diff options
author | Paul Gilbert | 2015-02-15 14:55:59 -0500 |
---|---|---|
committer | Paul Gilbert | 2015-02-15 14:55:59 -0500 |
commit | bdc8e73c1bbd3fc8c29b48028d02d1d4950f08a3 (patch) | |
tree | 8afedfa2b3bb5b2074ba6c323ac2cbb46690be5e /engines | |
parent | 93e5fd7c20a69a052625293133d7d93728444c3b (diff) | |
download | scummvm-rg350-bdc8e73c1bbd3fc8c29b48028d02d1d4950f08a3.tar.gz scummvm-rg350-bdc8e73c1bbd3fc8c29b48028d02d1d4950f08a3.tar.bz2 scummvm-rg350-bdc8e73c1bbd3fc8c29b48028d02d1d4950f08a3.zip |
XEEN: Fix walking through walls
Diffstat (limited to 'engines')
-rw-r--r-- | engines/xeen/interface.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/xeen/interface.cpp b/engines/xeen/interface.cpp index cebd14d6a0..cac9f3a62d 100644 --- a/engines/xeen/interface.cpp +++ b/engines/xeen/interface.cpp @@ -923,6 +923,8 @@ bool Interface::checkMoveDirection(int key) { int surfaceId = map.getCell(2); if (surfaceId >= map.mazeData()._difficulties._wallNoPass) { party._mazeDirection = dir; + sound.playFX(46); + return false; } else { party._mazeDirection = dir; |