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author | Torbjörn Andersson | 2015-01-21 01:29:22 +0100 |
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committer | Torbjörn Andersson | 2015-01-21 01:29:22 +0100 |
commit | dfe04491c1d8ecb45f4952af96c9d73e9e654a32 (patch) | |
tree | c363fbfcd38147486402a309ce986699314e76f5 /engines | |
parent | 796fb134f1af6b3617b7687d2a89ab51dd1aa63d (diff) | |
download | scummvm-rg350-dfe04491c1d8ecb45f4952af96c9d73e9e654a32.tar.gz scummvm-rg350-dfe04491c1d8ecb45f4952af96c9d73e9e654a32.tar.bz2 scummvm-rg350-dfe04491c1d8ecb45f4952af96c9d73e9e654a32.zip |
JANITORIAL: Remove unnecessary semicolons
Diffstat (limited to 'engines')
-rw-r--r-- | engines/access/player.cpp | 2 | ||||
-rw-r--r-- | engines/fullpipe/gameloader.cpp | 2 | ||||
-rw-r--r-- | engines/fullpipe/modal.cpp | 2 | ||||
-rw-r--r-- | engines/fullpipe/scenes/scene23.cpp | 4 | ||||
-rw-r--r-- | engines/hopkins/lines.cpp | 2 | ||||
-rw-r--r-- | engines/mads/nebular/game_nebular.cpp | 2 | ||||
-rw-r--r-- | engines/neverhood/menumodule.cpp | 2 | ||||
-rw-r--r-- | engines/wintermute/debugger.cpp | 2 |
8 files changed, 9 insertions, 9 deletions
diff --git a/engines/access/player.cpp b/engines/access/player.cpp index e47daf532c..5a2b98293f 100644 --- a/engines/access/player.cpp +++ b/engines/access/player.cpp @@ -388,7 +388,7 @@ void Player::walkUpLeft() { tempL = _rawPlayerLow.y - _vm->_screen->_scaleTable2[walkOffset]; _rawYTempL = (byte)tempL; _rawYTemp = _rawPlayer.y - _vm->_screen->_scaleTable1[walkOffset] - - (tempL < 0 ? 1 : 0);; + (tempL < 0 ? 1 : 0); if (_vm->_room->codeWalls()) { plotCom2(); diff --git a/engines/fullpipe/gameloader.cpp b/engines/fullpipe/gameloader.cpp index fbf96b3060..7815475d37 100644 --- a/engines/fullpipe/gameloader.cpp +++ b/engines/fullpipe/gameloader.cpp @@ -323,7 +323,7 @@ bool preloadCallback(PreloadItem &pre, int flag) { if (!g_fp->_loaderScene) { g_fp->_gameLoader->loadScene(SC_LDR); - g_fp->_loaderScene = g_fp->accessScene(SC_LDR);; + g_fp->_loaderScene = g_fp->accessScene(SC_LDR); } StaticANIObject *pbar = g_fp->_loaderScene->getStaticANIObject1ById(ANI_PBAR, -1); diff --git a/engines/fullpipe/modal.cpp b/engines/fullpipe/modal.cpp index 2fd7ef0c21..096323781f 100644 --- a/engines/fullpipe/modal.cpp +++ b/engines/fullpipe/modal.cpp @@ -305,7 +305,7 @@ bool ModalMap::init(int counterdiff) { if (_flag) { _rect2.left = _mouseX + _field_38 - g_fp->_mouseScreenPos.x; - _rect2.top = _mouseY + _field_3C - g_fp->_mouseScreenPos.y;; + _rect2.top = _mouseY + _field_3C - g_fp->_mouseScreenPos.y; _rect2.right = _rect2.left + 800; _rect2.bottom = _rect2.top + 600; diff --git a/engines/fullpipe/scenes/scene23.cpp b/engines/fullpipe/scenes/scene23.cpp index f66ea12b4b..ded467e438 100644 --- a/engines/fullpipe/scenes/scene23.cpp +++ b/engines/fullpipe/scenes/scene23.cpp @@ -299,14 +299,14 @@ void sceneHandler23_pushButton(ExCommand *cmd) { MessageQueue *mq = getCurrSceneSc2MotionController()->method34(g_fp->_aniMan, 276, 438, 1, ST_MAN_RIGHT); if (mq) { - mq->addExCommandToEnd(cmd->createClone());; + mq->addExCommandToEnd(cmd->createClone()); postExCommand(g_fp->_aniMan->_id, 2, 276, 438, 0, -1); } } else { MessageQueue *mq = new MessageQueue(g_fp->_currentScene->getMessageQueueById(QU_SC23_TOCALENDAR), 0, 0); - mq->addExCommandToEnd(cmd->createClone());; + mq->addExCommandToEnd(cmd->createClone()); mq->setFlags(mq->getFlags() | 1); mq->chain(0); } diff --git a/engines/hopkins/lines.cpp b/engines/hopkins/lines.cpp index 709f17a8b2..f511e6aa5a 100644 --- a/engines/hopkins/lines.cpp +++ b/engines/hopkins/lines.cpp @@ -2110,7 +2110,7 @@ RouteItem *LinesManager::cityMapCarRoute(int x1, int y1, int x2, int y2) { _testRoute0[superRouteIdx].set(curRouteX, curRouteY, curRouteDir); superRouteIdx++; if (curRouteX == -1) - break;; + break; } if (curRouteX != -1) { curRouteLineIdx = arrLineIdx[DIR_UP]; diff --git a/engines/mads/nebular/game_nebular.cpp b/engines/mads/nebular/game_nebular.cpp index fd669bc5cf..8c0c00428a 100644 --- a/engines/mads/nebular/game_nebular.cpp +++ b/engines/mads/nebular/game_nebular.cpp @@ -810,7 +810,7 @@ void GameNebular::step() { (_player._facing == _player._turnToFacing)) { if (_scene._frameStartTime >= *((uint32 *)&_globals[kWalkerTiming])) { if (!_player._stopWalkerIndex) { - int randomVal = _vm->getRandomNumber(29999);; + int randomVal = _vm->getRandomNumber(29999); if (_globals[kSexOfRex] == REX_MALE) { switch (_player._facing) { case FACING_SOUTHWEST: diff --git a/engines/neverhood/menumodule.cpp b/engines/neverhood/menumodule.cpp index 255d04dc86..6911041e58 100644 --- a/engines/neverhood/menumodule.cpp +++ b/engines/neverhood/menumodule.cpp @@ -202,7 +202,7 @@ uint32 MenuModule::handleMessage(int messageNum, const MessageParam ¶m, Enti break; } - return Module::handleMessage(messageNum, param, sender);; + return Module::handleMessage(messageNum, param, sender); } void MenuModule::createLoadGameMenu() { diff --git a/engines/wintermute/debugger.cpp b/engines/wintermute/debugger.cpp index a313314a8b..5b617d9db9 100644 --- a/engines/wintermute/debugger.cpp +++ b/engines/wintermute/debugger.cpp @@ -42,7 +42,7 @@ bool Console::Cmd_ShowFps(int argc, const char **argv) { if (Common::String(argv[1]) == "true") { _engineRef->_game->setShowFPS(true); } else if (Common::String(argv[1]) == "false") { - _engineRef->_game->setShowFPS(false);; + _engineRef->_game->setShowFPS(false); } } return true; |