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author | Filippos Karapetis | 2014-10-13 12:26:21 +0300 |
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committer | Filippos Karapetis | 2014-10-13 12:26:21 +0300 |
commit | bf7eef466db5dd30693a76352d7f83447300bca7 (patch) | |
tree | b011579819f23135c18271fcfcf2f3cb81bd885a /engines | |
parent | ade33c4c0bfc2c92475af3b9fa202ab06dc58a01 (diff) | |
download | scummvm-rg350-bf7eef466db5dd30693a76352d7f83447300bca7.tar.gz scummvm-rg350-bf7eef466db5dd30693a76352d7f83447300bca7.tar.bz2 scummvm-rg350-bf7eef466db5dd30693a76352d7f83447300bca7.zip |
SCI: Wording
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sci/graphics/frameout.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/graphics/frameout.cpp b/engines/sci/graphics/frameout.cpp index a015362e69..fafc734895 100644 --- a/engines/sci/graphics/frameout.cpp +++ b/engines/sci/graphics/frameout.cpp @@ -785,7 +785,7 @@ void GfxFrameout::kernelFrameout() { // This is also needed for GK1 rooms 710 and 720 (catacombs, inner and // outer circle), for handling the tiles and talking to Wolfgang. // HACK: Fix the coordinates by explicitly setting them here for GK1. - // Also check bug #6729, for another case where this needed. + // Also check bug #6729, for another case where this is needed. if (g_sci->getGameId() == GID_GK1) g_sci->_gfxCompare->setNSRect(itemEntry->object, nsRect); } |