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authorStrangerke2015-11-11 00:10:41 +0100
committerStrangerke2015-11-11 00:10:41 +0100
commitbbe61b405406e7f257662b2244fd73e9f683dc6c (patch)
treebd17cd279a4cff92e010b8ee800cf96068d4943b /engines
parent1765e231d9e2b176fa986c2fd3f16e50dbbaec9c (diff)
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MADS: DRAGON: Use constants instead of hardcoded values in one call of addSprites
Diffstat (limited to 'engines')
-rw-r--r--engines/mads/dragonsphere/dragonsphere_scenes1.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/mads/dragonsphere/dragonsphere_scenes1.cpp b/engines/mads/dragonsphere/dragonsphere_scenes1.cpp
index ee15af1943..a4c89d6a2d 100644
--- a/engines/mads/dragonsphere/dragonsphere_scenes1.cpp
+++ b/engines/mads/dragonsphere/dragonsphere_scenes1.cpp
@@ -2200,7 +2200,7 @@ void Scene104::actions() {
_scene->_sequences.setDepth(_globals._sequenceIndexes[14], 6);
_game.syncTimers(1, _globals._sequenceIndexes[14], 4, 0);
- _globals._spriteIndexes[15] = _scene->_sprites.addSprites(formAnimName('e', 3), 0x1000 | 0x2000);
+ _globals._spriteIndexes[15] = _scene->_sprites.addSprites(formAnimName('e', 3), PALFLAG_ALL_TO_CLOSEST | PALFLAG_ANY_TO_CLOSEST);
_globals._animationIndexes[1] = _scene->loadAnimation(formAnimName('m', 2), 0);
_anim1ActvFl = false;
_anim5ActvFl = true;