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author | Travis Howell | 2006-03-26 09:06:44 +0000 |
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committer | Travis Howell | 2006-03-26 09:06:44 +0000 |
commit | c1bd25617b5b0c95d74385eefc275d897aa45bb8 (patch) | |
tree | 48992278aea29e10be545985032825bb6c1cf398 /engines | |
parent | d8004bff5163e3c368ce91ba9124afde7360d093 (diff) | |
download | scummvm-rg350-c1bd25617b5b0c95d74385eefc275d897aa45bb8.tar.gz scummvm-rg350-c1bd25617b5b0c95d74385eefc275d897aa45bb8.tar.bz2 scummvm-rg350-c1bd25617b5b0c95d74385eefc275d897aa45bb8.zip |
Increase size of _charsetData to 16 * 23 for HE games, fixes subtitle color glitches in Buzzy games
svn-id: r21460
Diffstat (limited to 'engines')
-rw-r--r-- | engines/scumm/saveload.cpp | 5 | ||||
-rw-r--r-- | engines/scumm/saveload.h | 2 | ||||
-rw-r--r-- | engines/scumm/scumm.h | 2 |
3 files changed, 5 insertions, 4 deletions
diff --git a/engines/scumm/saveload.cpp b/engines/scumm/saveload.cpp index a6f3f0462a..9949e521f9 100644 --- a/engines/scumm/saveload.cpp +++ b/engines/scumm/saveload.cpp @@ -708,9 +708,10 @@ void ScummEngine::saveOrLoad(Serializer *s) { MKARRAY(ScummEngine, _resourceMapper[0], sleByte, 128, VER(8)), MKARRAY(ScummEngine, _charsetColorMap[0], sleByte, 16, VER(8)), - // _charsetData grew from 10*16 to 15*16 bytes + // _charsetData grew from 10*16, to 15*16, to 23*16 bytes MKARRAY_OLD(ScummEngine, _charsetData[0][0], sleByte, 10 * 16, VER(8), VER(9)), - MKARRAY(ScummEngine, _charsetData[0][0], sleByte, 15 * 16, VER(10)), + MKARRAY_OLD(ScummEngine, _charsetData[0][0], sleByte, 15 * 16, VER(10), VER(66)), + MKARRAY(ScummEngine, _charsetData[0][0], sleByte, 23 * 16, VER(10)), MK_OBSOLETE(ScummEngine, _curExecScript, sleUint16, VER(8), VER(62)), diff --git a/engines/scumm/saveload.h b/engines/scumm/saveload.h index 3a2090f7bd..4dbb5196b1 100644 --- a/engines/scumm/saveload.h +++ b/engines/scumm/saveload.h @@ -47,7 +47,7 @@ namespace Scumm { * only saves/loads those which are valid for the version of the savegame * which is being loaded/saved currently. */ -#define CURRENT_VER 66 +#define CURRENT_VER 67 /** * An auxillary macro, used to specify savegame versions. We use this instead diff --git a/engines/scumm/scumm.h b/engines/scumm/scumm.h index d3597d5209..c5998736aa 100644 --- a/engines/scumm/scumm.h +++ b/engines/scumm/scumm.h @@ -1206,7 +1206,7 @@ public: byte _charsetColorMap[16]; protected: byte _charsetColor; - byte _charsetData[15][16]; + byte _charsetData[23][16]; int _charsetBufPos; byte _charsetBuffer[512]; |