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author | Willem Jan Palenstijn | 2012-02-13 21:21:42 +0100 |
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committer | Willem Jan Palenstijn | 2012-02-13 21:21:42 +0100 |
commit | c7a5d31f0576fe6ced0ac3170ab89c5df13135ba (patch) | |
tree | 08ce02625e4c4cf4f9914c9d29ac204e0c7c996b /engines | |
parent | 3f5aaa0ca5b77d3e766d5eb8ea51085f072db701 (diff) | |
download | scummvm-rg350-c7a5d31f0576fe6ced0ac3170ab89c5df13135ba.tar.gz scummvm-rg350-c7a5d31f0576fe6ced0ac3170ab89c5df13135ba.tar.bz2 scummvm-rg350-c7a5d31f0576fe6ced0ac3170ab89c5df13135ba.zip |
BASS: Report savegame errors when saving by pressing enter
This makes error handling consistent between mouse and keyboard.
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sky/control.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/sky/control.cpp b/engines/sky/control.cpp index 9efa6ce769..7741f1080e 100644 --- a/engines/sky/control.cpp +++ b/engines/sky/control.cpp @@ -878,6 +878,8 @@ uint16 Control::saveRestorePanel(bool allowSave) { clickRes = handleClick(lookList[0]); if (clickRes == GAME_SAVED) saveDescriptions(saveGameTexts); + else if (clickRes == NO_DISK_SPACE) + displayMessage(0, "Could not save the game. (%s)", _saveFileMan->popErrorDesc().c_str()); quitPanel = true; _mouseClicked = false; _keyPressed.reset(); |