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authorStrangerke2014-05-28 22:28:17 +0200
committerStrangerke2014-05-28 22:28:17 +0200
commitc676159ddd1f989442463609c0b205e11d194801 (patch)
tree7c332c2344eedac09248380374c6c8fe14f8ad9b /engines
parentd4b11837534bc58544a72ae16d8f70db1be0b4fd (diff)
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MADS: Remove a return in dragonsphere skeletton
Diffstat (limited to 'engines')
-rw-r--r--engines/mads/dragonsphere/dragonsphere_scenes.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/engines/mads/dragonsphere/dragonsphere_scenes.cpp b/engines/mads/dragonsphere/dragonsphere_scenes.cpp
index 40c9a89f44..59d7914378 100644
--- a/engines/mads/dragonsphere/dragonsphere_scenes.cpp
+++ b/engines/mads/dragonsphere/dragonsphere_scenes.cpp
@@ -39,9 +39,6 @@ SceneLogic *SceneFactory::createScene(MADSEngine *vm) {
// TODO
//scene.addActiveVocab(NOUN_DROP);
- // TODO: Just return a dummy scene for now
- return new DummyScene(vm);
-
switch (scene._nextSceneId) {
// Scene group #1 (Castle, river and caves)
case 101: // king's bedroom