diff options
author | Strangerke | 2013-01-21 07:50:12 +0100 |
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committer | Strangerke | 2013-01-21 07:50:12 +0100 |
commit | de2fa9a81f1fcbb16e222a0cae85e06cd2f44447 (patch) | |
tree | d71e1ff46c4b61eab0e59a0a013a8c200f259b2f /engines | |
parent | daa6c887ef73a032c2a203a9b3475a43395db221 (diff) | |
download | scummvm-rg350-de2fa9a81f1fcbb16e222a0cae85e06cd2f44447.tar.gz scummvm-rg350-de2fa9a81f1fcbb16e222a0cae85e06cd2f44447.tar.bz2 scummvm-rg350-de2fa9a81f1fcbb16e222a0cae85e06cd2f44447.zip |
HOPKINS: Rename several structures
Diffstat (limited to 'engines')
-rw-r--r-- | engines/hopkins/anim.cpp | 34 | ||||
-rw-r--r-- | engines/hopkins/globals.cpp | 4 | ||||
-rw-r--r-- | engines/hopkins/globals.h | 33 | ||||
-rw-r--r-- | engines/hopkins/objects.cpp | 207 |
4 files changed, 124 insertions, 154 deletions
diff --git a/engines/hopkins/anim.cpp b/engines/hopkins/anim.cpp index a9932ab65b..d18c4fbd1c 100644 --- a/engines/hopkins/anim.cpp +++ b/engines/hopkins/anim.cpp @@ -535,8 +535,6 @@ void AnimationManager::clearAnim() { * Load Sprite Bank */ int AnimationManager::loadSpriteBank(int idx, const Common::String &filename) { - byte *v13; - byte *v19; int result = 0; _vm->_globals.Bank[idx]._loadedFl = true; _vm->_globals.Bank[idx]._filename = filename; @@ -557,26 +555,22 @@ int AnimationManager::loadSpriteBank(int idx, const Common::String &filename) { _vm->_globals.Bank[idx]._data = fileDataPtr; - int v8 = 0; + int objectDataIdx = 0; int width; int height; - for(;;) { - width = _vm->_objectsManager.getWidth(fileDataPtr, v8); - height = _vm->_objectsManager.getHeight(fileDataPtr, v8); + for(objectDataIdx = 0; objectDataIdx <= 249; objectDataIdx++) { + width = _vm->_objectsManager.getWidth(fileDataPtr, objectDataIdx); + height = _vm->_objectsManager.getHeight(fileDataPtr, objectDataIdx); if (!width && !height) break; - - ++v8; - if (v8 > 249) - break; } - if (v8 > 249) { + if (objectDataIdx > 249) { _vm->_globals.freeMemory(fileDataPtr); _vm->_globals.Bank[idx]._loadedFl = false; result = -2; } - _vm->_globals.Bank[idx].field1A = v8; + _vm->_globals.Bank[idx]._objDataIdx = objectDataIdx; Common::String ofsFilename = _vm->_globals.Bank[idx]._filename; char ch; @@ -588,20 +582,20 @@ int AnimationManager::loadSpriteBank(int idx, const Common::String &filename) { Common::File f; if (f.exists(ofsFilename)) { - v19 = _vm->_fileManager.loadFile(ofsFilename); - v13 = v19; - for (int objIdx = 0; objIdx < _vm->_globals.Bank[idx].field1A; ++objIdx, v13 += 8) { - int x1 = (int16)READ_LE_UINT16(v13); - int y1 = (int16)READ_LE_UINT16(v13 + 2); - int x2 = (int16)READ_LE_UINT16(v13 + 4); - int y2 = (int16)READ_LE_UINT16(v13 + 6); + byte *ofsData = _vm->_fileManager.loadFile(ofsFilename); + byte *curOfsData = ofsData; + for (int objIdx = 0; objIdx < _vm->_globals.Bank[idx]._objDataIdx; ++objIdx, curOfsData += 8) { + int x1 = (int16)READ_LE_UINT16(curOfsData); + int y1 = (int16)READ_LE_UINT16(curOfsData + 2); + int x2 = (int16)READ_LE_UINT16(curOfsData + 4); + int y2 = (int16)READ_LE_UINT16(curOfsData + 6); _vm->_objectsManager.setOffsetXY(_vm->_globals.Bank[idx]._data, objIdx, x1, y1, 0); if (_vm->_globals.Bank[idx]._fileHeader == 2) _vm->_objectsManager.setOffsetXY(_vm->_globals.Bank[idx]._data, objIdx, x2, y2, 1); } - _vm->_globals.freeMemory(v19); + _vm->_globals.freeMemory(ofsData); result = 0; } diff --git a/engines/hopkins/globals.cpp b/engines/hopkins/globals.cpp index 543fe26ac2..c13e559b4f 100644 --- a/engines/hopkins/globals.cpp +++ b/engines/hopkins/globals.cpp @@ -81,7 +81,7 @@ Globals::Globals() { for (int i = 0; i < 6; ++i) Common::fill((byte *)&Liste[i], (byte *)&Liste[i] + sizeof(ListeItem), 0); for (int i = 0; i < 35; ++i) - Common::fill((byte *)&Liste2[i], (byte *)&Liste2[i] + sizeof(Liste2Item), 0); + Common::fill((byte *)&Liste2[i], (byte *)&Liste2[i] + sizeof(ListeItem), 0); for (int i = 0; i < 30; ++i) { Common::fill((byte *)&_lockedAnims[i], (byte *)&_lockedAnims[i] + sizeof(LockAnimItem), 0); Common::fill((byte *)&VBob[i], (byte *)&VBob[i] + sizeof(VBobItem), 0); @@ -337,7 +337,7 @@ void Globals::clearAll() { } for (int idx = 0; idx < 100; ++idx) { - CarreZone[idx].field0 = 0; + CarreZone[idx]._enabledFl = 0; } BUFFERTAPE = allocMemory(85000); diff --git a/engines/hopkins/globals.h b/engines/hopkins/globals.h index d8f5de894a..22c8da8ec5 100644 --- a/engines/hopkins/globals.h +++ b/engines/hopkins/globals.h @@ -48,14 +48,14 @@ struct ZonePItem { }; struct CarreZoneItem { - int field0; - int field2; - int field4; - int field6; - int field8; - int fieldA; - int fieldC; - bool fieldE; + int _enabledFl; + int _left; + int _right; + int _top; + int _bottom; + int _minZoneLineIdx; + int _maxZoneLineIdx; + bool _squareZoneFl; }; struct BqeAnimItem { @@ -68,22 +68,13 @@ struct BankItem { bool _loadedFl; Common::String _filename; int _fileHeader; - int field1A; + int _objDataIdx; }; struct ListeItem { - bool field0; - int field2; - int field4; - int _width; - int _height; - int fieldA; -}; - -struct Liste2Item { bool _visibleFl; - int _xp; - int _yp; + int _posX; + int _posY; int _width; int _height; }; @@ -312,7 +303,7 @@ public: BankItem Bank[8]; BobItem _bob[36]; ListeItem Liste[6]; - Liste2Item Liste2[35]; + ListeItem Liste2[35]; LockAnimItem _lockedAnims[30]; VBobItem VBob[30]; ObjetWItem ObjetW[300]; diff --git a/engines/hopkins/objects.cpp b/engines/hopkins/objects.cpp index 878d71f7ff..14a8d535f1 100644 --- a/engines/hopkins/objects.cpp +++ b/engines/hopkins/objects.cpp @@ -292,19 +292,19 @@ void ObjectsManager::displaySprite() { if (!PERSO_ON) { for (int idx = 0; idx < MAX_SPRITE; ++idx) { - if (_vm->_globals.Liste[idx].field0) { - clipX = _vm->_globals.Liste[idx].field2 - 2; + if (_vm->_globals.Liste[idx]._visibleFl) { + clipX = _vm->_globals.Liste[idx]._posX - 2; if (clipX < _vm->_graphicsManager._minX) clipX = _vm->_graphicsManager._minX; - clipY = _vm->_globals.Liste[idx].field4 - 2; + clipY = _vm->_globals.Liste[idx]._posY - 2; if (clipY < _vm->_graphicsManager._minY) clipY = _vm->_graphicsManager._minY; _vm->_graphicsManager.SCOPY(_vm->_graphicsManager._vesaScreen, clipX, clipY, _vm->_globals.Liste[idx]._width + 4, _vm->_globals.Liste[idx]._height + 4, _vm->_graphicsManager._vesaBuffer, clipX, clipY); - _vm->_globals.Liste[idx].field0 = false; + _vm->_globals.Liste[idx]._visibleFl = false; } } } @@ -315,7 +315,7 @@ void ObjectsManager::displaySprite() { if (!PERSO_ON) { // Handle drawing characters on the screen for (int idx = 0; idx < MAX_SPRITE; ++idx) { - _vm->_globals.Liste[idx].field0 = false; + _vm->_globals.Liste[idx]._visibleFl = false; if (_sprite[idx]._animationType == 1) { computeSprite(idx); if (_sprite[idx].field2A) @@ -473,7 +473,7 @@ void ObjectsManager::INIT_BOB() { void ObjectsManager::BOB_ZERO(int idx) { BobItem &bob = _vm->_globals._bob[idx]; - Liste2Item &item = _vm->_globals.Liste2[idx]; + ListeItem &item = _vm->_globals.Liste2[idx]; bob.field0 = 0; bob._spriteData = g_PTRNUL; @@ -496,8 +496,8 @@ void ObjectsManager::BOB_ZERO(int idx) { bob._oldX2 = 0; item._visibleFl = false; - item._xp = 0; - item._yp = 0; + item._posX = 0; + item._posY = 0; item._width = 0; item._height = 0; } @@ -519,37 +519,37 @@ void ObjectsManager::DEF_BOB(int idx) { _vm->_globals._bob[idx]._modeFlag); _vm->_globals.Liste2[idx]._visibleFl = true; - _vm->_globals.Liste2[idx]._xp = xp; - _vm->_globals.Liste2[idx]._yp = yp; + _vm->_globals.Liste2[idx]._posX = xp; + _vm->_globals.Liste2[idx]._posY = yp; _vm->_globals.Liste2[idx]._width = _vm->_globals._bob[idx]._oldWidth; _vm->_globals.Liste2[idx]._height = _vm->_globals._bob[idx]._oldHeight; - if (_vm->_globals.Liste2[idx]._xp < _vm->_graphicsManager._minX) { - _vm->_globals.Liste2[idx]._width -= _vm->_graphicsManager._minX - _vm->_globals.Liste2[idx]._xp; - _vm->_globals.Liste2[idx]._xp = _vm->_graphicsManager._minX; + if (_vm->_globals.Liste2[idx]._posX < _vm->_graphicsManager._minX) { + _vm->_globals.Liste2[idx]._width -= _vm->_graphicsManager._minX - _vm->_globals.Liste2[idx]._posX; + _vm->_globals.Liste2[idx]._posX = _vm->_graphicsManager._minX; } - if (_vm->_globals.Liste2[idx]._yp < _vm->_graphicsManager._minY) { - _vm->_globals.Liste2[idx]._height -= _vm->_graphicsManager._minY - _vm->_globals.Liste2[idx]._yp; - _vm->_globals.Liste2[idx]._yp = _vm->_graphicsManager._minY; + if (_vm->_globals.Liste2[idx]._posY < _vm->_graphicsManager._minY) { + _vm->_globals.Liste2[idx]._height -= _vm->_graphicsManager._minY - _vm->_globals.Liste2[idx]._posY; + _vm->_globals.Liste2[idx]._posY = _vm->_graphicsManager._minY; } - if (_vm->_globals.Liste2[idx]._width + _vm->_globals.Liste2[idx]._xp > _vm->_graphicsManager._maxX) - _vm->_globals.Liste2[idx]._width = _vm->_graphicsManager._maxX - _vm->_globals.Liste2[idx]._xp; + if (_vm->_globals.Liste2[idx]._width + _vm->_globals.Liste2[idx]._posX > _vm->_graphicsManager._maxX) + _vm->_globals.Liste2[idx]._width = _vm->_graphicsManager._maxX - _vm->_globals.Liste2[idx]._posX; - if (_vm->_globals.Liste2[idx]._height + _vm->_globals.Liste2[idx]._yp > _vm->_graphicsManager._maxY) - _vm->_globals.Liste2[idx]._height = _vm->_graphicsManager._maxY - _vm->_globals.Liste2[idx]._yp; + if (_vm->_globals.Liste2[idx]._height + _vm->_globals.Liste2[idx]._posY > _vm->_graphicsManager._maxY) + _vm->_globals.Liste2[idx]._height = _vm->_graphicsManager._maxY - _vm->_globals.Liste2[idx]._posY; if (_vm->_globals.Liste2[idx]._width <= 0 || _vm->_globals.Liste2[idx]._height <= 0) _vm->_globals.Liste2[idx]._visibleFl = false; if (_vm->_globals.Liste2[idx]._visibleFl) _vm->_graphicsManager.addVesaSegment( - _vm->_globals.Liste2[idx]._xp, - _vm->_globals.Liste2[idx]._yp, - _vm->_globals.Liste2[idx]._xp + _vm->_globals.Liste2[idx]._width, - _vm->_globals.Liste2[idx]._yp + _vm->_globals.Liste2[idx]._height); + _vm->_globals.Liste2[idx]._posX, + _vm->_globals.Liste2[idx]._posY, + _vm->_globals.Liste2[idx]._posX + _vm->_globals.Liste2[idx]._width, + _vm->_globals.Liste2[idx]._posY + _vm->_globals.Liste2[idx]._height); } void ObjectsManager::BOB_VISU(int idx) { @@ -697,8 +697,8 @@ void ObjectsManager::CALCUL_BOB(int idx) { _vm->_globals._bob[idx].field4A = v20; _vm->_globals.Liste2[idx]._visibleFl = true; - _vm->_globals.Liste2[idx]._xp = v13; - _vm->_globals.Liste2[idx]._yp = v14; + _vm->_globals.Liste2[idx]._posX = v13; + _vm->_globals.Liste2[idx]._posY = v14; int width = getWidth(_vm->_globals._bob[idx]._spriteData, _vm->_globals._bob[idx]._frameIndex); int height = getHeight(_vm->_globals._bob[idx]._spriteData, _vm->_globals._bob[idx]._frameIndex); @@ -773,28 +773,28 @@ void ObjectsManager::DEF_SPRITE(int idx) { _vm->_globals.Liste[idx]._width = _sprite[idx]._width; _vm->_globals.Liste[idx]._height = _sprite[idx]._height; - if (_vm->_globals.Liste[idx].field2 < _vm->_graphicsManager._minX) { - _vm->_globals.Liste[idx]._width -= _vm->_graphicsManager._minX - _vm->_globals.Liste[idx].field2; - _vm->_globals.Liste[idx].field2 = _vm->_graphicsManager._minX; + if (_vm->_globals.Liste[idx]._posX < _vm->_graphicsManager._minX) { + _vm->_globals.Liste[idx]._width -= _vm->_graphicsManager._minX - _vm->_globals.Liste[idx]._posX; + _vm->_globals.Liste[idx]._posX = _vm->_graphicsManager._minX; } - if (_vm->_globals.Liste[idx].field4 < _vm->_graphicsManager._minY) { - _vm->_globals.Liste[idx]._height -= _vm->_graphicsManager._minY - _vm->_globals.Liste[idx].field4; - _vm->_globals.Liste[idx].field4 = _vm->_graphicsManager._minY; + if (_vm->_globals.Liste[idx]._posY < _vm->_graphicsManager._minY) { + _vm->_globals.Liste[idx]._height -= _vm->_graphicsManager._minY - _vm->_globals.Liste[idx]._posY; + _vm->_globals.Liste[idx]._posY = _vm->_graphicsManager._minY; } - if (_vm->_globals.Liste[idx]._width + _vm->_globals.Liste[idx].field2 > _vm->_graphicsManager._maxX) - _vm->_globals.Liste[idx]._width = _vm->_graphicsManager._maxX - _vm->_globals.Liste[idx].field2; + if (_vm->_globals.Liste[idx]._width + _vm->_globals.Liste[idx]._posX > _vm->_graphicsManager._maxX) + _vm->_globals.Liste[idx]._width = _vm->_graphicsManager._maxX - _vm->_globals.Liste[idx]._posX; - if (_vm->_globals.Liste[idx]._height + _vm->_globals.Liste[idx].field4 > _vm->_graphicsManager._maxY) - _vm->_globals.Liste[idx]._height = _vm->_graphicsManager._maxY - _vm->_globals.Liste[idx].field4; + if (_vm->_globals.Liste[idx]._height + _vm->_globals.Liste[idx]._posY > _vm->_graphicsManager._maxY) + _vm->_globals.Liste[idx]._height = _vm->_graphicsManager._maxY - _vm->_globals.Liste[idx]._posY; if (_vm->_globals.Liste[idx]._width <= 0 || _vm->_globals.Liste[idx]._height <= 0) - _vm->_globals.Liste[idx].field0 = false; + _vm->_globals.Liste[idx]._visibleFl = false; - if (_vm->_globals.Liste[idx].field0) - _vm->_graphicsManager.addVesaSegment( _vm->_globals.Liste[idx].field2, _vm->_globals.Liste[idx].field4, - _vm->_globals.Liste[idx].field2 + _vm->_globals.Liste[idx]._width, _vm->_globals.Liste[idx].field4 + _vm->_globals.Liste[idx]._height); + if (_vm->_globals.Liste[idx]._visibleFl) + _vm->_graphicsManager.addVesaSegment( _vm->_globals.Liste[idx]._posX, _vm->_globals.Liste[idx]._posY, + _vm->_globals.Liste[idx]._posX + _vm->_globals.Liste[idx]._width, _vm->_globals.Liste[idx]._posY + _vm->_globals.Liste[idx]._height); } void ObjectsManager::DEF_CACHE(int idx) { @@ -871,9 +871,9 @@ void ObjectsManager::computeSprite(int idx) { _sprite[idx]._zoomPct = zoomPercent; _sprite[idx]._reducePct = reducePercent; - _vm->_globals.Liste[idx].field0 = true; - _vm->_globals.Liste[idx].field2 = v15; - _vm->_globals.Liste[idx].field4 = v16; + _vm->_globals.Liste[idx]._visibleFl = true; + _vm->_globals.Liste[idx]._posX = v15; + _vm->_globals.Liste[idx]._posY = v16; int width = getWidth(_sprite[idx]._spriteData, _sprite[idx]._spriteIndex); int height = getHeight(_sprite[idx]._spriteData, _sprite[idx]._spriteIndex); @@ -1031,10 +1031,10 @@ void ObjectsManager::displayBobAnim() { if ((v14 != 2) && (v14 != 4)) { if (_vm->_globals.Liste2[i]._visibleFl) { _vm->_graphicsManager.SCOPY(_vm->_graphicsManager._vesaScreen, - _vm->_globals.Liste2[i]._xp, _vm->_globals.Liste2[i]._yp, + _vm->_globals.Liste2[i]._posX, _vm->_globals.Liste2[i]._posY, _vm->_globals.Liste2[i]._width, _vm->_globals.Liste2[i]._height, - _vm->_graphicsManager._vesaBuffer, _vm->_globals.Liste2[i]._xp, - _vm->_globals.Liste2[i]._yp); + _vm->_graphicsManager._vesaBuffer, _vm->_globals.Liste2[i]._posX, + _vm->_globals.Liste2[i]._posY); _vm->_globals.Liste2[i]._visibleFl = false; } } @@ -1043,10 +1043,10 @@ void ObjectsManager::displayBobAnim() { if (_vm->_globals._bob[i].field0 == 11) { if (_vm->_globals.Liste2[i]._visibleFl) { _vm->_graphicsManager.SCOPY(_vm->_graphicsManager._vesaScreen, - _vm->_globals.Liste2[i]._xp, _vm->_globals.Liste2[i]._yp, + _vm->_globals.Liste2[i]._posX, _vm->_globals.Liste2[i]._posY, _vm->_globals.Liste2[i]._width, _vm->_globals.Liste2[i]._height, _vm->_graphicsManager._vesaBuffer, - _vm->_globals.Liste2[i]._xp, _vm->_globals.Liste2[i]._yp); + _vm->_globals.Liste2[i]._posX, _vm->_globals.Liste2[i]._posY); _vm->_globals.Liste2[i]._visibleFl = false; } @@ -1200,12 +1200,11 @@ void ObjectsManager::clearSprite() { } for (int idx = 0; idx < MAX_SPRITE; idx++) { - _vm->_globals.Liste[idx].field0 = false; - _vm->_globals.Liste[idx].field2 = 0; - _vm->_globals.Liste[idx].field4 = 0; + _vm->_globals.Liste[idx]._visibleFl = false; + _vm->_globals.Liste[idx]._posX = 0; + _vm->_globals.Liste[idx]._posY = 0; _vm->_globals.Liste[idx]._width = 0; _vm->_globals.Liste[idx]._height = 0; - _vm->_globals.Liste[idx].fieldA = 0; } } @@ -1958,63 +1957,49 @@ void ObjectsManager::loadZone(const Common::String &file) { // Square Zone void ObjectsManager::CARRE_ZONE() { - int16 *dataP; - int v4; - int v5; - int v10; - int v11; - int v12; - int v14; - for (int idx = 0; idx < 100; ++idx) { - _vm->_globals.CarreZone[idx].field0 = 0; - _vm->_globals.CarreZone[idx].fieldE = false; - _vm->_globals.CarreZone[idx].field2 = 1280; - _vm->_globals.CarreZone[idx].field4 = 0; - _vm->_globals.CarreZone[idx].field6 = 460; - _vm->_globals.CarreZone[idx].field8 = 0; - _vm->_globals.CarreZone[idx].fieldA = 401; - _vm->_globals.CarreZone[idx].fieldC = 0; + _vm->_globals.CarreZone[idx]._enabledFl = 0; + _vm->_globals.CarreZone[idx]._squareZoneFl = false; + _vm->_globals.CarreZone[idx]._left = 1280; + _vm->_globals.CarreZone[idx]._right = 0; + _vm->_globals.CarreZone[idx]._top = 460; + _vm->_globals.CarreZone[idx]._bottom = 0; + _vm->_globals.CarreZone[idx]._minZoneLineIdx = 401; + _vm->_globals.CarreZone[idx]._maxZoneLineIdx = 0; } for (int idx = 0; idx < MAX_LINES; ++idx) { - dataP = _vm->_linesManager._zoneLine[idx].zoneData; - if (dataP != (int16 *)g_PTRNUL) { - v4 = _vm->_linesManager._zoneLine[idx].field2; - _vm->_globals.CarreZone[v4].field0 = 1; - if (_vm->_globals.CarreZone[v4].fieldC < idx) - _vm->_globals.CarreZone[v4].fieldC = idx; - if (_vm->_globals.CarreZone[v4].fieldA > idx) - _vm->_globals.CarreZone[v4].fieldA = idx; - - v12 = _vm->_linesManager._zoneLine[idx].count; - if (v12 > 0) { - for (int v13 = 0; v13 < v12; v13++) { - v5 = *dataP++; - v11 = *dataP++; - - if (_vm->_globals.CarreZone[v4].field2 >= v5) - _vm->_globals.CarreZone[v4].field2 = v5; - if (_vm->_globals.CarreZone[v4].field4 <= v5) - _vm->_globals.CarreZone[v4].field4 = v5; - if (_vm->_globals.CarreZone[v4].field6 >= v11) - _vm->_globals.CarreZone[v4].field6 = v11; - if (_vm->_globals.CarreZone[v4].field8 <= v11) - _vm->_globals.CarreZone[v4].field8 = v11; - } - } + int16 *dataP = _vm->_linesManager._zoneLine[idx].zoneData; + if (dataP == (int16 *)g_PTRNUL) + continue; + + int v4 = _vm->_linesManager._zoneLine[idx].field2; + _vm->_globals.CarreZone[v4]._enabledFl = 1; + if (_vm->_globals.CarreZone[v4]._maxZoneLineIdx < idx) + _vm->_globals.CarreZone[v4]._maxZoneLineIdx = idx; + if (_vm->_globals.CarreZone[v4]._minZoneLineIdx > idx) + _vm->_globals.CarreZone[v4]._minZoneLineIdx = idx; + + for (int i = 0; i < _vm->_linesManager._zoneLine[idx].count; i++) { + int zoneX = *dataP++; + int zoneY = *dataP++; + + if (_vm->_globals.CarreZone[v4]._left >= zoneX) + _vm->_globals.CarreZone[v4]._left = zoneX; + if (_vm->_globals.CarreZone[v4]._right <= zoneX) + _vm->_globals.CarreZone[v4]._right = zoneX; + if (_vm->_globals.CarreZone[v4]._top >= zoneY) + _vm->_globals.CarreZone[v4]._top = zoneY; + if (_vm->_globals.CarreZone[v4]._bottom <= zoneY) + _vm->_globals.CarreZone[v4]._bottom = zoneY; } } - for (int v7 = 0; v7 <= 99; v7++) { - v10 = _vm->_globals.CarreZone[v7].field2 - _vm->_globals.CarreZone[v7].field4; - if (v10 < 0) - v10 = -v10; - v14 = _vm->_globals.CarreZone[v7].field6 - _vm->_globals.CarreZone[v7].field8; - if (v14 < 0) - v14 = -v14; - if (v10 == v14) - _vm->_globals.CarreZone[v7].fieldE = true; + for (int idx = 0; idx < 100; idx++) { + int zoneWidth = abs(_vm->_globals.CarreZone[idx]._left - _vm->_globals.CarreZone[idx]._right); + int zoneHeight = abs(_vm->_globals.CarreZone[idx]._top - _vm->_globals.CarreZone[idx]._bottom); + if (zoneWidth == zoneHeight) + _vm->_globals.CarreZone[idx]._squareZoneFl = true; } } @@ -3009,17 +2994,17 @@ int ObjectsManager::MZONE() { } _vm->_globals.SegmentEnCours = 0; for (int v7 = 0; v7 <= 99; v7++) { - if (_vm->_globals.ZONEP[v7]._enabledFl && _vm->_globals.CarreZone[v7].field0 == 1 - && _vm->_globals.CarreZone[v7].field2 <= xp - && _vm->_globals.CarreZone[v7].field4 >= xp - && _vm->_globals.CarreZone[v7].field6 <= yp - && _vm->_globals.CarreZone[v7].field8 >= yp) { - if (_vm->_globals.CarreZone[v7].fieldE) { - _vm->_globals.oldzone_46 = _vm->_linesManager._zoneLine[_vm->_globals.CarreZone[v7].fieldA].field2; + if (_vm->_globals.ZONEP[v7]._enabledFl && _vm->_globals.CarreZone[v7]._enabledFl == 1 + && _vm->_globals.CarreZone[v7]._left <= xp + && _vm->_globals.CarreZone[v7]._right >= xp + && _vm->_globals.CarreZone[v7]._top <= yp + && _vm->_globals.CarreZone[v7]._bottom >= yp) { + if (_vm->_globals.CarreZone[v7]._squareZoneFl) { + _vm->_globals.oldzone_46 = _vm->_linesManager._zoneLine[_vm->_globals.CarreZone[v7]._minZoneLineIdx].field2; return _vm->_globals.oldzone_46; } - _vm->_globals.Segment[_vm->_globals.SegmentEnCours].field2 = _vm->_globals.CarreZone[v7].fieldA; - _vm->_globals.Segment[_vm->_globals.SegmentEnCours].field4 = _vm->_globals.CarreZone[v7].fieldC; + _vm->_globals.Segment[_vm->_globals.SegmentEnCours].field2 = _vm->_globals.CarreZone[v7]._minZoneLineIdx; + _vm->_globals.Segment[_vm->_globals.SegmentEnCours].field4 = _vm->_globals.CarreZone[v7]._maxZoneLineIdx; ++_vm->_globals.SegmentEnCours; } } |