aboutsummaryrefslogtreecommitdiff
path: root/engines
diff options
context:
space:
mode:
authorFlorian Kagerer2009-05-31 15:42:26 +0000
committerFlorian Kagerer2009-05-31 15:42:26 +0000
commitcc8cc6f452eda7ebc9c8b16dda5238c1770181e3 (patch)
tree16937f0ccef60d5d438b101a191717397806aa56 /engines
parente55388c787886477a2f9f4670fc36cb868423ee5 (diff)
downloadscummvm-rg350-cc8cc6f452eda7ebc9c8b16dda5238c1770181e3.tar.gz
scummvm-rg350-cc8cc6f452eda7ebc9c8b16dda5238c1770181e3.tar.bz2
scummvm-rg350-cc8cc6f452eda7ebc9c8b16dda5238c1770181e3.zip
LOL: implemented magic viper attack (used by wraiths in white tower level 3)
svn-id: r41074
Diffstat (limited to 'engines')
-rw-r--r--engines/kyra/lol.cpp55
-rw-r--r--engines/kyra/lol.h2
-rw-r--r--engines/kyra/scene_lol.cpp2
-rw-r--r--engines/kyra/sprites_lol.cpp6
4 files changed, 60 insertions, 5 deletions
diff --git a/engines/kyra/lol.cpp b/engines/kyra/lol.cpp
index 0ff8470ce3..32870f9c70 100644
--- a/engines/kyra/lol.cpp
+++ b/engines/kyra/lol.cpp
@@ -3294,6 +3294,61 @@ void LoLEngine::restoreSwampPalette() {
}
void LoLEngine::launchMagicViper() {
+ _partyAwake = true;
+
+ int d = 0;
+ for (uint16 b = _currentBlock; d < 3; d++) {
+ uint16 o = _levelBlockProperties[b].assignedObjects;
+ if (o & 0x8000)
+ break;
+ b = calcNewBlockPosition(b, _currentDirection);
+ if (_wllWallFlags[_levelBlockProperties[b].walls[_currentDirection ^ 2]] & 7)
+ break;
+ }
+
+ _screen->copyPage(0, 12);
+ snd_playSoundEffect(148, -1);
+
+ WSAMovie_v2 *mov = new WSAMovie_v2(this, _screen);
+ int numFrames = mov->open("viper.wsa", 1, 0);
+ if (!mov->opened())
+ error("Viper: Unable to load viper.wsa");
+
+ static const uint8 viperAnimData[] = { 15, 25, 20, 10, 25, 20, 5, 25, 20, 0, 25, 20 };
+ const uint8 *v = &viperAnimData[d * 3];
+ int frm = v[0];
+
+ for (bool running = true; running;) {
+ uint32 etime = _system->getMillis() + 5 * _tickLength;
+ _screen->copyPage(12, 2);
+
+ if (frm == v[2])
+ snd_playSoundEffect(172, -1);
+
+ mov->displayFrame(frm++ % numFrames, 2, 112, 0, 0x5000, _trueLightTable1, _trueLightTable2);
+ _screen->copyRegion(112, 0, 112, 0, 176, 120, 2, 0, Screen::CR_NO_P_CHECK);
+ _screen->updateScreen();
+ delayUntil(etime);
+
+ if (frm > v[1])
+ running = false;
+ }
+
+ mov->close();
+ delete mov;
+
+ _screen->copyPage(12, 0);
+ _screen->copyPage(12, 2);
+
+ int t = _rnd.getRandomNumberRng(1, 4);
+
+ for (int i = 0; i < 4; i++) {
+ if (!(_characters[i].flags & 1)) {
+ t = t % 4;
+ continue;
+ }
+ inflictDamage(t, _currentLevel + 10, 0x8000, 2, 0x86);
+ }
}
void LoLEngine::breakIceWall(uint8 *pal1, uint8 *pal2) {
diff --git a/engines/kyra/lol.h b/engines/kyra/lol.h
index 4f4ae4a3c8..84b6386ccd 100644
--- a/engines/kyra/lol.h
+++ b/engines/kyra/lol.h
@@ -1211,7 +1211,7 @@ private:
void removeDrawObjectFromBlock(LevelBlockProperty *l, int id);
void assignMonsterToBlock(uint16 *assignedBlockObjects, int id);
void giveItemToMonster(MonsterInPlay *monster, uint16 item);
- int checkBlockBeforeObjectPlacement(int x, int y, int objectWidth, int testFlag, int wallFlag);
+ int checkBlockBeforeObjectPlacement(uint16 x, uint16 y, uint16 objectWidth, uint16 testFlag, uint16 wallFlag);
int checkBlockForWallsAndSufficientSpace(int block, int x, int y, int objectWidth, int testFlag, int wallFlag);
int calcMonsterSkillLevel(int id, int a);
int checkBlockOccupiedByParty(int x, int y, int testFlag);
diff --git a/engines/kyra/scene_lol.cpp b/engines/kyra/scene_lol.cpp
index 4917ce8b96..5cec86d9f3 100644
--- a/engines/kyra/scene_lol.cpp
+++ b/engines/kyra/scene_lol.cpp
@@ -700,7 +700,7 @@ uint16 LoLEngine::calcNewBlockPosition(uint16 curBlock, uint16 direction) {
}
uint16 LoLEngine::calcBlockIndex(uint16 x, uint16 y) {
- return ((y & 0xff00) >> 3) | (x >> 8);
+ return (((y & 0xff00) >> 3) | (x >> 8)) & 0x3ff;
}
void LoLEngine::calcCoordinates(uint16 &x, uint16 &y, int block, uint16 xOffs, uint16 yOffs) {
diff --git a/engines/kyra/sprites_lol.cpp b/engines/kyra/sprites_lol.cpp
index a936c4340d..df1e062ae2 100644
--- a/engines/kyra/sprites_lol.cpp
+++ b/engines/kyra/sprites_lol.cpp
@@ -384,10 +384,10 @@ void LoLEngine::assignMonsterToBlock(uint16 *assignedBlockObjects, int id) {
*assignedBlockObjects = id;
}
-int LoLEngine::checkBlockBeforeObjectPlacement(int x, int y, int objectWidth, int testFlag, int wallFlag) {
+int LoLEngine::checkBlockBeforeObjectPlacement(uint16 x, uint16 y, uint16 objectWidth, uint16 testFlag, uint16 wallFlag) {
_objectLastDirection = 0;
- int x2 = 0;
- int y2 = 0;
+ uint16 x2 = 0;
+ uint16 y2 = 0;
int xOffs = 0;
int yOffs = 0;
int flag = 0;