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authorJohannes Schickel2006-07-22 14:36:09 +0000
committerJohannes Schickel2006-07-22 14:36:09 +0000
commitca366849eb47828674fdafe422cebc85e8bc49d9 (patch)
tree00ac4dfa2cd416fdfdfac955d8817991e7873a66 /engines
parent7caf96af6f60907c5b4870bf92d4532a4818ba0b (diff)
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Using FilesystemNode::name instead of FilesystemNode::displayName in the Gobliiins detector code too.
svn-id: r23555
Diffstat (limited to 'engines')
-rw-r--r--engines/gob/gob.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/gob/gob.cpp b/engines/gob/gob.cpp
index 1ed4d6a551..75dfb8727f 100644
--- a/engines/gob/gob.cpp
+++ b/engines/gob/gob.cpp
@@ -338,7 +338,7 @@ DetectedGameList Engine_GOB_detectGames(const FSList &fslist) {
continue;
// All the supported games have an intro.stk file.
- if (scumm_stricmp(file->displayName().c_str(), "intro.stk") == 0)
+ if (scumm_stricmp(file->name().c_str(), "intro.stk") == 0)
break;
}