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author | Paul Gilbert | 2009-07-26 09:40:35 +0000 |
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committer | Paul Gilbert | 2009-07-26 09:40:35 +0000 |
commit | da4367096e292589fc93c9f1296da260caa91532 (patch) | |
tree | 2dfbe013f5902a8c91a6c1f06aacdbcfb956c7d8 /engines | |
parent | f15eb91d7726aa3b23786df86c3d8937c854e15b (diff) | |
download | scummvm-rg350-da4367096e292589fc93c9f1296da260caa91532.tar.gz scummvm-rg350-da4367096e292589fc93c9f1296da260caa91532.tar.bz2 scummvm-rg350-da4367096e292589fc93c9f1296da260caa91532.zip |
Bugfix for mouse button clicks getting counted multiple times
svn-id: r42798
Diffstat (limited to 'engines')
-rw-r--r-- | engines/cruise/cruise_main.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/engines/cruise/cruise_main.cpp b/engines/cruise/cruise_main.cpp index 30038e94f0..e2d6b5a323 100644 --- a/engines/cruise/cruise_main.cpp +++ b/engines/cruise/cruise_main.cpp @@ -1538,20 +1538,17 @@ int CruiseEngine::processInput(void) { aniX = mouseX; aniY = mouseY; animationStart = true; - buttonDown = 0; } } else { aniX = mouseX; aniY = mouseY; animationStart = true; - buttonDown = 0; } } else { // No object found, we move the character to the cursor aniX = mouseX; aniY = mouseY; animationStart = true; - buttonDown = 0; } } else { // handle click in menu |