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authorFilippos Karapetis2015-07-17 10:39:44 +0300
committerEugene Sandulenko2015-12-15 00:05:02 +0100
commite031359d9933cc9c7ce88e1b99876b4ec257437d (patch)
tree02b3c3f57865d4f980408f83c71f4b9a33f79e1d /engines
parente35307ccba5b62979e3ee58d9606cb519c54ace3 (diff)
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LAB: Use the correct splash screen file for the DOS version
Diffstat (limited to 'engines')
-rw-r--r--engines/lab/intro.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/engines/lab/intro.cpp b/engines/lab/intro.cpp
index 7f0b53f98d..c14546e4df 100644
--- a/engines/lab/intro.cpp
+++ b/engines/lab/intro.cpp
@@ -270,8 +270,6 @@ static void NReadPict(const char *Filename, bool PlayOnce) {
}
-//#define ALL_LOGOS
-
/*****************************************************************************/
/* Does the introduction sequence for Labyrinth. */
/*****************************************************************************/
@@ -299,7 +297,10 @@ void introSequence() {
g_music->initMusic();
nopalchange = true;
- NReadPict("TNDcycle2.pic", true);
+ if (g_lab->getPlatform() != Common::kPlatformWindows)
+ NReadPict("TNDcycle.pic", true);
+ else
+ NReadPict("TNDcycle2.pic", true);
nopalchange = false;
FadePalette = Palette;