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author | Strangerke | 2015-11-11 00:10:41 +0100 |
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committer | Strangerke | 2015-11-11 00:10:41 +0100 |
commit | bbe61b405406e7f257662b2244fd73e9f683dc6c (patch) | |
tree | bd17cd279a4cff92e010b8ee800cf96068d4943b /engines | |
parent | 1765e231d9e2b176fa986c2fd3f16e50dbbaec9c (diff) | |
download | scummvm-rg350-bbe61b405406e7f257662b2244fd73e9f683dc6c.tar.gz scummvm-rg350-bbe61b405406e7f257662b2244fd73e9f683dc6c.tar.bz2 scummvm-rg350-bbe61b405406e7f257662b2244fd73e9f683dc6c.zip |
MADS: DRAGON: Use constants instead of hardcoded values in one call of addSprites
Diffstat (limited to 'engines')
-rw-r--r-- | engines/mads/dragonsphere/dragonsphere_scenes1.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/mads/dragonsphere/dragonsphere_scenes1.cpp b/engines/mads/dragonsphere/dragonsphere_scenes1.cpp index ee15af1943..a4c89d6a2d 100644 --- a/engines/mads/dragonsphere/dragonsphere_scenes1.cpp +++ b/engines/mads/dragonsphere/dragonsphere_scenes1.cpp @@ -2200,7 +2200,7 @@ void Scene104::actions() { _scene->_sequences.setDepth(_globals._sequenceIndexes[14], 6); _game.syncTimers(1, _globals._sequenceIndexes[14], 4, 0); - _globals._spriteIndexes[15] = _scene->_sprites.addSprites(formAnimName('e', 3), 0x1000 | 0x2000); + _globals._spriteIndexes[15] = _scene->_sprites.addSprites(formAnimName('e', 3), PALFLAG_ALL_TO_CLOSEST | PALFLAG_ANY_TO_CLOSEST); _globals._animationIndexes[1] = _scene->loadAnimation(formAnimName('m', 2), 0); _anim1ActvFl = false; _anim5ActvFl = true; |