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author | Eugene Sandulenko | 2006-05-09 14:16:43 +0000 |
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committer | Eugene Sandulenko | 2006-05-09 14:16:43 +0000 |
commit | d2546e397934da3e89fdd994e0c620dd0bcfbcd4 (patch) | |
tree | 8e7371097f7421496d6ea24ceaff6feeab7185d1 /engines | |
parent | 4c6712246368148c91861fd30677a461e57e698b (diff) | |
download | scummvm-rg350-d2546e397934da3e89fdd994e0c620dd0bcfbcd4.tar.gz scummvm-rg350-d2546e397934da3e89fdd994e0c620dd0bcfbcd4.tar.bz2 scummvm-rg350-d2546e397934da3e89fdd994e0c620dd0bcfbcd4.zip |
- Updated MSVC8 project files
- Renamed base/options.cpp to base/commandLine.cpp because of conflict
with gui/options.cpp which sit in same directory in MSVC builds
- Moved AudioCDManager singleton declaration outside of Audio namespace
- Fixed numerous MSVC warning of potentially uninitialized variables and
int <-> bool conversions.
svn-id: r22397
Diffstat (limited to 'engines')
-rw-r--r-- | engines/scumm/charset.cpp | 2 | ||||
-rw-r--r-- | engines/scumm/script.cpp | 2 | ||||
-rw-r--r-- | engines/simon/oracle.cpp | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/engines/scumm/charset.cpp b/engines/scumm/charset.cpp index 44c0074760..e38fbf5934 100644 --- a/engines/scumm/charset.cpp +++ b/engines/scumm/charset.cpp @@ -1201,7 +1201,7 @@ void CharsetRendererCommon::enableShadow(bool enable) { void CharsetRendererV3::printChar(int chr, bool ignoreCharsetMask) { // Indy3 / Zak256 / Loom - int width, height, origWidth, origHeight; + int width, height, origWidth = 0, origHeight; VirtScreen *vs; byte *charPtr, *dst; int is2byte = (chr >= 0x80 && _vm->_useCJKMode) ? 1 : 0; diff --git a/engines/scumm/script.cpp b/engines/scumm/script.cpp index 686e6262db..fa014a4465 100644 --- a/engines/scumm/script.cpp +++ b/engines/scumm/script.cpp @@ -606,7 +606,7 @@ void ScummEngine::writeVar(uint var, int value) { if (_game.heversion <= 73 && vm.slot[_currentScript].number == 1) return; assert(value == 0 || value == 1); - ConfMan.setBool("subtitles", value); + ConfMan.setBool("subtitles", (value != 0)); } if (VAR_NOSUBTITLES != 0xFF && var == VAR_NOSUBTITLES) { // Ignore default setting in HE60-71 games diff --git a/engines/simon/oracle.cpp b/engines/simon/oracle.cpp index e159d55e57..8e90befff1 100644 --- a/engines/simon/oracle.cpp +++ b/engines/simon/oracle.cpp @@ -386,7 +386,7 @@ void SimonEngine::saveUserGame(int slot) { } if (_keyPressed == 10 || _keyPressed == 13) { if (!saveGame(readVariable(55), name)) - _variableArray[55] = 0xFFFF; + _variableArray[55] = (int16)0xFFFF; else _variableArray[55] = 0; break; |