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authorFilippos Karapetis2010-11-12 00:01:13 +0000
committerFilippos Karapetis2010-11-12 00:01:13 +0000
commitcc403e542d32e9094c20e7522fdae1bd42f32249 (patch)
treef9b4e1885fc49c6f0281fcf2e1f1e89a850a107a /engines
parent77da22290d57ad6eaa01f8a9d1b42c4885ff894d (diff)
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SCI: Don't check for SCI2/SCI2.1 kernel types in SCI3 games.
Patch by lskovlun svn-id: r54216
Diffstat (limited to 'engines')
-rw-r--r--engines/sci/engine/kernel.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/engine/kernel.cpp b/engines/sci/engine/kernel.cpp
index 408dc5f150..c056de9949 100644
--- a/engines/sci/engine/kernel.cpp
+++ b/engines/sci/engine/kernel.cpp
@@ -836,7 +836,7 @@ void Kernel::setKernelNamesSci21(GameFeatures *features) {
// version (2.100.002), yet they would not be compatible with other
// games of the same interpreter.
- if (features->detectSci21KernelType() == SCI_VERSION_2) {
+ if (getSciVersion() != SCI_VERSION_3 && features->detectSci21KernelType() == SCI_VERSION_2) {
_kernelNames = Common::StringArray(sci2_default_knames, kKernelEntriesGk2Demo);
// OnMe is IsOnMe here, but they should be compatible
_kernelNames[0x23] = "Robot"; // Graph in SCI2