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authorFilippos Karapetis2016-01-14 00:47:58 +0200
committerFilippos Karapetis2016-01-14 23:41:30 +0200
commitcd2520b79591aa957fd86b8de270e70776b341c4 (patch)
tree3b6f70e4a046857446f86411d0d89a10110d5061 /engines
parent463f8894473d53e03f7556161bc14a40ada28730 (diff)
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LAB: Get rid of setDirection()
A leftover from code restructuring
Diffstat (limited to 'engines')
-rw-r--r--engines/lab/lab.h1
-rw-r--r--engines/lab/savegame.cpp2
2 files changed, 1 insertions, 2 deletions
diff --git a/engines/lab/lab.h b/engines/lab/lab.h
index f171e3301f..90f5689c51 100644
--- a/engines/lab/lab.h
+++ b/engines/lab/lab.h
@@ -223,7 +223,6 @@ public:
*/
Common::String getPictName(bool useClose);
uint16 getQuarters();
- void setDirection(uint16 direction) { _direction = direction; };
void setQuarters(uint16 quarters);
void updateEvents();
void waitTOF();
diff --git a/engines/lab/savegame.cpp b/engines/lab/savegame.cpp
index c259740e1b..1f11ba68f7 100644
--- a/engines/lab/savegame.cpp
+++ b/engines/lab/savegame.cpp
@@ -171,7 +171,7 @@ bool LabEngine::loadGame(int slot) {
SaveGameHeader header;
readSaveGameHeader(file, header);
_roomNum = file->readUint16LE();
- setDirection(file->readUint16LE());
+ _direction = file->readUint16LE();
setQuarters(file->readUint16LE());
// Conditions