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author | Kari Salminen | 2008-08-14 20:49:34 +0000 |
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committer | Kari Salminen | 2008-08-14 20:49:34 +0000 |
commit | c2c2e940d0fc3960529e757195190568adb34580 (patch) | |
tree | b00ef8a15299a7ccad55613ce248627afc86e87b /engines | |
parent | 63f31692133a085f9aaf9a0635afaa0cc62870d6 (diff) | |
download | scummvm-rg350-c2c2e940d0fc3960529e757195190568adb34580.tar.gz scummvm-rg350-c2c2e940d0fc3960529e757195190568adb34580.tar.bz2 scummvm-rg350-c2c2e940d0fc3960529e757195190568adb34580.zip |
Fix for bugging moving at the bottom of the ocean when trying to free the girl from the ropes and swimming to the surface. Some global variables related to mouse position weren't being updated in executePlayerInput, now they are and things seem to work. Also enables moving in the labyrinth arcade sequence at the palace.
svn-id: r33872
Diffstat (limited to 'engines')
-rw-r--r-- | engines/cine/various.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/engines/cine/various.cpp b/engines/cine/various.cpp index a3359287ce..e96e03b03c 100644 --- a/engines/cine/various.cpp +++ b/engines/cine/various.cpp @@ -2033,6 +2033,14 @@ uint16 executePlayerInput(void) { } } + // Update Operation Stealth specific global variables. + // This fixes swimming at the bottom of the ocean after + // having been thrown into it with the girl. + if (g_cine->getGameType() == Cine::GType_OS) { + globalVars[251] = globalVars[VAR_MOUSE_X_POS]; + globalVars[252] = globalVars[VAR_MOUSE_Y_POS]; + } + return var_5E; } |