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author | johndoe123 | 2011-09-15 08:02:40 +0000 |
---|---|---|
committer | Willem Jan Palenstijn | 2013-05-08 20:39:38 +0200 |
commit | e13b8740c9b6d3bfa74ca583aea3f1d101b78bc9 (patch) | |
tree | 3ba54f2ed1e00cd406298ff8c0f8291f7b42fe89 /engines | |
parent | 30ff790a0756466bfcd19b1193e9efb4e2bb377c (diff) | |
download | scummvm-rg350-e13b8740c9b6d3bfa74ca583aea3f1d101b78bc9.tar.gz scummvm-rg350-e13b8740c9b6d3bfa74ca583aea3f1d101b78bc9.tar.bz2 scummvm-rg350-e13b8740c9b6d3bfa74ca583aea3f1d101b78bc9.zip |
NEVERHOOD: Add Scene1307
Diffstat (limited to 'engines')
-rw-r--r-- | engines/neverhood/gamemodule.cpp | 39 | ||||
-rw-r--r-- | engines/neverhood/gamemodule.h | 1 | ||||
-rw-r--r-- | engines/neverhood/module1300.cpp | 386 | ||||
-rw-r--r-- | engines/neverhood/module1300.h | 46 |
4 files changed, 470 insertions, 2 deletions
diff --git a/engines/neverhood/gamemodule.cpp b/engines/neverhood/gamemodule.cpp index 93ea6c5066..277b55da7c 100644 --- a/engines/neverhood/gamemodule.cpp +++ b/engines/neverhood/gamemodule.cpp @@ -85,6 +85,43 @@ void GameModule::handleMouseDown(int16 x, int16 y) { } } +void GameModule::initScene1307Vars() { + + if (getSubVar(0x40050052, 0x25400B10)) + return; + + for (uint i = 0; i < 3; i++) { + bool more; + do { + more = false; + setSubVar(0x0C10A000, i, _vm->_rnd->getRandomNumber(16 - 1)); + if (i > 0) { + for (uint j = 0; j < i && !more; j++) { + more = getSubVar(0x0C10A000, j) == getSubVar(0x0C10A000, i); + } + } + } while (more); + } + + for (uint i = 0; i < 3; i++) { + bool more; + do { + more = false; + setSubVar(0xA010B810, i, _vm->_rnd->getRandomNumber(16 - 1)); + if (i > 0) { + for (uint j = 0; j < i && !more; j++) { + more = getSubVar(0xA010B810, j) == getSubVar(0xA010B810, i); + } + } + if (getSubVar(0xA010B810, i) == getSubVar(0x0C10A000, i)) + more = true; + } while (more); + } + + setSubVar(0x40050052, 0x25400B10, 1); + +} + void GameModule::initScene1405Vars() { // TODO: Give better names @@ -247,7 +284,7 @@ void GameModule::startup() { createModule2200(-1); #endif #if 1 - _vm->gameState().sceneNum = 5; + _vm->gameState().sceneNum = 6; createModule1300(-1); #endif } diff --git a/engines/neverhood/gamemodule.h b/engines/neverhood/gamemodule.h index ef199f772a..02f16c552b 100644 --- a/engines/neverhood/gamemodule.h +++ b/engines/neverhood/gamemodule.h @@ -37,6 +37,7 @@ public: void startup(); void handleMouseMove(int16 x, int16 y); void handleMouseDown(int16 x, int16 y); + void initScene1307Vars(); void initScene1405Vars(); void initScene3009Vars(); protected: diff --git a/engines/neverhood/module1300.cpp b/engines/neverhood/module1300.cpp index f437ddc730..27f8a11f75 100644 --- a/engines/neverhood/module1300.cpp +++ b/engines/neverhood/module1300.cpp @@ -24,6 +24,7 @@ #include "neverhood/module1000.h" #include "neverhood/module1200.h" #include "neverhood/module2200.h" +#include "neverhood/gamemodule.h" #include "neverhood/diskplayerscene.h" #include "neverhood/navigationscene.h" #include "neverhood/smackerscene.h" @@ -189,6 +190,11 @@ void Module1300::createScene1306(int which) { } void Module1300::createScene1307(int which) { + _vm->gameState().sceneNum = 6; + // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, false, 0, 0, 0, 0); + // TODO Music18hList_play(0x203197, 0, 2, 1); + _childObject = new Scene1307(_vm, this, which); + SetUpdateHandler(&Module1300::updateScene1307); } void Module1300::createScene1308(int which) { @@ -319,6 +325,14 @@ void Module1300::updateScene1306() { } void Module1300::updateScene1307() { + _childObject->handleUpdate(); + if (_done) { + _done = false; + delete _childObject; + _childObject = NULL; + createScene1308(2); + _childObject->handleUpdate(); + } } void Module1300::updateScene1308() { @@ -1126,7 +1140,6 @@ Scene1306::~Scene1306() { } uint32 Scene1306::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { -if (messageNum) debug("%04X", messageNum); Scene::handleMessage(messageNum, param, sender); switch (messageNum) { case 0x100D: @@ -1213,4 +1226,375 @@ uint32 Scene1306::handleMessage416EB0(int messageNum, const MessageParam ¶m, return 0; } +static const uint32 kAsScene1307KeyResourceList1[] = { + 0x0438069C, + 0x45B0023C, + 0x05700217 +}; + +static const uint32 kAsScene1307KeyResourceList2[] = { + 0x04441334, + 0x061433F0, + 0x06019390 +}; + +static const uint32 kAsScene1307KeyResourceList3[] = { + 0x11A80030, + 0x178812B1, + 0x1488121C +}; + +static const uint32 *kAsScene1307KeyResourceLists[] = { + kAsScene1307KeyResourceList1, + kAsScene1307KeyResourceList2, + kAsScene1307KeyResourceList3 +}; + +static const int kAsScene1307KeySurfacePriorities[] = { + 700, + 500, + 300, + 100 +}; + +const uint kAsScene1307KeyPointsCount = 12; + +static const NPoint kAsScene1307KeyPoints[] = { + {-2, 0}, + {-5, 0}, + { 5, 0}, + {12, 0}, + {17, 0}, + {25, 0}, + {16, -2}, + {10, -6}, + { 0, -7}, + {-7, -3}, + {-3, 4}, + { 2, 2} +}; + +const uint kAsScene1307KeyFrameIndicesCount = 20; + +static const int16 kAsScene1307KeyFrameIndices[] = { + 1, 4, 8, 11, 15, 16, 17, 17, 17, 16, + 15, 14, 12, 10, 9, 7, 5, 3, 2, 1 +}; + +const int kAsScene1307KeyDivValue = 200; + +const int16 kAsScene1307KeyXDelta = 70; +const int16 kAsScene1307KeyYDelta = -12; + +AsScene1307Key::AsScene1307Key(NeverhoodEngine *vm, Scene *parentScene, uint index, NRect *clipRects) + : AnimatedSprite(vm, 1100), _soundResource1(vm), _soundResource2(vm), _soundResource3(vm), + _soundResource4(vm), _parentScene(parentScene), _index(index), _clipRects(clipRects), + _isClickable(true) { + + NPoint pt; + const uint32 *fileHashes = kAsScene1307KeyResourceLists[_index]; + + _dataResource.load(0x22102142); + _pointList = _dataResource.getPointArray(0xAC849240); + + pt = (*_pointList)[getSubVar(0xA010B810, _index)]; + _x = pt.x; + _y = pt.y; + + // TODO createSurface3(kAsScene1307KeySurfacePriorities[getSubVar(0xA010B810, _index) % 4], fileHashes); + createSurface(kAsScene1307KeySurfacePriorities[getSubVar(0xA010B810, _index) % 4], 640, 480); //TODO: Remeove once the line above is done + + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1307Key::handleMessage); + + setFileHash(fileHashes[0], 0, -1); + + _soundResource1.load(0xDC4A1280); + _soundResource2.load(0xCC021233); + _soundResource3.load(0xC4C23844); + _soundResource3.load(0xC4523208); + +} + +uint32 AsScene1307Key::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (_isClickable) { + _parentScene->sendMessage(0x4826, 0, this); + stRemoveKey(); + messageResult = 1; + } + break; + case 0x2000: + _isClickable = param.asInteger() != 0; + break; + case 0x2001: + setSubVar(0xA010B810, _index, param.asInteger()); + stMoveKey(); + break; + case 0x2003: + _soundResource4.play(); + stUnlock(); + break; + case 0x2004: + _soundResource3.play(); + stInsert(); + break; + } + return messageResult; +} + +void AsScene1307Key::suRemoveKey() { + if (_pointIndex < kAsScene1307KeyPointsCount) { + _x += kAsScene1307KeyPoints[_pointIndex].x; + _y += kAsScene1307KeyPoints[_pointIndex].y; + processDelta(); + _pointIndex++; + } else { + SetSpriteCallback(NULL); + } +} + +void AsScene1307Key::suInsertKey() { + if (_pointIndex < kAsScene1307KeyPointsCount) { + _x -= kAsScene1307KeyPoints[kAsScene1307KeyPointsCount - _pointIndex - 1].x; + _y -= kAsScene1307KeyPoints[kAsScene1307KeyPointsCount - _pointIndex - 1].y; + processDelta(); + _pointIndex++; + if (_pointIndex == 7) + _soundResource1.play(); + } else { + SetSpriteCallback(NULL); + _parentScene->sendMessage(0x2002, 0, this); + } +} + +void AsScene1307Key::suMoveKey() { + if (_pointIndex < kAsScene1307KeyFrameIndicesCount) { + _frameIndex += kAsScene1307KeyFrameIndices[_pointIndex]; + _x = _prevX + (_deltaX * _frameIndex) / kAsScene1307KeyDivValue; + _y = _prevY + (_deltaY * _frameIndex) / kAsScene1307KeyDivValue; + processDelta(); + _pointIndex++; + } else { + NPoint pt = (*_pointList)[getSubVar(0xA010B810, _index)]; + _x = pt.x + kAsScene1307KeyXDelta; + _y = pt.y + kAsScene1307KeyYDelta; + stInsertKey(); + } +} + +void AsScene1307Key::stRemoveKey() { + const uint32 *fileHashes = kAsScene1307KeyResourceLists[_index]; + _pointIndex = 0; + SetSpriteCallback(&AsScene1307Key::suRemoveKey); + setFileHash(fileHashes[0], 0, -1); + _soundResource2.play(); +} + +void AsScene1307Key::stInsertKey() { + _pointIndex = 0; + _parentScene->sendMessage(0x1022, kAsScene1307KeySurfacePriorities[getSubVar(0xA010B810, _index) % 4], this); + _surface->getClipRect() = _clipRects[getSubVar(0xA010B810, _index) % 4]; + SetSpriteCallback(&AsScene1307Key::suInsertKey); + _newHashListIndex = -2; +} + +void AsScene1307Key::stMoveKey() { + NPoint pt = (*_pointList)[getSubVar(0xA010B810, _index)]; + int16 newX = pt.x + kAsScene1307KeyXDelta; + int16 newY = pt.y + kAsScene1307KeyYDelta; + _parentScene->sendMessage(0x1022, 1000, this); + _surface->getClipRect().x1 = 0; + _surface->getClipRect().y1 = 0; + _surface->getClipRect().x2 = 640; + _surface->getClipRect().y2 = 480; + _prevX = _x; + _prevY = _y; + if (newX == _x && newY == _y) { + stInsertKey(); + } else { + const uint32 *fileHashes = kAsScene1307KeyResourceLists[_index]; + _pointIndex = 0; + _frameIndex = 0; + _deltaX = newX - _x; + _deltaY = newY - _y; + SetSpriteCallback(&AsScene1307Key::suMoveKey); + setFileHash(fileHashes[0], 0, -1); + } +} + +void AsScene1307Key::stUnlock() { + const uint32 *fileHashes = kAsScene1307KeyResourceLists[_index]; + setFileHash(fileHashes[1], 0, -1); + _newHashListIndex = -2; +} + +void AsScene1307Key::stInsert() { + const uint32 *fileHashes = kAsScene1307KeyResourceLists[_index]; + setFileHash(fileHashes[2], 0, -1); + _newHashListIndex = -2; +} + +Scene1307::Scene1307(NeverhoodEngine *vm, Module *parentModule, int which) + : Scene(vm, parentModule, true), _soundResource(vm), _countdown(0), + _asCurrKey(NULL), _isInsertingKey(false), _doLeaveScene(false), _isPuzzleSolved(false) { + + //DEBUG + setSubVar(0x08D0AB11, 0, 1); + setSubVar(0x08D0AB11, 1, 1); + setSubVar(0x08D0AB11, 2, 1); + + Sprite *tempSprite; + + _vm->gameModule()->initScene1307Vars(); + + _dataResource.load(0x22102142); + _keyHolePoints = _dataResource.getPointArray(0xAC849240); + + for (uint i = 0; i < 16; i++) { + NPoint pt = (*_keyHolePoints)[i]; + _keyHoleRects[i].x1 = pt.x - 15; + _keyHoleRects[i].y1 = pt.y - 15; + _keyHoleRects[i].x2 = pt.x + 15; + _keyHoleRects[i].y2 = pt.y + 15; + } + + _surfaceFlag = true; + SetMessageHandler(&Scene1307::handleMessage); + SetUpdateHandler(&Scene1307::update); + + _background = addBackground(new DirtyBackground(_vm, 0xA8006200, 0, 0)); + _palette = new Palette(_vm, 0xA8006200); + _palette->usePalette(); + addEntity(_palette); + _mouseCursor = addSprite(new Mouse435(_vm, 0x06204A88, 20, 620)); + + tempSprite = addSprite(new StaticSprite(_vm, 0x00A3621C, 800)); + _clipRects[0].x1 = tempSprite->getSurface()->getDrawRect().x; + _clipRects[0].y1 = 0; + _clipRects[0].x2 = 640; + _clipRects[0].y2 = 480; + + tempSprite = addSprite(new StaticSprite(_vm, 0x00A3641C, 600)); + _clipRects[1].x1 = tempSprite->getSurface()->getDrawRect().x; + _clipRects[1].y1 = 0; + _clipRects[1].x2 = 640; + _clipRects[1].y2 = 480; + + tempSprite = addSprite(new StaticSprite(_vm, 0x00A3681C, 400)); + _clipRects[2].x1 = tempSprite->getSurface()->getDrawRect().x; + _clipRects[2].y1 = 0; + _clipRects[2].x2 = 640; + _clipRects[2].y2 = 480; + + tempSprite = addSprite(new StaticSprite(_vm, 0x00A3701C, 200)); + _clipRects[3].x1 = tempSprite->getSurface()->getDrawRect().x; + _clipRects[3].y1 = 0; + _clipRects[3].x2 = 640; + _clipRects[3].y2 = 480; + + for (uint keyIndex = 0; keyIndex < 3; keyIndex++) { + if (getSubVar(0x08D0AB11, keyIndex)) { + _asKeys[keyIndex] = addSprite(new AsScene1307Key(_vm, this, keyIndex, _clipRects)); + _vm->_collisionMan->addSprite(_asKeys[keyIndex]); + } else { + _asKeys[keyIndex] = NULL; + } + } + + _soundResource.load(0x68E25540); + +} + +void Scene1307::update() { + Scene::update(); + if (_countdown && (--_countdown == 0)) { + _doLeaveScene = true; + } else if (_countdown == 20) { + _palette->startFadeToWhite(40); + } + if (_doLeaveScene && !_soundResource.isPlaying()) { + _parentModule->sendMessage(0x1009, 1, this); + setGlobalVar(0x80455A41, 1); + } +} + +uint32 Scene1307::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = 0; + Scene::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x0001: + // TODO Debug stuff + if (!_isPuzzleSolved) { + if (param.asPoint().x > 20 && param.asPoint().x < 620) { + if (_asCurrKey && !_isInsertingKey) { + int16 mouseX = param.asPoint().x; + int16 mouseY = param.asPoint().y; + uint clickedKeyHoleIndex; + for (clickedKeyHoleIndex = 0; clickedKeyHoleIndex < 16; clickedKeyHoleIndex++) { + if (mouseX >= _keyHoleRects[clickedKeyHoleIndex].x1 && mouseX <= _keyHoleRects[clickedKeyHoleIndex].x2 && + mouseY >= _keyHoleRects[clickedKeyHoleIndex].y1 && mouseY <= _keyHoleRects[clickedKeyHoleIndex].y2) + break; + } + if (clickedKeyHoleIndex < 16) { + // Check if the clicked keyhole is already occupied with a key + bool occupied = false; + for (uint keyIndex = 0; keyIndex < 3 && !occupied; keyIndex++) { + if (getSubVar(0x08D0AB11, keyIndex) && _asKeys[keyIndex] != _asCurrKey) { + if (getSubVar(0xA010B810, keyIndex) == clickedKeyHoleIndex) + occupied = true; + } + } + if (!occupied) { + // If the keyhole is free, insert the current key + _asCurrKey->sendMessage(0x2001, clickedKeyHoleIndex, this); + _isInsertingKey = true; + _mouseClicked = false; + } + } + } + } else if (_countdown == 0 && !_asCurrKey && !_isInsertingKey) { + _parentModule->sendMessage(0x1009, 0, this); + } + } + break; + // TODO Debug stuff + case 0x2002: + // Check if all keys are in the correct keyholes + if (getSubVar(0x08D0AB11, 0) && getSubVar(0xA010B810, 0) == getSubVar(0x0C10A000, 0) && + getSubVar(0x08D0AB11, 1) && getSubVar(0xA010B810, 1) == getSubVar(0x0C10A000, 1) && + getSubVar(0x08D0AB11, 2) && getSubVar(0xA010B810, 2) == getSubVar(0x0C10A000, 2)) { + // Play unlock animations for all keys + for (uint keyIndex = 0; keyIndex < 3; keyIndex++) { + if (_asKeys[keyIndex]) + _asKeys[keyIndex]->sendMessage(0x2003, 1, this); + } + _soundResource.play(); + _isPuzzleSolved = true; + _countdown = 47; + } else { + for (uint keyIndex = 0; keyIndex < 3; keyIndex++) { + if (getSubVar(0x08D0AB11, keyIndex) && _asKeys[keyIndex]) { + _asKeys[keyIndex]->sendMessage(0x2000, 1, this); + } + } + _asCurrKey->sendMessage(0x2004, 1, this); + } + _asCurrKey = NULL; + _isInsertingKey = false; + break; + case 0x4826: + _asCurrKey = (Sprite*)sender; + for (uint keyIndex = 0; keyIndex < 3; keyIndex++) { + if (getSubVar(0x08D0AB11, keyIndex) && _asKeys[keyIndex]) { + _asKeys[keyIndex]->sendMessage(0x2000, 0, this); + } + } + break; + } + return messageResult; +} + } // End of namespace Neverhood diff --git a/engines/neverhood/module1300.h b/engines/neverhood/module1300.h index 33f5fb5c9f..80b2774817 100644 --- a/engines/neverhood/module1300.h +++ b/engines/neverhood/module1300.h @@ -208,6 +208,52 @@ protected: uint32 handleMessage416EB0(int messageNum, const MessageParam ¶m, Entity *sender); }; +class AsScene1307Key : public AnimatedSprite { +public: + AsScene1307Key(NeverhoodEngine *vm, Scene *parentScene, uint index, NRect *clipRects); +protected: + Scene *_parentScene; + SoundResource _soundResource1; + SoundResource _soundResource2; + SoundResource _soundResource3; + SoundResource _soundResource4; + NPointArray *_pointList; + uint _pointIndex; + int _frameIndex; + uint _index; + NRect *_clipRects; + bool _isClickable; + int16 _prevX, _prevY; + int16 _deltaX, _deltaY; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void suRemoveKey(); + void suInsertKey(); + void suMoveKey(); + void stRemoveKey(); + void stInsertKey(); + void stMoveKey(); + void stUnlock(); + void stInsert(); +}; + +class Scene1307 : public Scene { +public: + Scene1307(NeverhoodEngine *vm, Module *parentModule, int which); +protected: + SoundResource _soundResource; + NPointArray *_keyHolePoints; + NRect _keyHoleRects[16]; + NRect _clipRects[4]; + Sprite *_asKeys[3]; + int _countdown; + Sprite *_asCurrKey; + bool _isInsertingKey; + bool _doLeaveScene; + bool _isPuzzleSolved; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + } // End of namespace Neverhood #endif /* NEVERHOOD_MODULE1300_H */ |