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author | Eugene Sandulenko | 2016-09-25 20:03:50 +0200 |
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committer | Eugene Sandulenko | 2016-09-25 20:03:50 +0200 |
commit | d367f0fb7c1726769f86700abeb5ba78d12ae015 (patch) | |
tree | 605c1f5f651cf625dc234775aa2ae0f1558f4e52 /engines | |
parent | cc0ad208aa3cd7776af984eb9d4eb65463af7a49 (diff) | |
download | scummvm-rg350-d367f0fb7c1726769f86700abeb5ba78d12ae015.tar.gz scummvm-rg350-d367f0fb7c1726769f86700abeb5ba78d12ae015.tar.bz2 scummvm-rg350-d367f0fb7c1726769f86700abeb5ba78d12ae015.zip |
FULLPIPE: Fix loading saves
Diffstat (limited to 'engines')
-rw-r--r-- | engines/fullpipe/stateloader.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/fullpipe/stateloader.cpp b/engines/fullpipe/stateloader.cpp index 32c611ff0b..145dcc311c 100644 --- a/engines/fullpipe/stateloader.cpp +++ b/engines/fullpipe/stateloader.cpp @@ -117,6 +117,8 @@ void GameLoader::readSavegame(const char *fname) { _sc2array[i]._picAniInfos[j] = new PicAniInfo(); _sc2array[i]._picAniInfos[j]->load(*archive); } + + _sc2array[i]._isLoaded = 0; } int num = 2; |