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authorPaweł Kołodziejski2006-02-23 18:47:28 +0000
committerPaweł Kołodziejski2006-02-23 18:47:28 +0000
commite31b27176088c3215edf589ed90684abf2240b13 (patch)
tree88d393de8f807a745dd99c2409f4c6a16378c88d /engines
parent9571aabc3941a938abbb3ddb4e588252b7e2e7df (diff)
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formating code
svn-id: r20835
Diffstat (limited to 'engines')
-rw-r--r--engines/cine/anim.cpp192
-rw-r--r--engines/cine/auto00.cpp33
-rw-r--r--engines/cine/bg.cpp15
-rw-r--r--engines/cine/bg_list.cpp3
-rw-r--r--engines/cine/cine.cpp14
-rw-r--r--engines/cine/gfx.cpp86
-rw-r--r--engines/cine/gfx.h6
-rw-r--r--engines/cine/main_loop.cpp9
-rw-r--r--engines/cine/msg.cpp3
-rw-r--r--engines/cine/object.cpp17
-rw-r--r--engines/cine/pal.cpp6
-rw-r--r--engines/cine/part.cpp15
-rw-r--r--engines/cine/prc.cpp8
-rw-r--r--engines/cine/rel.cpp8
14 files changed, 126 insertions, 289 deletions
diff --git a/engines/cine/anim.cpp b/engines/cine/anim.cpp
index eb113b9190..65ef6f3891 100644
--- a/engines/cine/anim.cpp
+++ b/engines/cine/anim.cpp
@@ -206,8 +206,8 @@ int16 allocFrame(uint16 width, uint16 height, int8 isMask) {
if (!isMask) { // sprite + generated mask
frameSize = width * height;
- animDataTable[i].ptr1 = (uint8 *) malloc(frameSize);
- animDataTable[i].ptr2 = (uint8 *) malloc(frameSize);
+ animDataTable[i].ptr1 = (uint8 *)malloc(frameSize);
+ animDataTable[i].ptr2 = (uint8 *)malloc(frameSize);
animDataTable[i].width = width;
animDataTable[i].var1 = width >> 3;
@@ -220,7 +220,7 @@ int16 allocFrame(uint16 width, uint16 height, int8 isMask) {
// mask
frameSize = width * height * 8;
- animDataTable[i].ptr1 = (uint8 *) malloc(frameSize);
+ animDataTable[i].ptr1 = (uint8 *)malloc(frameSize);
animDataTable[i].ptr2 = NULL;
animDataTable[i].width = width;
@@ -251,8 +251,7 @@ int16 allocFrame2(uint16 width, uint16 height, uint16 type) {
frameSize = width * height;
- if (type == 4) // 16 color sprites to 256
- {
+ if (type == 4) { // 16 color sprites to 256
frameSize *= 2;
type = 8;
width *= 2;
@@ -264,7 +263,7 @@ int16 allocFrame2(uint16 width, uint16 height, uint16 type) {
frameSize *= 2;
- animDataTable[i].ptr1 = (uint8 *) malloc(frameSize);
+ animDataTable[i].ptr1 = (uint8 *)malloc(frameSize);
ASSERT_PTR(animDataTable[i].ptr1);
@@ -296,8 +295,7 @@ int16 reserveFrame(uint16 width, uint16 height, uint16 type, uint16 idx) {
frameSize = width * height;
- if (type == 4) // 256 color sprites
- {
+ if (type == 4) { // 256 color sprites
frameSize *= 2;
type = 8;
width *= 2;
@@ -309,7 +307,7 @@ int16 reserveFrame(uint16 width, uint16 height, uint16 type, uint16 idx) {
frameSize *= 2;
- animDataTable[i].ptr1 = (uint8 *) malloc(frameSize);
+ animDataTable[i].ptr1 = (uint8 *)malloc(frameSize);
ASSERT_PTR(animDataTable[i].ptr1);
@@ -381,13 +379,11 @@ void loadSpl(char *resourceName) {
foundFileIdx = findFileInBundle(resourceName);
dataPtr = readBundleFile(foundFileIdx);
- entry =
- allocFrame((uint16) partBuffer[foundFileIdx].unpacked_size, 1, -1);
+ entry = allocFrame((uint16) partBuffer[foundFileIdx].unpacked_size, 1, -1);
ASSERT(entry != -1);
- memcpy(animDataTable[entry].ptr1, dataPtr,
- (uint16) partBuffer[foundFileIdx].unpacked_size);
+ memcpy(animDataTable[entry].ptr1, dataPtr, (uint16) partBuffer[foundFileIdx].unpacked_size);
animDataTable[entry].fileIdx = foundFileIdx;
animDataTable[entry].frameIdx = 0;
@@ -414,14 +410,11 @@ void loadMsk(char *resourceName) {
flipU16(&animHeader.numFrames);
for (i = 0; i < animHeader.numFrames; i++) {
- entry =
- allocFrame(animHeader.frameWidth * 2,
- animHeader.frameHeight, 1);
+ entry = allocFrame(animHeader.frameWidth * 2, animHeader.frameHeight, 1);
ASSERT(entry != -1);
- convertMask(animDataTable[entry].ptr1, ptr,
- animHeader.frameWidth, animHeader.frameHeight);
+ convertMask(animDataTable[entry].ptr1, ptr, animHeader.frameWidth, animHeader.frameHeight);
ptr += animHeader.frameWidth * animHeader.frameHeight;
animDataTable[entry].fileIdx = foundFileIdx;
@@ -458,9 +451,7 @@ void loadAni(char *resourceName) {
for (i = 0; i < animHeader.numFrames; i++) {
uint8 *animPtr;
- entry =
- allocFrame(animHeader.frameWidth * 2,
- animHeader.frameHeight, 0);
+ entry = allocFrame(animHeader.frameWidth * 2, animHeader.frameHeight, 0);
ASSERT(entry != -1);
@@ -481,18 +472,14 @@ void loadAni(char *resourceName) {
}
}
- animPtr = (uint8 *) malloc(fullSize);
+ animPtr = (uint8 *)malloc(fullSize);
memcpy(animPtr, ptr, fullSize);
ptr += fullSize;
- gfxConvertSpriteToRaw(animDataTable[entry].ptr1, animPtr,
- animHeader.frameWidth, animHeader.frameHeight);
+ gfxConvertSpriteToRaw(animDataTable[entry].ptr1, animPtr, animHeader.frameWidth, animHeader.frameHeight);
- generateMask(animDataTable[entry].ptr1,
- animDataTable[entry].ptr2,
- animHeader.frameWidth * 2 * animHeader.frameHeight,
- transparentColor);
+ generateMask(animDataTable[entry].ptr1, animDataTable[entry].ptr2, animHeader.frameWidth * 2 * animHeader.frameHeight, transparentColor);
free(animPtr);
@@ -632,7 +619,7 @@ void loadSet(char *resourceName) {
ptr = dataPtr + 4;
- numSpriteInAnim = *(uint16 *) ptr;
+ numSpriteInAnim = *(uint16 *)ptr;
flipU16(&numSpriteInAnim);
ptr += 2;
@@ -640,8 +627,7 @@ void loadSet(char *resourceName) {
for (i = 0; i < numSpriteInAnim; i++) {
int16 typeParam;
- uint8 table[16] =
- { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 };
+ uint8 table[16] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 };
memcpy(&header2, ptr, 0x10);
ptr += 0x10;
@@ -665,18 +651,12 @@ void loadSet(char *resourceName) {
}
if (typeParam) {
- entry =
- allocFrame2(header2.width * 2, header2.height,
- header2.type);
+ entry = allocFrame2(header2.width * 2, header2.height, header2.type);
} else {
if (header2.type == 1) {
- entry =
- allocFrame2(header2.width * 2,
- header2.height, header2.type);
+ entry = allocFrame2(header2.width * 2, header2.height, header2.type);
} else {
- entry =
- allocFrame2(header2.width * 2,
- header2.height, header2.type);
+ entry = allocFrame2(header2.width * 2, header2.height, header2.type);
}
}
@@ -686,21 +666,17 @@ void loadSet(char *resourceName) {
if (typeParam) {
memcpy(animDataTable[entry].ptr1, table, 0x10);
- gfxConvertSpriteToRaw(animDataTable[entry].ptr1,
- dataPtr, header2.width, header2.height);
- //memcpy(animDataTable[entry].ptr1+0x10,dataPtr,fullSize);
+ gfxConvertSpriteToRaw(animDataTable[entry].ptr1, dataPtr, header2.width, header2.height);
+ //memcpy(animDataTable[entry].ptr1 + 0x10, dataPtr, fullSize);
} else {
if (header2.type == 1) {
- convert4BBP(animDataTable[entry].ptr1, dataPtr,
- header2.width, header2.height);
+ convert4BBP(animDataTable[entry].ptr1, dataPtr, header2.width, header2.height);
} else if (header2.type == 5) {
- convert8BBP(animDataTable[entry].ptr1, dataPtr,
- header2.width, header2.height);
+ convert8BBP(animDataTable[entry].ptr1, dataPtr, header2.width, header2.height);
} else if (header2.type == 4) {
ASSERT(0);
} else {
- convert8BBP2(animDataTable[entry].ptr1,
- dataPtr, header2.width, header2.height);
+ convert8BBP2(animDataTable[entry].ptr1, dataPtr, header2.width, header2.height);
}
}
@@ -736,8 +712,7 @@ void loadSetAbs(char *resourceName, uint16 idx) {
for (i = 0; i < numSpriteInAnim; i++) {
int16 typeParam;
- uint8 table[16] =
- { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 };
+ uint8 table[16] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 };
memcpy(&header2, ptr, 0x10);
ptr += 0x10;
@@ -761,18 +736,12 @@ void loadSetAbs(char *resourceName, uint16 idx) {
}
if (typeParam) {
- entry =
- reserveFrame(header2.width * 2, header2.height,
- header2.type, idx + i);
+ entry = reserveFrame(header2.width * 2, header2.height, header2.type, idx + i);
} else {
if (header2.type == 1) {
- entry =
- reserveFrame(header2.width * 2,
- header2.height, header2.type, idx + i);
+ entry = reserveFrame(header2.width * 2, header2.height, header2.type, idx + i);
} else {
- entry =
- reserveFrame(header2.width * 2,
- header2.height, header2.type, idx + i);
+ entry = reserveFrame(header2.width * 2, header2.height, header2.type, idx + i);
}
}
@@ -782,21 +751,17 @@ void loadSetAbs(char *resourceName, uint16 idx) {
if (typeParam) {
memcpy(animDataTable[entry].ptr1, table, 0x10);
- gfxConvertSpriteToRaw(animDataTable[entry].ptr1,
- dataPtr, header2.width, header2.height);
- //memcpy(animDataTable[entry].ptr1+0x10,dataPtr,fullSize);
+ gfxConvertSpriteToRaw(animDataTable[entry].ptr1, dataPtr, header2.width, header2.height);
+ //memcpy(animDataTable[entry].ptr1 + 0x10, dataPtr, fullSize);
} else {
if (header2.type == 1) {
- convert4BBP(animDataTable[entry].ptr1, dataPtr,
- header2.width, header2.height);
+ convert4BBP(animDataTable[entry].ptr1, dataPtr, header2.width, header2.height);
} else if (header2.type == 5) {
- convert8BBP(animDataTable[entry].ptr1, dataPtr,
- header2.width, header2.height);
+ convert8BBP(animDataTable[entry].ptr1, dataPtr, header2.width, header2.height);
} else if (header2.type == 4) {
ASSERT(0);
} else {
- convert8BBP2(animDataTable[entry].ptr1,
- dataPtr, header2.width, header2.height);
+ convert8BBP2(animDataTable[entry].ptr1, dataPtr, header2.width, header2.height);
}
}
@@ -814,11 +779,9 @@ void loadSeq(char *resourceName) {
foundFileIdx = findFileInBundle(resourceName);
dataPtr = readBundleFile(foundFileIdx);
- entry =
- allocFrame2((uint16) partBuffer[foundFileIdx].unpacked_size, 1, 0);
+ entry = allocFrame2((uint16) partBuffer[foundFileIdx].unpacked_size, 1, 0);
- memcpy(animDataTable[entry].ptr1, dataPtr + 0x16,
- (uint16) partBuffer[foundFileIdx].unpacked_size - 0x16);
+ memcpy(animDataTable[entry].ptr1, dataPtr + 0x16, (uint16) partBuffer[foundFileIdx].unpacked_size - 0x16);
}
void loadSeqAbs(char *resourceName, uint16 idx) {
@@ -829,12 +792,9 @@ void loadSeqAbs(char *resourceName, uint16 idx) {
foundFileIdx = findFileInBundle(resourceName);
dataPtr = readBundleFile(foundFileIdx);
- entry =
- reserveFrame((uint16) partBuffer[foundFileIdx].unpacked_size, 1, 0,
- idx);
+ entry = reserveFrame((uint16) partBuffer[foundFileIdx].unpacked_size, 1, 0, idx);
- memcpy(animDataTable[entry].ptr1, dataPtr + 0x16,
- (uint16) partBuffer[foundFileIdx].unpacked_size - 0x16);
+ memcpy(animDataTable[entry].ptr1, dataPtr + 0x16, (uint16) partBuffer[foundFileIdx].unpacked_size - 0x16);
}
void loadResource(char *resourceName) {
@@ -843,27 +803,21 @@ void loadResource(char *resourceName) {
if (strstr(resourceName, ".SPL")) {
loadSpl(resourceName);
-
return;
} else if (strstr(resourceName, ".MSK")) {
loadMsk(resourceName);
-
return;
} else if (strstr(resourceName, ".ANI")) {
loadAni(resourceName);
-
return;
} else if (strstr(resourceName, ".ANM")) {
loadAni(resourceName);
-
return;
} else if (strstr(resourceName, ".SET")) {
loadSet(resourceName);
-
return;
} else if (strstr(resourceName, ".SEQ")) {
loadSeq(resourceName);
-
return;
}
@@ -876,7 +830,6 @@ void loadAbs(char *resourceName, uint16 idx) {
if (strstr(resourceName, ".SET")) {
loadSetAbs(resourceName, idx);
-
return;
} else if (strstr(resourceName, ".H32")) {
return;
@@ -934,15 +887,12 @@ void loadResourcesFromSave() {
}
if (isSpl) {
- animHeader.frameWidth =
- (uint16) partBuffer[foundFileIdx].
- unpacked_size;
+ animHeader.frameWidth = (uint16) partBuffer[foundFileIdx].unpacked_size;
animHeader.frameHeight = 1;
animHeader.numFrames = 1;
isMask = -1;
} else {
- memcpy(&animHeader, ptr,
- sizeof(animHeaderStruct));
+ memcpy(&animHeader, ptr, sizeof(animHeaderStruct));
ptr += sizeof(animHeaderStruct);
flipU16(&animHeader.frameWidth);
@@ -955,17 +905,13 @@ void loadResourcesFromSave() {
uint16 i;
uint8 transparentColor;
- fullSize =
- animHeader.frameWidth *
- animHeader.frameHeight;
+ fullSize = animHeader.frameWidth * animHeader.frameHeight;
loadRelatedPalette(animName);
- transparentColor =
- findAnimInHardcodedData(animName);
+ transparentColor = findAnimInHardcodedData(animName);
- for (i = 0; i < animHeader.numFrames; i++) // load all the frames
- {
+ for (i = 0; i < animHeader.numFrames; i++) { // load all the frames
int16 entry;
uint8 *animPtr;
@@ -987,66 +933,38 @@ void loadResourcesFromSave() {
}
currentPtr[i].ptr1 = NULL;
- entry =
- allocFrame(animHeader.frameWidth *
- 2, animHeader.frameHeight, isMask);
+ entry = allocFrame(animHeader.frameWidth * 2, animHeader.frameHeight, isMask);
currentPtr->fileIdx = foundFileIdx;
ASSERT(entry != -1);
if (isSpl) {
- memcpy(animDataTable[entry].
- ptr1, ptr, fullSize);
+ memcpy(animDataTable[entry].ptr1, ptr, fullSize);
ptr += fullSize;
} else {
if (!isMask) {
- animPtr =
- (uint8 *)
- malloc(fullSize);
-
- memcpy(animPtr, ptr,
- fullSize);
+ animPtr = (uint8 *)malloc(fullSize);
+ memcpy(animPtr, ptr, fullSize);
ptr += fullSize;
- gfxConvertSpriteToRaw
- (animDataTable
- [entry].ptr1,
- animPtr,
- animHeader.
- frameWidth,
- animHeader.
- frameHeight);
-
- generateMask
- (animDataTable
- [entry].ptr1,
- animDataTable
- [entry].ptr2,
- animHeader.
- frameWidth * 2 *
- animHeader.
- frameHeight,
- transparentColor);
+ gfxConvertSpriteToRaw(animDataTable[entry].ptr1, animPtr,
+ animHeader.frameWidth, animHeader.frameHeight);
+ generateMask(animDataTable[entry].ptr1, animDataTable[entry].ptr2,
+ animHeader.frameWidth * 2 *animHeader.frameHeight, transparentColor);
free(animPtr);
} else {
- convertMask
- (animDataTable
- [entry].ptr1, ptr,
- animHeader.
- frameWidth,
- animHeader.
- frameHeight);
+ convertMask(animDataTable[entry].ptr1, ptr, animHeader.frameWidth,
+ animHeader.frameHeight);
ptr += fullSize;
}
}
- // animDataTable[entry].fileIdx = foundFileIdx; // Only when reading from bundles
+ //animDataTable[entry].fileIdx = foundFileIdx; // Only when reading from bundles
animDataTable[entry].frameIdx = i;
- strcpy(animDataTable[entry].name,
- currentPartName);
+ strcpy(animDataTable[entry].name, currentPartName);
}
}
diff --git a/engines/cine/auto00.cpp b/engines/cine/auto00.cpp
index f44185cd40..e50d107c14 100644
--- a/engines/cine/auto00.cpp
+++ b/engines/cine/auto00.cpp
@@ -23,27 +23,16 @@
*/
unsigned char AUT000[] = {
- 0x00, 0x32, 0x00, 0x00, 0x00, 0x54, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7a, 0x00, 0x6b, 0x6c, 0x01, 0x40,
- 0x50, 0x41, 0x52, 0x54,
- 0x30, 0x31, 0x00, 0x42, 0x00, 0x49, 0x4e, 0x54, 0x52, 0x4f, 0x2e, 0x50,
- 0x52, 0x43, 0x00, 0x42,
- 0x02, 0x49, 0x4e, 0x54, 0x52, 0x4f, 0x2e, 0x4f, 0x42, 0x4a, 0x00, 0x3d,
- 0x4c, 0x4f, 0x47, 0x4f,
- 0x2e, 0x50, 0x49, 0x31, 0x00, 0x46, 0x50, 0x6e, 0x44, 0x55, 0x47, 0x47,
- 0x45, 0x52, 0x2e, 0x44,
- 0x41, 0x54, 0x00, 0x3d, 0x43, 0x49, 0x4e, 0x45, 0x4d, 0x41, 0x2e, 0x50,
- 0x49, 0x31, 0x00, 0x47,
+ 0x00, 0x32, 0x00, 0x00, 0x00, 0x54, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7a, 0x00, 0x6b, 0x6c, 0x01, 0x40, 0x50, 0x41, 0x52, 0x54,
+ 0x30, 0x31, 0x00, 0x42, 0x00, 0x49, 0x4e, 0x54, 0x52, 0x4f, 0x2e, 0x50, 0x52, 0x43, 0x00, 0x42,
+ 0x02, 0x49, 0x4e, 0x54, 0x52, 0x4f, 0x2e, 0x4f, 0x42, 0x4a, 0x00, 0x3d, 0x4c, 0x4f, 0x47, 0x4f,
+ 0x2e, 0x50, 0x49, 0x31, 0x00, 0x46, 0x50, 0x6e, 0x44, 0x55, 0x47, 0x47, 0x45, 0x52, 0x2e, 0x44,
+ 0x41, 0x54, 0x00, 0x3d, 0x43, 0x49, 0x4e, 0x45, 0x4d, 0x41, 0x2e, 0x50, 0x49, 0x31, 0x00, 0x47,
0x46, 0x6f, 0x43, 0x51, 0x00, 0x1e, 0x1e, 0x43, 0x51, 0x00,
};
diff --git a/engines/cine/bg.cpp b/engines/cine/bg.cpp
index b8603cd48c..bdcc893c91 100644
--- a/engines/cine/bg.cpp
+++ b/engines/cine/bg.cpp
@@ -45,8 +45,7 @@ uint8 loadCt(const char *ctName) {
currentPtr = ptr = readBundleFile(findFileInBundle(ctName));
if (gameType == Cine::GID_OS) {
- if (*(uint16 *) currentPtr == 0x800) // detect 256 color background
- {
+ if (*(uint16 *) currentPtr == 0x800) { // detect 256 color background
loadCtHigh(currentPtr + 2);
return 0;
}
@@ -95,8 +94,7 @@ uint8 loadBg(const char *bgName) {
currentPtr = ptr = readBundleFile(fileIdx);
- if (*(uint16 *) currentPtr == 0x800) // detect 256 color background
- {
+ if (*(uint16 *) currentPtr == 0x800) { // detect 256 color background
loadBgHigh((char *)currentPtr + 2);
return 0;
}
@@ -121,8 +119,7 @@ uint8 loadBg(const char *bgName) {
return 0;
}
-uint8 *additionalBgTable[9] =
- { page2Raw, NULL, NULL, NULL, NULL, NULL, NULL, NULL, page3Raw };
+uint8 *additionalBgTable[9] = { page2Raw, NULL, NULL, NULL, NULL, NULL, NULL, NULL, page3Raw };
uint8 currentAdditionalBgIdx = 0;
uint8 currentAdditionalBgIdx2 = 0;
@@ -139,10 +136,8 @@ void addBackground(char *bgName, uint16 bgIdx) {
additionalBgTable[bgIdx] = (uint8 *) malloc(320 * 200);
- if (*(uint16 *) currentPtr == 0x800) // detect 256 color background
- {
- memcpy(additionalBgTable[bgIdx], currentPtr + 2 + 3 * 256,
- 320 * 200);
+ if (*(uint16 *) currentPtr == 0x800) { // detect 256 color background
+ memcpy(additionalBgTable[bgIdx], currentPtr + 2 + 3 * 256, 320 * 200);
return;
}
diff --git a/engines/cine/bg_list.cpp b/engines/cine/bg_list.cpp
index 0a6ae4b84e..b102ca33fd 100644
--- a/engines/cine/bg_list.cpp
+++ b/engines/cine/bg_list.cpp
@@ -39,8 +39,7 @@ void addSpriteFilledToBGList(int16 idx) {
height = animDataTable[objectTable[idx].frame].var2;
if (animDataTable[objectTable[idx].frame].ptr1) {
- gfxFillSprite(animDataTable[objectTable[idx].frame].ptr1,
- width / 2, height, page2Raw, x, y);
+ gfxFillSprite(animDataTable[objectTable[idx].frame].ptr1, width / 2, height, page2Raw, x, y);
}
createVar9Element(idx, 1);
diff --git a/engines/cine/cine.cpp b/engines/cine/cine.cpp
index 02c637a0cf..4d3bd94b96 100644
--- a/engines/cine/cine.cpp
+++ b/engines/cine/cine.cpp
@@ -128,10 +128,8 @@ CineEngine::CineEngine(GameDetector *detector, OSystem *syst) : Engine(syst) {
}
cine_g_mixer = _mixer;
- _mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType,
- ConfMan.getInt("sfx_volume"));
- _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType,
- ConfMan.getInt("music_volume"));
+ _mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
+ _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
_dataPath = getGameDataPath();
_savePath = _saveFileMan->getSavePath();
@@ -157,8 +155,8 @@ void CineEngine::errorString(const char *buf1, char *buf2) {
int CineEngine::init(GameDetector &detector) {
// Initialize backend
_system->beginGFXTransaction();
- initCommonGFX(detector, false);
- _system->initSize(320, 200);
+ initCommonGFX(detector, false);
+ _system->initSize(320, 200);
_system->endGFXTransaction();
g_cine_adlib = new AdlibMusic(_mixer);
@@ -190,9 +188,9 @@ static void initialize() {
init_video();
- textDataPtr = (uint8 *) malloc(8000);
+ textDataPtr = (uint8 *)malloc(8000);
- partBuffer = (partBufferStruct *) malloc(255 * sizeof(animDataStruct));
+ partBuffer = (partBufferStruct *)malloc(255 * sizeof(animDataStruct));
loadTextData("texte.dat", textDataPtr);
snd_loadBasesonEntries("BASESON.SND");
diff --git a/engines/cine/gfx.cpp b/engines/cine/gfx.cpp
index 2052861661..cb3e45debc 100644
--- a/engines/cine/gfx.cpp
+++ b/engines/cine/gfx.cpp
@@ -38,7 +38,7 @@ uint8 page2Raw[320 * 200];
uint8 page3Raw[320 * 200];
void init_video() {
- screenBuffer = (byte *) malloc(320 * 200 * 3);
+ screenBuffer = (byte *)malloc(320 * 200 * 3);
assert(screenBuffer);
page0 = (unsigned char *)malloc(0x8000);
@@ -182,8 +182,7 @@ void gfxResetRawPage(uint8 *pageRaw) {
void gfxConvertSpriteToRaw(uint8 *dest, uint8 *source, uint16 width, uint16 height) {
int x, y;
- uint8 b1, b2, b3, b4, b5, b6, b7, b8, d1a, d1b, d2a, d2b, d3a, d3b, d4a,
- d4b;
+ uint8 b1, b2, b3, b4, b5, b6, b7, b8, d1a, d1b, d2a, d2b, d3a, d3b, d4a, d4b;
for (y = 0; y < height; y++) {
for (x = 0; x < (width >> 3); x++) {
@@ -198,36 +197,20 @@ void gfxConvertSpriteToRaw(uint8 *dest, uint8 *source, uint16 width, uint16 heig
d1a = d1b = d2a = d2b = d3a = d3b = d4a = d4b = 0;
- d1a |=
- (((b4 & 1) >> 0) | ((b3 & 1) << 1) | ((b2 & 1) <<
- 2) | ((b1 & 1) << 3)) << 0;
- d1b |=
- (((b4 & 2) >> 1) | ((b3 & 2) >> 0) | ((b2 & 2) <<
- 1) | ((b1 & 2) << 2)) << 0;
- d2a |=
- (((b4 & 4) >> 2) | ((b3 & 4) >> 1) | ((b2 & 4) >>
- 0) | ((b1 & 4) << 1)) << 0;
- d2b |=
- (((b4 & 8) >> 3) | ((b3 & 8) >> 2) | ((b2 & 8) >>
- 1) | ((b1 & 8) >> 0)) << 0;
+ d1a |= (((b4 & 1) >> 0) | ((b3 & 1) << 1) | ((b2 & 1) << 2) | ((b1 & 1) << 3)) << 0;
+ d1b |= (((b4 & 2) >> 1) | ((b3 & 2) >> 0) | ((b2 & 2) << 1) | ((b1 & 2) << 2)) << 0;
+ d2a |= (((b4 & 4) >> 2) | ((b3 & 4) >> 1) | ((b2 & 4) >> 0) | ((b1 & 4) << 1)) << 0;
+ d2b |= (((b4 & 8) >> 3) | ((b3 & 8) >> 2) | ((b2 & 8) >> 1) | ((b1 & 8) >> 0)) << 0;
b1 >>= 4;
b2 >>= 4;
b3 >>= 4;
b4 >>= 4;
- d3a |=
- (((b4 & 1) >> 0) | ((b3 & 1) << 1) | ((b2 & 1) <<
- 2) | ((b1 & 1) << 3)) << 0;
- d3b |=
- (((b4 & 2) >> 1) | ((b3 & 2) >> 0) | ((b2 & 2) <<
- 1) | ((b1 & 2) << 2)) << 0;
- d4a |=
- (((b4 & 4) >> 2) | ((b3 & 4) >> 1) | ((b2 & 4) >>
- 0) | ((b1 & 4) << 1)) << 0;
- d4b |=
- (((b4 & 8) >> 3) | ((b3 & 8) >> 2) | ((b2 & 8) >>
- 1) | ((b1 & 8) >> 0)) << 0;
+ d3a |= (((b4 & 1) >> 0) | ((b3 & 1) << 1) | ((b2 & 1) << 2) | ((b1 & 1) << 3)) << 0;
+ d3b |= (((b4 & 2) >> 1) | ((b3 & 2) >> 0) | ((b2 & 2) << 1) | ((b1 & 2) << 2)) << 0;
+ d4a |= (((b4 & 4) >> 2) | ((b3 & 4) >> 1) | ((b2 & 4) >> 0) | ((b1 & 4) << 1)) << 0;
+ d4b |= (((b4 & 8) >> 3) | ((b3 & 8) >> 2) | ((b2 & 8) >> 1) | ((b1 & 8) >> 0)) << 0;
*(dest++) = d4b;
*(dest++) = d4a;
@@ -245,36 +228,20 @@ void gfxConvertSpriteToRaw(uint8 *dest, uint8 *source, uint16 width, uint16 heig
d1a = d1b = d2a = d2b = d3a = d3b = d4a = d4b = 0;
- d1a |=
- (((b4 & 1) >> 0) | ((b3 & 1) << 1) | ((b2 & 1) <<
- 2) | ((b1 & 1) << 3)) << 0;
- d1b |=
- (((b4 & 2) >> 1) | ((b3 & 2) >> 0) | ((b2 & 2) <<
- 1) | ((b1 & 2) << 2)) << 0;
- d2a |=
- (((b4 & 4) >> 2) | ((b3 & 4) >> 1) | ((b2 & 4) >>
- 0) | ((b1 & 4) << 1)) << 0;
- d2b |=
- (((b4 & 8) >> 3) | ((b3 & 8) >> 2) | ((b2 & 8) >>
- 1) | ((b1 & 8) >> 0)) << 0;
+ d1a |= (((b4 & 1) >> 0) | ((b3 & 1) << 1) | ((b2 & 1) << 2) | ((b1 & 1) << 3)) << 0;
+ d1b |= (((b4 & 2) >> 1) | ((b3 & 2) >> 0) | ((b2 & 2) << 1) | ((b1 & 2) << 2)) << 0;
+ d2a |= (((b4 & 4) >> 2) | ((b3 & 4) >> 1) | ((b2 & 4) >> 0) | ((b1 & 4) << 1)) << 0;
+ d2b |= (((b4 & 8) >> 3) | ((b3 & 8) >> 2) | ((b2 & 8) >> 1) | ((b1 & 8) >> 0)) << 0;
b1 >>= 4;
b2 >>= 4;
b3 >>= 4;
b4 >>= 4;
- d3a |=
- (((b4 & 1) >> 0) | ((b3 & 1) << 1) | ((b2 & 1) <<
- 2) | ((b1 & 1) << 3)) << 0;
- d3b |=
- (((b4 & 2) >> 1) | ((b3 & 2) >> 0) | ((b2 & 2) <<
- 1) | ((b1 & 2) << 2)) << 0;
- d4a |=
- (((b4 & 4) >> 2) | ((b3 & 4) >> 1) | ((b2 & 4) >>
- 0) | ((b1 & 4) << 1)) << 0;
- d4b |=
- (((b4 & 8) >> 3) | ((b3 & 8) >> 2) | ((b2 & 8) >>
- 1) | ((b1 & 8) >> 0)) << 0;
+ d3a |= (((b4 & 1) >> 0) | ((b3 & 1) << 1) | ((b2 & 1) << 2) | ((b1 & 1) << 3)) << 0;
+ d3b |= (((b4 & 2) >> 1) | ((b3 & 2) >> 0) | ((b2 & 2) << 1) | ((b1 & 2) << 2)) << 0;
+ d4a |= (((b4 & 4) >> 2) | ((b3 & 4) >> 1) | ((b2 & 4) >> 0) | ((b1 & 4) << 1)) << 0;
+ d4b |= (((b4 & 8) >> 3) | ((b3 & 8) >> 2) | ((b2 & 8) >> 1) | ((b1 & 8) >> 0)) << 0;
*(dest++) = d4b;
*(dest++) = d4a;
@@ -324,12 +291,9 @@ void gfxFlipRawPage(uint8 *frontBuffer) {
g_system->setPalette(pal, 0, 256);
} else {
for (i = 0; i < 16; i++) {
- pal[i * 4 + 2] =
- ((c_palette[i] & 0x00f) >> 0) * 255 / 7;
- pal[i * 4 + 1] =
- ((c_palette[i] & 0x0f0) >> 4) * 255 / 7;
- pal[i * 4 + 0] =
- ((c_palette[i] & 0xf00) >> 8) * 255 / 7;
+ pal[i * 4 + 2] = ((c_palette[i] & 0x00f) >> 0) * 255 / 7;
+ pal[i * 4 + 1] = ((c_palette[i] & 0x0f0) >> 4) * 255 / 7;
+ pal[i * 4 + 0] = ((c_palette[i] & 0xf00) >> 8) * 255 / 7;
pal[i * 4 + 3] = 0;
}
g_system->setPalette(pal, 0, 16);
@@ -350,9 +314,8 @@ void drawSpriteRaw(uint8 *spritePtr, uint8 *maskPtr, int16 width, int16 height,
destPtr += i * 320;
for (j = 0; j < width * 8; j++) {
- if (((gameType == Cine::GID_FW && !(*maskPtr))
- || (gameType == Cine::GID_OS)) && (x + j >= 0
- && x + j < 320 && i + y >= 0 && i + y < 200)) {
+ if (((gameType == Cine::GID_FW && !(*maskPtr)) || (gameType == Cine::GID_OS)) && (x + j >= 0
+ && x + j < 320 && i + y >= 0 && i + y < 200)) {
*(destPtr++) = *(spritePtr++);
} else {
destPtr++;
@@ -374,8 +337,7 @@ void drawSpriteRaw2(uint8 *spritePtr, uint8 transColor, int16 width, int16 heigh
destPtr += i * 320;
for (j = 0; j < width * 8; j++) {
- if ((*(spritePtr) != transColor) && (x + j >= 0
- && x + j < 320 && i + y >= 0 && i + y < 200)) {
+ if ((*(spritePtr) != transColor) && (x + j >= 0 && x + j < 320 && i + y >= 0 && i + y < 200)) {
*(destPtr++) = *(spritePtr++);
} else {
destPtr++;
diff --git a/engines/cine/gfx.h b/engines/cine/gfx.h
index 29b645ca75..ee403d74da 100644
--- a/engines/cine/gfx.h
+++ b/engines/cine/gfx.h
@@ -62,10 +62,8 @@ void gfxResetRawPage(uint8 *pageRaw);
void gfxConvertSpriteToRaw(uint8 *dest, uint8 *source, uint16 width, uint16 height);
void gfxCopyRawPage(uint8 *source, uint8 * dest);
void gfxFlipRawPage(uint8 *frontBuffer);
-void drawSpriteRaw(uint8 *spritePtr, uint8 *maskPtr, int16 width, int16 height,
- uint8 *page, int16 x, int16 y);
+void drawSpriteRaw(uint8 *spritePtr, uint8 *maskPtr, int16 width, int16 height, uint8 *page, int16 x, int16 y);
void gfxDrawPlainBoxRaw(int16 x1, int16 y1, int16 x2, int16 y2, uint8 color, uint8 *page);
-void drawSpriteRaw2(uint8 *spritePtr, uint8 transColor, int16 width, int16 height,
- uint8 *page, int16 x, int16 y);
+void drawSpriteRaw2(uint8 *spritePtr, uint8 transColor, int16 width, int16 height, uint8 *page, int16 x, int16 y);
#endif
diff --git a/engines/cine/main_loop.cpp b/engines/cine/main_loop.cpp
index e7c1119444..72a4e2cc46 100644
--- a/engines/cine/main_loop.cpp
+++ b/engines/cine/main_loop.cpp
@@ -172,16 +172,14 @@ void mainLoop(int bootScriptIdx) {
do {
manageEvents();
- getMouseData(mouseUpdateStatus, &mouseButton,
- &dummyU16, &dummyU16);
+ getMouseData(mouseUpdateStatus, &mouseButton, &dummyU16, &dummyU16);
} while (mouseButton != 0);
menuVar = 0;
do {
manageEvents();
- getMouseData(mouseUpdateStatus, &mouseButton,
- &dummyU16, &dummyU16);
+ getMouseData(mouseUpdateStatus, &mouseButton, &dummyU16, &dummyU16);
if (mouseButton == 0) {
if (processKeyboard(menuVar)) {
@@ -198,8 +196,7 @@ void mainLoop(int bootScriptIdx) {
do {
manageEvents();
- getMouseData(mouseUpdateStatus, &mouseButton,
- &dummyU16, &dummyU16);
+ getMouseData(mouseUpdateStatus, &mouseButton, &dummyU16, &dummyU16);
} while (mouseButton != 0);
waitForPlayerClick = 0;
diff --git a/engines/cine/msg.cpp b/engines/cine/msg.cpp
index 2732ab09bb..52f18130b9 100644
--- a/engines/cine/msg.cpp
+++ b/engines/cine/msg.cpp
@@ -64,8 +64,7 @@ void loadMsg(char *pMsgName) {
for (i = 0; i < msgVar0; i++) {
if (messageTable[i].len) {
- messageTable[i].ptr =
- (uint8 *) malloc(messageTable[i].len);
+ messageTable[i].ptr = (uint8 *) malloc(messageTable[i].len);
ASSERT_PTR(messageTable[i].ptr);
diff --git a/engines/cine/object.cpp b/engines/cine/object.cpp
index 38ed864455..894ae600d2 100644
--- a/engines/cine/object.cpp
+++ b/engines/cine/object.cpp
@@ -100,10 +100,8 @@ int8 removeOverlayElement(uint16 objIdx, uint16 param) {
currentHeadPtr = tempHead->next;
- while (currentHeadPtr && (objIdx == currentHeadPtr->objIdx
- || param == currentHeadPtr->type)) {
+ while (currentHeadPtr && (objIdx == currentHeadPtr->objIdx || param == currentHeadPtr->type)) {
tempHead = currentHeadPtr;
-
currentHeadPtr = tempHead->next;
}
@@ -134,8 +132,7 @@ int16 freeOverlay(uint16 objIdx, uint16 param) {
overlayHeadElement *tempHead = &overlayHead;
overlayHeadElement *tempPtr2;
- while (currentHeadPtr && ((currentHeadPtr->objIdx != objIdx)
- || (currentHeadPtr->type != param))) {
+ while (currentHeadPtr && ((currentHeadPtr->objIdx != objIdx) || (currentHeadPtr->type != param))) {
tempHead = currentHeadPtr;
currentHeadPtr = tempHead->next;
}
@@ -144,8 +141,7 @@ int16 freeOverlay(uint16 objIdx, uint16 param) {
return -1;
}
- if (!((currentHeadPtr->objIdx == objIdx)
- && (currentHeadPtr->type == param))) {
+ if (!((currentHeadPtr->objIdx == objIdx) && (currentHeadPtr->type == param))) {
return -1;
}
@@ -174,15 +170,12 @@ void loadOverlayElement(uint16 objIdx, uint16 param) {
currentHeadPtr = tempHead->next;
- while (currentHeadPtr
- && (objectTable[currentHeadPtr->objIdx].mask < si)) {
+ while (currentHeadPtr && (objectTable[currentHeadPtr->objIdx].mask < si)) {
tempHead = currentHeadPtr;
-
currentHeadPtr = tempHead->next;
}
- pNewElement =
- (overlayHeadElement *) malloc(sizeof(overlayHeadElement));
+ pNewElement = (overlayHeadElement *)malloc(sizeof(overlayHeadElement));
ASSERT_PTR(pNewElement);
diff --git a/engines/cine/pal.cpp b/engines/cine/pal.cpp
index 45c5bf9c04..6d207c72a0 100644
--- a/engines/cine/pal.cpp
+++ b/engines/cine/pal.cpp
@@ -105,8 +105,7 @@ void loadRelatedPalette(const char *fileName) {
paletteIndex = findPaletteFromName(localName);
if (paletteIndex == -1) {
- for (i = 0; i < 16; i++) // generate default palette
- {
+ for (i = 0; i < 16; i++) { // generate default palette
paletteBuffer1[i] = paletteBuffer2[i] = (i << 4) + i;
}
} else {
@@ -114,8 +113,7 @@ void loadRelatedPalette(const char *fileName) {
ASSERT_PTR(paletteBuffer2);
- for (i = 0; i < 16; i++) // convert palette
- {
+ for (i = 0; i < 16; i++) { // convert palette
paletteBuffer1[i] = palEntryPtr->pal1[i];
paletteBuffer2[i] = palEntryPtr->pal2[i];
}
diff --git a/engines/cine/part.cpp b/engines/cine/part.cpp
index 5739eb42c4..f332089b57 100644
--- a/engines/cine/part.cpp
+++ b/engines/cine/part.cpp
@@ -37,7 +37,6 @@ void loadPart(const char *partName) {
for (i = 0; i < 255; i++) {
partBuffer[i].part_name[0] = 0;
-
partBuffer[i].offset = 0;
partBuffer[i].packed_size = 0;
partBuffer[i].unpacked_size = 0;
@@ -191,7 +190,6 @@ void readFromPart(int16 idx, uint8 *dataPtr) {
processPendingUpdates(1);
partFileHandle.seek(partBuffer[idx].offset, SEEK_SET);
-
partFileHandle.read(dataPtr, partBuffer[idx].packed_size);
}
@@ -201,22 +199,17 @@ uint8 *readBundleFile(int16 foundFileIdx) {
dataPtr = (uint8 *) malloc(partBuffer[foundFileIdx].unpacked_size + 2);
memset(dataPtr, 0, partBuffer[foundFileIdx].unpacked_size + 2);
- if (partBuffer[foundFileIdx].unpacked_size !=
- partBuffer[foundFileIdx].packed_size) {
+ if (partBuffer[foundFileIdx].unpacked_size != partBuffer[foundFileIdx].packed_size) {
uint8 *unpackBuffer;
uint16 realSize;
- unpackBuffer =
- (uint8 *) malloc(partBuffer[foundFileIdx].packed_size + 500);
+ unpackBuffer = (uint8 *)malloc(partBuffer[foundFileIdx].packed_size + 500);
readFromPart(foundFileIdx, unpackBuffer);
- realSize =
- *(uint16 *) (unpackBuffer +
- partBuffer[foundFileIdx].packed_size - 2);
+ realSize = *(uint16 *)(unpackBuffer + partBuffer[foundFileIdx].packed_size - 2);
flipU16(&realSize);
- decomp(unpackBuffer + partBuffer[foundFileIdx].packed_size - 4,
- dataPtr + realSize, realSize);
+ decomp(unpackBuffer + partBuffer[foundFileIdx].packed_size - 4, dataPtr + realSize, realSize);
free(unpackBuffer);
} else {
readFromPart(foundFileIdx, dataPtr);
diff --git a/engines/cine/prc.cpp b/engines/cine/prc.cpp
index e6930bb77c..a73f045898 100644
--- a/engines/cine/prc.cpp
+++ b/engines/cine/prc.cpp
@@ -93,15 +93,14 @@ void loadPrc(const char *pPrcName) {
size = scriptTable[i].var4;
if (size) {
- scriptTable[i].ptr = (byte *) malloc(size);
+ scriptTable[i].ptr = (byte *)malloc(size);
ASSERT_PTR(scriptTable[i].ptr);
memcpy(scriptTable[i].ptr, readPtr, size);
readPtr += size;
- computeScriptStack(scriptTable[i].ptr,
- scriptTable[i].stack, size);
+ computeScriptStack(scriptTable[i].ptr, scriptTable[i].stack, size);
}
}
} else {
@@ -136,8 +135,7 @@ void loadPrc(const char *pPrcName) {
memcpy(scriptTable[i].ptr, ptr, size);
ptr += size;
- computeScriptStack(scriptTable[i].ptr,
- scriptTable[i].stack, size);
+ computeScriptStack(scriptTable[i].ptr, scriptTable[i].stack, size);
}
}
}
diff --git a/engines/cine/rel.cpp b/engines/cine/rel.cpp
index f0a7a81821..ed4ef67bbc 100644
--- a/engines/cine/rel.cpp
+++ b/engines/cine/rel.cpp
@@ -79,19 +79,19 @@ void loadRel(char *pRelName) {
ASSERT(numEntry <= NUM_MAX_REL);
for (i = 0; i < numEntry; i++) {
- relTable[i].var4 = *(uint16 *) ptr;
+ relTable[i].var4 = *(uint16 *)ptr;
ptr += 2;
flipU16(&relTable[i].var4);
- relTable[i].var6 = *(uint16 *) ptr;
+ relTable[i].var6 = *(uint16 *)ptr;
ptr += 2;
flipU16(&relTable[i].var6);
- relTable[i].var8 = *(uint16 *) ptr;
+ relTable[i].var8 = *(uint16 *)ptr;
ptr += 2;
flipU16(&relTable[i].var8);
- relTable[i].varA = *(uint16 *) ptr;
+ relTable[i].varA = *(uint16 *)ptr;
ptr += 2;
flipU16(&relTable[i].varA);
}