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author | Colin Snover | 2016-05-28 16:21:28 -0500 |
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committer | Colin Snover | 2016-05-28 19:57:56 -0500 |
commit | d44ad1e82e631af1180683dbbee367b6e8bdcf2a (patch) | |
tree | 0847b312fdb0d66d1c70bcb7314dda4c8320335d /engines | |
parent | cd271a0b34bc575201bf1d700069a7a3960b45de (diff) | |
download | scummvm-rg350-d44ad1e82e631af1180683dbbee367b6e8bdcf2a.tar.gz scummvm-rg350-d44ad1e82e631af1180683dbbee367b6e8bdcf2a.tar.bz2 scummvm-rg350-d44ad1e82e631af1180683dbbee367b6e8bdcf2a.zip |
SCI32: Remove invalid TODO about CLUT for 16-bit graphics
The CLUT for 16-bit graphics is not saved in SSCI (nor is it
normally even part of the palette manager).
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sci/engine/savegame.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp index 0cc1e752e1..302f046458 100644 --- a/engines/sci/engine/savegame.cpp +++ b/engines/sci/engine/savegame.cpp @@ -806,8 +806,6 @@ void GfxPalette32::saveLoadWithSerializer(Common::Serializer &s) { s.syncAsUint16LE(cycler->numTimesPaused); } } - - // TODO: _clutTable } #endif |