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authorGregory Montoir2007-12-08 09:10:08 +0000
committerGregory Montoir2007-12-08 09:10:08 +0000
commitc271093fbbd9cf40622f203b50e998230de6cfb9 (patch)
tree3aeca6c9e0445deb139abc6e683596ea8ad7cb0b /engines
parent6b68c156ae509577756259988c04ff8ef0d0a3d2 (diff)
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simplified gfxConvertSpriteToRaw, some renaming
svn-id: r29758
Diffstat (limited to 'engines')
-rw-r--r--engines/cine/gfx.cpp46
-rw-r--r--engines/cine/gfx.h10
-rw-r--r--engines/cine/various.cpp6
3 files changed, 23 insertions, 39 deletions
diff --git a/engines/cine/gfx.cpp b/engines/cine/gfx.cpp
index ffe6439d04..a7281e8591 100644
--- a/engines/cine/gfx.cpp
+++ b/engines/cine/gfx.cpp
@@ -27,6 +27,7 @@
#include "cine/bg.h"
#include "cine/various.h"
+#include "common/endian.h"
#include "common/system.h"
#include "graphics/cursorman.h"
@@ -99,7 +100,7 @@ void gfxInit() {
memset(page1Raw, 0, 320 * 200);
memset(page2Raw, 0, 320 * 200);
memset(page3Raw, 0, 320 * 200);
-
+
memset(additionalBgTable, 0, sizeof(additionalBgTable));
additionalBgTable[0] = page2Raw;
additionalBgTable[8] = page3Raw;
@@ -192,8 +193,7 @@ void gfxFillSprite(byte *spritePtr, uint16 width, uint16 height, byte *page, int
}
}
-// gfxDrawMaskedSprite
-void gfxSpriteFunc1(byte *spritePtr, byte *maskPtr, uint16 width, uint16 height, byte *page, int16 x, int16 y) {
+void gfxDrawMaskedSprite(byte *spritePtr, byte *maskPtr, uint16 width, uint16 height, byte *page, int16 x, int16 y) {
int16 i, j;
for (i = 0; i < height; i++) {
@@ -211,11 +211,10 @@ void gfxSpriteFunc1(byte *spritePtr, byte *maskPtr, uint16 width, uint16 height,
}
}
-// gfxUpdateSpriteMask
-void gfxSpriteFunc2(byte *spritePtr, byte *spriteMskPtr, int16 width, int16 height, byte *maskPtr,
+void gfxUpdateSpriteMask(byte *spritePtr, byte *spriteMskPtr, int16 width, int16 height, byte *maskPtr,
int16 maskWidth, int16 maskHeight, byte *bufferSprPtr, byte *bufferMskPtr, int16 xs, int16 ys, int16 xm, int16 ym, byte maskIdx) {
int16 i, j, d, spritePitch, maskPitch;
-
+
width *= 8;
maskWidth *= 8;
@@ -226,7 +225,7 @@ void gfxSpriteFunc2(byte *spritePtr, byte *spriteMskPtr, int16 width, int16 heig
memcpy(bufferSprPtr, spritePtr, spritePitch * height);
memcpy(bufferMskPtr, spriteMskPtr, spritePitch * height);
}
-
+
if (ys > ym) {
d = ys - ym;
maskPtr += d * maskPitch;
@@ -331,32 +330,19 @@ void gfxResetRawPage(byte *pageRaw) {
memset(pageRaw, 0, 320 * 200);
}
-void gfxConvertSpriteToRaw(byte *dst, byte *src, uint16 width, uint16 height) {
- int x, y, d, bit, plane;
-
- width >>= 3;
- for (y = 0; y < height; y++) {
- for (x = 0; x < width; x++) {
- byte data[2][4];
- data[0][0] = *src++;
- data[1][0] = *src++;
- data[0][1] = *src++;
- data[1][1] = *src++;
- data[0][2] = *src++;
- data[1][2] = *src++;
- data[0][3] = *src++;
- data[1][3] = *src++;
- for (d = 0; d < 2; ++d) {
- for (bit = 0; bit < 8; ++bit) {
- byte color = 0;
- for (plane = 0; plane < 4; ++plane) {
- if (data[d][plane] & (1 << (7 - bit))) {
- color |= 1 << plane;
- }
+void gfxConvertSpriteToRaw(byte *dst, const byte *src, uint16 w, uint16 h) {
+ for (int y = 0; y < h; ++y) {
+ for (int x = 0; x < w / 8; ++x) {
+ for (int bit = 0; bit < 16; ++bit) {
+ uint8 color = 0;
+ for (int p = 0; p < 4; ++p) {
+ if (READ_BE_UINT16(src + p * 2) & (1 << (15 - bit))) {
+ color |= 1 << p;
}
- *dst++ = color;
}
+ *dst++ = color;
}
+ src += 8;
}
}
}
diff --git a/engines/cine/gfx.h b/engines/cine/gfx.h
index 049e17d127..72f01124fc 100644
--- a/engines/cine/gfx.h
+++ b/engines/cine/gfx.h
@@ -38,17 +38,15 @@ extern uint16 c_palette[256];
void gfxInit();
void setMouseCursor(int cursor);
-void convertGfx(byte *source, byte *dest, const uint16 width, const uint16 height);
-void convertGfx2(byte *source, byte *dest, const uint16 width, const uint16 height);
void gfxCopyPage(byte *source, byte *dest);
void transformPaletteRange(byte startColor, byte numColor, int8 r, int8 g, int8 b);
void gfxFlipPage(void);
-void gfxSpriteFunc1(byte *ptr, byte *msk, uint16 width, uint16 height, byte *page, int16 x, int16 y);
+void gfxDrawMaskedSprite(byte *ptr, byte *msk, uint16 width, uint16 height, byte *page, int16 x, int16 y);
void gfxFillSprite(byte *src4, uint16 sw, uint16 sh, byte *dst4, int16 sx, int16 sy, uint8 fillColor = 0);
-void gfxSpriteFunc2(byte *spritePtr, byte *spriteMskPtr, int16 width, int16 height, byte *maskPtr,
+void gfxUpdateSpriteMask(byte *spritePtr, byte *spriteMskPtr, int16 width, int16 height, byte *maskPtr,
int16 maskWidth, int16 maskHeight, byte *bufferSprPtr, byte *bufferMskPtr, int16 xs, int16 ys, int16 xm, int16 ym, byte maskIdx);
void gfxDrawLine(int16 x1, int16 y1, int16 x2, int16 y2, byte color, byte *page);
@@ -59,7 +57,7 @@ void gfxResetPage(byte *pagePtr);
int16 gfxGetBit(int16 x, int16 y, byte *ptr, int16 width);
void gfxResetRawPage(byte *pageRaw);
-void gfxConvertSpriteToRaw(byte *dest, byte *source, uint16 width, uint16 height);
+void gfxConvertSpriteToRaw(byte *dst, const byte *src, uint16 w, uint16 h);
void gfxCopyRawPage(byte *source, byte * dest);
void gfxFlipRawPage(byte *frontBuffer);
void drawSpriteRaw(byte *spritePtr, byte *maskPtr, int16 width, int16 height, byte *page, int16 x, int16 y);
@@ -68,7 +66,7 @@ void drawSpriteRaw2(byte *spritePtr, byte transColor, int16 width, int16 height,
void fadeToBlack(void);
-void gfxFuncGen1(byte *param1, byte *param2, byte *param3, byte *param4, int16 param5);
+void gfxDrawMaskedSprite(byte *param1, byte *param2, byte *param3, byte *param4, int16 param5);
void ptrGfxFunc13(void);
void gfxFuncGen2(void);
diff --git a/engines/cine/various.cpp b/engines/cine/various.cpp
index fe9cc30fef..c6508cc211 100644
--- a/engines/cine/various.cpp
+++ b/engines/cine/various.cpp
@@ -2181,7 +2181,7 @@ void drawSprite(overlayHeadElement *currentOverlay, byte *spritePtr,
maskWidth = animDataTable[maskSpriteIdx].width / 2;
maskHeight = animDataTable[maskSpriteIdx].height;
- gfxSpriteFunc2(spritePtr, maskPtr, width, height, animDataTable[maskSpriteIdx].ptr1, maskWidth, maskHeight, ptr, msk, x, y, maskX, maskY, i++);
+ gfxUpdateSpriteMask(spritePtr, maskPtr, width, height, animDataTable[maskSpriteIdx].ptr1, maskWidth, maskHeight, ptr, msk, x, y, maskX, maskY, i++);
#ifdef DEBUG_SPRITE_MASK
gfxFillSprite(animDataTable[maskSpriteIdx].ptr1, maskWidth, maskHeight, page, maskX, maskY, 1);
#endif
@@ -2191,11 +2191,11 @@ void drawSprite(overlayHeadElement *currentOverlay, byte *spritePtr,
}
if (si) {
- gfxSpriteFunc1(ptr, msk, width, height, page, x, y);
+ gfxDrawMaskedSprite(ptr, msk, width, height, page, x, y);
free(ptr);
free(msk);
} else {
- gfxSpriteFunc1(spritePtr, maskPtr, width, height, page, x, y);
+ gfxDrawMaskedSprite(spritePtr, maskPtr, width, height, page, x, y);
}
}