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author | Willem Jan Palenstijn | 2009-02-27 22:20:11 +0000 |
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committer | Willem Jan Palenstijn | 2009-02-27 22:20:11 +0000 |
commit | d3e60f2ae3133da09f2ac53abe2ba74ab7c49713 (patch) | |
tree | 0df3c7960177a57bbc921e980bf66a629f78b0d7 /engines | |
parent | de239a4bc5c6cdeb48b4fca0775dc34df787b84e (diff) | |
download | scummvm-rg350-d3e60f2ae3133da09f2ac53abe2ba74ab7c49713.tar.gz scummvm-rg350-d3e60f2ae3133da09f2ac53abe2ba74ab7c49713.tar.bz2 scummvm-rg350-d3e60f2ae3133da09f2ac53abe2ba74ab7c49713.zip |
Depend on backend timer API instead of a new mutex
This fixes a deadlock between the backend's timer mutex and
the sound callbackMutex that would occur while restoring a game.
svn-id: r38939
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sci/sfx/core.cpp | 85 | ||||
-rw-r--r-- | engines/sci/sfx/timer.cpp | 1 |
2 files changed, 41 insertions, 45 deletions
diff --git a/engines/sci/sfx/core.cpp b/engines/sci/sfx/core.cpp index 40061d3e23..947176f75e 100644 --- a/engines/sci/sfx/core.cpp +++ b/engines/sci/sfx/core.cpp @@ -50,8 +50,6 @@ static sfx_timer_t *timer = NULL; extern sfx_timer_t sfx_timer_scummvm; extern sfx_pcm_device_t sfx_pcm_driver_scummvm; -Common::Mutex* callbackMutex = NULL; - int sfx_pcm_available() { return (pcm_device != NULL); } @@ -358,8 +356,6 @@ int sfx_play_iterator_pcm(song_iterator_t *it, song_handle_t handle) { } static void _sfx_timer_callback(void *data) { - Common::StackLock lock(*callbackMutex); - if (timer) { /* First run the player, to give it a chance to fill ** the audio buffer */ @@ -375,11 +371,6 @@ static void _sfx_timer_callback(void *data) { } void sfx_init(sfx_state_t *self, ResourceManager *resmgr, int flags) { - if (!callbackMutex) - callbackMutex = new Common::Mutex(); - - Common::StackLock lock(*callbackMutex); - song_lib_init(&self->songlib); self->song = NULL; self->flags = flags; @@ -402,33 +393,6 @@ void sfx_init(sfx_state_t *self, ResourceManager *resmgr, int flags) { fprintf(stderr, "[sfx-core] Initialising: flags=%x\n", flags); #endif - /*------------------*/ - /* Initialise timer */ - /*------------------*/ - - if (pcm_device || player->maintenance) { - timer = &sfx_timer_scummvm; - - if (!timer) { - fprintf(stderr, "[SFX] " __FILE__": Could not find timing mechanism\n"); - fprintf(stderr, "[SFX] Disabled sound support\n"); - pcm_device = NULL; - player = NULL; - mixer = NULL; - return; - } - - if (timer->init(_sfx_timer_callback, NULL)) { - warning("[SFX] " __FILE__": Timer failed to initialize"); - warning("[SFX] Disabled sound support"); - timer = NULL; - pcm_device = NULL; - player = NULL; - mixer = NULL; - return; - } - } /* With no PCM device and no player, we don't need a timer */ - /*----------------*/ /* Initialise PCM */ /*----------------*/ @@ -466,10 +430,49 @@ void sfx_init(sfx_state_t *self, ResourceManager *resmgr, int flags) { sciprintf("[SFX] No song player found\n"); else sciprintf("[SFX] Using song player '%s', v%s\n", player->name, player->version); + + /*------------------*/ + /* Initialise timer */ + /*------------------*/ + + // We initialise the timer last, so there is no possibility of the + // timer callback being triggered while the pcm_device or player are + // still being initialized. + + if (pcm_device || (player && player->maintenance)) { + timer = &sfx_timer_scummvm; + + if (!timer) { + fprintf(stderr, "[SFX] " __FILE__": Could not find timing mechanism\n"); + fprintf(stderr, "[SFX] Disabled sound support\n"); + pcm_device = NULL; + player = NULL; + mixer = NULL; + return; + } + + if (timer->init(_sfx_timer_callback, NULL)) { + warning("[SFX] " __FILE__": Timer failed to initialize"); + warning("[SFX] Disabled sound support"); + timer = NULL; + pcm_device = NULL; + player = NULL; + mixer = NULL; + return; + } + } /* With no PCM device and no player, we don't need a timer */ + } void sfx_exit(sfx_state_t *self) { - callbackMutex->lock(); + if (timer && timer->exit()) + warning("[SFX] Timer reported error on exit"); + + // The timer API guarantees no more callbacks are running or will be + // run from this point onward, so we can now safely exit the mixer and + // player. + + timer = NULL; #ifdef DEBUG_SONG_API fprintf(stderr, "[sfx-core] Uninitialising\n"); @@ -479,10 +482,6 @@ void sfx_exit(sfx_state_t *self) { pcm_device = NULL; - if (timer && timer->exit()) - warning("[SFX] Timer reported error on exit"); - - timer = NULL; /* WARNING: The mixer may hold feeds from the ** player, so we must stop the mixer BEFORE @@ -495,10 +494,6 @@ void sfx_exit(sfx_state_t *self) { if (player) /* See above: This must happen AFTER stopping the mixer */ player->exit(); - - callbackMutex->unlock(); - delete callbackMutex; - callbackMutex = NULL; } void sfx_suspend(sfx_state_t *self, int suspend) { diff --git a/engines/sci/sfx/timer.cpp b/engines/sci/sfx/timer.cpp index d58de323cd..334c0e5155 100644 --- a/engines/sci/sfx/timer.cpp +++ b/engines/sci/sfx/timer.cpp @@ -63,6 +63,7 @@ int scummvm_timer_start(void (*func)(void *), void *data) { } int scummvm_timer_stop() { + ::g_engine->getTimerManager()->removeTimerProc(&scummvm_timer_update_internal); scummvm_timer_callback = NULL; return SFX_OK; } |