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author | Bendegúz Nagy | 2016-07-01 13:15:41 +0200 |
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committer | Bendegúz Nagy | 2016-08-26 23:02:22 +0200 |
commit | bf4ae50e6ba18fdd9c7dedb1e40a467b58fd9ac1 (patch) | |
tree | 17ce5c7dc460dc3c5f865ab86e3b1c803ed46aaa /engines | |
parent | d312ac086d0a1cd19c784e1fd7752652f8896ad8 (diff) | |
download | scummvm-rg350-bf4ae50e6ba18fdd9c7dedb1e40a467b58fd9ac1.tar.gz scummvm-rg350-bf4ae50e6ba18fdd9c7dedb1e40a467b58fd9ac1.tar.bz2 scummvm-rg350-bf4ae50e6ba18fdd9c7dedb1e40a467b58fd9ac1.zip |
DM: Add F0115_DUNGEONVIEW_DrawObjectsCreaturesProjectilesExplosions_CPSEF
Diffstat (limited to 'engines')
-rw-r--r-- | engines/dm/dungeonman.h | 17 | ||||
-rw-r--r-- | engines/dm/gfx.cpp | 846 | ||||
-rw-r--r-- | engines/dm/gfx.h | 52 | ||||
-rw-r--r-- | engines/dm/group.h | 4 |
4 files changed, 913 insertions, 6 deletions
diff --git a/engines/dm/dungeonman.h b/engines/dm/dungeonman.h index f3faafdf21..dcf1659c79 100644 --- a/engines/dm/dungeonman.h +++ b/engines/dm/dungeonman.h @@ -468,18 +468,30 @@ public: }; // @ JUNK class Projectile { +public: Thing _nextThing; Thing _object; byte _kineticEnergy; byte _damageEnergy; uint16 _timerIndex; -public: explicit Projectile(uint16 *rawDat) : _nextThing(rawDat[0]), _object(rawDat[1]), _kineticEnergy(rawDat[2]), _damageEnergy(rawDat[3]), _timerIndex(rawDat[4]) {} Thing getNextThing() { return _nextThing; } }; // @ PROJECTILE +#define kExplosionType_Fireball 0 // @ C000_EXPLOSION_FIREBALL +#define kExplosionType_Slime 1 // @ C001_EXPLOSION_SLIME +#define kExplosionType_LightningBolt 2 // @ C002_EXPLOSION_LIGHTNING_BOLT +#define kExplosionType_HarmNonMaterial 3 // @ C003_EXPLOSION_HARM_NON_MATERIAL +#define kExplosionType_OpenDoor 4 // @ C004_EXPLOSION_OPEN_DOOR +#define kExplosionType_PoisonBolt 6 // @ C006_EXPLOSION_POISON_BOLT +#define kExplosionType_PoisonCloud 7 // @ C007_EXPLOSION_POISON_CLOUD +#define kExplosionType_Smoke 40 // @ C040_EXPLOSION_SMOKE +#define kExplosionType_Fluxcage 50 // @ C050_EXPLOSION_FLUXCAGE +#define kExplosionType_RebirthStep1 100 // @ C100_EXPLOSION_REBIRTH_STEP1 +#define kExplosionType_RebirthStep2 101 // @ C101_EXPLOSION_REBIRTH_STEP2 + class Explosion { Thing _nextThing; uint16 _attributes; @@ -487,6 +499,9 @@ public: explicit Explosion(uint16 *rawDat) : _nextThing(rawDat[0]), _attributes(rawDat[1]) {} Thing getNextThing() { return _nextThing; } + uint16 getType() { return _attributes & 0x7F; } + uint16 getAttack() { return (_attributes >> 8) & 0xFF; } + uint16 getCentered() { return (_attributes >> 7) & 0x1; } }; // @ EXPLOSION diff --git a/engines/dm/gfx.cpp b/engines/dm/gfx.cpp index 4506f3ec36..81b7e64423 100644 --- a/engines/dm/gfx.cpp +++ b/engines/dm/gfx.cpp @@ -33,6 +33,8 @@ #include "gfx.h" #include "dungeonman.h" +#include "group.h" +#include "timeline.h" namespace DM { @@ -988,7 +990,7 @@ void DisplayMan::blitToBitmap(byte *srcBitmap, uint16 srcWidth, uint16 srcHeight void DisplayMan::blitBoxFilledWithMaskedBitmapToScreen(byte* src, byte* mask, byte* tmp, Box& box, int16 lastUnitIndex, int16 firstUnitIndex, int16 destPixelWidth, Color transparent, - int16 xPos, int16 yPos, int16 height2, Viewport& viewport) { + int16 xPos, int16 yPos, int16 destHeight, int16 height2, Viewport& viewport) { blitBoxFilledWithMaskedBitmap(src, _vgaBuffer, mask, tmp, box, lastUnitIndex, firstUnitIndex, _screenWidth, transparent, xPos, yPos, _screenHeight, height2, viewport); } @@ -1959,12 +1961,852 @@ int16 gCenteredExplosionCoordinates[15][2] = { // @ G0225_aai_Graphic558_Centere {-53, 60}, /* D0L */ {276, 60}}; /* D0R */ -void DisplayMan::drawObjectsCreaturesProjectilesExplosions(Thing thingParam, direction directionParam, int16 mapXpos, +#define kBlitDoNotUseMask 0x0080 // @ MASK0x0080_DO_NOT_USE_MASK + +void DisplayMan::cthulhu(Thing thingParam, direction directionParam, int16 mapXpos, int16 mapYpos, int16 viewSquareIndex, uint16 orderedViewCellOrdinals) { + DungeonMan &dunMan = *_vm->_dungeonMan; + + // AL_0 shared + uint16 &AL_0_creatureIndexRed = *(uint16*)&thingParam; + uint16 &AL_0_creatureGraphicInfoRed = *(uint16*)&thingParam; + uint16 &AL_0_creaturePosX = *(uint16*)&thingParam; + // AL_1 shared + int16 &AL_1_viewSquareExplosionIndex = viewSquareIndex; + // AL_2 shared + int16 L0126_i_Multiple; + int16 &AL_2_viewCell = L0126_i_Multiple; + int16 &AL_2_cellPurpleMan = L0126_i_Multiple; + int16 &AL_2_explosionSize = L0126_i_Multiple; + // AL_4 shared + int16 L0127_i_Multiple; + int16 &AL_4_thingType = L0127_i_Multiple; + int16 &AL_4_nativeBitmapIndex = L0127_i_Multiple; + int16 &AL_4_xPos = L0127_i_Multiple; + int16 &AL_4_groupCells = L0127_i_Multiple; + int16 &AL_4_normalizdByteWidth = L0127_i_Multiple; + int16 &AL_4_yPos = L0127_i_Multiple; + int16 &AL_4_projectileAspect = L0127_i_Multiple; + int16 &AL_4_explosionType = L0127_i_Multiple; + int16 &AL_4_explosionAspectIndex = L0127_i_Multiple; + // AL_6 shared + byte *L0128_puc_Multiple; + byte *&AL_6_bitmapRedBanana = L0128_puc_Multiple; + + ObjectAspect *objectAspect; + uint32 remainingViewCellOrdinalsToProcess; + byte* paletteChanges; + byte* bitmapGreenAnt; + byte* coordinateSet; + int16 derivedBitmapIndex; + + int16 byteWidth; + int16 heightRedEagle; + int16 viewLane; /* The lane (center/left/right) that the specified square is part of */ + int16 cellYellowBear; + int16 paddingPixelCount; + int16 heightGreenGoat; + bool useAlcoveObjectImage; /* C1_TRUE for objects that have a special graphic when drawn in an alcove, like the Chest */ + bool flipHorizontal; + bool drawingGrabbableObject; + Box boxByteGreen; + Thing firstThingToDraw; /* Initialized to thingParam and never changed afterwards. Used as a backup of the specified first object to draw */ + + int16 cellCounter; + uint16 objectShiftIndex; + + uint16 L0150_ui_Multiple; + uint16 &AL_8_shiftSetIndex = L0150_ui_Multiple; + uint16 &AL_8_projectileScaleIndex = L0150_ui_Multiple; + + Thing groupThing; + Group* group; + ActiveGroup* activeGroup; + CreatureInfo* creatureInfo; + CreatureAspect* creatureAspectStruct; + int16 creatureSize; + int16 creatureDirectionDelta; + int16 creatureGraphicInfoGreen; + int16 creatureAspectInt; + int16 creatureIndexGreen; + int16 transparentColor; + int16 sourceByteWidth; + int16 sourceHeight; + int16 creaturePaddingPixelCount; + bool twoHalfSquareCreaturesFrontView; + bool drawingLastBackRowCell; + bool useCreatureSideBitmap; + bool useCreatureBackBitmap; + bool useCreatureSpecialD2FrontBitmap; + bool useCreatureAttackBitmap; + bool useFlippedHorizontallyCreatureFrontImage; + +/* Set to C1_TRUE when the last creature that the function should draw is being drawn. This is used to avoid processing the code to draw creatures for the remaining square cells */ + bool drawCreaturesCompleted; + + int16 doorFrontViewDrawingPass; /* Value 0, 1 or 2 */ + int16 scale; + bool derivedBitmapInCache; + Projectile* projectile; + byte projectileCoordinates[2]; + int16 projectilePosX; + int16 projectileDirection; + int16 projectileAspectType; + int16 projectileBitmapIndexData; + bool doNotScaleWithKineticEnergy; + +/* When true, the code section to draw an object is called (with a goto) to draw the projectile, then the code section goes back to projectile processing with another goto */ + bool drawProjectileAsObject; + + bool sqaureHasProjectile; + uint16 currentViewCellToDraw; + bool projectileFlipVertical; + bool projectileAspectTypeHasBackGraphicAndRotation; + bool flipVertical; + Explosion* explosion; + Explosion* fluxcageExplosion; + int16* explosionCoordinates; + int16 explosionScale; + bool squareHasExplosion; + bool rebirthExplosion; + bool smoke; + FieldAspect fieldAspect; + + + if (thingParam == Thing::_endOfList) + return; + + group = 0; + groupThing = Thing::_none; + drawCreaturesCompleted = sqaureHasProjectile = squareHasExplosion = false; + cellCounter = 0; + firstThingToDraw = thingParam; + if (getFlag(orderedViewCellOrdinals, kCellOrder_DoorFront)) { /* If the function call is to draw objects on a door square viewed from the front */ +/* Two function calls are made in that case to draw objects on both sides of the door frame. +The door and its frame are drawn between the two calls. This value indicates the drawing pass so that +creatures are drawn in the right order and so that Fluxcages are not drawn twice */ + doorFrontViewDrawingPass = (orderedViewCellOrdinals & 0x1) + 1; + orderedViewCellOrdinals >>= 4; /* Remove the first nibble that was used for the door front view pass */ + } else { + doorFrontViewDrawingPass = 0; /* The function call is not to draw objects on a door square viewed from the front */ + } + + bool drawAlcoveObjects = !(remainingViewCellOrdinalsToProcess = orderedViewCellOrdinals); + uint16 viewSquareIndexBackup = viewSquareIndex; + viewLane = (viewSquareIndex + 3) % 3; + + + do { +/* Draw objects */ + if (drawAlcoveObjects) { + AL_2_viewCell = kViewCellAlcove; /* Index of coordinates to draw objects in alcoves */ + cellYellowBear = returnOppositeDir(directionParam); /* Alcove is on the opposite direction of the viewing direction */ + objectShiftIndex = 2; + } else { + AL_2_viewCell = _vm->ordinalToIndex((int16)remainingViewCellOrdinalsToProcess & 0x000F); /* View cell is the index of coordinates to draw object */ + currentViewCellToDraw = AL_2_viewCell; + remainingViewCellOrdinalsToProcess >>= 4; /* Proceed to the next cell ordinal */ + cellCounter++; + cellYellowBear = (AL_2_viewCell + directionParam) % 3; /* Convert view cell to absolute cell */ + thingParam = firstThingToDraw; + viewSquareIndex = viewSquareIndexBackup; /* Restore value as it may have been modified while drawing a creature */ + objectShiftIndex = 0; + } + + objectShiftIndex += (cellYellowBear & 0x0001) << 3; + drawProjectileAsObject = false; + do { + if ((AL_4_thingType = thingParam.getType()) == kGroupThingType) { + groupThing = thingParam; + continue; + } + if (AL_4_thingType == kProjectileThingType) { + sqaureHasProjectile = true; + continue; + } + if (AL_4_thingType == kExplosionThingType) { + squareHasExplosion = true; + continue; + } + + /* Square where objects are visible and object is located on cell being processed */ + if ((viewSquareIndex >= kViewSquare_D3C) && (viewSquareIndex <= kViewSquare_D0C) && (thingParam.getCell() == cellYellowBear)) { + objectAspect = &(gObjectAspects[gObjectInfo[dunMan.getObjectInfoIndex(thingParam)]._objectAspectIndex]); + AL_4_nativeBitmapIndex = kFirstObjectGraphicIndice + objectAspect->_firstNativeBitmapRelativeIndex; + if (useAlcoveObjectImage = (drawAlcoveObjects && getFlag(objectAspect->_graphicInfo, kObjectAlcoveMask) && !viewLane)) { + AL_4_nativeBitmapIndex++; + } + coordinateSet = gObjectCoordinateSets[objectAspect->_coordinateSet][viewSquareIndex][AL_2_viewCell]; + if (!coordinateSet[1]) /* If object is not visible */ + continue; +T0115015_DrawProjectileAsObject: + flipHorizontal = getFlag(objectAspect->_graphicInfo, kObjectFlipOnRightMask) && + !useAlcoveObjectImage && + ((viewLane == kViewLaneRight) || (!viewLane && ((AL_2_viewCell == kViewCellFrontRight) || (AL_2_viewCell == kViewCellBackRight)))); + /* Flip horizontally if object graphic requires it and is not being drawn in an alcove and the object is + either on the right lane or on the right column of the center lane */ + paddingPixelCount = 0; + + if ((viewSquareIndex == kViewSquare_D0C) || ((viewSquareIndex >= kViewSquare_D1C) && (AL_2_viewCell >= kViewCellBackRight))) { + /* If object is in the center lane (only D0C or D1C with condition above) and is not a projectile */ + drawingGrabbableObject = (!viewLane && !drawProjectileAsObject); + AL_8_shiftSetIndex = kShiftSet_D0BackD1Front; + AL_6_bitmapRedBanana = getBitmap(AL_4_nativeBitmapIndex); /* Use base graphic, no resizing */ + byteWidth = objectAspect->_width; + heightRedEagle = objectAspect->_height; + if (flipHorizontal) { + memcpy(_tmpBitmap, AL_6_bitmapRedBanana, byteWidth * heightRedEagle * sizeof(byte)); + flipBitmapHorizontal(_tmpBitmap, byteWidth, heightRedEagle); + AL_6_bitmapRedBanana = _tmpBitmap; + } + } else { + drawingGrabbableObject = false; + derivedBitmapIndex = kDerivedBitmapFirstObject + objectAspect->_firstDerivedBitmapRelativeIndex; + if ((viewSquareIndex >= kViewSquare_D1C) || ((viewSquareIndex >= kViewSquare_D2C) && (AL_2_viewCell >= kViewCellBackRight))) { + derivedBitmapIndex++; + AL_8_shiftSetIndex = kShiftSet_D1BackD2Front; + byteWidth = getScaledDimension(objectAspect->_width, kScale20_D2); + heightRedEagle = getScaledDimension(objectAspect->_height, kScale20_D2); + paletteChanges = gPalChangesFloorOrn_D2; + } else { + AL_8_shiftSetIndex = kShiftSet_D2BackD3Front; + byteWidth = getScaledDimension(objectAspect->_width, kScale16_D3); + heightRedEagle = getScaledDimension(objectAspect->_height, kScale16_D3); + paletteChanges = gPalChangesFloorOrn_D3; + } + if (flipHorizontal) { + derivedBitmapIndex += 2; + paddingPixelCount = (7 - ((byteWidth / 2 - 1) & 0x0007)) << 1; + } else if (useAlcoveObjectImage) { + derivedBitmapIndex += 4; + } + + if (isDerivedBitmapInCache(derivedBitmapIndex)) { + AL_6_bitmapRedBanana = getDerivedBitmap(derivedBitmapIndex); + } else { + bitmapGreenAnt = getBitmap(AL_4_nativeBitmapIndex); + blitToBitmapShrinkWithPalChange(bitmapGreenAnt, objectAspect->_width, objectAspect->_height, AL_6_bitmapRedBanana = getDerivedBitmap(derivedBitmapIndex), + byteWidth, heightRedEagle, paletteChanges); + if (flipHorizontal) { + flipBitmapHorizontal(AL_6_bitmapRedBanana, byteWidth, heightRedEagle); + } + warning("IGNORED CODE: F0493_CACHE_AddDerivedBitmap"); + } + } + AL_4_xPos = coordinateSet[0]; + boxByteGreen._y2 = coordinateSet[1] + 1; + if (!drawProjectileAsObject) { /* If drawing an object that is not a projectile */ + AL_4_xPos += gShiftSets[AL_8_shiftSetIndex][gObjectPileShiftSetIndices[objectShiftIndex][0]]; + boxByteGreen._y2 += gShiftSets[AL_8_shiftSetIndex][gObjectPileShiftSetIndices[objectShiftIndex][1]]; + objectShiftIndex++; /* The next object drawn will use the next shift values */ + if (drawAlcoveObjects) { + if (objectShiftIndex >= 14) { + objectShiftIndex = 2; + } + } else { + objectShiftIndex &= 0x000F; + } + } + boxByteGreen._y1 = boxByteGreen._y2 - (heightRedEagle - 1) - 1; + if (boxByteGreen._y2 > 136) { + boxByteGreen._y2 = 136; + } + boxByteGreen._x2 = MIN(224, AL_4_xPos + byteWidth); + if (boxByteGreen._x1 = MAX(0, AL_4_xPos - byteWidth + 1)) { + if (flipHorizontal) { + AL_4_xPos = paddingPixelCount; + } else { + AL_4_xPos = 0; + } + } else { + AL_4_xPos = byteWidth - AL_4_xPos - 1; + } + + if (drawingGrabbableObject) { + bitmapGreenAnt = AL_6_bitmapRedBanana; + Box *AL_6_boxPtrRed = &dunMan._dungeonViewClickableBoxes[AL_2_viewCell]; + if (AL_6_boxPtrRed->_x1 == 255) { /* If the grabbable object is the first */ + *AL_6_boxPtrRed = boxByteGreen; + + if ((heightGreenGoat = AL_6_boxPtrRed->_y2 - AL_6_boxPtrRed->_y1) < 15) { /* If the box is too small then enlarge it a little */ + heightGreenGoat = heightGreenGoat >> 1; + AL_6_boxPtrRed->_y1 += heightGreenGoat - 7; + if (heightGreenGoat < 4) { + AL_6_boxPtrRed->_y2 -= heightGreenGoat - 3; + } + } + } else { /* If there are several grabbable objects then enlarge the box so it includes all objects */ + AL_6_boxPtrRed->_x1 = MIN(AL_6_boxPtrRed->_x1, boxByteGreen._x1); + AL_6_boxPtrRed->_x2 = MIN(AL_6_boxPtrRed->_x2, boxByteGreen._x2); + AL_6_boxPtrRed->_y1 = MIN(AL_6_boxPtrRed->_y1, boxByteGreen._y1); + AL_6_boxPtrRed->_y2 = MIN(AL_6_boxPtrRed->_y2, boxByteGreen._y2); + } + AL_6_bitmapRedBanana = bitmapGreenAnt; + dunMan._pileTopObject[AL_2_viewCell] = thingParam; /* The object is at the top of the pile */ + } + blitToScreen(AL_6_bitmapRedBanana, byteWidth, AL_4_xPos, 0, boxByteGreen, kColorFlesh, gDungeonViewport); + + if (drawProjectileAsObject) + goto T0115171_BackFromT0115015_DrawProjectileAsObject; + } + } while ((thingParam = dunMan.getNextThing(thingParam)) != Thing::_endOfList); + if (AL_2_viewCell == kViewCellAlcove) + break; /* End of processing when drawing objects in an alcove */ + if (viewSquareIndex < kViewSquare_D3C) + break; /* End of processing if square is too far away at D4 */ + /* Draw creatures */ + + /* If (draw cell on the back row or second cell being processed) and (no more cells to draw or next cell to draw is a cell on the front row) */ + drawingLastBackRowCell = ((AL_2_viewCell <= kViewCellFrontRight) || (cellCounter == 1)) + && (!remainingViewCellOrdinalsToProcess || ((remainingViewCellOrdinalsToProcess & 0x0000000F) >= 3)); + + if ((groupThing == Thing::_none) || drawCreaturesCompleted) + goto T0115129_DrawProjectiles; /* Skip code to draw creatures */ + if (group == nullptr) { /* If all creature data and info has not already been gathered */ + group = (Group*)dunMan.getThingData(groupThing); + activeGroup = &_vm->_groupMan->_activeGroups[group->getActiveGroupIndex()]; + creatureInfo = &gCreatureInfo[group->_type]; + creatureAspectStruct = &gCreatureAspects[creatureInfo->_creatureAspectIndex]; + creatureSize = getFlag(creatureInfo->_attributes, kMaskCreatureInfo_size); + creatureGraphicInfoGreen = creatureInfo->_graphicInfo; + } + objectAspect = (ObjectAspect*)creatureAspectStruct; + if (AL_0_creatureIndexRed = _vm->_groupMan->getCreatureOrdinalInCell(group, cellYellowBear)) { /* If there is a creature on the cell being processed */ + AL_0_creatureIndexRed--; /* Convert ordinal to index */ + creatureIndexGreen = AL_0_creatureIndexRed; + } else if (creatureSize == kMaskCreatureSizeHalf) { + AL_0_creatureIndexRed = 0; + creatureIndexGreen = -1; + } else { + goto T0115129_DrawProjectiles; /* No creature to draw at cell, skip to projectiles */ + } + + creatureDirectionDelta = (directionParam - _vm->_groupMan->getCreatureValue(activeGroup->_directions, AL_0_creatureIndexRed)) % 3; + twoHalfSquareCreaturesFrontView = false; + if ((AL_4_groupCells = activeGroup->_cells) == kCreatureTypeSingleCenteredCreature) { /* If there is a single centered creature in the group */ + if (remainingViewCellOrdinalsToProcess || (doorFrontViewDrawingPass == 1)) +/* Do not draw a single centered creature now, wait until second pass (for a front view door) + or until all cells have been drawn so the creature is drawn over all the objects on the floor */ + goto T0115129_DrawProjectiles; + drawCreaturesCompleted = true; + if ((creatureSize == kMaskCreatureSizeHalf) && (creatureDirectionDelta & 0x0001)) { /* Side view of half square creature */ + AL_2_viewCell = kHalfSizedViewCell_CenterColumn; + } else { + AL_2_viewCell = kHalfSizedViewCell_FrontRow; + } + } else if ((creatureSize == kMaskCreatureSizeHalf) && (drawingLastBackRowCell || !remainingViewCellOrdinalsToProcess || (creatureIndexGreen < 0))) { + if (drawingLastBackRowCell && (doorFrontViewDrawingPass != 2)) { + if ((creatureIndexGreen >= 0) && (creatureDirectionDelta & 0x0001)) { + AL_2_viewCell = kHalfSizedViewCell_BackRow; /* Side view of a half square creature on the back row. Drawn during pass 1 for a door square */ + } else { + goto T0115129_DrawProjectiles; + } + } else if ((doorFrontViewDrawingPass != 1) && !remainingViewCellOrdinalsToProcess) { + if (creatureDirectionDelta & 0x0001) { + if (creatureIndexGreen >= 0) { + AL_2_viewCell = kHalfSizedViewCell_FrontRow; /* Side view of a half square creature on the front row. Drawn during pass 2 for a door square */ + } else { + goto T0115129_DrawProjectiles; + } + } else { + drawCreaturesCompleted = true; + if (creatureIndexGreen < 0) { + creatureIndexGreen = 0; + } + twoHalfSquareCreaturesFrontView = group->getCount(); + if (((AL_4_groupCells = _vm->_groupMan->getCreatureValue(AL_4_groupCells, AL_0_creatureIndexRed)) == directionParam) + || (AL_4_groupCells == returnPrevVal(directionParam))) { + AL_2_viewCell = kHalfSizedViewCell_LeftColumn; + } else { + AL_2_viewCell = kHalfSizedViewCell_RightColumn; + } + } + } else { + goto T0115129_DrawProjectiles; + } + + } else if (creatureSize != kMaskCreatureSizeQuarter) + goto T0115129_DrawProjectiles; + + + creatureAspectInt = activeGroup->_aspect[creatureIndexGreen]; + if (viewSquareIndex > kViewSquare_D0C) { + viewSquareIndex--; + } +T0115077_DrawSecondHalfSquareCreature: + coordinateSet = gCreatureCoordinateSets[((CreatureAspect*)objectAspect)->getCoordSet()][viewSquareIndex][AL_2_viewCell]; + if (!coordinateSet[1]) + goto T0115126_CreatureNotVisible; + AL_0_creatureGraphicInfoRed = creatureGraphicInfoGreen; + AL_4_nativeBitmapIndex = kFirstCreatureGraphicIndice + ((CreatureAspect*)objectAspect)->_firstNativeBitmapRelativeIndex; /* By default, assume using the front image */ + derivedBitmapIndex = ((CreatureAspect*)objectAspect)->_firstDerivedBitmapIndex; + if (useCreatureSideBitmap = getFlag(AL_0_creatureGraphicInfoRed, kCreatureInfoGraphicMaskSide) && (creatureDirectionDelta & 0x0001)) { + useCreatureAttackBitmap = useFlippedHorizontallyCreatureFrontImage = useCreatureBackBitmap = false; + AL_4_nativeBitmapIndex++; /* Skip the front image. Side image is right after the front image */ + derivedBitmapIndex += 2; + sourceByteWidth = byteWidth = ((CreatureAspect*)objectAspect)->_byteWidthSide; + sourceHeight = heightRedEagle = ((CreatureAspect*)objectAspect)->_heightSide; + } else { + useCreatureBackBitmap = getFlag(AL_0_creatureGraphicInfoRed, kCreatureInfoGraphicMaskBack) && (creatureDirectionDelta == 0); + if (useCreatureAttackBitmap = !useCreatureBackBitmap && getFlag(creatureAspectInt, kMaskActiveGroupIsAttacking) + && getFlag(AL_0_creatureGraphicInfoRed, kCreatureInfoGraphicMaskAttack)) { + + useFlippedHorizontallyCreatureFrontImage = false; + sourceByteWidth = byteWidth = ((CreatureAspect*)objectAspect)->_byteWidthAttack; + sourceHeight = heightRedEagle = ((CreatureAspect*)objectAspect)->_heightAttack; + AL_4_nativeBitmapIndex++; /* Skip the front image */ + derivedBitmapIndex += 2; + if (getFlag(AL_0_creatureGraphicInfoRed, kCreatureInfoGraphicMaskSide)) { + AL_4_nativeBitmapIndex++; /* If the creature has a side image, it preceeds the attack image */ + derivedBitmapIndex += 2; + } + if (getFlag(AL_0_creatureGraphicInfoRed, kCreatureInfoGraphicMaskBack)) { + AL_4_nativeBitmapIndex++; /* If the creature has a back image, it preceeds the attack image */ + derivedBitmapIndex += 2; + } + } else { + sourceByteWidth = byteWidth = ((CreatureAspect*)objectAspect)->_byteWidthFront; + sourceHeight = heightRedEagle = ((CreatureAspect*)objectAspect)->_heightFront; + if (useCreatureBackBitmap) { + useFlippedHorizontallyCreatureFrontImage = false; + if (getFlag(AL_0_creatureGraphicInfoRed, kCreatureInfoGraphicMaskSide)) { + AL_4_nativeBitmapIndex += 2; /* If the creature has a side image, it preceeds the back image */ + derivedBitmapIndex += 4; + } else { + AL_4_nativeBitmapIndex++; /* If the creature does not have a side image, the back image follows the front image */ + derivedBitmapIndex += 2; + } + } else { + if (useFlippedHorizontallyCreatureFrontImage = getFlag(AL_0_creatureGraphicInfoRed, kCreatureInfoGraphicMaskFlipNonAttack) + && getFlag(creatureAspectInt, kMaskActiveGroupFlipBitmap)) { + derivedBitmapIndex += 2; + if (getFlag(AL_0_creatureGraphicInfoRed, kCreatureInfoGraphicMaskSide)) { + derivedBitmapIndex += 2; + } + if (getFlag(AL_0_creatureGraphicInfoRed, kCreatureInfoGraphicMaskBack)) { + derivedBitmapIndex += 2; + } + if (getFlag(AL_0_creatureGraphicInfoRed, kCreatureInfoGraphicMaskAttack)) { + derivedBitmapIndex += 2; + } + } + } + } + } + if (viewSquareIndex >= kViewSquare_D1C) { /* Creature is on D1 */ + creaturePaddingPixelCount = 0; + AL_8_shiftSetIndex = kShiftSet_D0BackD1Front; + transparentColor = ((CreatureAspect*)objectAspect)->getTranspColour(); + if (useCreatureSideBitmap) { + AL_6_bitmapRedBanana = getBitmap(AL_4_nativeBitmapIndex); + if (creatureDirectionDelta == 1) { + memcpy(_tmpBitmap, AL_6_bitmapRedBanana, byteWidth * heightRedEagle * sizeof(byte)); + flipBitmapHorizontal(_tmpBitmap, byteWidth, heightRedEagle); + AL_6_bitmapRedBanana = _tmpBitmap; + } + } else { + if (useCreatureBackBitmap || !useFlippedHorizontallyCreatureFrontImage) { + AL_6_bitmapRedBanana = getBitmap(AL_4_nativeBitmapIndex); + if (useCreatureAttackBitmap && getFlag(creatureAspectInt, kMaskActiveGroupFlipBitmap)) { + memcpy(_tmpBitmap, AL_6_bitmapRedBanana, byteWidth * heightRedEagle * sizeof(byte)); + flipBitmapHorizontal(_tmpBitmap, byteWidth, heightRedEagle); + AL_6_bitmapRedBanana = _tmpBitmap; + } + } else { /* Use first additional derived graphic: front D1 */ + if (isDerivedBitmapInCache(derivedBitmapIndex)) { /* If derived graphic is already in memory */ + AL_6_bitmapRedBanana = getDerivedBitmap(derivedBitmapIndex); + } else { + bitmapGreenAnt = getBitmap(AL_4_nativeBitmapIndex); + if (getFlag(AL_0_creatureGraphicInfoRed, kCreatureInfoGraphicMaskFlipNonAttack)) { + AL_6_bitmapRedBanana = getDerivedBitmap(derivedBitmapIndex); + memcpy(AL_6_bitmapRedBanana, bitmapGreenAnt, byteWidth * heightRedEagle * sizeof(byte)); + flipBitmapHorizontal(AL_6_bitmapRedBanana, byteWidth, heightRedEagle); + } + warning("IGNORED CODE: F0493_CACHE_AddDerivedBitmap"); + } + } + } + } else { /* Creature is on D2 or D3 */ + if (useFlippedHorizontallyCreatureFrontImage) { + derivedBitmapIndex++; /* Skip front D1 image in additional graphics */ + } + if (viewSquareIndex >= kViewSquare_D2C) { /* Creature is on D2 */ + derivedBitmapIndex++; /* Skip front D3 image in additional graphics */ + AL_8_shiftSetIndex = kShiftSet_D1BackD2Front; + useCreatureSpecialD2FrontBitmap = getFlag(AL_0_creatureGraphicInfoRed, kCreatureInfoGraphicMaskSpecialD2Front) + && !useCreatureSideBitmap && !useCreatureBackBitmap && !useCreatureAttackBitmap; + paletteChanges = gPalChangesCreature_D2; + scale = kScale20_D2; + } else { /* Creature is on D3 */ + AL_8_shiftSetIndex = kShiftSet_D2BackD3Front; + useCreatureSpecialD2FrontBitmap = false; + paletteChanges = gPalChangesCreature_D3; + scale = kScale16_D3; + } + byteWidth = getScaledDimension(sourceByteWidth, scale); + heightRedEagle = getScaledDimension(sourceHeight, scale); + transparentColor = paletteChanges[((CreatureAspect*)objectAspect)->getTranspColour()] / 10; + if (derivedBitmapInCache = isDerivedBitmapInCache(derivedBitmapIndex)) { + AL_6_bitmapRedBanana = getDerivedBitmap(derivedBitmapIndex); + } else { + bitmapGreenAnt = getBitmap(AL_4_nativeBitmapIndex); + AL_6_bitmapRedBanana = getDerivedBitmap(derivedBitmapIndex); + blitToBitmapShrinkWithPalChange(bitmapGreenAnt, sourceByteWidth, sourceHeight, AL_6_bitmapRedBanana, byteWidth, heightRedEagle, paletteChanges); + warning("IGNORED CODE: F0493_CACHE_AddDerivedBitmap"); + } + if ((useCreatureSideBitmap && (creatureDirectionDelta == 1)) || /* If creature is viewed from the right, the side view must be flipped */ + (useCreatureAttackBitmap && getFlag(creatureAspectInt, kMaskActiveGroupFlipBitmap)) || + (useCreatureSpecialD2FrontBitmap && getFlag(AL_0_creatureGraphicInfoRed, kCreatureInfoGraphicMaskSpecialD2FrontIsFlipped)) || + (useFlippedHorizontallyCreatureFrontImage && getFlag(AL_0_creatureGraphicInfoRed, kCreatureInfoGraphicMaskFlipNonAttack))) { /* If the graphic should be flipped */ + if (!useFlippedHorizontallyCreatureFrontImage || !derivedBitmapInCache) { + AL_4_normalizdByteWidth = byteWidth; + warning("SUPER WARNING: we might need getNormalizedByteWidthM77"); + if (!useFlippedHorizontallyCreatureFrontImage) { + memcpy(_tmpBitmap, AL_6_bitmapRedBanana, AL_4_normalizdByteWidth * heightRedEagle * sizeof(byte)); + AL_6_bitmapRedBanana = _tmpBitmap; + } + flipBitmapHorizontal(AL_6_bitmapRedBanana, AL_4_normalizdByteWidth, heightRedEagle); + } + creaturePaddingPixelCount = (7 - ((byteWidth / 2 - 1) & 0x0007)) << 1; + } else { + creaturePaddingPixelCount = 0; + } + } + AL_4_yPos = coordinateSet[1]; + AL_4_yPos += gShiftSets[AL_8_shiftSetIndex][getVerticalOffsetM23(creatureAspectInt)]; + boxByteGreen._y2 = MIN(AL_4_yPos, (int16)135) + 1; + boxByteGreen._y1 = MIN(0, AL_4_yPos - (heightRedEagle - 1)); + AL_4_xPos = coordinateSet[0]; + AL_4_xPos += gShiftSets[AL_8_shiftSetIndex][getHorizontalOffsetM22(creatureAspectInt)]; + if (viewLane == kViewLaneLeft) { + AL_4_xPos -= 100; + } else { + if (viewLane) { /* Lane right */ + AL_4_xPos += 100; + } + } + if (boxByteGreen._x2 = 1 + MIN(MAX(0, AL_4_xPos + byteWidth), 223) <= 1) + goto T0115126_CreatureNotVisible; + if (boxByteGreen._x1 = MIN(MAX(0, AL_4_xPos - byteWidth + 1), 223)) { + if (boxByteGreen._x1 == 223) + goto T0115126_CreatureNotVisible; + AL_0_creaturePosX = creaturePaddingPixelCount; + } else { + AL_0_creaturePosX = creaturePaddingPixelCount + (byteWidth - AL_4_xPos - 1); + } + warning("SUPER WARNINIG: we might nee noralized with on byteWidth"); + blitToScreen(AL_6_bitmapRedBanana, byteWidth, AL_0_creaturePosX, 0, boxByteGreen, (Color)transparentColor, gDungeonViewport); + +T0115126_CreatureNotVisible: + if (twoHalfSquareCreaturesFrontView) { + twoHalfSquareCreaturesFrontView = false; + creatureAspectInt = activeGroup->_aspect[!creatureIndexGreen]; /* Aspect of the other creature in the pair */ + if (AL_2_viewCell == kHalfSizedViewCell_RightColumn) { + AL_2_viewCell = kHalfSizedViewCell_LeftColumn; + } else { + AL_2_viewCell = kHalfSizedViewCell_RightColumn; + } + goto T0115077_DrawSecondHalfSquareCreature; + } + /* Draw projectiles */ +T0115129_DrawProjectiles: + if (!sqaureHasProjectile + || ((viewSquareIndex = viewSquareIndexBackup) > kViewSquare_D0C) +/* If there is no projectile to draw or if projectiles are not visible on the specified square or on the cell being drawn */ + || (!(projectilePosX = gObjectCoordinateSets[0][viewSquareIndex][AL_2_viewCell = currentViewCellToDraw][0]))) + continue; + thingParam = firstThingToDraw; /* Restart processing list of objects from the beginning. The next loop draws only projectile objects among the list */ + + do { + if ((thingParam.getType() == kProjectileThingType) && (thingParam.getCell() == cellYellowBear)) { + projectile = (Projectile*)dunMan.getThingData(thingParam); + if ((AL_4_projectileAspect = dunMan.getProjectileAspect(projectile->_object)) < 0) { /* Negative value: projectile aspect is the ordinal of a PROJECTIL_ASPECT */ + objectAspect = (ObjectAspect*)&gProjectileAspect[_vm->ordinalToIndex(-AL_4_projectileAspect)]; + AL_4_nativeBitmapIndex = ((ProjectileAspect*)objectAspect)->_firstNativeBitmapRelativeIndex + kFirstProjectileGraphicIndice; + projectileAspectType = getFlag(((ProjectileAspect*)objectAspect)->_graphicInfo, kProjectileAspectTypeMask); + if (((doNotScaleWithKineticEnergy = !getFlag(((ProjectileAspect*)objectAspect)->_graphicInfo, kProjectileScaleWithKineticEnergyMask)) + || (projectile->_kineticEnergy == 255)) && (viewSquareIndex == kViewSquare_D0C)) { + scale = 0; /* Use native bitmap without resizing */ + byteWidth = ((ProjectileAspect*)objectAspect)->_width; + heightRedEagle = ((ProjectileAspect*)objectAspect)->_height; + } else { + AL_8_projectileScaleIndex = ((viewSquareIndex / 3) << 1) + (AL_2_viewCell >> 1); + scale = gProjectileScales[AL_8_projectileScaleIndex]; + if (!doNotScaleWithKineticEnergy) { + scale = (scale * MAX(96, projectile->_kineticEnergy + 1)) >> 8; + } + byteWidth = getScaledDimension(((ProjectileAspect*)objectAspect)->_width, scale); + heightRedEagle = getScaledDimension(((ProjectileAspect*)objectAspect)->_height, scale); + } + if (projectileAspectTypeHasBackGraphicAndRotation = (projectileAspectType == kProjectileAspectHasBackGraphicRotation)) { + projectileFlipVertical = ((mapXpos + mapYpos) & 0x0001); + } + if (projectileAspectType == kProjectileAspectHasNone) { + projectileBitmapIndexData = 0; + flipVertical = flipHorizontal = false; + } else { + if (isOrientedWestEast((direction)(projectileDirection = _vm->_timeline->_events[projectile->_timerIndex]._C._projectile.getDir())) + != isOrientedWestEast(directionParam)) { + if (projectileAspectType == kProjectileAspectHasRotation) { + projectileBitmapIndexData = 1; + } else { + projectileBitmapIndexData = 2; + } + if (projectileAspectTypeHasBackGraphicAndRotation) { + flipHorizontal = !AL_2_viewCell || (AL_2_viewCell == kViewCellBackLeft); + if (!(flipVertical = projectileFlipVertical)) { + flipHorizontal = !flipHorizontal; + } + } else { + flipVertical = false; + flipHorizontal = (returnNextVal(directionParam) == projectileDirection); + } + } else { +/* If the projectile does not have a back graphic or has one but is not seen from the back or if it has a back graphic and rotation and should be flipped vertically */ + if ((projectileAspectType >= kProjectileAspectHasRotation) + || ((projectileAspectType == kProjectileAspectBackGraphic) + && (projectileDirection != directionParam)) || (projectileAspectTypeHasBackGraphicAndRotation && projectileFlipVertical)) { + projectileBitmapIndexData = 0; + } else { + projectileBitmapIndexData = 1; + } + flipVertical = projectileAspectTypeHasBackGraphicAndRotation && (AL_2_viewCell < kViewCellBackRight); + flipHorizontal = getFlag(((ProjectileAspect*)objectAspect)->_graphicInfo, kProjectileSideMask) + && !((viewLane == kViewLaneRight) || (!viewLane && ((AL_2_viewCell == kViewCellFrontRight) || (AL_2_viewCell == kViewCellBackRight)))); + } + } + AL_4_nativeBitmapIndex += projectileBitmapIndexData; + paddingPixelCount = 0; + if (!scale) { + AL_6_bitmapRedBanana = getBitmap(AL_4_nativeBitmapIndex); + } else { + if (flipHorizontal) { + paddingPixelCount = (7 - ((byteWidth / 2 - 1) & 0x0007)) << 1; + } + derivedBitmapIndex = kDerivedBitmapFirstProjectile + ((ProjectileAspect*)objectAspect)->_firstNativeBitmapRelativeIndex + (projectileBitmapIndexData * 6); + if (doNotScaleWithKineticEnergy && isDerivedBitmapInCache(derivedBitmapIndex) + AL_8_projectileScaleIndex) { + AL_6_bitmapRedBanana = getDerivedBitmap(derivedBitmapIndex); + } else { + bitmapGreenAnt = getBitmap(AL_4_nativeBitmapIndex); + if (doNotScaleWithKineticEnergy) { + AL_6_bitmapRedBanana = getDerivedBitmap(derivedBitmapIndex); + } else { + AL_6_bitmapRedBanana = _tmpBitmap; + } + blitToBitmapShrinkWithPalChange(bitmapGreenAnt, ((ProjectileAspect*)objectAspect)->_width, ((ProjectileAspect*)objectAspect)->_height, + AL_6_bitmapRedBanana, byteWidth, heightRedEagle, _palChangesProjectile[AL_8_projectileScaleIndex >> 1]); + if (doNotScaleWithKineticEnergy) { + warning("IGNORED CODE F0493_CACHE_AddDerivedBitmap"); + } + } + } + if (flipHorizontal || flipVertical) { + warning("might need noralized bytewidth"); + AL_4_normalizdByteWidth = byteWidth; + if (AL_6_bitmapRedBanana != _tmpBitmap) { + memcpy(_tmpBitmap, AL_6_bitmapRedBanana, AL_4_normalizdByteWidth * heightRedEagle * sizeof(byte)); + AL_6_bitmapRedBanana = _tmpBitmap; + } + if (flipVertical) { + flipBitmapVertical(AL_6_bitmapRedBanana, AL_4_normalizdByteWidth, heightRedEagle); + } + if (flipHorizontal) { + flipBitmapHorizontal(AL_6_bitmapRedBanana, AL_4_normalizdByteWidth, heightRedEagle); + } + } + boxByteGreen._y2 = (heightRedEagle >> 1) + 47 + 1; + boxByteGreen._y1 = 47 - (heightRedEagle >> 1) + !(heightRedEagle & 0x0001); + boxByteGreen._x2 = MIN(223, projectilePosX + byteWidth) + 1; + if (boxByteGreen._x1 = MAX(0, projectilePosX - byteWidth + 1)) { + if (flipHorizontal) { + AL_4_xPos = paddingPixelCount; + } else { + AL_4_xPos = 0; + } + } else { +/* BUG0_06 Graphical glitch when drawing projectiles or explosions. If a projectile or explosion bitmap +is cropped because it is only partly visible on the left side of the viewport (boxByteGreen.X1 = 0) and +the bitmap is flipped horizontally (flipHorizontal = C1_TRUE) then a wrong part of the bitmap is drawn on +screen. To fix this bug, "+ paddingPixelCount" must be added to the second parameter of this function call */ + AL_4_xPos = MAX(paddingPixelCount, (int16)(byteWidth - projectilePosX - 1)); + } + blitToScreen(AL_6_bitmapRedBanana, byteWidth, AL_4_xPos, 0, boxByteGreen, kColorFlesh, gDungeonViewport); + } else { /* Positive value: projectile aspect is the index of a OBJECT_ASPECT */ + useAlcoveObjectImage = false; + projectileCoordinates[0] = projectilePosX; + projectileCoordinates[1] = 47; + coordinateSet = projectileCoordinates; + objectAspect = &gObjectAspects[AL_4_projectileAspect]; + AL_4_nativeBitmapIndex = objectAspect->_firstNativeBitmapRelativeIndex + kFirstObjectGraphicIndice; + drawProjectileAsObject = true; +/* Go to code section to draw an object. Once completed, it jumps back to T0115171_BackFromT0115015_DrawProjectileAsObject below */ + goto T0115015_DrawProjectileAsObject; + } + } +T0115171_BackFromT0115015_DrawProjectileAsObject:; + } while ((thingParam = dunMan.getNextThing(thingParam)) != Thing::_endOfList); + + } while (remainingViewCellOrdinalsToProcess); + + + /* Draw explosions */ + if (!squareHasExplosion) + return; + fluxcageExplosion = 0; + AL_1_viewSquareExplosionIndex = viewSquareIndexBackup + 3; /* Convert square index to square index for explosions */ + uint16 explosionScaleIndex = AL_1_viewSquareExplosionIndex / 3; + thingParam = firstThingToDraw; /* Restart processing list of things from the beginning. The next loop draws only explosion things among the list */ + do { + if (thingParam.getType() == kExplosionThingType) { + AL_2_cellPurpleMan = thingParam.getCell(); + explosion = (Explosion*)dunMan.getThingData(thingParam); + if ((rebirthExplosion = ((unsigned int)(AL_4_explosionType = explosion->getType()) >= kExplosionType_RebirthStep1)) + && ((AL_1_viewSquareExplosionIndex < kViewSquare_D3C_Explosion) + || (AL_1_viewSquareExplosionIndex > kViewSquare_D1C_Explosion) + || (AL_2_cellPurpleMan != cellYellowBear))) /* If explosion is rebirth and is not visible */ + continue; + smoke = false; + if ((AL_4_explosionType == kExplosionType_Fireball) || (AL_4_explosionType == kExplosionType_LightningBolt) || (AL_4_explosionType == kExplosionType_RebirthStep2)) { + AL_4_explosionAspectIndex = kExplosionAspectFire; + } else { + if ((AL_4_explosionType == kExplosionType_PoisonBolt) || (AL_4_explosionType == kExplosionType_PoisonCloud)) { + AL_4_explosionAspectIndex = kExplosionAspectPoison; + } else { + if (AL_4_explosionType == kExplosionType_Smoke) { + smoke = true; + AL_4_explosionAspectIndex = kExplosionAspectSmoke; + } else { + if (AL_4_explosionType == kExplosionType_RebirthStep1) { + objectAspect = (ObjectAspect*)&gProjectileAspect[_vm->ordinalToIndex(-dunMan.getProjectileAspect(Thing::_explLightningBolt))]; + AL_6_bitmapRedBanana = getBitmap(((ProjectileAspect*)objectAspect)->_firstNativeBitmapRelativeIndex + (kFirstProjectileGraphicIndice + 1)); + explosionCoordinates = gRebirthStep1ExplosionCoordinates[AL_1_viewSquareExplosionIndex - 3]; + byteWidth = getScaledDimension((((ProjectileAspect*)objectAspect)->_width), explosionCoordinates[2]); + heightRedEagle = getScaledDimension((((ProjectileAspect*)objectAspect)->_height), explosionCoordinates[2]); + if (AL_1_viewSquareExplosionIndex != kViewSquare_D1C_Explosion) { + blitToBitmapShrinkWithPalChange(AL_6_bitmapRedBanana, + ((ProjectileAspect*)objectAspect)->_width, ((ProjectileAspect*)objectAspect)->_height, _tmpBitmap, + byteWidth, heightRedEagle, gPalChangesNoChanges); + AL_6_bitmapRedBanana = _tmpBitmap; + } + goto T0115200_DrawExplosion; + } + if (AL_4_explosionType == kExplosionType_Fluxcage) { + if (AL_1_viewSquareExplosionIndex >= kViewSquare_D3L_Explosion) { + fluxcageExplosion = explosion; + } + continue; + } + AL_4_explosionAspectIndex = kExplosionAspectSpell; + } + } + } + if (AL_1_viewSquareExplosionIndex == kViewSquare_D0C_Explosion) { + if (smoke) { + AL_4_explosionAspectIndex--; /* Smoke uses the same graphics as Poison Cloud, but with palette changes */ + } + AL_4_explosionAspectIndex = AL_4_explosionAspectIndex * 3; /* 3 graphics per explosion pattern */ + if (AL_2_explosionSize = (explosion->getAttack() >> 5)) { + AL_4_explosionAspectIndex++; /* Use second graphic in the pattern for medium explosion attack */ + if (AL_2_explosionSize > 3) { + AL_4_explosionAspectIndex++; /* Use third graphic in the pattern for large explosion attack */ + } + } + warning("IGNORED CODE: F0491_CACHE_IsDerivedBitmapInCache"); + AL_6_bitmapRedBanana = getBitmap(AL_4_explosionAspectIndex + kFirstExplosionPatternGraphicIndice); + if (smoke) { + blitToBitmapShrinkWithPalChange(AL_6_bitmapRedBanana, 48, 32, _tmpBitmap, 48, 32, gPalChangeSmoke); + AL_6_bitmapRedBanana = _tmpBitmap; + } + blitBoxFilledWithMaskedBitmapToScreen(AL_6_bitmapRedBanana, nullptr, getDerivedBitmap(kDerivedBitmapViewport), gBoxExplosionPattern_D0C, + _vm->_rnd->getRandomNumber(4) + 87, _vm->_rnd->getRandomNumber(64), + 224, (Color)(kBlitDoNotUseMask | kColorFlesh), 0, 0, 136, 93); + warning("IGNORED CODE: F0493_CACHE_AddDerivedBitmap"); + warning("IGNORED CODE: F0493_CACHE_AddDerivedBitmap"); + } else { + if (rebirthExplosion) { + explosionCoordinates = gRebirthStep2ExplosionCoordinates[AL_1_viewSquareExplosionIndex - 3]; + explosionScale = explosionCoordinates[2]; + } else { + if (explosion->getCentered()) { + explosionCoordinates = gCenteredExplosionCoordinates[AL_1_viewSquareExplosionIndex]; + } else { + if ((AL_2_cellPurpleMan == directionParam) || (AL_2_cellPurpleMan == returnPrevVal(directionParam))) { + AL_2_viewCell = kViewCellFronLeft; + } else { + AL_2_viewCell = kViewCellFrontRight; + } + explosionCoordinates = gExplosionCoordinates[AL_1_viewSquareExplosionIndex][AL_2_viewCell]; + } + explosionScale = MAX(4, (MAX(48, explosion->getAttack() + 1) * gExplosionBaseScales[explosionScaleIndex]) >> 8) & (int16)0xFFFE; + } + AL_6_bitmapRedBanana = getExplosionBitmap(AL_4_explosionAspectIndex, explosionScale, byteWidth, heightRedEagle); +T0115200_DrawExplosion: + flipVertical = _vm->_rnd->getRandomNumber(2); + paddingPixelCount = 0; + if (flipHorizontal = _vm->_rnd->getRandomNumber(2)) { + paddingPixelCount = (7 - ((byteWidth / 2 - 1) & 0x0007)) << 1; /* Number of unused pixels in the units on the right of the bitmap */ + } + boxByteGreen._y2 = MIN(135, explosionCoordinates[1] + (heightRedEagle >> 1)) + 1; + AL_4_yPos = MAX(0, explosionCoordinates[1] - (heightRedEagle >> 1) + !(heightRedEagle & 0x0001)); + if (AL_4_yPos >= 136) + continue; + boxByteGreen._y1 = AL_4_yPos; + if ((AL_4_xPos = MIN(223, explosionCoordinates[0] + byteWidth)) < 0) + continue; + boxByteGreen._x2 = AL_4_xPos + 1; + AL_4_xPos = explosionCoordinates[0]; + if (boxByteGreen._x1 = MIN(MAX(0, AL_4_xPos - byteWidth + 1), 223)) { + AL_4_xPos = paddingPixelCount; + } else { +/* BUG0_07 Graphical glitch when drawing explosions. If an explosion bitmap is cropped because it is only partly visible on the +left side of the viewport (boxByteGreen.X1 = 0) and the bitmap is not flipped horizontally (flipHorizontal = C0_FALSE) then the +variable paddingPixelCount is not set before being used here. Its previous value (defined while drawing something else) is used +and may cause an incorrect bitmap to be drawn */ + AL_4_xPos = MIN(paddingPixelCount,(int16)( byteWidth / 2 - AL_4_xPos - 1)); + +/* BUG0_06 Graphical glitch when drawing projectiles or explosions. If a projectile or explosion bitmap is cropped because it is +only partly visible on the left side of the viewport (boxByteGreen.X1 = 0) and the bitmap is flipped horizontally (flipHorizontal = C1_TRUE) +then a wrong part of the bitmap is drawn on screen. To fix this bug, "+ paddingPixelCount" must be added to the second parameter of this function call */ + } + if (boxByteGreen._x2 - 1 <= boxByteGreen._x1) + continue; + warning("might need M77_NORMALIZED_BYTE_WIDTH"); + byteWidth = byteWidth; + if (flipHorizontal || flipVertical) { + memcpy(_tmpBitmap, AL_6_bitmapRedBanana, byteWidth * heightRedEagle); + AL_6_bitmapRedBanana = _tmpBitmap; + } + if (flipHorizontal) { + flipBitmapHorizontal(AL_6_bitmapRedBanana, byteWidth, heightRedEagle); + } + if (flipVertical) { + flipBitmapVertical(AL_6_bitmapRedBanana, byteWidth, heightRedEagle); + } + blitToScreen(AL_6_bitmapRedBanana, byteWidth, AL_4_xPos, 0, boxByteGreen, kColorFlesh, gDungeonViewport); + } + } + } while ((thingParam = dunMan.getNextThing(thingParam)) != Thing::_endOfList); +/* Fluxcage is an explosion displayed as a field (like teleporters), above all other graphics */ + if ((fluxcageExplosion != 0) && (doorFrontViewDrawingPass != 1) && !_doNotDrawFluxcagesDuringEndgame) { + AL_1_viewSquareExplosionIndex -= 3; /* Convert square index for explosions back to square index */ + fieldAspect = gFieldAspects[viewSquareIndex]; + (fieldAspect._nativeBitmapRelativeIndex)++; /* NativeBitmapRelativeIndex is now the index of the Fluxcage field graphic */ + drawField(&fieldAspect, *(Box*)&gFrameWalls[viewSquareIndex]); + } } +uint16 DisplayMan::getNormalizedByteWidthM77(uint16 byteWidth) { + return (byteWidth + 7) & 0xFFF8; +} + +uint16 DisplayMan::getVerticalOffsetM23(uint16 val) { + return (val >> 3) & 0x7; +} +uint16 DisplayMan::getHorizontalOffsetM22(uint16 val) { + return (val & 0x7); +} bool DisplayMan::isDerivedBitmapInCache(int16 derivedBitmapIndex) { if (_derivedBitmaps == nullptr) { diff --git a/engines/dm/gfx.h b/engines/dm/gfx.h index 07a0806ea4..8a116b59c7 100644 --- a/engines/dm/gfx.h +++ b/engines/dm/gfx.h @@ -37,6 +37,44 @@ namespace DM { +/* View lanes */ +#define kViewLaneCenter 0 // @ C0_VIEW_LANE_CENTER +#define kViewLaneLeft 1 // @ C1_VIEW_LANE_LEFT +#define kViewLaneRight 2 // @ C2_VIEW_LANE_RIGHT + +#define kHalfSizedViewCell_LeftColumn 0 // @ C00_VIEW_CELL_LEFT_COLUMN +#define kHalfSizedViewCell_RightColumn 1 // @ C01_VIEW_CELL_RIGHT_COLUMN +#define kHalfSizedViewCell_BackRow 2 // @ C02_VIEW_CELL_BACK_ROW +#define kHalfSizedViewCell_CenterColumn 3 // @ C03_VIEW_CELL_CENTER_COLUMN +#define kHalfSizedViewCell_FrontRow 4 // @ C04_VIEW_CELL_FRONT_ROW + +/* Shift sets */ +#define kShiftSet_D0BackD1Front 0 // @ C0_SHIFT_SET_D0_BACK_OR_D1_FRONT +#define kShiftSet_D1BackD2Front 1 // @ C1_SHIFT_SET_D1_BACK_OR_D2_FRONT +#define kShiftSet_D2BackD3Front 2 // @ C2_SHIFT_SET_D2_BACK_OR_D3_FRONT + +#define kCellOrder_DoorFront 0x0008 // @ MASK0x0008_DOOR_FRONT +#define kCellOrder_Alcove 0x0000 // @ C0000_CELL_ORDER_ALCOVE +#define kCellOrder_BackLeft 0x0001 // @ C0001_CELL_ORDER_BACKLEFT +#define kCellOrder_BackRight 0x0002 // @ C0002_CELL_ORDER_BACKRIGHT +#define kCellOrder_DoorPass1_BackLeft 0x0018 // @ C0018_CELL_ORDER_DOORPASS1_BACKLEFT +#define kCellOrder_BackLeft_BackRight 0x0021 // @ C0021_CELL_ORDER_BACKLEFT_BACKRIGHT +#define kCellOrder_DoorPass1_BackRight 0x0028 // @ C0028_CELL_ORDER_DOORPASS1_BACKRIGHT +#define kCellOrder_BackRight_FrontRight 0x0032 // @ C0032_CELL_ORDER_BACKRIGHT_FRONTRIGHT +#define kCellOrder_DoorPass2_FrontRight 0x0039 // @ C0039_CELL_ORDER_DOORPASS2_FRONTRIGHT +#define kCellOrder_BackLeft_FrontLeft 0x0041 // @ C0041_CELL_ORDER_BACKLEFT_FRONTLEFT +#define kCellOrder_DoorPass2_FrontLeft 0x0049 // @ C0049_CELL_ORDER_DOORPASS2_FRONTLEFT +#define kCellOrder_DoorPass1_BackRight_BackLeft 0x0128 // @ C0128_CELL_ORDER_DOORPASS1_BACKRIGHT_BACKLEFT +#define kCellOrder_DoorPass1_BackLeft_BackRight 0x0218 // @ C0218_CELL_ORDER_DOORPASS1_BACKLEFT_BACKRIGHT +#define kCellOrder_BackLeft_BackRight_FrontRight 0x0321 // @ C0321_CELL_ORDER_BACKLEFT_BACKRIGHT_FRONTRIGHT +#define kCellOrder_BackRight_FrontLeft_FrontRight 0x0342 // @ C0342_CELL_ORDER_BACKRIGHT_FRONTLEFT_FRONTRIGHT +#define kCellOrder_DoorPass2_FrontLeft_FrontRight 0x0349 // @ C0349_CELL_ORDER_DOORPASS2_FRONTLEFT_FRONTRIGHT +#define kCellOrder_BackRight_BackLeft_FrontLeft 0x0412 // @ C0412_CELL_ORDER_BACKRIGHT_BACKLEFT_FRONTLEFT +#define kCellOrder_BackLeft_FrontRight_FrontLeft 0x0431 // @ C0431_CELL_ORDER_BACKLEFT_FRONTRIGHT_FRONTLEFT +#define kCellOrder_DoorPass2_FrontRight_FrontLeft 0x0439 // @ C0439_CELL_ORDER_DOORPASS2_FRONTRIGHT_FRONTLEFT +#define kCellOrder_BackLeft_BackRight_FrontLeft_FrontRight 0x3421 // @ C3421_CELL_ORDER_BACKLEFT_BACKRIGHT_FRONTLEFT_FRONTRIGHT +#define kCellOrder_BackRight_BackLeft_FrontRight_FrontLeft 0x4312 // @ C4312_CELL_ORDER_BACKRIGHT_BACKLEFT_FRONTRIGHT_FRONTLEFT + #define kFloorSetGraphicCount 2 // @ C002_FLOOR_SET_GRAPHIC_COUNT #define kWallSetGraphicCount 13 // @ C013_WALL_SET_GRAPHIC_COUNT @@ -167,7 +205,11 @@ enum GraphicIndice { kFloorOrn_15_D3L_footprints = 241, // @ C241_GRAPHIC_FLOOR_ORNAMENT_15_D3L_FOOTPRINTS kFieldMask_D3R_GraphicIndice = 69, // @ C069_GRAPHIC_FIELD_MASK_D3R kFieldTeleporterGraphicIndice = 73, // @ C073_GRAPHIC_FIELD_TELEPORTER - kFirstExplosionGraphicIndice = 348 // @ C348_GRAPHIC_FIRST_EXPLOSION + kFirstExplosionGraphicIndice = 348, // @ C348_GRAPHIC_FIRST_EXPLOSION + kFirstObjectGraphicIndice = 360, // @ C360_GRAPHIC_FIRST_OBJECT + kFirstCreatureGraphicIndice = 446, // @ C446_GRAPHIC_FIRST_CREATURE + kFirstProjectileGraphicIndice = 316, // @ C316_GRAPHIC_FIRST_PROJECTILE + kFirstExplosionPatternGraphicIndice = 351 // @ C351_GRAPHIC_FIRST_EXPLOSION_PATTERN }; extern uint16 gPalSwoosh[16]; @@ -284,6 +326,7 @@ public: FieldAspect(uint16 native, uint16 base, uint16 transparent, byte mask, uint16 byteWidth, uint16 height, uint16 xPos, uint16 bitplane) : _nativeBitmapRelativeIndex(native), _baseStartUnitIndex(base), _transparentColor(transparent), _mask(mask), _pixelWidth(byteWidth * 2), _height(height), _xPos(xPos), _bitplaneWordCount(bitplane) {} + FieldAspect() {} }; // @ FIELD_ASPECT @@ -455,7 +498,7 @@ public: int16 xPos, int16 yPos, int16 destHeight, int16 height2, Viewport &viewport = gDefultViewPort); // @ F0133_VIDEO_BlitBoxFilledWithMaskedBitmap void blitBoxFilledWithMaskedBitmapToScreen(byte *src, byte *mask, byte *tmp, Box &box, int16 lastUnitIndex, int16 firstUnitIndex, int16 destPixelWidth, Color transparent, - int16 xPos, int16 yPos, int16 height2, Viewport &viewport = gDungeonViewport); // @ F0133_VIDEO_BlitBoxFilledWithMaskedBitmap + int16 xPos, int16 yPos, int16 destHeight, int16 height2, Viewport &viewport = gDungeonViewport); // @ F0133_VIDEO_BlitBoxFilledWithMaskedBitmap void flipBitmapHorizontal(byte *bitmap, uint16 width, uint16 height); void flipBitmapVertical(byte *bitmap, uint16 width, uint16 height); @@ -473,9 +516,12 @@ public: int16 getScaledBitmapPixelCount(int16 pixelWidth, int16 pixelHeight, int16 scale); // @ F0459_START_GetScaledBitmapByteCount int16 getScaledDimension(int16 dimension, int16 scale); // @ M78_SCALED_DIMENSION - void drawObjectsCreaturesProjectilesExplosions(Thing thingParam, direction directionParam, + void cthulhu(Thing thingParam, direction directionParam, int16 mapXpos, int16 mapYpos, int16 viewSquareIndex, uint16 orderedViewCellOrdinals); // @ F0115_DUNGEONVIEW_DrawObjectsCreaturesProjectilesExplosions_CPSEF + uint16 getNormalizedByteWidthM77(uint16 byteWidth); // @ M77_NORMALIZED_BYTE_WIDTH + uint16 getVerticalOffsetM23(uint16 val); // @ M23_VERTICAL_OFFSET + uint16 getHorizontalOffsetM22(uint16 val); // @ M22_HORIZONTAL_OFFSET int16 _championPortraitOrdinal; // @ G0289_i_DungeonView_ChampionPortraitOrdinal int16 _currMapAlcoveOrnIndices[kAlcoveOrnCount]; // @ G0267_ai_CurrentMapAlcoveOrnamentIndices diff --git a/engines/dm/group.h b/engines/dm/group.h index 49ec009d94..0c2233dcb7 100644 --- a/engines/dm/group.h +++ b/engines/dm/group.h @@ -82,6 +82,10 @@ enum CreatureType { #define kMaskCreatureInfo_archenemy 0x2000 // @ MASK0x2000_ARCHENEMY #define kMaskCreatureInfo_magicmap 0x4000 // @ MASK0x4000_MAGICMAP + +#define kMaskActiveGroupFlipBitmap 0x0040 // @ MASK0x0040_FLIP_BITMAP +#define kMaskActiveGroupIsAttacking 0x0080 // @ MASK0x0080_IS_ATTACKING + class ActiveGroup { public: int _groupThingIndex; |