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authorWillem Jan Palenstijn2009-02-27 22:20:11 +0000
committerWillem Jan Palenstijn2009-02-27 22:20:11 +0000
commitd3e60f2ae3133da09f2ac53abe2ba74ab7c49713 (patch)
tree0df3c7960177a57bbc921e980bf66a629f78b0d7 /engines
parentde239a4bc5c6cdeb48b4fca0775dc34df787b84e (diff)
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Depend on backend timer API instead of a new mutex
This fixes a deadlock between the backend's timer mutex and the sound callbackMutex that would occur while restoring a game. svn-id: r38939
Diffstat (limited to 'engines')
-rw-r--r--engines/sci/sfx/core.cpp85
-rw-r--r--engines/sci/sfx/timer.cpp1
2 files changed, 41 insertions, 45 deletions
diff --git a/engines/sci/sfx/core.cpp b/engines/sci/sfx/core.cpp
index 40061d3e23..947176f75e 100644
--- a/engines/sci/sfx/core.cpp
+++ b/engines/sci/sfx/core.cpp
@@ -50,8 +50,6 @@ static sfx_timer_t *timer = NULL;
extern sfx_timer_t sfx_timer_scummvm;
extern sfx_pcm_device_t sfx_pcm_driver_scummvm;
-Common::Mutex* callbackMutex = NULL;
-
int sfx_pcm_available() {
return (pcm_device != NULL);
}
@@ -358,8 +356,6 @@ int sfx_play_iterator_pcm(song_iterator_t *it, song_handle_t handle) {
}
static void _sfx_timer_callback(void *data) {
- Common::StackLock lock(*callbackMutex);
-
if (timer) {
/* First run the player, to give it a chance to fill
** the audio buffer */
@@ -375,11 +371,6 @@ static void _sfx_timer_callback(void *data) {
}
void sfx_init(sfx_state_t *self, ResourceManager *resmgr, int flags) {
- if (!callbackMutex)
- callbackMutex = new Common::Mutex();
-
- Common::StackLock lock(*callbackMutex);
-
song_lib_init(&self->songlib);
self->song = NULL;
self->flags = flags;
@@ -402,33 +393,6 @@ void sfx_init(sfx_state_t *self, ResourceManager *resmgr, int flags) {
fprintf(stderr, "[sfx-core] Initialising: flags=%x\n", flags);
#endif
- /*------------------*/
- /* Initialise timer */
- /*------------------*/
-
- if (pcm_device || player->maintenance) {
- timer = &sfx_timer_scummvm;
-
- if (!timer) {
- fprintf(stderr, "[SFX] " __FILE__": Could not find timing mechanism\n");
- fprintf(stderr, "[SFX] Disabled sound support\n");
- pcm_device = NULL;
- player = NULL;
- mixer = NULL;
- return;
- }
-
- if (timer->init(_sfx_timer_callback, NULL)) {
- warning("[SFX] " __FILE__": Timer failed to initialize");
- warning("[SFX] Disabled sound support");
- timer = NULL;
- pcm_device = NULL;
- player = NULL;
- mixer = NULL;
- return;
- }
- } /* With no PCM device and no player, we don't need a timer */
-
/*----------------*/
/* Initialise PCM */
/*----------------*/
@@ -466,10 +430,49 @@ void sfx_init(sfx_state_t *self, ResourceManager *resmgr, int flags) {
sciprintf("[SFX] No song player found\n");
else
sciprintf("[SFX] Using song player '%s', v%s\n", player->name, player->version);
+
+ /*------------------*/
+ /* Initialise timer */
+ /*------------------*/
+
+ // We initialise the timer last, so there is no possibility of the
+ // timer callback being triggered while the pcm_device or player are
+ // still being initialized.
+
+ if (pcm_device || (player && player->maintenance)) {
+ timer = &sfx_timer_scummvm;
+
+ if (!timer) {
+ fprintf(stderr, "[SFX] " __FILE__": Could not find timing mechanism\n");
+ fprintf(stderr, "[SFX] Disabled sound support\n");
+ pcm_device = NULL;
+ player = NULL;
+ mixer = NULL;
+ return;
+ }
+
+ if (timer->init(_sfx_timer_callback, NULL)) {
+ warning("[SFX] " __FILE__": Timer failed to initialize");
+ warning("[SFX] Disabled sound support");
+ timer = NULL;
+ pcm_device = NULL;
+ player = NULL;
+ mixer = NULL;
+ return;
+ }
+ } /* With no PCM device and no player, we don't need a timer */
+
}
void sfx_exit(sfx_state_t *self) {
- callbackMutex->lock();
+ if (timer && timer->exit())
+ warning("[SFX] Timer reported error on exit");
+
+ // The timer API guarantees no more callbacks are running or will be
+ // run from this point onward, so we can now safely exit the mixer and
+ // player.
+
+ timer = NULL;
#ifdef DEBUG_SONG_API
fprintf(stderr, "[sfx-core] Uninitialising\n");
@@ -479,10 +482,6 @@ void sfx_exit(sfx_state_t *self) {
pcm_device = NULL;
- if (timer && timer->exit())
- warning("[SFX] Timer reported error on exit");
-
- timer = NULL;
/* WARNING: The mixer may hold feeds from the
** player, so we must stop the mixer BEFORE
@@ -495,10 +494,6 @@ void sfx_exit(sfx_state_t *self) {
if (player)
/* See above: This must happen AFTER stopping the mixer */
player->exit();
-
- callbackMutex->unlock();
- delete callbackMutex;
- callbackMutex = NULL;
}
void sfx_suspend(sfx_state_t *self, int suspend) {
diff --git a/engines/sci/sfx/timer.cpp b/engines/sci/sfx/timer.cpp
index d58de323cd..334c0e5155 100644
--- a/engines/sci/sfx/timer.cpp
+++ b/engines/sci/sfx/timer.cpp
@@ -63,6 +63,7 @@ int scummvm_timer_start(void (*func)(void *), void *data) {
}
int scummvm_timer_stop() {
+ ::g_engine->getTimerManager()->removeTimerProc(&scummvm_timer_update_internal);
scummvm_timer_callback = NULL;
return SFX_OK;
}