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author | Filippos Karapetis | 2009-01-06 23:30:23 +0000 |
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committer | Filippos Karapetis | 2009-01-06 23:30:23 +0000 |
commit | e6aaa5324ac4f34a2c155a8380e02b5deba7aaaa (patch) | |
tree | f8f86179eb389d44b914a0273c42b919c8e94f30 /engines | |
parent | 9a9c1a40d9b9eb40747633eae8b8e242042626c9 (diff) | |
download | scummvm-rg350-e6aaa5324ac4f34a2c155a8380e02b5deba7aaaa.tar.gz scummvm-rg350-e6aaa5324ac4f34a2c155a8380e02b5deba7aaaa.tar.bz2 scummvm-rg350-e6aaa5324ac4f34a2c155a8380e02b5deba7aaaa.zip |
Sound in the old Mac Guild version of ITE is correct again
svn-id: r35762
Diffstat (limited to 'engines')
-rw-r--r-- | engines/saga/detection_tables.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/saga/detection_tables.h b/engines/saga/detection_tables.h index 1cf1ac902a..500d5d9fed 100644 --- a/engines/saga/detection_tables.h +++ b/engines/saga/detection_tables.h @@ -326,7 +326,7 @@ static const SAGAGameDescription gameDescriptions[] = { Common::ADGF_NO_FLAGS }, GID_ITE, - 0, + GF_8BIT_UNSIGNED_PCM, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITEWINDEMO_GameFonts), |