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authorFilippos Karapetis2007-07-30 14:35:26 +0000
committerFilippos Karapetis2007-07-30 14:35:26 +0000
commitc8aae376a92c9fbb6d37b81c35de6d030a37319a (patch)
treec57f996d9c69d0a73c50bc7e084e7b7a52ed8292 /engines
parent7498c6b43e73e7ebcafa4bc766ea06acdfe00b5f (diff)
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Process only mouse clicks in the psychic profile, not mouse movement
svn-id: r28326
Diffstat (limited to 'engines')
-rw-r--r--engines/saga/interface.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/saga/interface.cpp b/engines/saga/interface.cpp
index bb1de8c70a..ea69d75590 100644
--- a/engines/saga/interface.cpp
+++ b/engines/saga/interface.cpp
@@ -1556,7 +1556,7 @@ void Interface::update(const Point& mousePoint, int updateFlag) {
if (_vm->_scene->isInIntro() || _fadeMode == kFadeOut || !_active) {
// When opening the psychic profile, the interface is locked (_active is false)
// Don't return if the psychic profile is up, so that mouse clicks can be processed
- if (!(_vm->getGameType() == GType_IHNM && _panelMode == kPanelPlacard))
+ if (!(_vm->getGameType() == GType_IHNM && _panelMode == kPanelPlacard && (updateFlag & UPDATE_MOUSECLICK)))
return;
}