diff options
author | Travis Howell | 2009-06-15 13:23:26 +0000 |
---|---|---|
committer | Travis Howell | 2009-06-15 13:23:26 +0000 |
commit | e74ba9af6b95c70cdcdbcf700e0964bf0be0fca1 (patch) | |
tree | 9b417b4d9dbbf2563c3f2dd9a218eb944770116e /engines | |
parent | 0ca17a7f8c79940873a4dc82537310584f03e439 (diff) | |
download | scummvm-rg350-e74ba9af6b95c70cdcdbcf700e0964bf0be0fca1.tar.gz scummvm-rg350-e74ba9af6b95c70cdcdbcf700e0964bf0be0fca1.tar.bz2 scummvm-rg350-e74ba9af6b95c70cdcdbcf700e0964bf0be0fca1.zip |
Add error if user attempt to play HE games using 16bit color, when 16bit support is disabled.
svn-id: r41544
Diffstat (limited to 'engines')
-rw-r--r-- | engines/scumm/scumm.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp index 9469a15e54..98da55d428 100644 --- a/engines/scumm/scumm.cpp +++ b/engines/scumm/scumm.cpp @@ -1083,12 +1083,14 @@ Common::Error ScummEngine::init() { // CJK FT and DIG use usual NUT fonts, not FM-TOWNS ROM, so // there is no text surface for them. This takes that into account (_screenWidth * _textSurfaceMultiplier > 320)); -#ifdef ENABLE_16BIT } else if (_game.features & GF_16BIT_COLOR) { +#ifdef ENABLE_16BIT Graphics::PixelFormat format(Graphics::kFormatRGB555); initGraphics(_screenWidth, _screenHeight, _screenWidth > 320, format); if (format != _system->getScreenFormat()) return Common::kUnsupportedColorMode; +#else + error("16bit color support is required for this game"); #endif } else { initGraphics(_screenWidth, _screenHeight, _screenWidth > 320); |