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author | Johannes Schickel | 2009-06-29 17:06:00 +0000 |
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committer | Johannes Schickel | 2009-06-29 17:06:00 +0000 |
commit | c2d13aab2aa6299ad213f74fdf045b7b7ddcbf71 (patch) | |
tree | 3a373ec24e33ff5a70c818018d5b5d2cd43c2f4f /engines | |
parent | 31691eb6bf7332392a862bcedc3fdf0f7438666f (diff) | |
download | scummvm-rg350-c2d13aab2aa6299ad213f74fdf045b7b7ddcbf71.tar.gz scummvm-rg350-c2d13aab2aa6299ad213f74fdf045b7b7ddcbf71.tar.bz2 scummvm-rg350-c2d13aab2aa6299ad213f74fdf045b7b7ddcbf71.zip |
Update the screen animations while dropping items in Hand of Fate.
svn-id: r41955
Diffstat (limited to 'engines')
-rw-r--r-- | engines/kyra/items_hof.cpp | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/engines/kyra/items_hof.cpp b/engines/kyra/items_hof.cpp index 9d18829252..13e269f363 100644 --- a/engines/kyra/items_hof.cpp +++ b/engines/kyra/items_hof.cpp @@ -238,9 +238,7 @@ void KyraEngine_HoF::itemDropDown(int startX, int startY, int dstX, int dstY, in _screen->drawShape(0, itemShape, curX, curY-16, 0, 0); _screen->updateScreen(); - // XXX: original doesn't update game state while delaying - // our implementation *could* do it, so maybe check this again - delayUntil(endDelay); + delayUntil(endDelay, false, true); } if (dstX != dstY || (dstY - startY > 16)) { @@ -275,9 +273,7 @@ void KyraEngine_HoF::itemDropDown(int startX, int startY, int dstX, int dstY, in _screen->drawShape(0, itemShape, x, y, 0, 0); _screen->updateScreen(); - // XXX: original doesn't update game state while delaying - // our implementation *could* do it, so maybe check this again - delayUntil(endDelay); + delayUntil(endDelay, false, true); } restoreGfxRect24x24(x, y); |