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author | Filippos Karapetis | 2010-01-05 01:37:57 +0000 |
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committer | Filippos Karapetis | 2010-01-05 01:37:57 +0000 |
commit | d99aa0f12634bed7b5101b4b5a64f50ee744961b (patch) | |
tree | 037401495ebf794eaa3b7386b49ee03dbe1cdac1 /engines | |
parent | 2f1a909696838533758acdb026b1fd9c3631d6f0 (diff) | |
download | scummvm-rg350-d99aa0f12634bed7b5101b4b5a64f50ee744961b.tar.gz scummvm-rg350-d99aa0f12634bed7b5101b4b5a64f50ee744961b.tar.bz2 scummvm-rg350-d99aa0f12634bed7b5101b4b5a64f50ee744961b.zip |
More renaming
svn-id: r47009
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sci/console.cpp | 2 | ||||
-rw-r--r-- | engines/sci/engine/kernel.cpp | 2 | ||||
-rw-r--r-- | engines/sci/engine/kevent.cpp | 2 | ||||
-rw-r--r-- | engines/sci/engine/kgraphics.cpp | 22 | ||||
-rw-r--r-- | engines/sci/engine/kmenu.cpp | 2 | ||||
-rw-r--r-- | engines/sci/engine/kmovement.cpp | 2 | ||||
-rw-r--r-- | engines/sci/engine/state.h | 2 | ||||
-rw-r--r-- | engines/sci/event.cpp | 2 | ||||
-rw-r--r-- | engines/sci/graphics/animate.cpp (renamed from engines/sci/graphics/gui_animate.cpp) | 76 | ||||
-rw-r--r-- | engines/sci/graphics/animate.h (renamed from engines/sci/graphics/gui_animate.h) | 30 | ||||
-rw-r--r-- | engines/sci/graphics/controls.cpp (renamed from engines/sci/graphics/gui_controls.cpp) | 10 | ||||
-rw-r--r-- | engines/sci/graphics/controls.h (renamed from engines/sci/graphics/gui_controls.h) | 16 | ||||
-rw-r--r-- | engines/sci/graphics/cursor.cpp (renamed from engines/sci/graphics/gui_cursor.cpp) | 36 | ||||
-rw-r--r-- | engines/sci/graphics/cursor.h (renamed from engines/sci/graphics/gui_cursor.h) | 20 | ||||
-rw-r--r-- | engines/sci/graphics/font.cpp (renamed from engines/sci/graphics/gui_font.cpp) | 20 | ||||
-rw-r--r-- | engines/sci/graphics/font.h (renamed from engines/sci/graphics/gui_font.h) | 14 | ||||
-rw-r--r-- | engines/sci/graphics/gfx.cpp (renamed from engines/sci/graphics/gui_gfx.cpp) | 118 | ||||
-rw-r--r-- | engines/sci/graphics/gfx.h (renamed from engines/sci/graphics/gui_gfx.h) | 56 | ||||
-rw-r--r-- | engines/sci/graphics/gui.cpp | 86 | ||||
-rw-r--r-- | engines/sci/graphics/gui.h | 42 | ||||
-rw-r--r-- | engines/sci/graphics/helpers.h (renamed from engines/sci/graphics/gui_helpers.h) | 38 | ||||
-rw-r--r-- | engines/sci/graphics/menu.cpp (renamed from engines/sci/graphics/gui_menu.cpp) | 16 | ||||
-rw-r--r-- | engines/sci/graphics/menu.h (renamed from engines/sci/graphics/gui_menu.h) | 20 | ||||
-rw-r--r-- | engines/sci/graphics/palette.cpp (renamed from engines/sci/graphics/gui_palette.cpp) | 50 | ||||
-rw-r--r-- | engines/sci/graphics/palette.h (renamed from engines/sci/graphics/gui_palette.h) | 30 | ||||
-rw-r--r-- | engines/sci/graphics/picture.cpp (renamed from engines/sci/graphics/gui_picture.cpp) | 18 | ||||
-rw-r--r-- | engines/sci/graphics/picture.h (renamed from engines/sci/graphics/gui_picture.h) | 12 | ||||
-rw-r--r-- | engines/sci/graphics/portrait.cpp (renamed from engines/sci/graphics/gui_portrait.cpp) | 12 | ||||
-rw-r--r-- | engines/sci/graphics/portrait.h (renamed from engines/sci/graphics/gui_portrait.h) | 14 | ||||
-rw-r--r-- | engines/sci/graphics/screen.cpp (renamed from engines/sci/graphics/gui_screen.cpp) | 60 | ||||
-rw-r--r-- | engines/sci/graphics/screen.h (renamed from engines/sci/graphics/gui_screen.h) | 14 | ||||
-rw-r--r-- | engines/sci/graphics/text.cpp (renamed from engines/sci/graphics/gui_text.cpp) | 54 | ||||
-rw-r--r-- | engines/sci/graphics/text.h (renamed from engines/sci/graphics/gui_text.h) | 26 | ||||
-rw-r--r-- | engines/sci/graphics/transitions.cpp (renamed from engines/sci/graphics/gui_transitions.cpp) | 58 | ||||
-rw-r--r-- | engines/sci/graphics/transitions.h (renamed from engines/sci/graphics/gui_transitions.h) | 18 | ||||
-rw-r--r-- | engines/sci/graphics/view.cpp (renamed from engines/sci/graphics/gui_view.cpp) | 54 | ||||
-rw-r--r-- | engines/sci/graphics/view.h (renamed from engines/sci/graphics/gui_view.h) | 44 | ||||
-rw-r--r-- | engines/sci/graphics/windowmgr.cpp (renamed from engines/sci/graphics/gui_windowmgr.cpp) | 52 | ||||
-rw-r--r-- | engines/sci/graphics/windowmgr.h (renamed from engines/sci/graphics/gui_windowmgr.h) | 40 | ||||
-rw-r--r-- | engines/sci/module.mk | 28 | ||||
-rw-r--r-- | engines/sci/resource.h | 2 | ||||
-rw-r--r-- | engines/sci/sci.cpp | 12 |
42 files changed, 616 insertions, 616 deletions
diff --git a/engines/sci/console.cpp b/engines/sci/console.cpp index dfd9a03e62..d29ea7126e 100644 --- a/engines/sci/console.cpp +++ b/engines/sci/console.cpp @@ -44,7 +44,7 @@ #include "sci/sound/softseq/mididriver.h" #include "sci/vocabulary.h" #include "sci/graphics/gui.h" -#include "sci/graphics/gui_cursor.h" +#include "sci/graphics/cursor.h" #include "graphics/video/avi_decoder.h" #include "sci/video/seq_decoder.h" diff --git a/engines/sci/engine/kernel.cpp b/engines/sci/engine/kernel.cpp index 43451728f4..0b80871ce4 100644 --- a/engines/sci/engine/kernel.cpp +++ b/engines/sci/engine/kernel.cpp @@ -709,7 +709,7 @@ void kernel_sleep(SciEvent *event, uint32 msecs ) { while (true) { // let backend process events and update the screen event->get(SCI_EVENT_PEEK); - // TODO: we need to call SciGuiCursor::refreshPosition() before each screen update to limit the mouse cursor position + // TODO: we need to call Cursor::refreshPosition() before each screen update to limit the mouse cursor position g_system->updateScreen(); time = g_system->getMillis(); if (time + 10 < wakeup_time) { diff --git a/engines/sci/engine/kevent.cpp b/engines/sci/engine/kevent.cpp index 8d04bc7354..e9ac8a3e45 100644 --- a/engines/sci/engine/kevent.cpp +++ b/engines/sci/engine/kevent.cpp @@ -30,7 +30,7 @@ #include "sci/debug.h" // for g_debug_simulated_key #include "sci/event.h" #include "sci/graphics/gui.h" -#include "sci/graphics/gui_cursor.h" +#include "sci/graphics/cursor.h" namespace Sci { diff --git a/engines/sci/engine/kgraphics.cpp b/engines/sci/engine/kgraphics.cpp index 3021aa6f5b..4cc0086de3 100644 --- a/engines/sci/engine/kgraphics.cpp +++ b/engines/sci/engine/kgraphics.cpp @@ -34,10 +34,10 @@ #include "sci/engine/state.h" #include "sci/engine/kernel.h" #include "sci/graphics/gui.h" -#include "sci/graphics/gui_animate.h" -#include "sci/graphics/gui_cursor.h" -#include "sci/graphics/gui_screen.h" -#include "sci/graphics/gui_view.h" +#include "sci/graphics/animate.h" +#include "sci/graphics/cursor.h" +#include "sci/graphics/screen.h" +#include "sci/graphics/view.h" namespace Sci { @@ -701,12 +701,12 @@ void _k_GenericDrawControl(EngineState *s, reg_t controlObject, bool hilite) { reg_t textReference = GET_SEL32(s->_segMan, controlObject, text); Common::String text; Common::Rect rect; - GuiTextAlignment alignment; + TextAlignment alignment; int16 mode, maxChars, cursorPos, upperPos, listCount, i; int16 upperOffset, cursorOffset; GuiResourceId viewId; - GuiViewLoopNo loopNo; - GuiViewCelNo celNo; + LoopNo loopNo; + CelNo celNo; reg_t listSeeker; Common::String *listStrings = NULL; const char **listEntries = NULL; @@ -842,8 +842,8 @@ reg_t kEditControl(EngineState *s, int argc, reg_t *argv) { reg_t kAddToPic(EngineState *s, int argc, reg_t *argv) { GuiResourceId viewId; - GuiViewLoopNo loopNo; - GuiViewCelNo celNo; + LoopNo loopNo; + CelNo celNo; int16 leftPos, topPos, priority, control; switch (argc) { @@ -909,8 +909,8 @@ reg_t kSetPort(EngineState *s, int argc, reg_t *argv) { reg_t kDrawCel(EngineState *s, int argc, reg_t *argv) { GuiResourceId viewId = argv[0].toSint16(); - GuiViewLoopNo loopNo = argv[1].toSint16(); - GuiViewCelNo celNo = argv[2].toSint16(); + LoopNo loopNo = argv[1].toSint16(); + CelNo celNo = argv[2].toSint16(); uint16 x = argv[3].toUint16(); uint16 y = argv[4].toUint16(); int16 priority = (argc > 5) ? argv[5].toSint16() : -1; diff --git a/engines/sci/engine/kmenu.cpp b/engines/sci/engine/kmenu.cpp index d426b9f8a1..90cd2adbe9 100644 --- a/engines/sci/engine/kmenu.cpp +++ b/engines/sci/engine/kmenu.cpp @@ -28,7 +28,7 @@ #include "sci/engine/state.h" #include "sci/engine/kernel.h" #include "sci/graphics/gui.h" -#include "sci/graphics/gui_cursor.h" +#include "sci/graphics/cursor.h" namespace Sci { diff --git a/engines/sci/engine/kmovement.cpp b/engines/sci/engine/kmovement.cpp index da667037c6..1aef51a276 100644 --- a/engines/sci/engine/kmovement.cpp +++ b/engines/sci/engine/kmovement.cpp @@ -27,7 +27,7 @@ #include "sci/resource.h" #include "sci/engine/state.h" #include "sci/engine/kernel.h" -#include "sci/graphics/gui_animate.h" +#include "sci/graphics/animate.h" namespace Sci { diff --git a/engines/sci/engine/state.h b/engines/sci/engine/state.h index da5ccdf73e..26e4893b27 100644 --- a/engines/sci/engine/state.h +++ b/engines/sci/engine/state.h @@ -52,7 +52,7 @@ namespace Sci { class SciEvent; class Menubar; class SciGui; -class SciGuiCursor; +class Cursor; class MessageState; class SoundCommandParser; diff --git a/engines/sci/event.cpp b/engines/sci/event.cpp index b25c0bd486..455066a812 100644 --- a/engines/sci/event.cpp +++ b/engines/sci/event.cpp @@ -329,7 +329,7 @@ sciEvent SciEvent::get(unsigned int mask) { //sci_event_t error_event = { SCI_EVT_ERROR, 0, 0, 0 }; sciEvent event = { 0, 0, 0, 0 }; - // TODO: we need to call SciGuiCursor::refreshPosition() before each screen update to limit the mouse cursor position + // TODO: we need to call Cursor::refreshPosition() before each screen update to limit the mouse cursor position // Update the screen here, since it's called very often g_system->updateScreen(); diff --git a/engines/sci/graphics/gui_animate.cpp b/engines/sci/graphics/animate.cpp index ad9332e3a1..c82fcbf10e 100644 --- a/engines/sci/graphics/gui_animate.cpp +++ b/engines/sci/graphics/animate.cpp @@ -30,15 +30,15 @@ #include "sci/sci.h" #include "sci/engine/state.h" #include "sci/engine/vm.h" -#include "sci/graphics/gui_gfx.h" -#include "sci/graphics/gui_view.h" -#include "sci/graphics/gui_screen.h" -#include "sci/graphics/gui_transitions.h" -#include "sci/graphics/gui_animate.h" +#include "sci/graphics/gfx.h" +#include "sci/graphics/view.h" +#include "sci/graphics/screen.h" +#include "sci/graphics/transitions.h" +#include "sci/graphics/animate.h" namespace Sci { -SciGuiAnimate::SciGuiAnimate(EngineState *state, SciGuiGfx *gfx, SciGuiScreen *screen, SciGuiPalette *palette) +SciGuiAnimate::SciGuiAnimate(EngineState *state, Gfx *gfx, Screen *screen, SciPalette *palette) : _s(state), _gfx(gfx), _screen(screen), _palette(palette) { init(); } @@ -101,7 +101,7 @@ bool SciGuiAnimate::invoke(List *list, int argc, reg_t *argv) { return true; } -bool sortHelper(const GuiAnimateEntry* entry1, const GuiAnimateEntry* entry2) { +bool sortHelper(const AnimateEntry* entry1, const AnimateEntry* entry2) { return (entry1->y == entry2->y) ? (entry1->z < entry2->z) : (entry1->y < entry2->y); } @@ -109,7 +109,7 @@ void SciGuiAnimate::makeSortedList(List *list) { reg_t curAddress = list->first; Node *curNode = _s->_segMan->lookupNode(curAddress); reg_t curObject; - GuiAnimateEntry *listEntry; + AnimateEntry *listEntry; int16 listNr, listCount = 0; // Count the list entries @@ -128,13 +128,13 @@ void SciGuiAnimate::makeSortedList(List *list) { // Adjust list size, if needed if ((_listData == NULL) || (_listCount < listCount)) { free(_listData); - _listData = (GuiAnimateEntry *)malloc(listCount * sizeof(GuiAnimateEntry)); + _listData = (AnimateEntry *)malloc(listCount * sizeof(AnimateEntry)); if (!_listData) error("Could not allocate memory for _listData"); _listCount = listCount; free(_lastCastData); - _lastCastData = (GuiAnimateEntry *)malloc(listCount * sizeof(GuiAnimateEntry)); + _lastCastData = (AnimateEntry *)malloc(listCount * sizeof(AnimateEntry)); if (!_lastCastData) error("Could not allocate memory for _lastCastData"); _lastCastCount = 0; @@ -169,19 +169,19 @@ void SciGuiAnimate::makeSortedList(List *list) { } // Now sort the list according y and z (descending) - GuiAnimateList::iterator listBegin = _list.begin(); - GuiAnimateList::iterator listEnd = _list.end(); + AnimateList::iterator listBegin = _list.begin(); + AnimateList::iterator listEnd = _list.end(); Common::sort(_list.begin(), _list.end(), sortHelper); } void SciGuiAnimate::fill(byte &old_picNotValid) { reg_t curObject; - GuiAnimateEntry *listEntry; + AnimateEntry *listEntry; uint16 signal; - SciGuiView *view = NULL; - GuiAnimateList::iterator listIterator; - GuiAnimateList::iterator listEnd = _list.end(); + View *view = NULL; + AnimateList::iterator listIterator; + AnimateList::iterator listEnd = _list.end(); listIterator = _list.begin(); while (listIterator != listEnd) { @@ -236,13 +236,13 @@ void SciGuiAnimate::fill(byte &old_picNotValid) { void SciGuiAnimate::update() { reg_t curObject; - GuiAnimateEntry *listEntry; + AnimateEntry *listEntry; uint16 signal; reg_t bitsHandle; Common::Rect rect; - GuiAnimateList::iterator listIterator; - GuiAnimateList::iterator listBegin = _list.begin(); - GuiAnimateList::iterator listEnd = _list.end(); + AnimateList::iterator listIterator; + AnimateList::iterator listBegin = _list.begin(); + AnimateList::iterator listEnd = _list.end(); // Remove all no-update cels, if requested listIterator = _list.reverse_begin(); @@ -341,12 +341,12 @@ void SciGuiAnimate::update() { void SciGuiAnimate::drawCels() { reg_t curObject; - GuiAnimateEntry *listEntry; - GuiAnimateEntry *lastCastEntry = _lastCastData; + AnimateEntry *listEntry; + AnimateEntry *lastCastEntry = _lastCastData; uint16 signal; reg_t bitsHandle; - GuiAnimateList::iterator listIterator; - GuiAnimateList::iterator listEnd = _list.end(); + AnimateList::iterator listIterator; + AnimateList::iterator listEnd = _list.end(); _lastCastCount = 0; @@ -371,7 +371,7 @@ void SciGuiAnimate::drawCels() { listEntry->signal = signal; // Remember that entry in lastCast - memcpy(lastCastEntry, listEntry, sizeof(GuiAnimateEntry)); + memcpy(lastCastEntry, listEntry, sizeof(AnimateEntry)); lastCastEntry++; _lastCastCount++; } listIterator++; @@ -380,10 +380,10 @@ void SciGuiAnimate::drawCels() { void SciGuiAnimate::updateScreen(byte oldPicNotValid) { reg_t curObject; - GuiAnimateEntry *listEntry; + AnimateEntry *listEntry; uint16 signal; - GuiAnimateList::iterator listIterator; - GuiAnimateList::iterator listEnd = _list.end(); + AnimateList::iterator listIterator; + AnimateList::iterator listEnd = _list.end(); Common::Rect lsRect; Common::Rect workerRect; @@ -429,10 +429,10 @@ void SciGuiAnimate::updateScreen(byte oldPicNotValid) { void SciGuiAnimate::restoreAndDelete(int argc, reg_t *argv) { reg_t curObject; - GuiAnimateEntry *listEntry; + AnimateEntry *listEntry; uint16 signal; - GuiAnimateList::iterator listIterator; - GuiAnimateList::iterator listEnd = _list.end(); + AnimateList::iterator listIterator; + AnimateList::iterator listEnd = _list.end(); // This has to be done in a separate loop. At least in sq1 some .dispose modifies FIXEDLOOP flag in signal for @@ -469,7 +469,7 @@ void SciGuiAnimate::restoreAndDelete(int argc, reg_t *argv) { } void SciGuiAnimate::reAnimate(Common::Rect rect) { - GuiAnimateEntry *lastCastEntry; + AnimateEntry *lastCastEntry; uint16 lastCastCount; if (_lastCastCount > 0) { @@ -517,10 +517,10 @@ void SciGuiAnimate::reAnimate(Common::Rect rect) { void SciGuiAnimate::addToPicDrawCels() { reg_t curObject; - GuiAnimateEntry *listEntry; - SciGuiView *view = NULL; - GuiAnimateList::iterator listIterator; - GuiAnimateList::iterator listEnd = _list.end(); + AnimateEntry *listEntry; + View *view = NULL; + AnimateList::iterator listIterator; + AnimateList::iterator listEnd = _list.end(); listIterator = _list.begin(); while (listIterator != listEnd) { @@ -547,8 +547,8 @@ void SciGuiAnimate::addToPicDrawCels() { } } -void SciGuiAnimate::addToPicDrawView(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, int16 leftPos, int16 topPos, int16 priority, int16 control) { - SciGuiView *view = _gfx->getView(viewId); +void SciGuiAnimate::addToPicDrawView(GuiResourceId viewId, LoopNo loopNo, CelNo celNo, int16 leftPos, int16 topPos, int16 priority, int16 control) { + View *view = _gfx->getView(viewId); Common::Rect celRect; // Create rect according to coordinates and given cel diff --git a/engines/sci/graphics/gui_animate.h b/engines/sci/graphics/animate.h index 51204ef5ac..a71e0a769a 100644 --- a/engines/sci/graphics/gui_animate.h +++ b/engines/sci/graphics/animate.h @@ -23,10 +23,10 @@ * */ -#ifndef SCI_GUI_ANIMATE_H -#define SCI_GUI_ANIMATE_H +#ifndef SCI_GRAPHICS_ANIMATE_H +#define SCI_GRAPHICS_ANIMATE_H -#include "sci/graphics/gui_helpers.h" +#include "sci/graphics/helpers.h" namespace Sci { @@ -52,13 +52,13 @@ enum ViewSignals { kSignalStopUpdHack = 0x20000000 // View has been stop-updated (again???) - a hack used by the old GUI code only, for dynamic views }; -class SciGuiGfx; -class SciGuiScreen; -class SciGuiPalette; -class SciGuiTransitions; +class Gfx; +class Screen; +class SciPalette; +class Transitions; class SciGuiAnimate { public: - SciGuiAnimate(EngineState *state, SciGuiGfx *gfx, SciGuiScreen *screen, SciGuiPalette *palette); + SciGuiAnimate(EngineState *state, Gfx *gfx, Screen *screen, SciPalette *palette); ~SciGuiAnimate(); // FIXME: Don't store EngineState @@ -74,22 +74,22 @@ public: void restoreAndDelete(int argc, reg_t *argv); void reAnimate(Common::Rect rect); void addToPicDrawCels(); - void addToPicDrawView(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, int16 leftPos, int16 topPos, int16 priority, int16 control); + void addToPicDrawView(GuiResourceId viewId, LoopNo loopNo, CelNo celNo, int16 leftPos, int16 topPos, int16 priority, int16 control); private: void init(); EngineState *_s; - SciGuiGfx *_gfx; - SciGuiScreen *_screen; - SciGuiPalette *_palette; + Gfx *_gfx; + Screen *_screen; + SciPalette *_palette; uint16 _listCount; - GuiAnimateEntry *_listData; - GuiAnimateList _list; + AnimateEntry *_listData; + AnimateList _list; uint16 _lastCastCount; - GuiAnimateEntry *_lastCastData; + AnimateEntry *_lastCastData; bool _ignoreFastCast; }; diff --git a/engines/sci/graphics/gui_controls.cpp b/engines/sci/graphics/controls.cpp index 073819a654..ba6ded2936 100644 --- a/engines/sci/graphics/gui_controls.cpp +++ b/engines/sci/graphics/controls.cpp @@ -30,14 +30,14 @@ #include "sci/sci.h" #include "sci/event.h" #include "sci/engine/state.h" -#include "sci/graphics/gui_gfx.h" -#include "sci/graphics/gui_font.h" -#include "sci/graphics/gui_text.h" -#include "sci/graphics/gui_controls.h" +#include "sci/graphics/gfx.h" +#include "sci/graphics/font.h" +#include "sci/graphics/text.h" +#include "sci/graphics/controls.h" namespace Sci { -SciGuiControls::SciGuiControls(SegManager *segMan, SciGuiGfx *gfx, SciGuiText *text) +SciGuiControls::SciGuiControls(SegManager *segMan, Gfx *gfx, Text *text) : _segMan(segMan), _gfx(gfx), _text(text) { init(); } diff --git a/engines/sci/graphics/gui_controls.h b/engines/sci/graphics/controls.h index a2d027d514..1d0b9e1ac6 100644 --- a/engines/sci/graphics/gui_controls.h +++ b/engines/sci/graphics/controls.h @@ -23,17 +23,17 @@ * */ -#ifndef SCI_GUI_CONTROLS_H -#define SCI_GUI_CONTROLS_H +#ifndef SCI_GRAPHICS_CONTROLS_H +#define SCI_GRAPHICS_CONTROLS_H namespace Sci { -class SciGuiGfx; -class SciGuiFont; -class SciGuiText; +class Gfx; +class Font; +class Text; class SciGuiControls { public: - SciGuiControls(SegManager *segMan, SciGuiGfx *gfx, SciGuiText *text); + SciGuiControls(SegManager *segMan, Gfx *gfx, Text *text); ~SciGuiControls(); void drawListControl(Common::Rect rect, reg_t obj, int16 maxChars, int16 count, const char **entries, GuiResourceId fontId, int16 upperPos, int16 cursorPos, bool isAlias); @@ -46,8 +46,8 @@ private: void TexteditSetBlinkTime(); SegManager *_segMan; - SciGuiGfx *_gfx; - SciGuiText *_text; + Gfx *_gfx; + Text *_text; // Textedit-Control related Common::Rect _texteditCursorRect; diff --git a/engines/sci/graphics/gui_cursor.cpp b/engines/sci/graphics/cursor.cpp index 603b3f589e..4682fd42a6 100644 --- a/engines/sci/graphics/gui_cursor.cpp +++ b/engines/sci/graphics/cursor.cpp @@ -29,14 +29,14 @@ #include "sci/sci.h" #include "sci/engine/state.h" -#include "sci/graphics/gui_palette.h" -#include "sci/graphics/gui_screen.h" -#include "sci/graphics/gui_view.h" -#include "sci/graphics/gui_cursor.h" +#include "sci/graphics/palette.h" +#include "sci/graphics/screen.h" +#include "sci/graphics/view.h" +#include "sci/graphics/cursor.h" namespace Sci { -SciGuiCursor::SciGuiCursor(ResourceManager *resMan, SciGuiPalette *palette, SciGuiScreen *screen) +Cursor::Cursor(ResourceManager *resMan, SciPalette *palette, Screen *screen) : _resMan(resMan), _palette(palette), _screen(screen) { _upscaledHires = _screen->getUpscaledHires(); @@ -47,25 +47,25 @@ SciGuiCursor::SciGuiCursor(ResourceManager *resMan, SciGuiPalette *palette, SciG _isVisible = true; } -SciGuiCursor::~SciGuiCursor() { +Cursor::~Cursor() { purgeCache(); } -void SciGuiCursor::show() { +void Cursor::show() { CursorMan.showMouse(true); _isVisible = true; } -void SciGuiCursor::hide() { +void Cursor::hide() { CursorMan.showMouse(false); _isVisible = false; } -bool SciGuiCursor::isVisible() { +bool Cursor::isVisible() { return _isVisible; } -void SciGuiCursor::purgeCache() { +void Cursor::purgeCache() { for (CursorCache::iterator iter = _cachedCursors.begin(); iter != _cachedCursors.end(); ++iter) { delete iter->_value; iter->_value = 0; @@ -74,7 +74,7 @@ void SciGuiCursor::purgeCache() { _cachedCursors.clear(); } -void SciGuiCursor::setShape(GuiResourceId resourceId) { +void Cursor::setShape(GuiResourceId resourceId) { Resource *resource; byte *resourceData; Common::Point hotspot = Common::Point(0, 0); @@ -133,16 +133,16 @@ void SciGuiCursor::setShape(GuiResourceId resourceId) { delete[] rawBitmap; } -void SciGuiCursor::setView(GuiResourceId viewNum, int loopNum, int celNum, Common::Point *hotspot) { +void Cursor::setView(GuiResourceId viewNum, int loopNum, int celNum, Common::Point *hotspot) { if (_cachedCursors.size() >= MAX_CACHED_CURSORS) purgeCache(); if (!_cachedCursors.contains(viewNum)) - _cachedCursors[viewNum] = new SciGuiView(_resMan, _screen, _palette, viewNum); + _cachedCursors[viewNum] = new View(_resMan, _screen, _palette, viewNum); - SciGuiView *cursorView = _cachedCursors[viewNum]; + View *cursorView = _cachedCursors[viewNum]; - sciViewCelInfo *celInfo = cursorView->getCelInfo(loopNum, celNum); + CelInfo *celInfo = cursorView->getCelInfo(loopNum, celNum); int16 width = celInfo->width; int16 height = celInfo->height; byte clearKey = celInfo->clearKey; @@ -180,7 +180,7 @@ void SciGuiCursor::setView(GuiResourceId viewNum, int loopNum, int celNum, Commo delete cursorHotspot; } -void SciGuiCursor::setPosition(Common::Point pos) { +void Cursor::setPosition(Common::Point pos) { if (!_upscaledHires) { g_system->warpMouse(pos.x, pos.y); } else { @@ -188,7 +188,7 @@ void SciGuiCursor::setPosition(Common::Point pos) { } } -Common::Point SciGuiCursor::getPosition() { +Common::Point Cursor::getPosition() { Common::Point mousePos = g_system->getEventManager()->getMousePos(); if (_upscaledHires) { @@ -199,7 +199,7 @@ Common::Point SciGuiCursor::getPosition() { return mousePos; } -void SciGuiCursor::refreshPosition() { +void Cursor::refreshPosition() { bool clipped = false; Common::Point mousePoint = getPosition(); diff --git a/engines/sci/graphics/gui_cursor.h b/engines/sci/graphics/cursor.h index 293c508bdb..c714faff87 100644 --- a/engines/sci/graphics/gui_cursor.h +++ b/engines/sci/graphics/cursor.h @@ -23,8 +23,8 @@ * */ -#ifndef SCI_GUI_CURSOR_H -#define SCI_GUI_CURSOR_H +#ifndef SCI_GRAPHICS_CURSOR_H +#define SCI_GRAPHICS_CURSOR_H #include "common/hashmap.h" @@ -37,15 +37,15 @@ namespace Sci { #define MAX_CACHED_CURSORS 10 -class SciGuiView; -class SciGuiPalette; +class View; +class SciPalette; -typedef Common::HashMap<int, SciGuiView *> CursorCache; +typedef Common::HashMap<int, View *> CursorCache; -class SciGuiCursor { +class Cursor { public: - SciGuiCursor(ResourceManager *resMan, SciGuiPalette *palette, SciGuiScreen *screen); - ~SciGuiCursor(); + Cursor(ResourceManager *resMan, SciPalette *palette, Screen *screen); + ~Cursor(); void show(); void hide(); @@ -67,8 +67,8 @@ private: void purgeCache(); ResourceManager *_resMan; - SciGuiScreen *_screen; - SciGuiPalette *_palette; + Screen *_screen; + SciPalette *_palette; bool _upscaledHires; diff --git a/engines/sci/graphics/gui_font.cpp b/engines/sci/graphics/font.cpp index 7416a6a467..6b20899c26 100644 --- a/engines/sci/graphics/gui_font.cpp +++ b/engines/sci/graphics/font.cpp @@ -25,12 +25,12 @@ #include "sci/sci.h" #include "sci/engine/state.h" -#include "sci/graphics/gui_screen.h" -#include "sci/graphics/gui_font.h" +#include "sci/graphics/screen.h" +#include "sci/graphics/font.h" namespace Sci { -SciGuiFont::SciGuiFont(ResourceManager *resMan, GuiResourceId resourceId) +Font::Font(ResourceManager *resMan, GuiResourceId resourceId) : _resourceId(resourceId), _resMan(resMan) { assert(resourceId != -1); @@ -56,29 +56,29 @@ SciGuiFont::SciGuiFont(ResourceManager *resMan, GuiResourceId resourceId) } } -SciGuiFont::~SciGuiFont() { +Font::~Font() { delete []_chars; _resMan->unlockResource(_resource); } -GuiResourceId SciGuiFont::getResourceId() { +GuiResourceId Font::getResourceId() { return _resourceId; } -byte SciGuiFont::getHeight() { +byte Font::getHeight() { return _fontHeight; } -byte SciGuiFont::getCharWidth(byte chr) { +byte Font::getCharWidth(byte chr) { return chr < _numChars ? _chars[chr].w : 0; } -byte SciGuiFont::getCharHeight(byte chr) { +byte Font::getCharHeight(byte chr) { return chr < _numChars ? _chars[chr].h : 0; } -byte *SciGuiFont::getCharData(byte chr) { +byte *Font::getCharData(byte chr) { return chr < _numChars ? _resourceData + _chars[chr].offset + 2 : 0; } -void SciGuiFont::draw(SciGuiScreen *screen, int16 chr, int16 top, int16 left, byte color, bool greyedOutput) { +void Font::draw(Screen *screen, int16 chr, int16 top, int16 left, byte color, bool greyedOutput) { int charWidth = MIN<int>(getCharWidth(chr), screen->_width - left); int charHeight = MIN<int>(getCharHeight(chr), 200 - top); byte b = 0, mask = 0xFF; diff --git a/engines/sci/graphics/gui_font.h b/engines/sci/graphics/font.h index fa3909dad9..102b8ac92d 100644 --- a/engines/sci/graphics/gui_font.h +++ b/engines/sci/graphics/font.h @@ -23,24 +23,24 @@ * */ -#ifndef SCI_GUI_FONT_H -#define SCI_GUI_FONT_H +#ifndef SCI_GRAPHICS_FONT_H +#define SCI_GRAPHICS_FONT_H -#include "sci/graphics/gui_helpers.h" +#include "sci/graphics/helpers.h" namespace Sci { -class SciGuiFont { +class Font { public: - SciGuiFont(ResourceManager *resMan, GuiResourceId resourceId); - ~SciGuiFont(); + Font(ResourceManager *resMan, GuiResourceId resourceId); + ~Font(); GuiResourceId getResourceId(); byte getHeight(); byte getCharWidth(byte chr); byte getCharHeight(byte chr); byte *getCharData(byte chr); - void draw(SciGuiScreen *screen, int16 chr, int16 top, int16 left, byte color, bool greyedOutput); + void draw(Screen *screen, int16 chr, int16 top, int16 left, byte color, bool greyedOutput); private: ResourceManager *_resMan; diff --git a/engines/sci/graphics/gui_gfx.cpp b/engines/sci/graphics/gfx.cpp index f6ccfc486e..be4c7d357d 100644 --- a/engines/sci/graphics/gui_gfx.cpp +++ b/engines/sci/graphics/gfx.cpp @@ -29,46 +29,46 @@ #include "sci/sci.h" #include "sci/engine/state.h" -#include "sci/graphics/gui_gfx.h" -#include "sci/graphics/gui_animate.h" -#include "sci/graphics/gui_font.h" -#include "sci/graphics/gui_picture.h" -#include "sci/graphics/gui_view.h" -#include "sci/graphics/gui_screen.h" -#include "sci/graphics/gui_palette.h" -#include "sci/graphics/gui_text.h" +#include "sci/graphics/gfx.h" +#include "sci/graphics/animate.h" +#include "sci/graphics/font.h" +#include "sci/graphics/picture.h" +#include "sci/graphics/view.h" +#include "sci/graphics/screen.h" +#include "sci/graphics/palette.h" +#include "sci/graphics/text.h" namespace Sci { -SciGuiGfx::SciGuiGfx(ResourceManager *resMan, SegManager *segMan, Kernel *kernel, SciGuiScreen *screen, SciGuiPalette *palette) +Gfx::Gfx(ResourceManager *resMan, SegManager *segMan, Kernel *kernel, Screen *screen, SciPalette *palette) : _resMan(resMan), _segMan(segMan), _kernel(kernel), _screen(screen), _palette(palette) { } -SciGuiGfx::~SciGuiGfx() { +Gfx::~Gfx() { purgeCache(); delete _mainPort; delete _menuPort; } -void SciGuiGfx::init(SciGuiText *text) { +void Gfx::init(Text *text) { _text = text; // _mainPort is not known to windowmanager, that's okay according to sierra sci // its not even used currently in our engine - _mainPort = new GuiPort(0); + _mainPort = new Port(0); SetPort(_mainPort); OpenPort(_mainPort); // _menuPort has actually hardcoded id 0xFFFF. Its not meant to be known to windowmanager according to sierra sci - _menuPort = new GuiPort(0xFFFF); + _menuPort = new Port(0xFFFF); OpenPort(_menuPort); _text->SetFont(0); _menuPort->rect = Common::Rect(0, 0, _screen->_width, _screen->_height); _menuBarRect = Common::Rect(0, 0, _screen->_width, 9); } -void SciGuiGfx::purgeCache() { +void Gfx::purgeCache() { for (ViewCache::iterator iter = _cachedViews.begin(); iter != _cachedViews.end(); ++iter) { delete iter->_value; iter->_value = 0; @@ -77,46 +77,46 @@ void SciGuiGfx::purgeCache() { _cachedViews.clear(); } -SciGuiView *SciGuiGfx::getView(GuiResourceId viewNum) { +View *Gfx::getView(GuiResourceId viewNum) { if (_cachedViews.size() >= MAX_CACHED_VIEWS) purgeCache(); if (!_cachedViews.contains(viewNum)) - _cachedViews[viewNum] = new SciGuiView(_resMan, _screen, _palette, viewNum); + _cachedViews[viewNum] = new View(_resMan, _screen, _palette, viewNum); return _cachedViews[viewNum]; } -GuiPort *SciGuiGfx::SetPort(GuiPort *newPort) { - GuiPort *oldPort = _curPort; +Port *Gfx::SetPort(Port *newPort) { + Port *oldPort = _curPort; _curPort = newPort; return oldPort; } -GuiPort *SciGuiGfx::GetPort() { +Port *Gfx::GetPort() { return _curPort; } -void SciGuiGfx::SetOrigin(int16 left, int16 top) { +void Gfx::SetOrigin(int16 left, int16 top) { _curPort->left = left; _curPort->top = top; } -void SciGuiGfx::MoveTo(int16 left, int16 top) { +void Gfx::MoveTo(int16 left, int16 top) { _curPort->curTop = top; _curPort->curLeft = left; } -void SciGuiGfx::Move(int16 left, int16 top) { +void Gfx::Move(int16 left, int16 top) { _curPort->curTop += top; _curPort->curLeft += left; } -void SciGuiGfx::OpenPort(GuiPort *port) { +void Gfx::OpenPort(Port *port) { port->fontId = 0; port->fontHeight = 8; - GuiPort *tmp = _curPort; + Port *tmp = _curPort; _curPort = port; _text->SetFont(port->fontId); _curPort = tmp; @@ -130,46 +130,46 @@ void SciGuiGfx::OpenPort(GuiPort *port) { port->rect = _bounds; } -void SciGuiGfx::PenColor(int16 color) { +void Gfx::PenColor(int16 color) { _curPort->penClr = color; } -void SciGuiGfx::BackColor(int16 color) { +void Gfx::BackColor(int16 color) { _curPort->backClr = color; } -void SciGuiGfx::PenMode(int16 mode) { +void Gfx::PenMode(int16 mode) { _curPort->penMode = mode; } -void SciGuiGfx::TextGreyedOutput(bool state) { +void Gfx::TextGreyedOutput(bool state) { _curPort->greyedOutput = state; } -int16 SciGuiGfx::GetPointSize() { +int16 Gfx::GetPointSize() { return _curPort->fontHeight; } -void SciGuiGfx::ClearScreen(byte color) { +void Gfx::ClearScreen(byte color) { FillRect(_curPort->rect, SCI_SCREEN_MASK_ALL, color, 0, 0); } -void SciGuiGfx::InvertRect(const Common::Rect &rect) { +void Gfx::InvertRect(const Common::Rect &rect) { int16 oldpenmode = _curPort->penMode; _curPort->penMode = 2; FillRect(rect, 1, _curPort->penClr, _curPort->backClr); _curPort->penMode = oldpenmode; } -void SciGuiGfx::EraseRect(const Common::Rect &rect) { +void Gfx::EraseRect(const Common::Rect &rect) { FillRect(rect, 1, _curPort->backClr); } -void SciGuiGfx::PaintRect(const Common::Rect &rect) { +void Gfx::PaintRect(const Common::Rect &rect) { FillRect(rect, 1, _curPort->penClr); } -void SciGuiGfx::FillRect(const Common::Rect &rect, int16 drawFlags, byte clrPen, byte clrBack, byte bControl) { +void Gfx::FillRect(const Common::Rect &rect, int16 drawFlags, byte clrPen, byte clrBack, byte bControl) { Common::Rect r = rect; r.clip(_curPort->rect); if (r.isEmpty()) // nothing to fill @@ -221,7 +221,7 @@ void SciGuiGfx::FillRect(const Common::Rect &rect, int16 drawFlags, byte clrPen, } } -void SciGuiGfx::FrameRect(const Common::Rect &rect) { +void Gfx::FrameRect(const Common::Rect &rect) { Common::Rect r; // left r = rect; @@ -241,21 +241,21 @@ void SciGuiGfx::FrameRect(const Common::Rect &rect) { PaintRect(r); } -void SciGuiGfx::OffsetRect(Common::Rect &r) { +void Gfx::OffsetRect(Common::Rect &r) { r.top += _curPort->top; r.bottom += _curPort->top; r.left += _curPort->left; r.right += _curPort->left; } -void SciGuiGfx::OffsetLine(Common::Point &start, Common::Point &end) { +void Gfx::OffsetLine(Common::Point &start, Common::Point &end) { start.x += _curPort->left; start.y += _curPort->top; end.x += _curPort->left; end.y += _curPort->top; } -void SciGuiGfx::BitsShow(const Common::Rect &rect) { +void Gfx::BitsShow(const Common::Rect &rect) { Common::Rect workerRect(rect.left, rect.top, rect.right, rect.bottom); workerRect.clip(_curPort->rect); if (workerRect.isEmpty()) // nothing to show @@ -265,8 +265,8 @@ void SciGuiGfx::BitsShow(const Common::Rect &rect) { _screen->copyRectToScreen(workerRect); } -GuiMemoryHandle SciGuiGfx::BitsSave(const Common::Rect &rect, byte screenMask) { - GuiMemoryHandle memoryId; +MemoryHandle Gfx::BitsSave(const Common::Rect &rect, byte screenMask) { + MemoryHandle memoryId; byte *memoryPtr; int size; @@ -286,7 +286,7 @@ GuiMemoryHandle SciGuiGfx::BitsSave(const Common::Rect &rect, byte screenMask) { return memoryId; } -void SciGuiGfx::BitsGetRect(GuiMemoryHandle memoryHandle, Common::Rect *destRect) { +void Gfx::BitsGetRect(MemoryHandle memoryHandle, Common::Rect *destRect) { byte *memoryPtr = NULL; if (!memoryHandle.isNull()) { @@ -298,7 +298,7 @@ void SciGuiGfx::BitsGetRect(GuiMemoryHandle memoryHandle, Common::Rect *destRect } } -void SciGuiGfx::BitsRestore(GuiMemoryHandle memoryHandle) { +void Gfx::BitsRestore(MemoryHandle memoryHandle) { byte *memoryPtr = NULL; if (!memoryHandle.isNull()) { @@ -311,13 +311,13 @@ void SciGuiGfx::BitsRestore(GuiMemoryHandle memoryHandle) { } } -void SciGuiGfx::BitsFree(GuiMemoryHandle memoryHandle) { +void Gfx::BitsFree(MemoryHandle memoryHandle) { if (!memoryHandle.isNull()) { kfree(_segMan, memoryHandle); } } -void SciGuiGfx::drawPicture(GuiResourceId pictureId, int16 animationNr, bool mirroredFlag, bool addToFlag, GuiResourceId paletteId) { +void Gfx::drawPicture(GuiResourceId pictureId, int16 animationNr, bool mirroredFlag, bool addToFlag, GuiResourceId paletteId) { SciGuiPicture *picture = new SciGuiPicture(_resMan, this, _screen, _palette, pictureId); // do we add to a picture? if not -> clear screen with white @@ -329,8 +329,8 @@ void SciGuiGfx::drawPicture(GuiResourceId pictureId, int16 animationNr, bool mir } // This one is the only one that updates screen! -void SciGuiGfx::drawCel(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, int16 origHeight) { - SciGuiView *view = getView(viewId); +void Gfx::drawCel(GuiResourceId viewId, LoopNo loopNo, CelNo celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, int16 origHeight) { + View *view = getView(viewId); Common::Rect rect; Common::Rect clipRect; if (view) { @@ -358,8 +358,8 @@ void SciGuiGfx::drawCel(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo } // This version of drawCel is not supposed to call BitsShow()! -void SciGuiGfx::drawCel(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, Common::Rect celRect, byte priority, uint16 paletteNo) { - SciGuiView *view = getView(viewId); +void Gfx::drawCel(GuiResourceId viewId, LoopNo loopNo, CelNo celNo, Common::Rect celRect, byte priority, uint16 paletteNo) { + View *view = getView(viewId); Common::Rect clipRect; if (view) { clipRect = celRect; @@ -375,7 +375,7 @@ void SciGuiGfx::drawCel(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo } // This version of drawCel is not supposed to call BitsShow()! -void SciGuiGfx::drawCel(SciGuiView *view, GuiViewLoopNo loopNo, GuiViewCelNo celNo, Common::Rect celRect, byte priority, uint16 paletteNo) { +void Gfx::drawCel(View *view, LoopNo loopNo, CelNo celNo, Common::Rect celRect, byte priority, uint16 paletteNo) { Common::Rect clipRect; clipRect = celRect; clipRect.clip(_curPort->rect); @@ -387,7 +387,7 @@ void SciGuiGfx::drawCel(SciGuiView *view, GuiViewLoopNo loopNo, GuiViewCelNo cel view->draw(celRect, clipRect, clipRectTranslated, loopNo, celNo, priority, paletteNo); } -uint16 SciGuiGfx::onControl(uint16 screenMask, Common::Rect rect) { +uint16 Gfx::onControl(uint16 screenMask, Common::Rect rect) { Common::Rect outRect(rect.left, rect.top, rect.right, rect.bottom); int16 x, y; uint16 result = 0; @@ -420,7 +420,7 @@ static inline int sign_extend_byte(int value) { return value; } -void SciGuiGfx::PriorityBandsInit(int16 bandCount, int16 top, int16 bottom) { +void Gfx::PriorityBandsInit(int16 bandCount, int16 top, int16 bottom) { int16 y; int32 bandSize; @@ -449,7 +449,7 @@ void SciGuiGfx::PriorityBandsInit(int16 bandCount, int16 top, int16 bottom) { _priorityBands[y] = _priorityBandCount; } -void SciGuiGfx::PriorityBandsInit(byte *data) { +void Gfx::PriorityBandsInit(byte *data) { int i = 0, inx; byte priority = 0; @@ -462,7 +462,7 @@ void SciGuiGfx::PriorityBandsInit(byte *data) { _priorityBands[i++] = inx; } -byte SciGuiGfx::CoordinateToPriority(int16 y) { +byte Gfx::CoordinateToPriority(int16 y) { if (y < _priorityTop) return _priorityBands[_priorityTop]; if (y > _priorityBottom) @@ -470,7 +470,7 @@ byte SciGuiGfx::CoordinateToPriority(int16 y) { return _priorityBands[y]; } -int16 SciGuiGfx::PriorityToCoordinate(byte priority) { +int16 Gfx::PriorityToCoordinate(byte priority) { int16 y; if (priority <= _priorityBandCount) { for (y = 0; y <= _priorityBottom; y++) @@ -480,7 +480,7 @@ int16 SciGuiGfx::PriorityToCoordinate(byte priority) { return _priorityBottom; } -bool SciGuiGfx::CanBeHereCheckRectList(reg_t checkObject, Common::Rect checkRect, List *list) { +bool Gfx::CanBeHereCheckRectList(reg_t checkObject, Common::Rect checkRect, List *list) { reg_t curAddress = list->first; Node *curNode = _segMan->lookupNode(curAddress); reg_t curObject; @@ -508,12 +508,12 @@ bool SciGuiGfx::CanBeHereCheckRectList(reg_t checkObject, Common::Rect checkRect return true; } -void SciGuiGfx::SetNowSeen(reg_t objectReference) { - SciGuiView *view = NULL; +void Gfx::SetNowSeen(reg_t objectReference) { + View *view = NULL; Common::Rect celRect(0, 0); GuiResourceId viewId = (GuiResourceId)GET_SEL32V(_segMan, objectReference, view); - GuiViewLoopNo loopNo = sign_extend_byte((GuiViewLoopNo)GET_SEL32V(_segMan, objectReference, loop)); - GuiViewCelNo celNo = sign_extend_byte((GuiViewCelNo)GET_SEL32V(_segMan, objectReference, cel)); + LoopNo loopNo = sign_extend_byte((LoopNo)GET_SEL32V(_segMan, objectReference, loop)); + CelNo celNo = sign_extend_byte((CelNo)GET_SEL32V(_segMan, objectReference, cel)); int16 x = (int16)GET_SEL32V(_segMan, objectReference, x); int16 y = (int16)GET_SEL32V(_segMan, objectReference, y); int16 z = 0; diff --git a/engines/sci/graphics/gui_gfx.h b/engines/sci/graphics/gfx.h index 75750544f1..c6edd36ec8 100644 --- a/engines/sci/graphics/gui_gfx.h +++ b/engines/sci/graphics/gfx.h @@ -23,8 +23,8 @@ * */ -#ifndef SCI_GUI_GFX_H -#define SCI_GUI_GFX_H +#ifndef SCI_GRAPHICS_GFX_H +#define SCI_GRAPHICS_GFX_H #include "sci/graphics/gui.h" @@ -38,30 +38,30 @@ namespace Sci { #define MAX_CACHED_VIEWS 50 -class SciGuiScreen; -class SciGuiPalette; -class SciGuiFont; +class Screen; +class SciPalette; +class Font; class SciGuiPicture; -class SciGuiView; +class View; -typedef Common::HashMap<int, SciGuiView *> ViewCache; +typedef Common::HashMap<int, View *> ViewCache; -class SciGuiGfx { +class Gfx { public: - SciGuiGfx(ResourceManager *resMan, SegManager *segMan, Kernel *kernel, SciGuiScreen *screen, SciGuiPalette *palette); - ~SciGuiGfx(); + Gfx(ResourceManager *resMan, SegManager *segMan, Kernel *kernel, Screen *screen, SciPalette *palette); + ~Gfx(); - void init(SciGuiText *text); + void init(Text *text); byte *GetSegment(byte seg); void ResetScreen(); - GuiPort *SetPort(GuiPort *port); - GuiPort *GetPort(); + Port *SetPort(Port *port); + Port *GetPort(); void SetOrigin(int16 left, int16 top); void MoveTo(int16 left, int16 top); void Move(int16 left, int16 top); - void OpenPort(GuiPort *port); + void OpenPort(Port *port); void PenColor(int16 color); void BackColor(int16 color); void PenMode(int16 mode); @@ -78,15 +78,15 @@ public: void OffsetLine(Common::Point &start, Common::Point &end); void BitsShow(const Common::Rect &r); - GuiMemoryHandle BitsSave(const Common::Rect &rect, byte screenFlags); - void BitsGetRect(GuiMemoryHandle memoryHandle, Common::Rect *destRect); - void BitsRestore(GuiMemoryHandle memoryHandle); - void BitsFree(GuiMemoryHandle memoryHandle); + MemoryHandle BitsSave(const Common::Rect &rect, byte screenFlags); + void BitsGetRect(MemoryHandle memoryHandle, Common::Rect *destRect); + void BitsRestore(MemoryHandle memoryHandle); + void BitsFree(MemoryHandle memoryHandle); void drawPicture(GuiResourceId pictureId, int16 animationNr, bool mirroredFlag, bool addToFlag, GuiResourceId paletteId); - void drawCel(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, int16 origHeight = -1); - void drawCel(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, Common::Rect celRect, byte priority, uint16 paletteNo); - void drawCel(SciGuiView *view, GuiViewLoopNo loopNo, GuiViewCelNo celNo, Common::Rect celRect, byte priority, uint16 paletteNo); + void drawCel(GuiResourceId viewId, LoopNo loopNo, CelNo celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, int16 origHeight = -1); + void drawCel(GuiResourceId viewId, LoopNo loopNo, CelNo celNo, Common::Rect celRect, byte priority, uint16 paletteNo); + void drawCel(View *view, LoopNo loopNo, CelNo celNo, Common::Rect celRect, byte priority, uint16 paletteNo); uint16 onControl(uint16 screenMask, Common::Rect rect); @@ -99,11 +99,11 @@ public: void SetNowSeen(reg_t objectReference); - GuiPort *_menuPort; + Port *_menuPort; Common::Rect _menuBarRect; - GuiPort *_curPort; + Port *_curPort; - SciGuiView *getView(GuiResourceId viewNum); + View *getView(GuiResourceId viewNum); private: void purgeCache(); @@ -111,12 +111,12 @@ private: ResourceManager *_resMan; SegManager *_segMan; Kernel *_kernel; - SciGuiScreen *_screen; - SciGuiPalette *_palette; - SciGuiText *_text; + Screen *_screen; + SciPalette *_palette; + Text *_text; Common::Rect _bounds; - GuiPort *_mainPort; + Port *_mainPort; // Priority Bands related variables int16 _priorityTop, _priorityBottom, _priorityBandCount; diff --git a/engines/sci/graphics/gui.cpp b/engines/sci/graphics/gui.cpp index ee1543995b..8931459a26 100644 --- a/engines/sci/graphics/gui.cpp +++ b/engines/sci/graphics/gui.cpp @@ -31,35 +31,35 @@ #include "sci/event.h" #include "sci/engine/state.h" #include "sci/graphics/gui.h" -#include "sci/graphics/gui_screen.h" -#include "sci/graphics/gui_palette.h" -#include "sci/graphics/gui_cursor.h" -#include "sci/graphics/gui_gfx.h" -#include "sci/graphics/gui_windowmgr.h" -#include "sci/graphics/gui_animate.h" -#include "sci/graphics/gui_controls.h" -#include "sci/graphics/gui_menu.h" -#include "sci/graphics/gui_text.h" -#include "sci/graphics/gui_transitions.h" -#include "sci/graphics/gui_view.h" +#include "sci/graphics/screen.h" +#include "sci/graphics/palette.h" +#include "sci/graphics/cursor.h" +#include "sci/graphics/gfx.h" +#include "sci/graphics/windowmgr.h" +#include "sci/graphics/animate.h" +#include "sci/graphics/controls.h" +#include "sci/graphics/menu.h" +#include "sci/graphics/text.h" +#include "sci/graphics/transitions.h" +#include "sci/graphics/view.h" namespace Sci { // for debug purposes // class SciGui32 : public SciGui { // public: -// SciGui32(EngineState *s, SciGuiScreen *screen, SciGuiPalette *palette, SciGuiCursor *cursor); +// SciGui32(EngineState *s, Screen *screen, SciPalette *palette, Cursor *cursor); // ~SciGui32(); // }; -SciGui::SciGui(EngineState *state, SciGuiScreen *screen, SciGuiPalette *palette, SciGuiCursor *cursor) +SciGui::SciGui(EngineState *state, Screen *screen, SciPalette *palette, Cursor *cursor) : _s(state), _screen(screen), _palette(palette), _cursor(cursor) { - _gfx = new SciGuiGfx(_s->resMan, _s->_segMan, _s->_kernel, _screen, _palette); - _transitions = new SciGuiTransitions(this, _screen, _palette, _s->resMan->isVGA()); + _gfx = new Gfx(_s->resMan, _s->_segMan, _s->_kernel, _screen, _palette); + _transitions = new Transitions(this, _screen, _palette, _s->resMan->isVGA()); _animate = new SciGuiAnimate(_s, _gfx, _screen, _palette); - _text = new SciGuiText(_s->resMan, _gfx, _screen); - _windowMgr = new SciGuiWindowMgr(this, _screen, _gfx, _text); + _text = new Text(_s->resMan, _gfx, _screen); + _windowMgr = new WindowMgr(this, _screen, _gfx, _text); _controls = new SciGuiControls(_s->_segMan, _gfx, _text); _menu = new SciGuiMenu(_s->_event, _s->_segMan, _gfx, _text, _screen, _cursor); // _gui32 = new SciGui32(_s, _screen, _palette, _cursor); // for debug purposes @@ -142,13 +142,13 @@ reg_t SciGui::getPort() { } void SciGui::globalToLocal(int16 *x, int16 *y) { - GuiPort *curPort = _gfx->GetPort(); + Port *curPort = _gfx->GetPort(); *x = *x - curPort->left; *y = *y - curPort->top; } void SciGui::localToGlobal(int16 *x, int16 *y) { - GuiPort *curPort = _gfx->GetPort(); + Port *curPort = _gfx->GetPort(); *x = *x + curPort->left; *y = *y + curPort->top; } @@ -162,7 +162,7 @@ int16 SciGui::priorityToCoordinate(int16 priority) { } reg_t SciGui::newWindow(Common::Rect dims, Common::Rect restoreRect, uint16 style, int16 priority, int16 colorPen, int16 colorBack, const char *title) { - GuiWindow *wnd = NULL; + Window *wnd = NULL; if (restoreRect.top != 0 && restoreRect.left != 0 && restoreRect.height() != 0 && restoreRect.width() != 0) wnd = _windowMgr->NewWindow(dims, &restoreRect, title, style, priority, false); @@ -176,7 +176,7 @@ reg_t SciGui::newWindow(Common::Rect dims, Common::Rect restoreRect, uint16 styl } void SciGui::disposeWindow(uint16 windowPtr, bool reanimate) { - GuiWindow *wnd = (GuiWindow *)_windowMgr->getPortById(windowPtr); + Window *wnd = (Window *)_windowMgr->getPortById(windowPtr); _windowMgr->DisposeWindow(wnd, reanimate); } @@ -193,13 +193,13 @@ void SciGui::disposeWindow(uint16 windowPtr, bool reanimate) { void SciGui::display(const char *text, int argc, reg_t *argv) { int displayArg; - GuiTextAlignment alignment = SCI_TEXT_ALIGNMENT_LEFT; + TextAlignment alignment = SCI_TEXT_ALIGNMENT_LEFT; int16 bgcolor = -1, width = -1, bRedraw = 1; bool doSaveUnder = false; Common::Rect rect; // Make a "backup" of the port settings - GuiPort oldPort = *_gfx->GetPort(); + Port oldPort = *_gfx->GetPort(); // setting defaults _gfx->PenMode(0); @@ -274,7 +274,7 @@ void SciGui::display(const char *text, int argc, reg_t *argv) { if (_screen->_picNotValid == 0 && bRedraw) _gfx->BitsShow(rect); // restoring port and cursor pos - GuiPort *currport = _gfx->GetPort(); + Port *currport = _gfx->GetPort(); uint16 tTop = currport->curTop; uint16 tLeft = currport->curLeft; *currport = oldPort; @@ -300,7 +300,7 @@ void SciGui::textColors(int argc, reg_t *argv) { } void SciGui::drawStatus(const char *text, int16 colorPen, int16 colorBack) { - GuiPort *oldPort = _gfx->SetPort(_gfx->_menuPort); + Port *oldPort = _gfx->SetPort(_gfx->_menuPort); _gfx->FillRect(_gfx->_menuBarRect, 1, colorBack); _gfx->PenColor(colorPen); @@ -313,7 +313,7 @@ void SciGui::drawStatus(const char *text, int16 colorPen, int16 colorBack) { void SciGui::drawMenuBar(bool clear) { if (!clear) { - GuiPort *oldPort = _gfx->SetPort(_gfx->_menuPort); + Port *oldPort = _gfx->SetPort(_gfx->_menuPort); _menu->drawBar(); if (_screen->_picNotValid == 0) _gfx->BitsShow(_gfx->_menuBarRect); @@ -345,7 +345,7 @@ reg_t SciGui::menuSelect(reg_t eventObject) { } void SciGui::drawPicture(GuiResourceId pictureId, int16 animationNr, bool animationBlackoutFlag, bool mirroredFlag, bool addToFlag, int16 EGApaletteNo) { - GuiPort *oldPort = _gfx->SetPort((GuiPort *)_windowMgr->_picWind); + Port *oldPort = _gfx->SetPort((Port *)_windowMgr->_picWind); if (_windowMgr->isFrontWindow(_windowMgr->_picWind)) { _screen->_picNotValid = 1; @@ -359,7 +359,7 @@ void SciGui::drawPicture(GuiResourceId pictureId, int16 animationNr, bool animat _gfx->SetPort(oldPort); } -void SciGui::drawCel(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, uint16 leftPos, uint16 topPos, int16 priority, uint16 paletteNo, int16 origHeight) { +void SciGui::drawCel(GuiResourceId viewId, LoopNo loopNo, CelNo celNo, uint16 leftPos, uint16 topPos, int16 priority, uint16 paletteNo, int16 origHeight) { _gfx->drawCel(viewId, loopNo, celNo, leftPos, topPos, priority, paletteNo, origHeight); _palette->setOnScreen(); } @@ -392,7 +392,7 @@ void SciGui::drawControlButton(Common::Rect rect, reg_t obj, const char *text, i } } -void SciGui::drawControlText(Common::Rect rect, reg_t obj, const char *text, int16 fontId, GuiTextAlignment alignment, int16 style, bool hilite) { +void SciGui::drawControlText(Common::Rect rect, reg_t obj, const char *text, int16 fontId, TextAlignment alignment, int16 style, bool hilite) { if (!hilite) { rect.grow(1); _gfx->EraseRect(rect); @@ -430,7 +430,7 @@ void SciGui::drawControlTextEdit(Common::Rect rect, reg_t obj, const char *text, _gfx->BitsShow(rect); } -void SciGui::drawControlIcon(Common::Rect rect, reg_t obj, GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, int16 style, bool hilite) { +void SciGui::drawControlIcon(Common::Rect rect, reg_t obj, GuiResourceId viewId, LoopNo loopNo, CelNo celNo, int16 style, bool hilite) { if (!hilite) { _gfx->drawCel(viewId, loopNo, celNo, rect.left, rect.top, 255, 0); if (style & 0x20) { @@ -510,7 +510,7 @@ void SciGui::graphUpdateBox(Common::Rect rect) { void SciGui::graphRedrawBox(Common::Rect rect) { localToGlobal(&rect.left, &rect.top); localToGlobal(&rect.right, &rect.bottom); - GuiPort *oldPort = _gfx->SetPort((GuiPort *)_windowMgr->_picWind); + Port *oldPort = _gfx->SetPort((Port *)_windowMgr->_picWind); globalToLocal(&rect.left, &rect.top); globalToLocal(&rect.right, &rect.bottom); @@ -596,7 +596,7 @@ void SciGui::shakeScreen(uint16 shakeCount, uint16 directions) { } uint16 SciGui::onControl(byte screenMask, Common::Rect rect) { - GuiPort *oldPort = _gfx->SetPort((GuiPort *)_windowMgr->_picWind); + Port *oldPort = _gfx->SetPort((Port *)_windowMgr->_picWind); uint16 result; result = _gfx->onControl(screenMask, rect); @@ -605,7 +605,7 @@ uint16 SciGui::onControl(byte screenMask, Common::Rect rect) { } void SciGui::animateShowPic() { - GuiPort *picPort = _windowMgr->_picWind; + Port *picPort = _windowMgr->_picWind; Common::Rect picRect = picPort->rect; bool previousCursorState = _cursor->isVisible(); @@ -637,7 +637,7 @@ void SciGui::animate(reg_t listReference, bool cycle, int argc, reg_t *argv) { return; } - GuiPort *oldPort = _gfx->SetPort((GuiPort *)_windowMgr->_picWind); + Port *oldPort = _gfx->SetPort((Port *)_windowMgr->_picWind); _animate->disposeLastCast(); _animate->makeSortedList(list); @@ -670,7 +670,7 @@ void SciGui::addToPicSetPicNotValid() { void SciGui::addToPicList(reg_t listReference, int argc, reg_t *argv) { List *list; - _gfx->SetPort((GuiPort *)_windowMgr->_picWind); + _gfx->SetPort((Port *)_windowMgr->_picWind); list = _s->_segMan->lookupList(listReference); if (!list) @@ -682,8 +682,8 @@ void SciGui::addToPicList(reg_t listReference, int argc, reg_t *argv) { addToPicSetPicNotValid(); } -void SciGui::addToPicView(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, int16 leftPos, int16 topPos, int16 priority, int16 control) { - _gfx->SetPort((GuiPort *)_windowMgr->_picWind); +void SciGui::addToPicView(GuiResourceId viewId, LoopNo loopNo, CelNo celNo, int16 leftPos, int16 topPos, int16 priority, int16 control) { + _gfx->SetPort((Port *)_windowMgr->_picWind); _animate->addToPicDrawView(viewId, loopNo, celNo, leftPos, topPos, priority, control); addToPicSetPicNotValid(); } @@ -693,7 +693,7 @@ void SciGui::setNowSeen(reg_t objectReference) { } bool SciGui::canBeHere(reg_t curObject, reg_t listReference) { - GuiPort *oldPort = _gfx->SetPort((GuiPort *)_windowMgr->_picWind); + Port *oldPort = _gfx->SetPort((Port *)_windowMgr->_picWind); Common::Rect checkRect; uint16 signal, controlMask; bool result; @@ -717,8 +717,8 @@ bool SciGui::canBeHere(reg_t curObject, reg_t listReference) { } bool SciGui::isItSkip(GuiResourceId viewId, int16 loopNo, int16 celNo, Common::Point position) { - SciGuiView *tmpView = _gfx->getView(viewId); - sciViewCelInfo *celInfo = tmpView->getCelInfo(loopNo, celNo); + View *tmpView = _gfx->getView(viewId); + CelInfo *celInfo = tmpView->getCelInfo(loopNo, celNo); position.x = CLIP<int>(position.x, 0, celInfo->width - 1); position.y = CLIP<int>(position.y, 0, celInfo->height - 1); byte *celData = tmpView->getBitmap(loopNo, celNo); @@ -733,10 +733,10 @@ void SciGui::baseSetter(reg_t object) { int16 z = (_s->_kernel->_selectorCache.z > -1) ? GET_SEL32V(_s->_segMan, object, z) : 0; int16 yStep = GET_SEL32V(_s->_segMan, object, yStep); GuiResourceId viewId = GET_SEL32V(_s->_segMan, object, view); - GuiViewLoopNo loopNo = GET_SEL32V(_s->_segMan, object, loop); - GuiViewCelNo celNo = GET_SEL32V(_s->_segMan, object, cel); + LoopNo loopNo = GET_SEL32V(_s->_segMan, object, loop); + CelNo celNo = GET_SEL32V(_s->_segMan, object, cel); - SciGuiView *tmpView = _gfx->getView(viewId); + View *tmpView = _gfx->getView(viewId); Common::Rect celRect; tmpView->getCelRect(loopNo, celNo, x, y, z, &celRect); diff --git a/engines/sci/graphics/gui.h b/engines/sci/graphics/gui.h index 1411a2eac6..db25698fe1 100644 --- a/engines/sci/graphics/gui.h +++ b/engines/sci/graphics/gui.h @@ -23,10 +23,10 @@ * */ -#ifndef SCI_GUI_GUI_H -#define SCI_GUI_GUI_H +#ifndef SCI_GRAPHICS_GUI_H +#define SCI_GRAPHICS_GUI_H -#include "sci/graphics/gui_helpers.h" +#include "sci/graphics/helpers.h" namespace Sci { @@ -41,21 +41,21 @@ enum { SCI_CONTROLS_TYPE_DUMMY = 10 }; -class SciGuiScreen; -class SciGuiPalette; -class SciGuiCursor; -class SciGuiGfx; -class SciGuiWindowMgr; +class Screen; +class SciPalette; +class Cursor; +class Gfx; +class WindowMgr; class SciGuiAnimate; class SciGuiControls; class SciGuiMenu; -class SciGuiText; -class SciGuiTransitions; +class Text; +class Transitions; class SciGui32; // for debug purposes class SciGui { public: - SciGui(EngineState *s, SciGuiScreen *screen, SciGuiPalette *palette, SciGuiCursor *cursor); + SciGui(EngineState *s, Screen *screen, SciPalette *palette, Cursor *cursor); SciGui(); virtual ~SciGui(); @@ -89,11 +89,11 @@ public: virtual reg_t menuSelect(reg_t eventObject); virtual void drawPicture(GuiResourceId pictureId, int16 animationNr, bool animationBlackoutFlag, bool mirroredFlag, bool addToFlag, int16 EGApaletteNo); - virtual void drawCel(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, uint16 leftPos, uint16 topPos, int16 priority, uint16 paletteNo, int16 origHeight = -1); + virtual void drawCel(GuiResourceId viewId, LoopNo loopNo, CelNo celNo, uint16 leftPos, uint16 topPos, int16 priority, uint16 paletteNo, int16 origHeight = -1); virtual void drawControlButton(Common::Rect rect, reg_t obj, const char *text, int16 fontId, int16 style, bool hilite); virtual void drawControlText(Common::Rect rect, reg_t obj, const char *text, int16 fontId, int16 alignment, int16 style, bool hilite); virtual void drawControlTextEdit(Common::Rect rect, reg_t obj, const char *text, int16 fontId, int16 mode, int16 style, int16 cursorPos, int16 maxChars, bool hilite); - virtual void drawControlIcon(Common::Rect rect, reg_t obj, GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, int16 style, bool hilite); + virtual void drawControlIcon(Common::Rect rect, reg_t obj, GuiResourceId viewId, LoopNo loopNo, CelNo celNo, int16 style, bool hilite); virtual void drawControlList(Common::Rect rect, reg_t obj, int16 maxChars, int16 count, const char **entries, GuiResourceId fontId, int16 style, int16 upperPos, int16 cursorPos, bool isAlias, bool hilite); virtual void editControl(reg_t controlObject, reg_t eventObject); @@ -125,7 +125,7 @@ public: virtual void animateShowPic(); virtual void animate(reg_t listReference, bool cycle, int argc, reg_t *argv); virtual void addToPicList(reg_t listReference, int argc, reg_t *argv); - virtual void addToPicView(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, int16 leftPos, int16 topPos, int16 priority, int16 control); + virtual void addToPicView(GuiResourceId viewId, LoopNo loopNo, CelNo celNo, int16 leftPos, int16 topPos, int16 priority, int16 control); virtual void setNowSeen(reg_t objectReference); virtual bool canBeHere(reg_t curObject, reg_t listReference); virtual bool isItSkip(GuiResourceId viewId, int16 loopNo, int16 celNo, Common::Point position); @@ -170,23 +170,23 @@ public: virtual void resetEngineState(EngineState *s); protected: - SciGuiCursor *_cursor; + Cursor *_cursor; EngineState *_s; - SciGuiScreen *_screen; - SciGuiPalette *_palette; - SciGuiGfx *_gfx; + Screen *_screen; + SciPalette *_palette; + Gfx *_gfx; private: virtual void initPriorityBands(); virtual void addToPicSetPicNotValid(); virtual int getControlPicNotValid(); - SciGuiWindowMgr *_windowMgr; + WindowMgr *_windowMgr; SciGuiAnimate *_animate; SciGuiControls *_controls; SciGuiMenu *_menu; - SciGuiText *_text; - SciGuiTransitions *_transitions; + Text *_text; + Transitions *_transitions; // SciGui32 *_gui32; // for debug purposes bool _usesOldGfxFunctions; diff --git a/engines/sci/graphics/gui_helpers.h b/engines/sci/graphics/helpers.h index 554282e312..27fa3f0b69 100644 --- a/engines/sci/graphics/gui_helpers.h +++ b/engines/sci/graphics/helpers.h @@ -23,8 +23,8 @@ * */ -#ifndef SCI_GUI_HELPERS_H -#define SCI_GUI_HELPERS_H +#ifndef SCI_GRAPHICS_HELPERS_H +#define SCI_GRAPHICS_HELPERS_H #include "common/endian.h" // for READ_LE_UINT16 #include "common/rect.h" @@ -36,13 +36,13 @@ namespace Sci { #define SCI_SHAKE_DIRECTION_HORIZONTAL 2 typedef int GuiResourceId; // is a resource-number and -1 means no parameter given -typedef reg_t GuiMemoryHandle; -typedef int16 GuiViewLoopNo; -typedef int16 GuiViewCelNo; +typedef reg_t MemoryHandle; +typedef int16 LoopNo; +typedef int16 CelNo; -typedef int16 GuiTextAlignment; +typedef int16 TextAlignment; -struct GuiPort { +struct Port { uint16 id; int16 top, left; Common::Rect rect; @@ -53,14 +53,14 @@ struct GuiPort { int16 penClr, backClr; int16 penMode; - GuiPort(uint16 theId) : id(theId), top(0), left(0), + Port(uint16 theId) : id(theId), top(0), left(0), curTop(0), curLeft(0), fontHeight(0), fontId(0), greyedOutput(false), penClr(0), backClr(0xFF), penMode(0) { } }; -struct GuiWindow : public GuiPort { +struct Window : public Port { Common::Rect dims; // client area of window Common::Rect restoreRect; // total area of window including borders uint16 wndStyle; @@ -70,41 +70,41 @@ struct GuiWindow : public GuiPort { Common::String title; bool bDrawn; - GuiWindow(uint16 theId) : GuiPort(theId), + Window(uint16 theId) : Port(theId), wndStyle(0), saveScreenMask(0), hSaved1(NULL_REG), hSaved2(NULL_REG), bDrawn(false) { } }; -struct GuiAnimateEntry { +struct AnimateEntry { reg_t object; GuiResourceId viewId; - GuiViewLoopNo loopNo; - GuiViewCelNo celNo; + LoopNo loopNo; + CelNo celNo; int16 paletteNo; int16 x, y, z; int16 priority; uint16 signal; Common::Rect celRect; bool showBitsFlag; - GuiMemoryHandle castHandle; + MemoryHandle castHandle; }; -typedef Common::List<GuiAnimateEntry *> GuiAnimateList; +typedef Common::List<AnimateEntry *> AnimateList; -struct GuiColor { +struct Color { byte used; byte r, g, b; }; -struct GuiPalette { +struct Palette { byte mapping[256]; uint32 timestamp; - GuiColor colors[256]; + Color colors[256]; byte intensity[256]; }; -struct GuiPalSchedule { +struct PalSchedule { byte from; uint32 schedule; }; diff --git a/engines/sci/graphics/gui_menu.cpp b/engines/sci/graphics/menu.cpp index e5ca8be68f..719b52fec1 100644 --- a/engines/sci/graphics/gui_menu.cpp +++ b/engines/sci/graphics/menu.cpp @@ -30,17 +30,17 @@ #include "sci/sci.h" #include "sci/event.h" #include "sci/engine/state.h" -#include "sci/graphics/gui_helpers.h" -#include "sci/graphics/gui_gfx.h" -#include "sci/graphics/gui_cursor.h" -#include "sci/graphics/gui_font.h" -#include "sci/graphics/gui_text.h" -#include "sci/graphics/gui_screen.h" -#include "sci/graphics/gui_menu.h" +#include "sci/graphics/helpers.h" +#include "sci/graphics/gfx.h" +#include "sci/graphics/cursor.h" +#include "sci/graphics/font.h" +#include "sci/graphics/text.h" +#include "sci/graphics/screen.h" +#include "sci/graphics/menu.h" namespace Sci { -SciGuiMenu::SciGuiMenu(SciEvent *event, SegManager *segMan, SciGuiGfx *gfx, SciGuiText *text, SciGuiScreen *screen, SciGuiCursor *cursor) +SciGuiMenu::SciGuiMenu(SciEvent *event, SegManager *segMan, Gfx *gfx, Text *text, Screen *screen, Cursor *cursor) : _event(event), _segMan(segMan), _gfx(gfx), _text(text), _screen(screen), _cursor(cursor) { _listCount = 0; diff --git a/engines/sci/graphics/gui_menu.h b/engines/sci/graphics/menu.h index a396378dc0..590c40e2e4 100644 --- a/engines/sci/graphics/gui_menu.h +++ b/engines/sci/graphics/menu.h @@ -23,8 +23,8 @@ * */ -#ifndef SCI_GUI_MENU_H -#define SCI_GUI_MENU_H +#ifndef SCI_GRAPHICS_MENU_H +#define SCI_GRAPHICS_MENU_H namespace Sci { @@ -78,7 +78,7 @@ typedef Common::List<GuiMenuItemEntry *> GuiMenuItemList; class SciGuiMenu { public: - SciGuiMenu(SciEvent *event, SegManager *segMan, SciGuiGfx *gfx, SciGuiText *text, SciGuiScreen *screen, SciGuiCursor *cursor); + SciGuiMenu(SciEvent *event, SegManager *segMan, Gfx *gfx, Text *text, Screen *screen, Cursor *cursor); ~SciGuiMenu(); void reset(); @@ -100,10 +100,10 @@ private: SciEvent *_event; SegManager *_segMan; - SciGuiGfx *_gfx; - SciGuiText *_text; - SciGuiScreen *_screen; - SciGuiCursor *_cursor; + Gfx *_gfx; + Text *_text; + Screen *_screen; + Cursor *_cursor; uint16 _listCount; GuiMenuList _list; @@ -112,9 +112,9 @@ private: uint16 _curMenuId; uint16 _curItemId; - GuiPort *_oldPort; - GuiMemoryHandle _barSaveHandle; - GuiMemoryHandle _menuSaveHandle; + Port *_oldPort; + MemoryHandle _barSaveHandle; + MemoryHandle _menuSaveHandle; Common::Rect _menuRect; }; diff --git a/engines/sci/graphics/gui_palette.cpp b/engines/sci/graphics/palette.cpp index 8e1eea4409..ed2fa0c003 100644 --- a/engines/sci/graphics/gui_palette.cpp +++ b/engines/sci/graphics/palette.cpp @@ -28,12 +28,12 @@ #include "sci/sci.h" #include "sci/engine/state.h" -#include "sci/graphics/gui_screen.h" -#include "sci/graphics/gui_palette.h" +#include "sci/graphics/screen.h" +#include "sci/graphics/palette.h" namespace Sci { -SciGuiPalette::SciGuiPalette(ResourceManager *resMan, SciGuiScreen *screen, bool autoSetPalette) +SciPalette::SciPalette(ResourceManager *resMan, Screen *screen, bool autoSetPalette) : _resMan(resMan), _screen(screen) { int16 color; @@ -63,20 +63,20 @@ SciGuiPalette::SciGuiPalette(ResourceManager *resMan, SciGuiScreen *screen, bool } } -SciGuiPalette::~SciGuiPalette() { +SciPalette::~SciPalette() { } #define SCI_PAL_FORMAT_CONSTANT 1 #define SCI_PAL_FORMAT_VARIABLE 0 -void SciGuiPalette::createFromData(byte *data, GuiPalette *paletteOut) { +void SciPalette::createFromData(byte *data, Palette *paletteOut) { int palFormat = 0; int palOffset = 0; int palColorStart = 0; int palColorCount = 0; int colorNo = 0; - memset(paletteOut, 0, sizeof(GuiPalette)); + memset(paletteOut, 0, sizeof(Palette)); // Setup default mapping for (colorNo = 0; colorNo < 256; colorNo++) { paletteOut->mapping[colorNo] = colorNo; @@ -115,7 +115,7 @@ void SciGuiPalette::createFromData(byte *data, GuiPalette *paletteOut) { // Will try to set amiga palette by using "spal" file. If not found, we return false -bool SciGuiPalette::setAmiga() { +bool SciPalette::setAmiga() { Common::File file; int curColor, byte1, byte2; @@ -137,7 +137,7 @@ bool SciGuiPalette::setAmiga() { return false; } -void SciGuiPalette::setEGA() { +void SciPalette::setEGA() { int i; byte color1, color2; _sysPalette.colors[1].r = 0x000; _sysPalette.colors[1].g = 0x000; _sysPalette.colors[1].b = 0x0AA; @@ -170,9 +170,9 @@ void SciGuiPalette::setEGA() { setOnScreen(); } -bool SciGuiPalette::setFromResource(GuiResourceId resourceId, uint16 flag) { +bool SciPalette::setFromResource(GuiResourceId resourceId, uint16 flag) { Resource *palResource = _resMan->findResource(ResourceId(kResourceTypePalette, resourceId), 0); - GuiPalette palette; + Palette palette; if (palResource) { createFromData(palResource->data, &palette); @@ -182,7 +182,7 @@ bool SciGuiPalette::setFromResource(GuiResourceId resourceId, uint16 flag) { return false; } -void SciGuiPalette::set(GuiPalette *sciPal, uint16 flag) { +void SciPalette::set(Palette *sciPal, uint16 flag) { uint32 systime = _sysPalette.timestamp; if (flag == 2 || sciPal->timestamp != systime) { merge(sciPal, &_sysPalette, flag); @@ -192,7 +192,7 @@ void SciGuiPalette::set(GuiPalette *sciPal, uint16 flag) { } } -void SciGuiPalette::merge(GuiPalette *pFrom, GuiPalette *pTo, uint16 flag) { +void SciPalette::merge(Palette *pFrom, Palette *pTo, uint16 flag) { uint16 res; int i,j; // colors 0 (black) and 255 (white) are not affected by merging @@ -240,7 +240,7 @@ void SciGuiPalette::merge(GuiPalette *pFrom, GuiPalette *pTo, uint16 flag) { pTo->timestamp = g_system->getMillis() * 60 / 1000; } -uint16 SciGuiPalette::matchColor(GuiPalette *pPal, byte r, byte g, byte b) { +uint16 SciPalette::matchColor(Palette *pPal, byte r, byte g, byte b) { byte found = 0xFF; int diff = 0x2FFFF, cdiff; int16 dr,dg,db; @@ -265,40 +265,40 @@ uint16 SciGuiPalette::matchColor(GuiPalette *pPal, byte r, byte g, byte b) { return found; } -void SciGuiPalette::getSys(GuiPalette *pal) { +void SciPalette::getSys(Palette *pal) { if (pal != &_sysPalette) - memcpy(pal, &_sysPalette,sizeof(GuiPalette)); + memcpy(pal, &_sysPalette,sizeof(Palette)); } -void SciGuiPalette::setOnScreen() { +void SciPalette::setOnScreen() { // if (pal != &_sysPalette) -// memcpy(&_sysPalette,pal,sizeof(GuiPalette)); +// memcpy(&_sysPalette,pal,sizeof(Palette)); _screen->setPalette(&_sysPalette); } -void SciGuiPalette::setFlag(uint16 fromColor, uint16 toColor, uint16 flag) { +void SciPalette::setFlag(uint16 fromColor, uint16 toColor, uint16 flag) { uint16 colorNr; for (colorNr = fromColor; colorNr < toColor; colorNr++) { _sysPalette.colors[colorNr].used |= flag; } } -void SciGuiPalette::unsetFlag(uint16 fromColor, uint16 toColor, uint16 flag) { +void SciPalette::unsetFlag(uint16 fromColor, uint16 toColor, uint16 flag) { uint16 colorNr; for (colorNr = fromColor; colorNr < toColor; colorNr++) { _sysPalette.colors[colorNr].used &= ~flag; } } -void SciGuiPalette::setIntensity(uint16 fromColor, uint16 toColor, uint16 intensity, bool setPalette) { +void SciPalette::setIntensity(uint16 fromColor, uint16 toColor, uint16 intensity, bool setPalette) { memset(&_sysPalette.intensity[0] + fromColor, intensity, toColor - fromColor); if (setPalette) setOnScreen(); } // Returns true, if palette got changed -bool SciGuiPalette::animate(byte fromColor, byte toColor, int speed) { - GuiColor col; +bool SciPalette::animate(byte fromColor, byte toColor, int speed) { + Color col; //byte colorNr; int16 colorCount; uint32 now = g_system->getMillis() * 60 / 1000; @@ -313,7 +313,7 @@ bool SciGuiPalette::animate(byte fromColor, byte toColor, int speed) { } if (scheduleNr == scheduleCount) { // adding a new schedule - GuiPalSchedule newSchedule; + PalSchedule newSchedule; newSchedule.from = fromColor; newSchedule.schedule = now + ABS(speed); _schedules.push_back(newSchedule); @@ -328,14 +328,14 @@ bool SciGuiPalette::animate(byte fromColor, byte toColor, int speed) { col = _sysPalette.colors[fromColor]; if (fromColor < toColor) { colorCount = toColor - fromColor - 1; - memmove(&_sysPalette.colors[fromColor], &_sysPalette.colors[fromColor + 1], colorCount * sizeof(GuiColor)); + memmove(&_sysPalette.colors[fromColor], &_sysPalette.colors[fromColor + 1], colorCount * sizeof(Color)); } _sysPalette.colors[toColor - 1] = col; } else { col = _sysPalette.colors[toColor - 1]; if (fromColor < toColor) { colorCount = toColor - fromColor - 1; - memmove(&_sysPalette.colors[fromColor + 1], &_sysPalette.colors[fromColor], colorCount * sizeof(GuiColor)); + memmove(&_sysPalette.colors[fromColor + 1], &_sysPalette.colors[fromColor], colorCount * sizeof(Color)); } _sysPalette.colors[fromColor] = col; } diff --git a/engines/sci/graphics/gui_palette.h b/engines/sci/graphics/palette.h index d785e418e1..94f5007468 100644 --- a/engines/sci/graphics/gui_palette.h +++ b/engines/sci/graphics/palette.h @@ -23,27 +23,27 @@ * */ -#ifndef SCI_GUI_PALETTE_H -#define SCI_GUI_PALETTE_H +#ifndef SCI_GRAPHICS_PALETTE_H +#define SCI_GRAPHICS_PALETTE_H -#include "sci/graphics/gui_helpers.h" +#include "sci/graphics/helpers.h" namespace Sci { -class SciGuiScreen; -class SciGuiPalette { +class Screen; +class SciPalette { public: - SciGuiPalette(ResourceManager *resMan, SciGuiScreen *screen, bool autoSetPalette = true); - ~SciGuiPalette(); + SciPalette(ResourceManager *resMan, Screen *screen, bool autoSetPalette = true); + ~SciPalette(); - void createFromData(byte *data, GuiPalette *paletteOut); + void createFromData(byte *data, Palette *paletteOut); bool setAmiga(); void setEGA(); bool setFromResource(GuiResourceId resourceId, uint16 flag); - void set(GuiPalette *sciPal, uint16 flag); - void merge(GuiPalette *pFrom, GuiPalette *pTo, uint16 flag); - uint16 matchColor(GuiPalette *pPal, byte r, byte g, byte b); - void getSys(GuiPalette *pal); + void set(Palette *sciPal, uint16 flag); + void merge(Palette *pFrom, Palette *pTo, uint16 flag); + uint16 matchColor(Palette *pPal, byte r, byte g, byte b); + void getSys(Palette *pal); void setOnScreen(); @@ -52,13 +52,13 @@ public: void setIntensity(uint16 fromColor, uint16 toColor, uint16 intensity, bool setPalette); bool animate(byte fromColor, byte toColor, int speed); - GuiPalette _sysPalette; + Palette _sysPalette; private: - SciGuiScreen *_screen; + Screen *_screen; ResourceManager *_resMan; - Common::Array<GuiPalSchedule> _schedules; + Common::Array<PalSchedule> _schedules; }; } // End of namespace Sci diff --git a/engines/sci/graphics/gui_picture.cpp b/engines/sci/graphics/picture.cpp index 8505233a2c..a86fffcb0a 100644 --- a/engines/sci/graphics/gui_picture.cpp +++ b/engines/sci/graphics/picture.cpp @@ -26,14 +26,14 @@ #include "common/stack.h" #include "sci/sci.h" #include "sci/engine/state.h" -#include "sci/graphics/gui_screen.h" -#include "sci/graphics/gui_palette.h" -#include "sci/graphics/gui_gfx.h" -#include "sci/graphics/gui_picture.h" +#include "sci/graphics/screen.h" +#include "sci/graphics/palette.h" +#include "sci/graphics/gfx.h" +#include "sci/graphics/picture.h" namespace Sci { -SciGuiPicture::SciGuiPicture(ResourceManager *resMan, SciGuiGfx *gfx, SciGuiScreen *screen, SciGuiPalette *palette, GuiResourceId resourceId) +SciGuiPicture::SciGuiPicture(ResourceManager *resMan, Gfx *gfx, Screen *screen, SciPalette *palette, GuiResourceId resourceId) : _resMan(resMan), _gfx(gfx), _screen(screen), _palette(palette), _resourceId(resourceId) { assert(resourceId != -1); initData(resourceId); @@ -98,7 +98,7 @@ void SciGuiPicture::drawSci11Vga() { int cel_headerPos = READ_LE_UINT16(inbuffer + 32); int cel_RlePos = READ_LE_UINT16(inbuffer + cel_headerPos + 24); int cel_LiteralPos = READ_LE_UINT16(inbuffer + cel_headerPos + 28); - GuiPalette palette; + Palette palette; // Create palette and set it _palette->createFromData(inbuffer + palette_data_ptr, &palette); @@ -122,7 +122,7 @@ void SciGuiPicture::drawSci32Vga() { int cel_headerPos = header_size; int cel_RlePos = READ_LE_UINT16(inbuffer + cel_headerPos + 24); int cel_LiteralPos = READ_LE_UINT16(inbuffer + cel_headerPos + 28); - GuiPalette palette; + Palette palette; // Create palette and set it _palette->createFromData(inbuffer + palette_data_ptr, &palette); @@ -371,7 +371,7 @@ void SciGuiPicture::drawVectorData(byte *data, int dataSize) { uint16 size; byte pixel; int i; - GuiPalette palette; + Palette palette; int16 pattern_Code = 0, pattern_Texture = 0; memset(&palette, 0, sizeof(palette)); @@ -647,7 +647,7 @@ void SciGuiPicture::vectorGetPatternTexture(byte *data, int &curPos, int16 patte // Do not replace w/ some generic code. This algo really needs to behave exactly as the one from sierra void SciGuiPicture::vectorFloodFill(int16 x, int16 y, byte color, byte priority, byte control) { - GuiPort *curPort = _gfx->GetPort(); + Port *curPort = _gfx->GetPort(); Common::Stack<Common::Point> stack; Common::Point p, p1; byte screenMask = _screen->getDrawingMask(color, priority, control); diff --git a/engines/sci/graphics/gui_picture.h b/engines/sci/graphics/picture.h index 4c3283c53b..fcab244a36 100644 --- a/engines/sci/graphics/gui_picture.h +++ b/engines/sci/graphics/picture.h @@ -23,8 +23,8 @@ * */ -#ifndef SCI_GUI_PICTURE_H -#define SCI_GUI_PICTURE_H +#ifndef SCI_GRAPHICS_PICTURE_H +#define SCI_GRAPHICS_PICTURE_H namespace Sci { @@ -34,7 +34,7 @@ namespace Sci { class SciGuiPicture { public: - SciGuiPicture(ResourceManager *resMan, SciGuiGfx *gfx, SciGuiScreen *screen, SciGuiPalette *palette, GuiResourceId resourceId); + SciGuiPicture(ResourceManager *resMan, Gfx *gfx, Screen *screen, SciPalette *palette, GuiResourceId resourceId); ~SciGuiPicture(); GuiResourceId getResourceId(); @@ -63,9 +63,9 @@ private: void vectorPatternTexturedCircle(Common::Rect box, byte size, byte color, byte prio, byte control, byte texture); ResourceManager *_resMan; - SciGuiGfx *_gfx; - SciGuiScreen *_screen; - SciGuiPalette *_palette; + Gfx *_gfx; + Screen *_screen; + SciPalette *_palette; int16 _resourceId; Resource *_resource; diff --git a/engines/sci/graphics/gui_portrait.cpp b/engines/sci/graphics/portrait.cpp index de3da9bc84..e348ec2dda 100644 --- a/engines/sci/graphics/gui_portrait.cpp +++ b/engines/sci/graphics/portrait.cpp @@ -29,21 +29,21 @@ #include "sci/sci.h" #include "sci/engine/state.h" -#include "sci/graphics/gui_screen.h" -#include "sci/graphics/gui_palette.h" -#include "sci/graphics/gui_portrait.h" +#include "sci/graphics/screen.h" +#include "sci/graphics/palette.h" +#include "sci/graphics/portrait.h" namespace Sci { -SciGuiPortrait::SciGuiPortrait(ResourceManager *resMan, SciGuiScreen *screen, SciGuiPalette *palette, Common::String resourceName) +Portrait::Portrait(ResourceManager *resMan, Screen *screen, SciPalette *palette, Common::String resourceName) : _resMan(resMan), _screen(screen), _palette(palette), _resourceName(resourceName) { init(); } -SciGuiPortrait::~SciGuiPortrait() { +Portrait::~Portrait() { } -void SciGuiPortrait::init() { +void Portrait::init() { // .BIN files are loaded from actors directory and from .\ directory // header: // 3 bytes "WIN" diff --git a/engines/sci/graphics/gui_portrait.h b/engines/sci/graphics/portrait.h index b97f3dd2a6..18a23ad189 100644 --- a/engines/sci/graphics/gui_portrait.h +++ b/engines/sci/graphics/portrait.h @@ -23,22 +23,22 @@ * */ -#ifndef SCI_GUI_PORTRAITS_H -#define SCI_GUI_PORTRAITS_H +#ifndef SCI_GRAPHICS_PORTRAITS_H +#define SCI_GRAPHICS_PORTRAITS_H namespace Sci { -class SciGuiPortrait { +class Portrait { public: - SciGuiPortrait(ResourceManager *resMan, SciGuiScreen *screen, SciGuiPalette *palette, Common::String resourceName); - ~SciGuiPortrait(); + Portrait(ResourceManager *resMan, Screen *screen, SciPalette *palette, Common::String resourceName); + ~Portrait(); private: void init(); ResourceManager *_resMan; - SciGuiScreen *_screen; - SciGuiPalette *_palette; + Screen *_screen; + SciPalette *_palette; Common::String _resourceName; byte *_resourceData; diff --git a/engines/sci/graphics/gui_screen.cpp b/engines/sci/graphics/screen.cpp index 13f969e55f..fce6827d43 100644 --- a/engines/sci/graphics/gui_screen.cpp +++ b/engines/sci/graphics/screen.cpp @@ -29,11 +29,11 @@ #include "sci/sci.h" #include "sci/engine/state.h" -#include "sci/graphics/gui_screen.h" +#include "sci/graphics/screen.h" namespace Sci { -SciGuiScreen::SciGuiScreen(ResourceManager *resMan, int16 width, int16 height, bool upscaledHires) : +Screen::Screen(ResourceManager *resMan, int16 width, int16 height, bool upscaledHires) : _resMan(resMan), _width(width), _height(height), _upscaledHires(upscaledHires) { _pixels = _width * _height; @@ -73,25 +73,25 @@ SciGuiScreen::SciGuiScreen(ResourceManager *resMan, int16 width, int16 height, b initGraphics(_displayWidth, _displayHeight, _displayWidth > 320); } -SciGuiScreen::~SciGuiScreen() { +Screen::~Screen() { free(_visualScreen); free(_priorityScreen); free(_controlScreen); free(_displayScreen); } -void SciGuiScreen::copyToScreen() { +void Screen::copyToScreen() { g_system->copyRectToScreen(_activeScreen, _displayWidth, 0, 0, _displayWidth, _displayHeight); } -void SciGuiScreen::copyFromScreen(byte *buffer) { +void Screen::copyFromScreen(byte *buffer) { Graphics::Surface *screen; screen = g_system->lockScreen(); memcpy(buffer, screen->pixels, _displayWidth * _displayHeight); g_system->unlockScreen(); } -void SciGuiScreen::copyRectToScreen(const Common::Rect &rect) { +void Screen::copyRectToScreen(const Common::Rect &rect) { if (!_upscaledHires) { g_system->copyRectToScreen(_activeScreen + rect.top * _displayWidth + rect.left, _displayWidth, rect.left, rect.top, rect.width(), rect.height()); } else { @@ -99,7 +99,7 @@ void SciGuiScreen::copyRectToScreen(const Common::Rect &rect) { } } -void SciGuiScreen::copyRectToScreen(const Common::Rect &rect, int16 x, int16 y) { +void Screen::copyRectToScreen(const Common::Rect &rect, int16 x, int16 y) { if (!_upscaledHires) { g_system->copyRectToScreen(_activeScreen + rect.top * _displayWidth + rect.left, _displayWidth, x, y, rect.width(), rect.height()); } else { @@ -107,7 +107,7 @@ void SciGuiScreen::copyRectToScreen(const Common::Rect &rect, int16 x, int16 y) } } -byte SciGuiScreen::getDrawingMask(byte color, byte prio, byte control) { +byte Screen::getDrawingMask(byte color, byte prio, byte control) { byte flag = 0; if (color != 255) flag |= SCI_SCREEN_MASK_VISUAL; @@ -118,7 +118,7 @@ byte SciGuiScreen::getDrawingMask(byte color, byte prio, byte control) { return flag; } -void SciGuiScreen::putPixel(int x, int y, byte drawMask, byte color, byte priority, byte control) { +void Screen::putPixel(int x, int y, byte drawMask, byte color, byte priority, byte control) { int offset = y * _width + x; if (drawMask & SCI_SCREEN_MASK_VISUAL) { @@ -141,14 +141,14 @@ void SciGuiScreen::putPixel(int x, int y, byte drawMask, byte color, byte priori // This will just change a pixel directly on displayscreen. Its supposed to get only used on upscaled-Hires games where // hires content needs to get drawn ONTO the upscaled display screen (like japanese fonts, hires portraits, etc.) -void SciGuiScreen::putPixelOnDisplay(int x, int y, byte color) { +void Screen::putPixelOnDisplay(int x, int y, byte color) { int offset = y * _width + x; _displayScreen[offset] = color; } // Sierra's Bresenham line drawing // WARNING: Do not just blindly replace this with Graphics::drawLine(), as it seems to create issues with flood fill -void SciGuiScreen::drawLine(Common::Point startPoint, Common::Point endPoint, byte color, byte priority, byte control) { +void Screen::drawLine(Common::Point startPoint, Common::Point endPoint, byte color, byte priority, byte control) { int16 left = startPoint.x; int16 top = startPoint.y; int16 right = endPoint.x; @@ -210,19 +210,19 @@ void SciGuiScreen::drawLine(Common::Point startPoint, Common::Point endPoint, by } } -byte SciGuiScreen::getVisual(int x, int y) { +byte Screen::getVisual(int x, int y) { return _visualScreen[y * _width + x]; } -byte SciGuiScreen::getPriority(int x, int y) { +byte Screen::getPriority(int x, int y) { return _priorityScreen[y * _width + x]; } -byte SciGuiScreen::getControl(int x, int y) { +byte Screen::getControl(int x, int y) { return _controlScreen[y * _width + x]; } -byte SciGuiScreen::isFillMatch(int16 x, int16 y, byte screenMask, byte t_color, byte t_pri, byte t_con) { +byte Screen::isFillMatch(int16 x, int16 y, byte screenMask, byte t_color, byte t_pri, byte t_con) { int offset = y * _width + x; byte match = 0; @@ -235,7 +235,7 @@ byte SciGuiScreen::isFillMatch(int16 x, int16 y, byte screenMask, byte t_color, return match; } -int SciGuiScreen::bitsGetDataSize(Common::Rect rect, byte mask) { +int Screen::bitsGetDataSize(Common::Rect rect, byte mask) { int byteCount = sizeof(rect) + sizeof(mask); int pixels = rect.width() * rect.height(); if (mask & SCI_SCREEN_MASK_VISUAL) { @@ -261,7 +261,7 @@ int SciGuiScreen::bitsGetDataSize(Common::Rect rect, byte mask) { return byteCount; } -void SciGuiScreen::bitsSave(Common::Rect rect, byte mask, byte *memoryPtr) { +void Screen::bitsSave(Common::Rect rect, byte mask, byte *memoryPtr) { memcpy(memoryPtr, (void *)&rect, sizeof(rect)); memoryPtr += sizeof(rect); memcpy(memoryPtr, (void *)&mask, sizeof(mask)); memoryPtr += sizeof(mask); @@ -282,7 +282,7 @@ void SciGuiScreen::bitsSave(Common::Rect rect, byte mask, byte *memoryPtr) { } } -void SciGuiScreen::bitsSaveScreen(Common::Rect rect, byte *screen, byte *&memoryPtr) { +void Screen::bitsSaveScreen(Common::Rect rect, byte *screen, byte *&memoryPtr) { int width = rect.width(); int y; @@ -294,7 +294,7 @@ void SciGuiScreen::bitsSaveScreen(Common::Rect rect, byte *screen, byte *&memory } } -void SciGuiScreen::bitsSaveDisplayScreen(Common::Rect rect, byte *&memoryPtr) { +void Screen::bitsSaveDisplayScreen(Common::Rect rect, byte *&memoryPtr) { byte *screen = _displayScreen; int width = rect.width(); int y; @@ -313,11 +313,11 @@ void SciGuiScreen::bitsSaveDisplayScreen(Common::Rect rect, byte *&memoryPtr) { } } -void SciGuiScreen::bitsGetRect(byte *memoryPtr, Common::Rect *destRect) { +void Screen::bitsGetRect(byte *memoryPtr, Common::Rect *destRect) { memcpy((void *)destRect, memoryPtr, sizeof(Common::Rect)); } -void SciGuiScreen::bitsRestore(byte *memoryPtr) { +void Screen::bitsRestore(byte *memoryPtr) { Common::Rect rect; byte mask; @@ -341,7 +341,7 @@ void SciGuiScreen::bitsRestore(byte *memoryPtr) { } } -void SciGuiScreen::bitsRestoreScreen(Common::Rect rect, byte *&memoryPtr, byte *screen) { +void Screen::bitsRestoreScreen(Common::Rect rect, byte *&memoryPtr, byte *screen) { int width = rect.width(); int y; @@ -353,7 +353,7 @@ void SciGuiScreen::bitsRestoreScreen(Common::Rect rect, byte *&memoryPtr, byte * } } -void SciGuiScreen::bitsRestoreDisplayScreen(Common::Rect rect, byte *&memoryPtr) { +void Screen::bitsRestoreDisplayScreen(Common::Rect rect, byte *&memoryPtr) { byte *screen = _displayScreen; int width = rect.width(); int y; @@ -372,7 +372,7 @@ void SciGuiScreen::bitsRestoreDisplayScreen(Common::Rect rect, byte *&memoryPtr) } } -void SciGuiScreen::setPalette(GuiPalette*pal) { +void Screen::setPalette(Palette*pal) { // just copy palette to system byte bpal[4 * 256]; // Get current palette, update it and put back @@ -388,14 +388,14 @@ void SciGuiScreen::setPalette(GuiPalette*pal) { g_system->setPalette(bpal, 0, 256); } -void SciGuiScreen::setVerticalShakePos(uint16 shakePos) { +void Screen::setVerticalShakePos(uint16 shakePos) { if (!_upscaledHires) g_system->setShakePos(shakePos); else g_system->setShakePos(shakePos * 2); } -void SciGuiScreen::dither(bool addToFlag) { +void Screen::dither(bool addToFlag) { int y, x; byte color, ditheredColor; byte *visualPtr = _visualScreen; @@ -461,18 +461,18 @@ void SciGuiScreen::dither(bool addToFlag) { } } -void SciGuiScreen::unditherSetState(bool flag) { +void Screen::unditherSetState(bool flag) { _unditherState = flag; } -int16 *SciGuiScreen::unditherGetMemorial() { +int16 *Screen::unditherGetMemorial() { if (_unditherState) return (int16 *)&_unditherMemorial; else return NULL; } -void SciGuiScreen::debugShowMap(int mapNo) { +void Screen::debugShowMap(int mapNo) { // We cannot really support changing maps when in upscaledHires mode if (_upscaledHires) return; @@ -494,7 +494,7 @@ void SciGuiScreen::debugShowMap(int mapNo) { copyToScreen(); } -void SciGuiScreen::scale2x(byte *src, byte *dst, int16 srcWidth, int16 srcHeight) { +void Screen::scale2x(byte *src, byte *dst, int16 srcWidth, int16 srcHeight) { int newWidth = srcWidth * 2; byte *srcPtr = src; diff --git a/engines/sci/graphics/gui_screen.h b/engines/sci/graphics/screen.h index 8a54e88829..efcfa17e03 100644 --- a/engines/sci/graphics/gui_screen.h +++ b/engines/sci/graphics/screen.h @@ -23,11 +23,11 @@ * */ -#ifndef SCI_GUI_SCREEN_H -#define SCI_GUI_SCREEN_H +#ifndef SCI_GRAPHICS_SCREEN_H +#define SCI_GRAPHICS_SCREEN_H #include "sci/sci.h" -#include "sci/graphics/gui_helpers.h" +#include "sci/graphics/helpers.h" namespace Sci { @@ -41,10 +41,10 @@ namespace Sci { #define SCI_SCREEN_UNDITHERMEMORIAL_SIZE 256 -class SciGuiScreen { +class Screen { public: - SciGuiScreen(ResourceManager *resMan, int16 width = 320, int16 height = 200, bool upscaledHires = false); - ~SciGuiScreen(); + Screen(ResourceManager *resMan, int16 width = 320, int16 height = 200, bool upscaledHires = false); + ~Screen(); void copyToScreen(); void copyFromScreen(byte *buffer); @@ -71,7 +71,7 @@ public: void bitsGetRect(byte *memoryPtr, Common::Rect *destRect); void bitsRestore(byte *memoryPtr); - void setPalette(GuiPalette*pal); + void setPalette(Palette*pal); void setVerticalShakePos(uint16 shakePos); diff --git a/engines/sci/graphics/gui_text.cpp b/engines/sci/graphics/text.cpp index 430877001e..c0bb8d8e00 100644 --- a/engines/sci/graphics/gui_text.cpp +++ b/engines/sci/graphics/text.cpp @@ -29,22 +29,22 @@ #include "sci/sci.h" #include "sci/engine/state.h" -#include "sci/graphics/gui_gfx.h" -#include "sci/graphics/gui_font.h" -#include "sci/graphics/gui_text.h" +#include "sci/graphics/gfx.h" +#include "sci/graphics/font.h" +#include "sci/graphics/text.h" namespace Sci { -SciGuiText::SciGuiText(ResourceManager *resMan, SciGuiGfx *gfx, SciGuiScreen *screen) +Text::Text(ResourceManager *resMan, Gfx *gfx, Screen *screen) : _resMan(resMan), _gfx(gfx), _screen(screen) { init(); } -SciGuiText::~SciGuiText() { +Text::~Text() { delete _font; } -void SciGuiText::init() { +void Text::init() { _font = NULL; _codeFonts = NULL; _codeFontsCount = 0; @@ -52,26 +52,26 @@ void SciGuiText::init() { _codeColorsCount = 0; } -GuiResourceId SciGuiText::GetFontId() { +GuiResourceId Text::GetFontId() { return _gfx->_curPort->fontId; } -SciGuiFont *SciGuiText::GetFont() { +Font *Text::GetFont() { if ((_font == NULL) || (_font->getResourceId() != _gfx->_curPort->fontId)) - _font = new SciGuiFont(_resMan, _gfx->_curPort->fontId); + _font = new Font(_resMan, _gfx->_curPort->fontId); return _font; } -void SciGuiText::SetFont(GuiResourceId fontId) { +void Text::SetFont(GuiResourceId fontId) { if ((_font == NULL) || (_font->getResourceId() != fontId)) - _font = new SciGuiFont(_resMan, fontId); + _font = new Font(_resMan, fontId); _gfx->_curPort->fontId = _font->getResourceId(); _gfx->_curPort->fontHeight = _font->getHeight(); } -void SciGuiText::CodeSetFonts(int argc, reg_t *argv) { +void Text::CodeSetFonts(int argc, reg_t *argv) { int i; delete _codeFonts; @@ -82,7 +82,7 @@ void SciGuiText::CodeSetFonts(int argc, reg_t *argv) { } } -void SciGuiText::CodeSetColors(int argc, reg_t *argv) { +void Text::CodeSetColors(int argc, reg_t *argv) { int i; delete _codeColors; @@ -93,7 +93,7 @@ void SciGuiText::CodeSetColors(int argc, reg_t *argv) { } } -void SciGuiText::ClearChar(int16 chr) { +void Text::ClearChar(int16 chr) { if (_gfx->_curPort->penMode != 1) return; Common::Rect rect; @@ -104,14 +104,14 @@ void SciGuiText::ClearChar(int16 chr) { _gfx->EraseRect(rect); } -void SciGuiText::DrawChar(int16 chr) { +void Text::DrawChar(int16 chr) { chr = chr & 0xFF; ClearChar(chr); StdChar(chr); _gfx->_curPort->curLeft += GetFont()->getCharWidth(chr); } -void SciGuiText::StdChar(int16 chr) { +void Text::StdChar(int16 chr) { #if 0 CResFont*res = getResFont(); if (res) @@ -125,7 +125,7 @@ void SciGuiText::StdChar(int16 chr) { // It will process the encountered code and set new font/set color // We only support one-digit codes currently, don't know if multi-digit codes are possible // Returns textcode character count -int16 SciGuiText::CodeProcessing(const char *&text, GuiResourceId orgFontId, int16 orgPenColor) { +int16 Text::CodeProcessing(const char *&text, GuiResourceId orgFontId, int16 orgPenColor) { const char *textCode = text; int16 textCodeSize = 0; char curCode; @@ -168,7 +168,7 @@ int16 SciGuiText::CodeProcessing(const char *&text, GuiResourceId orgFontId, int } // return max # of chars to fit maxwidth with full words -int16 SciGuiText::GetLongest(const char *text, int16 maxWidth, GuiResourceId orgFontId) { +int16 Text::GetLongest(const char *text, int16 maxWidth, GuiResourceId orgFontId) { char curChar; int16 maxChars = 0, curCharCount = 0; uint16 width = 0; @@ -213,7 +213,7 @@ int16 SciGuiText::GetLongest(const char *text, int16 maxWidth, GuiResourceId org return maxChars; } -void SciGuiText::Width(const char *text, int16 from, int16 len, GuiResourceId orgFontId, int16 &textWidth, int16 &textHeight) { +void Text::Width(const char *text, int16 from, int16 len, GuiResourceId orgFontId, int16 &textWidth, int16 &textHeight) { unsigned char curChar; GuiResourceId oldFontId = GetFontId(); int16 oldPenColor = _gfx->_curPort->penClr; @@ -246,18 +246,18 @@ void SciGuiText::Width(const char *text, int16 from, int16 len, GuiResourceId or return; } -void SciGuiText::StringWidth(const char *str, GuiResourceId orgFontId, int16 &textWidth, int16 &textHeight) { +void Text::StringWidth(const char *str, GuiResourceId orgFontId, int16 &textWidth, int16 &textHeight) { Width(str, 0, (int16)strlen(str), orgFontId, textWidth, textHeight); } -void SciGuiText::ShowString(const char *str, GuiResourceId orgFontId, int16 orgPenColor) { +void Text::ShowString(const char *str, GuiResourceId orgFontId, int16 orgPenColor) { Show(str, 0, (int16)strlen(str), orgFontId, orgPenColor); } -void SciGuiText::DrawString(const char *str, GuiResourceId orgFontId, int16 orgPenColor) { +void Text::DrawString(const char *str, GuiResourceId orgFontId, int16 orgPenColor) { Draw(str, 0, (int16)strlen(str), orgFontId, orgPenColor); } -int16 SciGuiText::Size(Common::Rect &rect, const char *str, GuiResourceId fontId, int16 maxWidth) { +int16 Text::Size(Common::Rect &rect, const char *str, GuiResourceId fontId, int16 maxWidth) { GuiResourceId oldFontId = GetFontId(); int16 oldPenColor = _gfx->_curPort->penClr; int16 charCount; @@ -299,7 +299,7 @@ int16 SciGuiText::Size(Common::Rect &rect, const char *str, GuiResourceId fontId } // returns maximum font height used -void SciGuiText::Draw(const char *text, int16 from, int16 len, GuiResourceId orgFontId, int16 orgPenColor) { +void Text::Draw(const char *text, int16 from, int16 len, GuiResourceId orgFontId, int16 orgPenColor) { int16 curChar, charWidth; Common::Rect rect; @@ -338,7 +338,7 @@ void SciGuiText::Draw(const char *text, int16 from, int16 len, GuiResourceId org } // returns maximum font height used -void SciGuiText::Show(const char *text, int16 from, int16 len, GuiResourceId orgFontId, int16 orgPenColor) { +void Text::Show(const char *text, int16 from, int16 len, GuiResourceId orgFontId, int16 orgPenColor) { Common::Rect rect; rect.top = _gfx->_curPort->curTop; @@ -350,7 +350,7 @@ void SciGuiText::Show(const char *text, int16 from, int16 len, GuiResourceId org } // Draws a text in rect. -void SciGuiText::Box(const char *text, int16 bshow, const Common::Rect &rect, GuiTextAlignment alignment, GuiResourceId fontId) { +void Text::Box(const char *text, int16 bshow, const Common::Rect &rect, TextAlignment alignment, GuiResourceId fontId) { int16 textWidth, textHeight, charCount; int16 offset = 0; int16 hline = 0; @@ -398,7 +398,7 @@ void SciGuiText::Box(const char *text, int16 bshow, const Common::Rect &rect, Gu _gfx->PenColor(orgPenColor); } -void SciGuiText::Draw_String(const char *text) { +void Text::Draw_String(const char *text) { GuiResourceId orgFontId = GetFontId(); int16 orgPenColor = _gfx->_curPort->penClr; diff --git a/engines/sci/graphics/gui_text.h b/engines/sci/graphics/text.h index 8002cdcf0c..56f789598c 100644 --- a/engines/sci/graphics/gui_text.h +++ b/engines/sci/graphics/text.h @@ -23,8 +23,8 @@ * */ -#ifndef SCI_GUI_TEXT_H -#define SCI_GUI_TEXT_H +#ifndef SCI_GRAPHICS_TEXT_H +#define SCI_GRAPHICS_TEXT_H namespace Sci { @@ -32,16 +32,16 @@ namespace Sci { #define SCI_TEXT_ALIGNMENT_CENTER 1 #define SCI_TEXT_ALIGNMENT_LEFT 0 -class SciGuiGfx; -class SciGuiScreen; -class SciGuiFont; -class SciGuiText { +class Gfx; +class Screen; +class Font; +class Text { public: - SciGuiText(ResourceManager *_resMan, SciGuiGfx *gfx, SciGuiScreen *screen); - ~SciGuiText(); + Text(ResourceManager *_resMan, Gfx *gfx, Screen *screen); + ~Text(); GuiResourceId GetFontId(); - SciGuiFont *GetFont(); + Font *GetFont(); void SetFont(GuiResourceId fontId); void CodeSetFonts(int argc, reg_t *argv); @@ -60,17 +60,17 @@ public: int16 Size(Common::Rect &rect, const char *str, GuiResourceId fontId, int16 maxWidth); void Draw(const char *text, int16 from, int16 len, GuiResourceId orgFontId, int16 orgPenColor); void Show(const char *text, int16 from, int16 len, GuiResourceId orgFontId, int16 orgPenColor); - void Box(const char *text, int16 bshow, const Common::Rect &rect, GuiTextAlignment alignment, GuiResourceId fontId); + void Box(const char *text, int16 bshow, const Common::Rect &rect, TextAlignment alignment, GuiResourceId fontId); void Draw_String(const char *text); - SciGuiFont *_font; + Font *_font; private: void init(); ResourceManager *_resMan; - SciGuiGfx *_gfx; - SciGuiScreen *_screen; + Gfx *_gfx; + Screen *_screen; int _codeFontsCount; GuiResourceId *_codeFonts; diff --git a/engines/sci/graphics/gui_transitions.cpp b/engines/sci/graphics/transitions.cpp index 063f497d71..565d628a67 100644 --- a/engines/sci/graphics/gui_transitions.cpp +++ b/engines/sci/graphics/transitions.cpp @@ -31,18 +31,18 @@ #include "sci/sci.h" #include "sci/engine/state.h" #include "sci/graphics/gui.h" -#include "sci/graphics/gui_screen.h" -#include "sci/graphics/gui_palette.h" -#include "sci/graphics/gui_transitions.h" +#include "sci/graphics/screen.h" +#include "sci/graphics/palette.h" +#include "sci/graphics/transitions.h" namespace Sci { -SciGuiTransitions::SciGuiTransitions(SciGui *gui, SciGuiScreen *screen, SciGuiPalette *palette, bool isVGA) +Transitions::Transitions(SciGui *gui, Screen *screen, SciPalette *palette, bool isVGA) : _gui(gui), _screen(screen), _palette(palette), _isVGA(isVGA) { init(); } -SciGuiTransitions::~SciGuiTransitions() { +Transitions::~Transitions() { delete[] _oldScreen; } @@ -101,7 +101,7 @@ static const GuiTransitionTranslateEntry blackoutTransitionIDs[] = { { 255, 255, true } }; -void SciGuiTransitions::init() { +void Transitions::init() { _oldScreen = new byte[_screen->_displayHeight * _screen->_displayWidth]; if (getSciVersion() >= SCI_VERSION_1_LATE) @@ -114,14 +114,14 @@ void SciGuiTransitions::init() { _blackoutFlag = false; } -void SciGuiTransitions::setup(int16 number, bool blackoutFlag) { +void Transitions::setup(int16 number, bool blackoutFlag) { if (number != -1) { _number = number; _blackoutFlag = blackoutFlag; } } -void SciGuiTransitions::updateScreenAndWait(int msec) { +void Transitions::updateScreenAndWait(int msec) { Common::Event ev; g_system->updateScreen(); g_system->delayMillis(msec); @@ -129,7 +129,7 @@ void SciGuiTransitions::updateScreenAndWait(int msec) { } // will translate a number and return corresponding translationEntry -const GuiTransitionTranslateEntry *SciGuiTransitions::translateNumber (int16 number, const GuiTransitionTranslateEntry *tablePtr) { +const GuiTransitionTranslateEntry *Transitions::translateNumber (int16 number, const GuiTransitionTranslateEntry *tablePtr) { while (1) { if (tablePtr->orgId == 255) return NULL; @@ -139,7 +139,7 @@ const GuiTransitionTranslateEntry *SciGuiTransitions::translateNumber (int16 num } } -void SciGuiTransitions::doit(Common::Rect picRect) { +void Transitions::doit(Common::Rect picRect) { const GuiTransitionTranslateEntry *translationEntry = _translationTable; _picRect = picRect; @@ -151,7 +151,7 @@ void SciGuiTransitions::doit(Common::Rect picRect) { _number = translationEntry->newId; _blackoutFlag = translationEntry->blackoutFlag; } else { - warning("SciGuiTransitions: old ID %d not supported", _number); + warning("Transitions: old ID %d not supported", _number); _number = SCI_TRANSITIONS_NONE; _blackoutFlag = false; } @@ -163,7 +163,7 @@ void SciGuiTransitions::doit(Common::Rect picRect) { if (translationEntry) { doTransition(translationEntry->newId, true); } else { - warning("SciGuiTransitions: ID %d not listed in blackoutTransitionIDs", _number); + warning("Transitions: ID %d not listed in blackoutTransitionIDs", _number); } } @@ -182,7 +182,7 @@ void SciGuiTransitions::doit(Common::Rect picRect) { // This may get called twice, if blackoutFlag is set. It will get once called with blackoutFlag set and another time // with no blackoutFlag. -void SciGuiTransitions::doTransition(int16 number, bool blackoutFlag) { +void Transitions::doTransition(int16 number, bool blackoutFlag) { if (number != SCI_TRANSITIONS_FADEPALETTE) { setNewPalette(blackoutFlag); } @@ -241,25 +241,25 @@ void SciGuiTransitions::doTransition(int16 number, bool blackoutFlag) { break; default: - warning("SciGuiTransitions: ID %d not implemented", number); + warning("Transitions: ID %d not implemented", number); setNewScreen(blackoutFlag); } } -void SciGuiTransitions::setNewPalette(bool blackoutFlag) { +void Transitions::setNewPalette(bool blackoutFlag) { if (!blackoutFlag) if (_isVGA) _palette->setOnScreen(); } -void SciGuiTransitions::setNewScreen(bool blackoutFlag) { +void Transitions::setNewScreen(bool blackoutFlag) { if (!blackoutFlag) { _screen->copyRectToScreen(_picRect); g_system->updateScreen(); } } -void SciGuiTransitions::copyRectToScreen(const Common::Rect rect, bool blackoutFlag) { +void Transitions::copyRectToScreen(const Common::Rect rect, bool blackoutFlag) { if (!blackoutFlag) { _screen->copyRectToScreen(rect); } else { @@ -270,7 +270,7 @@ void SciGuiTransitions::copyRectToScreen(const Common::Rect rect, bool blackoutF } // Note: dont do too many steps in here, otherwise cpu will crap out because of the load -void SciGuiTransitions::fadeOut() { +void Transitions::fadeOut() { byte oldPalette[4 * 256], workPalette[4 * 256]; int16 stepNr, colorNr; @@ -288,7 +288,7 @@ void SciGuiTransitions::fadeOut() { } // Note: dont do too many steps in here, otherwise cpu will crap out because of the load -void SciGuiTransitions::fadeIn() { +void Transitions::fadeIn() { int16 stepNr; for (stepNr = 0; stepNr <= 100; stepNr += 10) { @@ -299,7 +299,7 @@ void SciGuiTransitions::fadeIn() { // pixelates the new picture over the old one - works against the whole screen // TODO: it seems this needs to get applied on _picRect only if possible -void SciGuiTransitions::pixelation (bool blackoutFlag) { +void Transitions::pixelation (bool blackoutFlag) { uint16 mask = 0x40, stepNr = 0; Common::Rect pixelRect; @@ -321,7 +321,7 @@ void SciGuiTransitions::pixelation (bool blackoutFlag) { // like pixelation but uses 8x8 blocks - works against the whole screen // TODO: it seems this needs to get applied on _picRect only if possible -void SciGuiTransitions::blocks(bool blackoutFlag) { +void Transitions::blocks(bool blackoutFlag) { uint16 mask = 0x40, stepNr = 0; Common::Rect blockRect; @@ -342,7 +342,7 @@ void SciGuiTransitions::blocks(bool blackoutFlag) { } // directly shows new screen starting up/down/left/right and going to the opposite direction - works on _picRect area only -void SciGuiTransitions::straight(int16 number, bool blackoutFlag) { +void Transitions::straight(int16 number, bool blackoutFlag) { int16 stepNr = 0; Common::Rect newScreenRect = _picRect; @@ -394,7 +394,7 @@ void SciGuiTransitions::straight(int16 number, bool blackoutFlag) { } // scroll old screen (up/down/left/right) and insert new screen that way - works on _picRect area only -void SciGuiTransitions::scroll(int16 number) { +void Transitions::scroll(int16 number) { int16 screenWidth, screenHeight; byte *oldScreenPtr; int16 stepNr = 0; @@ -471,7 +471,7 @@ void SciGuiTransitions::scroll(int16 number) { } // vertically displays new screen starting from center - works on _picRect area only -void SciGuiTransitions::verticalRollFromCenter(bool blackoutFlag) { +void Transitions::verticalRollFromCenter(bool blackoutFlag) { Common::Rect leftRect = Common::Rect(_picRect.left + (_picRect.width() / 2) -1, _picRect.top, _picRect.left + (_picRect.width() / 2), _picRect.bottom); Common::Rect rightRect = Common::Rect(leftRect.right, _picRect.top, leftRect.right + 1, _picRect.bottom); @@ -487,7 +487,7 @@ void SciGuiTransitions::verticalRollFromCenter(bool blackoutFlag) { } // vertically displays new screen starting from edges - works on _picRect area only -void SciGuiTransitions::verticalRollToCenter(bool blackoutFlag) { +void Transitions::verticalRollToCenter(bool blackoutFlag) { Common::Rect leftRect = Common::Rect(_picRect.left, _picRect.top, _picRect.left + 1, _picRect.bottom); Common::Rect rightRect = Common::Rect(leftRect.right - 1, _picRect.top, leftRect.right, _picRect.bottom); @@ -499,7 +499,7 @@ void SciGuiTransitions::verticalRollToCenter(bool blackoutFlag) { } // horizontally displays new screen starting from center - works on _picRect area only -void SciGuiTransitions::horizontalRollFromCenter(bool blackoutFlag) { +void Transitions::horizontalRollFromCenter(bool blackoutFlag) { Common::Rect upperRect = Common::Rect(_picRect.left, _picRect.top + (_picRect.height() / 2) - 1, _picRect.right, _picRect.top + (_picRect.height() / 2)); Common::Rect lowerRect = Common::Rect(upperRect.left, upperRect.bottom, upperRect.right, upperRect.bottom + 1); @@ -515,7 +515,7 @@ void SciGuiTransitions::horizontalRollFromCenter(bool blackoutFlag) { } // horizontally displays new screen starting from upper and lower edge - works on _picRect area only -void SciGuiTransitions::horizontalRollToCenter(bool blackoutFlag) { +void Transitions::horizontalRollToCenter(bool blackoutFlag) { Common::Rect upperRect = Common::Rect(_picRect.left, _picRect.top, _picRect.right, _picRect.top + 1); Common::Rect lowerRect = Common::Rect(upperRect.left, _picRect.bottom - 1, upperRect.right, _picRect.bottom); @@ -528,7 +528,7 @@ void SciGuiTransitions::horizontalRollToCenter(bool blackoutFlag) { // diagonally displays new screen starting from center - works on _picRect area only // assumes that height of rect is larger than width -void SciGuiTransitions::diagonalRollFromCenter(bool blackoutFlag) { +void Transitions::diagonalRollFromCenter(bool blackoutFlag) { int16 halfHeight = _picRect.height() / 2; Common::Rect upperRect(_picRect.left + halfHeight - 2, _picRect.top + halfHeight, _picRect.right - halfHeight + 1, _picRect.top + halfHeight + 1); Common::Rect lowerRect(upperRect.left, upperRect.top, upperRect.right, upperRect.bottom); @@ -558,7 +558,7 @@ void SciGuiTransitions::diagonalRollFromCenter(bool blackoutFlag) { // diagonally displays new screen starting from edges - works on _picRect area only // assumes that height of rect is larger than width -void SciGuiTransitions::diagonalRollToCenter(bool blackoutFlag) { +void Transitions::diagonalRollToCenter(bool blackoutFlag) { Common::Rect upperRect(_picRect.left, _picRect.top, _picRect.right, _picRect.top + 1); Common::Rect lowerRect(_picRect.left, _picRect.bottom - 1, _picRect.right, _picRect.bottom); Common::Rect leftRect(_picRect.left, _picRect.top, _picRect.left + 1, _picRect.bottom); diff --git a/engines/sci/graphics/gui_transitions.h b/engines/sci/graphics/transitions.h index 691a71af91..43d94dec9e 100644 --- a/engines/sci/graphics/gui_transitions.h +++ b/engines/sci/graphics/transitions.h @@ -23,10 +23,10 @@ * */ -#ifndef SCI_GUI_TRANSITIONS_H -#define SCI_GUI_TRANSITIONS_H +#ifndef SCI_GRAPHICS_TRANSITIONS_H +#define SCI_GRAPHICS_TRANSITIONS_H -#include "sci/graphics/gui_helpers.h" +#include "sci/graphics/helpers.h" namespace Sci { @@ -59,11 +59,11 @@ enum { SCI_TRANSITIONS_HORIZONTALROLL_TOCENTER = 301 }; -class SciGuiScreen; -class SciGuiTransitions { +class Screen; +class Transitions { public: - SciGuiTransitions(SciGui *gui, SciGuiScreen *screen, SciGuiPalette *palette, bool isVGA); - ~SciGuiTransitions(); + Transitions(SciGui *gui, Screen *screen, SciPalette *palette, bool isVGA); + ~Transitions(); void setup(int16 number, bool blackoutFlag); void doit(Common::Rect picRect); @@ -90,8 +90,8 @@ private: void updateScreenAndWait(int msec); SciGui *_gui; - SciGuiScreen *_screen; - SciGuiPalette *_palette; + Screen *_screen; + SciPalette *_palette; bool _isVGA; const GuiTransitionTranslateEntry *_translationTable; diff --git a/engines/sci/graphics/gui_view.cpp b/engines/sci/graphics/view.cpp index 0aeaeb3d96..068ff24b02 100644 --- a/engines/sci/graphics/gui_view.cpp +++ b/engines/sci/graphics/view.cpp @@ -25,20 +25,20 @@ #include "sci/sci.h" #include "sci/engine/state.h" -#include "sci/graphics/gui_gfx.h" -#include "sci/graphics/gui_screen.h" -#include "sci/graphics/gui_palette.h" -#include "sci/graphics/gui_view.h" +#include "sci/graphics/gfx.h" +#include "sci/graphics/screen.h" +#include "sci/graphics/palette.h" +#include "sci/graphics/view.h" namespace Sci { -SciGuiView::SciGuiView(ResourceManager *resMan, SciGuiScreen *screen, SciGuiPalette *palette, GuiResourceId resourceId) +View::View(ResourceManager *resMan, Screen *screen, SciPalette *palette, GuiResourceId resourceId) : _resMan(resMan), _screen(screen), _palette(palette), _resourceId(resourceId) { assert(resourceId != -1); initData(resourceId); } -SciGuiView::~SciGuiView() { +View::~View() { // Iterate through the loops for (uint16 loopNum = 0; loopNum < _loopCount; loopNum++) { // and through the cells of each loop @@ -56,7 +56,7 @@ static const byte EGAmappingStraight[SCI_VIEW_EGAMAPPING_SIZE] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 }; -void SciGuiView::initData(GuiResourceId resourceId) { +void View::initData(GuiResourceId resourceId) { _resource = _resMan->findResource(ResourceId(kResourceTypeView, resourceId), true); if (!_resource) { error("view resource %d not found", resourceId); @@ -65,7 +65,7 @@ void SciGuiView::initData(GuiResourceId resourceId) { byte *celData, *loopData; uint16 celOffset; - sciViewCelInfo *cel; + CelInfo *cel; uint16 celCount = 0; uint16 mirrorBits = 0; uint16 palOffset = 0; @@ -120,7 +120,7 @@ void SciGuiView::initData(GuiResourceId resourceId) { } } - _loop = new sciViewLoopInfo[_loopCount]; + _loop = new LoopInfo[_loopCount]; for (loopNo = 0; loopNo < _loopCount; loopNo++) { loopData = _resourceData + READ_LE_UINT16(_resourceData + 8 + loopNo * 2); // CelCount:WORD Unknown:WORD CelOffset0:WORD CelOffset1:WORD... @@ -131,7 +131,7 @@ void SciGuiView::initData(GuiResourceId resourceId) { mirrorBits >>= 1; // read cel info - _loop[loopNo].cel = new sciViewCelInfo[celCount]; + _loop[loopNo].cel = new CelInfo[celCount]; for (celNo = 0; celNo < celCount; celNo++) { celOffset = READ_LE_UINT16(loopData + 4 + celNo * 2); celData = _resourceData + celOffset; @@ -184,7 +184,7 @@ void SciGuiView::initData(GuiResourceId resourceId) { _embeddedPal = true; } - _loop = new sciViewLoopInfo[_loopCount]; + _loop = new LoopInfo[_loopCount]; for (loopNo = 0; loopNo < _loopCount; loopNo++) { loopData = _resourceData + headerSize + (loopNo * loopSize); @@ -204,7 +204,7 @@ void SciGuiView::initData(GuiResourceId resourceId) { celData = _resourceData + READ_LE_UINT16(loopData + 14); // read cel info - _loop[loopNo].cel = new sciViewCelInfo[celCount]; + _loop[loopNo].cel = new CelInfo[celCount]; for (celNo = 0; celNo < celCount; celNo++) { cel = &_loop[loopNo].cel[celNo]; cel->width = READ_LE_UINT16(celData); @@ -229,35 +229,35 @@ void SciGuiView::initData(GuiResourceId resourceId) { } } -GuiResourceId SciGuiView::getResourceId() { +GuiResourceId View::getResourceId() { return _resourceId; } -int16 SciGuiView::getWidth(GuiViewLoopNo loopNo, GuiViewCelNo celNo) { +int16 View::getWidth(LoopNo loopNo, CelNo celNo) { loopNo = CLIP<int16>(loopNo, 0, _loopCount - 1); celNo = CLIP<int16>(celNo, 0, _loop[loopNo].celCount - 1); return _loopCount ? _loop[loopNo].cel[celNo].width : 0; } -int16 SciGuiView::getHeight(GuiViewLoopNo loopNo, GuiViewCelNo celNo) { +int16 View::getHeight(LoopNo loopNo, CelNo celNo) { loopNo = CLIP<int16>(loopNo, 0, _loopCount -1); celNo = CLIP<int16>(celNo, 0, _loop[loopNo].celCount - 1); return _loopCount ? _loop[loopNo].cel[celNo].height : 0; } -sciViewCelInfo *SciGuiView::getCelInfo(GuiViewLoopNo loopNo, GuiViewCelNo celNo) { +CelInfo *View::getCelInfo(LoopNo loopNo, CelNo celNo) { loopNo = CLIP<int16>(loopNo, 0, _loopCount - 1); celNo = CLIP<int16>(celNo, 0, _loop[loopNo].celCount - 1); return _loopCount ? &_loop[loopNo].cel[celNo] : NULL; } -sciViewLoopInfo *SciGuiView::getLoopInfo(GuiViewLoopNo loopNo) { +LoopInfo *View::getLoopInfo(LoopNo loopNo) { loopNo = CLIP<int16>(loopNo, 0, _loopCount - 1); return _loopCount ? &_loop[loopNo] : NULL; } -void SciGuiView::getCelRect(GuiViewLoopNo loopNo, GuiViewCelNo celNo, int16 x, int16 y, int16 z, Common::Rect *outRect) { - sciViewCelInfo *celInfo = getCelInfo(loopNo, celNo); +void View::getCelRect(LoopNo loopNo, CelNo celNo, int16 x, int16 y, int16 z, Common::Rect *outRect) { + CelInfo *celInfo = getCelInfo(loopNo, celNo); if (celInfo) { outRect->left = x + celInfo->displaceX - (celInfo->width >> 1); outRect->right = outRect->left + celInfo->width; @@ -266,8 +266,8 @@ void SciGuiView::getCelRect(GuiViewLoopNo loopNo, GuiViewCelNo celNo, int16 x, i } } -void SciGuiView::unpackCel(GuiViewLoopNo loopNo, GuiViewCelNo celNo, byte *outPtr, uint16 pixelCount) { - sciViewCelInfo *celInfo = getCelInfo(loopNo, celNo); +void View::unpackCel(LoopNo loopNo, CelNo celNo, byte *outPtr, uint16 pixelCount) { + CelInfo *celInfo = getCelInfo(loopNo, celNo); byte *rlePtr; byte *literalPtr; uint16 pixelNo = 0, runLength; @@ -354,7 +354,7 @@ void SciGuiView::unpackCel(GuiViewLoopNo loopNo, GuiViewCelNo celNo, byte *outPt error("Unable to decompress view"); } -byte *SciGuiView::getBitmap(GuiViewLoopNo loopNo, GuiViewCelNo celNo) { +byte *View::getBitmap(LoopNo loopNo, CelNo celNo) { loopNo = CLIP<int16>(loopNo, 0, _loopCount -1); celNo = CLIP<int16>(celNo, 0, _loop[loopNo].celCount - 1); if (_loop[loopNo].cel[celNo].rawBitmap) @@ -388,7 +388,7 @@ byte *SciGuiView::getBitmap(GuiViewLoopNo loopNo, GuiViewCelNo celNo) { // Called after unpacking an EGA cel, this will try to undither (parts) of the cel if the dithering in here // matches dithering used by the current picture -void SciGuiView::unditherBitmap(byte *bitmapPtr, int16 width, int16 height, byte clearKey) { +void View::unditherBitmap(byte *bitmapPtr, int16 width, int16 height, byte clearKey) { int16 *unditherMemorial = _screen->unditherGetMemorial(); // It makes no sense to go further, if no memorial data from current picture is available @@ -461,9 +461,9 @@ void SciGuiView::unditherBitmap(byte *bitmapPtr, int16 width, int16 height, byte } } -void SciGuiView::draw(Common::Rect rect, Common::Rect clipRect, Common::Rect clipRectTranslated, GuiViewLoopNo loopNo, GuiViewCelNo celNo, byte priority, uint16 EGAmappingNr, int16 origHeight) { - GuiPalette *palette = _embeddedPal ? &_viewPalette : &_palette->_sysPalette; - sciViewCelInfo *celInfo = getCelInfo(loopNo, celNo); +void View::draw(Common::Rect rect, Common::Rect clipRect, Common::Rect clipRectTranslated, LoopNo loopNo, CelNo celNo, byte priority, uint16 EGAmappingNr, int16 origHeight) { + Palette *palette = _embeddedPal ? &_viewPalette : &_palette->_sysPalette; + CelInfo *celInfo = getCelInfo(loopNo, celNo); byte *bitmap = getBitmap(loopNo, celNo); int16 celHeight = celInfo->height, celWidth = celInfo->width; int16 width, height; @@ -506,7 +506,7 @@ void SciGuiView::draw(Common::Rect rect, Common::Rect clipRect, Common::Rect cli } } -GuiPalette *SciGuiView::getPalette() { +Palette *View::getPalette() { return _embeddedPal ? &_viewPalette : &_palette->_sysPalette; } diff --git a/engines/sci/graphics/gui_view.h b/engines/sci/graphics/view.h index c4ed3db2b0..109a37f065 100644 --- a/engines/sci/graphics/gui_view.h +++ b/engines/sci/graphics/view.h @@ -23,12 +23,12 @@ * */ -#ifndef SCI_GUI_VIEW_H -#define SCI_GUI_VIEW_H +#ifndef SCI_GRAPHICS_VIEW_H +#define SCI_GRAPHICS_VIEW_H namespace Sci { -struct sciViewCelInfo { +struct CelInfo { int16 width, height; char displaceX; byte displaceY; @@ -39,49 +39,49 @@ struct sciViewCelInfo { byte *rawBitmap; }; -struct sciViewLoopInfo { +struct LoopInfo { bool mirrorFlag; uint16 celCount; - sciViewCelInfo *cel; + CelInfo *cel; }; #define SCI_VIEW_EGAMAPPING_SIZE 16 #define SCI_VIEW_EGAMAPPING_COUNT 8 -class SciGuiView { +class View { public: - SciGuiView(ResourceManager *resMan, SciGuiScreen *screen, SciGuiPalette *palette, GuiResourceId resourceId); - ~SciGuiView(); + View(ResourceManager *resMan, Screen *screen, SciPalette *palette, GuiResourceId resourceId); + ~View(); GuiResourceId getResourceId(); - int16 getWidth(GuiViewLoopNo loopNo, GuiViewCelNo celNo); - int16 getHeight(GuiViewLoopNo loopNo, GuiViewCelNo celNo); - sciViewCelInfo *getCelInfo(GuiViewLoopNo loopNo, GuiViewCelNo celNo); - sciViewLoopInfo *getLoopInfo(GuiViewLoopNo loopNo); - void getCelRect(GuiViewLoopNo loopNo, GuiViewCelNo celNo, int16 x, int16 y, int16 z, Common::Rect *outRect); - byte *getBitmap(GuiViewLoopNo loopNo, GuiViewCelNo celNo); - void draw(Common::Rect rect, Common::Rect clipRect, Common::Rect clipRectTranslated, GuiViewLoopNo loopNo, GuiViewCelNo celNo, byte priority, uint16 EGAmappingNr, int16 origHeight = -1); + int16 getWidth(LoopNo loopNo, CelNo celNo); + int16 getHeight(LoopNo loopNo, CelNo celNo); + CelInfo *getCelInfo(LoopNo loopNo, CelNo celNo); + LoopInfo *getLoopInfo(LoopNo loopNo); + void getCelRect(LoopNo loopNo, CelNo celNo, int16 x, int16 y, int16 z, Common::Rect *outRect); + byte *getBitmap(LoopNo loopNo, CelNo celNo); + void draw(Common::Rect rect, Common::Rect clipRect, Common::Rect clipRectTranslated, LoopNo loopNo, CelNo celNo, byte priority, uint16 EGAmappingNr, int16 origHeight = -1); uint16 getLoopCount() const { return _loopCount; } - uint16 getCelCount(GuiViewLoopNo loopNo) { return _loop[loopNo].celCount; } - GuiPalette *getPalette(); + uint16 getCelCount(LoopNo loopNo) { return _loop[loopNo].celCount; } + Palette *getPalette(); private: void initData(GuiResourceId resourceId); - void unpackCel(GuiViewLoopNo loopNo, GuiViewCelNo celNo, byte *outPtr, uint16 pixelCount); + void unpackCel(LoopNo loopNo, CelNo celNo, byte *outPtr, uint16 pixelCount); void unditherBitmap(byte *bitmap, int16 width, int16 height, byte clearKey); ResourceManager *_resMan; - SciGuiScreen *_screen; - SciGuiPalette *_palette; + Screen *_screen; + SciPalette *_palette; GuiResourceId _resourceId; Resource *_resource; byte *_resourceData; uint16 _loopCount; - sciViewLoopInfo *_loop; + LoopInfo *_loop; bool _embeddedPal; - GuiPalette _viewPalette; + Palette _viewPalette; byte *_EGAmapping; }; diff --git a/engines/sci/graphics/gui_windowmgr.cpp b/engines/sci/graphics/windowmgr.cpp index a77b5c3944..6e599ae0a4 100644 --- a/engines/sci/graphics/gui_windowmgr.cpp +++ b/engines/sci/graphics/windowmgr.cpp @@ -27,11 +27,11 @@ #include "sci/sci.h" #include "sci/engine/state.h" -#include "sci/graphics/gui_screen.h" -#include "sci/graphics/gui_gfx.h" -#include "sci/graphics/gui_animate.h" -#include "sci/graphics/gui_text.h" -#include "sci/graphics/gui_windowmgr.h" +#include "sci/graphics/screen.h" +#include "sci/graphics/gfx.h" +#include "sci/graphics/animate.h" +#include "sci/graphics/text.h" +#include "sci/graphics/windowmgr.h" namespace Sci { @@ -44,18 +44,18 @@ enum { SCI_WINDOWMGR_STYLE_USER = (1 << 7) }; -SciGuiWindowMgr::SciGuiWindowMgr(SciGui *gui, SciGuiScreen *screen, SciGuiGfx *gfx, SciGuiText *text) +WindowMgr::WindowMgr(SciGui *gui, Screen *screen, Gfx *gfx, Text *text) : _gui(gui), _screen(screen), _gfx(gfx), _text(text) { } -SciGuiWindowMgr::~SciGuiWindowMgr() { +WindowMgr::~WindowMgr() { // TODO: Clear _windowList and delete all stuff in it? } -void SciGuiWindowMgr::init(Common::String gameId) { +void WindowMgr::init(Common::String gameId) { int16 offTop = 10; - _wmgrPort = new GuiPort(1); + _wmgrPort = new Port(1); _windowsById.resize(2); _windowsById[0] = _wmgrPort; // wmgrPort is supposed to be accessible via id 0 _windowsById[1] = _wmgrPort; // but wmgrPort may not actually have id 0, so we assign id 1 (as well) @@ -81,25 +81,25 @@ void SciGuiWindowMgr::init(Common::String gameId) { _picWind = NewWindow(Common::Rect(0, offTop, _screen->_width, _screen->_height), 0, 0, SCI_WINDOWMGR_STYLE_TRANSPARENT | SCI_WINDOWMGR_STYLE_NOFRAME, 0, true); } -int16 SciGuiWindowMgr::isFrontWindow(GuiWindow *pWnd) { +int16 WindowMgr::isFrontWindow(Window *pWnd) { return _windowList.back() == pWnd; } -void SciGuiWindowMgr::BeginUpdate(GuiWindow *wnd) { - GuiPort *oldPort = _gfx->SetPort(_wmgrPort); +void WindowMgr::BeginUpdate(Window *wnd) { + Port *oldPort = _gfx->SetPort(_wmgrPort); PortList::iterator it = _windowList.reverse_begin(); const PortList::iterator end = Common::find(_windowList.begin(), _windowList.end(), wnd); while (it != end) { - // FIXME: We also store GuiPort objects in the window list. + // FIXME: We also store Port objects in the window list. // We should add a check that we really only pass windows here... - UpdateWindow((GuiWindow *)*it); + UpdateWindow((Window *)*it); --it; } _gfx->SetPort(oldPort); } -void SciGuiWindowMgr::EndUpdate(GuiWindow *wnd) { - GuiPort *oldPort = _gfx->SetPort(_wmgrPort); +void WindowMgr::EndUpdate(Window *wnd) { + Port *oldPort = _gfx->SetPort(_wmgrPort); const PortList::iterator end = _windowList.end(); PortList::iterator it = Common::find(_windowList.begin(), end, wnd); @@ -107,15 +107,15 @@ void SciGuiWindowMgr::EndUpdate(GuiWindow *wnd) { assert(it != end); while (++it != end) { - // FIXME: We also store GuiPort objects in the window list. + // FIXME: We also store Port objects in the window list. // We should add a check that we really only pass windows here... - UpdateWindow((GuiWindow *)*it); + UpdateWindow((Window *)*it); } _gfx->SetPort(oldPort); } -GuiWindow *SciGuiWindowMgr::NewWindow(const Common::Rect &dims, const Common::Rect *restoreRect, const char *title, uint16 style, int16 priority, bool draw) { +Window *WindowMgr::NewWindow(const Common::Rect &dims, const Common::Rect *restoreRect, const char *title, uint16 style, int16 priority, bool draw) { // Find an unused window/port id uint id = 1; while (id < _windowsById.size() && _windowsById[id]) { @@ -125,7 +125,7 @@ GuiWindow *SciGuiWindowMgr::NewWindow(const Common::Rect &dims, const Common::Re _windowsById.push_back(0); assert(0 < id && id < 0xFFFF); - GuiWindow *pwnd = new GuiWindow(id); + Window *pwnd = new Window(id); Common::Rect r; if (!pwnd) { @@ -195,20 +195,20 @@ GuiWindow *SciGuiWindowMgr::NewWindow(const Common::Rect &dims, const Common::Re if (draw) DrawWindow(pwnd); - _gfx->SetPort((GuiPort *)pwnd); + _gfx->SetPort((Port *)pwnd); _gfx->SetOrigin(pwnd->rect.left, pwnd->rect.top + _wmgrPort->top); pwnd->rect.moveTo(0, 0); return pwnd; } -void SciGuiWindowMgr::DrawWindow(GuiWindow *pWnd) { +void WindowMgr::DrawWindow(Window *pWnd) { if (pWnd->bDrawn) return; Common::Rect r; int16 wndStyle = pWnd->wndStyle; pWnd->bDrawn = true; - GuiPort *oldport = _gfx->SetPort(_wmgrPort); + Port *oldport = _gfx->SetPort(_wmgrPort); _gfx->PenColor(0); if ((wndStyle & SCI_WINDOWMGR_STYLE_TRANSPARENT) == 0) { pWnd->hSaved1 = _gfx->BitsSave(pWnd->restoreRect, SCI_SCREEN_MASK_VISUAL); @@ -254,7 +254,7 @@ void SciGuiWindowMgr::DrawWindow(GuiWindow *pWnd) { _gfx->SetPort(oldport); } -void SciGuiWindowMgr::DisposeWindow(GuiWindow *pWnd, bool reanimate) { +void WindowMgr::DisposeWindow(Window *pWnd, bool reanimate) { _gfx->SetPort(_wmgrPort); _gfx->BitsRestore(pWnd->hSaved1); _gfx->BitsRestore(pWnd->hSaved2); @@ -268,8 +268,8 @@ void SciGuiWindowMgr::DisposeWindow(GuiWindow *pWnd, bool reanimate) { delete pWnd; } -void SciGuiWindowMgr::UpdateWindow(GuiWindow *wnd) { - GuiMemoryHandle handle; +void WindowMgr::UpdateWindow(Window *wnd) { + MemoryHandle handle; if (wnd->saveScreenMask && wnd->bDrawn) { handle = _gfx->BitsSave(wnd->restoreRect, SCI_SCREEN_MASK_VISUAL); diff --git a/engines/sci/graphics/gui_windowmgr.h b/engines/sci/graphics/windowmgr.h index 483df9efc5..30d854c518 100644 --- a/engines/sci/graphics/gui_windowmgr.h +++ b/engines/sci/graphics/windowmgr.h @@ -23,47 +23,47 @@ * */ -#ifndef SCI_GUI_WINDOWMGR_H -#define SCI_GUI_WINDOWMGR_H +#ifndef SCI_GRAPHICS_WINDOWMGR_H +#define SCI_GRAPHICS_WINDOWMGR_H #include "common/list.h" #include "common/array.h" namespace Sci { -class SciGuiWindowMgr { +class WindowMgr { public: - SciGuiWindowMgr(SciGui *gui, SciGuiScreen *screen, SciGuiGfx *gfx, SciGuiText *text); - ~SciGuiWindowMgr(); + WindowMgr(SciGui *gui, Screen *screen, Gfx *gfx, Text *text); + ~WindowMgr(); void init(Common::String gameId); - int16 isFrontWindow(GuiWindow *wnd); - void BeginUpdate(GuiWindow *wnd); - void EndUpdate(GuiWindow *wnd); - GuiWindow *NewWindow(const Common::Rect &dims, const Common::Rect *restoreRect, const char *title, uint16 style, int16 priority, bool draw); - void DrawWindow(GuiWindow *wnd); - void DisposeWindow(GuiWindow *pWnd, bool reanimate); - void UpdateWindow(GuiWindow *wnd); + int16 isFrontWindow(Window *wnd); + void BeginUpdate(Window *wnd); + void EndUpdate(Window *wnd); + Window *NewWindow(const Common::Rect &dims, const Common::Rect *restoreRect, const char *title, uint16 style, int16 priority, bool draw); + void DrawWindow(Window *wnd); + void DisposeWindow(Window *pWnd, bool reanimate); + void UpdateWindow(Window *wnd); - GuiPort *getPortById(uint16 id) const { return _windowsById[id]; } + Port *getPortById(uint16 id) const { return _windowsById[id]; } - GuiPort *_wmgrPort; - GuiWindow *_picWind; + Port *_wmgrPort; + Window *_picWind; private: - typedef Common::List<GuiPort *> PortList; + typedef Common::List<Port *> PortList; SciGui *_gui; - SciGuiScreen *_screen; - SciGuiGfx *_gfx; - SciGuiText *_text; + Screen *_screen; + Gfx *_gfx; + Text *_text; /** The list of open 'windows' (and ports), in visual order. */ PortList _windowList; /** The list of all open 'windows' (and ports), ordered by their id. */ - Common::Array<GuiPort *> _windowsById; + Common::Array<Port *> _windowsById; }; } // End of namespace Sci diff --git a/engines/sci/module.mk b/engines/sci/module.mk index bb2a2eea1e..c607703089 100644 --- a/engines/sci/module.mk +++ b/engines/sci/module.mk @@ -36,20 +36,20 @@ MODULE_OBJS := \ engine/state.o \ engine/vm.o \ graphics/gui.o \ - graphics/gui_animate.o \ - graphics/gui_controls.o \ - graphics/gui_cursor.o \ - graphics/gui_font.o \ - graphics/gui_gfx.o \ - graphics/gui_menu.o \ - graphics/gui_palette.o \ - graphics/gui_picture.o \ - graphics/gui_portrait.o \ - graphics/gui_screen.o \ - graphics/gui_text.o \ - graphics/gui_transitions.o \ - graphics/gui_view.o \ - graphics/gui_windowmgr.o \ + graphics/animate.o \ + graphics/controls.o \ + graphics/cursor.o \ + graphics/font.o \ + graphics/gfx.o \ + graphics/menu.o \ + graphics/palette.o \ + graphics/picture.o \ + graphics/portrait.o \ + graphics/screen.o \ + graphics/text.o \ + graphics/transitions.o \ + graphics/view.o \ + graphics/windowmgr.o \ sound/audio.o \ sound/midiparser_sci.o \ sound/music.o \ diff --git a/engines/sci/resource.h b/engines/sci/resource.h index dac5c0a634..ab3363db0f 100644 --- a/engines/sci/resource.h +++ b/engines/sci/resource.h @@ -34,7 +34,7 @@ #include "sound/audiostream.h" #include "sound/mixer.h" // for SoundHandle -#include "graphics/gui_helpers.h" // for ViewType +#include "graphics/helpers.h" // for ViewType #include "sci/decompressor.h" #include "sci/sci.h" diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp index 914ea52a1d..8ae054655b 100644 --- a/engines/sci/sci.cpp +++ b/engines/sci/sci.cpp @@ -39,9 +39,9 @@ #include "sci/sound/audio.h" #include "sci/sound/soundcmd.h" #include "sci/graphics/gui.h" -#include "sci/graphics/gui_palette.h" -#include "sci/graphics/gui_cursor.h" -#include "sci/graphics/gui_screen.h" +#include "sci/graphics/palette.h" +#include "sci/graphics/cursor.h" +#include "sci/graphics/screen.h" namespace Sci { @@ -118,9 +118,9 @@ Common::Error SciEngine::run() { // TODO: Possibly look at first picture resource and determine if its hires or not // Initialize graphics-related parts - SciGuiScreen *screen = new SciGuiScreen(_resMan, 320, 200, upscaledHires); // invokes initGraphics() - SciGuiPalette *palette = new SciGuiPalette(_resMan, screen); - SciGuiCursor *cursor = new SciGuiCursor(_resMan, palette, screen); + Screen *screen = new Screen(_resMan, 320, 200, upscaledHires); // invokes initGraphics() + SciPalette *palette = new SciPalette(_resMan, screen); + Cursor *cursor = new Cursor(_resMan, palette, screen); // Create debugger console. It requires GFX to be initialized _console = new Console(this); |