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author | Paul Gilbert | 2015-08-31 21:13:20 -0400 |
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committer | Paul Gilbert | 2015-08-31 21:13:20 -0400 |
commit | cdf45b264d3b7650f48cc220f56defc2d0c7ef9c (patch) | |
tree | b89e20e97731dd2b6bf86037c7edd43ec972514c /engines | |
parent | e3be574936e742656904847c551c946eb1d8f314 (diff) | |
download | scummvm-rg350-cdf45b264d3b7650f48cc220f56defc2d0c7ef9c.tar.gz scummvm-rg350-cdf45b264d3b7650f48cc220f56defc2d0c7ef9c.tar.bz2 scummvm-rg350-cdf45b264d3b7650f48cc220f56defc2d0c7ef9c.zip |
SHERLOCK: Fix crash when loading games from launcher
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sherlock/events.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sherlock/events.cpp b/engines/sherlock/events.cpp index 079ea0e663..e4fe3fb6d6 100644 --- a/engines/sherlock/events.cpp +++ b/engines/sherlock/events.cpp @@ -44,7 +44,7 @@ Events::Events(SherlockEngine *vm): _vm(vm) { _oldButtons = _oldRightButton = false; _firstPress = false; _waitCounter = 0; - _frameRate = 0; + _frameRate = GAME_FRAME_RATE; if (_vm->_interactiveFl) loadCursors("rmouse.vgs"); |