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authorMartin Kiewitz2010-06-24 12:25:47 +0000
committerMartin Kiewitz2010-06-24 12:25:47 +0000
commite5f22da0510065f1d38cfe745c49873f07de6904 (patch)
treec856914491397ded24996a4331ad5d68cff80b5b /engines
parentf93ca1e4242da27079e6ce4cd4d4e8d569984ec4 (diff)
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SCI: added objectname and method name printed out when uninitialized temps are read
svn-id: r50212
Diffstat (limited to 'engines')
-rw-r--r--engines/sci/engine/vm.cpp23
1 files changed, 19 insertions, 4 deletions
diff --git a/engines/sci/engine/vm.cpp b/engines/sci/engine/vm.cpp
index fdd2032ce3..6af5783e3b 100644
--- a/engines/sci/engine/vm.cpp
+++ b/engines/sci/engine/vm.cpp
@@ -190,17 +190,32 @@ static reg_t validate_read_var(reg_t *r, reg_t *stack_base, int type, int max, i
// We need to find correct replacements for each situation manually
// FIXME: this should use a table which contains workarounds for gameId, scriptnumber and temp index and
// a replacement value
- Script *local_script = g_sci->getEngineState()->_segMan->getScriptIfLoaded(g_sci->getEngineState()->xs->local_segment);
+ EngineState *engine = g_sci->getEngineState();
+ Script *local_script = engine->_segMan->getScriptIfLoaded(engine->xs->local_segment);
int currentScriptNr = local_script->_nr;
- warning("uninitialized read for temp %d, script %d", index, currentScriptNr);
+
+ Common::List<ExecStack>::iterator callIterator = engine->_executionStack.begin();
+ ExecStack call = *callIterator;
+ while (callIterator != engine->_executionStack.end()) {
+ call = *callIterator;
+ callIterator++;
+ }
+
+ const char *objName = engine->_segMan->getObjectName(call.sendp);
+ const char *selectorName = "";
+ if (call.type == EXEC_STACK_TYPE_CALL) {
+ selectorName = g_sci->getKernel()->getSelectorName(call.selector).c_str();
+ }
+ warning("uninitialized read for temp %d from method %s::%s (script %d)", index, objName, selectorName, currentScriptNr);
+
Common::String gameId = g_sci->getGameId();
if ((gameId == "laurabow2") && (currentScriptNr == 24) && (index == 5))
return make_reg(0, 0xf); // priority replacement for menu
if ((gameId == "freddypharkas") && (currentScriptNr == 24) && (index == 5))
return make_reg(0, 0xf); // priority replacement for menu
if ((gameId == "islandbrain") && (currentScriptNr == 140) && (index == 3)) {
- r[index] = make_reg(0, 255);
- return r[index];
+ //r[index] = make_reg(0, 255);
+ //return r[index];
}
error("uninitialized read!");
}