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author | Nicola Mettifogo | 2009-02-21 04:44:20 +0000 |
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committer | Nicola Mettifogo | 2009-02-21 04:44:20 +0000 |
commit | e088f680a689a2bd5fc51e1986af51a51bf14548 (patch) | |
tree | 7bad19b41fe608ba22f9b5824c7c77af0a1e7545 /engines | |
parent | fa75bd23e6b710d2f225c9162ca651e7e518ce75 (diff) | |
download | scummvm-rg350-e088f680a689a2bd5fc51e1986af51a51bf14548.tar.gz scummvm-rg350-e088f680a689a2bd5fc51e1986af51a51bf14548.tar.bz2 scummvm-rg350-e088f680a689a2bd5fc51e1986af51a51bf14548.zip |
Fix for bug #2619824. Command list execution is now paused when showing credits. This fixes the Amiga demo of Nippon Safes, which would otherwise quit without displaying the credits.
svn-id: r38662
Diffstat (limited to 'engines')
-rw-r--r-- | engines/parallaction/callables_ns.cpp | 21 | ||||
-rw-r--r-- | engines/parallaction/exec.h | 7 | ||||
-rw-r--r-- | engines/parallaction/exec_br.cpp | 2 | ||||
-rw-r--r-- | engines/parallaction/exec_ns.cpp | 14 |
4 files changed, 40 insertions, 4 deletions
diff --git a/engines/parallaction/callables_ns.cpp b/engines/parallaction/callables_ns.cpp index d40f028941..517d33a8e2 100644 --- a/engines/parallaction/callables_ns.cpp +++ b/engines/parallaction/callables_ns.cpp @@ -298,6 +298,19 @@ void Parallaction_ns::_c_setMask(void *parm) { } void Parallaction_ns::_c_endComment(void *param) { + /* + NOTE: this routine is only run when the full game + is over. The following command in the scripts is + QUIT, which causes the engine to exit and return + to system. + Since this routine is still *blocking*, QUIT is + not executed until the user presses a mouse + button. If the input is reconciled with the main + loop then the command sequence must be suspended + to avoid executing QUIT before this actual + routine gets a chance to be run. See bug #2619824 + for a similar situation. + */ showLocationComment(_location._endComment, true); @@ -416,6 +429,14 @@ void Parallaction_ns::_c_startIntro(void *parm) { } void Parallaction_ns::_c_endIntro(void *parm) { + // NOTE: suspend command execution queue, to + // avoid running the QUIT command before + // credits are displayed. This solves bug + // #2619824. + // Execution of the command list will resume + // as soon as runGameFrame is run. + _cmdExec->suspend(); + startCreditSequence(); _intro = false; } diff --git a/engines/parallaction/exec.h b/engines/parallaction/exec.h index 9e8a803d52..2fd141c414 100644 --- a/engines/parallaction/exec.h +++ b/engines/parallaction/exec.h @@ -49,7 +49,6 @@ protected: struct ParallactionStruct1 { CommandPtr cmd; ZonePtr z; - bool suspend; } _ctxt; OpcodeSet _opcodes; @@ -66,13 +65,19 @@ protected: void createSuspendList(CommandList::iterator first, CommandList::iterator last); void cleanSuspendedList(); + bool _running; + bool _suspend; + public: virtual void init() = 0; virtual void run(CommandList &list, ZonePtr z = nullZonePtr); void runSuspended(); + void suspend(); CommandExec(Parallaction *vm) : _vm(vm) { _suspendedCtxt.valid = false; + _suspend = false; + _running = false; } virtual ~CommandExec() { for (Common::Array<const Opcode*>::iterator i = _opcodes.begin(); i != _opcodes.end(); ++i) diff --git a/engines/parallaction/exec_br.cpp b/engines/parallaction/exec_br.cpp index 40c9de8cda..5ed47dc010 100644 --- a/engines/parallaction/exec_br.cpp +++ b/engines/parallaction/exec_br.cpp @@ -155,7 +155,7 @@ DECLARE_COMMAND_OPCODE(drop) { DECLARE_COMMAND_OPCODE(move) { _vm->_char.scheduleWalk(_ctxt.cmd->u._move.x, _ctxt.cmd->u._move.y); - _ctxt.suspend = true; + suspend(); } DECLARE_COMMAND_OPCODE(start) { diff --git a/engines/parallaction/exec_ns.cpp b/engines/parallaction/exec_ns.cpp index 9bfbd81705..4f7db7749e 100644 --- a/engines/parallaction/exec_ns.cpp +++ b/engines/parallaction/exec_ns.cpp @@ -356,7 +356,8 @@ void CommandExec::runList(CommandList::iterator first, CommandList::iterator las uint32 useFlags = 0; bool useLocalFlags; - _ctxt.suspend = false; + _suspend = false; + _running = true; for ( ; first != last; first++) { if (_vm->shouldQuit()) @@ -385,12 +386,14 @@ void CommandExec::runList(CommandList::iterator first, CommandList::iterator las (*_opcodes[cmd->_id])(); - if (_ctxt.suspend) { + if (_suspend) { createSuspendList(++first, last); return; } } + _running = false; + } void CommandExec::run(CommandList& list, ZonePtr z) { @@ -427,6 +430,13 @@ void CommandExec::cleanSuspendedList() { _suspendedCtxt.zone = nullZonePtr; } +void CommandExec::suspend() { + if (!_running) + return; + + _suspend = true; +} + void CommandExec::runSuspended() { if (_engineFlags & kEngineWalking) { return; |