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authorPaul Gilbert2016-04-10 08:20:51 -0400
committerPaul Gilbert2016-04-10 08:20:51 -0400
commitc96164dde01f6336615528d2a7c930c37c696be2 (patch)
treed3c1b05aabb42483a61ac4efaf87862e1c97f060 /engines
parentc9f322887c257c4a1c4eb54dfc4746bf0219a6e6 (diff)
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TITANIC: Cleanup of CSTButton
Diffstat (limited to 'engines')
-rw-r--r--engines/titanic/core/game_object.h2
-rw-r--r--engines/titanic/gfx/st_button.cpp8
-rw-r--r--engines/titanic/gfx/st_button.h2
3 files changed, 6 insertions, 6 deletions
diff --git a/engines/titanic/core/game_object.h b/engines/titanic/core/game_object.h
index 3914c54226..108650958b 100644
--- a/engines/titanic/core/game_object.h
+++ b/engines/titanic/core/game_object.h
@@ -192,7 +192,7 @@ public:
void loadFrame(int frameNumber);
void soundProximity(const CString &name, int val2, int val3, int val4);
- void soundProximity(const CString &name, CProximity &obj6C);
+ void soundProximity(const CString &name, CProximity &prox);
};
} // End of namespace Titanic
diff --git a/engines/titanic/gfx/st_button.cpp b/engines/titanic/gfx/st_button.cpp
index 154122ed60..9a395813af 100644
--- a/engines/titanic/gfx/st_button.cpp
+++ b/engines/titanic/gfx/st_button.cpp
@@ -36,7 +36,7 @@ CSTButton::CSTButton() : CBackground() {
_fieldF0 = 0;
_currentStatus = 0;
_string4 = "NULL";
- _string5 = "NULL";
+ _soundName = "NULL";
_buttonFrame = 0;
}
@@ -47,7 +47,7 @@ void CSTButton::save(SimpleFile *file, int indent) const {
file->writeNumberLine(_fieldF0, indent);
file->writeNumberLine(_currentStatus, indent);
file->writeQuotedLine(_string4, indent);
- file->writeQuotedLine(_string5, indent);
+ file->writeQuotedLine(_soundName, indent);
file->writeNumberLine(_buttonFrame, indent);
CBackground::save(file, indent);
@@ -60,7 +60,7 @@ void CSTButton::load(SimpleFile *file) {
_fieldF0 = file->readNumber();
_currentStatus = file->readNumber();
_string4 = file->readString();
- _string5 = file->readString();
+ _soundName = file->readString();
_buttonFrame = file->readNumber() != 0;
CBackground::load(file);
@@ -68,7 +68,7 @@ void CSTButton::load(SimpleFile *file) {
bool CSTButton::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
changeStatus(0);
- // TODO: Obj6c stuff
+ soundProximity(_soundName, 100, 0, 0);
return true;
}
diff --git a/engines/titanic/gfx/st_button.h b/engines/titanic/gfx/st_button.h
index d3dd5c4e76..e2f9aa3ea1 100644
--- a/engines/titanic/gfx/st_button.h
+++ b/engines/titanic/gfx/st_button.h
@@ -40,7 +40,7 @@ private:
int _fieldF0;
int _currentStatus;
CString _string4;
- CString _string5;
+ CString _soundName;
int _buttonFrame;
public:
CLASSDEF