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authorEinar Johan Trøan Sømåen2012-07-04 21:57:21 +0200
committerEinar Johan Trøan Sømåen2012-07-04 21:57:21 +0200
commitde74b1d018d8271081ea1c0127f8fa90b678dd02 (patch)
tree8a5e28c180b524cff0296eccfe87472497caa231 /engines
parentae44b2b4ddf828f74f3b588fa78036650b638e6a (diff)
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WINTERMUTE: Rename FuncName/VarName -> funcName/varName in the rest of the Ad-classes.
Diffstat (limited to 'engines')
-rw-r--r--engines/wintermute/Ad/AdActor.cpp2
-rw-r--r--engines/wintermute/Ad/AdEntity.cpp2
-rw-r--r--engines/wintermute/Ad/AdObject.cpp2
-rw-r--r--engines/wintermute/Ad/AdSceneNode.cpp12
-rw-r--r--engines/wintermute/Ad/AdSceneNode.h4
-rw-r--r--engines/wintermute/Ad/AdSentence.cpp34
-rw-r--r--engines/wintermute/Ad/AdSentence.h2
-rw-r--r--engines/wintermute/Ad/AdSpriteSet.cpp47
-rw-r--r--engines/wintermute/Ad/AdSpriteSet.h2
-rw-r--r--engines/wintermute/Ad/AdTalkHolder.cpp87
-rw-r--r--engines/wintermute/Ad/AdTalkNode.cpp25
-rw-r--r--engines/wintermute/Ad/AdTypes.h40
-rw-r--r--engines/wintermute/Ad/AdWaypointGroup.cpp23
-rw-r--r--engines/wintermute/Ad/AdWaypointGroup.h2
14 files changed, 155 insertions, 129 deletions
diff --git a/engines/wintermute/Ad/AdActor.cpp b/engines/wintermute/Ad/AdActor.cpp
index 04152db456..4724be5c1d 100644
--- a/engines/wintermute/Ad/AdActor.cpp
+++ b/engines/wintermute/Ad/AdActor.cpp
@@ -410,7 +410,7 @@ HRESULT CAdActor::loadBuffer(byte *buffer, bool complete) {
} else {
_wptGroup = wpt;
_currentWptGroup = cwpt;
- _currentWptGroup->Mimic(_wptGroup);
+ _currentWptGroup->mimic(_wptGroup);
}
}
break;
diff --git a/engines/wintermute/Ad/AdEntity.cpp b/engines/wintermute/Ad/AdEntity.cpp
index c4de591706..ef87d90a32 100644
--- a/engines/wintermute/Ad/AdEntity.cpp
+++ b/engines/wintermute/Ad/AdEntity.cpp
@@ -366,7 +366,7 @@ HRESULT CAdEntity::loadBuffer(byte *buffer, bool complete) {
} else {
_wptGroup = wpt;
_currentWptGroup = cwpt;
- _currentWptGroup->Mimic(_wptGroup);
+ _currentWptGroup->mimic(_wptGroup);
}
}
break;
diff --git a/engines/wintermute/Ad/AdObject.cpp b/engines/wintermute/Ad/AdObject.cpp
index d7d829445b..f594f91100 100644
--- a/engines/wintermute/Ad/AdObject.cpp
+++ b/engines/wintermute/Ad/AdObject.cpp
@@ -1043,7 +1043,7 @@ HRESULT CAdObject::updateBlockRegion() {
_currentBlockRegion->Mimic(_blockRegion, _zoomable ? adGame->_scene->getScaleAt(_posY) : 100.0f, _posX, _posY);
if (_wptGroup && _currentWptGroup)
- _currentWptGroup->Mimic(_wptGroup, _zoomable ? adGame->_scene->getScaleAt(_posY) : 100.0f, _posX, _posY);
+ _currentWptGroup->mimic(_wptGroup, _zoomable ? adGame->_scene->getScaleAt(_posY) : 100.0f, _posX, _posY);
}
return S_OK;
}
diff --git a/engines/wintermute/Ad/AdSceneNode.cpp b/engines/wintermute/Ad/AdSceneNode.cpp
index 2c734bf87b..0fc4a6a7d6 100644
--- a/engines/wintermute/Ad/AdSceneNode.cpp
+++ b/engines/wintermute/Ad/AdSceneNode.cpp
@@ -53,18 +53,18 @@ CAdSceneNode::~CAdSceneNode() {
//////////////////////////////////////////////////////////////////////////
-HRESULT CAdSceneNode::setEntity(CAdEntity *Entity) {
+HRESULT CAdSceneNode::setEntity(CAdEntity *entity) {
_type = OBJECT_ENTITY;
- _entity = Entity;
- return Game->registerObject(Entity);
+ _entity = entity;
+ return Game->registerObject(entity);
}
//////////////////////////////////////////////////////////////////////////
-HRESULT CAdSceneNode::setRegion(CAdRegion *Region) {
+HRESULT CAdSceneNode::setRegion(CAdRegion *region) {
_type = OBJECT_REGION;
- _region = Region;
- return Game->registerObject(Region);
+ _region = region;
+ return Game->registerObject(region);
}
diff --git a/engines/wintermute/Ad/AdSceneNode.h b/engines/wintermute/Ad/AdSceneNode.h
index 198a83beb8..0ba0c5d7b6 100644
--- a/engines/wintermute/Ad/AdSceneNode.h
+++ b/engines/wintermute/Ad/AdSceneNode.h
@@ -39,8 +39,8 @@ namespace WinterMute {
class CAdSceneNode : public CBObject {
public:
DECLARE_PERSISTENT(CAdSceneNode, CBObject)
- HRESULT setRegion(CAdRegion *Region);
- HRESULT setEntity(CAdEntity *Entity);
+ HRESULT setRegion(CAdRegion *region);
+ HRESULT setEntity(CAdEntity *entity);
CAdEntity *_entity;
CAdRegion *_region;
TObjectType _type;
diff --git a/engines/wintermute/Ad/AdSentence.cpp b/engines/wintermute/Ad/AdSentence.cpp
index d95fd313e0..7548655ee6 100644
--- a/engines/wintermute/Ad/AdSentence.cpp
+++ b/engines/wintermute/Ad/AdSentence.cpp
@@ -122,7 +122,7 @@ char *CAdSentence::getNextStance() {
//////////////////////////////////////////////////////////////////////////
-char *CAdSentence::getStance(int Stance) {
+char *CAdSentence::getStance(int stance) {
if (_stances == NULL) return NULL;
if (_tempStance) delete [] _tempStance;
@@ -132,17 +132,17 @@ char *CAdSentence::getStance(int Stance) {
char *curr;
int pos;
- if (Stance == 0) start = _stances;
+ if (stance == 0) start = _stances;
else {
pos = 0;
start = NULL;
curr = _stances;
- while (pos < Stance) {
+ while (pos < stance) {
if (*curr == '\0') break;
if (*curr == ',') pos++;
curr++;
}
- if (pos == Stance) start = curr;
+ if (pos == stance) start = curr;
}
if (start == NULL) return NULL;
@@ -273,23 +273,23 @@ HRESULT CAdSentence::setupTalkFile(const char *soundFilename) {
HRESULT CAdSentence::update(TDirection dir) {
if (!_talkDef) return S_OK;
- uint32 CurrentTime;
+ uint32 currentTime;
// if sound is available, synchronize with sound, otherwise use timer
/*
if (_sound) CurrentTime = _sound->GetPositionTime();
else CurrentTime = Game->_timer - _startTime;
*/
- CurrentTime = Game->_timer - _startTime;
+ currentTime = Game->_timer - _startTime;
- bool TalkNodeFound = false;
+ bool talkNodeFound = false;
for (int i = 0; i < _talkDef->_nodes.GetSize(); i++) {
- if (_talkDef->_nodes[i]->isInTimeInterval(CurrentTime, dir)) {
- TalkNodeFound = true;
+ if (_talkDef->_nodes[i]->isInTimeInterval(currentTime, dir)) {
+ talkNodeFound = true;
- CBSprite *NewSprite = _talkDef->_nodes[i]->getSprite(dir);
- if (NewSprite != _currentSprite) NewSprite->Reset();
- _currentSprite = NewSprite;
+ CBSprite *newSprite = _talkDef->_nodes[i]->getSprite(dir);
+ if (newSprite != _currentSprite) newSprite->Reset();
+ _currentSprite = newSprite;
if (!_talkDef->_nodes[i]->_playToEnd) break;
}
@@ -297,11 +297,11 @@ HRESULT CAdSentence::update(TDirection dir) {
// no talk node, try to use default sprite instead (if any)
- if (!TalkNodeFound) {
- CBSprite *NewSprite = _talkDef->getDefaultSprite(dir);
- if (NewSprite) {
- if (NewSprite != _currentSprite) NewSprite->Reset();
- _currentSprite = NewSprite;
+ if (!talkNodeFound) {
+ CBSprite *newSprite = _talkDef->getDefaultSprite(dir);
+ if (newSprite) {
+ if (newSprite != _currentSprite) newSprite->Reset();
+ _currentSprite = newSprite;
} else _currentSprite = NULL;
}
diff --git a/engines/wintermute/Ad/AdSentence.h b/engines/wintermute/Ad/AdSentence.h
index 7a5fe6e891..38b44bd619 100644
--- a/engines/wintermute/Ad/AdSentence.h
+++ b/engines/wintermute/Ad/AdSentence.h
@@ -74,7 +74,7 @@ public:
private:
char *_tempStance;
- char *getStance(int Stance);
+ char *getStance(int stance);
};
diff --git a/engines/wintermute/Ad/AdSpriteSet.cpp b/engines/wintermute/Ad/AdSpriteSet.cpp
index 111f7ff535..26844667d9 100644
--- a/engines/wintermute/Ad/AdSpriteSet.cpp
+++ b/engines/wintermute/Ad/AdSpriteSet.cpp
@@ -38,8 +38,8 @@ namespace WinterMute {
IMPLEMENT_PERSISTENT(CAdSpriteSet, false)
//////////////////////////////////////////////////////////////////////////
-CAdSpriteSet::CAdSpriteSet(CBGame *inGame, CBObject *Owner): CBObject(inGame) {
- _owner = Owner;
+CAdSpriteSet::CAdSpriteSet(CBGame *inGame, CBObject *owner): CBObject(inGame) {
+ _owner = owner;
for (int i = 0; i < NUM_DIRECTIONS; i++)
_sprites[i] = NULL;
@@ -90,7 +90,7 @@ TOKEN_DEF(TEMPLATE)
TOKEN_DEF(EDITOR_PROPERTY)
TOKEN_DEF_END
//////////////////////////////////////////////////////////////////////////
-HRESULT CAdSpriteSet::loadBuffer(byte *buffer, bool complete, int LifeTime, TSpriteCacheType CacheType) {
+HRESULT CAdSpriteSet::loadBuffer(byte *buffer, bool complete, int lifeTime, TSpriteCacheType CacheType) {
TOKEN_TABLE_START(commands)
TOKEN_TABLE(SPRITESET)
TOKEN_TABLE(NAME)
@@ -122,7 +122,7 @@ HRESULT CAdSpriteSet::loadBuffer(byte *buffer, bool complete, int LifeTime, TSpr
while ((cmd = parser.GetCommand((char **)&buffer, commands, (char **)&params)) > 0) {
switch (cmd) {
case TOKEN_TEMPLATE:
- if (FAILED(loadFile((char *)params, LifeTime, CacheType))) cmd = PARSERR_GENERIC;
+ if (FAILED(loadFile((char *)params, lifeTime, CacheType))) cmd = PARSERR_GENERIC;
break;
case TOKEN_NAME:
@@ -133,7 +133,7 @@ HRESULT CAdSpriteSet::loadBuffer(byte *buffer, bool complete, int LifeTime, TSpr
delete _sprites[DI_LEFT];
_sprites[DI_LEFT] = NULL;
spr = new CBSprite(Game, _owner);
- if (!spr || FAILED(spr->loadFile((char *)params, LifeTime, CacheType))) cmd = PARSERR_GENERIC;
+ if (!spr || FAILED(spr->loadFile((char *)params, lifeTime, CacheType))) cmd = PARSERR_GENERIC;
else _sprites[DI_LEFT] = spr;
break;
@@ -141,7 +141,7 @@ HRESULT CAdSpriteSet::loadBuffer(byte *buffer, bool complete, int LifeTime, TSpr
delete _sprites[DI_RIGHT];
_sprites[DI_RIGHT] = NULL;
spr = new CBSprite(Game, _owner);
- if (!spr || FAILED(spr->loadFile((char *)params, LifeTime, CacheType))) cmd = PARSERR_GENERIC;
+ if (!spr || FAILED(spr->loadFile((char *)params, lifeTime, CacheType))) cmd = PARSERR_GENERIC;
else _sprites[DI_RIGHT] = spr;
break;
@@ -149,7 +149,7 @@ HRESULT CAdSpriteSet::loadBuffer(byte *buffer, bool complete, int LifeTime, TSpr
delete _sprites[DI_UP];
_sprites[DI_UP] = NULL;
spr = new CBSprite(Game, _owner);
- if (!spr || FAILED(spr->loadFile((char *)params, LifeTime, CacheType))) cmd = PARSERR_GENERIC;
+ if (!spr || FAILED(spr->loadFile((char *)params, lifeTime, CacheType))) cmd = PARSERR_GENERIC;
else _sprites[DI_UP] = spr;
break;
@@ -157,7 +157,7 @@ HRESULT CAdSpriteSet::loadBuffer(byte *buffer, bool complete, int LifeTime, TSpr
delete _sprites[DI_DOWN];
_sprites[DI_DOWN] = NULL;
spr = new CBSprite(Game, _owner);
- if (!spr || FAILED(spr->loadFile((char *)params, LifeTime, CacheType))) cmd = PARSERR_GENERIC;
+ if (!spr || FAILED(spr->loadFile((char *)params, lifeTime, CacheType))) cmd = PARSERR_GENERIC;
else _sprites[DI_DOWN] = spr;
break;
@@ -165,7 +165,7 @@ HRESULT CAdSpriteSet::loadBuffer(byte *buffer, bool complete, int LifeTime, TSpr
delete _sprites[DI_UPLEFT];
_sprites[DI_UPLEFT] = NULL;
spr = new CBSprite(Game, _owner);
- if (!spr || FAILED(spr->loadFile((char *)params, LifeTime, CacheType))) cmd = PARSERR_GENERIC;
+ if (!spr || FAILED(spr->loadFile((char *)params, lifeTime, CacheType))) cmd = PARSERR_GENERIC;
else _sprites[DI_UPLEFT] = spr;
break;
@@ -173,7 +173,7 @@ HRESULT CAdSpriteSet::loadBuffer(byte *buffer, bool complete, int LifeTime, TSpr
delete _sprites[DI_UPRIGHT];
_sprites[DI_UPRIGHT] = NULL;
spr = new CBSprite(Game, _owner);
- if (!spr || FAILED(spr->loadFile((char *)params, LifeTime, CacheType))) cmd = PARSERR_GENERIC;
+ if (!spr || FAILED(spr->loadFile((char *)params, lifeTime, CacheType))) cmd = PARSERR_GENERIC;
else _sprites[DI_UPRIGHT] = spr;
break;
@@ -181,7 +181,7 @@ HRESULT CAdSpriteSet::loadBuffer(byte *buffer, bool complete, int LifeTime, TSpr
delete _sprites[DI_DOWNLEFT];
_sprites[DI_DOWNLEFT] = NULL;
spr = new CBSprite(Game, _owner);
- if (!spr || FAILED(spr->loadFile((char *)params, LifeTime, CacheType))) cmd = PARSERR_GENERIC;
+ if (!spr || FAILED(spr->loadFile((char *)params, lifeTime, CacheType))) cmd = PARSERR_GENERIC;
else _sprites[DI_DOWNLEFT] = spr;
break;
@@ -189,7 +189,7 @@ HRESULT CAdSpriteSet::loadBuffer(byte *buffer, bool complete, int LifeTime, TSpr
delete _sprites[DI_DOWNRIGHT];
_sprites[DI_DOWNRIGHT] = NULL;
spr = new CBSprite(Game, _owner);
- if (!spr || FAILED(spr->loadFile((char *)params, LifeTime, CacheType))) cmd = PARSERR_GENERIC;
+ if (!spr || FAILED(spr->loadFile((char *)params, lifeTime, CacheType))) cmd = PARSERR_GENERIC;
else _sprites[DI_DOWNRIGHT] = spr;
break;
@@ -229,26 +229,25 @@ HRESULT CAdSpriteSet::persist(CBPersistMgr *persistMgr) {
//////////////////////////////////////////////////////////////////////////
CBSprite *CAdSpriteSet::getSprite(TDirection direction) {
- int Dir = (int)direction;
- if (Dir < 0) Dir = 0;
- if (Dir >= NUM_DIRECTIONS) Dir = NUM_DIRECTIONS - 1;
+ int dir = (int)direction;
+ if (dir < 0) dir = 0;
+ if (dir >= NUM_DIRECTIONS) dir = NUM_DIRECTIONS - 1;
CBSprite *ret = NULL;
// find nearest set sprite
- int i;
- int NumSteps = 0;
- for (i = Dir, NumSteps = 0; i >= 0; i--) {
+ int numSteps = 0;
+ for (int i = dir, NumSteps = 0; i >= 0; i--) {
if (_sprites[i] != NULL) {
ret = _sprites[i];
- NumSteps = Dir - i;
+ numSteps = dir - i;
break;
}
}
- for (i = Dir; i < NUM_DIRECTIONS; i++) {
+ for (int i = dir; i < NUM_DIRECTIONS; i++) {
if (_sprites[i] != NULL) {
- if (ret == NULL || NumSteps > i - Dir) return _sprites[i];
+ if (ret == NULL || numSteps > i - dir) return _sprites[i];
else return ret;
}
}
@@ -301,11 +300,11 @@ HRESULT CAdSpriteSet::saveAsText(CBDynBuffer *buffer, int indent) {
}
//////////////////////////////////////////////////////////////////////////
-bool CAdSpriteSet::containsSprite(CBSprite *Sprite) {
- if (!Sprite) return false;
+bool CAdSpriteSet::containsSprite(CBSprite *sprite) {
+ if (!sprite) return false;
for (int i = 0; i < NUM_DIRECTIONS; i++) {
- if (_sprites[i] == Sprite) return true;
+ if (_sprites[i] == sprite) return true;
}
return false;
}
diff --git a/engines/wintermute/Ad/AdSpriteSet.h b/engines/wintermute/Ad/AdSpriteSet.h
index e1e527c267..7d457048df 100644
--- a/engines/wintermute/Ad/AdSpriteSet.h
+++ b/engines/wintermute/Ad/AdSpriteSet.h
@@ -45,7 +45,7 @@ public:
CAdSpriteSet(CBGame *inGame, CBObject *owner = NULL);
virtual ~CAdSpriteSet();
HRESULT loadFile(const char *filename, int lifeTime = -1, TSpriteCacheType cacheType = CACHE_ALL);
- HRESULT loadBuffer(byte *buffer, bool complete = true, int lifeTime = -1, TSpriteCacheType cacheType = CACHE_ALL);
+ HRESULT loadBuffer(byte *buffer, bool complete = true, int lifeTime = -1, TSpriteCacheType cacheType = CACHE_ALL);
CBSprite *_sprites[NUM_DIRECTIONS];
};
diff --git a/engines/wintermute/Ad/AdTalkHolder.cpp b/engines/wintermute/Ad/AdTalkHolder.cpp
index d5746a4530..9d4c4c8e8b 100644
--- a/engines/wintermute/Ad/AdTalkHolder.cpp
+++ b/engines/wintermute/Ad/AdTalkHolder.cpp
@@ -53,11 +53,12 @@ CAdTalkHolder::~CAdTalkHolder() {
delete _sprite;
_sprite = NULL;
- int i;
- for (i = 0; i < _talkSprites.GetSize(); i++) delete _talkSprites[i];
+ for (int i = 0; i < _talkSprites.GetSize(); i++)
+ delete _talkSprites[i];
_talkSprites.RemoveAll();
- for (i = 0; i < _talkSpritesEx.GetSize(); i++) delete _talkSpritesEx[i];
+ for (int i = 0; i < _talkSpritesEx.GetSize(); i++)
+ delete _talkSpritesEx[i];
_talkSpritesEx.RemoveAll();
}
@@ -125,27 +126,27 @@ HRESULT CAdTalkHolder::scCallMethod(CScScript *script, CScStack *stack, CScStack
if (strcmp(name, "SetSprite") == 0) {
stack->correctParams(1);
- CScValue *Val = stack->pop();
+ CScValue *val = stack->pop();
- bool SetCurrent = false;
- if (_currentSprite && _currentSprite == _sprite) SetCurrent = true;
+ bool setCurrent = false;
+ if (_currentSprite && _currentSprite == _sprite) setCurrent = true;
delete _sprite;
_sprite = NULL;
- if (Val->isNULL()) {
+ if (val->isNULL()) {
_sprite = NULL;
- if (SetCurrent) _currentSprite = NULL;
+ if (setCurrent) _currentSprite = NULL;
stack->pushBool(true);
} else {
- const char *filename = Val->getString();
+ const char *filename = val->getString();
CBSprite *spr = new CBSprite(Game, this);
if (!spr || FAILED(spr->loadFile(filename))) {
script->RuntimeError("SetSprite method failed for file '%s'", filename);
stack->pushBool(false);
} else {
_sprite = spr;
- if (SetCurrent) _currentSprite = _sprite;
+ if (setCurrent) _currentSprite = _sprite;
stack->pushBool(true);
}
}
@@ -202,27 +203,30 @@ HRESULT CAdTalkHolder::scCallMethod(CScScript *script, CScStack *stack, CScStack
stack->correctParams(2);
const char *filename = stack->pop()->getString();
- bool Ex = stack->pop()->getBool();
- int i;
+ bool ex = stack->pop()->getBool();
- bool SetCurrent = false;
- bool SetTemp2 = false;
+ bool setCurrent = false;
+ bool setTemp2 = false;
- if (Ex) {
- for (i = 0; i < _talkSpritesEx.GetSize(); i++) {
+ if (ex) {
+ for (int i = 0; i < _talkSpritesEx.GetSize(); i++) {
if (scumm_stricmp(_talkSpritesEx[i]->_filename, filename) == 0) {
- if (_currentSprite == _talkSpritesEx[i]) SetCurrent = true;
- if (_tempSprite2 == _talkSpritesEx[i]) SetTemp2 = true;
+ if (_currentSprite == _talkSpritesEx[i])
+ setCurrent = true;
+ if (_tempSprite2 == _talkSpritesEx[i])
+ setTemp2 = true;
delete _talkSpritesEx[i];
_talkSpritesEx.RemoveAt(i);
break;
}
}
} else {
- for (i = 0; i < _talkSprites.GetSize(); i++) {
+ for (int i = 0; i < _talkSprites.GetSize(); i++) {
if (scumm_stricmp(_talkSprites[i]->_filename, filename) == 0) {
- if (_currentSprite == _talkSprites[i]) SetCurrent = true;
- if (_tempSprite2 == _talkSprites[i]) SetTemp2 = true;
+ if (_currentSprite == _talkSprites[i])
+ setCurrent = true;
+ if (_tempSprite2 == _talkSprites[i])
+ setTemp2 = true;
delete _talkSprites[i];
_talkSprites.RemoveAt(i);
break;
@@ -232,8 +236,10 @@ HRESULT CAdTalkHolder::scCallMethod(CScScript *script, CScStack *stack, CScStack
}
stack->pushBool(true);
- if (SetCurrent) _currentSprite = _sprite;
- if (SetTemp2) _tempSprite2 = _sprite;
+ if (setCurrent)
+ _currentSprite = _sprite;
+ if (setTemp2)
+ _tempSprite2 = _sprite;
return S_OK;
}
@@ -245,9 +251,9 @@ HRESULT CAdTalkHolder::scCallMethod(CScScript *script, CScStack *stack, CScStack
stack->correctParams(2);
const char *filename = stack->pop()->getString();
- bool Ex = stack->pop()->getBool();
- bool SetCurrent = false;
- bool SetTemp2 = false;
+ bool ex = stack->pop()->getBool();
+ bool setCurrent = false;
+ bool setTemp2 = false;
CBSprite *spr = new CBSprite(Game, this);
if (!spr || FAILED(spr->loadFile(filename))) {
@@ -256,30 +262,35 @@ HRESULT CAdTalkHolder::scCallMethod(CScScript *script, CScStack *stack, CScStack
} else {
// delete current
- int i;
- if (Ex) {
- for (i = 0; i < _talkSpritesEx.GetSize(); i++) {
- if (_talkSpritesEx[i] == _currentSprite) SetCurrent = true;
- if (_talkSpritesEx[i] == _tempSprite2) SetTemp2 = true;
+ if (ex) {
+ for (int i = 0; i < _talkSpritesEx.GetSize(); i++) {
+ if (_talkSpritesEx[i] == _currentSprite)
+ setCurrent = true;
+ if (_talkSpritesEx[i] == _tempSprite2)
+ setTemp2 = true;
delete _talkSpritesEx[i];
}
_talkSpritesEx.RemoveAll();
} else {
- for (i = 0; i < _talkSprites.GetSize(); i++) {
- if (_talkSprites[i] == _currentSprite) SetCurrent = true;
- if (_talkSprites[i] == _tempSprite2) SetTemp2 = true;
+ for (int i = 0; i < _talkSprites.GetSize(); i++) {
+ if (_talkSprites[i] == _currentSprite) setCurrent = true;
+ if (_talkSprites[i] == _tempSprite2) setTemp2 = true;
delete _talkSprites[i];
}
_talkSprites.RemoveAll();
}
// set new
- if (Ex) _talkSpritesEx.Add(spr);
- else _talkSprites.Add(spr);
+ if (ex)
+ _talkSpritesEx.Add(spr);
+ else
+ _talkSprites.Add(spr);
stack->pushBool(true);
- if (SetCurrent) _currentSprite = spr;
- if (SetTemp2) _tempSprite2 = spr;
+ if (setCurrent)
+ _currentSprite = spr;
+ if (setTemp2)
+ _tempSprite2 = spr;
}
return S_OK;
}
diff --git a/engines/wintermute/Ad/AdTalkNode.cpp b/engines/wintermute/Ad/AdTalkNode.cpp
index 0880e1f7ac..0cfadf396a 100644
--- a/engines/wintermute/Ad/AdTalkNode.cpp
+++ b/engines/wintermute/Ad/AdTalkNode.cpp
@@ -161,22 +161,25 @@ HRESULT CAdTalkNode::loadBuffer(byte *buffer, bool complete) {
return E_FAIL;
}
- if (_endTime == 0) _playToEnd = true;
- else _playToEnd = false;
+ if (_endTime == 0)
+ _playToEnd = true;
+ else
+ _playToEnd = false;
if (_preCache && _spriteFilename) {
delete _sprite;
_sprite = new CBSprite(Game);
- if (!_sprite || FAILED(_sprite->loadFile(_spriteFilename))) return E_FAIL;
+ if (!_sprite || FAILED(_sprite->loadFile(_spriteFilename)))
+ return E_FAIL;
}
if (_preCache && _spriteSetFilename) {
delete _spriteSet;
_spriteSet = new CAdSpriteSet(Game);
- if (!_spriteSet || FAILED(_spriteSet->loadFile(_spriteSetFilename))) return E_FAIL;
+ if (!_spriteSet || FAILED(_spriteSet->loadFile(_spriteSetFilename)))
+ return E_FAIL;
}
-
return S_OK;
}
@@ -241,22 +244,22 @@ HRESULT CAdTalkNode::loadSprite() {
//////////////////////////////////////////////////////////////////////////
-bool CAdTalkNode::isInTimeInterval(uint32 Time, TDirection Dir) {
- if (Time >= _startTime) {
+bool CAdTalkNode::isInTimeInterval(uint32 time, TDirection dir) {
+ if (time >= _startTime) {
if (_playToEnd) {
if ((_spriteFilename && _sprite == NULL) || (_sprite && _sprite->_finished == false)) return true;
- else if ((_spriteSetFilename && _spriteSet == NULL) || (_spriteSet && _spriteSet->getSprite(Dir) && _spriteSet->getSprite(Dir)->_finished == false)) return true;
+ else if ((_spriteSetFilename && _spriteSet == NULL) || (_spriteSet && _spriteSet->getSprite(dir) && _spriteSet->getSprite(dir)->_finished == false)) return true;
else return false;
- } else return _endTime >= Time;
+ } else return _endTime >= time;
} else return false;
}
//////////////////////////////////////////////////////////////////////////
-CBSprite *CAdTalkNode::getSprite(TDirection Dir) {
+CBSprite *CAdTalkNode::getSprite(TDirection dir) {
loadSprite();
if (_sprite) return _sprite;
- else if (_spriteSet) return _spriteSet->getSprite(Dir);
+ else if (_spriteSet) return _spriteSet->getSprite(dir);
else return NULL;
}
diff --git a/engines/wintermute/Ad/AdTypes.h b/engines/wintermute/Ad/AdTypes.h
index 6531927350..b88d6fe259 100644
--- a/engines/wintermute/Ad/AdTypes.h
+++ b/engines/wintermute/Ad/AdTypes.h
@@ -32,20 +32,22 @@
namespace WinterMute {
typedef enum {
- GAME_NORMAL, GAME_WAITING_RESPONSE
+ GAME_NORMAL,
+ GAME_WAITING_RESPONSE
} TGameStateEx;
-
typedef enum {
- OBJECT_ENTITY, OBJECT_REGION, OBJECT_ACTOR, OBJECT_NONE
+ OBJECT_ENTITY,
+ OBJECT_REGION,
+ OBJECT_ACTOR,
+ OBJECT_NONE
} TObjectType;
-
typedef enum {
- ENTITY_NORMAL, ENTITY_SOUND
+ ENTITY_NORMAL,
+ ENTITY_SOUND
} TEntityType;
-
typedef enum {
STATE_NONE,
STATE_IDLE,
@@ -63,29 +65,41 @@ typedef enum {
} TObjectState;
typedef enum {
- DIRECT_WALK_NONE, DIRECT_WALK_FW, DIRECT_WALK_BK
+ DIRECT_WALK_NONE,
+ DIRECT_WALK_FW,
+ DIRECT_WALK_BK
} TDirectWalkMode;
typedef enum {
- DIRECT_TURN_NONE, DIRECT_TURN_CW, DIRECT_TURN_CCW
+ DIRECT_TURN_NONE,
+ DIRECT_TURN_CW,
+ DIRECT_TURN_CCW
} TDirectTurnMode;
typedef enum {
- RESPONSE_TEXT, RESPONSE_ICON
+ RESPONSE_TEXT,
+ RESPONSE_ICON
} TResponseStyle;
typedef enum {
- RESPONSE_ALWAYS, RESPONSE_ONCE, RESPONSE_ONCE_GAME
+ RESPONSE_ALWAYS,
+ RESPONSE_ONCE,
+ RESPONSE_ONCE_GAME
} TResponseType;
typedef enum {
- TALK_SKIP_LEFT = 0, TALK_SKIP_RIGHT = 1, TALK_SKIP_BOTH = 2, TALK_SKIP_NONE = 3
+ TALK_SKIP_LEFT = 0,
+ TALK_SKIP_RIGHT = 1,
+ TALK_SKIP_BOTH = 2,
+ TALK_SKIP_NONE = 3
} TTalkSkipButton;
-
typedef enum {
- GEOM_WAYPOINT, GEOM_WALKPLANE, GEOM_BLOCKED, GEOM_GENERIC
+ GEOM_WAYPOINT,
+ GEOM_WALKPLANE,
+ GEOM_BLOCKED,
+ GEOM_GENERIC
} TGeomNodeType;
} // end of namespace WinterMute
diff --git a/engines/wintermute/Ad/AdWaypointGroup.cpp b/engines/wintermute/Ad/AdWaypointGroup.cpp
index 22727834c5..0dde814fed 100644
--- a/engines/wintermute/Ad/AdWaypointGroup.cpp
+++ b/engines/wintermute/Ad/AdWaypointGroup.cpp
@@ -170,7 +170,8 @@ HRESULT CAdWaypointGroup::saveAsText(CBDynBuffer *buffer, int indent) {
buffer->putTextIndent(indent + 2, "EDITOR_SELECTED=%s\n", _editorSelected ? "TRUE" : "FALSE");
buffer->putTextIndent(indent + 2, "EDITOR_SELECTED_POINT=%d\n", _editorSelectedPoint);
- if (_scProp) _scProp->saveAsText(buffer, indent + 2);
+ if (_scProp)
+ _scProp->saveAsText(buffer, indent + 2);
CBBase::saveAsText(buffer, indent + 2);
for (int i = 0; i < _points.GetSize(); i++) {
@@ -238,23 +239,21 @@ HRESULT CAdWaypointGroup::scSetProperty(const char *name, CScValue *value) {
//////////////////////////////////////////////////////////////////////////
-HRESULT CAdWaypointGroup::Mimic(CAdWaypointGroup *Wpt, float Scale, int X, int Y) {
- if (Scale == _lastMimicScale && X == _lastMimicX && Y == _lastMimicY) return S_OK;
+HRESULT CAdWaypointGroup::mimic(CAdWaypointGroup *wpt, float scale, int argX, int argY) {
+ if (scale == _lastMimicScale && argX == _lastMimicX && argY == _lastMimicY) return S_OK;
cleanup();
- for (int i = 0; i < Wpt->_points.GetSize(); i++) {
- int x, y;
+ for (int i = 0; i < wpt->_points.GetSize(); i++) {
+ int x = (int)((float)wpt->_points[i]->x * scale / 100.0f);
+ int y = (int)((float)wpt->_points[i]->y * scale / 100.0f);
- x = (int)((float)Wpt->_points[i]->x * Scale / 100.0f);
- y = (int)((float)Wpt->_points[i]->y * Scale / 100.0f);
-
- _points.Add(new CBPoint(x + X, y + Y));
+ _points.Add(new CBPoint(x + argX, y + argY));
}
- _lastMimicScale = Scale;
- _lastMimicX = X;
- _lastMimicY = Y;
+ _lastMimicScale = scale;
+ _lastMimicX = argX;
+ _lastMimicY = argY;
return S_OK;
}
diff --git a/engines/wintermute/Ad/AdWaypointGroup.h b/engines/wintermute/Ad/AdWaypointGroup.h
index 690bdf972d..6b4d65f0dd 100644
--- a/engines/wintermute/Ad/AdWaypointGroup.h
+++ b/engines/wintermute/Ad/AdWaypointGroup.h
@@ -39,7 +39,7 @@ public:
int _lastMimicX;
int _lastMimicY;
void cleanup();
- HRESULT Mimic(CAdWaypointGroup *Wpt, float Scale = 100.0f, int X = 0, int Y = 0);
+ HRESULT mimic(CAdWaypointGroup *wpt, float scale = 100.0f, int x = 0, int y = 0);
DECLARE_PERSISTENT(CAdWaypointGroup, CBObject)
virtual HRESULT saveAsText(CBDynBuffer *buffer, int indent);
bool _active;