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author | Filippos Karapetis | 2007-09-16 03:20:10 +0000 |
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committer | Filippos Karapetis | 2007-09-16 03:20:10 +0000 |
commit | bd454d0c796092ce745b1ce32aeb7d022b853216 (patch) | |
tree | 04f51acaee032f761cd5e6b6b9cddb72f7a6fc70 /engines | |
parent | ec4503efde47d00e1f0aaa9dd1733cea98431b41 (diff) | |
download | scummvm-rg350-bd454d0c796092ce745b1ce32aeb7d022b853216.tar.gz scummvm-rg350-bd454d0c796092ce745b1ce32aeb7d022b853216.tar.bz2 scummvm-rg350-bd454d0c796092ce745b1ce32aeb7d022b853216.zip |
Fixed regression with save games that have an inset and an outset scene
svn-id: r28913
Diffstat (limited to 'engines')
-rw-r--r-- | engines/saga/saveload.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/saga/saveload.cpp b/engines/saga/saveload.cpp index 96242d497a..a697ab25ff 100644 --- a/engines/saga/saveload.cpp +++ b/engines/saga/saveload.cpp @@ -335,6 +335,7 @@ void SagaEngine::load(const char *fileName) { if (insetSceneNumber != sceneNumber) { _render->setFlag(RF_DISABLE_ACTORS); + _scene->draw(); _render->drawScene(); _render->clearFlag(RF_DISABLE_ACTORS); _scene->changeScene(insetSceneNumber, ACTOR_NO_ENTRANCE, kTransitionNoFade); |