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authorJenniBee2014-03-10 11:51:19 -0400
committerD G Turner2014-03-19 00:42:36 +0000
commitbd0f37fe656337c1ea2bae2cd3c67b3ba8092844 (patch)
tree46f252126abed16ae198ba77480a379b511701e4 /engines
parent0b3c9b5dbe36d7df219ba85be845598e58ac9626 (diff)
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WINTERMUTE: Add md5 for Zilm: A Game of Reflex.
Diffstat (limited to 'engines')
-rw-r--r--engines/wintermute/detection_tables.h11
1 files changed, 11 insertions, 0 deletions
diff --git a/engines/wintermute/detection_tables.h b/engines/wintermute/detection_tables.h
index e0ceb43c1f..0bf9fff4f3 100644
--- a/engines/wintermute/detection_tables.h
+++ b/engines/wintermute/detection_tables.h
@@ -70,6 +70,7 @@ static const PlainGameDescriptor wintermuteGames[] = {
{"twc", "the white chamber"},
{"wintermute", "Wintermute engine game"},
{"wtetris", "Wilma Tetris"},
+ {"zilm", "Zilm: A Game of Reflex"},
{0, 0}
};
@@ -1108,6 +1109,16 @@ static const ADGameDescription gameDescriptions[] = {
ADGF_UNSTABLE,
GUIO0()
},
+ // Zilm: A Game of Reflex 1.0
+ {
+ "Zilm",
+ "1.0",
+ AD_ENTRY1s("data.dcp", "098dffaf03d8adbb4cb5633e4733e63c", 351726),
+ Common::EN_ANY,
+ Common::kPlatformWindows,
+ ADGF_UNSTABLE,
+ GUIO0()
+ },
AD_TABLE_END_MARKER
};