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authorEugene Sandulenko2013-08-11 17:18:42 +0300
committerEugene Sandulenko2013-09-06 14:51:13 +0300
commitc12ea8bd2b495c2d433ffc740bb44d0f32dbc47a (patch)
tree196b44eb985216973cadb8d51a776f80b5bd2f4a /engines
parentcee12678dca97e52f57c926f646530cb3e23b176 (diff)
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FULLPIPE: Implement global_messageHandler1()
Diffstat (limited to 'engines')
-rw-r--r--engines/fullpipe/constants.h19
-rw-r--r--engines/fullpipe/fullpipe.cpp16
-rw-r--r--engines/fullpipe/fullpipe.h19
-rw-r--r--engines/fullpipe/gameloader.cpp2
-rw-r--r--engines/fullpipe/input.cpp13
-rw-r--r--engines/fullpipe/input.h1
-rw-r--r--engines/fullpipe/inventory.cpp30
-rw-r--r--engines/fullpipe/inventory.h13
-rw-r--r--engines/fullpipe/messages.cpp10
-rw-r--r--engines/fullpipe/messages.h2
-rw-r--r--engines/fullpipe/modal.cpp12
-rw-r--r--engines/fullpipe/scenes.cpp171
-rw-r--r--engines/fullpipe/sound.cpp18
-rw-r--r--engines/fullpipe/sound.h2
-rw-r--r--engines/fullpipe/statics.h8
15 files changed, 307 insertions, 29 deletions
diff --git a/engines/fullpipe/constants.h b/engines/fullpipe/constants.h
index b1a7565fea..43f90edf3d 100644
--- a/engines/fullpipe/constants.h
+++ b/engines/fullpipe/constants.h
@@ -29,9 +29,24 @@ namespace Fullpipe {
#define ANI_IN1MAN 5110
#define ANI_INV_MAP 5321
#define ANI_MAN 322
+#define MSG_DISABLESAVES 5201
+#define MSG_ENABLESAVES 5202
+#define MSG_HMRKICK_METAL 4764
+#define MSG_HMRKICK_STUCCO 4765
+#define MSG_MANSHADOWSOFF 5196
+#define MSG_MANSHADOWSON 5197
#define MSG_SC1_SHOWOSK 1019
#define MSG_SC1_SHOWOSK2 468
#define MSG_SC1_UTRUBACLICK 1100
+#define MV_MAN_GOLADDER 451
+#define MV_MAN_GOLADDER2 2844
+#define MV_MAN_LOOKUP 4773
+#define MV_MAN_STARTLADDER 452
+#define MV_MAN_STARTLADDER2 2842
+#define MV_MAN_STOPLADDER 454
+#define MV_MAN_STOPLADDER2 2845
+#define MV_MAN_TOLADDER 448
+#define MV_MAN_TOLADDER2 2841
#define MV_MAN_TURN_LU 486
#define PIC_CMN_EVAL 3468
#define PIC_CSR_ARCADE1 4901
@@ -120,12 +135,16 @@ namespace Fullpipe {
#define SC_MAP 5222
#define SC_TEST 903
#define SC_TITLES 5166
+#define SND_CMN_031 3516
+#define SND_CMN_070 5199
#define ST_LBN_2N 2756
#define ST_MAN_EMPTY 476
+#define ST_MAN_RIGHT 325
#define TrubaDown 697
#define TrubaLeft 474
#define TrubaRight 696
#define TrubaUp 680
+#define rMV_MAN_LOOKUP 4775
} // End of namespace Fullpipe
diff --git a/engines/fullpipe/fullpipe.cpp b/engines/fullpipe/fullpipe.cpp
index e73a81aef0..bca025770b 100644
--- a/engines/fullpipe/fullpipe.cpp
+++ b/engines/fullpipe/fullpipe.cpp
@@ -105,6 +105,8 @@ FullpipeEngine::FullpipeEngine(OSystem *syst, const ADGameDescription *gameDesc)
_mouseVirtX = 0;
_mouseVirtY = 0;
+ _currSelectedInventoryItemId = 0;
+
_behaviorManager = 0;
_cursorId = 0;
@@ -254,8 +256,7 @@ void FullpipeEngine::updateEvents() {
ex->handle();
}
- _mouseX = event.mouse.x;
- _mouseY = event.mouse.y;
+ _mouseScreenPos = event.mouse;
break;
case Common::EVENT_QUIT:
_gameContinue = false;
@@ -311,8 +312,8 @@ void FullpipeEngine::cleanup() {
}
void FullpipeEngine::updateScreen() {
- _mouseVirtX = _mouseX + _sceneRect.left;
- _mouseVirtY = _mouseY + _sceneRect.top;
+ _mouseVirtX = _mouseScreenPos.x + _sceneRect.left;
+ _mouseVirtY = _mouseScreenPos.y + _sceneRect.top;
//if (inputArFlag)
// updateGame_inputArFlag();
@@ -348,7 +349,7 @@ void FullpipeEngine::updateScreen() {
} else {
//vrtRectangle(*(_DWORD *)g_vrtHandle, 0, 0, 0, 800, 600);
}
- _inputController->drawCursor(_mouseX, _mouseY);
+ _inputController->drawCursor(_mouseScreenPos.x, _mouseScreenPos.y);
++_updateTicks;
}
@@ -404,4 +405,9 @@ void FullpipeEngine::updateMapPiece(int mapId, int update) {
}
}
+void FullpipeEngine::disableSaves(ExCommand *ex) {
+ warning("STUB: FullpipeEngine::disableSaves()");
+}
+
+
} // End of namespace Fullpipe
diff --git a/engines/fullpipe/fullpipe.h b/engines/fullpipe/fullpipe.h
index 4123f62855..7598ff40ed 100644
--- a/engines/fullpipe/fullpipe.h
+++ b/engines/fullpipe/fullpipe.h
@@ -88,7 +88,6 @@ public:
Common::RandomSource *_rnd;
- int _mouseX, _mouseY;
Common::KeyCode _keyState;
uint16 _buttonState;
@@ -106,7 +105,6 @@ public:
int _gameProjectVersion;
int _pictureScale;
int _scrollSpeed;
- bool _savesEnabled;
bool _updateFlag;
bool _flgCanOpenMap;
bool _gamePaused;
@@ -126,11 +124,18 @@ public:
CInputController *_inputController;
bool _inputDisabled;
+ void defHandleKeyDown(int key);
+
SoundList *_currSoundList1[11];
int _currSoundListCount;
bool _soundEnabled;
bool _flgSoundList;
+ void stopAllSounds();
+ void toggleMute();
+ void playSound(int id, int flag);
+ void startSceneTrack();
+
int _sfxVolume;
GlobalMessageQueueList *_globalMessageQueueList;
@@ -146,6 +151,7 @@ public:
int _mouseVirtX;
int _mouseVirtY;
+ Common::Point _mouseScreenPos;
BehaviorManager *_behaviorManager;
@@ -163,6 +169,9 @@ public:
bool _flgPlayIntro;
int _musicAllowed;
+ void enableSaves() { _isSaveAllowed = true; }
+ void disableSaves(ExCommand *ex);
+
void initObjectStates();
void setLevelStates();
void setSwallowedEggsState();
@@ -179,6 +188,7 @@ public:
Scene *_inventoryScene;
CInventory2 *_inventory;
+ int _currSelectedInventoryItemId;
int32 _updateTicks;
int32 _lastInputTicks;
@@ -190,6 +200,7 @@ public:
int (*_updateCursorCallback)();
int _cursorId;
+ void setCursor(int id);
int getObjectState(const char *objname);
void setObjectState(const char *name, int state);
@@ -201,6 +212,10 @@ public:
NGIArchive *_currArchive;
+ void openMap();
+ void openHelp();
+ void openMainMenu();
+
public:
bool _isSaveAllowed;
diff --git a/engines/fullpipe/gameloader.cpp b/engines/fullpipe/gameloader.cpp
index 0b431975e1..adb81092f9 100644
--- a/engines/fullpipe/gameloader.cpp
+++ b/engines/fullpipe/gameloader.cpp
@@ -311,7 +311,7 @@ void CGameLoader::updateSystems(int counterdiff) {
_updateCounter++;
_exCommand._messageNum = 33;
_exCommand._excFlags = 0;
- postMessage(&_exCommand);
+ _exCommand.postMessage();
}
processMessages();
diff --git a/engines/fullpipe/input.cpp b/engines/fullpipe/input.cpp
index 78c6e50a49..b649c013f8 100644
--- a/engines/fullpipe/input.cpp
+++ b/engines/fullpipe/input.cpp
@@ -82,6 +82,10 @@ void CInputController::drawCursor(int x, int y) {
warning("STUB: CInputController::drawCursor(%d, %d)", x, y);
}
+void CInputController::setCursor(int id) {
+ warning("STUB: CInputController::setCursor(%d)", id);
+}
+
CursorInfo::CursorInfo() {
pictureId = 0;
picture = 0;
@@ -104,4 +108,13 @@ CursorInfo::CursorInfo(CursorInfo *src) {
height = src->height;
}
+void FullpipeEngine::setCursor(int id) {
+ if (_inputController)
+ _inputController->setCursor(id);
+}
+
+void FullpipeEngine::defHandleKeyDown(int key) {
+ warning("STUB: FullpipeEngine::defHandleKeyDown(%d)", key);
+}
+
} // End of namespace Fullpipe
diff --git a/engines/fullpipe/input.h b/engines/fullpipe/input.h
index 06013ab0c1..e527770dc9 100644
--- a/engines/fullpipe/input.h
+++ b/engines/fullpipe/input.h
@@ -65,6 +65,7 @@ class CInputController {
void setCursorMode(bool mode);
void drawCursor(int x, int y);
+ void setCursor(int id);
};
} // End of namespace Fullpipe
diff --git a/engines/fullpipe/inventory.cpp b/engines/fullpipe/inventory.cpp
index c88d6f9cdc..c45c66dc7e 100644
--- a/engines/fullpipe/inventory.cpp
+++ b/engines/fullpipe/inventory.cpp
@@ -110,4 +110,34 @@ void CInventory2::draw() {
warning("STUB: CInventory2::draw()");
}
+void CInventory2::slideOut() {
+ _isInventoryOut = true;
+
+ ExCommand *ex = new ExCommand(0, 17, 65, 0, 0, 0, 1, 0, 0, 0);
+
+ ex->_field_2C = 10;
+ ex->_field_14 = _isInventoryOut;
+ ex->_field_20 = !_isInventoryOut;
+ ex->_excFlags |= 3;
+ ex->postMessage();
+}
+
+int CInventory2::handleLeftClick(ExCommand *cmd) {
+ warning("STUB: CInventory2::handleLeftClick()");
+
+ return 0;
+}
+
+int CInventory2::unselectItem(bool flag) {
+ warning("STUB: CInventory2::unselectItem()");
+
+ return 0;
+}
+
+int CInventory2::getHoveredItem(Common::Point *point) {
+ warning("STUB: CInventory2::getHoveredItem()");
+
+ return 0;
+}
+
} // End of namespace Fullpipe
diff --git a/engines/fullpipe/inventory.h b/engines/fullpipe/inventory.h
index c449dfc718..accfb08afa 100644
--- a/engines/fullpipe/inventory.h
+++ b/engines/fullpipe/inventory.h
@@ -87,8 +87,8 @@ class CInventory2 : public CInventory {
InventoryIcons _inventoryIcons;
int _selectedId;
int _field_48;
- int _isInventoryOut;
- int _isLocked;
+ bool _isInventoryOut;
+ bool _isLocked;
int _topOffset;
Scene *_scene;
BigPicture *_picture;
@@ -100,7 +100,16 @@ class CInventory2 : public CInventory {
void rebuildItemRects();
Scene *getScene() { return _scene; }
+ bool getIsLocked() { return _isLocked; }
+ void setIsLocked(bool val) { _isLocked = val; }
+ bool getIsInventoryOut() { return _isInventoryOut; }
+
int getSelectedItemId() { return _selectedId < 0 ? 0 : _selectedId; }
+ int getHoveredItem(Common::Point *point);
+ void slideOut();
+
+ int handleLeftClick(ExCommand *cmd);
+ int unselectItem(bool flag);
void draw();
};
diff --git a/engines/fullpipe/messages.cpp b/engines/fullpipe/messages.cpp
index fe9ca51811..c93cd42172 100644
--- a/engines/fullpipe/messages.cpp
+++ b/engines/fullpipe/messages.cpp
@@ -106,13 +106,17 @@ void ExCommand::sendMessage() {
processMessages();
}
+void ExCommand::postMessage() {
+ g_fullpipe->_exCommandList.push_back(this);
+}
+
void ExCommand::handle() {
if (g_fullpipe->_modalObject) {
g_fullpipe->_modalObject->handleMessage(this);
delete this;
} else {
- postMessage(this);
+ postMessage();
}
}
@@ -624,10 +628,6 @@ void clearMessageHandlers() {
}
}
-void postMessage(ExCommand *ex) {
- g_fullpipe->_exCommandList.push_back(ex);
-}
-
void processMessages() {
if (!g_fullpipe->_isProcessingMessages) {
g_fullpipe->_isProcessingMessages = true;
diff --git a/engines/fullpipe/messages.h b/engines/fullpipe/messages.h
index 746765f462..650a237381 100644
--- a/engines/fullpipe/messages.h
+++ b/engines/fullpipe/messages.h
@@ -72,6 +72,7 @@ class ExCommand : public Message {
bool handleMessage();
void sendMessage();
+ void postMessage();
void handle();
};
@@ -153,7 +154,6 @@ int getMessageHandlersCount();
bool addMessageHandlerByIndex(int (*callback)(ExCommand *), int index, int16 id);
bool insertMessageHandler(int (*callback)(ExCommand *), int index, int16 id);
void clearMessageHandlers();
-void postMessage(ExCommand *ex);
void processMessages();
void updateGlobalMessageQueue(int id, int objid);
diff --git a/engines/fullpipe/modal.cpp b/engines/fullpipe/modal.cpp
index 4728fb25f9..f7bc633ca6 100644
--- a/engines/fullpipe/modal.cpp
+++ b/engines/fullpipe/modal.cpp
@@ -91,4 +91,16 @@ bool CModalIntro::handleMessage(ExCommand *message) {
return true;
}
+void FullpipeEngine::openMap() {
+ warning("STUB: FullpipeEngine::openMap()");
+}
+
+void FullpipeEngine::openHelp() {
+ warning("STUB: FullpipeEngine::openHelp()");
+}
+
+void FullpipeEngine::openMainMenu() {
+ warning("STUB: FullpipeEngine::openMainMenu()");
+}
+
} // End of namespace Fullpipe
diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp
index 5663fc2446..0f1202abd0 100644
--- a/engines/fullpipe/scenes.cpp
+++ b/engines/fullpipe/scenes.cpp
@@ -91,7 +91,7 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) {
_scrollSpeed = 8;
- _savesEnabled = true;
+ _isSaveAllowed = true;
_updateFlag = true;
_flgCanOpenMap = true;
@@ -651,8 +651,173 @@ void setElevatorButton(const char *name, int state) {
var->setSubVarAsInt(name, state);
}
+void global_messageHandler_KickStucco() {
+ warning("STUB: global_messageHandler_KickStucco()");
+}
+
+void global_messageHandler_KickMetal() {
+ warning("STUB: global_messageHandler_KickMetal()");
+}
+
int global_messageHandler1(ExCommand *cmd) {
- warning("STUB: global_messageHandler1()");
+ if (cmd->_excFlags & 0x10000) {
+ if (cmd->_messageNum == MV_MAN_TOLADDER)
+ cmd->_messageNum = MV_MAN_TOLADDER2;
+ if (cmd->_messageNum == MV_MAN_STARTLADDER)
+ cmd->_messageNum = MV_MAN_STARTLADDER2;
+ if (cmd->_messageNum == MV_MAN_GOLADDER)
+ cmd->_messageNum = MV_MAN_GOLADDER2;
+ if (cmd->_messageNum == MV_MAN_STOPLADDER)
+ cmd->_messageNum = MV_MAN_STOPLADDER2;
+ }
+
+ if (g_fullpipe->_inputDisabled) {
+ if (cmd->_messageKind == 17) {
+ switch (cmd->_messageNum) {
+ case 29:
+ case 30:
+ case 36:
+ case 106:
+ cmd->_messageKind = 0;
+ break;
+ default:
+ break;
+ }
+ }
+ } else if (cmd->_messageKind == 17) {
+ switch (cmd->_messageNum) {
+ case MSG_MANSHADOWSON:
+ g_fullpipe->_aniMan->_shadowsOn = 1;
+ break;
+ case MSG_HMRKICK_STUCCO:
+ global_messageHandler_KickStucco();
+ break;
+ case MSG_MANSHADOWSOFF:
+ g_fullpipe->_aniMan->_shadowsOn = 0;
+ break;
+ case MSG_DISABLESAVES:
+ g_fullpipe->disableSaves(cmd);
+ break;
+ case MSG_ENABLESAVES:
+ g_fullpipe->enableSaves();
+ break;
+ case MSG_HMRKICK_METAL:
+ global_messageHandler_KickMetal();
+ break;
+ case 29: // left mouse
+ if (g_fullpipe->_inventoryScene) {
+ if (getGameLoaderInventory()->handleLeftClick(cmd))
+ cmd->_messageKind = 0;
+ }
+ break;
+ case 107: // right mouse
+ if (getGameLoaderInventory()->getSelectedItemId()) {
+ getGameLoaderInventory()->unselectItem(0);
+ cmd->_messageKind = 0;
+ }
+ break;
+ case 36: // keydown
+ switch (cmd->_keyCode) {
+ case '\x1B': // ESC
+ if (g_fullpipe->_currentScene) {
+ getGameLoaderInventory()->unselectItem(0);
+ g_fullpipe->openMainMenu();
+ cmd->_messageKind = 0;
+ }
+ break;
+ case 't':
+ g_fullpipe->stopAllSounds();
+ cmd->_messageKind = 0;
+ break;
+ case 'u':
+ g_fullpipe->toggleMute();
+ cmd->_messageKind = 0;
+ break;
+ case ' ':
+ if (getGameLoaderInventory()->getIsLocked()) {
+ if (getGameLoaderInventory()->getIsInventoryOut()) {
+ getGameLoaderInventory()->setIsLocked(0);
+ }
+ } else {
+ getGameLoaderInventory()->slideOut();
+ getGameLoaderInventory()->setIsLocked(1);
+ }
+ break;
+ case '\t':
+ if (g_fullpipe->_flgCanOpenMap)
+ g_fullpipe->openMap();
+ cmd->_messageKind = 0;
+ break;
+ case 'p':
+ if (g_fullpipe->_flgCanOpenMap)
+ g_fullpipe->openHelp();
+ cmd->_messageKind = 0;
+ break;
+ default:
+ g_fullpipe->defHandleKeyDown(cmd->_keyCode);
+ break;
+ }
+ break;
+ case 33:
+ if (!g_fullpipe->_inventoryScene)
+ break;
+
+ int invItem;
+
+ if (g_fullpipe->_updateFlag && (invItem = g_fullpipe->_inventory->getHoveredItem(&g_fullpipe->_mouseScreenPos))) {
+ g_fullpipe->_cursorId = PIC_CSR_ITN;
+ if (!g_fullpipe->_currSelectedInventoryItemId && !g_fullpipe->_aniMan->_movement &&
+ !(g_fullpipe->_aniMan->_flags & 0x100) && g_fullpipe->_aniMan->isIdle()) {
+ int st = g_fullpipe->_aniMan->_statics->_staticsId;
+ ExCommand *newex;
+
+ if (st == ST_MAN_RIGHT) {
+ newex = new ExCommand(g_fullpipe->_aniMan->_id, 1, rMV_MAN_LOOKUP, 0, 0, 0, 1, 0, 0, 0);
+ } else if (st == (0x4000 | ST_MAN_RIGHT)) {
+ newex = new ExCommand(g_fullpipe->_aniMan->_id, 1, MV_MAN_LOOKUP, 0, 0, 0, 1, 0, 0, 0);
+ }
+ newex->_keyCode = g_fullpipe->_aniMan->_field_4;
+ newex->_excFlags |= 3;
+ newex->postMessage();
+ }
+
+ if (g_fullpipe->_currSelectedInventoryItemId != invItem)
+ g_fullpipe->playSound(SND_CMN_070, 0);
+
+ g_fullpipe->_currSelectedInventoryItemId = invItem;
+ g_fullpipe->setCursor(g_fullpipe->_cursorId);
+ break;
+ }
+ if (g_fullpipe->_updateCursorCallback)
+ g_fullpipe->_updateCursorCallback();
+
+ g_fullpipe->_currSelectedInventoryItemId = 0;
+ g_fullpipe->setCursor(g_fullpipe->_cursorId);
+ break;
+ case 65: // open map
+ if (cmd->_field_2C == 11 && cmd->_field_14 == ANI_INV_MAP && g_fullpipe->_flgCanOpenMap)
+ g_fullpipe->openMap();
+ break;
+ default:
+ break;
+ }
+ }
+
+ if (cmd->_messageKind == 56) {
+ getGameLoaderInventory()->rebuildItemRects();
+
+ ExCommand *newex = new ExCommand(0, 35, SND_CMN_031, 0, 0, 0, 1, 0, 0, 0);
+
+ newex->_field_14 = 1;
+ newex->_excFlags |= 3;
+ newex->postMessage();
+
+ return 1;
+ } else if (cmd->_messageKind == 57) {
+ getGameLoaderInventory()->rebuildItemRects();
+
+ return 1;
+ }
return 0;
}
@@ -784,7 +949,7 @@ int sceneHandler01(ExCommand *cmd) {
}
g_fullpipe->_behaviorManager->updateBehaviors();
- startSceneTrack();
+ g_fullpipe->startSceneTrack();
return res;
}
diff --git a/engines/fullpipe/sound.cpp b/engines/fullpipe/sound.cpp
index 996bf5b1a4..7c64dd088b 100644
--- a/engines/fullpipe/sound.cpp
+++ b/engines/fullpipe/sound.cpp
@@ -110,8 +110,22 @@ void FullpipeEngine::setSceneMusicParameters(CGameVar *var) {
warning("STUB: FullpipeEngine::setSceneMusicParameters()");
}
-void startSceneTrack() {
- warning("STUB: startSceneTrack()");
+void FullpipeEngine::startSceneTrack() {
+ warning("STUB: FullpipeEngine::startSceneTrack()");
}
+void FullpipeEngine::stopAllSounds() {
+ warning("STUB: FullpipeEngine::stopAllSounds()");
+}
+
+void FullpipeEngine::toggleMute() {
+ warning("STUB: FullpipeEngine::toggleMute()");
+}
+
+void FullpipeEngine::playSound(int id, int flag) {
+ warning("STUB: FullpipeEngine::playSounds(%d, %d)", id, flag);
+}
+
+
+
} // End of namespace Fullpipe
diff --git a/engines/fullpipe/sound.h b/engines/fullpipe/sound.h
index 775086774c..93e994a720 100644
--- a/engines/fullpipe/sound.h
+++ b/engines/fullpipe/sound.h
@@ -25,8 +25,6 @@
namespace Fullpipe {
-void startSceneTrack();
-
class Sound : public MemoryObject {
int _id;
char *_description;
diff --git a/engines/fullpipe/statics.h b/engines/fullpipe/statics.h
index e81a83d364..ee99861a00 100644
--- a/engines/fullpipe/statics.h
+++ b/engines/fullpipe/statics.h
@@ -81,9 +81,7 @@ class DynamicPhase : public StaticPhase {
};
class Statics : public DynamicPhase {
- friend class StaticANIObject;
- friend class Movement;
-
+ public:
int16 _staticsId;
int16 _field_86;
char *_staticsName;
@@ -158,9 +156,7 @@ class Movement : public GameObject {
};
class StaticANIObject : public GameObject {
- friend class FullpipeEngine;
-
- protected:
+ public:
Movement *_movement;
Statics *_statics;
int _shadowsOn;