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authorTorbjörn Andersson2017-08-14 17:35:07 +0200
committerTorbjörn Andersson2017-08-14 17:35:32 +0200
commitd99596d477703ae0aca15ed84b63cc66ba95b00d (patch)
treebaa5a1803d4613615a925ff9e97633f9f1dfe395 /engines
parent615af937df6d2b7ea7a6b24630d7adb199eb2471 (diff)
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MOHAWK: Update transition mode after loading savegame
Diffstat (limited to 'engines')
-rw-r--r--engines/mohawk/riven_saveload.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/mohawk/riven_saveload.cpp b/engines/mohawk/riven_saveload.cpp
index c83862d614..808eff6aa9 100644
--- a/engines/mohawk/riven_saveload.cpp
+++ b/engines/mohawk/riven_saveload.cpp
@@ -243,6 +243,8 @@ Common::Error RivenSaveLoad::loadGame(const int slot) {
var = rawVariables[i];
}
+ _vm->_gfx->setTransitionMode((RivenTransitionMode) _vm->_vars["transitionmode"]);
+
_vm->changeToStack(_vm->_vars["CurrentStackID"]);
_vm->changeToCard(_vm->_vars["CurrentCardID"]);