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authorJohannes Schickel2009-05-29 14:58:08 +0000
committerJohannes Schickel2009-05-29 14:58:08 +0000
commitd9228d69a76d38d502a6e65bb5875c42d2f0a947 (patch)
tree248c3b0b5874bdb31003008140ba31efa932d947 /engines
parentf4b15bb87f08b4c08326a2eb301998ef9906e367 (diff)
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Some slight documentation.
svn-id: r41006
Diffstat (limited to 'engines')
-rw-r--r--engines/kyra/detection.cpp13
1 files changed, 11 insertions, 2 deletions
diff --git a/engines/kyra/detection.cpp b/engines/kyra/detection.cpp
index 364c856b67..41ad3467c6 100644
--- a/engines/kyra/detection.cpp
+++ b/engines/kyra/detection.cpp
@@ -1204,7 +1204,8 @@ SaveStateList KyraMetaEngine::listSaves(const char *target) const {
Common::InSaveFile *in = saveFileMan->openForLoading(*file);
if (in) {
if (Kyra::KyraEngine_v1::readSaveHeader(in, false, header) == Kyra::KyraEngine_v1::kRSHENoError) {
- // Workaround for old savegames using 'German' as description for kyra3 start savegame (slot 0)
+ // WORKAROUND: Old savegames are using 'German' as description for kyra3 restart game save (slot 0),
+ // since that looks odd we replace it by "New Game".
if (slotNum == 0 && header.gameID == Kyra::GI_KYRA3)
header.description = "New Game";
@@ -1221,7 +1222,9 @@ SaveStateList KyraMetaEngine::listSaves(const char *target) const {
int KyraMetaEngine::getMaximumSaveSlot() const { return 999; }
void KyraMetaEngine::removeSaveState(const char *target, int slot) const {
- // In Kyra games slot 0 can't be deleted, it's for restarting the game(s)
+ // In Kyra games slot 0 can't be deleted, it's for restarting the game(s).
+ // An exception makes Lands of Lore here, it does not have any way to restart the
+ // game except via its main menu.
if (slot == 0 && !ConfMan.getDomain(target)->get("gameid").equalsIgnoreCase("lol"))
return;
@@ -1244,7 +1247,13 @@ SaveStateDescriptor KyraMetaEngine::querySaveMetaInfos(const char *target, int s
SaveStateDescriptor desc(slot, header.description);
bool lolGame = ConfMan.getDomain(target)->get("gameid").equalsIgnoreCase("lol");
+
+ // Slot 0 is used for the 'restart game' save in all three Kyrandia games, thus
+ // we prevent it from being deleted.
desc.setDeletableFlag(slot != 0 || lolGame);
+
+ // We don't allow quick saves (slot 990 till 998) to be overwritten.
+ // The same goes for the 'Autosave', which is slot 999.
desc.setWriteProtectedFlag((slot == 0 && !lolGame) || slot >= 990);
desc.setThumbnail(header.thumbnail);