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authorEugene Sandulenko2014-01-18 13:49:19 +0200
committerEugene Sandulenko2014-01-18 13:49:19 +0200
commitdc7fc449299e54a07da4fd0335abb9cdbe1db62d (patch)
treec9da024c5a79163c38f40f4f2ff1056018380bf7 /engines
parentce69278a48b5763270d14127bc74963627b3f4eb (diff)
downloadscummvm-rg350-dc7fc449299e54a07da4fd0335abb9cdbe1db62d.tar.gz
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FULLPIPE: Renames in scene37. This completes the scene
Diffstat (limited to 'engines')
-rw-r--r--engines/fullpipe/scenes.cpp15
-rw-r--r--engines/fullpipe/scenes.h14
-rw-r--r--engines/fullpipe/scenes/scene37.cpp104
3 files changed, 60 insertions, 73 deletions
diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp
index 95c5e985d9..c021a02d74 100644
--- a/engines/fullpipe/scenes.cpp
+++ b/engines/fullpipe/scenes.cpp
@@ -356,19 +356,14 @@ Vars::Vars() {
scene36_rotohrust = 0;
scene36_scissors = 0;
- scene37_var01 = 0;
- scene37_var02 = 0;
- scene37_var03 = 0;
- scene37_var04 = 0;
- scene37_var05.clear();
- scene37_var06 = 0;
- scene37_var07 = 0;
+ scene37_rings.clear();
+ scene37_lastDudeX = -1;
+ scene37_cursorIsLocked = 0;
scene37_plusMinus1 = 0;
scene37_plusMinus2 = 0;
scene37_plusMinus3 = 0;
- scene37_var07 = 0;
- scene37_var09 = 0;
- scene37_var10 = 0;
+ scene37_soundFlipper = 0;
+ scene37_dudeX = 0;
selector = 0;
}
diff --git a/engines/fullpipe/scenes.h b/engines/fullpipe/scenes.h
index 7c91f31813..61fb5b33ab 100644
--- a/engines/fullpipe/scenes.h
+++ b/engines/fullpipe/scenes.h
@@ -507,18 +507,14 @@ public:
StaticANIObject *scene36_rotohrust;
StaticANIObject *scene36_scissors;
- int scene37_var01;
- int scene37_var02;
- int scene37_var03;
- int scene37_var04;
- Common::Array<Ring *> scene37_var05;
- int scene37_var06;
- int scene37_var07;
+ Common::Array<Ring *> scene37_rings;
+ int scene37_lastDudeX;
+ bool scene37_cursorIsLocked;
StaticANIObject *scene37_plusMinus1;
StaticANIObject *scene37_plusMinus2;
StaticANIObject *scene37_plusMinus3;
- int scene37_var09;
- int scene37_var10;
+ int scene37_soundFlipper;
+ int scene37_dudeX;
PictureObject *selector;
};
diff --git a/engines/fullpipe/scenes/scene37.cpp b/engines/fullpipe/scenes/scene37.cpp
index 82cf5e4d79..d0135d737b 100644
--- a/engines/fullpipe/scenes/scene37.cpp
+++ b/engines/fullpipe/scenes/scene37.cpp
@@ -52,11 +52,7 @@ void scene37_initScene(Scene *sc) {
Ring *ring;
StaticANIObject *ani;
- g_vars->scene37_var01 = 200;
- g_vars->scene37_var02 = 200;
- g_vars->scene37_var03 = 300;
- g_vars->scene37_var04 = 300;
- g_vars->scene37_var06 = -1;
+ g_vars->scene37_lastDudeX = -1;
ring = new Ring();
ani = sc->getStaticANIObject1ById(ANI_GUARD_37, 0);
@@ -68,7 +64,7 @@ void scene37_initScene(Scene *sc) {
ring->subRings[1] = 4;
ring->subRings[2] = 8;
ring->state = false;
- g_vars->scene37_var05.push_back(ring);
+ g_vars->scene37_rings.push_back(ring);
ring = new Ring();
ani = sc->getStaticANIObject1ById(ANI_GUARD_37, 1);
@@ -80,7 +76,7 @@ void scene37_initScene(Scene *sc) {
ring->subRings[1] = 5;
ring->subRings[2] = 9;
ring->state = false;
- g_vars->scene37_var05.push_back(ring);
+ g_vars->scene37_rings.push_back(ring);
ring = new Ring();
ani = sc->getStaticANIObject1ById(ANI_GUARD_37, 2);
@@ -92,7 +88,7 @@ void scene37_initScene(Scene *sc) {
ring->subRings[1] = 7;
ring->subRings[2] = 11;
ring->state = false;
- g_vars->scene37_var05.push_back(ring);
+ g_vars->scene37_rings.push_back(ring);
g_fp->setObjectState(sO_LeftPipe_37, g_fp->getObjectEnumState(sO_LeftPipe_37, sO_IsClosed));
@@ -100,12 +96,12 @@ void scene37_initScene(Scene *sc) {
g_fp->_currentScene = sc;
- g_vars->scene37_var07 = 0;
+ g_vars->scene37_cursorIsLocked = false;
g_vars->scene37_plusMinus1 = sc->getStaticANIObject1ById(ANI_PLUSMINUS, 1);
- for (int i = 0; i < g_vars->scene37_var05[0]->numSubRings; i++) {
- ani = g_fp->_currentScene->getStaticANIObject1ById(ANI_RING, g_vars->scene37_var05[0]->subRings[i]);
+ for (int i = 0; i < g_vars->scene37_rings[0]->numSubRings; i++) {
+ ani = g_fp->_currentScene->getStaticANIObject1ById(ANI_RING, g_vars->scene37_rings[0]->subRings[i]);
if (g_fp->getObjectState(sO_Guard_1) == g_fp->getObjectEnumState(sO_Guard_1, sO_On)) {
g_vars->scene37_plusMinus1->_statics = g_vars->scene37_plusMinus1->getStaticsById(ST_PMS_PLUS);
@@ -118,8 +114,8 @@ void scene37_initScene(Scene *sc) {
g_vars->scene37_plusMinus2 = sc->getStaticANIObject1ById(ANI_PLUSMINUS, 2);
- for (int i = 0; i < g_vars->scene37_var05[1]->numSubRings; i++) {
- ani = g_fp->_currentScene->getStaticANIObject1ById(ANI_RING, g_vars->scene37_var05[1]->subRings[i]);
+ for (int i = 0; i < g_vars->scene37_rings[1]->numSubRings; i++) {
+ ani = g_fp->_currentScene->getStaticANIObject1ById(ANI_RING, g_vars->scene37_rings[1]->subRings[i]);
if (g_fp->getObjectState(sO_Guard_2) == g_fp->getObjectEnumState(sO_Guard_2, sO_On)) {
g_vars->scene37_plusMinus2->_statics = g_vars->scene37_plusMinus2->getStaticsById(ST_PMS_PLUS);
@@ -132,8 +128,8 @@ void scene37_initScene(Scene *sc) {
g_vars->scene37_plusMinus3 = sc->getStaticANIObject1ById(ANI_PLUSMINUS, 3);
- for (int i = 0; i < g_vars->scene37_var05[2]->numSubRings; i++) {
- ani = g_fp->_currentScene->getStaticANIObject1ById(ANI_RING, g_vars->scene37_var05[2]->subRings[i]);
+ for (int i = 0; i < g_vars->scene37_rings[2]->numSubRings; i++) {
+ ani = g_fp->_currentScene->getStaticANIObject1ById(ANI_RING, g_vars->scene37_rings[2]->subRings[i]);
if (g_fp->getObjectState(sO_Guard_3) == g_fp->getObjectEnumState(sO_Guard_3, sO_On)) {
g_vars->scene37_plusMinus3->_statics = g_vars->scene37_plusMinus3->getStaticsById(ST_PMS_PLUS);
@@ -153,7 +149,7 @@ int scene37_updateCursor() {
g_fp->updateCursorCommon();
if (g_fp->_cursorId == PIC_CSR_ITN && g_fp->_objectIdAtCursor == PIC_SC37_MASK) {
- if (g_vars->scene37_var07)
+ if (g_vars->scene37_cursorIsLocked)
g_fp->_cursorId = PIC_CSR_GOL;
}
@@ -161,14 +157,14 @@ int scene37_updateCursor() {
}
void sceneHandler37_updateRing(int ringNum) {
- g_vars->scene37_var05[ringNum]->ani->changeStatics2(ST_GRD37_STAND);
- g_vars->scene37_var05[ringNum]->ani->startAnim(MV_GRD37_PULL, 0, -1);
- g_vars->scene37_var05[ringNum]->state = !g_vars->scene37_var05[ringNum]->state;
+ g_vars->scene37_rings[ringNum]->ani->changeStatics2(ST_GRD37_STAND);
+ g_vars->scene37_rings[ringNum]->ani->startAnim(MV_GRD37_PULL, 0, -1);
+ g_vars->scene37_rings[ringNum]->state = !g_vars->scene37_rings[ringNum]->state;
StaticANIObject *ani;
- for (int i = 0; i < g_vars->scene37_var05[ringNum]->numSubRings; i++) {
- ani = g_fp->_currentScene->getStaticANIObject1ById(ANI_RING, g_vars->scene37_var05[ringNum]->subRings[i]);
+ for (int i = 0; i < g_vars->scene37_rings[ringNum]->numSubRings; i++) {
+ ani = g_fp->_currentScene->getStaticANIObject1ById(ANI_RING, g_vars->scene37_rings[ringNum]->subRings[i]);
if ((ani->_movement && ani->_movement->_id != MV_RNG_CLOSE) || ani->_statics->_staticsId != ST_RNG_CLOSED2) {
ani->changeStatics2(ST_RNG_OPEN);
@@ -179,20 +175,20 @@ void sceneHandler37_updateRing(int ringNum) {
}
}
- g_vars->scene37_var07 = 1;
+ g_vars->scene37_cursorIsLocked = true;
- for (int j = 0; j < g_vars->scene37_var05.size(); j++) {
- for (int i = 0; i < g_vars->scene37_var05[ringNum]->numSubRings; i++) {
- ani = g_fp->_currentScene->getStaticANIObject1ById(ANI_RING, g_vars->scene37_var05[j]->subRings[i]);
+ for (int j = 0; j < g_vars->scene37_rings.size(); j++) {
+ for (int i = 0; i < g_vars->scene37_rings[ringNum]->numSubRings; i++) {
+ ani = g_fp->_currentScene->getStaticANIObject1ById(ANI_RING, g_vars->scene37_rings[j]->subRings[i]);
if ((ani->_movement && ani->_movement->_id != MV_RNG_CLOSE) || ani->_statics->_staticsId != ST_RNG_CLOSED2)
- g_vars->scene37_var07 = 0;
+ g_vars->scene37_cursorIsLocked = false;
}
}
int state;
- if (g_vars->scene37_var07)
+ if (g_vars->scene37_cursorIsLocked)
state = g_fp->getObjectEnumState(sO_LeftPipe_37, sO_IsOpened);
else
state = g_fp->getObjectEnumState(sO_LeftPipe_37, sO_IsClosed);
@@ -201,24 +197,24 @@ void sceneHandler37_updateRing(int ringNum) {
}
void sceneHandler37_setRingsState() {
- if (g_vars->scene37_var06 == -1) {
- g_vars->scene37_var06 = g_vars->scene37_var10;
+ if (g_vars->scene37_lastDudeX == -1) {
+ g_vars->scene37_lastDudeX = g_vars->scene37_dudeX;
} else {
- for (int i = 0; i < g_vars->scene37_var05.size(); i++) {
- int x = g_vars->scene37_var05[i]->x;
+ for (int i = 0; i < g_vars->scene37_rings.size(); i++) {
+ int x = g_vars->scene37_rings[i]->x;
- if (g_vars->scene37_var06 > x && g_vars->scene37_var10 <= x && !g_vars->scene37_var05[i]->state)
+ if (g_vars->scene37_lastDudeX > x && g_vars->scene37_dudeX <= x && !g_vars->scene37_rings[i]->state)
sceneHandler37_updateRing(i);
- x = g_vars->scene37_var05[i]->y;
+ x = g_vars->scene37_rings[i]->y;
- if (g_vars->scene37_var06 < x && g_vars->scene37_var10 >= x) {
- if (g_vars->scene37_var05[i]->state)
+ if (g_vars->scene37_lastDudeX < x && g_vars->scene37_dudeX >= x) {
+ if (g_vars->scene37_rings[i]->state)
sceneHandler37_updateRing(i);
}
}
- g_vars->scene37_var06 = g_vars->scene37_var10;
+ g_vars->scene37_lastDudeX = g_vars->scene37_dudeX;
}
}
@@ -258,18 +254,18 @@ int sceneHandler37(ExCommand *cmd) {
if (g_fp->_aniMan2) {
int x = g_fp->_aniMan2->_ox;
- g_vars->scene37_var10 = x;
+ g_vars->scene37_dudeX = x;
if (x >= 500) {
- if (x < g_fp->_sceneRect.left + g_vars->scene37_var01)
- g_fp->_currentScene->_x = x - g_vars->scene37_var03 - g_fp->_sceneRect.left;
+ if (x < g_fp->_sceneRect.left + 200)
+ g_fp->_currentScene->_x = x - 300 - g_fp->_sceneRect.left;
} else {
g_fp->_currentScene->_x = -g_fp->_sceneRect.left;
}
- x = g_vars->scene37_var10;
+ x = g_vars->scene37_dudeX;
- if (x > g_fp->_sceneRect.right - g_vars->scene37_var01)
- g_fp->_currentScene->_x = x + g_vars->scene37_var03 - g_fp->_sceneRect.right;
+ if (x > g_fp->_sceneRect.right - 200)
+ g_fp->_currentScene->_x = x + 300 - g_fp->_sceneRect.right;
}
sceneHandler37_setRingsState();
@@ -277,38 +273,38 @@ int sceneHandler37(ExCommand *cmd) {
g_fp->_behaviorManager->updateBehaviors();
g_fp->startSceneTrack();
- ++g_vars->scene37_var09;
+ ++g_vars->scene37_soundFlipper;
break;
case MSG_SC37_PULL:
- if (g_vars->scene37_var05[0]->ani->_movement && g_vars->scene37_var05[0]->ani->_movement->_id == MV_GRD37_PULL) {
- if ((g_fp->getObjectState(sO_Guard_1) == g_fp->getObjectEnumState(sO_Guard_1, sO_On) && !g_vars->scene37_var05[0]->state)
- || (g_fp->getObjectState(sO_Guard_1) == g_fp->getObjectEnumState(sO_Guard_1, sO_Off) && g_vars->scene37_var05[0]->state)) {
+ if (g_vars->scene37_rings[0]->ani->_movement && g_vars->scene37_rings[0]->ani->_movement->_id == MV_GRD37_PULL) {
+ if ((g_fp->getObjectState(sO_Guard_1) == g_fp->getObjectEnumState(sO_Guard_1, sO_On) && !g_vars->scene37_rings[0]->state)
+ || (g_fp->getObjectState(sO_Guard_1) == g_fp->getObjectEnumState(sO_Guard_1, sO_Off) && g_vars->scene37_rings[0]->state)) {
g_vars->scene37_plusMinus1->_statics = g_vars->scene37_plusMinus1->getStaticsById(ST_PMS_PLUS);
} else {
g_vars->scene37_plusMinus1->_statics = g_vars->scene37_plusMinus1->getStaticsById(ST_PMS_MINUS);
}
- } else if (g_vars->scene37_var05[1]->ani->_movement && g_vars->scene37_var05[1]->ani->_movement->_id == MV_GRD37_PULL) {
- if ((g_fp->getObjectState(sO_Guard_2) == g_fp->getObjectEnumState(sO_Guard_2, sO_On) && !g_vars->scene37_var05[1]->state)
- || (g_fp->getObjectState(sO_Guard_2) == g_fp->getObjectEnumState(sO_Guard_2, sO_Off) && g_vars->scene37_var05[1]->state)) {
+ } else if (g_vars->scene37_rings[1]->ani->_movement && g_vars->scene37_rings[1]->ani->_movement->_id == MV_GRD37_PULL) {
+ if ((g_fp->getObjectState(sO_Guard_2) == g_fp->getObjectEnumState(sO_Guard_2, sO_On) && !g_vars->scene37_rings[1]->state)
+ || (g_fp->getObjectState(sO_Guard_2) == g_fp->getObjectEnumState(sO_Guard_2, sO_Off) && g_vars->scene37_rings[1]->state)) {
g_vars->scene37_plusMinus2->_statics = g_vars->scene37_plusMinus2->getStaticsById(ST_PMS_PLUS);
} else {
g_vars->scene37_plusMinus2->_statics = g_vars->scene37_plusMinus2->getStaticsById(ST_PMS_MINUS);
}
- } else if (g_vars->scene37_var05[2]->ani->_movement && g_vars->scene37_var05[2]->ani->_movement->_id == MV_GRD37_PULL) {
- if ((g_fp->getObjectState(sO_Guard_3) == g_fp->getObjectEnumState(sO_Guard_3, sO_On) && !g_vars->scene37_var05[2]->state)
- || (g_fp->getObjectState(sO_Guard_3) == g_fp->getObjectEnumState(sO_Guard_3, sO_Off) && g_vars->scene37_var05[2]->state)) {
+ } else if (g_vars->scene37_rings[2]->ani->_movement && g_vars->scene37_rings[2]->ani->_movement->_id == MV_GRD37_PULL) {
+ if ((g_fp->getObjectState(sO_Guard_3) == g_fp->getObjectEnumState(sO_Guard_3, sO_On) && !g_vars->scene37_rings[2]->state)
+ || (g_fp->getObjectState(sO_Guard_3) == g_fp->getObjectEnumState(sO_Guard_3, sO_Off) && g_vars->scene37_rings[2]->state)) {
g_vars->scene37_plusMinus3->_statics = g_vars->scene37_plusMinus3->getStaticsById(ST_PMS_PLUS);
} else {
g_vars->scene37_plusMinus3->_statics = g_vars->scene37_plusMinus3->getStaticsById(ST_PMS_MINUS);
}
}
- if (g_vars->scene37_var09) {
+ if (g_vars->scene37_soundFlipper) {
g_fp->playSound(SND_37_007, 0);
- g_vars->scene37_var09 = 0;
+ g_vars->scene37_soundFlipper = 0;
}
break;