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author | Torbjörn Andersson | 2017-08-14 17:35:07 +0200 |
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committer | Torbjörn Andersson | 2017-08-14 17:35:32 +0200 |
commit | d99596d477703ae0aca15ed84b63cc66ba95b00d (patch) | |
tree | baa5a1803d4613615a925ff9e97633f9f1dfe395 /engines | |
parent | 615af937df6d2b7ea7a6b24630d7adb199eb2471 (diff) | |
download | scummvm-rg350-d99596d477703ae0aca15ed84b63cc66ba95b00d.tar.gz scummvm-rg350-d99596d477703ae0aca15ed84b63cc66ba95b00d.tar.bz2 scummvm-rg350-d99596d477703ae0aca15ed84b63cc66ba95b00d.zip |
MOHAWK: Update transition mode after loading savegame
Diffstat (limited to 'engines')
-rw-r--r-- | engines/mohawk/riven_saveload.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/mohawk/riven_saveload.cpp b/engines/mohawk/riven_saveload.cpp index c83862d614..808eff6aa9 100644 --- a/engines/mohawk/riven_saveload.cpp +++ b/engines/mohawk/riven_saveload.cpp @@ -243,6 +243,8 @@ Common::Error RivenSaveLoad::loadGame(const int slot) { var = rawVariables[i]; } + _vm->_gfx->setTransitionMode((RivenTransitionMode) _vm->_vars["transitionmode"]); + _vm->changeToStack(_vm->_vars["CurrentStackID"]); _vm->changeToCard(_vm->_vars["CurrentCardID"]); |