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author | Vladimir Menshakov | 2010-01-06 21:03:52 +0000 |
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committer | Vladimir Menshakov | 2010-01-06 21:03:52 +0000 |
commit | d2978e3d920ba82874c7d1886983335248c29437 (patch) | |
tree | d4ae082637e5d8ef2ec54a6ef9ed11ca2a4016ec /engines | |
parent | 72ecf8b61e2e5ddad37a62831d4c7295e60cda9d (diff) | |
download | scummvm-rg350-d2978e3d920ba82874c7d1886983335248c29437.tar.gz scummvm-rg350-d2978e3d920ba82874c7d1886983335248c29437.tar.bz2 scummvm-rg350-d2978e3d920ba82874c7d1886983335248c29437.zip |
added hardcoded height value
svn-id: r47097
Diffstat (limited to 'engines')
-rw-r--r-- | engines/teenagent/actor.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/teenagent/actor.cpp b/engines/teenagent/actor.cpp index 8385c82985..3d93c977a9 100644 --- a/engines/teenagent/actor.cpp +++ b/engines/teenagent/actor.cpp @@ -54,7 +54,7 @@ Common::Rect Actor::renderIdle(Graphics::Surface *surface, const Common::Point & Surface *s = frames + *frames_idle - 1; ///\todo remove copy-paste here and below - int xp = position.x - s->w * zoom / 512 - s->x, yp = position.y - s->h * zoom / 256 - s->y; + int xp = position.x - s->w * zoom / 512 - s->x, yp = position.y - 62 * zoom / 256 - s->y; //hardcoded in original game return s->render(surface, xp, yp, mirror, Common::Rect(), zoom); } |