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authorEugene Sandulenko2014-04-15 22:17:56 +0300
committerEugene Sandulenko2014-04-15 22:17:56 +0300
commitdf39d9a9639d3f55a07af2bdd767d89095e109bd (patch)
treec28a678d45088724df46c079b95e331b973db721 /engines
parent98fc589434b18f85a776fb31f1784c540e1ae687 (diff)
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FULLPIPE: Implement ModalMainMenu::init()
Diffstat (limited to 'engines')
-rw-r--r--engines/fullpipe/constants.h1
-rw-r--r--engines/fullpipe/fullpipe.cpp4
-rw-r--r--engines/fullpipe/fullpipe.h1
-rw-r--r--engines/fullpipe/modal.cpp142
-rw-r--r--engines/fullpipe/modal.h17
5 files changed, 162 insertions, 3 deletions
diff --git a/engines/fullpipe/constants.h b/engines/fullpipe/constants.h
index 741a55f74c..c0b7ed906c 100644
--- a/engines/fullpipe/constants.h
+++ b/engines/fullpipe/constants.h
@@ -267,6 +267,7 @@ namespace Fullpipe {
#define TrubaUp 680
// Main Menu
+#define PIC_MEX_BGR 5300
#define PIC_MNU_AUTHORS_L 4624
#define PIC_MNU_CONTINUE_L 4626
#define PIC_MNU_DEBUG_L 4632
diff --git a/engines/fullpipe/fullpipe.cpp b/engines/fullpipe/fullpipe.cpp
index 2b4c90b576..c6cc270b67 100644
--- a/engines/fullpipe/fullpipe.cpp
+++ b/engines/fullpipe/fullpipe.cpp
@@ -191,6 +191,10 @@ void FullpipeEngine::initialize() {
_mgm = new MGM;
}
+void FullpipeEngine::restartGame() {
+ warning("STUB: FullpipeEngine::restartGame()");
+}
+
Common::Error FullpipeEngine::run() {
const Graphics::PixelFormat format(2, 5, 6, 5, 0, 11, 5, 0, 0);
// Initialize backend
diff --git a/engines/fullpipe/fullpipe.h b/engines/fullpipe/fullpipe.h
index 11d7585fa2..9ba5da3726 100644
--- a/engines/fullpipe/fullpipe.h
+++ b/engines/fullpipe/fullpipe.h
@@ -91,6 +91,7 @@ public:
GUI::Debugger *getDebugger() { return _console; }
void initialize();
+ void restartGame();
void setMusicAllowed(int val) { _musicAllowed = val; }
diff --git a/engines/fullpipe/modal.cpp b/engines/fullpipe/modal.cpp
index 46830fce35..ba42096e5a 100644
--- a/engines/fullpipe/modal.cpp
+++ b/engines/fullpipe/modal.cpp
@@ -901,6 +901,136 @@ bool ModalMainMenu::handleMessage(ExCommand *message) {
return false;
}
+bool ModalMainMenu::init(int counterdiff) {
+ switch (_hoverAreaId) {
+ case PIC_MNU_RESTART_L:
+ g_fp->restartGame();
+
+ if (this == g_fp->_modalObject)
+ return false;
+
+ delete this;
+ break;
+
+ case PIC_MNU_EXIT_L:
+ {
+ ModalQuery *mq = new ModalQuery();
+
+ g_fp->_modalObject = mq;
+
+ mq->_parentObj = this;
+ mq->create(_scene, PIC_MEX_BGR);
+
+ _hoverAreaId = 0;
+
+ return true;
+ }
+
+ case PIC_MNU_DEBUG_L:
+ g_fp->_gameLoader->unloadScene(SC_MAINMENU);
+ g_fp->_sceneRect = _screct;
+
+ if (!g_fp->_currentScene)
+ error("ModalMainMenu::init: Bad state");
+
+ g_fp->_currentScene->_x = _bgX;
+ g_fp->_currentScene->_y = _bgY;
+
+ g_fp->_gameLoader->preloadScene(g_fp->_currentScene->_sceneId, SC_DBGMENU);
+
+ return false;
+
+ case PIC_MNU_CONTINUE_L:
+ if (!_mfield_34) {
+ g_fp->_gameLoader->unloadScene(SC_MAINMENU);
+ g_fp->_sceneRect = _screct;
+
+ if (g_fp->_currentScene) {
+ g_fp->_currentScene->_x = _bgX;
+ g_fp->_currentScene->_y = _bgY;
+ }
+
+ return false;
+ }
+
+ g_fp->restartGame();
+
+ if (this == g_fp->_modalObject)
+ return false;
+
+ delete this;
+ break;
+
+ case PIC_MNU_AUTHORS_L:
+ g_fp->_modalObject = new ModalCredits();
+ g_fp->_modalObject->_parentObj = this;
+
+ _hoverAreaId = 0;
+
+ return true;
+
+ case PIC_MNU_SAVE_L:
+ case PIC_MNU_LOAD_L:
+ {
+ ModalSaveGame *sg = new ModalSaveGame();
+
+ g_fp->_modalObject = sg;
+ g_fp->_modalObject->_parentObj = _parentObj;
+
+ int mode = 0;
+ if (_hoverAreaId == PIC_MNU_SAVE_L)
+ mode = 1;
+
+ sg->setup(g_fp->accessScene(SC_MAINMENU), mode);
+ sg->setScene(g_fp->accessScene(SC_MAINMENU));
+
+ sg->_rect = _screct;
+ sg->_oldBgX = _bgX;
+ sg->_oldBgY = _bgY;
+
+ delete this;
+ }
+
+ break;
+
+ default:
+ if (_lastArea) {
+ updateSliderPos();
+ } else {
+ g_fp->_cursorId = PIC_CSR_DEFAULT;
+
+ int idx = checkHover(g_fp->_mouseScreenPos);
+
+ if (idx < 0)
+ goto LABEL_40;
+
+ g_fp->_cursorId = PIC_CSR_DEFAULT;
+
+ if (idx != this->_menuSliderIdx && idx != this->_musicSliderIdx )
+ goto LABEL_40;
+ }
+
+ g_fp->_cursorId = PIC_CSR_LIFT;
+
+ LABEL_40:
+ g_fp->setCursor(g_fp->_cursorId);
+
+ updateVolume();
+
+ return true;
+ }
+
+ return true;
+}
+
+void ModalMainMenu::updateVolume() {
+ warning("STUB: ModalMainMenu::updateVolume()");
+}
+
+void ModalMainMenu::updateSliderPos() {
+ warning("STUB: ModalMainMenu::updateSliderPos()");
+}
+
int ModalMainMenu::checkHover(Common::Point &point) {
warning("STUB: ModalMainMenu::checkHover()");
@@ -1008,6 +1138,18 @@ void ModalHelp::launch() {
}
}
+void ModalQuery::create(Scene *sc, int picId) {
+ warning("STUB: ModalQuery::create()");
+}
+
+void ModalSaveGame::setScene(Scene *sc) {
+ warning("STUB: ModalSaveGame::setScene()");
+}
+
+void ModalSaveGame::setup(Scene *sc, int mode) {
+ warning("STUB: ModalSaveGame::setup()");
+}
+
void FullpipeEngine::openHelp() {
if (!_modalObject) {
ModalHelp *help = new ModalHelp;
diff --git a/engines/fullpipe/modal.h b/engines/fullpipe/modal.h
index b932b695b1..c891ed46bf 100644
--- a/engines/fullpipe/modal.h
+++ b/engines/fullpipe/modal.h
@@ -174,7 +174,7 @@ public:
virtual bool pollEvent() { return true; }
virtual bool handleMessage(ExCommand *message);
- virtual bool init(int counterdiff) { return true; }
+ virtual bool init(int counterdiff);
virtual void update();
virtual void saveload() {}
@@ -184,6 +184,8 @@ private:
void setSliderPos();
void enableDebugMenu(char c);
int checkHover(Common::Point &point);
+ void updateVolume();
+ void updateSliderPos();
};
class ModalHelp : public BaseModalObject {
@@ -210,7 +212,7 @@ public:
class ModalQuery : public BaseModalObject {
public:
- ModalQuery();
+ ModalQuery() {}
virtual ~ModalQuery() {}
virtual bool pollEvent() { return true; }
@@ -218,11 +220,13 @@ public:
virtual bool init(int counterdiff) { return true; }
virtual void update() {}
virtual void saveload() {}
+
+ void create(Scene *sc, int picId);
};
class ModalSaveGame : public BaseModalObject {
public:
- ModalSaveGame();
+ ModalSaveGame() {}
virtual ~ModalSaveGame() {}
virtual bool pollEvent() { return true; }
@@ -230,6 +234,13 @@ public:
virtual bool init(int counterdiff) { return true; }
virtual void update() {}
virtual void saveload() {}
+
+ void setScene(Scene *sc);
+ void setup(Scene *sc, int mode);
+
+ Common::Rect _rect;
+ int _oldBgX;
+ int _oldBgY;
};