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author | Strangerke | 2013-11-06 00:40:25 +0100 |
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committer | Strangerke | 2013-11-06 00:40:25 +0100 |
commit | d77b93e7f0022b1b6e9d86994b3214b1548b9053 (patch) | |
tree | f572cece7e0af9c907373041e6b9c17c6fcf5f62 /engines | |
parent | 5d759d181f228d4b6576647dcf3d668fe931a324 (diff) | |
download | scummvm-rg350-d77b93e7f0022b1b6e9d86994b3214b1548b9053.tar.gz scummvm-rg350-d77b93e7f0022b1b6e9d86994b3214b1548b9053.tar.bz2 scummvm-rg350-d77b93e7f0022b1b6e9d86994b3214b1548b9053.zip |
TSAGE: Remove useless effect EFFECT_2
Diffstat (limited to 'engines')
-rw-r--r-- | engines/tsage/core.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/tsage/core.h b/engines/tsage/core.h index 183af096dd..05f6f4b3a0 100644 --- a/engines/tsage/core.h +++ b/engines/tsage/core.h @@ -467,7 +467,7 @@ enum AnimateMode {ANIM_MODE_NONE = 0, ANIM_MODE_1 = 1, ANIM_MODE_2 = 2, ANIM_MOD }; // Actor effect enumeration used in Return to Ringworld 2 -enum Effect { EFFECT_NONE = 0, EFFECT_SHADED = 1, EFFECT_2 = 2, EFFECT_3 = 3, +enum Effect { EFFECT_NONE = 0, EFFECT_SHADED = 1, EFFECT_3 = 3, EFFECT_SHADOW_MAP = 5, EFFECT_SHADED2 = 6 }; class SceneObject; |