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author | Kirben | 2016-05-17 15:30:18 +1000 |
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committer | Kirben | 2016-05-17 15:30:18 +1000 |
commit | e5ffd75330cb00372e9e94e08da293cd590dee61 (patch) | |
tree | c7cdacc33c254a317c32ddc476093cf60e516652 /engines | |
parent | 356ac37471092f2c646b46bc46681e38f5fa2020 (diff) | |
download | scummvm-rg350-e5ffd75330cb00372e9e94e08da293cd590dee61.tar.gz scummvm-rg350-e5ffd75330cb00372e9e94e08da293cd590dee61.tar.bz2 scummvm-rg350-e5ffd75330cb00372e9e94e08da293cd590dee61.zip |
AGOS: Fix potential buffer overflow.
Diffstat (limited to 'engines')
-rw-r--r-- | engines/agos/saveload.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/agos/saveload.cpp b/engines/agos/saveload.cpp index 66a7fa90b3..1ba0f56353 100644 --- a/engines/agos/saveload.cpp +++ b/engines/agos/saveload.cpp @@ -494,7 +494,7 @@ void AGOSEngine_Elvira2::userGame(bool load) { i = userGameGetKey(&b, 128); if (b) { - if (i <= 223) { + if (i <= 23) { if (!confirmOverWrite(window)) { listSaveGames(); continue; |