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authorPaul Gilbert2013-07-14 11:39:32 -0400
committerPaul Gilbert2013-07-14 11:39:32 -0400
commitcddf49994236a8dc9ad985b10a663af3f2dc1657 (patch)
treedb814d4f2d05264824105bb73920932d2048b274 /engines
parent485118ecd9640538337672e3a00bb312803da666 (diff)
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TSAGE: Fix for returning to landing bay from crane controls
Diffstat (limited to 'engines')
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes0.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.cpp b/engines/tsage/ringworld2/ringworld2_scenes0.cpp
index 9b76617f2e..adeeab1c64 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes0.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes0.cpp
@@ -5972,10 +5972,10 @@ bool Scene700::Actor6::startAction(CursorType action, Event &event) {
}
void Scene700::postInit(SceneObjectList *OwnerList) {
+ loadScene(700);
if (R2_GLOBALS._sceneManager._previousScene == 900)
- g_globals->gfxManager()._bounds.moveTo(Common::Point(160, 0));
+ _sceneBounds = Rect(160, 0, 480, 200);
- loadScene(700);
R2_GLOBALS._v558B6.set(60, 0, 260, 200);
SceneExt::postInit();