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authorEugene Sandulenko2016-12-26 19:13:07 +0100
committerEugene Sandulenko2016-12-26 19:13:28 +0100
commitd4313bf6b50fe57f949ccb6dfd9f2accd885ed94 (patch)
tree1c5219e98c12cbe13c2ef038ba87ab578a85874f /engines
parent403d9538f2a59fa2b6858197935c218d67d9e158 (diff)
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FULLPIPE: Decrease header dependency
Diffstat (limited to 'engines')
-rw-r--r--engines/fullpipe/detection.cpp2
-rw-r--r--engines/fullpipe/fullpipe.cpp8
-rw-r--r--engines/fullpipe/fullpipe.h4
-rw-r--r--engines/fullpipe/gfx.cpp15
-rw-r--r--engines/fullpipe/gfx.h5
-rw-r--r--engines/fullpipe/modal.cpp1
-rw-r--r--engines/fullpipe/scene.cpp3
7 files changed, 25 insertions, 13 deletions
diff --git a/engines/fullpipe/detection.cpp b/engines/fullpipe/detection.cpp
index 8f4de11e79..e22bcd3d50 100644
--- a/engines/fullpipe/detection.cpp
+++ b/engines/fullpipe/detection.cpp
@@ -25,6 +25,8 @@
#include "engines/advancedDetector.h"
#include "common/file.h"
+#include "graphics/surface.h"
+
#include "fullpipe/fullpipe.h"
#include "fullpipe/gameloader.h"
diff --git a/engines/fullpipe/fullpipe.cpp b/engines/fullpipe/fullpipe.cpp
index 10c1744dd9..9c474d111b 100644
--- a/engines/fullpipe/fullpipe.cpp
+++ b/engines/fullpipe/fullpipe.cpp
@@ -28,6 +28,7 @@
#include "audio/mixer.h"
#include "engines/util.h"
+#include "graphics/surface.h"
#include "fullpipe/fullpipe.h"
#include "fullpipe/gameloader.h"
@@ -285,7 +286,8 @@ Common::Error FullpipeEngine::run() {
// Initialize backend
initGraphics(800, 600, true, &format);
- _backgroundSurface.create(800, 600, format);
+ _backgroundSurface = new Graphics::Surface;
+ _backgroundSurface->create(800, 600, format);
_origFormat = new Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0);
@@ -502,7 +504,9 @@ void FullpipeEngine::cleanup() {
stopAllSoundStreams();
delete _origFormat;
- _backgroundSurface.free();
+ _backgroundSurface->free();
+
+ delete _backgroundSurface;
}
void FullpipeEngine::updateScreen() {
diff --git a/engines/fullpipe/fullpipe.h b/engines/fullpipe/fullpipe.h
index b00da629fe..3733bed65d 100644
--- a/engines/fullpipe/fullpipe.h
+++ b/engines/fullpipe/fullpipe.h
@@ -30,8 +30,6 @@
#include "common/savefile.h"
#include "common/system.h"
-#include "graphics/transparent_surface.h"
-
#include "engines/engine.h"
#include "gui/debugger.h"
@@ -123,7 +121,7 @@ public:
void updateEvents();
- Graphics::Surface _backgroundSurface;
+ Graphics::Surface *_backgroundSurface;
Graphics::PixelFormat *_origFormat;
GameLoader *_gameLoader;
diff --git a/engines/fullpipe/gfx.cpp b/engines/fullpipe/gfx.cpp
index 4dec4b640c..ea07621cd4 100644
--- a/engines/fullpipe/gfx.cpp
+++ b/engines/fullpipe/gfx.cpp
@@ -30,6 +30,7 @@
#include "fullpipe/gameloader.h"
#include "common/memstream.h"
+#include "graphics/transparent_surface.h"
namespace Fullpipe {
@@ -677,8 +678,8 @@ void Picture::displayPicture() {
if (!_dataSize)
return;
- g_fp->_backgroundSurface.fillRect(Common::Rect(0, 0, 800, 600), 0);
- g_fp->_system->copyRectToScreen(g_fp->_backgroundSurface.getBasePtr(0, 0), g_fp->_backgroundSurface.pitch, 0, 0, 800, 600);
+ g_fp->_backgroundSurface->fillRect(Common::Rect(0, 0, 800, 600), 0);
+ g_fp->_system->copyRectToScreen(g_fp->_backgroundSurface->getBasePtr(0, 0), g_fp->_backgroundSurface->pitch, 0, 0, 800, 600);
draw(0, 0, 0, 0);
@@ -858,8 +859,8 @@ void Bitmap::putDib(int x, int y, int32 *palette, byte alpha) {
int alphac = TS_ARGB(0xff, alpha, 0xff, 0xff);
- _surface->blit(g_fp->_backgroundSurface, x1, y1, _flipping, &sub, alphac);
- g_fp->_system->copyRectToScreen(g_fp->_backgroundSurface.getBasePtr(x1, y1), g_fp->_backgroundSurface.pitch, x1, y1, sub.width(), sub.height());
+ _surface->blit(*g_fp->_backgroundSurface, x1, y1, _flipping, &sub, alphac);
+ g_fp->_system->copyRectToScreen(g_fp->_backgroundSurface->getBasePtr(x1, y1), g_fp->_backgroundSurface->pitch, x1, y1, sub.width(), sub.height());
}
bool Bitmap::putDibRB(int32 *palette) {
@@ -1255,7 +1256,7 @@ DynamicPhase *Shadows::findSize(int width, int height) {
void FullpipeEngine::drawAlphaRectangle(int x1, int y1, int x2, int y2, int alpha) {
for (int y = y1; y < y2; y++) {
- uint32 *ptr = (uint32 *)g_fp->_backgroundSurface.getBasePtr(x1, y);
+ uint32 *ptr = (uint32 *)g_fp->_backgroundSurface->getBasePtr(x1, y);
for (int x = x1; x < x2; x++) {
uint32 color = *ptr;
@@ -1274,8 +1275,8 @@ void FullpipeEngine::sceneFade(Scene *sc, bool direction) {
int ticks = g_fp->_system->getMillis();
sc->draw();
- drawAlphaRectangle(0, 0, g_fp->_backgroundSurface.w, g_fp->_backgroundSurface.h, direction ? dim : 255 - dim);
- g_fp->_system->copyRectToScreen(g_fp->_backgroundSurface.getBasePtr(0, 0), g_fp->_backgroundSurface.pitch, 0, 0, 800, 600);
+ drawAlphaRectangle(0, 0, g_fp->_backgroundSurface->w, g_fp->_backgroundSurface->h, direction ? dim : 255 - dim);
+ g_fp->_system->copyRectToScreen(g_fp->_backgroundSurface->getBasePtr(0, 0), g_fp->_backgroundSurface->pitch, 0, 0, 800, 600);
g_fp->_system->updateScreen();
ticks = g_fp->_system->getMillis() - ticks;
diff --git a/engines/fullpipe/gfx.h b/engines/fullpipe/gfx.h
index 566586fb48..1b4b4d3cef 100644
--- a/engines/fullpipe/gfx.h
+++ b/engines/fullpipe/gfx.h
@@ -23,6 +23,11 @@
#ifndef FULLPIPE_GFX_H
#define FULLPIPE_GFX_H
+namespace Graphics {
+ struct Surface;
+ struct TransparentSurface;
+}
+
namespace Fullpipe {
class DynamicPhase;
diff --git a/engines/fullpipe/modal.cpp b/engines/fullpipe/modal.cpp
index 147012b864..3faa035c60 100644
--- a/engines/fullpipe/modal.cpp
+++ b/engines/fullpipe/modal.cpp
@@ -33,6 +33,7 @@
#include "fullpipe/objectnames.h"
#include "graphics/palette.h"
+#include "graphics/surface.h"
#include "video/avi_decoder.h"
#include "engines/savestate.h"
diff --git a/engines/fullpipe/scene.cpp b/engines/fullpipe/scene.cpp
index b5258183b0..efd07b9455 100644
--- a/engines/fullpipe/scene.cpp
+++ b/engines/fullpipe/scene.cpp
@@ -31,6 +31,7 @@
#include "fullpipe/constants.h"
#include "common/algorithm.h"
+#include "graphics/surface.h"
namespace Fullpipe {
@@ -534,7 +535,7 @@ void Scene::draw() {
updateScrolling();
// Clean previous stuff
- g_fp->_backgroundSurface.fillRect(Common::Rect(0, 0, 800, 600), 0);
+ g_fp->_backgroundSurface->fillRect(Common::Rect(0, 0, 800, 600), 0);
drawContent(60000, 0, true);