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authorPeter Kohaut2019-02-10 19:45:50 +0100
committerPeter Kohaut2019-02-10 19:47:22 +0100
commitdbfc657a2c305946483e60d8bd68bb40575fb3a4 (patch)
treeab8289a1aa270209913106d8562a667ee015ffb4 /engines
parent55e23a190991543d808691943be7b149f8d32632 (diff)
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BLADERUNNER: Added sitcom mode
Available via ScummVM game options
Diffstat (limited to 'engines')
-rw-r--r--engines/bladerunner/actor.cpp37
-rw-r--r--engines/bladerunner/actor.h4
-rw-r--r--engines/bladerunner/bladerunner.cpp8
-rw-r--r--engines/bladerunner/bladerunner.h1
-rw-r--r--engines/bladerunner/detection.cpp18
-rw-r--r--engines/bladerunner/detection_tables.h14
-rw-r--r--engines/bladerunner/script/script.cpp16
7 files changed, 79 insertions, 19 deletions
diff --git a/engines/bladerunner/actor.cpp b/engines/bladerunner/actor.cpp
index 59af72d87c..ef89bb876c 100644
--- a/engines/bladerunner/actor.cpp
+++ b/engines/bladerunner/actor.cpp
@@ -140,6 +140,39 @@ void Actor::setup(int actorId) {
_movementTrack->flush();
_actorSpeed = Vector3();
+
+ switch (_id) {
+ case kActorMcCoy:
+ _sitcomRatio = 50;
+ break;
+
+ case kActorGordo:
+ _sitcomRatio = 0;
+ break;
+
+ case kActorGuzza:
+ case kActorChew:
+ case kActorVoiceOver:
+ _sitcomRatio = 75;
+ break;
+
+ case kActorCrazylegs:
+ case kActorBulletBob:
+ case kActorRunciter:
+ case kActorZuben:
+ case kActorLeon:
+ _sitcomRatio = 90;
+ break;
+
+ case kActorGrigorian:
+ case kActorMoraji:
+ _sitcomRatio = 100;
+ break;
+
+ default:
+ _sitcomRatio = 33;
+ break;
+ }
}
void Actor::changeAnimationMode(int animationMode, bool force) {
@@ -969,6 +1002,10 @@ bool Actor::getFlagDamageAnimIfMoving() const {
return _damageAnimIfMoving;
}
+int Actor::getSitcomRatio() const {
+ return _sitcomRatio;
+}
+
void Actor::retire(bool retired, int width, int height, int retiredByActorId) {
_isRetired = retired;
_retiredWidth = MAX(width, 0);
diff --git a/engines/bladerunner/actor.h b/engines/bladerunner/actor.h
index 492db6dd5f..62c7a284aa 100644
--- a/engines/bladerunner/actor.h
+++ b/engines/bladerunner/actor.h
@@ -115,6 +115,8 @@ private:
Vector3 _actorSpeed;
+ int _sitcomRatio;
+
public:
Actor(BladeRunnerEngine *_vm, int actorId);
~Actor();
@@ -227,6 +229,8 @@ public:
void setFlagDamageAnimIfMoving(bool value);
bool getFlagDamageAnimIfMoving() const;
+ int getSitcomRatio() const;
+
void retire(bool isRetired, int width, int height, int retiredByActorId);
void combatModeOn(int initialState, bool rangedAttack, int enemyId, int waypointType, int animationModeCombatIdle, int animationModeCombatWalk, int animationModeCombatRun, int fleeRatio, int coverRatio, int attackRatio, int damage, int range, bool unstoppable);
diff --git a/engines/bladerunner/bladerunner.cpp b/engines/bladerunner/bladerunner.cpp
index bad251a333..48cc6179e9 100644
--- a/engines/bladerunner/bladerunner.cpp
+++ b/engines/bladerunner/bladerunner.cpp
@@ -99,9 +99,11 @@ BladeRunnerEngine::BladeRunnerEngine(OSystem *syst, const ADGameDescription *des
_windowIsActive = true;
_gameIsRunning = true;
- _vqaIsPlaying = false;
+ _vqaIsPlaying = false;
_vqaStopIsRequested = false;
+
_subtitlesEnabled = false;
+ _sitcomMode = true;
_playerLosesControlCounter = 0;
@@ -411,6 +413,8 @@ bool BladeRunnerEngine::startup(bool hasSavegames) {
// get value from the ScummVM configuration manager
_subtitlesEnabled = ConfMan.getBool("subtitles");
+ _sitcomMode = ConfMan.getBool("sitcom");
+
_items = new Items(this);
_audioMixer = new AudioMixer(this);
@@ -1720,7 +1724,7 @@ Common::SeekableReadStream *BladeRunnerEngine::getResourceStream(const Common::S
}
// debug("getResource: Searching archive %s for %s.", _archives[i].getName().c_str(), name.c_str());
-
+
Common::SeekableReadStream *stream = _archives[i].createReadStreamForMember(name);
if (stream) {
return stream;
diff --git a/engines/bladerunner/bladerunner.h b/engines/bladerunner/bladerunner.h
index 7f7883a410..1122e21eff 100644
--- a/engines/bladerunner/bladerunner.h
+++ b/engines/bladerunner/bladerunner.h
@@ -194,6 +194,7 @@ public:
bool _vqaIsPlaying;
bool _vqaStopIsRequested;
bool _subtitlesEnabled; // tracks the state of whether subtitles are enabled or disabled from ScummVM GUI option or KIA checkbox (the states are synched)
+ bool _sitcomMode;
int _walkSoundId;
int _walkSoundVolume;
diff --git a/engines/bladerunner/detection.cpp b/engines/bladerunner/detection.cpp
index 4d61396955..d6ecf74105 100644
--- a/engines/bladerunner/detection.cpp
+++ b/engines/bladerunner/detection.cpp
@@ -29,6 +29,7 @@
#include "common/system.h"
#include "common/savefile.h"
#include "common/serializer.h"
+#include "common/translation.h"
#include "engines/advancedDetector.h"
@@ -39,6 +40,20 @@ static const PlainGameDescriptor bladeRunnerGames[] = {
{0, 0}
};
+static const ADExtraGuiOptionsMap optionsList[] = {
+ {
+ GAMEOPTION_SITCOM,
+ {
+ _s("Sitcom mode"),
+ _s("Game will add laughter after actor's line or narration"),
+ "sitcom",
+ false
+ }
+ },
+
+ AD_EXTRA_GUI_OPTIONS_TERMINATOR
+};
+
} // End of namespace BladeRunner
class BladeRunnerMetaEngine : public AdvancedMetaEngine {
@@ -59,7 +74,8 @@ BladeRunnerMetaEngine::BladeRunnerMetaEngine()
: AdvancedMetaEngine(
BladeRunner::gameDescriptions,
sizeof(BladeRunner::gameDescriptions[0]),
- BladeRunner::bladeRunnerGames) {}
+ BladeRunner::bladeRunnerGames,
+ BladeRunner::optionsList) {}
const char *BladeRunnerMetaEngine::getName() const {
diff --git a/engines/bladerunner/detection_tables.h b/engines/bladerunner/detection_tables.h
index 5d1a851598..12e9d68118 100644
--- a/engines/bladerunner/detection_tables.h
+++ b/engines/bladerunner/detection_tables.h
@@ -25,6 +25,8 @@
#include "engines/advancedDetector.h"
+#define GAMEOPTION_SITCOM GUIO_GAMEOPTIONS1
+
namespace BladeRunner {
static const ADGameDescription gameDescriptions[] = {
@@ -36,7 +38,7 @@ static const ADGameDescription gameDescriptions[] = {
Common::EN_ANY,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
- GUIO0()
+ GUIO1(GAMEOPTION_SITCOM)
},
// BladeRunner (German)
@@ -47,7 +49,7 @@ static const ADGameDescription gameDescriptions[] = {
Common::DE_DEU,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
- GUIO0()
+ GUIO1(GAMEOPTION_SITCOM)
},
// BladeRunner (French) - Bug #9722
@@ -58,7 +60,7 @@ static const ADGameDescription gameDescriptions[] = {
Common::FR_FRA,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
- GUIO0()
+ GUIO1(GAMEOPTION_SITCOM)
},
// BladeRunner (Italian)
@@ -69,7 +71,7 @@ static const ADGameDescription gameDescriptions[] = {
Common::IT_ITA,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
- GUIO0()
+ GUIO1(GAMEOPTION_SITCOM)
},
// BladeRunner (Russian)
@@ -80,7 +82,7 @@ static const ADGameDescription gameDescriptions[] = {
Common::RU_RUS,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
- GUIO0()
+ GUIO1(GAMEOPTION_SITCOM)
},
// BladeRunner (Spanish)
@@ -91,7 +93,7 @@ static const ADGameDescription gameDescriptions[] = {
Common::ES_ESP,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
- GUIO0()
+ GUIO1(GAMEOPTION_SITCOM)
},
AD_TABLE_END_MARKER
diff --git a/engines/bladerunner/script/script.cpp b/engines/bladerunner/script/script.cpp
index 502344bf6f..4c205d5d4c 100644
--- a/engines/bladerunner/script/script.cpp
+++ b/engines/bladerunner/script/script.cpp
@@ -329,16 +329,12 @@ void ScriptBase::Actor_Says_With_Pause(int actorId, int sentenceId, float pause,
actor->changeAnimationMode(kAnimationModeIdle, false);
}
- //TODO: sitcom
- //if (_vm->isSitcom)
- //{
- // int rnd = _vm->random(1, 100);
- // if (rnd <= actor::get_unknown3(actor))
- // {
- // int soundId = _vm->random(319, 327);
- // _vm->_audioPlayer->play(soundId, 40, 0, 0, 50);
- // }
- //}
+ if (_vm->_sitcomMode) {
+ int rnd = Random_Query(1, 100);
+ if (rnd <= actor->getSitcomRatio()) {
+ Sound_Play(Random_Query(319, 327), 40, 0, 0, 50);
+ }
+ }
if(pause > 0.0f && !_vm->_speechSkipped) {
Delay(pause * 1000);
}