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author | Eugene Sandulenko | 2016-09-14 23:39:27 +0200 |
---|---|---|
committer | Eugene Sandulenko | 2017-01-25 22:41:54 +0100 |
commit | ea01120013f144ba9ad61a1973907b565acb7833 (patch) | |
tree | 6a790e869409d3390a1e8d63a516bfa242fd2f7f /engines | |
parent | 0dfe25149634bff3f7bcb5cc5e883bfe2fe03d1e (diff) | |
download | scummvm-rg350-ea01120013f144ba9ad61a1973907b565acb7833.tar.gz scummvm-rg350-ea01120013f144ba9ad61a1973907b565acb7833.tar.bz2 scummvm-rg350-ea01120013f144ba9ad61a1973907b565acb7833.zip |
CRYO: Refactor to avoid nested includes
Diffstat (limited to 'engines')
-rw-r--r-- | engines/cryo/CLError.c | 3 | ||||
-rw-r--r-- | engines/cryo/CryoLib.h | 181 | ||||
-rw-r--r-- | engines/cryo/clerror.cpp | 7 | ||||
-rw-r--r-- | engines/cryo/clhnm.cpp (renamed from engines/cryo/CLHNM.c) | 8 | ||||
-rw-r--r-- | engines/cryo/clsoundgroup.cpp (renamed from engines/cryo/clsoundgroup.c) | 6 | ||||
-rw-r--r-- | engines/cryo/clsoundraw.cpp (renamed from engines/cryo/CLSouNdRaw.c) | 6 | ||||
-rw-r--r-- | engines/cryo/cryo.cpp | 2 | ||||
-rw-r--r-- | engines/cryo/cryo.h | 4 | ||||
-rw-r--r-- | engines/cryo/cryolib.cpp (renamed from engines/cryo/CryoLibStub.c) | 24 | ||||
-rw-r--r-- | engines/cryo/cryolib.h | 344 | ||||
-rw-r--r-- | engines/cryo/defs.h | 687 | ||||
-rw-r--r-- | engines/cryo/eden.cpp | 15804 | ||||
-rw-r--r-- | engines/cryo/eden.h | 637 | ||||
-rw-r--r-- | engines/cryo/module.mk | 8 | ||||
-rw-r--r-- | engines/cryo/platdefs.h | 9 | ||||
-rw-r--r-- | engines/cryo/staticdata.cpp | 668 |
16 files changed, 9774 insertions, 8624 deletions
diff --git a/engines/cryo/CLError.c b/engines/cryo/CLError.c deleted file mode 100644 index d9f8bad0c2..0000000000 --- a/engines/cryo/CLError.c +++ /dev/null @@ -1,3 +0,0 @@ -#include "cryolib.h" - -short __debug, __libError, __osError; diff --git a/engines/cryo/CryoLib.h b/engines/cryo/CryoLib.h deleted file mode 100644 index ec06320132..0000000000 --- a/engines/cryo/CryoLib.h +++ /dev/null @@ -1,181 +0,0 @@ -#pragma once -#define SW16(n) ( (((n) & 0xFF) << 8) | (((n) >> 8) & 0xFF) ) -#define SW32(n) ( (((n) & 0xFF) << 24) | (((n) >> 24) & 0xFF) | (((n) & 0xFF00) << 8) | (((n) >> 8) & 0xFF00)) -#if 0 -//big-endian host -#define LE16(n) SW16(n) -#define LE32(n) SW32(n) -#define BE16(n) (n) -#define BE32(n) (n) -#else -//little-endian host -#define LE16(n) (n) -#define LE32(n) (n) -#define BE16(n) SW16(n) -#define BE32(n) SW32(n) -#endif -#define PLE16(p) ( (((unsigned char*)(p))[1] << 8) | ((unsigned char*)(p))[0] ) -#define PLE32(p) ( (((unsigned char*)(p))[3] << 24) | (((unsigned char*)(p))[2] << 16) | (((unsigned char*)(p))[1] << 8) | ((unsigned char*)(p))[0] ) - -#include "audio/mixer.h" - -typedef void *SndChannel; -typedef char *Handle; -enum { - fsFromStart = 1 -}; - -extern short __debug2; - -extern short __debug, __libError, __osError; - -#define CLBeginCheck { short __oldDebug = __debug; __debug = -1; -#define CLEndCheck __debug = __oldDebug; } -#define CLNoError __libError = 0; - -#define CLCheckError() if(__debug && __libError){ \ - char buffer_[260]; \ - sprintf(buffer_, "File %s at line %d, with __libError = %d and __osError = %d", __FILE__, __LINE__, __libError, __osError); \ - DebugStr(c2pstr(buffer_)); \ - }; - -#define CLAssert(x) if(!(x)) { \ - char buffer_[260]; \ - sprintf(buffer_, "File %s at line %d, with __libError = %d and __osError = %d", __FILE__, __LINE__, __libError, __osError); \ - DebugStr(c2pstr(buffer_)); \ - }; - -struct rect_t { - int sy, sx, ey, ex; -}; -typedef struct rect_t rect_t; - -struct view_t { - unsigned char *p_buffer; - int width; - int height; - short pitch; - short doubled; - short allocated; - struct { - int src_left; - int src_top; - int dst_left; - int dst_top; - int width; - int height; - } norm, zoom; -}; -typedef struct view_t view_t; - -struct color3_t { - short r, g, b; -}; -typedef struct color3_t color3_t; - -struct color_t { - short a, r, g, b; -}; -typedef struct color_t color_t; - -struct palette_t { - color_t colors[256]; -}; -typedef struct palette_t palette_t; - -#pragma pack(push, 1) -struct hnmheader_t { - int id; - char flag1; - char flag2; - char reseverd; - char bpp; - unsigned short width; - unsigned short height; - int filesize; - int nframe; - int table_offset; - short speed; - short maxbuffer; - int buffersize; - short ff_20; - char reserved2[14]; - char copyright[16]; -}; -typedef struct hnmheader_t hnmheader_t; -#pragma pack(pop) - -struct hnm_t { - int frame; - int ff_4; - file_t *file; - hnmheader_t header; - unsigned char *work_buffer[2]; - unsigned char *final_buffer; - unsigned char *new_frame_buffer; - unsigned char *old_frame_buffer; - unsigned char *read_buffer; - unsigned char *data_ptr; - color_t palette[256]; - - short can_loop; - - short ff_896; - short chunk_id; - int total_read; -}; -typedef struct hnm_t hnm_t; - -//struct filespec_t { -//char puff; -//}; - -struct sound_t { - Handle sndHandle; - short headerLen; - long headerOffset; - short ff_A; - - char *buffer; - int ff_16; - short ff_1A; - float rate; - short sampleSize; - int length; - short mode; - volatile short locked; - long loopStart; - short loopTimes; - short reversed; - short ff_32; - short volume; -}; -typedef struct sound_t sound_t; - -#define CL_MAX_SOUNDS 64 - -struct soundgroup_t { - sound_t *sound[CL_MAX_SOUNDS]; - short numSounds; - short soundIndex; - short playIndex; - short ff_106; -}; -typedef struct soundgroup_t soundgroup_t; - -#define CL_MAX_CH_SOUNDS 10 - -struct soundchannel_t { - Audio::SoundHandle ch; - int xx; - - short volumeLeft; - short volumeRight; - short numSounds; - - sound_t *sounds[CL_MAX_CH_SOUNDS]; - - short ff_536; -}; -typedef struct soundchannel_t soundchannel_t; - diff --git a/engines/cryo/clerror.cpp b/engines/cryo/clerror.cpp new file mode 100644 index 0000000000..0fa2116fdb --- /dev/null +++ b/engines/cryo/clerror.cpp @@ -0,0 +1,7 @@ +#include "cryo/cryolib.h" + +namespace Cryo { + +short __debug, __libError, __osError; + +} // End of namespace Cryo diff --git a/engines/cryo/CLHNM.c b/engines/cryo/clhnm.cpp index d459489c44..1a25b7c961 100644 --- a/engines/cryo/CLHNM.c +++ b/engines/cryo/clhnm.cpp @@ -1,4 +1,8 @@ -#include "cryolib.h" +#include "common/debug.h" + +#include "cryo/cryolib.h" + +namespace Cryo { static short safe_palette = 0; static short pred_r = 0, pred_l = 0; @@ -744,3 +748,5 @@ void CLHNM_Desentrelace320(unsigned char *frame_buffer, unsigned char *final_buf line1 += 320 / 4; } } + +} // End of namespace Cryo diff --git a/engines/cryo/clsoundgroup.c b/engines/cryo/clsoundgroup.cpp index a1abaf4086..1011901ae6 100644 --- a/engines/cryo/clsoundgroup.c +++ b/engines/cryo/clsoundgroup.cpp @@ -1,4 +1,6 @@ -#include "cryolib.h" +#include "cryo/cryolib.h" + +namespace Cryo { soundgroup_t *CLSoundGroup_New(short numSounds, short arg4, short sampleSize, float rate, short mode) { soundgroup_t *sg; @@ -103,3 +105,5 @@ void CLSoundGroup_PlayNextSample(soundgroup_t *sg, soundchannel_t *ch) { sg->playIndex++; } + +} // End of namespace Cryo diff --git a/engines/cryo/CLSouNdRaw.c b/engines/cryo/clsoundraw.cpp index 0294dfedf7..7058780ea8 100644 --- a/engines/cryo/CLSouNdRaw.c +++ b/engines/cryo/clsoundraw.cpp @@ -1,4 +1,6 @@ -#include "cryolib.h" +#include "cryo/cryolib.h" + +namespace Cryo { sound_t *CLSoundRaw_New(short arg1, float rate, short sampleSize, short mode) { sound_t *sound; @@ -49,3 +51,5 @@ void CLSoundRaw_AssignBuffer(sound_t *sound, void *buffer, int bufferOffs, int l // if(sound->reversed && sound->sampleSize == 16) // ReverseBlock16(buf, length); } + +} // End of namespace Cryo diff --git a/engines/cryo/cryo.cpp b/engines/cryo/cryo.cpp index 7aed601f8d..87b50e8cb2 100644 --- a/engines/cryo/cryo.cpp +++ b/engines/cryo/cryo.cpp @@ -73,7 +73,7 @@ Common::Error CryoEngine::run() { // This test will show up if --debugflags=example or --debugflags=example2 or both of them and -d3 are specified on the commandline debugC(3, kCryoDebugExample | kCryoDebugExample2, "Example debug call two"); - game.main(); + game.run(); return Common::kNoError; } diff --git a/engines/cryo/cryo.h b/engines/cryo/cryo.h index 9a0d48b78a..2e76708249 100644 --- a/engines/cryo/cryo.h +++ b/engines/cryo/cryo.h @@ -1,5 +1,5 @@ -#ifndef CRYO_H -#define CRYO_H +#ifndef CRYO_CRYO_H +#define CRYO_CRYO_H #include "common/scummsys.h" #include "common/config-manager.h" diff --git a/engines/cryo/CryoLibStub.c b/engines/cryo/cryolib.cpp index ae6e48bd2a..2ea53fd914 100644 --- a/engines/cryo/CryoLibStub.c +++ b/engines/cryo/cryolib.cpp @@ -1,3 +1,13 @@ +#include "common/system.h" +#include "common/events.h" +#include "common/timer.h" + +#include "graphics/palette.h" + +#include "cryo/cryo.h" +#include "cryo/cryolib.h" + +namespace Cryo { ///// Mac APIs typedef short OSErr; @@ -389,10 +399,6 @@ void CLSound_SetWantsDesigned(short designed) { void CLSound_SetLength(sound_t *sound, int length) { } -///// CLSoundRaw -// sound from memory buffer -#include "CLSouNdRaw.c" - ///// CLSoundChannel /// sound output device that plays queue of sounds soundchannel_t *CLSoundChannel_New(int arg1) { @@ -437,10 +443,6 @@ void CLSoundChannel_SetVolumeLeft(soundchannel_t *ch, short volume) { ch->volumeLeft = volume; } -///// CLSoundGroup -/// a queue of sounds of same format -#include "CLSoundGroup.c" - ///// CLTimer void CLTimer_Action(void *arg) { // long& counter = *((long*)arg); @@ -497,8 +499,4 @@ short CLComputer_Has68040() { void CLDesktop_TestOpenFileAtStartup() { } -///// CLHNM -#include "CLHNM.c" - -///// CLError -#include "CLError.c" +} // End of namespace Cryo diff --git a/engines/cryo/cryolib.h b/engines/cryo/cryolib.h new file mode 100644 index 0000000000..9add90a4e6 --- /dev/null +++ b/engines/cryo/cryolib.h @@ -0,0 +1,344 @@ +#ifndef CRYO_CRYOLIB_H +#define CRYO_CRYOLIB_H + +#include "audio/mixer.h" + +#include "cryo/platdefs.h" + +namespace Cryo { + +#define SW16(n) ( (((n) & 0xFF) << 8) | (((n) >> 8) & 0xFF) ) +#define SW32(n) ( (((n) & 0xFF) << 24) | (((n) >> 24) & 0xFF) | (((n) & 0xFF00) << 8) | (((n) >> 8) & 0xFF00)) +#if 0 +//big-endian host +#define LE16(n) SW16(n) +#define LE32(n) SW32(n) +#define BE16(n) (n) +#define BE32(n) (n) +#else +//little-endian host +#define LE16(n) (n) +#define LE32(n) (n) +#define BE16(n) SW16(n) +#define BE32(n) SW32(n) +#endif +#define PLE16(p) ( (((unsigned char*)(p))[1] << 8) | ((unsigned char*)(p))[0] ) +#define PLE32(p) ( (((unsigned char*)(p))[3] << 24) | (((unsigned char*)(p))[2] << 16) | (((unsigned char*)(p))[1] << 8) | ((unsigned char*)(p))[0] ) + +typedef void *SndChannel; +typedef char *Handle; +enum { + fsFromStart = 1 +}; + +extern short __debug2; + +extern short __debug, __libError, __osError; + +#define CLBeginCheck { short __oldDebug = __debug; __debug = -1; +#define CLEndCheck __debug = __oldDebug; } +#define CLNoError __libError = 0; + +#define CLCheckError() if(__debug && __libError){ \ + char buffer_[260]; \ + sprintf(buffer_, "File %s at line %d, with __libError = %d and __osError = %d", __FILE__, __LINE__, __libError, __osError); \ + DebugStr(c2pstr(buffer_)); \ + }; + +#define CLAssert(x) if(!(x)) { \ + char buffer_[260]; \ + sprintf(buffer_, "File %s at line %d, with __libError = %d and __osError = %d", __FILE__, __LINE__, __libError, __osError); \ + DebugStr(c2pstr(buffer_)); \ + }; + +struct rect_t { + int sy, sx, ey, ex; +}; +typedef struct rect_t rect_t; + +struct view_t { + unsigned char *p_buffer; + int width; + int height; + short pitch; + short doubled; + short allocated; + struct { + int src_left; + int src_top; + int dst_left; + int dst_top; + int width; + int height; + } norm, zoom; +}; +typedef struct view_t view_t; + +struct color3_t { + short r, g, b; +}; +typedef struct color3_t color3_t; + +struct color_t { + short a, r, g, b; +}; +typedef struct color_t color_t; + +struct palette_t { + color_t colors[256]; +}; +typedef struct palette_t palette_t; + +#pragma pack(push, 1) +struct hnmheader_t { + int id; + char flag1; + char flag2; + char reseverd; + char bpp; + unsigned short width; + unsigned short height; + int filesize; + int nframe; + int table_offset; + short speed; + short maxbuffer; + int buffersize; + short ff_20; + char reserved2[14]; + char copyright[16]; +}; +typedef struct hnmheader_t hnmheader_t; +#pragma pack(pop) + +struct hnm_t { + int frame; + int ff_4; + file_t *file; + hnmheader_t header; + unsigned char *work_buffer[2]; + unsigned char *final_buffer; + unsigned char *new_frame_buffer; + unsigned char *old_frame_buffer; + unsigned char *read_buffer; + unsigned char *data_ptr; + color_t palette[256]; + + short can_loop; + + short ff_896; + short chunk_id; + int total_read; +}; +typedef struct hnm_t hnm_t; + +//struct filespec_t { +//char puff; +//}; + +struct sound_t { + Handle sndHandle; + short headerLen; + long headerOffset; + short ff_A; + + char *buffer; + int ff_16; + short ff_1A; + float rate; + short sampleSize; + int length; + short mode; + volatile short locked; + long loopStart; + short loopTimes; + short reversed; + short ff_32; + short volume; +}; +typedef struct sound_t sound_t; + +#define CL_MAX_SOUNDS 64 + +struct soundgroup_t { + sound_t *sound[CL_MAX_SOUNDS]; + short numSounds; + short soundIndex; + short playIndex; + short ff_106; +}; +typedef struct soundgroup_t soundgroup_t; + +#define CL_MAX_CH_SOUNDS 10 + +struct soundchannel_t { + Audio::SoundHandle ch; + int xx; + + short volumeLeft; + short volumeRight; + short numSounds; + + sound_t *sounds[CL_MAX_CH_SOUNDS]; + + short ff_536; +}; +typedef struct soundchannel_t soundchannel_t; + +extern volatile long TimerTicks; +extern view_t ScreenView; + + +soundgroup_t *CLSoundGroup_New(short numSounds, short arg4, short sampleSize, float rate, short mode); +void CLSoundGroup_Free(soundgroup_t *sg); +void CLSoundGroup_Reverse16All(soundgroup_t *sg); +void *CLSoundGroup_GetNextBuffer(soundgroup_t *sg); +short CLSoundGroup_AssignDatas(soundgroup_t *sg, void *buffer, int length, short isSigned); +short CLSoundGroup_SetDatas(soundgroup_t *sg, void *data, int length, short isSigned); +void CLSoundGroup_PlayNextSample(soundgroup_t *sg, soundchannel_t *ch); + +sound_t *CLSoundRaw_New(short arg1, float rate, short sampleSize, short mode); +void CLSoundRaw_Free(sound_t *sound); +void CLSoundRaw_AssignBuffer(sound_t *sound, void *buffer, int bufferOffs, int length); + +char *c2pstr(char *s); +void DebugStr(char *s); +void *CLMemory_Alloc(int size); +void CLMemory_Free(void *ptr); +short MemError(); +void SysBeep(int x); +long TickCount(); +void FlushEvents(short arg1, short arg2); + +void CLBlitter_CopyViewRect(view_t *view1, view_t *view2, rect_t *rect1, rect_t *rect2); +void CLBlitter_Send2ScreenNextCopy(color_t *palette, unsigned short first, unsigned short count); +void CLBlitter_OneBlackFlash(); +void CLBlitter_CopyView2ViewSimpleSize(unsigned char *src, short srcw, short srcp, short srch, + unsigned char *dst, short dstw, short dstp, short dsth); +void CLBlitter_CopyView2ScreenCUSTOM(view_t *view); +void CLBlitter_CopyView2Screen(view_t *view); +void CLBlitter_UpdateScreen(); +void CLBlitter_FillView(view_t *view, unsigned int fill); +void CLBlitter_FillScreenView(unsigned int fill); + +void CLPalette_Init(); +void CLPalette_SetLastPalette(color_t *palette, short first, short count); +void CLPalette_GetLastPalette(color_t *palette); +void CLPalette_SetRGBColor(color_t *palette, unsigned short index, color3_t *rgb); +void CLPalette_Macintize(short macintize); +void CLPalette_SetInterval(unsigned short first, unsigned short last); +void CLPalette_DeactivateInterval(); +void CLPalette_Send2Screen(struct color_t *palette, unsigned short first, unsigned short count); +void CLPalette_BeBlack(); +void CLPalette_BeSystem(); + +void CLFile_SetFilter(int a3, int a4, int a5, int a6, int a7); +void CLFile_SetFinderInfos(void *fs, int a4, int a5); +void CLFile_GetFullPath(void *a3, char *a4); +void CLFile_MakeStruct(int a3, int a4, char *name, filespec_t *fs); +void CLFile_Create(filespec_t *fs); +void CLFile_Open(filespec_t *fs, short mode, file_t &handle); +void CLFile_Close(file_t &handle); +void CLFile_SetPosition(file_t &handle, short mode, long pos); +void CLFile_Read(file_t &handle, void *buffer, long *size); +void CLFile_Write(file_t &handle, void *buffer, long *size); + +void CLSound_PrepareSample(sound_t *sound, short mode); +void CLSound_SetWantsDesigned(short designed); +void CLSound_SetLength(sound_t *sound, int length); + +soundchannel_t *CLSoundChannel_New(int arg1); +void CLSoundChannel_Free(soundchannel_t *ch); +void CLSoundChannel_Stop(soundchannel_t *ch); +void CLSoundChannel_Play(soundchannel_t *ch, sound_t *sound); +short CLSoundChannel_GetVolume(soundchannel_t *ch); +void CLSoundChannel_SetVolume(soundchannel_t *ch, short volume); +void CLSoundChannel_SetVolumeRight(soundchannel_t *ch, short volume); +void CLSoundChannel_SetVolumeLeft(soundchannel_t *ch, short volume); + +short CLKeyboard_HasCmdDown(); +void CLKeyboard_Read(); +unsigned char CLKeyboard_GetLastASCII(); +short CLKeyboard_IsScanCodeDown(short scancode); + +void CLMouse_Hide(); +void CLMouse_Show(); +void CLMouse_GetPosition(short *x, short *y); +void CLMouse_SetPosition(short x, short y); +unsigned short CLMouse_IsDown(); + +void CLView_SetSrcZoomValues(view_t *view, int x, int y); +void CLView_SetDisplayZoomValues(view_t *view, int w, int h); +void CLView_Free(view_t *view); +void CLView_InitDatas(view_t *view, int w, int h, void *buffer); +view_t *CLView_New(int w, int h); +void CLView_CenterIn(view_t *parent, view_t *child); + +void CLScreenView_Init(); +void CLScreenView_CenterIn(view_t *view); + +void CRYOLib_InstallExitPatch(); +void CRYOLib_RemoveExitPatch(); +void CRYOLib_Init(); +void CRYOLib_Done(); +void CRYOLib_MinimalInit(); +void CRYOLib_ManagersInit(); +void CRYOLib_ManagersDone(); +void CRYOLib_SetDebugMode(short enable); +void CRYOLib_InstallEmergencyExit(void(*proc)()); +void CRYOLib_SetupEnvironment(); +void CRYOLib_RestoreEnvironment(); +void CRYOLib_TestConfig(); + +short CLComputer_Has68030(); +short CLComputer_Has68040(); +void CLDesktop_TestOpenFileAtStartup(); + + +void CLHNM_DecompLempelZiv(unsigned char *buffer, unsigned char *output); +void CLHNM_DecompUBA(unsigned char *output, unsigned char *curr_buffer, unsigned char *prev_buffer, + unsigned char *input, int width, char flags); +void CLHNM_Init(); +void CLHNM_Done(); +void CLHNM_SetupTimer(float rate); +void CLHNM_WaitLoop(hnm_t *hnm); +void CLHNM_SetupSound(short numSounds, short arg4, short sampleSize, float rate, short mode); +void CLHNM_SetupSoundADPCM(short numSounds, short arg4, short sampleSize, float rate, short mode); +void CLHNM_CloseSound(); +void CLHNM_SetForceZero2Black(short forceblack); +hnm_t *CLHNM_New(int preload_size); +void CLHNM_Dispose(hnm_t *hnm); +void CLHNM_SetFile(hnm_t *hnm, file_t *file); +void CLHNM_SetFinalBuffer(hnm_t *hnm, unsigned char *buffer); +void CLHNM_AllocMemory(hnm_t *hnm); +void CLHNM_DeallocMemory(hnm_t *hnm); +void CLHNM_Read(hnm_t *hnm, int size); +void CLHNM_GiveTime(hnm_t *hnm); +void CLHNM_CanLoop(hnm_t *hnm, short can_loop); +void CLHNM_SelectBuffers(hnm_t *hnm); +void CLHNM_ChangePalette(hnm_t *hnm); +void CLHNM_Desentrelace(hnm_t *hnm); +void CLHNM_FlushPreloadBuffer(hnm_t *hnm); +soundchannel_t *CLHNM_GetSoundChannel(); +void CLHNM_TryRead(hnm_t *hnm, int size); +void CLHNM_ResetInternalTimer(); +void CLHNM_Reset(hnm_t *hnm); +short CLHNM_LoadFrame(hnm_t *hnm); +void CLHNM_WantsSound(short sound); +void CLHNM_LoadDecompTable(short *buffer); +void CLHNM_DecompADPCM(unsigned char *buffer, short *output, int size); +void CLHNM_SoundInADPCM(short is_adpcm); +void CLHNM_SoundMono(short is_mono); +short CLHNM_NextElement(hnm_t *hnm); +void CLHNM_ReadHeader(hnm_t *hnm); +short CLHNM_GetVersion(hnm_t *hnm); +int CLHNM_GetFrameNum(hnm_t *hnm); +void CLHNM_DeactivatePreloadBuffer(); +void CLHNM_Prepare2Read(hnm_t *hnm, int mode); +void CLHNM_SetPosIntoFile(hnm_t *hnm, long pos); +void CLHNM_Desentrelace320(unsigned char *frame_buffer, unsigned char *final_buffer, unsigned short height); + + +} // End of namespace Cryo + +#endif diff --git a/engines/cryo/defs.h b/engines/cryo/defs.h index 3400c23e80..ce5857a662 100644 --- a/engines/cryo/defs.h +++ b/engines/cryo/defs.h @@ -1,6 +1,9 @@ -#include <stddef.h> -#include <stdlib.h> -#include "cryolib.h" +#include "cryo/cryolib.h" + +#ifndef CRYO_DEFS_H +#define CRYO_DEFS_H + +namespace Cryo { #define GetElem(array, idx) \ ( (char*)(array) + PLE16((idx) * 2 + (char*)(array)) ) @@ -309,9 +312,11 @@ struct perso_t { }; typedef struct perso_t perso_t; +class EdenGame; + struct phase_t { short id; - void (EdenGameImpl::*disp)(); + void (EdenGame::*disp)(); }; typedef struct phase_t phase_t; @@ -763,24 +768,7 @@ typedef struct cita_t cita_t; /////////////// vars -suiveur_t suiveurs_list[] = { -// char, X, sx, sy, ex, ey,bank, - { PersonId::pidGregor, 5, 211, 9, 320, 176, 228, 0, 0 }, - { PersonId::pidEloi, 4, 162, 47, 223, 176, 228, 112, 78 }, - { PersonId::pidDina, 3, 55, 0, 172, 176, 228, 90, 16 }, - { PersonId::pidChongOfChamaar, 4, 0, 5, 114, 176, 229, 0, 16 }, - { PersonId::pidKommalaOfKoto, 3, 0, 15, 102, 176, 229, 0, 16 }, - { PersonId::pidUlanOfUlele, 1, 0, 0, 129, 176, 230, 0, 16 }, - { PersonId::pidCabukaOfCantura, 2, 0, 0, 142, 176, 230, 0, 16 }, - { PersonId::pidFuggOfTamara, 0, 0, 17, 102, 176, 230, 0, 16 }, - { PersonId::pidJabber, 2, 0, 6, 134, 176, 228, 0, 16 }, - { PersonId::pidShazia, 1, 90, 17, 170, 176, 228, 50, 22 }, - { PersonId::pidThugg, 0, 489, 8, 640, 176, 228, 160, 24 }, - { PersonId::pidMungo, 5, 361, 0, 517, 176, 229, 0, 16 }, - { PersonId::pidMonk, 0, 419, 22, 569, 176, 229, 100, 30 }, - { PersonId::pidEve, 1, 300, 28, 428, 176, 229, 0, 38 }, - { -1, -1, -1, -1, -1, -1, -1, -1, -1 } -}; +extern suiveur_t suiveurs_list[]; /* @@ -797,580 +785,40 @@ enum { LAB_W }; -#define LAB(toCrypt, toThrone) \ - (((LAB_##toCrypt) << 4) | (LAB_##toThrone)) - -unsigned char kLabyrinthPath[] = { -// each nibble tells wich direction to choose to exit the labyrinth - 0x11, 0x11, 0x11, 0x22, 0x33, 0x55, 0x25, 0x44, 0x25, 0x11, 0x11, 0x11, - 0x11, 0x35, 0x55, 0x45, 0x45, 0x44, 0x44, 0x34, 0x44, 0x34, 0x32, 0x52, - 0x33, 0x23, 0x24, 0x44, 0x24, 0x22, 0x54, 0x22, 0x54, 0x54, 0x44, 0x22, - 0x22, 0x42, 0x45, 0x22, 0x42, 0x45, 0x35, 0x11, 0x44, 0x34, 0x52, 0x11, - 0x44, 0x32, 0x55, 0x11, 0x11, 0x33, 0x11, 0x11, 0x53, 0x11, 0x11, 0x53, - 0x54, 0x24, 0x11, 0x22, 0x25, 0x33, 0x53, 0x54, 0x23, 0x44 -}; - -#undef LAB +extern unsigned char kLabyrinthPath[]; -char kDinoSpeedForCitaLevel[16] = { 1, 2, 3, 4, 4, 5, 6, 7, 8, 9 }; +extern char kDinoSpeedForCitaLevel[16]; -char kTabletView[] = { //TODO: make as struct? - // opposite tablet id, video id - Objects::obUnused10, 83, - Objects::obUnused10, 84, - Objects::obTablet4, 85, - Objects::obTablet3, 86, - Objects::obTablet6, 87, - Objects::obTablet5, 85 -}; +extern char kTabletView[]; // special character backgrounds for specific rooms -char kPersoRoomBankTable[] = { - // first entry is default bank, then pairs of [roomNum, bankNum], terminated by -1 - 0, 3, 33, -1, - 21, 17, 35, -1, - 0, 2, 36, -1, - 22, 9, 38, 3, 39, -1, - 23, 8, 40, -1, - 0, 3, 41, 7, 42, -1, - 25, -1, - 27, 17, 45, -1, - 28, 26, 46, -1, - 29, 51, 48, -1, - 30, 53, 49, -1, - 0, 27, 50, -1, - 32, 17, 51, -1, - 52, 2, 52, -1, - -3, 3, -3, -1, - 31, -1, - 24, 6, 43, -1, - 47, -1, - 0, 2, 64, -1, - 54, 3, 54, -1, - 27, -1, - 26, 17, 45, -1 -}; +extern char kPersoRoomBankTable[]; // area transition descriptors -goto_t gotos[] = { -// area, oldarea, vid, time, valleyVid - { 0, 1, 0, 2, 20 }, - { 0, 1, 162, 3, 168 }, - { 0, 2, 0, 2, 21 }, - { 0, 6, 0, 3, 108 }, - { 0, 9, 151, 3, 0 }, - { 0, 7, 106, 2, 101 }, - { 0, 10, 79, 3, 102 }, - { 0, 12, 0, 3, 0 }, - { -1, -1, -1, -1, -1 }, - { 1, 3, 58, 2, 104 }, - { 1, 4, 100, 4, 104 }, - { 1, 5, 107, 6, 104 }, - { 1, 6, 155, 8, 104 }, - { 1, 7, 165, 6, 104 }, - { 1, 8, 169, 6, 104 }, - { 1, 10, 111, 2, 104 }, - { 1, 11, 164, 4, 104 }, - { -1, -1, -1, -1, -1 }, - { 1, 3, 161, 3, 102 }, - { 1, 4, 163, 6, 102 }, - { 1, 5, 157, 9, 102 }, - { 1, 9, 160, 9, 102 }, - { 1, 10, 79, 3, 102 }, - { -1, -1, -1, -1, -1 }, - { 1, 3, 0, 3, 153 }, - { -1, -1, -1, -1, -1 }, - { 3, 1, 154, 2, 103 }, - { 3, 4, 100, 2, 103 }, - { 3, 5, 107, 4, 103 }, - { 3, 6, 155, 6, 103 }, - { 3, 7, 165, 8, 103 }, - { 3, 8, 169, 6, 103 }, - { 3, 10, 111, 4, 103 }, - { 3, 11, 164, 6, 103 }, - { -1, -1, -1, -1, -1 }, - { 3, 1, 162, 3, 22 }, - { 3, 4, 163, 6, 22 }, - { 3, 5, 157, 9, 22 }, - { 3, 9, 160, 9, 22 }, - { -1, -1, -1, -1, -1 }, - { 3, 1, 0, 3, 166 }, - { -1, -1, -1, -1, -1 }, - { 4, 1, 154, 4, 51 }, - { 4, 3, 58, 2, 51 }, - { 4, 5, 107, 2, 51 }, - { 4, 6, 155, 4, 51 }, - { 4, 7, 165, 6, 51 }, - { 4, 8, 169, 8, 51 }, - { 4, 10, 111, 6, 51 }, - { 4, 11, 164, 8, 51 }, - { -1, -1, -1, -1, -1 }, - { 4, 1, 162, 3, 109 }, - { 4, 3, 161, 6, 109 }, - { 4, 5, 157, 9, 109 }, - { 4, 9, 160, 9, 109 }, - { -1, -1, -1, -1, -1 }, - { 5, 1, 154, 6, 33 }, - { 5, 3, 58, 4, 33 }, - { 5, 4, 100, 2, 33 }, - { 5, 6, 155, 2, 33 }, - { 5, 7, 165, 4, 33 }, - { 5, 8, 169, 8, 33 }, - { 5, 10, 111, 8, 33 }, - { 5, 11, 164, 8, 33 }, - { -1, -1, -1, -1, -1 }, - { 5, 1, 162, 3, 99 }, - { 5, 3, 161, 6, 99 }, - { 5, 4, 163, 9, 99 }, - { 5, 9, 160, 9, 99 }, - { -1, -1, -1, -1, -1 }, - { 9, 1, 162, 3, 167 }, - { 9, 3, 161, 6, 167 }, - { 9, 4, 163, 9, 167 }, - { 9, 5, 157, 9, 167 }, - { -1, -1, -1, -1, -1 }, - { 6, 1, 154, 8, 105 }, - { 6, 3, 58, 6, 105 }, - { 6, 4, 100, 4, 105 }, - { 6, 5, 107, 2, 105 }, - { 6, 7, 165, 2, 105 }, - { 6, 8, 169, 10, 105 }, - { 6, 10, 111, 6, 105 }, - { 6, 11, 164, 8, 105 }, - { -1, -1, -1, -1, -1 }, - { 7, 1, 154, 4, 158 }, - { 7, 3, 58, 6, 158 }, - { 7, 4, 100, 6, 158 }, - { 7, 5, 107, 4, 158 }, - { 7, 6, 155, 2, 158 }, - { 7, 8, 169, 8, 158 }, - { 7, 10, 111, 4, 158 }, - { 7, 11, 164, 6, 158 }, - { -1, -1, -1, -1, -1 }, - { 8, 1, 154, 2, 159 }, - { 8, 3, 58, 4, 159 }, - { 8, 4, 100, 6, 159 }, - { 8, 5, 107, 8, 159 }, - { 8, 6, 155, 10, 159 }, - { 8, 7, 165, 8, 159 }, - { 8, 10, 111, 6, 159 }, - { 8, 11, 164, 4, 159 }, - { -1, -1, -1, -1, -1 }, - { 10, 1, 154, 2, 77 }, - { 10, 3, 58, 4, 77 }, - { 10, 4, 100, 6, 77 }, - { 10, 5, 107, 8, 77 }, - { 10, 6, 155, 6, 77 }, - { 10, 7, 165, 4, 77 }, - { 10, 8, 169, 6, 77 }, - { 10, 11, 164, 4, 77 }, - { -1, -1, -1, -1, -1 }, - { 11, 1, 154, 2, 80 }, - { 11, 3, 58, 4, 80 }, - { 11, 4, 100, 6, 80 }, - { 11, 5, 107, 8, 80 }, - { 11, 6, 155, 8, 80 }, - { 11, 7, 165, 6, 80 }, - { 11, 8, 169, 2, 80 }, - { 11, 10, 111, 4, 80 }, - { -1, -1, -1, -1, -1 }, - { 12, 1, 154, 8, 56 }, - { 12, 3, 58, 4, 56 }, - { 12, 4, 100, 4, 56 }, - { 12, 5, 107, 6, 56 }, - { 12, 6, 155, 8, 56 }, - { 12, 7, 165, 10, 56 }, - { 12, 8, 169, 4, 56 }, - { 12, 10, 111, 10, 56 }, - { 12, 11, 164, 6, 56 }, - { -1, -1, -1, -1, -1 } -}; - -#define SUB_LINE(start, end) \ - (start), (end) | 0x8000 - -short tab_2D24C[] = { - SUB_LINE(68, 120), - 123, 32964, - 199, 33042, - 276, 33138, - 799, 33653, - 888, 33708, - 947, 33768, - 1319, 34146, - 1380, 34208, - 1854, 34666, - 1900, 34728, - 2116, 34952, - 2186, 35020, - 2254, 35088, - 3038, 35862, - 3096, 35928, - -1 -}; - -short tab_2D28E[] = { - 99, 32923, - 157, 33024, - -1 -}; - -short tab_2D298[] = { - 106, 32941, - 175, 33012, - 246, 33118, - 352, 33235, - -1 -}; - -short tab_2D2AA[] = { - 126, 32944, - 178, 33035, - 269, 33110, - 344, 33166, - 400, 33226, - 460, 33326, - -1 -}; - -short tab_2D2C4[] = { - 101, 32981, - 215, 33121, - 355, 33223, - 457, 33286, - 520, 33428, - 662, 33536, - -1 -}; -#undef SUB_LINE - -object_t objects[] = { - //id,fl,loc,masklow,maskhi,ct - { 1, 0, 3, 1, 0, 0}, // Eve's Way Stone - { 2, 0, 3, 2, 0, 0}, // Thau's Seashell - { 3, 0, 3, 4, 0, 0}, // Talisman of bravery - { 4, 0, 3, 8, 0, 0}, // An old tooth. Very old! Whoever lost it most certainly has no further use for it! - { 5, 0, 0, 0x10, 0, 0}, // Prism - { 6, 0, 3, 0, 0, 0}, // Flute - { 7, 0, 3, 0x4000, 0, 0}, // Apple - { 8, 0, 4, 0x1000, 0, 0}, // Egg of Destiny - { 9, 0, 3, 0x800, 0, 0}, // Root - { 10, 0, 3, 0, 0, 0}, // ??? - { 11, 0, 6, 0, 0, 0}, // Mushroom - { 12, 0, 13, 0, 0, 0}, // Poisonous Mushroom - { 13, 0, 2, 0x400, 0, 0}, // Graa's Knife - { 14, 0, 22, 0, 0, 0}, // Empty Nest - { 15, 0, 26, 0, 0, 0}, // Full Nest - { 16, 0, 33, 0x20, 0, 0}, // Gold - { 17, 0, 3, 0, 0, 0}, // Sign of Shadow Mistress (moon stone) - { 18, 0, 3, 0, 0, 0}, // Sign of Mother of all (bag of soil) - { 19, 0, 40, 0, 0, 0}, // Sign of the life-giving (sun star) - { 20, 0, 20, 0x200, 0, 0}, // King's Horn - { 21, 0, 3, 0, 0, 0}, // Golden Sword of Mashaar - // Masks - { 22, 0, 3, 0x40, 0, 0}, // Mask of Death - { 23, 0, 3, 0x80, 0, 0}, // Mask of Bonding - { 24, 0, 3, 0x100, 0, 0}, // Mask of Birth - // Objects of power - { 25, 0, 3, 0, 1, 0}, // Eye in the Storm - { 26, 0, 3, 0, 2, 0}, // Sky Hammer - { 27, 0, 3, 0, 4, 0}, // Fire in the Clouds - { 28, 0, 3, 0, 8, 0}, // Within and Without - { 29, 0, 3, 0, 0x10, 0}, // Eye in the Cyclone - { 30, 0, 3, 0, 0x20, 0}, // River that Winds - // Musical instruments - { 31, 0, 3, 0, 0x40, 0}, // Trumpet - { 32, 0, 3, 0, 0x80, 0}, // -- unused (but still has a dialog line) - { 33, 0, 3, 0, 0x100, 0}, // Drum - { 34, 0, 3, 0, 0x200, 0}, // -- unused (but still has a dialog line) - { 35, 0, 3, 0, 0x400, 0}, // -- unused (but still has a dialog line) - { 36, 0, 3, 0, 0x800, 0}, // Ring - // Tablets - { 37, 0, 3, 0, 0, 0}, // Tablet #1 (Mo) - { 38, 0, 42, 0x2000, 0, 0}, // Tablet #2 (Morkus' Lair) - { 39, 0, 3, 0, 0, 0}, // Tablet #3 (White Arch?) - { 40, 0, 3, 0, 0, 0}, // Tablet #4 - { 41, 0, 3, 0, 0, 0}, // Tablet #5 - { 42, 0, 3, 0x8000, 0, 0} // Tablet #6 (Castra) -}; - -short kObjectLocations[100] = { - 0x112, -1, - 0x202, -1, - 0x120, -1, - 0x340, 0x44B, 0x548, 0x640, 0x717, 0x830, -1, - 0x340, 0x44B, 0x548, 0x640, 0x717, 0x830, -1, - 0, -1, - 0x344, 0x53A, 0x831, -1, - 0x331, 0x420, 0x54B, 0x637, 0x716, 0x840, -1, - 0x834A, 0x8430, 0x8531, 0x644, 0x745, 0x838, -1, - 0x510, -1, - 0xC04, -1, - -1 -}; - -perso_t kPersons[] = { - // room, aid, party mask, id, flags, X,bank,X, X,sprId,sprX,speed, X - { 0x103, 230, PersonMask::pmGregor, PersonId::pidGregor , 0, 0, 1, 0, 0, 0, 0, 0, 0 }, - { 0x116, 231, PersonMask::pmDina , PersonId::pidDina , 0, 4, 2, 0, 0, 3, 9, 0, 0 }, - { 0x202, 232, PersonMask::pmTau , PersonId::pidTau , 0, 8, 3, 0, 0, 0, 0, 0, 0 }, - { 0x109, 233, PersonMask::pmMonk , PersonId::pidMonk , 0, 12, 4, 0, 0, 6, 52, 0, 0 }, - { 0x108, 234, PersonMask::pmJabber, PersonId::pidJabber , 0, 18, 5, 0, 0, 2, 0, 0, 0 }, - { 0x103, 235, PersonMask::pmEloi , PersonId::pidEloi , 0, 22, 6, 0, 0, 4, 20, 0, 0 }, - { 0x301, 236, PersonMask::pmMungo , PersonId::pidMungo , 0, 28, 8, 0, 0, 11, 45, 0, 0 }, - { 0x628, 237, PersonMask::pmEve , PersonId::pidEve , 0, 30, 10, 0, 0, 7, 35, 0, 0 }, - { 0x81A, 238, PersonMask::pmShazia, PersonId::pidShazia , 0, 34, 11, 0, 0, 1, 11, 0, 0 }, - { 0x330, 239, PersonMask::pmLeader, PersonId::pidChongOfChamaar , 0, 38, 13, 0, 0, 10, 0, 0, 0 }, - { 0x41B, 239, PersonMask::pmLeader, PersonId::pidUlanOfUlele , 0, 46, 15, 0, 0, 13, 0, 0, 0 }, - { 0x53B, 239, PersonMask::pmLeader, PersonId::pidKommalaOfKoto , 0, 42, 14, 0, 0, 9, 0, 0, 0 }, - { 0x711, 239, PersonMask::pmLeader, PersonId::pidCabukaOfCantura , 0, 50, 16, 0, 0, 14, 0, 0, 0 }, - { 0xA02, 239, PersonMask::pmLeader, PersonId::pidMarindaOfEmbalmers, 0, 54, 17, 0, 0, 0, 0, 0, 0 }, - { 0x628, 239, PersonMask::pmLeader, PersonId::pidFuggOfTamara , 0, 62, 18, 0, 0, 12, 0, 0, 0 }, - { 0x801, 239, PersonMask::pmLeader, PersonId::pidChongOfChamaar , 0, 38, 13, 0, 0, 10, 0, 0, 0 }, - { 0x41B, 10, PersonMask::pmQuest , PersonId::pidUlanOfUlele , PersonFlags::pfType2 , 46, 15, 0, 0, 13, 0, 0, 0 }, - { 0x711, 11, PersonMask::pmQuest , PersonId::pidCabukaOfCantura , PersonFlags::pfType2 , 50, 16, 0, 0, 14, 0, 0, 0 }, - { 0x106, 240, PersonMask::pmThugg , PersonId::pidThugg , 0, 64, 7, 0, 0, 0, 61, 0, 0 }, - { 0, 13, 0, PersonId::pidNarrator , 0, 68, 12, 0, 0, 0, 0, 0, 0 }, - { 0x902, 241, PersonMask::pmQuest , PersonId::pidNarrim , 0, 70, 19, 0, 0, 0, 0, 0, 0 }, - { 0xC03, 244, PersonMask::pmMorkus, PersonId::pidMorkus , 0, 74, 20, 0, 0, 0, 0, 0, 0 }, - // dinos in each valley - { 0x332, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pfType8 , 0, 0, 0, 0, 0, 0, 0, 0 }, - { 0x329, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pfType8 , 0, 0, 0, 0, 0, 0, 0, 0 }, - { 0x33B, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftTriceraptor , 0, 0, 0, 0, 0, 0, 0, 0 }, - { 0x317, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftVelociraptor, 0, 0, 0, 0, 0, 0, 1, 0 }, - { 0x320, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pfType12 , 0, 0, 0, 0, 0, 0, 0, 0 }, - { 0x349, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftMosasaurus , 0, 0, 0, 0, 0, 0, 0, 0 }, - - { 0x429, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pfType8 , 0, 0, 0, 0, 0, 0, 0, 0 }, - { 0x43B, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftTriceraptor , 0, 0, 0, 0, 0, 0, 0, 0 }, - { 0x422, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftVelociraptor, 0, 0, 0, 0, 0, 0, 1, 0 }, - { 0x432, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftMosasaurus , 0, 0, 0, 0, 0, 0, 0, 0 }, - - { 0x522, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pfType8 , 0, 0, 0, 0, 0, 0, 0, 0 }, - { 0x534, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftTriceraptor , 0, 0, 0, 0, 0, 0, 0, 0 }, - { 0x515, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pftVelociraptor , 0, 0, 0, 0, 0, 0, 1, 0 }, - { 0x533, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftMosasaurus , 0, 0, 0, 0, 0, 0, 0, 0 }, - - { 0x622, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pfType8 , 0, 0, 0, 0, 0, 0, 0, 0 }, - { 0x630, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftTriceraptor , 0, 0, 0, 0, 0, 0, 0, 0 }, - { 0x643, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftVelociraptor, 0, 0, 0, 0, 0, 0, 1, 0 }, - { 0x63A, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftMosasaurus , 0, 0, 0, 0, 0, 0, 0, 0 }, - - { 0x737, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pfType8 , 0, 0, 0, 0, 0, 0, 0, 0 }, - { 0x739, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftTriceraptor , 0, 0, 0, 0, 0, 0, 0, 0 }, - { 0x74A, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftVelociraptor, 0, 0, 0, 0, 0, 0, 1, 0 }, - { 0x726, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftMosasaurus , 0, 0, 0, 0, 0, 0, 0, 0 }, - - { 0x842, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pfType8 , 0, 0, 0, 0, 0, 0, 0, 0 }, - { 0x822, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftTriceraptor , 0, 0, 0, 0, 0, 0, 0, 0 }, - { 0x828, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pftVelociraptor , 0, 0, 0, 0, 0, 0, 1, 0 }, - { 0x84B, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftMosasaurus , 0, 0, 0, 0, 0, 0, 0, 0 }, - - { 0xB03, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pfType8 , 58, 252, 0, 0, 0, 0, 0, 0 }, - // enemy dinos - { 0x311, 243, PersonMask::pmEnemy , PersonId::pidEnemy , PersonFlags::pf80 | PersonFlags::pftTyrann , 0, 0, 0, 0, 0, 0, 0, 0 }, - { 0x410, 243, PersonMask::pmEnemy , PersonId::pidEnemy , PersonFlags::pf80 | PersonFlags::pftTyrann , 0, 0, 0, 0, 0, 0, 0, 0 }, - { 0x51B, 243, PersonMask::pmEnemy , PersonId::pidEnemy , PersonFlags::pf80 | PersonFlags::pftTyrann , 0, 0, 0, 0, 0, 0, 0, 0 }, - { 0x618, 243, PersonMask::pmEnemy , PersonId::pidEnemy , PersonFlags::pf80 | PersonFlags::pftTyrann , 0, 0, 0, 0, 0, 0, 0, 0 }, - { 0x71B, 243, PersonMask::pmEnemy , PersonId::pidEnemy , PersonFlags::pf80 | PersonFlags::pftTyrann , 0, 0, 0, 0, 0, 0, 0, 0 }, - { 0x81B, 243, PersonMask::pmEnemy , PersonId::pidEnemy , PersonFlags::pf80 | PersonFlags::pftTyrann , 0, 0, 0, 0, 0, 0, 0, 0 }, - { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 }, - { 0x628, 237, PersonMask::pmEve , PersonId::pidEve , 0, 80, 9, 0, 0, 8, 35, 0, 0 }, - { 0x628, 237, PersonMask::pmEve , PersonId::pidEve , 0, 78, 10, 0, 0, 7, 35, 0, 0 } -}; - -cita_t cita_list[] = { - { - 1, - { - 163, 182, 0, 0, - 124, 147, 193, 0, - 0, 0, 0, 0, - 0, 0, 0, 0 - } - }, - { - 48, - { - 285, 286, 0, 0, - 287, 288, 284, 0, - 114, 115, 0, 0, - 116, 117, 113, 0 - } - }, - { - 63, - { - 290, 291, 0, 0, - 292, 293, 289, 0, - 119, 120, 0, 0, - 121, 122, 118, 0 - } - }, - { - 95, - { - 295, 296, 0, 0, - 297, 298, 294, 0, - 124, 125, 0, 0, - 126, 127, 123, 0 - } - }, - { - 127, - { - 300, 301, 0, 0, - 302, 303, 299, 0, - 129, 130, 0, 0, - 131, 132, 128, 0 - } - }, - { - 159, - { - 305, 306, 0, 0, - 307, 308, 304, 0, - 134, 135, 0, 0, - 136, 137, 133, 0 - } - }, - { - 255, - { - 310, 311, 0, 0, - 312, 313, 309, 0, - 139, 140, 0, 0, - 141, 142, 138, 0 - } - } -}; - - -short tab_2CB16[] = { 2075, 2080, 2119, -1}; - -char tab_2CB1E[8][4] = { - { 0x10, 0x81, 1, 0x90}, - { 0x90, 1, 0x81, 0x10}, - { 1, 0x90, 0x10, 0x81}, - { 1, 0x10, 0x90, 0x81}, - { 1, 0x90, 0x10, 0x81}, - { 0x81, 0x10, 0x90, 1}, - { 0x81, 0x10, 0x90, 1}, - { 0x81, 0x90, 1, 0x10} -}; +extern goto_t gotos[]; +extern short tab_2D24C[]; +extern short tab_2D28E[]; +extern short tab_2D298[]; +extern short tab_2D2AA[]; +extern short tab_2D2C4[]; +extern object_t objects[]; +extern short kObjectLocations[100]; +extern perso_t kPersons[]; +extern cita_t cita_list[]; +extern short tab_2CB16[]; +extern char tab_2CB1E[8][4]; struct prect_t { short sx, sy, ex, ey; }; typedef struct prect_t prect_t; -prect_t perso_rects[] = { //TODO: just an array of shorts? - { 93, 69, 223, 176}, - { 102, 86, 162, 126}, - { 88, 103, 168, 163}, - { 116, 66, 192, 176}, - { 129, 92, 202, 153}, - { 60, 95, 160, 176}, - { 155, 97, 230, 145}, - { 100, 77, 156, 145}, - { 110, 78, 170, 156}, - { 84, 76, 166, 162}, - { 57, 77, 125, 114}, - { 93, 69, 223, 175}, - { 93, 69, 223, 176}, - { 93, 69, 223, 176}, - { 154, 54, 245, 138}, - { 200, 50, 261, 116}, - { 70, 84, 162, 176}, - { 125, 101, 222, 172}, - { 188, 83, 251, 158} -}; - -unsigned char tab_persxx[][5] = { //TODO: struc? - { 8, 15, 23, 25, -1}, - { 0, 9, -1 }, - { 0, 9, -1 }, - { 0, 9, -1 }, - { 0, 13, -1 }, - { 16, 21, -1 }, - { 11, 20, -1 }, - { 0, 12, -1 }, - { 0, 9, -1 }, - { 0, 9, -1 }, - { 5, 13, -1 }, - { -1 }, - { 0, 8, -1 }, - { -1 }, - { 0, 7, -1 }, - { 0, 8, -1 }, - { 8, 12, -1 }, - { 0, 5, -1 }, - { 0, 4, -1 }, - { -1 } -}; - -area_t kAreasTable[] = { - { Areas::arMo , AreaType::atCitadel, 0, 0, 0, 1}, - { Areas::arTausCave , AreaType::atCave , 0, 112, 0, 2}, - { Areas::arChamaar , AreaType::atValley , 0, 133, 0, 3}, - { Areas::arUluru , AreaType::atValley , 0, 187, 0, 4}, - { Areas::arKoto , AreaType::atValley , AreaFlags::HasVelociraptors, 236, 0, 5}, - { Areas::arTamara , AreaType::atValley , 0, 288, 0, 6}, - { Areas::arCantura , AreaType::atValley , 0, 334, 0, 7}, - { Areas::arShandovra , AreaType::atValley , 0, 371, 0, 8}, - { Areas::arNarimsCave , AreaType::atCave , 0, 115, 0, 9}, - { Areas::arEmbalmersCave, AreaType::atCave , 0, 118, 0, 10}, - { Areas::arWhiteArch , AreaType::atCave , 0, 122, 0, 11}, - { Areas::arMoorkusLair , AreaType::atCave , 0, 127, 0, 12} -}; - -short tab_2CEF0[64] = { - 25, 257, 0, 0, 37, 258, 38, 259, 0, 0, 24, 260, 0, 0, 0, 0, - 0, 0, 53, 265, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 39, 261, 0, 0, 40, 262, 62, 263, 0, 0, 63, 264, 0, 0, 0, 0, - 18, 275, 0, 0, 35, 254, 36, 255, 19, 318, 23, 256, 0, 0, 0, 0 -}; - -short tab_2CF70[64] = { - 65, 266, 0, 0, 66, 267, 67, 268, 0, 0, 68, 269, 0, 0, 0, 0, - 0, 0, 73, 274, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 69, 270, 0, 0, 70, 271, 71, 272, 0, 0, 72, 273, 0, 0, 0, 0, - 18, 275, 0, 0, 35, 254, 36, 255, 19, 318, 23, 256, 0, 0, 0, 0, -}; - -short kActionCursors[299] = { - 3, 1, 2, 4, 5, 5, 5, 0, 5, 5, - 5, 5, 5, 3, 2, 5, 5, 5, 3, 2, - 4, 5, 7, 7, 4, 5, 5, 0, 0, 0, - 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, - 5, 5, 0, 0, 0, 0, 5, 5, 5, 5, - 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, - 0, 0, 5, 5, 5, 5, 5, 5, 5, 5, - 5, 5, 5, 5, 0, 0, 0, 0, 5, 5, - 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, - 6, 6, 6, 6, 6, 6, 6, 0, 5, 6, - 6, 1, 6, 6, 0, 0, 6, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, - 8, 8, 8, 8, 8, 8, 0, 0, 6, 6, - 53, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0 -}; - +extern prect_t perso_rects[]; +extern unsigned char tab_persxx[][5]; +extern area_t kAreasTable[]; +extern short tab_2CEF0[64]; +extern short tab_2CF70[64]; +extern short kActionCursors[299]; struct cubeface_t { int tri; @@ -1391,73 +839,16 @@ struct cube_t { }; typedef struct cube_t cube_t; -float flt_2DF7C = -3400; -float flt_2DF80 = -3400; -float flt_2DF84 = 200; +extern float flt_2DF7C; +extern float flt_2DF80; +extern float flt_2DF84; // Cube faces to texture coords mapping // each entry is num_polys(6) * num_faces_per_poly(2) * vertex_per_face(3) * uv(2) -short cube_texcoords[3][6 * 2 * 3 * 2] = { - { - 32, 32, 0, 32, 0, 0, - 32, 32, 0, 0, 32, 0, - - 0, 32, 0, 0, 32, 0, - 0, 32, 32, 0, 32, 32, - - 32, 32, 0, 32, 0, 0, - 32, 32, 0, 0, 32, 0, +extern short cube_texcoords[3][6 * 2 * 3 * 2]; +extern char tab_2E138[4 * 3]; - 32, 0, 32, 32, 0, 32, - 32, 0, 0, 32, 0, 0, +} // End of namespace Cryo - 0, 0, 32, 0, 32, 32, - 0, 0, 32, 32, 0, 32, - - 0, 32, 0, 0, 32, 0, - 0, 32, 32, 0, 32, 32 - }, { - 32, 32, 0, 32, 0, 0, - 32, 32, 0, 0, 32, 0, - - 32, 0, 32, 32, 0, 32, - 32, 0, 0, 32, 0, 0, - - 32, 0, 32, 32, 0, 32, - 32, 0, 0, 32, 0, 0, - - 0, 32, 0, 0, 32, 0, - 0, 32, 32, 0, 32, 32, - - 32, 0, 32, 32, 0, 32, - 32, 0, 0, 32, 0, 0, - - 32, 0, 32, 32, 0, 32, - 32, 0, 0, 32, 0, 0 - }, { - 30, 30, 2, 30, 2, 2, - 30, 30, 2, 2, 30, 2, - - 2, 30, 2, 2, 30, 2, - 2, 30, 30, 2, 30, 30, - - 30, 30, 2, 30, 2, 2, - 30, 30, 2, 2, 30, 2, - - 30, 2, 30, 30, 2, 30, - 30, 2, 2, 30, 2, 2, - - 2, 2, 30, 2, 30, 30, - 2, 2, 30, 30, 2, 30, - - 2, 30, 2, 2, 30, 2, - 2, 30, 30, 2, 30, 30 - } -}; - -char tab_2E138[4 * 3] = { - 0, 0, 1, 1, - 0, 0, 0, 1, - 0, 0, 2, 0 -}; +#endif diff --git a/engines/cryo/eden.cpp b/engines/cryo/eden.cpp index 48416f74f8..10f368ec41 100644 --- a/engines/cryo/eden.cpp +++ b/engines/cryo/eden.cpp @@ -1,5 +1,3 @@ -//#include <stdint.h> - #include "common/scummsys.h" #include "common/config-manager.h" @@ -19,16 +17,14 @@ //#include "audio/audiostream.h" #include "audio/mixer.h" +#include "cryo/defs.h" #include "cryo/cryo.h" +#include "cryo/platdefs.h" +#include "cryo/cryolib.h" #include "cryo/eden.h" namespace Cryo { -#include "cryo/platdefs.h" -#include "cryo/defs.h" -#include "cryo/CryoLib.h" -#include "cryo/CryoLibStub.c" - short word_2C300 = 0; short word_2C302 = 0; short word_2C304 = 0; @@ -40,413 +36,311 @@ struct { short x, y; } saved_repadam = { -1, -1 }; -class EdenGameImpl : EdenGame { -private: - - short old_scroll_pos, scroll_pos; - short word_2F514; - unsigned char fresqTalk; - unsigned char keep01, keep02, keep10, keep11, keep12, keep13, keep21, keep22; - unsigned char curs_keepbuf[2500]; - short curs_keepy, curs_keepx; - short torchCursor; - short cur_bank_num; - short glow_h; - short glow_w; - short glow_y; - short glow_x; - unsigned char needPaletteUpdate; - unsigned char curs_saved; - unsigned char showBlackBars; - unsigned char fond_saved; - unsigned char *bank_data_ptr; - color3_t pal_entry; - color_t global_palette[256]; //TODO palette_t - perso_t *tyranPtr; - int last_anim_frame_num; - int cur_anim_frame_num; - int last_anim_ticks; - prect_t *cur_perso_rect; - short num_anim_frames; - short max_perso_desc; - short num_img_desc; - unsigned char restartAnimation; - unsigned char animationActive; - unsigned char animationDelay; - unsigned char animationIndex; - unsigned char lastAnimationIndex; - - unsigned char *dword_30724; - unsigned char *dword_30728; //TODO: rename - something amim-related - unsigned char *dword_3072C; //TODO ditto - unsigned char *animationTable; - unsigned char imagedesc[512]; - unsigned char *perso_img_bank_data_ptr; - unsigned char savedUnderSubtitles; - short num_text_lines; - unsigned char phraseBuffer[400]; - unsigned char *text_ptr; - unsigned char phraseIconsBuffer[10]; - unsigned char phraseCoordsBuffer[22]; - unsigned char *textoutptr; - unsigned char *textout; - object_t *currentSpecialObject; - short word_30AFC; - unsigned char byte_30AFE; - - unsigned char byte_30B00; - int dword_30B04; - - char lastPhrasesFile; - char dialogSkipFlags; - - color3_t newColor; - color_t oldPalette[256]; // TODO palette_t ? - color_t newPalette[256]; - rect_t rect_dst, rect_src; - void *voiceSamplesBuffer; //TODO: sound sample buffer - file_t h_bigfile; - unsigned char info_list[16]; - unsigned char needToFade; - unsigned char lastMusicNum; - unsigned char *main_bank_buf; - unsigned char *music_buf; - unsigned char *gameLipsync; - unsigned char *gamePhrases; - unsigned char *gameDialogs; //TODO: rename to dialogs? - unsigned char *gameConditions; - void *sal_buf; //TODO: fixme - unsigned char *bank_data_buf; - icon_t *gameIcons; - room_t *gameRooms; - pak_t *bigfile_header; - unsigned char *glow_buffer; - unsigned char *p_mainview_buf; - unsigned char *p_view2_buf; - unsigned char *gameFont; //TODO: rename to font? - unsigned char *p_subtitlesview_buf; - unsigned char *p_underSubtitlesView_buf; - global_t *p_global; - unsigned short mouse_y_center, mouse_x_center; - int quit_flag3; //TODO: some obsolete error flag? - unsigned short machine_speed; - unsigned char quit_flag; - - unsigned char gameStarted; - - unsigned char quit_flag2; - unsigned char soundAllocated; - soundchannel_t *music_channel; - soundchannel_t *hnmsound_ch; - sound_t *voiceSound; - - view_t *p_view2; - view_t *p_underSubtitlesView; - view_t *p_subtitlesview; - view_t *p_underBarsView; - view_t *p_mainview; - view_t *p_hnmview; - hnm_t *p_hnmcontext; - filespec_t bigfilespec; - rect_t underSubtitlesBackupRect, underSubtitlesScreenRect, underBottomBarBackupRect, underBottomBarScreenRect, - underTopBarBackupRect, underTopBarScreenRect, rect_31C7A; - int demoCurrentTicks; - int demoStartTicks; - int currentTime; - short mouse_y; - short mouse_x; - short doubled; - short curs_x_pan; - short inventoryScrollDelay; - short curs_y, curs_x; - short current_cursor; - icon_t *current_spot; - icon_t *current_spot2; - unsigned char pomme_q; - unsigned char keybd_held; - unsigned char mouse_held; - unsigned char normalCursor; - unsigned char *p_hnmview_buf; - unsigned char showVideoSubtitle; - unsigned char videoCanceled; //TODO: hnm_canceled - unsigned char specialTextMode; - int hnm_position; - int voiceSamplesSize; //TODO: perso vox sample data len - short mus_vol_right; - short mus_vol_left; - - - unsigned char animateTalking; - unsigned char personTalking; - unsigned char mus_fade_flags; - - char musicSequencePos; - unsigned char musicPlaying; - - unsigned char *mus_samples_ptr; - unsigned char *mus_patterns_ptr; //TODO: sndblock_t ? - unsigned char *mus_sequence_ptr; - soundgroup_t *mus_queue_grp; - short *pCurrentObjectLocation; - unsigned char own_objects[128]; - unsigned char byte_31D64; - - unsigned char no_palette; - unsigned char gameLoaded; -#define MAX_TAPES 16 - tape_t tapes[MAX_TAPES]; - unsigned char confirmMode; - unsigned char *cur_slider_value_ptr; - unsigned char lastMenuItemIdLo; - short lastTapeRoomNum; - short cur_slider_x; - short cur_slider_y; - short destinationRoom; - short word_31E7A; - - short word_378CC; //TODO: set by CLComputer_Init to 0 - short word_378CE; - - void RemoveConsole() { - } - void scroll() { - restaurefrises(); - p_mainview->norm.src_left = scroll_pos; - p_mainview->zoom.src_left = scroll_pos; - - } - void resetscroll() { - old_scroll_pos = scroll_pos; - scroll_pos = 0; - restaurefrises(); //TODO: inlined scroll() ? - p_mainview->norm.src_left = 0; - p_mainview->zoom.src_left = 0; - } - void scrollfresques() { - if (curs_y > 16 && curs_y < 176) { - if (curs_x >= 0 && curs_x < 32 && scroll_pos > 3) { - scroll_pos -= 4; - } else if (curs_x > 288 && curs_x < 320 && scroll_pos < p_global->fresqWidth) { - scroll_pos += 4; - } - } - scroll(); +void EdenGame::RemoveConsole() { +} +void EdenGame::scroll() { + restaurefrises(); + p_mainview->norm.src_left = scroll_pos; + p_mainview->zoom.src_left = scroll_pos; + +} + +void EdenGame::resetscroll() { + old_scroll_pos = scroll_pos; + scroll_pos = 0; + restaurefrises(); //TODO: inlined scroll() ? + p_mainview->norm.src_left = 0; + p_mainview->zoom.src_left = 0; +} + +void EdenGame::scrollfresques() { + if (curs_y > 16 && curs_y < 176) { + if (curs_x >= 0 && curs_x < 32 && scroll_pos > 3) { + scroll_pos -= 4; + } else if (curs_x > 288 && curs_x < 320 && scroll_pos < p_global->fresqWidth) { + scroll_pos += 4; + } } - void afffresques() { - use_bank(p_global->fresqImgBank); - noclipax(0, 0, 16); - use_bank(p_global->fresqImgBank + 1); - noclipax(0, 320, 16); - needPaletteUpdate = 1; - } - void gametofresques() { - fresqTalk = 0; - rundcurs(); - sauvefrises(); - afffresques(); - p_global->displayFlags = DisplayFlags::dfFresques; - } - void dofresques() { - curs_saved = 0; - torchCursor = 1; - glow_x = -1; - glow_y = -1; - p_global->gameFlags |= GameFlags::gfFlag20; - p_global->ff_D4 = 0; - p_global->curObjectId = 0; - p_global->iconsIndex = 13; - p_global->autoDialog = 0; - gametofresques(); - p_global->fresqNumber = 3; - } - void finfresques() { - torchCursor = 0; - curs_saved = 1; - p_global->displayFlags = DisplayFlags::dfFlag1; - resetscroll(); - p_global->ff_100 = -1; - maj_salle(p_global->roomNum); - if (p_global->phaseNum == 114) - p_global->narratorSequence = 1; - p_global->eventType = EventType::etEvent8; - showevents(); - } - void scrollmiroir() { - if (curs_y > 16 && curs_y < 165) { - if (curs_x >= 0 && curs_x < 16) { - if (scroll_pos > 3) { - if (doubled) - scroll_pos -= 2; - else - scroll_pos -= 1; - scroll(); - } - } else if (curs_x > 290 && curs_x < 320) { - if (scroll_pos < 320) { - if (doubled) - scroll_pos += 2; - else - scroll_pos += 1; - scroll(); - } + scroll(); + +} + +void EdenGame::afffresques() { + use_bank(p_global->fresqImgBank); + noclipax(0, 0, 16); + use_bank(p_global->fresqImgBank + 1); + noclipax(0, 320, 16); + needPaletteUpdate = 1; +} + +void EdenGame::gametofresques() { + fresqTalk = 0; + rundcurs(); + sauvefrises(); + afffresques(); + p_global->displayFlags = DisplayFlags::dfFresques; +} + +void EdenGame::dofresques() { + curs_saved = 0; + torchCursor = 1; + glow_x = -1; + glow_y = -1; + p_global->gameFlags |= GameFlags::gfFlag20; + p_global->ff_D4 = 0; + p_global->curObjectId = 0; + p_global->iconsIndex = 13; + p_global->autoDialog = 0; + gametofresques(); + p_global->fresqNumber = 3; +} + +void EdenGame::finfresques() { + torchCursor = 0; + curs_saved = 1; + p_global->displayFlags = DisplayFlags::dfFlag1; + resetscroll(); + p_global->ff_100 = -1; + maj_salle(p_global->roomNum); + if (p_global->phaseNum == 114) + p_global->narratorSequence = 1; + p_global->eventType = EventType::etEvent8; + showevents(); +} + +void EdenGame::scrollmiroir() { + if (curs_y > 16 && curs_y < 165) { + if (curs_x >= 0 && curs_x < 16) { + if (scroll_pos > 3) { + if (doubled) + scroll_pos -= 2; + else + scroll_pos -= 1; + scroll(); + } + } else if (curs_x > 290 && curs_x < 320) { + if (scroll_pos < 320) { + if (doubled) + scroll_pos += 2; + else + scroll_pos += 1; + scroll(); } } } - void scrollpano() { - if (curs_y > 16 && curs_y < 165) { - if (curs_x >= 0 && curs_x < 16) { - if (scroll_pos > 3) { - if (doubled) - scroll_pos -= 2; - else - scroll_pos -= 1; - } - } else if (curs_x > 290 && curs_x < 320) { - if (scroll_pos < 320) { - if (doubled) - scroll_pos += 2; - else - scroll_pos += 1; - } +} + +void EdenGame::scrollpano() { + if (curs_y > 16 && curs_y < 165) { + if (curs_x >= 0 && curs_x < 16) { + if (scroll_pos > 3) { + if (doubled) + scroll_pos -= 2; + else + scroll_pos -= 1; + } + } else if (curs_x > 290 && curs_x < 320) { + if (scroll_pos < 320) { + if (doubled) + scroll_pos += 2; + else + scroll_pos += 1; } } - scroll(); } - void affsuiveur(suiveur_t *suiveur, short x, short y) { - use_bank(suiveur->bank); - noclipax(suiveur->image, x, y + 16); + scroll(); +} + +void EdenGame::affsuiveur(suiveur_t *suiveur, short x, short y) { + use_bank(suiveur->bank); + noclipax(suiveur->image, x, y + 16); +} + +void EdenGame::persoinmiroir() { + icon_t *icon1 = &gameIcons[3]; + icon_t *icon = &gameIcons[28]; + suiveur_t *suiveur = suiveurs_list; + short num = 1; + int i; + for (i = 0; i < 16; i++) { + if (p_global->party & (1 << i)) + num++; } - void persoinmiroir() { - icon_t *icon1 = &gameIcons[3]; - icon_t *icon = &gameIcons[28]; - suiveur_t *suiveur = suiveurs_list; - short num = 1; - int i; - for (i = 0; i < 16; i++) { - if (p_global->party & (1 << i)) - num++; - } - icon += num; - icon->sx = -1; - icon--; - icon->sx = icon1->sx; - icon->sy = icon1->sy; - icon->ex = icon1->ex; - icon->ey = 170; - icon->cursor_id = icon1->cursor_id; - icon->action_id = icon1->action_id; - icon->object_id = icon1->object_id; - icon--; - affsuiveur(suiveur, suiveur->sx, suiveur->sy); - for (; suiveur->id != -1; suiveur++) { - perso_t *perso; - for (perso = kPersons; perso != &kPersons[PER_UNKN_156]; perso++) { - if (perso->id != suiveur->id) continue; - if (perso->flags & PersonFlags::pf80) continue; - if ((perso->flags & PersonFlags::pfInParty) == 0) continue; - if (perso->roomNum != p_global->roomNum) continue; - icon->sx = suiveur->sx; - icon->sy = suiveur->sy; - icon->ex = suiveur->ex; - icon->ey = suiveur->ey; - icon->cursor_id = 8; - icon->action_id = perso->actionId; - icon--; - affsuiveur(suiveur, suiveur->sx, suiveur->sy); - break; - } + icon += num; + icon->sx = -1; + icon--; + icon->sx = icon1->sx; + icon->sy = icon1->sy; + icon->ex = icon1->ex; + icon->ey = 170; + icon->cursor_id = icon1->cursor_id; + icon->action_id = icon1->action_id; + icon->object_id = icon1->object_id; + icon--; + affsuiveur(suiveur, suiveur->sx, suiveur->sy); + for (; suiveur->id != -1; suiveur++) { + perso_t *perso; + for (perso = kPersons; perso != &kPersons[PER_UNKN_156]; perso++) { + if (perso->id != suiveur->id) continue; + if (perso->flags & PersonFlags::pf80) continue; + if ((perso->flags & PersonFlags::pfInParty) == 0) continue; + if (perso->roomNum != p_global->roomNum) continue; + icon->sx = suiveur->sx; + icon->sy = suiveur->sy; + icon->ex = suiveur->ex; + icon->ey = suiveur->ey; + icon->cursor_id = 8; + icon->action_id = perso->actionId; + icon--; + affsuiveur(suiveur, suiveur->sx, suiveur->sy); + break; } } - void gametomiroir(unsigned char arg1) { - short bank; - if (p_global->displayFlags != DisplayFlags::dfFlag2) { - rundcurs(); - restaurefrises(); - afftopscr(); - showobjects(); - sauvefrises(); - } - bank = p_global->roomBgBankNum; - if (bank == 76 || bank == 128) - bank = 2161; - use_bank(bank + 326); - noclipax(0, 0, 16); - use_bank(bank + 327); - noclipax(0, 320, 16); - persoinmiroir(); - needPaletteUpdate = 1; - p_global->iconsIndex = 16; - p_global->autoDialog = 0; - p_global->displayFlags = DisplayFlags::dfMirror; - p_global->ff_102 = arg1; +} + +void EdenGame::gametomiroir(unsigned char arg1) { + short bank; + if (p_global->displayFlags != DisplayFlags::dfFlag2) { + rundcurs(); + restaurefrises(); + afftopscr(); + showobjects(); + sauvefrises(); } - void flipmode() { - if (personTalking) { - endpersovox(); - if (p_global->displayFlags == DisplayFlags::dfPerson) { - if (p_global->perso_ptr == &kPersons[PER_THOO] && p_global->phaseNum >= 80) - af_subtitle(); - else { - getdatasync(); - load_perso_cour(); - addanim(); - restartAnimation = 1; - anim_perso(); - } - } else + bank = p_global->roomBgBankNum; + if (bank == 76 || bank == 128) + bank = 2161; + use_bank(bank + 326); + noclipax(0, 0, 16); + use_bank(bank + 327); + noclipax(0, 320, 16); + persoinmiroir(); + needPaletteUpdate = 1; + p_global->iconsIndex = 16; + p_global->autoDialog = 0; + p_global->displayFlags = DisplayFlags::dfMirror; + p_global->ff_102 = arg1; +} + +void EdenGame::flipmode() { + if (personTalking) { + endpersovox(); + if (p_global->displayFlags == DisplayFlags::dfPerson) { + if (p_global->perso_ptr == &kPersons[PER_THOO] && p_global->phaseNum >= 80) af_subtitle(); - persovox(); - } else { - if (p_global->displayFlags != DisplayFlags::dfFresques && p_global->displayFlags != DisplayFlags::dfFlag2) { - closesalle(); - if (p_global->displayFlags & DisplayFlags::dfFlag1) - gametomiroir(1); - else { - quitmiroir(); - maj_salle(p_global->roomNum); - if (byte_31D64) { - dialautoon(); - parle_moi(); - } - byte_31D64 = 0; + else { + getdatasync(); + load_perso_cour(); + addanim(); + restartAnimation = 1; + anim_perso(); + } + } else + af_subtitle(); + persovox(); + } else { + if (p_global->displayFlags != DisplayFlags::dfFresques && p_global->displayFlags != DisplayFlags::dfFlag2) { + closesalle(); + if (p_global->displayFlags & DisplayFlags::dfFlag1) + gametomiroir(1); + else { + quitmiroir(); + maj_salle(p_global->roomNum); + if (byte_31D64) { + dialautoon(); + parle_moi(); } + byte_31D64 = 0; } } } - void quitmiroir() { - rundcurs(); - afficher(); - resetscroll(); - sauvefrises(); - p_global->displayFlags = DisplayFlags::dfFlag1; - p_global->ff_100 = -1; - p_global->eventType = EventType::etEventC; - p_global->ff_102 = 1; - } - void clictimbre() { - flipmode(); +} + +void EdenGame::quitmiroir() { + rundcurs(); + afficher(); + resetscroll(); + sauvefrises(); + p_global->displayFlags = DisplayFlags::dfFlag1; + p_global->ff_100 = -1; + p_global->eventType = EventType::etEventC; + p_global->ff_102 = 1; +} + +void EdenGame::clictimbre() { + flipmode(); +} + +void EdenGame::clicplanval() { + if ((p_global->partyOutside & PersonMask::pmDina) && p_global->phaseNum == 371) { + quitmiroir(); + maj_salle(p_global->roomNum); + return; } - void clicplanval() { - if ((p_global->partyOutside & PersonMask::pmDina) && p_global->phaseNum == 371) { - quitmiroir(); - maj_salle(p_global->roomNum); - return; - } - if (p_global->roomNum == 8 || p_global->roomNum < 16) - return; - rundcurs(); - afficher(); - if (p_global->displayFlags == DisplayFlags::dfMirror) - quitmiroir(); - deplaval((p_global->roomNum & 0xFF00) | 1); //TODO: check me + if (p_global->roomNum == 8 || p_global->roomNum < 16) + return; + rundcurs(); + afficher(); + if (p_global->displayFlags == DisplayFlags::dfMirror) + quitmiroir(); + deplaval((p_global->roomNum & 0xFF00) | 1); //TODO: check me +} + +void EdenGame::gotolieu(goto_t *go) { + p_global->valleyVidNum = go->arriveVid; + p_global->travelTime = go->travelTime * 256; + p_global->stepsToFindAppleFast = 0; + p_global->eventType = EventType::etEvent2; + init_oui(); + showevents(); + if (!verif_oui()) + return; + if (p_global->ff_113) { + waitendspeak(); + if (!pomme_q) + close_perso(); } - void gotolieu(goto_t *go) { - p_global->valleyVidNum = go->arriveVid; - p_global->travelTime = go->travelTime * 256; - p_global->stepsToFindAppleFast = 0; - p_global->eventType = EventType::etEvent2; + if (go->departVid) { + bars_out(); + playhnm(go->departVid); + needToFade = 1; + } + initlieu(p_global->newRoomNum); + specialoutside(); + faire_suivre(p_global->newRoomNum); + closesalle(); + saved_repadam.x = -1; + saved_repadam.y = -1; + temps_passe(p_global->travelTime); + p_global->ff_100 = p_global->room_ptr->ff_0; + p_global->roomNum = p_global->newRoomNum; + p_global->areaNum = p_global->roomNum >> 8; + p_global->eventType = EventType::etEvent5; + p_global->newMusicType = MusicType::mt2; + setpersohere(); + musique(); + majsalle1(p_global->roomNum); + afftopscr(); + saved_repadam.x = -1; + saved_repadam.y = -1; +} + +void EdenGame::deplaval(unsigned short roomNum) { + unsigned char c1, newAreaNum, curAreaNum; + short newRoomNum; + p_global->newLocation = roomNum & 0xFF; + p_global->valleyVidNum = 0; + p_global->phaseActionsCount++; + closesalle(); + endpersovox(); + c1 = roomNum & 0xFF; + if (c1 == 0) + return; + if (c1 < 0x80) { + p_global->displayFlags = DisplayFlags::dfFlag1; init_oui(); + p_global->eventType = EventType::etEvent1; showevents(); if (!verif_oui()) return; @@ -455,995 +349,986 @@ private: if (!pomme_q) close_perso(); } - if (go->departVid) { - bars_out(); - playhnm(go->departVid); - needToFade = 1; + specialout(); + if (p_global->area_ptr->type == AreaType::atValley) { + temps_passe(32); + p_global->stepsToFindAppleFast++; + p_global->stepsToFindAppleNormal++; } - initlieu(p_global->newRoomNum); - specialoutside(); - faire_suivre(p_global->newRoomNum); - closesalle(); - saved_repadam.x = -1; - saved_repadam.y = -1; - temps_passe(p_global->travelTime); + faire_suivre((roomNum & 0xFF00) | p_global->newLocation); p_global->ff_100 = p_global->room_ptr->ff_0; - p_global->roomNum = p_global->newRoomNum; - p_global->areaNum = p_global->roomNum >> 8; + p_global->roomNum = roomNum; + p_global->areaNum = roomNum >> 8; p_global->eventType = EventType::etEvent5; - p_global->newMusicType = MusicType::mt2; setpersohere(); + p_global->newMusicType = MusicType::mtNormal; musique(); - majsalle1(p_global->roomNum); - afftopscr(); - saved_repadam.x = -1; - saved_repadam.y = -1; - } - void deplaval(unsigned short roomNum) { - unsigned char c1, newAreaNum, curAreaNum; - short newRoomNum; - p_global->newLocation = roomNum & 0xFF; - p_global->valleyVidNum = 0; - p_global->phaseActionsCount++; - closesalle(); - endpersovox(); - c1 = roomNum & 0xFF; - if (c1 == 0) - return; - if (c1 < 0x80) { - p_global->displayFlags = DisplayFlags::dfFlag1; - init_oui(); - p_global->eventType = EventType::etEvent1; - showevents(); - if (!verif_oui()) - return; - if (p_global->ff_113) { - waitendspeak(); - if (!pomme_q) - close_perso(); - } - specialout(); - if (p_global->area_ptr->type == AreaType::atValley) { - temps_passe(32); - p_global->stepsToFindAppleFast++; - p_global->stepsToFindAppleNormal++; - } - faire_suivre((roomNum & 0xFF00) | p_global->newLocation); - p_global->ff_100 = p_global->room_ptr->ff_0; - p_global->roomNum = roomNum; - p_global->areaNum = roomNum >> 8; - p_global->eventType = EventType::etEvent5; - setpersohere(); - p_global->newMusicType = MusicType::mtNormal; - musique(); - majsalle1(roomNum); - p_global->chrono_on = 0; - p_global->chrono = 0; - p_global->ff_54 = 0; - if (p_global->roomPersoType == PersonFlags::pftTyrann) - chronoon(3000); - return; + majsalle1(roomNum); + p_global->chrono_on = 0; + p_global->chrono = 0; + p_global->ff_54 = 0; + if (p_global->roomPersoType == PersonFlags::pftTyrann) + chronoon(3000); + return; + } + if (c1 == 0xFF) { + p_global->eventType = EventType::etEventE; + showevents(); + if (!kPersons[PER_MESSAGER].roomNum) { + if (eloirevientq()) + chronoon(800); } - if (c1 == 0xFF) { - p_global->eventType = EventType::etEventE; - showevents(); - if (!kPersons[PER_MESSAGER].roomNum) { - if (eloirevientq()) - chronoon(800); + return; + } + p_global->stepsToFindAppleFast = 0; + newAreaNum = c1 & 0x7F; + curAreaNum = p_global->roomNum >> 8; + newRoomNum = newAreaNum << 8; + if (curAreaNum == Areas::arTausCave && newAreaNum == Areas::arMo) + newRoomNum |= 0x16; + else if (curAreaNum == Areas::arMoorkusLair) + newRoomNum |= 4; + else + newRoomNum |= 1; + p_global->newRoomNum = newRoomNum; + if (newAreaNum == Areas::arTausCave) + gotolieu(&gotos[0]); + else { + goto_t *go; + for (go = gotos + 1; go->curAreaNum != 0xFF; go++) + if (go->curAreaNum == curAreaNum) { + gotolieu(go); + break; } - return; - } - p_global->stepsToFindAppleFast = 0; - newAreaNum = c1 & 0x7F; - curAreaNum = p_global->roomNum >> 8; - newRoomNum = newAreaNum << 8; - if (curAreaNum == Areas::arTausCave && newAreaNum == Areas::arMo) - newRoomNum |= 0x16; - else if (curAreaNum == Areas::arMoorkusLair) - newRoomNum |= 4; - else - newRoomNum |= 1; - p_global->newRoomNum = newRoomNum; - if (newAreaNum == Areas::arTausCave) - gotolieu(&gotos[0]); - else { - goto_t *go; - for (go = gotos + 1; go->curAreaNum != 0xFF; go++) - if (go->curAreaNum == curAreaNum) { - gotolieu(go); - break; - } - } } - void deplacement(short dir) { - room_t *room = p_global->room_ptr; - short roomNum = p_global->roomNum; - debug("deplacement: from room %4X", roomNum); - char newLoc; - rundcurs(); - afficher(); - p_global->prevLocation = roomNum & 0xFF; - switch (dir) { - case 0: - newLoc = room->exits[0]; - break; - case 1: - newLoc = room->exits[1]; - break; - case 2: - newLoc = room->exits[2]; - break; - case 3: - newLoc = room->exits[3]; - break; - } - deplaval((roomNum & 0xFF00) | newLoc); - } - void deplacement2(short dir) { - room_t *room = p_global->room_ptr; - short roomNum = p_global->roomNum; - char newLoc; - p_global->prevLocation = roomNum & 0xFF; - switch (dir) { - case 0: - newLoc = room->exits[0]; - break; - case 1: - newLoc = room->exits[1]; - break; - case 2: - newLoc = room->exits[2]; - break; - case 3: - newLoc = room->exits[3]; - break; - } - deplaval((roomNum & 0xFF00) | newLoc); +} +void EdenGame::deplacement(short dir) { + room_t *room = p_global->room_ptr; + short roomNum = p_global->roomNum; + debug("deplacement: from room %4X", roomNum); + char newLoc; + rundcurs(); + afficher(); + p_global->prevLocation = roomNum & 0xFF; + switch (dir) { + case 0: + newLoc = room->exits[0]; + break; + case 1: + newLoc = room->exits[1]; + break; + case 2: + newLoc = room->exits[2]; + break; + case 3: + newLoc = room->exits[3]; + break; + } + deplaval((roomNum & 0xFF00) | newLoc); +} + +void EdenGame::deplacement2(short dir) { + room_t *room = p_global->room_ptr; + short roomNum = p_global->roomNum; + char newLoc; + p_global->prevLocation = roomNum & 0xFF; + switch (dir) { + case 0: + newLoc = room->exits[0]; + break; + case 1: + newLoc = room->exits[1]; + break; + case 2: + newLoc = room->exits[2]; + break; + case 3: + newLoc = room->exits[3]; + break; + } + deplaval((roomNum & 0xFF00) | newLoc); + +} + +void EdenGame::dinosoufle() { + if (p_global->curObjectId == 0) { + bars_out(); + playhnm(148); + maj2(); } - void dinosoufle() { - if (p_global->curObjectId == 0) { - bars_out(); - playhnm(148); - maj2(); - } - } - void plaquemonk() { - if (p_global->curObjectId != 0) { - if (p_global->curObjectId == Objects::obPrism) { - loseobject(Objects::obPrism); - bars_out(); - specialTextMode = 1; - playhnm(89); - word_2F514 |= 0x8000; - maj2(); - p_global->eventType = EventType::etEventB; - showevents(); - } - } else { +} + +void EdenGame::plaquemonk() { + if (p_global->curObjectId != 0) { + if (p_global->curObjectId == Objects::obPrism) { + loseobject(Objects::obPrism); bars_out(); - playhnm(7); + specialTextMode = 1; + playhnm(89); + word_2F514 |= 0x8000; maj2(); - p_global->eventType = EventType::etEvent4; + p_global->eventType = EventType::etEventB; showevents(); } - } - void fresquesgraa() { - if (p_global->curObjectId == 0) { - p_global->fresqWidth = 320; - p_global->fresqImgBank = 113; - dofresques(); - dinaparle(); - } - } - void fresqueslasc() { - if (p_global->curObjectId == 0) { - p_global->fresqWidth = 112; - p_global->fresqImgBank = 315; - dofresques(); - } - } - void pushpierre() { - if (p_global->curObjectId == 0) { - gameRooms[22].exits[0] = 17; - gameRooms[26].exits[2] = 9; - deplacement(0); - } - } - void tetemomie() { - if (p_global->curObjectId == Objects::obTooth) { - p_global->gameFlags |= GameFlags::gfMummyOpened; - deplacement(0); - } else if (p_global->curObjectId == 0) { - if (p_global->gameFlags & GameFlags::gfMummyOpened) - deplacement(0); - else { - p_global->eventType = EventType::etEvent6; - persoparle(PersonId::pidMonk); - p_global->eventType = 0; - } - } - } - void tetesquel() { - if (p_global->curObjectId == Objects::obTooth) { - gameRooms[22].exits[0] = 16; - gameRooms[26].exits[2] = 13; - gameIcons[16].cursor_id |= 0x8000; - loseobject(Objects::obTooth); - deplacement(0); - } - } - void squelmoorkong() { - p_global->eventType = EventType::etEvent9; - showevents(); - } - void choisir() { - unsigned char obj, objid = current_spot2->object_id; - switch (objid) { - case 0: - obj = p_global->giveobj1; - break; - case 1: - obj = p_global->giveobj2; - break; - case 2: - obj = p_global->giveobj3; - break; - } - objectmain(obj); - winobject(obj); - p_global->iconsIndex = 16; - p_global->autoDialog = 0; - p_global->ff_60 = 0; - parle_moi(); - } - void dinaparle() { - short num; - char res; - perso_t *perso = &kPersons[PER_DINA]; - if (perso->party & (p_global->party | p_global->partyOutside)) { - if (p_global->fresqNumber < 3) - p_global->fresqNumber = 3; - p_global->fresqNumber++; - if (p_global->fresqNumber < 15) { - endpersovox(); - if (p_global->fresqNumber == 7 && p_global->phaseNum == 113) - incphase1(); - p_global->perso_ptr = perso; - p_global->dialogType = DialogType::dtInspect; - num = (perso->id << 3) | DialogType::dtInspect; //TODO: combine - res = dialoscansvmas((dial_t *)GetElem(gameDialogs, num)); - fresqTalk = 0; - if (res) { - restaurefondbulle(); - fresqTalk = 1; - persovox(); - } - p_global->ff_CA = 0; - p_global->dialogType = 0; - } else - finfresques(); - } - } - void roiparle() { - if (p_global->phaseNum <= 400) - persoparle(0); - } - void roiparle1() { - if (p_global->curObjectId == Objects::obSword) { - p_global->gameFlags |= GameFlags::gfFlag80; - bars_out(); - playhnm(76); - deplacement2(0); - } else { - p_global->fresqNumber = 1; - roiparle(); - } - } - void roiparle2() { - p_global->fresqNumber = 2; - roiparle(); - } - void roiparle3() { - p_global->fresqNumber = 3; - roiparle(); - } - void getcouteau() { - if (p_global->phaseNum >= 80) { - gameRooms[113].video = 0; - getobject(Objects::obKnife); - } - p_global->eventType = EventType::etEvent7; - showevents(); - } - void getprisme() { - getobject(Objects::obPrism); - p_global->eventType = EventType::etEvent7; - showevents(); - } - void getchampb() { - getobject(Objects::obShroom); - } - void getchampm() { - getobject(Objects::obBadShroom); - } - void getor() { - getobject(Objects::obGold); - } - void getnido() { - if (p_global->curObjectId != 0) - return; - p_global->room_ptr->bank = 282; //TODO: fix me - p_global->room_ptr--; - p_global->room_ptr->bank = 281; //TODO: fix me - p_global->room_ptr->ff_0 = 3; - getobject(Objects::obFullNest); - } - void getnidv() { - if (p_global->curObjectId != 0) - return; - p_global->room_ptr->bank = 282; //TODO: fix me - p_global->room_ptr--; - p_global->room_ptr->bank = 281; //TODO: fix me - p_global->room_ptr->ff_0 = 3; - getobject(Objects::obNest); - } - void getcorne() { - if (p_global->curObjectId != 0) - return; - getobject(Objects::obHorn); - p_global->eventType = EventType::etEvent7; - showevents(); - bigphase1(); - setpersohere(); - p_global->room_ptr = getsalle(p_global->roomNum); - } - void getsoleil() { - if (p_global->curObjectId != 0) - return; - gameRooms[238].video = 0; - gameRooms[238].flags = RoomFlags::rf80; - getobject(Objects::obSunStone); - } - void getoeuf() { - if (p_global->curObjectId != 0) - return; - p_global->room_ptr->flags = 0; - p_global->room_ptr->video = 0; - getobject(Objects::obEgg); - } - void getplaque() { - int i; - if (p_global->curObjectId != 0 && p_global->curObjectId < Objects::obTablet1) - return; - p_global->curObjectId = 0; - getobject(Objects::obTablet2); - putobject(); - for (i = 0; i < 6; i++) - objects[Objects::obTablet1 - 1 + i].count = 0; - p_global->curObjectFlags = 0; - p_global->inventoryScrollPos = 0; - p_global->curObjectCursor = 9; - gameIcons[16].cursor_id |= 0x8000; - showobjects(); - gameRooms[131].video = 0; + } else { bars_out(); - playhnm(149); - p_global->ff_F1 = RoomFlags::rf04; - p_global->drawFlags = DrawFlags::drDrawFlag20; - normalCursor = 1; + playhnm(7); maj2(); - } - void voirlac() { - perso_t *perso = &kPersons[PER_MORKUS]; - room_t *room = p_global->room_ptr; - area_t *area = p_global->area_ptr; - short vid = p_global->curObjectId == Objects::obApple ? 81 : 54; - for (++perso; perso->roomNum != 0xFFFF; perso++) { - if (perso->roomNum != p_global->roomNum) - continue; - vid++; - if (p_global->curObjectId != Objects::obApple) - continue; //TODO: pc breaks here - if ((perso->flags & PersonFlags::pfTypeMask) != PersonFlags::pftMosasaurus) - continue; - if (!(perso->flags & PersonFlags::pf80)) - return; - perso->flags &= ~PersonFlags::pf80; //TODO: useless? see above - area->flags |= AreaFlags::afFlag8; - p_global->curAreaFlags |= AreaFlags::afFlag8; - room->ff_0 = 3; - } - debug("sea monster: room = %X, d0 = %X\n", p_global->roomNum, p_global->roomImgBank); - bars_out(); - playhnm(vid); - maj_salle(p_global->roomNum); //TODO: getting memory trashed here? - if (p_global->curObjectId == Objects::obApple) - loseobject(Objects::obApple); - p_global->eventType = EventType::etEventF; + p_global->eventType = EventType::etEvent4; showevents(); } - void gotohall() { - p_global->prevLocation = p_global->roomNum & 0xFF; - deplaval((p_global->roomNum & 0xFF00) | 6); - } - void demitourlabi() { - unsigned short target; - p_global->prevLocation = p_global->roomNum & 0xFF; - p_global->ff_100 = -1; - target = (p_global->roomNum & 0xFF00) | p_global->room_ptr->exits[2]; - faire_suivre(target); - p_global->roomNum = target; - p_global->eventType = EventType::etEvent5; - maj_salle(p_global->roomNum); - } - void gotonido() { - p_global->room_ptr++; - p_global->eventType = 0; - p_global->roomImgBank = p_global->room_ptr->bank; - p_global->roomVidNum = p_global->room_ptr->video; - p_global->curRoomFlags = p_global->room_ptr->flags; - p_global->ff_F1 = p_global->room_ptr->flags; - animpiece(); - p_global->ff_100 = 0; - maj2(); - } - void gotoval() { - unsigned short target = p_global->roomNum; - char obj; - rundcurs(); - afficher(); - scroll_pos = 0; - obj = current_spot2->object_id - 14; //TODO - p_global->prevLocation = target & 0xFF; - deplaval((target & 0xFF00) | obj); //TODO careful! +} + +void EdenGame::fresquesgraa() { + if (p_global->curObjectId == 0) { + p_global->fresqWidth = 320; + p_global->fresqImgBank = 113; + dofresques(); + dinaparle(); } - void visiter() { - bars_out(); - playhnm(144); - p_global->ff_F1 = RoomFlags::rf04; - maj2(); +} + +void EdenGame::fresqueslasc() { + if (p_global->curObjectId == 0) { + p_global->fresqWidth = 112; + p_global->fresqImgBank = 315; + dofresques(); } - void final() { - if (p_global->curObjectId != 0) - return; - bars_out(); - *(short *)(gameRooms + 0x6DC) = 319; //TODO - p_global->roomImgBank = 319; - playhnm(97); - maj2(); - p_global->eventType = EventType::etEvent12; - showevents(); - p_global->narratorSequence = 54; +} + +void EdenGame::pushpierre() { + if (p_global->curObjectId == 0) { + gameRooms[22].exits[0] = 17; + gameRooms[26].exits[2] = 9; + deplacement(0); } - void goto_nord() { - if (p_global->curObjectId == 0) +} + +void EdenGame::tetemomie() { + if (p_global->curObjectId == Objects::obTooth) { + p_global->gameFlags |= GameFlags::gfMummyOpened; + deplacement(0); + } else if (p_global->curObjectId == 0) { + if (p_global->gameFlags & GameFlags::gfMummyOpened) deplacement(0); + else { + p_global->eventType = EventType::etEvent6; + persoparle(PersonId::pidMonk); + p_global->eventType = 0; + } } - void goto_est() { - if (p_global->curObjectId == 0) - deplacement(1); - } - void goto_sud() { - if (p_global->curObjectId == 0) - deplacement(2); - } - void goto_ouest() { - if (p_global->curObjectId == 0) - deplacement(3); +} + +void EdenGame::tetesquel() { + if (p_global->curObjectId == Objects::obTooth) { + gameRooms[22].exits[0] = 16; + gameRooms[26].exits[2] = 13; + gameIcons[16].cursor_id |= 0x8000; + loseobject(Objects::obTooth); + deplacement(0); } - void afficher() { - if (!p_global->ff_102 && !p_global->ff_103) { - if (needPaletteUpdate) { - needPaletteUpdate = 0; - CLPalette_Send2Screen(global_palette, 0, 256); +} + +void EdenGame::squelmoorkong() { + p_global->eventType = EventType::etEvent9; + showevents(); +} + +void EdenGame::choisir() { + unsigned char obj, objid = current_spot2->object_id; + switch (objid) { + case 0: + obj = p_global->giveobj1; + break; + case 1: + obj = p_global->giveobj2; + break; + case 2: + obj = p_global->giveobj3; + break; + } + objectmain(obj); + winobject(obj); + p_global->iconsIndex = 16; + p_global->autoDialog = 0; + p_global->ff_60 = 0; + parle_moi(); +} + +void EdenGame::dinaparle() { + short num; + char res; + perso_t *perso = &kPersons[PER_DINA]; + if (perso->party & (p_global->party | p_global->partyOutside)) { + if (p_global->fresqNumber < 3) + p_global->fresqNumber = 3; + p_global->fresqNumber++; + if (p_global->fresqNumber < 15) { + endpersovox(); + if (p_global->fresqNumber == 7 && p_global->phaseNum == 113) + incphase1(); + p_global->perso_ptr = perso; + p_global->dialogType = DialogType::dtInspect; + num = (perso->id << 3) | DialogType::dtInspect; //TODO: combine + res = dialoscansvmas((dial_t *)GetElem(gameDialogs, num)); + fresqTalk = 0; + if (res) { + restaurefondbulle(); + fresqTalk = 1; + persovox(); } - CLBlitter_CopyView2Screen(p_mainview); - } else { - if (p_global->ff_102) - effet3(); - else - effet2(); - p_global->ff_103 = 0; - p_global->ff_102 = 0; - } + p_global->ff_CA = 0; + p_global->dialogType = 0; + } else + finfresques(); } - void afficher128() { - if (p_global->updatePaletteFlag == 16) { - CLPalette_Send2Screen(global_palette, 0, 129); - CLBlitter_CopyView2Screen(p_mainview); - p_global->updatePaletteFlag = 0; - } else { - ClearScreen(); - fadetoblack128(1); - if (showBlackBars) - blackbars(); - CLBlitter_CopyView2Screen(p_mainview); - fadefromblack128(1); - } +} + +void EdenGame::roiparle() { + if (p_global->phaseNum <= 400) + persoparle(0); +} + +void EdenGame::roiparle1() { + if (p_global->curObjectId == Objects::obSword) { + p_global->gameFlags |= GameFlags::gfFlag80; + bars_out(); + playhnm(76); + deplacement2(0); + } else { + p_global->fresqNumber = 1; + roiparle(); } - void sauvefrises() { - sauvefriseshaut(0); - sauvefrisesbas(); +} + +void EdenGame::roiparle2() { + p_global->fresqNumber = 2; + roiparle(); +} + +void EdenGame::roiparle3() { + p_global->fresqNumber = 3; + roiparle(); +} + +void EdenGame::getcouteau() { + if (p_global->phaseNum >= 80) { + gameRooms[113].video = 0; + getobject(Objects::obKnife); } - void sauvefriseshaut(short x) { // Save top bar - underTopBarScreenRect.sy = 0; //TODO: wrong fields order? - underTopBarScreenRect.sx = x; - underTopBarScreenRect.ex = x + 320 - 1; - underTopBarScreenRect.ey = 15; - underTopBarBackupRect.sy = 0; - underTopBarBackupRect.sx = 0; - underTopBarBackupRect.ex = 320 - 1; - underTopBarBackupRect.ey = 15; - CLBlitter_CopyViewRect(p_mainview, p_underBarsView, &underTopBarScreenRect, &underTopBarBackupRect); - } - void sauvefrisesbas() { // Save bottom bar - underBottomBarScreenRect.sx = 0; - underBottomBarScreenRect.ex = 320 - 1; - CLBlitter_CopyViewRect(p_mainview, p_underBarsView, &underBottomBarScreenRect, &underBottomBarBackupRect); - } - void restaurefrises() { - restaurefriseshaut(); - restaurefrisesbas(); - } - void restaurefriseshaut() { - underTopBarScreenRect.sx = scroll_pos; - underTopBarScreenRect.ex = scroll_pos + 320 - 1; - CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &underTopBarBackupRect, &underTopBarScreenRect); - } - void restaurefrisesbas() { - underBottomBarScreenRect.sx = scroll_pos; - underBottomBarScreenRect.ex = scroll_pos + 320 - 1; - CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &underBottomBarBackupRect, &underBottomBarScreenRect); - } - void use_main_bank() { - bank_data_ptr = main_bank_buf; - } - void use_bank(short bank) { - if (bank > 2500) - debug("attempt to load bad bank %d", bank); - bank_data_ptr = bank_data_buf; - if (cur_bank_num != bank) { - loadfile(bank, bank_data_buf); - verifh(bank_data_buf); - cur_bank_num = bank; + p_global->eventType = EventType::etEvent7; + showevents(); +} + +void EdenGame::getprisme() { + getobject(Objects::obPrism); + p_global->eventType = EventType::etEvent7; + showevents(); +} + +void EdenGame::getchampb() { + getobject(Objects::obShroom); +} + +void EdenGame::getchampm() { + getobject(Objects::obBadShroom); +} + +void EdenGame::getor() { + getobject(Objects::obGold); +} + +void EdenGame::getnido() { + if (p_global->curObjectId != 0) + return; + p_global->room_ptr->bank = 282; //TODO: fix me + p_global->room_ptr--; + p_global->room_ptr->bank = 281; //TODO: fix me + p_global->room_ptr->ff_0 = 3; + getobject(Objects::obFullNest); +} + +void EdenGame::getnidv() { + if (p_global->curObjectId != 0) + return; + p_global->room_ptr->bank = 282; //TODO: fix me + p_global->room_ptr--; + p_global->room_ptr->bank = 281; //TODO: fix me + p_global->room_ptr->ff_0 = 3; + getobject(Objects::obNest); +} + +void EdenGame::getcorne() { + if (p_global->curObjectId != 0) + return; + getobject(Objects::obHorn); + p_global->eventType = EventType::etEvent7; + showevents(); + bigphase1(); + setpersohere(); + p_global->room_ptr = getsalle(p_global->roomNum); +} + +void EdenGame::getsoleil() { + if (p_global->curObjectId != 0) + return; + gameRooms[238].video = 0; + gameRooms[238].flags = RoomFlags::rf80; + getobject(Objects::obSunStone); +} + +void EdenGame::getoeuf() { + if (p_global->curObjectId != 0) + return; + p_global->room_ptr->flags = 0; + p_global->room_ptr->video = 0; + getobject(Objects::obEgg); +} + +void EdenGame::getplaque() { + int i; + if (p_global->curObjectId != 0 && p_global->curObjectId < Objects::obTablet1) + return; + p_global->curObjectId = 0; + getobject(Objects::obTablet2); + putobject(); + for (i = 0; i < 6; i++) + objects[Objects::obTablet1 - 1 + i].count = 0; + p_global->curObjectFlags = 0; + p_global->inventoryScrollPos = 0; + p_global->curObjectCursor = 9; + gameIcons[16].cursor_id |= 0x8000; + showobjects(); + gameRooms[131].video = 0; + bars_out(); + playhnm(149); + p_global->ff_F1 = RoomFlags::rf04; + p_global->drawFlags = DrawFlags::drDrawFlag20; + normalCursor = 1; + maj2(); +} + +void EdenGame::voirlac() { + perso_t *perso = &kPersons[PER_MORKUS]; + room_t *room = p_global->room_ptr; + area_t *area = p_global->area_ptr; + short vid = p_global->curObjectId == Objects::obApple ? 81 : 54; + for (++perso; perso->roomNum != 0xFFFF; perso++) { + if (perso->roomNum != p_global->roomNum) + continue; + vid++; + if (p_global->curObjectId != Objects::obApple) + continue; //TODO: pc breaks here + if ((perso->flags & PersonFlags::pfTypeMask) != PersonFlags::pftMosasaurus) + continue; + if (!(perso->flags & PersonFlags::pf80)) + return; + perso->flags &= ~PersonFlags::pf80; //TODO: useless? see above + area->flags |= AreaFlags::afFlag8; + p_global->curAreaFlags |= AreaFlags::afFlag8; + room->ff_0 = 3; + } + debug("sea monster: room = %X, d0 = %X\n", p_global->roomNum, p_global->roomImgBank); + bars_out(); + playhnm(vid); + maj_salle(p_global->roomNum); //TODO: getting memory trashed here? + if (p_global->curObjectId == Objects::obApple) + loseobject(Objects::obApple); + p_global->eventType = EventType::etEventF; + showevents(); +} + +void EdenGame::gotohall() { + p_global->prevLocation = p_global->roomNum & 0xFF; + deplaval((p_global->roomNum & 0xFF00) | 6); +} + +void EdenGame::demitourlabi() { + unsigned short target; + p_global->prevLocation = p_global->roomNum & 0xFF; + p_global->ff_100 = -1; + target = (p_global->roomNum & 0xFF00) | p_global->room_ptr->exits[2]; + faire_suivre(target); + p_global->roomNum = target; + p_global->eventType = EventType::etEvent5; + maj_salle(p_global->roomNum); +} + +void EdenGame::gotonido() { + p_global->room_ptr++; + p_global->eventType = 0; + p_global->roomImgBank = p_global->room_ptr->bank; + p_global->roomVidNum = p_global->room_ptr->video; + p_global->curRoomFlags = p_global->room_ptr->flags; + p_global->ff_F1 = p_global->room_ptr->flags; + animpiece(); + p_global->ff_100 = 0; + maj2(); +} + +void EdenGame::gotoval() { + unsigned short target = p_global->roomNum; + char obj; + rundcurs(); + afficher(); + scroll_pos = 0; + obj = current_spot2->object_id - 14; //TODO + p_global->prevLocation = target & 0xFF; + deplaval((target & 0xFF00) | obj); //TODO careful! +} + +void EdenGame::visiter() { + bars_out(); + playhnm(144); + p_global->ff_F1 = RoomFlags::rf04; + maj2(); +} + +void EdenGame::final() { + if (p_global->curObjectId != 0) + return; + bars_out(); + *(short *)(gameRooms + 0x6DC) = 319; //TODO + p_global->roomImgBank = 319; + playhnm(97); + maj2(); + p_global->eventType = EventType::etEvent12; + showevents(); + p_global->narratorSequence = 54; +} + +void EdenGame::goto_nord() { + if (p_global->curObjectId == 0) + deplacement(0); +} + +void EdenGame::goto_est() { + if (p_global->curObjectId == 0) + deplacement(1); +} + +void EdenGame::goto_sud() { + if (p_global->curObjectId == 0) + deplacement(2); +} + +void EdenGame::goto_ouest() { + if (p_global->curObjectId == 0) + deplacement(3); +} + +void EdenGame::afficher() { + if (!p_global->ff_102 && !p_global->ff_103) { + if (needPaletteUpdate) { + needPaletteUpdate = 0; + CLPalette_Send2Screen(global_palette, 0, 256); } + CLBlitter_CopyView2Screen(p_mainview); + } else { + if (p_global->ff_102) + effet3(); + else + effet2(); + p_global->ff_103 = 0; + p_global->ff_102 = 0; } - void sundcurs(short x, short y) { - unsigned char *scr, *keep = curs_keepbuf; - short w, h; - curs_keepx = x - 4; - curs_keepy = y - 4; - scr = p_mainview_buf + curs_keepx + curs_keepy * 640; - for (h = 48; h--;) { - for (w = 48; w--;) - *keep++ = *scr++; - scr += 640 - 48; - } - curs_saved = 1; +} + +void EdenGame::afficher128() { + if (p_global->updatePaletteFlag == 16) { + CLPalette_Send2Screen(global_palette, 0, 129); + CLBlitter_CopyView2Screen(p_mainview); + p_global->updatePaletteFlag = 0; + } else { + ClearScreen(); + fadetoblack128(1); + if (showBlackBars) + blackbars(); + CLBlitter_CopyView2Screen(p_mainview); + fadefromblack128(1); } - void rundcurs() { - unsigned char *scr, *keep = curs_keepbuf; - short w, h; - scr = p_mainview_buf + curs_keepx + curs_keepy * 640; - if (!curs_saved || (curs_keepx == -1 && curs_keepy == -1)) //TODO ... - return; - for (h = 48; h--;) { - for (w = 48; w--;) - *scr++ = *keep++; - scr += 640 - 48; - } +} + +void EdenGame::sauvefrises() { + sauvefriseshaut(0); + sauvefrisesbas(); +} + +void EdenGame::sauvefriseshaut(short x) { // Save top bar + underTopBarScreenRect.sy = 0; //TODO: wrong fields order? + underTopBarScreenRect.sx = x; + underTopBarScreenRect.ex = x + 320 - 1; + underTopBarScreenRect.ey = 15; + underTopBarBackupRect.sy = 0; + underTopBarBackupRect.sx = 0; + underTopBarBackupRect.ex = 320 - 1; + underTopBarBackupRect.ey = 15; + CLBlitter_CopyViewRect(p_mainview, p_underBarsView, &underTopBarScreenRect, &underTopBarBackupRect); +} + +void EdenGame::sauvefrisesbas() { // Save bottom bar + underBottomBarScreenRect.sx = 0; + underBottomBarScreenRect.ex = 320 - 1; + CLBlitter_CopyViewRect(p_mainview, p_underBarsView, &underBottomBarScreenRect, &underBottomBarBackupRect); +} + +void EdenGame::restaurefrises() { + restaurefriseshaut(); + restaurefrisesbas(); +} + +void EdenGame::restaurefriseshaut() { + underTopBarScreenRect.sx = scroll_pos; + underTopBarScreenRect.ex = scroll_pos + 320 - 1; + CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &underTopBarBackupRect, &underTopBarScreenRect); +} + +void EdenGame::restaurefrisesbas() { + underBottomBarScreenRect.sx = scroll_pos; + underBottomBarScreenRect.ex = scroll_pos + 320 - 1; + CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &underBottomBarBackupRect, &underBottomBarScreenRect); +} +void EdenGame::use_main_bank() { + bank_data_ptr = main_bank_buf; +} + +void EdenGame::use_bank(short bank) { + if (bank > 2500) + debug("attempt to load bad bank %d", bank); + bank_data_ptr = bank_data_buf; + if (cur_bank_num != bank) { + loadfile(bank, bank_data_buf); + verifh(bank_data_buf); + cur_bank_num = bank; } - void noclipax(short index, short x, short y) { - unsigned char *pix = bank_data_ptr; - unsigned char *scr = p_mainview_buf + x + y * 640; - unsigned char h0, h1, mode; - short w, h; - if (cur_bank_num != 117 && !no_palette) { - if (PLE16(pix) > 2) - readpalette(pix + 2); - } - pix += PLE16(pix); - pix += PLE16(pix + index * 2); - // short height:9 - // short pad:6; - // short flag:1; - h0 = *pix++; - h1 = *pix++; - w = ((h1 & 1) << 8) | h0; - h = *pix++; - mode = *pix++; - debug("- draw sprite %d at %d:%d, %dx%d", index, x, y, w, h); - if (mode != 0xFF && mode != 0xFE) - return; - if (y + h > 200) - h -= (y + h - 200); - if (h1 & 0x80) { - // compressed - for (; h-- > 0;) { - short ww; - for (ww = w; ww > 0;) { - unsigned char c = *pix++; - if (c >= 0x80) { - if (c == 0x80) { - unsigned char fill = *pix++; - if (fill == 0) { - scr += 128 + 1; - ww -= 128 + 1; - } else { - unsigned char run; - *scr++ = fill; //TODO: wha? - *scr++ = fill; - ww -= 128 + 1; - for (run = 127; run--;) - *scr++ = fill; - } - } else { - unsigned char fill = *pix++; - unsigned char run = 255 - c + 2; - ww -= run; - if (fill == 0) - scr += run; - else - for (; run--;) - *scr++ = fill; - } - } else { - unsigned char run = c + 1; - ww -= run; - for (; run--;) { - unsigned char p = *pix++; - if (p == 0) - scr++; - else - *scr++ = p; - } - } - } - scr += 640 - w; - } - } else { - // uncompressed - for (; h--;) { - short ww; - for (ww = w; ww--;) { - unsigned char p = *pix++; - if (p == 0) - scr++; - else - *scr++ = p; - } - scr += 640 - w; - } - } +} + +void EdenGame::sundcurs(short x, short y) { + unsigned char *scr, *keep = curs_keepbuf; + short w, h; + curs_keepx = x - 4; + curs_keepy = y - 4; + scr = p_mainview_buf + curs_keepx + curs_keepy * 640; + for (h = 48; h--;) { + for (w = 48; w--;) + *keep++ = *scr++; + scr += 640 - 48; + } + curs_saved = 1; +} + +void EdenGame::rundcurs() { + unsigned char *scr, *keep = curs_keepbuf; + short w, h; + scr = p_mainview_buf + curs_keepx + curs_keepy * 640; + if (!curs_saved || (curs_keepx == -1 && curs_keepy == -1)) //TODO ... + return; + for (h = 48; h--;) { + for (w = 48; w--;) + *scr++ = *keep++; + scr += 640 - 48; } - void noclipax_avecnoir(short index, short x, short y) { - unsigned char *pix = bank_data_ptr; - unsigned char *scr = p_mainview_buf + x + y * 640; - unsigned char h0, h1, mode; - short w, h; - if (cur_bank_num != 117) { - if (PLE16(pix) > 2) - readpalette(pix + 2); - } - pix += PLE16(pix); - pix += PLE16(pix + index * 2); - // short height:9 - // short pad:6; - // short flag:1; - h0 = *pix++; - h1 = *pix++; - w = ((h1 & 1) << 8) | h0; - h = *pix++; - mode = *pix++; - if (mode != 0xFF && mode != 0xFE) - return; - if (y + h > 200) - h -= (y + h - 200); - if (h1 & 0x80) { - // compressed - for (; h-- > 0;) { - short ww; - for (ww = w; ww > 0;) { - unsigned char c = *pix++; - if (c >= 0x80) { - if (c == 0x80) { - unsigned char fill = *pix++; + +} + +void EdenGame::noclipax(short index, short x, short y) { + unsigned char *pix = bank_data_ptr; + unsigned char *scr = p_mainview_buf + x + y * 640; + unsigned char h0, h1, mode; + short w, h; + if (cur_bank_num != 117 && !no_palette) { + if (PLE16(pix) > 2) + readpalette(pix + 2); + } + pix += PLE16(pix); + pix += PLE16(pix + index * 2); + // short height:9 + // short pad:6; + // short flag:1; + h0 = *pix++; + h1 = *pix++; + w = ((h1 & 1) << 8) | h0; + h = *pix++; + mode = *pix++; + debug("- draw sprite %d at %d:%d, %dx%d", index, x, y, w, h); + if (mode != 0xFF && mode != 0xFE) + return; + if (y + h > 200) + h -= (y + h - 200); + if (h1 & 0x80) { + // compressed + for (; h-- > 0;) { + short ww; + for (ww = w; ww > 0;) { + unsigned char c = *pix++; + if (c >= 0x80) { + if (c == 0x80) { + unsigned char fill = *pix++; + if (fill == 0) { + scr += 128 + 1; + ww -= 128 + 1; + } else { unsigned char run; *scr++ = fill; //TODO: wha? *scr++ = fill; ww -= 128 + 1; for (run = 127; run--;) *scr++ = fill; - } else { - unsigned char fill = *pix++; - unsigned char run = 255 - c + 2; - ww -= run; - for (; run--;) - *scr++ = fill; } } else { - unsigned char run = c + 1; + unsigned char fill = *pix++; + unsigned char run = 255 - c + 2; ww -= run; - for (; run--;) { - unsigned char p = *pix++; + if (fill == 0) + scr += run; + else + for (; run--;) + *scr++ = fill; + } + } else { + unsigned char run = c + 1; + ww -= run; + for (; run--;) { + unsigned char p = *pix++; + if (p == 0) + scr++; + else *scr++ = p; - } } } - scr += 640 - w; } - } else { - // uncompressed - for (; h--;) { - short ww; - for (ww = w; ww--;) { - unsigned char p = *pix++; + scr += 640 - w; + } + } else { + // uncompressed + for (; h--;) { + short ww; + for (ww = w; ww--;) { + unsigned char p = *pix++; + if (p == 0) + scr++; + else *scr++ = p; - } - scr += 640 - w; } + scr += 640 - w; } } - void getglow(short x, short y, short w, short h) { - unsigned char *scr = p_mainview_buf + x + y * 640; - unsigned char *gl = glow_buffer; - glow_x = x; - glow_y = y; - glow_w = w; - glow_h = h; - for (; h--;) { +} + +void EdenGame::noclipax_avecnoir(short index, short x, short y) { + unsigned char *pix = bank_data_ptr; + unsigned char *scr = p_mainview_buf + x + y * 640; + unsigned char h0, h1, mode; + short w, h; + if (cur_bank_num != 117) { + if (PLE16(pix) > 2) + readpalette(pix + 2); + } + pix += PLE16(pix); + pix += PLE16(pix + index * 2); + // short height:9 + // short pad:6; + // short flag:1; + h0 = *pix++; + h1 = *pix++; + w = ((h1 & 1) << 8) | h0; + h = *pix++; + mode = *pix++; + if (mode != 0xFF && mode != 0xFE) + return; + if (y + h > 200) + h -= (y + h - 200); + if (h1 & 0x80) { + // compressed + for (; h-- > 0;) { short ww; - for (ww = w; ww--;) - *gl++ = *scr++; + for (ww = w; ww > 0;) { + unsigned char c = *pix++; + if (c >= 0x80) { + if (c == 0x80) { + unsigned char fill = *pix++; + unsigned char run; + *scr++ = fill; //TODO: wha? + *scr++ = fill; + ww -= 128 + 1; + for (run = 127; run--;) + *scr++ = fill; + } else { + unsigned char fill = *pix++; + unsigned char run = 255 - c + 2; + ww -= run; + for (; run--;) + *scr++ = fill; + } + } else { + unsigned char run = c + 1; + ww -= run; + for (; run--;) { + unsigned char p = *pix++; + *scr++ = p; + } + } + } scr += 640 - w; } - } - void unglow() { - unsigned char *gl = glow_buffer; - unsigned char *scr = p_mainview_buf + glow_x + glow_y * 640; - if (glow_x < 0 || glow_y < 0) //TODO: move it up - return; - for (; glow_h--;) { + } else { + // uncompressed + for (; h--;) { short ww; - for (ww = glow_w; ww--;) - *scr++ = *gl++; - scr += 640 - glow_w; + for (ww = w; ww--;) { + unsigned char p = *pix++; + *scr++ = p; + } + scr += 640 - w; } } - void glow(short index) { - unsigned char pixbase; - unsigned char *pix = bank_data_ptr; - unsigned char *scr; - unsigned char h0, h1, mode; - short w, h, x, y, ex, dx, dy, pstride, sstride; - index += 9; - pix += PLE16(pix); - pix += PLE16(pix + index * 2); - // short height:9 - // short pad:6; - // short flag:1; - h0 = *pix++; - h1 = *pix++; - w = ((h1 & 1) << 8) | h0; - h = *pix++; - mode = *pix++; - if (mode != 0xFF && mode != 0xFE) - return; +} - x = curs_x + scroll_pos - 38; - y = curs_y - 28; - ex = p_global->fresqWidth + 320; +void EdenGame::getglow(short x, short y, short w, short h) { + unsigned char *scr = p_mainview_buf + x + y * 640; + unsigned char *gl = glow_buffer; + glow_x = x; + glow_y = y; + glow_w = w; + glow_h = h; + for (; h--;) { + short ww; + for (ww = w; ww--;) + *gl++ = *scr++; + scr += 640 - w; + } +} - if (x + w <= 0 || x >= ex || y + h <= 0 || y >= 176) - return; +void EdenGame::unglow() { + unsigned char *gl = glow_buffer; + unsigned char *scr = p_mainview_buf + glow_x + glow_y * 640; + if (glow_x < 0 || glow_y < 0) //TODO: move it up + return; + for (; glow_h--;) { + short ww; + for (ww = glow_w; ww--;) + *scr++ = *gl++; + scr += 640 - glow_w; + } +} - if (x < 0) { - dx = -x; - x = 0; - } else if (x + w > ex) - dx = x + w - ex; - else - dx = 0; +void EdenGame::glow(short index) { + unsigned char pixbase; + unsigned char *pix = bank_data_ptr; + unsigned char *scr; + unsigned char h0, h1, mode; + short w, h, x, y, ex, dx, dy, pstride, sstride; + index += 9; + pix += PLE16(pix); + pix += PLE16(pix + index * 2); + // short height:9 + // short pad:6; + // short flag:1; + h0 = *pix++; + h1 = *pix++; + w = ((h1 & 1) << 8) | h0; + h = *pix++; + mode = *pix++; + if (mode != 0xFF && mode != 0xFE) + return; - if (y < 16) { - dy = 16 - y; - y = 16; - } else if (y + h > 175) - dy = y + h - 175; - else - dy = 0; - pstride = dx; - sstride = 640 - (w - dx); - if (y == 16) - pix += w * dy; - if (x == 0) - pix += dx; + x = curs_x + scroll_pos - 38; + y = curs_y - 28; + ex = p_global->fresqWidth + 320; - scr = p_mainview_buf + x + y * 640; + if (x + w <= 0 || x >= ex || y + h <= 0 || y >= 176) + return; - w -= dx; - h -= dy; + if (x < 0) { + dx = -x; + x = 0; + } else if (x + w > ex) + dx = x + w - ex; + else + dx = 0; - getglow(x, y, w, h); + if (y < 16) { + dy = 16 - y; + y = 16; + } else if (y + h > 175) + dy = y + h - 175; + else + dy = 0; + pstride = dx; + sstride = 640 - (w - dx); + if (y == 16) + pix += w * dy; + if (x == 0) + pix += dx; - for (; h--;) { - short ww; - for (ww = w; ww--;) { - unsigned char p = *pix++; - if (p == 0) - scr++; - else - *scr++ += p << 4; - } - pix += pstride; - scr += sstride; + scr = p_mainview_buf + x + y * 640; + + w -= dx; + h -= dy; + + getglow(x, y, w, h); + + for (; h--;) { + short ww; + for (ww = w; ww--;) { + unsigned char p = *pix++; + if (p == 0) + scr++; + else + *scr++ += p << 4; } + pix += pstride; + scr += sstride; } - void readpalette(unsigned char *ptr) { - int doit = 1; - while (doit) { - unsigned short idx = *ptr++; - if (idx != 0xFF) { - unsigned short cnt = *ptr++; - while (cnt--) { - if (idx == 0) { - pal_entry.r = 0; - pal_entry.g = 0; - pal_entry.b = 0; - ptr += 3; - } else { - pal_entry.r = *ptr++ << 10; - pal_entry.g = *ptr++ << 10; - pal_entry.b = *ptr++ << 10; - } - CLPalette_SetRGBColor(global_palette, idx, &pal_entry); - idx++; +} + +void EdenGame::readpalette(unsigned char *ptr) { + int doit = 1; + while (doit) { + unsigned short idx = *ptr++; + if (idx != 0xFF) { + unsigned short cnt = *ptr++; + while (cnt--) { + if (idx == 0) { + pal_entry.r = 0; + pal_entry.g = 0; + pal_entry.b = 0; + ptr += 3; + } else { + pal_entry.r = *ptr++ << 10; + pal_entry.g = *ptr++ << 10; + pal_entry.b = *ptr++ << 10; } - } else - doit = 0; - } + CLPalette_SetRGBColor(global_palette, idx, &pal_entry); + idx++; + } + } else + doit = 0; } - void spritesurbulle(short index, short x, short y) { - unsigned char *pix = bank_data_ptr; - unsigned char *scr = p_subtitlesview_buf + x + y * subtitles_x_width; - unsigned char h0, h1, mode; - short w, h; - if (cur_bank_num != 117) { - if (PLE16(pix) > 2) - readpalette(pix + 2); - } - pix += PLE16(pix); - pix += PLE16(pix + index * 2); - // short height:9 - // short pad:6; - // short flag:1; - h0 = *pix++; - h1 = *pix++; - w = ((h1 & 1) << 8) | h0; - h = *pix++; - mode = *pix++; - if (mode != 0xFF && mode != 0xFE) - return; - if (h1 & 0x80) { - // compressed - for (; h-- > 0;) { - short ww; - for (ww = w; ww > 0;) { - unsigned char c = *pix++; - if (c >= 0x80) { - if (c == 0x80) { - unsigned char fill = *pix++; - if (fill == 0) { - scr += 128 + 1; - ww -= 128 + 1; - } else { - unsigned char run; - *scr++ = fill; //TODO: wha? - *scr++ = fill; - ww -= 128 + 1; - for (run = 127; run--;) - *scr++ = fill; - } +} + +void EdenGame::spritesurbulle(short index, short x, short y) { + unsigned char *pix = bank_data_ptr; + unsigned char *scr = p_subtitlesview_buf + x + y * subtitles_x_width; + unsigned char h0, h1, mode; + short w, h; + if (cur_bank_num != 117) { + if (PLE16(pix) > 2) + readpalette(pix + 2); + } + pix += PLE16(pix); + pix += PLE16(pix + index * 2); + // short height:9 + // short pad:6; + // short flag:1; + h0 = *pix++; + h1 = *pix++; + w = ((h1 & 1) << 8) | h0; + h = *pix++; + mode = *pix++; + if (mode != 0xFF && mode != 0xFE) + return; + if (h1 & 0x80) { + // compressed + for (; h-- > 0;) { + short ww; + for (ww = w; ww > 0;) { + unsigned char c = *pix++; + if (c >= 0x80) { + if (c == 0x80) { + unsigned char fill = *pix++; + if (fill == 0) { + scr += 128 + 1; + ww -= 128 + 1; } else { - unsigned char fill = *pix++; - unsigned char run = 255 - c + 2; - ww -= run; - if (fill == 0) - scr += run; - else - for (; run--;) - *scr++ = fill; + unsigned char run; + *scr++ = fill; //TODO: wha? + *scr++ = fill; + ww -= 128 + 1; + for (run = 127; run--;) + *scr++ = fill; } } else { - unsigned char run = c + 1; + unsigned char fill = *pix++; + unsigned char run = 255 - c + 2; ww -= run; - for (; run--;) { - unsigned char p = *pix++; - if (p == 0) - scr++; - else - *scr++ = p; - } + if (fill == 0) + scr += run; + else + for (; run--;) + *scr++ = fill; + } + } else { + unsigned char run = c + 1; + ww -= run; + for (; run--;) { + unsigned char p = *pix++; + if (p == 0) + scr++; + else + *scr++ = p; } } - scr += subtitles_x_width - w; } - } else { - // uncompressed - for (; h--;) { - short ww; - for (ww = w; ww--;) { - unsigned char p = *pix++; - if (p == 0) - scr++; - else - *scr++ = p; - } - scr += subtitles_x_width - w; + scr += subtitles_x_width - w; + } + } else { + // uncompressed + for (; h--;) { + short ww; + for (ww = w; ww--;) { + unsigned char p = *pix++; + if (p == 0) + scr++; + else + *scr++ = p; } + scr += subtitles_x_width - w; } } - void bars_out() { - short i, r19, r20, r25, r24; - unsigned int *scr40, *scr41, *scr42; - if (showBlackBars) - return; - afficher(); - underTopBarScreenRect.sx = scroll_pos; - underTopBarScreenRect.ex = scroll_pos + 320 - 1; - CLBlitter_CopyViewRect(p_mainview, p_underBarsView, &underTopBarScreenRect, &underTopBarBackupRect); - underBottomBarScreenRect.sx = underTopBarScreenRect.sx; - underBottomBarScreenRect.ex = underTopBarScreenRect.ex; - CLBlitter_CopyViewRect(p_mainview, p_underBarsView, &underBottomBarScreenRect, &underBottomBarBackupRect); - r19 = 14; // TODO - init in decl? - r20 = 176; - r25 = 14; - r24 = 21; - underTopBarScreenRect.sx = 0; - underTopBarScreenRect.ex = 320 - 1; - underTopBarBackupRect.sx = scroll_pos; - underTopBarBackupRect.ex = scroll_pos + 320 - 1; - while (r24 > 0) { - if (r25 > 0) { - underTopBarScreenRect.sy = 16 - r25; - underTopBarScreenRect.ey = 16 - 1; - underTopBarBackupRect.sy = 0; - underTopBarBackupRect.ey = r25 - 1; - CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &underTopBarScreenRect, &underTopBarBackupRect); - scr40 = ((unsigned int *)p_mainview_buf) + r19 * 640 / 4; - scr41 = scr40 + 640 / 4; - for (i = 0; i < 320; i += 4) { - *scr40++ = 0; - *scr41++ = 0; - } - } - underTopBarScreenRect.sy = 16; - underTopBarScreenRect.ey = r24 + 16 - 1; - underTopBarBackupRect.sy = 200 - r24; - underTopBarBackupRect.ey = 200 - 1; +} + +void EdenGame::bars_out() { + short i, r19, r20, r25, r24; + unsigned int *scr40, *scr41, *scr42; + if (showBlackBars) + return; + afficher(); + underTopBarScreenRect.sx = scroll_pos; + underTopBarScreenRect.ex = scroll_pos + 320 - 1; + CLBlitter_CopyViewRect(p_mainview, p_underBarsView, &underTopBarScreenRect, &underTopBarBackupRect); + underBottomBarScreenRect.sx = underTopBarScreenRect.sx; + underBottomBarScreenRect.ex = underTopBarScreenRect.ex; + CLBlitter_CopyViewRect(p_mainview, p_underBarsView, &underBottomBarScreenRect, &underBottomBarBackupRect); + r19 = 14; // TODO - init in decl? + r20 = 176; + r25 = 14; + r24 = 21; + underTopBarScreenRect.sx = 0; + underTopBarScreenRect.ex = 320 - 1; + underTopBarBackupRect.sx = scroll_pos; + underTopBarBackupRect.ex = scroll_pos + 320 - 1; + while (r24 > 0) { + if (r25 > 0) { + underTopBarScreenRect.sy = 16 - r25; + underTopBarScreenRect.ey = 16 - 1; + underTopBarBackupRect.sy = 0; + underTopBarBackupRect.ey = r25 - 1; CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &underTopBarScreenRect, &underTopBarBackupRect); - scr40 = ((unsigned int *)p_mainview_buf) + r20 * 640 / 4; + scr40 = ((unsigned int *)p_mainview_buf) + r19 * 640 / 4; scr41 = scr40 + 640 / 4; - scr42 = scr41 + 640 / 4; for (i = 0; i < 320; i += 4) { *scr40++ = 0; *scr41++ = 0; - *scr42++ = 0; } - r19 -= 2; - r20 += 3; - r25 -= 2; - r24 -= 3; - afficher(); - } - scr40 = (unsigned int *)p_mainview_buf; - scr41 = scr40 + 640 / 4; - for (i = 0; i < 320; i += 4) { - *scr40++ = 0; - *scr41++ = 0; } + underTopBarScreenRect.sy = 16; + underTopBarScreenRect.ey = r24 + 16 - 1; + underTopBarBackupRect.sy = 200 - r24; + underTopBarBackupRect.ey = 200 - 1; + CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &underTopBarScreenRect, &underTopBarBackupRect); scr40 = ((unsigned int *)p_mainview_buf) + r20 * 640 / 4; scr41 = scr40 + 640 / 4; scr42 = scr41 + 640 / 4; @@ -1452,1208 +1337,1263 @@ private: *scr41++ = 0; *scr42++ = 0; } + r19 -= 2; + r20 += 3; + r25 -= 2; + r24 -= 3; afficher(); - initrect(); - showBlackBars = 1; } - void bars_in() { - short r29, r28; - if (!showBlackBars) - return; - blackbars(); - r29 = 2; - r28 = 2; - underTopBarScreenRect.sx = 0; - underTopBarScreenRect.ex = 320 - 1; - underTopBarBackupRect.sx = scroll_pos; - underTopBarBackupRect.ex = scroll_pos + 320 - 1; - while (r28 < 24) { - if (r29 <= 16) { - underTopBarScreenRect.sy = 16 - r29; - underTopBarScreenRect.ey = 16 - 1; - underTopBarBackupRect.sy = 0; - underTopBarBackupRect.ey = r29 - 1; - CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &underTopBarScreenRect, &underTopBarBackupRect); - } - underTopBarScreenRect.sy = 16; - underTopBarScreenRect.ey = 16 + r28; - underTopBarBackupRect.sy = 200 - 1 - r28; - underTopBarBackupRect.ey = 200 - 1; + scr40 = (unsigned int *)p_mainview_buf; + scr41 = scr40 + 640 / 4; + for (i = 0; i < 320; i += 4) { + *scr40++ = 0; + *scr41++ = 0; + } + scr40 = ((unsigned int *)p_mainview_buf) + r20 * 640 / 4; + scr41 = scr40 + 640 / 4; + scr42 = scr41 + 640 / 4; + for (i = 0; i < 320; i += 4) { + *scr40++ = 0; + *scr41++ = 0; + *scr42++ = 0; + } + afficher(); + initrect(); + showBlackBars = 1; +} + +void EdenGame::bars_in() { + short r29, r28; + if (!showBlackBars) + return; + blackbars(); + r29 = 2; + r28 = 2; + underTopBarScreenRect.sx = 0; + underTopBarScreenRect.ex = 320 - 1; + underTopBarBackupRect.sx = scroll_pos; + underTopBarBackupRect.ex = scroll_pos + 320 - 1; + while (r28 < 24) { + if (r29 <= 16) { + underTopBarScreenRect.sy = 16 - r29; + underTopBarScreenRect.ey = 16 - 1; + underTopBarBackupRect.sy = 0; + underTopBarBackupRect.ey = r29 - 1; CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &underTopBarScreenRect, &underTopBarBackupRect); - r29 += 2; - r28 += 3; - afficher(); - } - initrect(); - showBlackBars = 0; - } - void sauvefondbouche() { - rect_src.sx = cur_perso_rect->sx; - rect_src.sy = cur_perso_rect->sy; - rect_src.ex = cur_perso_rect->ex; - rect_src.ey = cur_perso_rect->ey; - rect_dst.sx = cur_perso_rect->sx + 320; - rect_dst.sy = cur_perso_rect->sy; - rect_dst.ex = cur_perso_rect->ex + 320; - rect_dst.ey = cur_perso_rect->ey; - CLBlitter_CopyViewRect(p_mainview, p_mainview, &rect_src, &rect_dst); - fond_saved = 1; - } - void restaurefondbouche() { - rect_src.sx = cur_perso_rect->sx; - rect_src.sy = cur_perso_rect->sy; - rect_src.ex = cur_perso_rect->ex; - rect_src.ey = cur_perso_rect->ey; - rect_dst.sx = cur_perso_rect->sx + 320; - rect_dst.sy = cur_perso_rect->sy; - rect_dst.ex = cur_perso_rect->ex + 320; - rect_dst.ey = cur_perso_rect->ey; - CLBlitter_CopyViewRect(p_mainview, p_mainview, &rect_dst, &rect_src); - } - void blackbars() { - unsigned char *scr = p_mainview_buf; - short x, y; - for (y = 0; y < 16; y++) - for (x = 0; x < 640; x++) - *scr++ = 0; - scr += 640 * (200 - 16 - 24); - for (y = 0; y < 24; y++) - for (x = 0; x < 640; x++) - *scr++ = 0; - } - void afftopscr() { // Draw top bar (location / party / map) - perso_t *perso; - p_global->drawFlags &= ~DrawFlags::drDrawTopScreen; - use_bank(314); - noclipax(36, 83, 0); - noclipax(p_global->area_ptr->num - 1, 0, 0); - noclipax(23, 145, 0); - for (perso = &kPersons[PER_DINA]; perso != &kPersons[PER_UNKN_156]; perso++) { - if ((perso->flags & PersonFlags::pfInParty) && !(perso->flags & PersonFlags::pf80)) - noclipax(perso->targetLoc + 18, perso->lastLoc + 120, 0); - } - saved_repadam.x = -1; - saved_repadam.y = -1; - affplanval(); - needPaletteUpdate = 1; - } - void affplanval() { // Draw mini-map - short loc; - perso_t *perso; - if (p_global->area_ptr->type == AreaType::atValley) { - noclipax(p_global->area_ptr->num + 9, 266, 1); - for (perso = &kPersons[PER_UNKN_18C]; perso->roomNum != 0xFFFF; perso++) { - if (((perso->roomNum >> 8) == p_global->areaNum) - && !(perso->flags & PersonFlags::pf80) && (perso->flags & PersonFlags::pf20)) - affrepere(33, perso->roomNum & 0xFF); - } - if (p_global->area_ptr->citadelLevel) - affrepere(34, p_global->area_ptr->citadelRoom->location); - sauvefriseshaut(0); - loc = p_global->roomNum & 0xFF; - if (loc >= 16) - affrepereadam(loc); - restaurefriseshaut(); - } else { - sauvefriseshaut(0); - restaurefriseshaut(); } + underTopBarScreenRect.sy = 16; + underTopBarScreenRect.ey = 16 + r28; + underTopBarBackupRect.sy = 200 - 1 - r28; + underTopBarBackupRect.ey = 200 - 1; + CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &underTopBarScreenRect, &underTopBarBackupRect); + r29 += 2; + r28 += 3; + afficher(); } - void affrepere(short index, short location) { - noclipax(index, 269 + location % 16 * 4, 2 + (location - 16) / 16 * 3); - } - void affrepereadam(short location) { - short x = 269; - short y = 2; - short w; - unsigned char *pix; - rest_repadam(); - if (location > 15 && location < 76) { - x += (location & 15) * 4; - y += ((location - 16) >> 4) * 3; - save_repadam(x, y); - pix = p_underBarsView->p_buffer; - w = p_underBarsView->width; - pix += x + w * y; - pix[1] = 0xC3; - pix[2] = 0xC3; - pix += w; - pix[0] = 0xC3; - pix[1] = 0xC3; - pix[2] = 0xC3; - pix[3] = 0xC3; - pix += w; - pix[1] = 0xC3; - pix[2] = 0xC3; - } + initrect(); + showBlackBars = 0; +} + +void EdenGame::sauvefondbouche() { + rect_src.sx = cur_perso_rect->sx; + rect_src.sy = cur_perso_rect->sy; + rect_src.ex = cur_perso_rect->ex; + rect_src.ey = cur_perso_rect->ey; + rect_dst.sx = cur_perso_rect->sx + 320; + rect_dst.sy = cur_perso_rect->sy; + rect_dst.ex = cur_perso_rect->ex + 320; + rect_dst.ey = cur_perso_rect->ey; + CLBlitter_CopyViewRect(p_mainview, p_mainview, &rect_src, &rect_dst); + fond_saved = 1; +} + +void EdenGame::restaurefondbouche() { + rect_src.sx = cur_perso_rect->sx; + rect_src.sy = cur_perso_rect->sy; + rect_src.ex = cur_perso_rect->ex; + rect_src.ey = cur_perso_rect->ey; + rect_dst.sx = cur_perso_rect->sx + 320; + rect_dst.sy = cur_perso_rect->sy; + rect_dst.ex = cur_perso_rect->ex + 320; + rect_dst.ey = cur_perso_rect->ey; + CLBlitter_CopyViewRect(p_mainview, p_mainview, &rect_dst, &rect_src); +} + +void EdenGame::blackbars() { + unsigned char *scr = p_mainview_buf; + short x, y; + for (y = 0; y < 16; y++) + for (x = 0; x < 640; x++) + *scr++ = 0; + scr += 640 * (200 - 16 - 24); + for (y = 0; y < 24; y++) + for (x = 0; x < 640; x++) + *scr++ = 0; +} + +void EdenGame::afftopscr() { // Draw top bar (location / party / map) + perso_t *perso; + p_global->drawFlags &= ~DrawFlags::drDrawTopScreen; + use_bank(314); + noclipax(36, 83, 0); + noclipax(p_global->area_ptr->num - 1, 0, 0); + noclipax(23, 145, 0); + for (perso = &kPersons[PER_DINA]; perso != &kPersons[PER_UNKN_156]; perso++) { + if ((perso->flags & PersonFlags::pfInParty) && !(perso->flags & PersonFlags::pf80)) + noclipax(perso->targetLoc + 18, perso->lastLoc + 120, 0); + } + saved_repadam.x = -1; + saved_repadam.y = -1; + affplanval(); + needPaletteUpdate = 1; +} + +void EdenGame::affplanval() { // Draw mini-map + short loc; + perso_t *perso; + if (p_global->area_ptr->type == AreaType::atValley) { + noclipax(p_global->area_ptr->num + 9, 266, 1); + for (perso = &kPersons[PER_UNKN_18C]; perso->roomNum != 0xFFFF; perso++) { + if (((perso->roomNum >> 8) == p_global->areaNum) + && !(perso->flags & PersonFlags::pf80) && (perso->flags & PersonFlags::pf20)) + affrepere(33, perso->roomNum & 0xFF); + } + if (p_global->area_ptr->citadelLevel) + affrepere(34, p_global->area_ptr->citadelRoom->location); + sauvefriseshaut(0); + loc = p_global->roomNum & 0xFF; + if (loc >= 16) + affrepereadam(loc); + restaurefriseshaut(); + } else { + sauvefriseshaut(0); + restaurefriseshaut(); } - void rest_repadam() { - short x, y, w; - unsigned char *pix; - if (saved_repadam.x == -1 && saved_repadam.y == -1) - return; - x = saved_repadam.x; - y = saved_repadam.y; - pix = p_underBarsView->p_buffer; - w = p_underBarsView->width; - pix += x + w * y; - pix[1] = keep01; //TODO keep is array? - pix[2] = keep02; - pix += w; - pix[0] = keep10; - pix[1] = keep11; - pix[2] = keep12; - pix[3] = keep13; - pix += w; - pix[1] = keep21; - pix[2] = keep22; - } - void save_repadam(short x, short y) { - short w; - unsigned char *pix; - saved_repadam.x = x; - saved_repadam.y = y; +} + +void EdenGame::affrepere(short index, short location) { + noclipax(index, 269 + location % 16 * 4, 2 + (location - 16) / 16 * 3); +} + +void EdenGame::affrepereadam(short location) { + short x = 269; + short y = 2; + short w; + unsigned char *pix; + rest_repadam(); + if (location > 15 && location < 76) { + x += (location & 15) * 4; + y += ((location - 16) >> 4) * 3; + save_repadam(x, y); pix = p_underBarsView->p_buffer; w = p_underBarsView->width; pix += x + w * y; - keep01 = pix[1]; - keep02 = pix[2]; + pix[1] = 0xC3; + pix[2] = 0xC3; pix += w; - keep10 = pix[0]; - keep11 = pix[1]; - keep12 = pix[2]; - keep13 = pix[3]; + pix[0] = 0xC3; + pix[1] = 0xC3; + pix[2] = 0xC3; + pix[3] = 0xC3; pix += w; - keep21 = pix[1]; - keep22 = pix[2]; + pix[1] = 0xC3; + pix[2] = 0xC3; } - char istrice(short roomNum) { - char loc = roomNum & 0xFF; - short area = roomNum & 0xFF00; - perso_t *perso; - for (perso = &kPersons[PER_UNKN_18C]; perso != &kPersons[PER_UNKN_372]; perso++) { - if ((perso->flags & PersonFlags::pf80) || (perso->flags & PersonFlags::pfTypeMask) != PersonFlags::pftTriceraptor) - continue; - if (perso->roomNum == (area | (loc - 16))) - return 1; - if (perso->roomNum == (area | (loc + 16))) - return 1; - if (perso->roomNum == (area | (loc - 1))) - return 1; - if (perso->roomNum == (area | (loc + 1))) - return 1; - } - return 0; +} + +void EdenGame::rest_repadam() { + short x, y, w; + unsigned char *pix; + if (saved_repadam.x == -1 && saved_repadam.y == -1) + return; + x = saved_repadam.x; + y = saved_repadam.y; + pix = p_underBarsView->p_buffer; + w = p_underBarsView->width; + pix += x + w * y; + pix[1] = keep01; //TODO keep is array? + pix[2] = keep02; + pix += w; + pix[0] = keep10; + pix[1] = keep11; + pix[2] = keep12; + pix[3] = keep13; + pix += w; + pix[1] = keep21; + pix[2] = keep22; +} + +void EdenGame::save_repadam(short x, short y) { + short w; + unsigned char *pix; + saved_repadam.x = x; + saved_repadam.y = y; + pix = p_underBarsView->p_buffer; + w = p_underBarsView->width; + pix += x + w * y; + keep01 = pix[1]; + keep02 = pix[2]; + pix += w; + keep10 = pix[0]; + keep11 = pix[1]; + keep12 = pix[2]; + keep13 = pix[3]; + pix += w; + keep21 = pix[1]; + keep22 = pix[2]; +} + +char EdenGame::istrice(short roomNum) { + char loc = roomNum & 0xFF; + short area = roomNum & 0xFF00; + perso_t *perso; + for (perso = &kPersons[PER_UNKN_18C]; perso != &kPersons[PER_UNKN_372]; perso++) { + if ((perso->flags & PersonFlags::pf80) || (perso->flags & PersonFlags::pfTypeMask) != PersonFlags::pftTriceraptor) + continue; + if (perso->roomNum == (area | (loc - 16))) + return 1; + if (perso->roomNum == (area | (loc + 16))) + return 1; + if (perso->roomNum == (area | (loc - 1))) + return 1; + if (perso->roomNum == (area | (loc + 1))) + return 1; } - char istyran(short roomNum) { - char loc = roomNum & 0xFF; - short area = roomNum & 0xFF00; - // TODO: orig bug: this ptr is not initialized when first called from getsalle - // PC version scans kPersons[] directly and is not affected - if (!tyranPtr) - return 0; + return 0; +} - for (; tyranPtr->roomNum != 0xFFFF; tyranPtr++) { - if (tyranPtr->flags & PersonFlags::pf80) - continue; - if (tyranPtr->roomNum == (area | (loc - 16))) - return 1; - if (tyranPtr->roomNum == (area | (loc + 16))) - return 1; - if (tyranPtr->roomNum == (area | (loc - 1))) - return 1; - if (tyranPtr->roomNum == (area | (loc + 1))) - return 1; - } +char EdenGame::istyran(short roomNum) { + char loc = roomNum & 0xFF; + short area = roomNum & 0xFF00; + // TODO: orig bug: this ptr is not initialized when first called from getsalle + // PC version scans kPersons[] directly and is not affected + if (!tyranPtr) return 0; + + for (; tyranPtr->roomNum != 0xFFFF; tyranPtr++) { + if (tyranPtr->flags & PersonFlags::pf80) + continue; + if (tyranPtr->roomNum == (area | (loc - 16))) + return 1; + if (tyranPtr->roomNum == (area | (loc + 16))) + return 1; + if (tyranPtr->roomNum == (area | (loc - 1))) + return 1; + if (tyranPtr->roomNum == (area | (loc + 1))) + return 1; } - void istyranval(area_t *area) { - perso_t *perso; - unsigned char areaNum = area->num; - area->flags &= ~AreaFlags::HasTyrann; - for (perso = &kPersons[PER_UNKN_372]; perso->roomNum != 0xFFFF; perso++) { - if (perso->flags & PersonFlags::pf80) - continue; - if ((perso->roomNum >> 8) == areaNum) { - area->flags |= AreaFlags::HasTyrann; - break; - } + return 0; +} + +void EdenGame::istyranval(area_t *area) { + perso_t *perso; + unsigned char areaNum = area->num; + area->flags &= ~AreaFlags::HasTyrann; + for (perso = &kPersons[PER_UNKN_372]; perso->roomNum != 0xFFFF; perso++) { + if (perso->flags & PersonFlags::pf80) + continue; + if ((perso->roomNum >> 8) == areaNum) { + area->flags |= AreaFlags::HasTyrann; + break; } } - char getdirection(perso_t *perso) { - char dir = -1; - unsigned char trgLoc = perso->targetLoc; - unsigned char curLoc = perso->roomNum & 0xFF; //TODO name +} + +char EdenGame::getdirection(perso_t *perso) { + char dir = -1; + unsigned char trgLoc = perso->targetLoc; + unsigned char curLoc = perso->roomNum & 0xFF; //TODO name + if (curLoc != trgLoc) { + curLoc &= 0xF; + trgLoc &= 0xF; if (curLoc != trgLoc) { - curLoc &= 0xF; - trgLoc &= 0xF; - if (curLoc != trgLoc) { - dir = 2; - if (curLoc > trgLoc) - dir = 5; - } - trgLoc = perso->targetLoc; - curLoc = perso->roomNum & 0xFF; - curLoc &= 0xF0; - trgLoc &= 0xF0; - if (curLoc != trgLoc) { - if (curLoc > trgLoc) - dir++; + dir = 2; + if (curLoc > trgLoc) + dir = 5; + } + trgLoc = perso->targetLoc; + curLoc = perso->roomNum & 0xFF; + curLoc &= 0xF0; + trgLoc &= 0xF0; + if (curLoc != trgLoc) { + if (curLoc > trgLoc) dir++; - } - } - return dir; - }; - char caselibre(char loc, perso_t *perso) { - short roomNum; - room_t *room = p_global->cita_area_firstRoom; - if (loc <= 0x10 || loc > 76 || (loc & 0xF) >= 12 || loc == perso->lastLoc) - return 0; - roomNum = (perso->roomNum & ~0xFF) | loc; //TODO: danger! signed - if (roomNum == p_global->roomNum) - return 0; - for (; room->ff_0 != 0xFF; room++) { - if (room->location != loc) - continue; - if (!(room->flags & RoomFlags::rf01)) - return 0; - for (perso = &kPersons[PER_UNKN_18C]; perso->roomNum != 0xFFFF; perso++) { - if (perso->flags & PersonFlags::pf80) - continue; - if (perso->roomNum == roomNum) - break; - } - if (perso->roomNum != 0xFFFF) - return 0; - return 1; - } - return 0; - } - void melange1(char elem[4]) { - if (g_ed->_rnd->getRandomNumber(1) & 1) { - char e1 = elem[1]; - char e2 = elem[2]; - elem[1] = e2; - elem[2] = e1; - } - } - void melange2(char elem[4]) { - if (g_ed->_rnd->getRandomNumber(1) & 1) { - char e0 = elem[0]; - char e1 = elem[1]; - elem[0] = e1; - elem[1] = e0; - } - if (g_ed->_rnd->getRandomNumber(1) & 1) { - char e2 = elem[2]; - char e3 = elem[3]; - elem[2] = e3; - elem[3] = e2; + dir++; } } - void melangedir() { - melange1(tab_2CB1E[0]); - melange1(tab_2CB1E[1]); - melange1(tab_2CB1E[2]); - melange2(tab_2CB1E[3]); - melange2(tab_2CB1E[4]); - melange1(tab_2CB1E[5]); - melange2(tab_2CB1E[6]); - melange2(tab_2CB1E[7]); - } - char naitredino(char persoType) { - perso_t *perso; - for (perso = &kPersons[PER_MORKUS]; (++perso)->roomNum != 0xFFFF;) { - char areaNum = perso->roomNum >> 8; - if (areaNum != p_global->cita_area_num) - continue; - if ((perso->flags & PersonFlags::pf80) && (perso->flags & PersonFlags::pfTypeMask) == persoType) { - perso->flags &= ~PersonFlags::pf80; - return 1; - } - } + return dir; +} + +char EdenGame::caselibre(char loc, perso_t *perso) { + short roomNum; + room_t *room = p_global->cita_area_firstRoom; + if (loc <= 0x10 || loc > 76 || (loc & 0xF) >= 12 || loc == perso->lastLoc) return 0; - } - void newcita(char arg1, short arg2, room_t *room) { - unsigned short index; - short *ptr; - cita_t *cita = cita_list; - while (cita->ff_0 < arg2) - cita++; - index = ((room->flags & 0xC0) >> 6); //TODO: this is very wrong - ptr = cita->ff_2 + index * 2; - if (arg1 == 4 || arg1 == 6) - ptr++; - room->bank = ptr[0]; - room->video = ptr[8]; - room->flags |= RoomFlags::rf02; - } - void citaevol(short level) { - room_t *room = p_global->cur_area_ptr->citadelRoom; - perso_t *perso = &kPersons[PER_UNKN_372]; - unsigned char speed, loc = room->location; - if (level >= 80 && !istrice((p_global->cita_area_num << 8) | room->location)) { //TODO: loc ? - room->level = 79; - return; - } - if (level > 160) - level = 160; - if (room->level < 64 && level >= 64 && naitredino(PersonFlags::pftTriceraptor)) { - p_global->cur_area_ptr->flags |= AreaFlags::HasTriceraptors; - ajouinfo(p_global->cita_area_num + ValleyNews::vnTriceraptorsIn); - } - if (room->level < 40 && level >= 40 && naitredino(PersonFlags::pftVelociraptor)) { - p_global->cur_area_ptr->flags |= AreaFlags::HasVelociraptors; - ajouinfo(p_global->cita_area_num + ValleyNews::vnVelociraptorsIn); - } - room->level = level; - newcita(p_global->cita_area_num, level, room); - speed = kDinoSpeedForCitaLevel[room->level >> 4]; - for (; perso->roomNum != 0xFFFF; perso++) { + roomNum = (perso->roomNum & ~0xFF) | loc; //TODO: danger! signed + if (roomNum == p_global->roomNum) + return 0; + for (; room->ff_0 != 0xFF; room++) { + if (room->location != loc) + continue; + if (!(room->flags & RoomFlags::rf01)) + return 0; + for (perso = &kPersons[PER_UNKN_18C]; perso->roomNum != 0xFFFF; perso++) { if (perso->flags & PersonFlags::pf80) continue; - if ((perso->roomNum >> 8) == p_global->cita_area_num && perso->targetLoc == loc) - perso->speed = speed; - } - } - void citacapoute(short roomNum) { - perso_t *perso = &kPersons[PER_UNKN_18C]; - room_t *room = p_global->cur_area_ptr->citadelRoom; - room->flags |= RoomFlags::rf01; - room->flags &= ~RoomFlags::rfHasCitadel; - room->bank = 193; - room->video = 0; - room->level = 0; - p_global->cur_area_ptr->citadelLevel = 0; - p_global->cur_area_ptr->citadelRoom = 0; - roomNum = (roomNum & ~0xFF) | room->location; - for (; perso->roomNum != 0xFFFF; perso++) { - if (perso->roomNum == roomNum) { - perso->flags &= ~PersonFlags::pf80; - delinfo((roomNum >> 8) + ValleyNews::vnTyrannIn); + if (perso->roomNum == roomNum) break; - } } + if (perso->roomNum != 0xFFFF) + return 0; + return 1; } - void buildcita() { - area_t *area = p_global->area_ptr; - p_global->cur_area_ptr = p_global->area_ptr; - if (area->citadelRoom) - citacapoute(p_global->roomNum); - p_global->ff_6A = p_global->ff_69; - p_global->narratorSequence = p_global->ff_69 | 0x80; - area->citadelRoom = p_global->room_ptr; - p_global->room_ptr->flags &= ~RoomFlags::rf01; - p_global->room_ptr->flags |= RoomFlags::rfHasCitadel; - p_global->room_ptr->level = 32; - newcita(p_global->areaNum, 32, p_global->room_ptr); - area->flags &= ~AreaFlags::TyrannSighted; - if (!(area->flags & AreaFlags::afFlag8000)) { - if (p_global->phaseNum == 304 || p_global->phaseNum != 384) //TODO: wha - eloirevient(); - area->flags |= AreaFlags::afFlag8000; - } - p_global->room_perso->flags |= PersonFlags::pf80; - p_global->cita_area_num = p_global->areaNum; - naitredino(1); - delinfo(p_global->areaNum + ValleyNews::vnCitadelLost); - delinfo(p_global->areaNum + ValleyNews::vnTyrannLost); - if (p_global->phaseNum == 193 && p_global->areaNum == Areas::arUluru) - bigphase1(); + return 0; +} + +void EdenGame::melange1(char elem[4]) { + if (g_ed->_rnd->getRandomNumber(1) & 1) { + char e1 = elem[1]; + char e2 = elem[2]; + elem[1] = e2; + elem[2] = e1; } - void citatombe(char level) { - if (level) - newcita(p_global->cita_area_num, level, p_global->cur_area_ptr->citadelRoom); - else { - citacapoute(p_global->cita_area_num << 8); - ajouinfo(p_global->cita_area_num + ValleyNews::vnCitadelLost); - } +} + +void EdenGame::melange2(char elem[4]) { + if (g_ed->_rnd->getRandomNumber(1) & 1) { + char e0 = elem[0]; + char e1 = elem[1]; + elem[0] = e1; + elem[1] = e0; + } + if (g_ed->_rnd->getRandomNumber(1) & 1) { + char e2 = elem[2]; + char e3 = elem[3]; + elem[2] = e3; + elem[3] = e2; } - void constcita() { - unsigned char level; - room_t *room; - unsigned char loc; -// room_t *room = p_global->cur_area_ptr->room_ptr; //TODO: wrong? chk below -// unsigned char id = room->ff_C; - if (!p_global->cur_area_ptr->citadelLevel || !p_global->cur_area_ptr->citadelRoom) - return; - room = p_global->cur_area_ptr->citadelRoom; //TODO: copied here by me - loc = room->location; - tyranPtr = &kPersons[PER_UNKN_372]; - if (istyran((p_global->cita_area_num << 8) | loc)) { - if (!(p_global->cur_area_ptr->flags & AreaFlags::TyrannSighted)) { - ajouinfo(p_global->cita_area_num + ValleyNews::vnTyrannIn); - p_global->cur_area_ptr->flags |= AreaFlags::TyrannSighted; - } - level = room->level - 1; - if (level < 32) - level = 32; - room->level = level; - citatombe(level); - } else { - p_global->cur_area_ptr->flags &= ~AreaFlags::TyrannSighted; - citaevol(room->level + 1); +} + +void EdenGame::melangedir() { + melange1(tab_2CB1E[0]); + melange1(tab_2CB1E[1]); + melange1(tab_2CB1E[2]); + melange2(tab_2CB1E[3]); + melange2(tab_2CB1E[4]); + melange1(tab_2CB1E[5]); + melange2(tab_2CB1E[6]); + melange2(tab_2CB1E[7]); +} + +char EdenGame::naitredino(char persoType) { + perso_t *perso; + for (perso = &kPersons[PER_MORKUS]; (++perso)->roomNum != 0xFFFF;) { + char areaNum = perso->roomNum >> 8; + if (areaNum != p_global->cita_area_num) + continue; + if ((perso->flags & PersonFlags::pf80) && (perso->flags & PersonFlags::pfTypeMask) == persoType) { + perso->flags &= ~PersonFlags::pf80; + return 1; } } - void depladino(perso_t *perso) { - char *dirs, dir, dir2; - unsigned char loc; - dir = getdirection(perso); - if (dir != -1) { - melangedir(); - dirs = tab_2CB1E[dir]; - loc = perso->roomNum & 0xFF; - dir2 = *dirs++; - if (dir2 & 0x80) - dir2 = -(dir2 & ~0x80); - dir2 += loc; - if (caselibre(dir2, perso)) - goto ok; - dir2 = *dirs++; - if (dir2 & 0x80) - dir2 = -(dir2 & ~0x80); - dir2 += loc; - if (caselibre(dir2, perso)) - goto ok; - dir2 = *dirs++; - if (dir2 & 0x80) - dir2 = -(dir2 & ~0x80); - dir2 += loc; - if (caselibre(dir2, perso)) - goto ok; - dir2 = *dirs++; - if (dir2 & 0x80) - dir2 = -(dir2 & ~0x80); - dir2 += loc; - if (caselibre(dir2, perso)) - goto ok; - dir2 = perso->lastLoc; - perso->lastLoc = 0; - if (!caselibre(dir2, perso)) - return; -ok: - ; - perso->lastLoc = perso->roomNum & 0xFF; - perso->roomNum &= ~0xFF; - perso->roomNum |= dir2 & 0xFF; - if (perso->targetLoc - 16 == (perso->roomNum & 0xFF)) - perso->targetLoc = 0; - if (perso->targetLoc + 16 == (perso->roomNum & 0xFF)) - perso->targetLoc = 0; - if (perso->targetLoc - 1 == (perso->roomNum & 0xFF)) - perso->targetLoc = 0; - if (perso->targetLoc + 1 == (perso->roomNum & 0xFF)) - perso->targetLoc = 0; - } else - perso->targetLoc = 0; + return 0; +} + +void EdenGame::newcita(char arg1, short arg2, room_t *room) { + unsigned short index; + short *ptr; + cita_t *cita = cita_list; + while (cita->ff_0 < arg2) + cita++; + index = ((room->flags & 0xC0) >> 6); //TODO: this is very wrong + ptr = cita->ff_2 + index * 2; + if (arg1 == 4 || arg1 == 6) + ptr++; + room->bank = ptr[0]; + room->video = ptr[8]; + room->flags |= RoomFlags::rf02; +} + +void EdenGame::citaevol(short level) { + room_t *room = p_global->cur_area_ptr->citadelRoom; + perso_t *perso = &kPersons[PER_UNKN_372]; + unsigned char speed, loc = room->location; + if (level >= 80 && !istrice((p_global->cita_area_num << 8) | room->location)) { //TODO: loc ? + room->level = 79; + return; } - void deplaalldino() { - perso_t *perso = &kPersons[PER_UNKN_18C - 1]; //TODO fix this - while ((++perso)->roomNum != 0xFFFF) { - if (((perso->roomNum >> 8) & 0xFF) != p_global->cita_area_num) - continue; - if (perso->flags & PersonFlags::pf80) - continue; - if (!perso->targetLoc) - continue; - if (--perso->steps) - continue; - perso->steps = 1; - if (perso->roomNum == p_global->roomNum) - continue; - perso->steps = perso->speed; - depladino(perso); - } + if (level > 160) + level = 160; + if (room->level < 64 && level >= 64 && naitredino(PersonFlags::pftTriceraptor)) { + p_global->cur_area_ptr->flags |= AreaFlags::HasTriceraptors; + ajouinfo(p_global->cita_area_num + ValleyNews::vnTriceraptorsIn); + } + if (room->level < 40 && level >= 40 && naitredino(PersonFlags::pftVelociraptor)) { + p_global->cur_area_ptr->flags |= AreaFlags::HasVelociraptors; + ajouinfo(p_global->cita_area_num + ValleyNews::vnVelociraptorsIn); + } + room->level = level; + newcita(p_global->cita_area_num, level, room); + speed = kDinoSpeedForCitaLevel[room->level >> 4]; + for (; perso->roomNum != 0xFFFF; perso++) { + if (perso->flags & PersonFlags::pf80) + continue; + if ((perso->roomNum >> 8) == p_global->cita_area_num && perso->targetLoc == loc) + perso->speed = speed; } - void newvallee() { - perso_t *perso = &kPersons[PER_UNKN_372]; - short *ptr = tab_2CB16; - short roomNum; - while ((roomNum = *ptr++) != -1) { - perso->roomNum = roomNum; +} + +void EdenGame::citacapoute(short roomNum) { + perso_t *perso = &kPersons[PER_UNKN_18C]; + room_t *room = p_global->cur_area_ptr->citadelRoom; + room->flags |= RoomFlags::rf01; + room->flags &= ~RoomFlags::rfHasCitadel; + room->bank = 193; + room->video = 0; + room->level = 0; + p_global->cur_area_ptr->citadelLevel = 0; + p_global->cur_area_ptr->citadelRoom = 0; + roomNum = (roomNum & ~0xFF) | room->location; + for (; perso->roomNum != 0xFFFF; perso++) { + if (perso->roomNum == roomNum) { perso->flags &= ~PersonFlags::pf80; - perso->flags &= ~PersonFlags::pf20; //TODO: combine? - perso++; - } - perso->roomNum = -1; - kAreasTable[7].flags |= AreaFlags::HasTyrann; - p_global->worldHasTyrann = 32; - } - char whereiscita() { - room_t *room = p_global->cita_area_firstRoom; - char res = -1; - for (; room->ff_0 != 0xFF; room++) { - if (!(room->flags & RoomFlags::rfHasCitadel)) - continue; - res = room->location; + delinfo((roomNum >> 8) + ValleyNews::vnTyrannIn); break; } - return res; } - char iscita(short loc) { - room_t *room = p_global->cita_area_firstRoom; - loc &= 0xFF; - for (; room->ff_0 != 0xFF; room++) { - if (!(room->flags & RoomFlags::rfHasCitadel)) - continue; - if (room->location == loc + 16) - return 1; - if (room->location == loc - 16) - return 1; - if (room->location == loc - 1) - return 1; - if (room->location == loc + 1) - return 1; - } - return 0; +} + +void EdenGame::buildcita() { + area_t *area = p_global->area_ptr; + p_global->cur_area_ptr = p_global->area_ptr; + if (area->citadelRoom) + citacapoute(p_global->roomNum); + p_global->ff_6A = p_global->ff_69; + p_global->narratorSequence = p_global->ff_69 | 0x80; + area->citadelRoom = p_global->room_ptr; + p_global->room_ptr->flags &= ~RoomFlags::rf01; + p_global->room_ptr->flags |= RoomFlags::rfHasCitadel; + p_global->room_ptr->level = 32; + newcita(p_global->areaNum, 32, p_global->room_ptr); + area->flags &= ~AreaFlags::TyrannSighted; + if (!(area->flags & AreaFlags::afFlag8000)) { + if (p_global->phaseNum == 304 || p_global->phaseNum != 384) //TODO: wha + eloirevient(); + area->flags |= AreaFlags::afFlag8000; + } + p_global->room_perso->flags |= PersonFlags::pf80; + p_global->cita_area_num = p_global->areaNum; + naitredino(1); + delinfo(p_global->areaNum + ValleyNews::vnCitadelLost); + delinfo(p_global->areaNum + ValleyNews::vnTyrannLost); + if (p_global->phaseNum == 193 && p_global->areaNum == Areas::arUluru) + bigphase1(); +} + +void EdenGame::citatombe(char level) { + if (level) + newcita(p_global->cita_area_num, level, p_global->cur_area_ptr->citadelRoom); + else { + citacapoute(p_global->cita_area_num << 8); + ajouinfo(p_global->cita_area_num + ValleyNews::vnCitadelLost); } - void lieuvava(area_t *area) { - unsigned char mask; - if (area->type == AreaType::atValley) { - istyranval(area); - area->citadelLevel = 0; - if (area->citadelRoom) - area->citadelLevel = p_global->cita_area_firstRoom->level; //TODO: no search? - mask = ~(1 << (area->num - Areas::arChamaar)); - p_global->worldTyrannSighted &= mask; - p_global->ff_4E &= mask; - p_global->worldGaveGold &= mask; - p_global->worldHasVelociraptors &= mask; - p_global->worldHasTriceraptors &= mask; - p_global->worldHasTyrann &= mask; - p_global->ff_53 &= mask; - mask = ~mask; - if (area->flags & AreaFlags::TyrannSighted) - p_global->worldTyrannSighted |= mask; - if (area->flags & AreaFlags::afFlag4) - p_global->ff_4E |= mask; - if (area->flags & AreaFlags::HasTriceraptors) - p_global->worldHasTriceraptors |= mask; - if (area->flags & AreaFlags::afGaveGold) - p_global->worldGaveGold |= mask; - if (area->flags & AreaFlags::HasVelociraptors) - p_global->worldHasVelociraptors |= mask; - if (area->flags & AreaFlags::HasTyrann) - p_global->worldHasTyrann |= mask; - if (area->flags & AreaFlags::afFlag20) - p_global->ff_53 |= mask; - if (area == p_global->area_ptr) { - p_global->curAreaFlags = area->flags; - p_global->curCitadelLevel = area->citadelLevel; - } - } - p_global->ff_4D &= p_global->worldTyrannSighted; +} + +void EdenGame::constcita() { + unsigned char level; + room_t *room; + unsigned char loc; + // room_t *room = p_global->cur_area_ptr->room_ptr; //TODO: wrong? chk below + // unsigned char id = room->ff_C; + if (!p_global->cur_area_ptr->citadelLevel || !p_global->cur_area_ptr->citadelRoom) + return; + room = p_global->cur_area_ptr->citadelRoom; //TODO: copied here by me + loc = room->location; + tyranPtr = &kPersons[PER_UNKN_372]; + if (istyran((p_global->cita_area_num << 8) | loc)) { + if (!(p_global->cur_area_ptr->flags & AreaFlags::TyrannSighted)) { + ajouinfo(p_global->cita_area_num + ValleyNews::vnTyrannIn); + p_global->cur_area_ptr->flags |= AreaFlags::TyrannSighted; + } + level = room->level - 1; + if (level < 32) + level = 32; + room->level = level; + citatombe(level); + } else { + p_global->cur_area_ptr->flags &= ~AreaFlags::TyrannSighted; + citaevol(room->level + 1); } - void vivredino() { - char cita; - perso_t *perso = &kPersons[PER_UNKN_18C]; - for (; perso->roomNum != 0xFFFF; perso++) { - if (((perso->roomNum >> 8) & 0xFF) != p_global->cita_area_num) - continue; - if (perso->flags & PersonFlags::pf80) - continue; - switch (perso->flags & PersonFlags::pfTypeMask) { - case PersonFlags::pftTyrann: +} + +void EdenGame::depladino(perso_t *perso) { + char *dirs, dir, dir2; + unsigned char loc; + dir = getdirection(perso); + if (dir != -1) { + melangedir(); + dirs = tab_2CB1E[dir]; + loc = perso->roomNum & 0xFF; + dir2 = *dirs++; + if (dir2 & 0x80) + dir2 = -(dir2 & ~0x80); + dir2 += loc; + if (caselibre(dir2, perso)) + goto ok; + dir2 = *dirs++; + if (dir2 & 0x80) + dir2 = -(dir2 & ~0x80); + dir2 += loc; + if (caselibre(dir2, perso)) + goto ok; + dir2 = *dirs++; + if (dir2 & 0x80) + dir2 = -(dir2 & ~0x80); + dir2 += loc; + if (caselibre(dir2, perso)) + goto ok; + dir2 = *dirs++; + if (dir2 & 0x80) + dir2 = -(dir2 & ~0x80); + dir2 += loc; + if (caselibre(dir2, perso)) + goto ok; + dir2 = perso->lastLoc; + perso->lastLoc = 0; + if (!caselibre(dir2, perso)) + return; + ok: + ; + perso->lastLoc = perso->roomNum & 0xFF; + perso->roomNum &= ~0xFF; + perso->roomNum |= dir2 & 0xFF; + if (perso->targetLoc - 16 == (perso->roomNum & 0xFF)) + perso->targetLoc = 0; + if (perso->targetLoc + 16 == (perso->roomNum & 0xFF)) + perso->targetLoc = 0; + if (perso->targetLoc - 1 == (perso->roomNum & 0xFF)) + perso->targetLoc = 0; + if (perso->targetLoc + 1 == (perso->roomNum & 0xFF)) + perso->targetLoc = 0; + } else + perso->targetLoc = 0; +} + +void EdenGame::deplaalldino() { + perso_t *perso = &kPersons[PER_UNKN_18C - 1]; //TODO fix this + while ((++perso)->roomNum != 0xFFFF) { + if (((perso->roomNum >> 8) & 0xFF) != p_global->cita_area_num) + continue; + if (perso->flags & PersonFlags::pf80) + continue; + if (!perso->targetLoc) + continue; + if (--perso->steps) + continue; + perso->steps = 1; + if (perso->roomNum == p_global->roomNum) + continue; + perso->steps = perso->speed; + depladino(perso); + } +} + +void EdenGame::newvallee() { + perso_t *perso = &kPersons[PER_UNKN_372]; + short *ptr = tab_2CB16; + short roomNum; + while ((roomNum = *ptr++) != -1) { + perso->roomNum = roomNum; + perso->flags &= ~PersonFlags::pf80; + perso->flags &= ~PersonFlags::pf20; //TODO: combine? + perso++; + } + perso->roomNum = -1; + kAreasTable[7].flags |= AreaFlags::HasTyrann; + p_global->worldHasTyrann = 32; +} + +char EdenGame::whereiscita() { + room_t *room = p_global->cita_area_firstRoom; + char res = -1; + for (; room->ff_0 != 0xFF; room++) { + if (!(room->flags & RoomFlags::rfHasCitadel)) + continue; + res = room->location; + break; + } + return res; +} + +char EdenGame::iscita(short loc) { + room_t *room = p_global->cita_area_firstRoom; + loc &= 0xFF; + for (; room->ff_0 != 0xFF; room++) { + if (!(room->flags & RoomFlags::rfHasCitadel)) + continue; + if (room->location == loc + 16) + return 1; + if (room->location == loc - 16) + return 1; + if (room->location == loc - 1) + return 1; + if (room->location == loc + 1) + return 1; + } + return 0; +} + +void EdenGame::lieuvava(area_t *area) { + unsigned char mask; + if (area->type == AreaType::atValley) { + istyranval(area); + area->citadelLevel = 0; + if (area->citadelRoom) + area->citadelLevel = p_global->cita_area_firstRoom->level; //TODO: no search? + mask = ~(1 << (area->num - Areas::arChamaar)); + p_global->worldTyrannSighted &= mask; + p_global->ff_4E &= mask; + p_global->worldGaveGold &= mask; + p_global->worldHasVelociraptors &= mask; + p_global->worldHasTriceraptors &= mask; + p_global->worldHasTyrann &= mask; + p_global->ff_53 &= mask; + mask = ~mask; + if (area->flags & AreaFlags::TyrannSighted) + p_global->worldTyrannSighted |= mask; + if (area->flags & AreaFlags::afFlag4) + p_global->ff_4E |= mask; + if (area->flags & AreaFlags::HasTriceraptors) + p_global->worldHasTriceraptors |= mask; + if (area->flags & AreaFlags::afGaveGold) + p_global->worldGaveGold |= mask; + if (area->flags & AreaFlags::HasVelociraptors) + p_global->worldHasVelociraptors |= mask; + if (area->flags & AreaFlags::HasTyrann) + p_global->worldHasTyrann |= mask; + if (area->flags & AreaFlags::afFlag20) + p_global->ff_53 |= mask; + if (area == p_global->area_ptr) { + p_global->curAreaFlags = area->flags; + p_global->curCitadelLevel = area->citadelLevel; + } + } + p_global->ff_4D &= p_global->worldTyrannSighted; +} + +void EdenGame::vivredino() { + char cita; + perso_t *perso = &kPersons[PER_UNKN_18C]; + for (; perso->roomNum != 0xFFFF; perso++) { + if (((perso->roomNum >> 8) & 0xFF) != p_global->cita_area_num) + continue; + if (perso->flags & PersonFlags::pf80) + continue; + switch (perso->flags & PersonFlags::pfTypeMask) { + case PersonFlags::pftTyrann: + if (iscita(perso->roomNum)) + perso->targetLoc = 0; + else if (!perso->targetLoc) { + cita = whereiscita(); + if (cita != -1) { + perso->targetLoc = cita; + perso->speed = 2; + perso->steps = 1; + } + } + break; + case PersonFlags::pftTriceraptor: + if (perso->flags & PersonFlags::pfInParty) { if (iscita(perso->roomNum)) perso->targetLoc = 0; else if (!perso->targetLoc) { cita = whereiscita(); if (cita != -1) { perso->targetLoc = cita; - perso->speed = 2; + perso->speed = 3; perso->steps = 1; } } - break; - case PersonFlags::pftTriceraptor: - if (perso->flags & PersonFlags::pfInParty) { - if (iscita(perso->roomNum)) - perso->targetLoc = 0; - else if (!perso->targetLoc) { - cita = whereiscita(); - if (cita != -1) { - perso->targetLoc = cita; - perso->speed = 3; + } + break; + case PersonFlags::pftVelociraptor: + if (perso->flags & PersonFlags::pf10) { + if (perso->roomNum == p_global->roomNum) { + perso_t *perso2 = &kPersons[PER_UNKN_372]; + char found = 0; + for (; perso2->roomNum != 0xFFFF; perso2++) { + if ((perso->roomNum & ~0xFF) == (perso2->roomNum & ~0xFF)) { + if (perso2->flags & PersonFlags::pf80) + continue; + perso->targetLoc = perso2->roomNum & 0xFF; perso->steps = 1; + found = 1; + break; } } - } - break; - case PersonFlags::pftVelociraptor: - if (perso->flags & PersonFlags::pf10) { - if (perso->roomNum == p_global->roomNum) { - perso_t *perso2 = &kPersons[PER_UNKN_372]; - char found = 0; - for (; perso2->roomNum != 0xFFFF; perso2++) { - if ((perso->roomNum & ~0xFF) == (perso2->roomNum & ~0xFF)) { - if (perso2->flags & PersonFlags::pf80) - continue; - perso->targetLoc = perso2->roomNum & 0xFF; - perso->steps = 1; - found = 1; - break; - } - } - if (found) - continue; - } else { - tyranPtr = &kPersons[PER_UNKN_372]; - if (istyran(perso->roomNum)) { - if (p_global->phaseNum < 481 && (perso->powers & (1 << (p_global->cita_area_num - 3)))) { - tyranPtr->flags |= PersonFlags::pf80; - tyranPtr->roomNum = 0; - perso->flags &= ~PersonFlags::pf10; - perso->flags |= PersonFlags::pfInParty; - ajouinfo(p_global->cita_area_num + ValleyNews::vnTyrannLost); - delinfo(p_global->cita_area_num + ValleyNews::vnTyrannIn); - if (naitredino(PersonFlags::pftTriceraptor)) - ajouinfo(p_global->cita_area_num + ValleyNews::vnTriceraptorsIn); - constcita(); - p_global->cur_area_ptr->flags &= ~AreaFlags::TyrannSighted; - } else { - perso->flags &= ~PersonFlags::pf10; - perso->flags &= ~PersonFlags::pfInParty; - ajouinfo(p_global->cita_area_num + ValleyNews::vnVelociraptorsLost); - } - continue; + if (found) + continue; + } else { + tyranPtr = &kPersons[PER_UNKN_372]; + if (istyran(perso->roomNum)) { + if (p_global->phaseNum < 481 && (perso->powers & (1 << (p_global->cita_area_num - 3)))) { + tyranPtr->flags |= PersonFlags::pf80; + tyranPtr->roomNum = 0; + perso->flags &= ~PersonFlags::pf10; + perso->flags |= PersonFlags::pfInParty; + ajouinfo(p_global->cita_area_num + ValleyNews::vnTyrannLost); + delinfo(p_global->cita_area_num + ValleyNews::vnTyrannIn); + if (naitredino(PersonFlags::pftTriceraptor)) + ajouinfo(p_global->cita_area_num + ValleyNews::vnTriceraptorsIn); + constcita(); + p_global->cur_area_ptr->flags &= ~AreaFlags::TyrannSighted; + } else { + perso->flags &= ~PersonFlags::pf10; + perso->flags &= ~PersonFlags::pfInParty; + ajouinfo(p_global->cita_area_num + ValleyNews::vnVelociraptorsLost); } + continue; } } - if (!perso->targetLoc) { - short loc; - perso->lastLoc = 0; - do { - loc = (g_ed->_rnd->getRandomNumber(63) & 63) + 16; - if ((loc & 0xF) >= 12) - loc &= ~4; //TODO: ??? same as -= 4 - } while (!caselibre(loc, perso)); - perso->targetLoc = loc; - perso->steps = 1; - } - break; } + if (!perso->targetLoc) { + short loc; + perso->lastLoc = 0; + do { + loc = (g_ed->_rnd->getRandomNumber(63) & 63) + 16; + if ((loc & 0xF) >= 12) + loc &= ~4; //TODO: ??? same as -= 4 + } while (!caselibre(loc, perso)); + perso->targetLoc = loc; + perso->steps = 1; + } + break; } } - void vivreval(short areaNum) { - p_global->cita_area_num = areaNum; - p_global->cur_area_ptr = &kAreasTable[areaNum - 1]; - p_global->cita_area_firstRoom = &gameRooms[p_global->cur_area_ptr->firstRoomIndex]; - deplaalldino(); - constcita(); - vivredino(); - newchampi(); - newnido(); - newnidv(); - if (p_global->phaseNum >= 226) - newor(); - lieuvava(p_global->cur_area_ptr); - } - void chaquejour() { - vivreval(3); - vivreval(4); - vivreval(5); - vivreval(6); - vivreval(7); - vivreval(8); - p_global->drawFlags |= DrawFlags::drDrawTopScreen; - } - void temps_passe(short t) { - short days = p_global->gameDays; - short lo = p_global->ff_56; - lo += t; - if (lo > 255) { - days++; - lo &= 0xFF; - } - p_global->ff_56 = lo; - t = ((t >> 8) & 0xFF) + days; - t -= p_global->gameDays; - if (t) { - p_global->gameDays += t; - while (t--) - chaquejour(); - } +} + +void EdenGame::vivreval(short areaNum) { + p_global->cita_area_num = areaNum; + p_global->cur_area_ptr = &kAreasTable[areaNum - 1]; + p_global->cita_area_firstRoom = &gameRooms[p_global->cur_area_ptr->firstRoomIndex]; + deplaalldino(); + constcita(); + vivredino(); + newchampi(); + newnido(); + newnidv(); + if (p_global->phaseNum >= 226) + newor(); + lieuvava(p_global->cur_area_ptr); +} + +void EdenGame::chaquejour() { + vivreval(3); + vivreval(4); + vivreval(5); + vivreval(6); + vivreval(7); + vivreval(8); + p_global->drawFlags |= DrawFlags::drDrawTopScreen; +} + +void EdenGame::temps_passe(short t) { + short days = p_global->gameDays; + short lo = p_global->ff_56; + lo += t; + if (lo > 255) { + days++; + lo &= 0xFF; + } + p_global->ff_56 = lo; + t = ((t >> 8) & 0xFF) + days; + t -= p_global->gameDays; + if (t) { + p_global->gameDays += t; + while (t--) + chaquejour(); } - void heurepasse() { - temps_passe(5); +} + +void EdenGame::heurepasse() { + temps_passe(5); +} + +void EdenGame::anim_perso() { + if (cur_bank_num != p_global->perso_img_bank) + load_perso(p_global->perso_ptr); + restaurefondbulle(); + if (restartAnimation) { + last_anim_ticks = TimerTicks; + restartAnimation = 0; } - void anim_perso() { - if (cur_bank_num != p_global->perso_img_bank) - load_perso(p_global->perso_ptr); - restaurefondbulle(); - if (restartAnimation) { - last_anim_ticks = TimerTicks; - restartAnimation = 0; + cur_anim_frame_num = (TimerTicks - last_anim_ticks) >> 2; // TODO: check me!!! + if (cur_anim_frame_num > num_anim_frames) // TODO: bug? + animateTalking = 0; + if (p_global->curPersoAnimPtr && !p_global->animationFlags && cur_anim_frame_num != last_anim_frame_num) { + last_anim_frame_num = cur_anim_frame_num; + if (*p_global->curPersoAnimPtr == 0xFF) + getanimrnd(); + bank_data_ptr = perso_img_bank_data_ptr; + num_img_desc = 0; + perso_spr(p_global->curPersoAnimPtr); + p_global->curPersoAnimPtr += num_img_desc + 1; + dword_3072C = imagedesc + 200; + virespritebouche(); + if (*dword_3072C) + af_image(); + animationDelay--; + if (!animationDelay) { //TODO: combine + p_global->animationFlags = 1; + animationDelay = 8; } - cur_anim_frame_num = (TimerTicks - last_anim_ticks) >> 2; // TODO: check me!!! - if (cur_anim_frame_num > num_anim_frames) // TODO: bug? + } + + animationDelay--; + if (!animationDelay) { //TODO: combine + getanimrnd(); + //TODO: no reload? + } + if (animateTalking) { + if (!animationTable) { + animationTable = gameLipsync + 7262; //TODO: fix me + if (!fond_saved) + sauvefondbouche(); + } + if (!personTalking) + cur_anim_frame_num = num_anim_frames - 1; + animationIndex = animationTable[cur_anim_frame_num]; + if (animationIndex == 0xFF) animateTalking = 0; - if (p_global->curPersoAnimPtr && !p_global->animationFlags && cur_anim_frame_num != last_anim_frame_num) { - last_anim_frame_num = cur_anim_frame_num; - if (*p_global->curPersoAnimPtr == 0xFF) - getanimrnd(); + else if (animationIndex != lastAnimationIndex) { bank_data_ptr = perso_img_bank_data_ptr; - num_img_desc = 0; - perso_spr(p_global->curPersoAnimPtr); - p_global->curPersoAnimPtr += num_img_desc + 1; + restaurefondbouche(); +// debug("perso spr %d", animationIndex); + perso_spr(p_global->persoSpritePtr2 + animationIndex * 2); //TODO: shorts? dword_3072C = imagedesc + 200; - virespritebouche(); if (*dword_3072C) af_image(); - animationDelay--; - if (!animationDelay) { //TODO: combine - p_global->animationFlags = 1; - animationDelay = 8; - } + lastAnimationIndex = animationIndex; } - - animationDelay--; - if (!animationDelay) { //TODO: combine - getanimrnd(); - //TODO: no reload? - } - if (animateTalking) { - if (!animationTable) { - animationTable = gameLipsync + 7262; //TODO: fix me - if (!fond_saved) - sauvefondbouche(); - } - if (!personTalking) - cur_anim_frame_num = num_anim_frames - 1; - animationIndex = animationTable[cur_anim_frame_num]; - if (animationIndex == 0xFF) - animateTalking = 0; - else if (animationIndex != lastAnimationIndex) { - bank_data_ptr = perso_img_bank_data_ptr; - restaurefondbouche(); -// debug("perso spr %d", animationIndex); - perso_spr(p_global->persoSpritePtr2 + animationIndex * 2); //TODO: shorts? - dword_3072C = imagedesc + 200; - if (*dword_3072C) - af_image(); - lastAnimationIndex = animationIndex; - } - } - af_subtitle(); } - void getanimrnd() { - short rnd; - animationDelay = 8; - rnd = g_ed->_rnd->getRandomNumber(65535) & (unsigned char)~0x18; //TODO - dword_30724 = p_global->persoSpritePtr + 16; //TODO - p_global->curPersoAnimPtr = p_global->persoSpritePtr + ((dword_30724[1] << 8) + dword_30724[0]); - p_global->animationFlags = 1; - if (rnd >= 8) - return; - p_global->animationFlags = 0; - if (rnd <= 0) - return; - for (rnd *= 8; rnd > 0; rnd--) { - while (*p_global->curPersoAnimPtr) - p_global->curPersoAnimPtr++; + af_subtitle(); +} + +void EdenGame::getanimrnd() { + short rnd; + animationDelay = 8; + rnd = g_ed->_rnd->getRandomNumber(65535) & (unsigned char)~0x18; //TODO + dword_30724 = p_global->persoSpritePtr + 16; //TODO + p_global->curPersoAnimPtr = p_global->persoSpritePtr + ((dword_30724[1] << 8) + dword_30724[0]); + p_global->animationFlags = 1; + if (rnd >= 8) + return; + p_global->animationFlags = 0; + if (rnd <= 0) + return; + for (rnd *= 8; rnd > 0; rnd--) { + while (*p_global->curPersoAnimPtr) p_global->curPersoAnimPtr++; - } + p_global->curPersoAnimPtr++; } - void addanim() { - lastAnimationIndex = -1; - last_anim_ticks = 0; - p_global->animationFlags = 0xC0; - p_global->curPersoAnimPtr = p_global->persoSpritePtr; - getanimrnd(); - animationActive = 1; - if (p_global->perso_ptr == &kPersons[PER_ROI]) - return; - perso_spr(p_global->persoSpritePtr + PLE16(p_global->persoSpritePtr)); //TODO: GetElem(0) - dword_3072C = imagedesc + 200; - if (p_global->perso_ptr->id != PersonId::pidCabukaOfCantura && p_global->perso_ptr->targetLoc != 7) //TODO: targetLoc is minisprite idx - virespritebouche(); - if (*dword_3072C) - af_image(); - } - void virespritebouche() { - unsigned char *src = dword_3072C + 2; - unsigned char *dst = src; - char cnt = dword_3072C[0]; - while (cnt--) { - unsigned char a = *src++; - unsigned char b = *src++; - unsigned char c = *src++; - dst[0] = a; - dst[1] = b; - dst[2] = c; - if (dword_30728[0] != 0xFF) { - if ((a < dword_30728[0] || a > dword_30728[1]) - && (a < dword_30728[2] || a > dword_30728[3])) - dst += 3; - else - dword_3072C[0]--; - } else +} + +void EdenGame::addanim() { + lastAnimationIndex = -1; + last_anim_ticks = 0; + p_global->animationFlags = 0xC0; + p_global->curPersoAnimPtr = p_global->persoSpritePtr; + getanimrnd(); + animationActive = 1; + if (p_global->perso_ptr == &kPersons[PER_ROI]) + return; + perso_spr(p_global->persoSpritePtr + PLE16(p_global->persoSpritePtr)); //TODO: GetElem(0) + dword_3072C = imagedesc + 200; + if (p_global->perso_ptr->id != PersonId::pidCabukaOfCantura && p_global->perso_ptr->targetLoc != 7) //TODO: targetLoc is minisprite idx + virespritebouche(); + if (*dword_3072C) + af_image(); +} + +void EdenGame::virespritebouche() { + unsigned char *src = dword_3072C + 2; + unsigned char *dst = src; + char cnt = dword_3072C[0]; + while (cnt--) { + unsigned char a = *src++; + unsigned char b = *src++; + unsigned char c = *src++; + dst[0] = a; + dst[1] = b; + dst[2] = c; + if (dword_30728[0] != 0xFF) { + if ((a < dword_30728[0] || a > dword_30728[1]) + && (a < dword_30728[2] || a > dword_30728[3])) dst += 3; - } - } - void anim_perfin() { - p_global->animationFlags &= ~0x80; - animationDelay = 0; - animationActive = 0; - } - void perso_spr(unsigned char *spr) { - unsigned char *img = imagedesc + 200 + 2; - short count = 0; - unsigned char c, cc; - while ((c = *spr++)) { - unsigned char *src; - short index; - cc = 0; - if (c == 1) { - cc = index; - c = *spr++; - } - num_img_desc++; - index = (cc << 8) | c; - index -= 2; -// debug("anim sprite %d", index); - - if (index > max_perso_desc) - index = max_perso_desc; - index *= 2; //TODO: src = GetElem(ff_C2, index) - src = p_global->ff_C2; - src = src + PLE16(src + index); - while ((c = *src++)) { - *img++ = c; - *img++ = *src++; - *img++ = *src++; - count++; - } - } - imagedesc[200] = count & 0xFF; - imagedesc[201] = count >> 8; + else + dword_3072C[0]--; + } else + dst += 3; } - void af_image() { - unsigned char *img = imagedesc + 200, *img_start, *curimg = imagedesc; - short count; +} - count = PLE16(img); - if (!count) - return; - img_start = img; - img += 2; - count *= 3; - while (count--) - *curimg++ = *img++; - img = img_start; - count = PLE16(img); - img += 2; -/////// draw it - while (count--) { - unsigned short index = *img++; - unsigned short x = *img++ + gameIcons[0].sx; - unsigned short y = *img++ + gameIcons[0].sy; - unsigned char *pix = bank_data_ptr; - unsigned char *scr = p_mainview_buf + x + y * 640; - unsigned char h0, h1, mode; - short w, h; - index--; - if (PLE16(pix) > 2) - readpalette(pix + 2); - pix += PLE16(pix); - pix += PLE16(pix + index * 2); - // short height:9 - // short pad:6; - // short flag:1; - h0 = *pix++; - h1 = *pix++; - w = ((h1 & 1) << 8) | h0; - h = *pix++; - mode = *pix++; - if (mode != 0xFF && mode != 0xFE) - continue; //TODO: enclosing block? - if (h1 & 0x80) { - // compressed - for (; h-- > 0;) { - short ww; - for (ww = w; ww > 0;) { - unsigned char c = *pix++; - if (c >= 0x80) { - if (c == 0x80) { - unsigned char fill = *pix++; - if (fill == 0) { - scr += 128 + 1; - ww -= 128 + 1; - } else { - unsigned char run; - *scr++ = fill; //TODO: wha? - *scr++ = fill; - ww -= 128 + 1; - for (run = 127; run--;) - *scr++ = fill; - } +void EdenGame::anim_perfin() { + p_global->animationFlags &= ~0x80; + animationDelay = 0; + animationActive = 0; +} + +void EdenGame::perso_spr(unsigned char *spr) { + unsigned char *img = imagedesc + 200 + 2; + short count = 0; + unsigned char c, cc; + while ((c = *spr++)) { + unsigned char *src; + short index; + cc = 0; + if (c == 1) { + cc = index; + c = *spr++; + } + num_img_desc++; + index = (cc << 8) | c; + index -= 2; + // debug("anim sprite %d", index); + + if (index > max_perso_desc) + index = max_perso_desc; + index *= 2; //TODO: src = GetElem(ff_C2, index) + src = p_global->ff_C2; + src = src + PLE16(src + index); + while ((c = *src++)) { + *img++ = c; + *img++ = *src++; + *img++ = *src++; + count++; + } + } + imagedesc[200] = count & 0xFF; + imagedesc[201] = count >> 8; +} + +void EdenGame::af_image() { + unsigned char *img = imagedesc + 200, *img_start, *curimg = imagedesc; + short count; + + count = PLE16(img); + if (!count) + return; + img_start = img; + img += 2; + count *= 3; + while (count--) + *curimg++ = *img++; + img = img_start; + count = PLE16(img); + img += 2; + /////// draw it + while (count--) { + unsigned short index = *img++; + unsigned short x = *img++ + gameIcons[0].sx; + unsigned short y = *img++ + gameIcons[0].sy; + unsigned char *pix = bank_data_ptr; + unsigned char *scr = p_mainview_buf + x + y * 640; + unsigned char h0, h1, mode; + short w, h; + index--; + if (PLE16(pix) > 2) + readpalette(pix + 2); + pix += PLE16(pix); + pix += PLE16(pix + index * 2); + // short height:9 + // short pad:6; + // short flag:1; + h0 = *pix++; + h1 = *pix++; + w = ((h1 & 1) << 8) | h0; + h = *pix++; + mode = *pix++; + if (mode != 0xFF && mode != 0xFE) + continue; //TODO: enclosing block? + if (h1 & 0x80) { + // compressed + for (; h-- > 0;) { + short ww; + for (ww = w; ww > 0;) { + unsigned char c = *pix++; + if (c >= 0x80) { + if (c == 0x80) { + unsigned char fill = *pix++; + if (fill == 0) { + scr += 128 + 1; + ww -= 128 + 1; } else { - unsigned char fill = *pix++; - unsigned char run = 255 - c + 2; - ww -= run; - if (fill == 0) - scr += run; - else - for (; run--;) - *scr++ = fill; + unsigned char run; + *scr++ = fill; //TODO: wha? + *scr++ = fill; + ww -= 128 + 1; + for (run = 127; run--;) + *scr++ = fill; } } else { - unsigned char run = c + 1; + unsigned char fill = *pix++; + unsigned char run = 255 - c + 2; ww -= run; - for (; run--;) { - unsigned char p = *pix++; - if (p == 0) - scr++; - else - *scr++ = p; - } + if (fill == 0) + scr += run; + else + for (; run--;) + *scr++ = fill; + } + } else { + unsigned char run = c + 1; + ww -= run; + for (; run--;) { + unsigned char p = *pix++; + if (p == 0) + scr++; + else + *scr++ = p; } } - scr += 640 - w; } - } else { - // uncompressed - for (; h--;) { - short ww; - for (ww = w; ww--;) { - unsigned char p = *pix++; - if (p == 0) - scr++; - else - *scr++ = p; - } - scr += 640 - w; + scr += 640 - w; + } + } else { + // uncompressed + for (; h--;) { + short ww; + for (ww = w; ww--;) { + unsigned char p = *pix++; + if (p == 0) + scr++; + else + *scr++ = p; } + scr += 640 - w; } } } - void af_perso1() { - perso_spr(p_global->persoSpritePtr + PLE16(p_global->persoSpritePtr)); - af_image(); - } - void af_perso() { - load_perso_cour(); - af_perso1(); - } - void ef_perso() { - p_global->animationFlags &= 0x3F; +} + +void EdenGame::af_perso1() { + perso_spr(p_global->persoSpritePtr + PLE16(p_global->persoSpritePtr)); + af_image(); +} + +void EdenGame::af_perso() { + load_perso_cour(); + af_perso1(); +} + +void EdenGame::ef_perso() { + p_global->animationFlags &= 0x3F; +} + +void EdenGame::load_perso(perso_t *perso) { + unsigned char *ptr, *baseptr; + perso_img_bank_data_ptr = 0; + if (!perso->bank) + return; + if (perso->bank != p_global->perso_img_bank) { + cur_perso_rect = &perso_rects[perso->id]; //TODO: array of short? + dword_30728 = tab_persxx[perso->id]; + ef_perso(); + p_global->perso_img_bank = perso->bank; + use_bank(p_global->perso_img_bank); + perso_img_bank_data_ptr = bank_data_ptr; + ptr = bank_data_ptr; + ptr += PLE16(ptr); + baseptr = ptr; + ptr += PLE16(ptr) - 2; + ptr = baseptr + PLE16(ptr) + 4; + gameIcons[0].sx = PLE16(ptr); + gameIcons[0].sy = PLE16(ptr + 2); + gameIcons[0].ex = PLE16(ptr + 4); + gameIcons[0].ey = PLE16(ptr + 6); + ptr += 8; + p_global->ff_C2 = ptr + 2; + max_perso_desc = PLE16(ptr) / 2; + ptr += PLE16(ptr); + baseptr = ptr; + ptr += PLE16(ptr) - 2; + p_global->persoSpritePtr = baseptr; + p_global->persoSpritePtr2 = baseptr + PLE16(ptr); + debug("load perso: b6 len is %d", p_global->persoSpritePtr2 - p_global->persoSpritePtr); + } else { + use_bank(p_global->perso_img_bank); + perso_img_bank_data_ptr = bank_data_ptr; } - void load_perso(perso_t *perso) { - unsigned char *ptr, *baseptr; - perso_img_bank_data_ptr = 0; - if (!perso->bank) - return; - if (perso->bank != p_global->perso_img_bank) { - cur_perso_rect = &perso_rects[perso->id]; //TODO: array of short? - dword_30728 = tab_persxx[perso->id]; - ef_perso(); - p_global->perso_img_bank = perso->bank; - use_bank(p_global->perso_img_bank); - perso_img_bank_data_ptr = bank_data_ptr; - ptr = bank_data_ptr; - ptr += PLE16(ptr); - baseptr = ptr; - ptr += PLE16(ptr) - 2; - ptr = baseptr + PLE16(ptr) + 4; - gameIcons[0].sx = PLE16(ptr); - gameIcons[0].sy = PLE16(ptr + 2); - gameIcons[0].ex = PLE16(ptr + 4); - gameIcons[0].ey = PLE16(ptr + 6); - ptr += 8; - p_global->ff_C2 = ptr + 2; - max_perso_desc = PLE16(ptr) / 2; - ptr += PLE16(ptr); - baseptr = ptr; - ptr += PLE16(ptr) - 2; - p_global->persoSpritePtr = baseptr; - p_global->persoSpritePtr2 = baseptr + PLE16(ptr); - debug("load perso: b6 len is %d", p_global->persoSpritePtr2 - p_global->persoSpritePtr); - } else { - use_bank(p_global->perso_img_bank); - perso_img_bank_data_ptr = bank_data_ptr; - } +} + +void EdenGame::load_perso_cour() { + load_perso(p_global->perso_ptr); +} + +void EdenGame::fin_perso() { + p_global->animationFlags &= 0x3F; + p_global->curPersoAnimPtr = 0; + p_global->ff_CA = 0; + p_global->perso_img_bank = -1; + anim_perfin(); +} + +void EdenGame::no_perso() { + if (p_global->displayFlags == DisplayFlags::dfPerson) { + p_global->displayFlags = p_global->oldDisplayFlags; + fin_perso(); } - void load_perso_cour() { - load_perso(p_global->perso_ptr); + endpersovox(); +} + +void EdenGame::close_perso() { + char old; + endpersovox(); + if (p_global->displayFlags == DisplayFlags::dfPerson && p_global->perso_ptr->id != PersonId::pidNarrator && p_global->eventType != EventType::etEventE) { + rundcurs(); + savedUnderSubtitles = 1; + restaurefondbulle(); + afficher(); + p_global->ff_103 = 16; } - void fin_perso() { + if (p_global->perso_ptr->id == PersonId::pidNarrator) + p_global->ff_103 = 69; + p_global->eloiHaveNews &= 1; + p_global->ff_CA = 0; + p_global->ff_F6 = 0; + if (p_global->displayFlags == DisplayFlags::dfPerson) { + p_global->displayFlags = p_global->oldDisplayFlags; p_global->animationFlags &= 0x3F; p_global->curPersoAnimPtr = 0; - p_global->ff_CA = 0; - p_global->perso_img_bank = -1; anim_perfin(); - } - void no_perso() { - if (p_global->displayFlags == DisplayFlags::dfPerson) { - p_global->displayFlags = p_global->oldDisplayFlags; - fin_perso(); + if (p_global->displayFlags & DisplayFlags::dfMirror) { + gametomiroir(1); + scroll_pos = old_scroll_pos; + scroll(); + return; } - endpersovox(); - } - void close_perso() { - char old; - endpersovox(); - if (p_global->displayFlags == DisplayFlags::dfPerson && p_global->perso_ptr->id != PersonId::pidNarrator && p_global->eventType != EventType::etEventE) { - rundcurs(); - savedUnderSubtitles = 1; - restaurefondbulle(); - afficher(); - p_global->ff_103 = 16; + if (p_global->numGiveObjs) { + if (!(p_global->displayFlags & DisplayFlags::dfFlag2)) + showobjects(); + p_global->numGiveObjs = 0; } - if (p_global->perso_ptr->id == PersonId::pidNarrator) - p_global->ff_103 = 69; - p_global->eloiHaveNews &= 1; - p_global->ff_CA = 0; - p_global->ff_F6 = 0; - if (p_global->displayFlags == DisplayFlags::dfPerson) { - p_global->displayFlags = p_global->oldDisplayFlags; - p_global->animationFlags &= 0x3F; - p_global->curPersoAnimPtr = 0; - anim_perfin(); - if (p_global->displayFlags & DisplayFlags::dfMirror) { - gametomiroir(1); - scroll_pos = old_scroll_pos; - scroll(); - return; - } - if (p_global->numGiveObjs) { - if (!(p_global->displayFlags & DisplayFlags::dfFlag2)) - showobjects(); - p_global->numGiveObjs = 0; - } - if (p_global->ff_F2 & 1) { - p_global->ff_102 = 6; - p_global->ff_F2 &= ~1; - } - old = p_global->newLocation; - p_global->newLocation = 0; - if (!(p_global->narratorSequence & 0x80)) - p_global->ff_100 = -1; - maj_salle(p_global->roomNum); - p_global->newLocation = old; + if (p_global->ff_F2 & 1) { + p_global->ff_102 = 6; + p_global->ff_F2 &= ~1; } - if (p_global->chrono) - p_global->chrono_on = 1; - } - void af_fondsuiveur() { - char id = p_global->perso_ptr->id; - suiveur_t *suiveur = suiveurs_list; - for (; suiveur->id != -1; suiveur++) { - if (suiveur->id == id) { - int bank = 326; - if (suiveur->sx >= 320) - bank = 327; - use_bank(bank + p_global->roomBgBankNum); - noclipax_avecnoir(0, 0, 16); - break; - } + old = p_global->newLocation; + p_global->newLocation = 0; + if (!(p_global->narratorSequence & 0x80)) + p_global->ff_100 = -1; + maj_salle(p_global->roomNum); + p_global->newLocation = old; + } + if (p_global->chrono) + p_global->chrono_on = 1; +} + +void EdenGame::af_fondsuiveur() { + char id = p_global->perso_ptr->id; + suiveur_t *suiveur = suiveurs_list; + for (; suiveur->id != -1; suiveur++) { + if (suiveur->id == id) { + int bank = 326; + if (suiveur->sx >= 320) + bank = 327; + use_bank(bank + p_global->roomBgBankNum); + noclipax_avecnoir(0, 0, 16); + break; } } - void af_fondperso1() { - unsigned char bank; - char *ptab; - if (p_global->perso_ptr == &kPersons[PER_MESSAGER]) { - gameIcons[0].sx = 0; - perso_rects[PER_MESSAGER].sx = 2; - bank = p_global->persoBackgroundBankIdx; - if (p_global->eventType == EventType::etEventE) { - p_global->ff_103 = 1; - goto no_suiveur; +} + +void EdenGame::af_fondperso1() { + unsigned char bank; + char *ptab; + if (p_global->perso_ptr == &kPersons[PER_MESSAGER]) { + gameIcons[0].sx = 0; + perso_rects[PER_MESSAGER].sx = 2; + bank = p_global->persoBackgroundBankIdx; + if (p_global->eventType == EventType::etEventE) { + p_global->ff_103 = 1; + goto no_suiveur; + } + gameIcons[0].sx = 60; + perso_rects[PER_MESSAGER].sx = 62; + } + if (p_global->perso_ptr == &kPersons[PER_THOO]) { + bank = 37; + if (p_global->curObjectId == Objects::obShell) + goto no_suiveur; + } + ptab = kPersoRoomBankTable + p_global->perso_ptr->roomBankIdx; + bank = *ptab++; + if (!(p_global->perso_ptr->party & p_global->party)) { + while ((bank = *ptab++) != 0xFF) { + if (bank == (p_global->roomNum & 0xFF)) { //TODO: signed vs unsigned - chg r31 to uns? + bank = *ptab; + break; } - gameIcons[0].sx = 60; - perso_rects[PER_MESSAGER].sx = 62; - } - if (p_global->perso_ptr == &kPersons[PER_THOO]) { - bank = 37; - if (p_global->curObjectId == Objects::obShell) - goto no_suiveur; + ptab++; } + if (bank != 0xFF) + goto no_suiveur; ptab = kPersoRoomBankTable + p_global->perso_ptr->roomBankIdx; bank = *ptab++; - if (!(p_global->perso_ptr->party & p_global->party)) { - while ((bank = *ptab++) != 0xFF) { - if (bank == (p_global->roomNum & 0xFF)) { //TODO: signed vs unsigned - chg r31 to uns? - bank = *ptab; - break; - } - ptab++; - } - if (bank != 0xFF) - goto no_suiveur; - ptab = kPersoRoomBankTable + p_global->perso_ptr->roomBankIdx; - bank = *ptab++; - } - af_fondsuiveur(); -no_suiveur: - ; - if (!bank) - return; - use_bank(bank); - if (p_global->perso_ptr == &kPersons[PER_UNKN_156]) - noclipax_avecnoir(0, 0, 16); - else - noclipax(0, 0, 16); } - void af_fondperso() { - if (p_global->perso_ptr->bank) { - fond_saved = 0; - af_fondperso1(); - } + af_fondsuiveur(); +no_suiveur: + ; + if (!bank) + return; + use_bank(bank); + if (p_global->perso_ptr == &kPersons[PER_UNKN_156]) + noclipax_avecnoir(0, 0, 16); + else + noclipax(0, 0, 16); +} + +void EdenGame::af_fondperso() { + if (p_global->perso_ptr->bank) { + fond_saved = 0; + af_fondperso1(); } - void setpersoicon() { - icon_t *icon = gameIcons, *icon2 = &gameIcons[28]; - if (p_global->iconsIndex == 4) - return; - if (p_global->perso_ptr == &kPersons[PER_MESSAGER] && p_global->eventType == EventType::etEventE) { - p_global->iconsIndex = 123; - return; - } - *icon2++ = *icon++; //TODO: is this ok? - *icon2++ = *icon++; - icon2->sx = -1; +} + +void EdenGame::setpersoicon() { + icon_t *icon = gameIcons, *icon2 = &gameIcons[28]; + if (p_global->iconsIndex == 4) + return; + if (p_global->perso_ptr == &kPersons[PER_MESSAGER] && p_global->eventType == EventType::etEventE) { + p_global->iconsIndex = 123; + return; } - void show_perso() { - perso_t *perso = p_global->perso_ptr; - if (perso->bank) { - closesalle(); - if (p_global->displayFlags != DisplayFlags::dfPerson) { - if (p_global->displayFlags & DisplayFlags::dfMirror) - resetscroll(); - p_global->oldDisplayFlags = p_global->displayFlags; - p_global->displayFlags = DisplayFlags::dfPerson; - load_perso(perso); - setpersoicon(); - af_fondperso(); - if (perso == &kPersons[PER_THOO] && p_global->curObjectId == Objects::obShell) { - af_subtitle(); - update_cursor(); - needPaletteUpdate = 1; - afficher(); - rundcurs(); - return; - } - } - load_perso_cour(); - addanim(); - if (!p_global->curPersoAnimPtr) { - af_perso(); + *icon2++ = *icon++; //TODO: is this ok? + *icon2++ = *icon++; + icon2->sx = -1; +} + +void EdenGame::show_perso() { + perso_t *perso = p_global->perso_ptr; + if (perso->bank) { + closesalle(); + if (p_global->displayFlags != DisplayFlags::dfPerson) { + if (p_global->displayFlags & DisplayFlags::dfMirror) + resetscroll(); + p_global->oldDisplayFlags = p_global->displayFlags; + p_global->displayFlags = DisplayFlags::dfPerson; + load_perso(perso); + setpersoicon(); + af_fondperso(); + if (perso == &kPersons[PER_THOO] && p_global->curObjectId == Objects::obShell) { af_subtitle(); - } - restartAnimation = 1; - anim_perso(); - if (perso != &kPersons[PER_UNKN_156]) update_cursor(); - needPaletteUpdate = 1; - if (perso != &kPersons[PER_UNKN_156]) + needPaletteUpdate = 1; + afficher(); rundcurs(); - afficher(); - } else { - aflieu(); - af_subtitle(); + return; + } } - } - void showpersopanel() { - perso_t *perso = p_global->perso_ptr; load_perso_cour(); addanim(); if (!p_global->curPersoAnimPtr) { @@ -2661,5657 +2601,5969 @@ no_suiveur: af_subtitle(); } restartAnimation = 1; - needPaletteUpdate = 1; - if (p_global->drawFlags & DrawFlags::drDrawFlag8) - return; anim_perso(); if (perso != &kPersons[PER_UNKN_156]) update_cursor(); - afficher(); + needPaletteUpdate = 1; if (perso != &kPersons[PER_UNKN_156]) rundcurs(); - p_global->drawFlags |= DrawFlags::drDrawFlag8; - p_global->iconsIndex = 112; - } - void getdatasync() { - short num = p_global->textNum; - if (p_global->textBankIndex != 1) - num += 565; - if (p_global->textBankIndex == 3) - num += 707; - if (num == 144) - num = 142; - animateTalking = ReadDataSync(num - 1); - if (animateTalking) - num_anim_frames = ReadNombreFrames(); - else - num_anim_frames = 0; - if (p_global->textNum == 144) - num_anim_frames = 48; - animationTable = 0; - } - short ReadNombreFrames() { - short num = 0; - animationTable = gameLipsync + 7262; //TODO: fix me - while (*animationTable++ != 0xFF) - num++; - return num; + afficher(); + } else { + aflieu(); + af_subtitle(); } - void waitendspeak() { - for (;;) { - if (animationActive) - anim_perso(); - musicspy(); - afficher(); - CLKeyboard_Read(); - testPommeQ(); - if (pomme_q) { - close_perso(); - PommeQ(); - break; - } - if (!mouse_held) - if (CLMouse_IsDown()) - break; - if (mouse_held) - if (!CLMouse_IsDown()) - mouse_held = 0; +} + +void EdenGame::showpersopanel() { + perso_t *perso = p_global->perso_ptr; + load_perso_cour(); + addanim(); + if (!p_global->curPersoAnimPtr) { + af_perso(); + af_subtitle(); + } + restartAnimation = 1; + needPaletteUpdate = 1; + if (p_global->drawFlags & DrawFlags::drDrawFlag8) + return; + anim_perso(); + if (perso != &kPersons[PER_UNKN_156]) + update_cursor(); + afficher(); + if (perso != &kPersons[PER_UNKN_156]) + rundcurs(); + p_global->drawFlags |= DrawFlags::drDrawFlag8; + p_global->iconsIndex = 112; +} + +void EdenGame::getdatasync() { + short num = p_global->textNum; + if (p_global->textBankIndex != 1) + num += 565; + if (p_global->textBankIndex == 3) + num += 707; + if (num == 144) + num = 142; + animateTalking = ReadDataSync(num - 1); + if (animateTalking) + num_anim_frames = ReadNombreFrames(); + else + num_anim_frames = 0; + if (p_global->textNum == 144) + num_anim_frames = 48; + animationTable = 0; +} + +short EdenGame::ReadNombreFrames() { + short num = 0; + animationTable = gameLipsync + 7262; //TODO: fix me + while (*animationTable++ != 0xFF) + num++; + return num; +} + +void EdenGame::waitendspeak() { + for (;;) { + if (animationActive) + anim_perso(); + musicspy(); + afficher(); + CLKeyboard_Read(); + testPommeQ(); + if (pomme_q) { + close_perso(); + PommeQ(); + break; } - mouse_held = 1; + if (!mouse_held) + if (CLMouse_IsDown()) + break; + if (mouse_held) + if (!CLMouse_IsDown()) + mouse_held = 0; } - void my_bulle() { - unsigned char c; - unsigned char i; - short words_on_line, word_width, line_width; - unsigned char *icons = phraseIconsBuffer; - unsigned char *lines = phraseCoordsBuffer; - unsigned char *phrasePtr = phraseBuffer; - if (!p_global->textNum) - return; - p_global->numGiveObjs = 0; - p_global->giveobj1 = 0; - p_global->giveobj2 = 0; - p_global->giveobj3 = 0; - p_global->textWidthLimit = subtitles_x_width; - text_ptr = gettxtad(p_global->textNum); - num_text_lines = 0; - words_on_line = 0; - word_width = 0; - line_width = 0; - while ((c = *text_ptr++) != 0xFF) { - if (c == 0x11 || c == 0x13) { - if (p_global->phaseNum <= 272 || p_global->phaseNum == 386) { - p_global->eloiHaveNews = c & 0xF; - p_global->ff_4D = p_global->worldTyrannSighted; - } - } else if (c >= 0x80 && c < 0x90) - SysBeep(1); - else if (c >= 0x90 && c < 0xA0) { - while (*text_ptr++ != 0xFF) ; - text_ptr--; - } else if (c >= 0xA0 && c < 0xC0) - p_global->textToken1 = c & 0xF; - else if (c >= 0xC0 && c < 0xD0) - p_global->textToken2 = c & 0xF; - else if (c >= 0xD0 && c < 0xE0) { - unsigned char c1 = *text_ptr++; - if (c == 0xD2) + mouse_held = 1; +} + +void EdenGame::my_bulle() { + unsigned char c; + unsigned char i; + short words_on_line, word_width, line_width; + unsigned char *icons = phraseIconsBuffer; + unsigned char *lines = phraseCoordsBuffer; + unsigned char *phrasePtr = phraseBuffer; + if (!p_global->textNum) + return; + p_global->numGiveObjs = 0; + p_global->giveobj1 = 0; + p_global->giveobj2 = 0; + p_global->giveobj3 = 0; + p_global->textWidthLimit = subtitles_x_width; + text_ptr = gettxtad(p_global->textNum); + num_text_lines = 0; + words_on_line = 0; + word_width = 0; + line_width = 0; + while ((c = *text_ptr++) != 0xFF) { + if (c == 0x11 || c == 0x13) { + if (p_global->phaseNum <= 272 || p_global->phaseNum == 386) { + p_global->eloiHaveNews = c & 0xF; + p_global->ff_4D = p_global->worldTyrannSighted; + } + } else if (c >= 0x80 && c < 0x90) + SysBeep(1); + else if (c >= 0x90 && c < 0xA0) { + while (*text_ptr++ != 0xFF) ; + text_ptr--; + } else if (c >= 0xA0 && c < 0xC0) + p_global->textToken1 = c & 0xF; + else if (c >= 0xC0 && c < 0xD0) + p_global->textToken2 = c & 0xF; + else if (c >= 0xD0 && c < 0xE0) { + unsigned char c1 = *text_ptr++; + if (c == 0xD2) #ifdef FAKE_DOS_VERSION - p_global->textWidthLimit = c1 + 160; + p_global->textWidthLimit = c1 + 160; #else - p_global->textWidthLimit = c1 + subtitles_x_center; //TODO: signed? 160 in pc ver + p_global->textWidthLimit = c1 + subtitles_x_center; //TODO: signed? 160 in pc ver #endif - else { - unsigned char c2 = *text_ptr++; - switch (p_global->numGiveObjs) { - case 0: - p_global->giveobj1 = c2; - break; - case 1: - p_global->giveobj2 = c2; - break; - case 2: - p_global->giveobj3 = c2; - break; - } - p_global->numGiveObjs++; - *icons++ = *text_ptr++; - *icons++ = *text_ptr++; - *icons++ = c2; + else { + unsigned char c2 = *text_ptr++; + switch (p_global->numGiveObjs) { + case 0: + p_global->giveobj1 = c2; + break; + case 1: + p_global->giveobj2 = c2; + break; + case 2: + p_global->giveobj3 = c2; + break; } - } else if (c >= 0xE0 && c < 0xFF) - SysBeep(1); - else if (c != '\r') { - unsigned char width; - short overrun; - *phrasePtr++ = c; - width = gameFont[c]; + p_global->numGiveObjs++; + *icons++ = *text_ptr++; + *icons++ = *text_ptr++; + *icons++ = c2; + } + } else if (c >= 0xE0 && c < 0xFF) + SysBeep(1); + else if (c != '\r') { + unsigned char width; + short overrun; + *phrasePtr++ = c; + width = gameFont[c]; #ifdef FAKE_DOS_VERSION - if (c == ' ') - width = space_width; + if (c == ' ') + width = space_width; #endif - word_width += width; - line_width += width; - overrun = line_width - p_global->textWidthLimit; - if (overrun > 0) { - num_text_lines++; - if (c != ' ') { - *lines++ = words_on_line; - *lines++ = word_width + space_width - overrun; - line_width = word_width; - } else { - *lines++ = words_on_line + 1; - *lines++ = space_width - overrun; //TODO: checkme - line_width = 0; - } - word_width = 0; - words_on_line = 0; + word_width += width; + line_width += width; + overrun = line_width - p_global->textWidthLimit; + if (overrun > 0) { + num_text_lines++; + if (c != ' ') { + *lines++ = words_on_line; + *lines++ = word_width + space_width - overrun; + line_width = word_width; } else { - if (c == ' ') { - words_on_line++; - word_width = 0; - } + *lines++ = words_on_line + 1; + *lines++ = space_width - overrun; //TODO: checkme + line_width = 0; + } + word_width = 0; + words_on_line = 0; + } else { + if (c == ' ') { + words_on_line++; + word_width = 0; } } } - num_text_lines++; - *lines++ = words_on_line + 1; - *lines++ = word_width; - *phrasePtr = c; - if (p_global->textBankIndex == 2 && p_global->textNum == 101 && p_global->pref_language == 1) - patchphrase(); - my_pr_bulle(); - if (!p_global->numGiveObjs) - return; - use_main_bank(); - if (num_text_lines < 3) - num_text_lines = 3; - icons = phraseIconsBuffer; - for (i = 0; i < p_global->numGiveObjs; i++) { - unsigned char x = *icons++; - unsigned char y = *icons++; - unsigned char s = *icons++; - spritesurbulle(52, x + subtitles_x_center, y - 1); - spritesurbulle(s + 9, x + subtitles_x_center + 1, y); - } } - void my_pr_bulle() { - unsigned char *cur_out; - unsigned char *coo = phraseCoordsBuffer; - short extra_spacing, lines; - char done = 0; - CLBlitter_FillView(p_subtitlesview, 0); - if (p_global->pref_language == 0) - return; - textout = p_subtitlesview_buf; - text_ptr = phraseBuffer; - lines = 1; - while (!done) { - unsigned char c; - short num_words = *coo++; // num words on line - short pad_size = *coo++; // amount of extra spacing - cur_out = textout; - extra_spacing = num_words > 1 ? pad_size / (num_words - 1) + 1 : 0; - if (lines == num_text_lines) - extra_spacing = 0; - c = *text_ptr++; - while (!done & (num_words > 0)) { //TODO: bug - missed & ? - if (c < 0x80 && c != '\r') { - if (c == ' ') { - num_words--; - if (pad_size >= extra_spacing) { - textout += extra_spacing + space_width; - pad_size -= extra_spacing; - } else { - textout += pad_size + space_width; - pad_size = 0; - } + num_text_lines++; + *lines++ = words_on_line + 1; + *lines++ = word_width; + *phrasePtr = c; + if (p_global->textBankIndex == 2 && p_global->textNum == 101 && p_global->pref_language == 1) + patchphrase(); + my_pr_bulle(); + if (!p_global->numGiveObjs) + return; + use_main_bank(); + if (num_text_lines < 3) + num_text_lines = 3; + icons = phraseIconsBuffer; + for (i = 0; i < p_global->numGiveObjs; i++) { + unsigned char x = *icons++; + unsigned char y = *icons++; + unsigned char s = *icons++; + spritesurbulle(52, x + subtitles_x_center, y - 1); + spritesurbulle(s + 9, x + subtitles_x_center + 1, y); + } +} + +void EdenGame::my_pr_bulle() { + unsigned char *cur_out; + unsigned char *coo = phraseCoordsBuffer; + short extra_spacing, lines; + char done = 0; + CLBlitter_FillView(p_subtitlesview, 0); + if (p_global->pref_language == 0) + return; + textout = p_subtitlesview_buf; + text_ptr = phraseBuffer; + lines = 1; + while (!done) { + unsigned char c; + short num_words = *coo++; // num words on line + short pad_size = *coo++; // amount of extra spacing + cur_out = textout; + extra_spacing = num_words > 1 ? pad_size / (num_words - 1) + 1 : 0; + if (lines == num_text_lines) + extra_spacing = 0; + c = *text_ptr++; + while (!done & (num_words > 0)) { //TODO: bug - missed & ? + if (c < 0x80 && c != '\r') { + if (c == ' ') { + num_words--; + if (pad_size >= extra_spacing) { + textout += extra_spacing + space_width; + pad_size -= extra_spacing; } else { - short char_width = gameFont[c]; - if (!(p_global->drawFlags & DrawFlags::drDrawMenu)) { - textout += subtitles_x_width; - if (!specialTextMode) - charsurbulle(c, 195, char_width); - textout++; - if (!specialTextMode) - charsurbulle(c, 195, char_width); - textout -= subtitles_x_width + 1; - } - if (specialTextMode) - charsurbulle(c, 250, char_width); - else - charsurbulle(c, 230, char_width); - textout += char_width; + textout += pad_size + space_width; + pad_size = 0; } - } else - monbreak(); - c = *text_ptr++; - if (c == 0xFF) - done = 1; - } - textout = cur_out + subtitles_x_width * FONT_HEIGHT; - lines++; - text_ptr--; + } else { + short char_width = gameFont[c]; + if (!(p_global->drawFlags & DrawFlags::drDrawMenu)) { + textout += subtitles_x_width; + if (!specialTextMode) + charsurbulle(c, 195, char_width); + textout++; + if (!specialTextMode) + charsurbulle(c, 195, char_width); + textout -= subtitles_x_width + 1; + } + if (specialTextMode) + charsurbulle(c, 250, char_width); + else + charsurbulle(c, 230, char_width); + textout += char_width; + } + } else + monbreak(); + c = *text_ptr++; + if (c == 0xFF) + done = 1; } + textout = cur_out + subtitles_x_width * FONT_HEIGHT; + lines++; + text_ptr--; } - void charsurbulle(unsigned char c, unsigned char color, short width) { - short w, h; - unsigned char *glyph = gameFont + 256 + c * FONT_HEIGHT; - textoutptr = textout; - for (h = 0; h < FONT_HEIGHT; h++) { - unsigned char bits = *glyph++; - short mask = 0x80; - for (w = 0; w < width; w++) { - if (bits & mask) - *textoutptr = color; - textoutptr++; - mask >>= 1; - } - textoutptr += subtitles_x_width - width; - } +} + +void EdenGame::charsurbulle(unsigned char c, unsigned char color, short width) { + short w, h; + unsigned char *glyph = gameFont + 256 + c * FONT_HEIGHT; + textoutptr = textout; + for (h = 0; h < FONT_HEIGHT; h++) { + unsigned char bits = *glyph++; + short mask = 0x80; + for (w = 0; w < width; w++) { + if (bits & mask) + *textoutptr = color; + textoutptr++; + mask >>= 1; + } + textoutptr += subtitles_x_width - width; } - void af_subtitle() { - short w, h, y; - unsigned char *src = p_subtitlesview_buf, *dst = p_mainview_buf; - if (p_global->displayFlags & DisplayFlags::dfFlag2) { - y = 174; - if ((p_global->drawFlags & DrawFlags::drDrawMenu) && num_text_lines == 1) - y = 167; - dst += 640 * (y - num_text_lines * FONT_HEIGHT) + subtitles_x_scr_margin; - } else { - y = 174; - dst += 640 * (y - num_text_lines * FONT_HEIGHT) + scroll_pos + subtitles_x_scr_margin; - } - if (animationActive && !personTalking) - return; - sauvefondbulle(y); - for (h = 0; h < num_text_lines * FONT_HEIGHT + 1; h++) { - for (w = 0; w < subtitles_x_width; w++) { - unsigned char c = *src++; - if (c) - *dst = c; - dst++; - } - dst += 640 - subtitles_x_width; +} + +void EdenGame::af_subtitle() { + short w, h, y; + unsigned char *src = p_subtitlesview_buf, *dst = p_mainview_buf; + if (p_global->displayFlags & DisplayFlags::dfFlag2) { + y = 174; + if ((p_global->drawFlags & DrawFlags::drDrawMenu) && num_text_lines == 1) + y = 167; + dst += 640 * (y - num_text_lines * FONT_HEIGHT) + subtitles_x_scr_margin; + } else { + y = 174; + dst += 640 * (y - num_text_lines * FONT_HEIGHT) + scroll_pos + subtitles_x_scr_margin; + } + if (animationActive && !personTalking) + return; + sauvefondbulle(y); + for (h = 0; h < num_text_lines * FONT_HEIGHT + 1; h++) { + for (w = 0; w < subtitles_x_width; w++) { + unsigned char c = *src++; + if (c) + *dst = c; + dst++; } + dst += 640 - subtitles_x_width; } - void sauvefondbulle(short y) { - underSubtitlesScreenRect.sy = y - num_text_lines * FONT_HEIGHT; - underSubtitlesScreenRect.sx = scroll_pos + subtitles_x_scr_margin; - underSubtitlesScreenRect.ex = scroll_pos + subtitles_x_scr_margin + subtitles_x_width - 1; - underSubtitlesScreenRect.ey = y; - underSubtitlesBackupRect.sy = 0; - underSubtitlesBackupRect.ey = num_text_lines * FONT_HEIGHT; - CLBlitter_CopyViewRect(p_mainview, p_underSubtitlesView, &underSubtitlesScreenRect, &underSubtitlesBackupRect); - savedUnderSubtitles = 1; +} + +void EdenGame::sauvefondbulle(short y) { + underSubtitlesScreenRect.sy = y - num_text_lines * FONT_HEIGHT; + underSubtitlesScreenRect.sx = scroll_pos + subtitles_x_scr_margin; + underSubtitlesScreenRect.ex = scroll_pos + subtitles_x_scr_margin + subtitles_x_width - 1; + underSubtitlesScreenRect.ey = y; + underSubtitlesBackupRect.sy = 0; + underSubtitlesBackupRect.ey = num_text_lines * FONT_HEIGHT; + CLBlitter_CopyViewRect(p_mainview, p_underSubtitlesView, &underSubtitlesScreenRect, &underSubtitlesBackupRect); + savedUnderSubtitles = 1; +} + +void EdenGame::restaurefondbulle() { + if (!savedUnderSubtitles) + return; + CLBlitter_CopyViewRect(p_underSubtitlesView, p_mainview, &underSubtitlesBackupRect, &underSubtitlesScreenRect); + savedUnderSubtitles = 0; +} + +void EdenGame::af_subtitlehnm() { + short x, y; + unsigned char *src = p_subtitlesview_buf; + unsigned char *dst = p_hnmview_buf + subtitles_x_scr_margin + (158 - num_text_lines * FONT_HEIGHT) * 320; + for (y = 0; y < num_text_lines * FONT_HEIGHT; y++) { + for (x = 0; x < subtitles_x_width; x++) { + char c = *src++; + if (c) + *dst = c; + dst++; + } + dst += 320 - subtitles_x_width; } - void restaurefondbulle() { - if (!savedUnderSubtitles) +} + +void EdenGame::patchphrase() { + phraseBuffer[36] = 'c'; +} + +void EdenGame::vavapers() { + perso_t *perso = p_global->perso_ptr; + p_global->curPersoFlags = perso->flags; + p_global->curPersoItems = perso->items; + p_global->curPersoPowers = perso->powers; +} + +void EdenGame::citadelle() { + p_global->ff_69++; + p_global->ff_F6++; + byte_30AFE = 1; + byte_30B00 = 1; +} + +void EdenGame::choixzone() { + if (p_global->giveobj3) + p_global->iconsIndex = 6; + else + p_global->iconsIndex = 10; + p_global->autoDialog = 0; + putobject(); +} + +void EdenGame::showevents1() { + p_global->ff_113 = 0; + perso_ici(3); +} + +void EdenGame::showevents() { + if (p_global->eventType && p_global->displayFlags != DisplayFlags::dfPerson) + showevents1(); +} + +void EdenGame::parle_mfin() { + char curobj; + object_t *obj; + perso_t *perso = p_global->perso_ptr; + if (p_global->curObjectId) { + curobj = p_global->curObjectId; + if (p_global->dialogType == DialogType::dtHint) return; - CLBlitter_CopyViewRect(p_underSubtitlesView, p_mainview, &underSubtitlesBackupRect, &underSubtitlesScreenRect); - savedUnderSubtitles = 0; - } - void af_subtitlehnm() { - short x, y; - unsigned char *src = p_subtitlesview_buf; - unsigned char *dst = p_hnmview_buf + subtitles_x_scr_margin + (158 - num_text_lines * FONT_HEIGHT) * 320; - for (y = 0; y < num_text_lines * FONT_HEIGHT; y++) { - for (x = 0; x < subtitles_x_width; x++) { - char c = *src++; - if (c) - *dst = c; - dst++; - } - dst += 320 - subtitles_x_width; + obj = getobjaddr(p_global->curObjectId); + if (p_global->dialogType == DialogType::dtDinoItem) + perso = p_global->room_perso; + if (verif_oui()) { + loseobject(p_global->curObjectId); + perso->powers |= obj->powerMask; } + perso->items |= obj->itemMask; + SpecialObjets(perso, curobj); + return; } - void patchphrase() { - phraseBuffer[36] = 'c'; - } - void vavapers() { - perso_t *perso = p_global->perso_ptr; - p_global->curPersoFlags = perso->flags; - p_global->curPersoItems = perso->items; - p_global->curPersoPowers = perso->powers; - } - void citadelle() { - p_global->ff_69++; - p_global->ff_F6++; - byte_30AFE = 1; + if (!verif_oui()) + return; + nextinfo(); + if (!p_global->last_info) byte_30B00 = 1; + else { + p_global->next_dialog_ptr = 0; + byte_30B00 = 0; } - void choixzone() { - if (p_global->giveobj3) - p_global->iconsIndex = 6; - else - p_global->iconsIndex = 10; - p_global->autoDialog = 0; - putobject(); - } - void showevents1() { - p_global->ff_113 = 0; - perso_ici(3); - } - void showevents() { - if (p_global->eventType && p_global->displayFlags != DisplayFlags::dfPerson) - showevents1(); - } - void parle_mfin() { - char curobj; - object_t *obj; +} + +void EdenGame::parlemoi_normal() { + char ok; + dial_t *dial; + if (!p_global->next_dialog_ptr) { perso_t *perso = p_global->perso_ptr; - if (p_global->curObjectId) { - curobj = p_global->curObjectId; - if (p_global->dialogType == DialogType::dtHint) - return; - obj = getobjaddr(p_global->curObjectId); - if (p_global->dialogType == DialogType::dtDinoItem) - perso = p_global->room_perso; - if (verif_oui()) { - loseobject(p_global->curObjectId); - perso->powers |= obj->powerMask; - } - perso->items |= obj->itemMask; - SpecialObjets(perso, curobj); + if (perso) { + short num = (perso->id << 3) | p_global->dialogType; + dial = (dial_t *)GetElem(gameDialogs, num); + } else { + close_perso(); return; } - if (!verif_oui()) + } else { + if (byte_30B00) { + close_perso(); return; - nextinfo(); - if (!p_global->last_info) - byte_30B00 = 1; - else { - p_global->next_dialog_ptr = 0; - byte_30B00 = 0; } + dial = p_global->next_dialog_ptr; } - void parlemoi_normal() { - char ok; - dial_t *dial; - if (!p_global->next_dialog_ptr) { - perso_t *perso = p_global->perso_ptr; - if (perso) { - short num = (perso->id << 3) | p_global->dialogType; - dial = (dial_t *)GetElem(gameDialogs, num); - } else { - close_perso(); - return; - } - } else { - if (byte_30B00) { - close_perso(); - return; + ok = dial_scan(dial); + p_global->next_dialog_ptr = p_global->dialog_ptr; + byte_30B00 = 0; + if (!ok) + close_perso(); + else + parle_mfin(); +} + +void EdenGame::parle_moi() { + unsigned char r28; + char ok; + dial_t *dial; + endpersovox(); + r28 = p_global->ff_F6; + p_global->ff_F6 = 0; + if (!r28) { + init_non(); + if (p_global->drawFlags & DrawFlags::drDrawInventory) + showobjects(); + if (p_global->drawFlags & DrawFlags::drDrawTopScreen) + afftopscr(); + if (p_global->curObjectId) { + if (p_global->dialogType == DialogType::dtTalk) { + p_global->dialogType = DialogType::dtItem; + p_global->next_dialog_ptr = 0; + byte_30B00 = 0; } - dial = p_global->next_dialog_ptr; + parlemoi_normal(); + return; } + if (p_global->dialogType == DialogType::dtItem) { + p_global->dialogType = DialogType::dtTalk; + if (!byte_30B00) + p_global->next_dialog_ptr = 0; + } + if (byte_30AFE) { + parlemoi_normal(); + return; + } + if (!p_global->last_dialog_ptr) { + short num = 160; + if (p_global->phaseNum >= 400) + num++; + dial = (dial_t *)GetElem(gameDialogs, num); + } else + dial = p_global->last_dialog_ptr; ok = dial_scan(dial); - p_global->next_dialog_ptr = p_global->dialog_ptr; - byte_30B00 = 0; - if (!ok) - close_perso(); - else - parle_mfin(); - } - void parle_moi() { - unsigned char r28; - char ok; - dial_t *dial; - endpersovox(); - r28 = p_global->ff_F6; - p_global->ff_F6 = 0; - if (!r28) { - init_non(); - if (p_global->drawFlags & DrawFlags::drDrawInventory) - showobjects(); - if (p_global->drawFlags & DrawFlags::drDrawTopScreen) - afftopscr(); - if (p_global->curObjectId) { - if (p_global->dialogType == DialogType::dtTalk) { - p_global->dialogType = DialogType::dtItem; - p_global->next_dialog_ptr = 0; - byte_30B00 = 0; - } - parlemoi_normal(); - return; - } - if (p_global->dialogType == DialogType::dtItem) { - p_global->dialogType = DialogType::dtTalk; - if (!byte_30B00) - p_global->next_dialog_ptr = 0; - } - if (byte_30AFE) { - parlemoi_normal(); - return; - } - if (!p_global->last_dialog_ptr) { - short num = 160; - if (p_global->phaseNum >= 400) - num++; - dial = (dial_t *)GetElem(gameDialogs, num); - } else - dial = p_global->last_dialog_ptr; - ok = dial_scan(dial); - p_global->last_dialog_ptr = p_global->dialog_ptr; - byte_30AFE = 0; - if (!ok) { - byte_30AFE = 1; - if (p_global->ff_60) { - if (p_global->perso_ptr == &kPersons[PER_MESSAGER]) { - p_global->dialogType = 0; - if (p_global->eloiHaveNews) - parlemoi_normal(); - else - close_perso(); - } else + p_global->last_dialog_ptr = p_global->dialog_ptr; + byte_30AFE = 0; + if (!ok) { + byte_30AFE = 1; + if (p_global->ff_60) { + if (p_global->perso_ptr == &kPersons[PER_MESSAGER]) { + p_global->dialogType = 0; + if (p_global->eloiHaveNews) + parlemoi_normal(); + else close_perso(); } else - parlemoi_normal(); + close_perso(); } else - parle_mfin(); + parlemoi_normal(); } else - close_perso(); - } - void init_perso_ptr(perso_t *perso) { - p_global->metPersonsMask1 |= perso->party; - p_global->metPersonsMask2 |= perso->party; - p_global->next_dialog_ptr = 0; - byte_30B00 = 0; - dialogSkipFlags = DialogFlags::dfSpoken; - p_global->ff_60 = 0; - p_global->textToken1 = 0; - } - void perso1(perso_t *perso) { - p_global->phaseActionsCount++; - if (perso == &kPersons[PER_THOO]) - p_global->phaseActionsCount--; - p_global->perso_ptr = perso; - init_perso_ptr(perso); - parle_moi(); - } - void perso_normal(perso_t *perso) { - p_global->last_dialog_ptr = 0; - p_global->dialogType = 0; - byte_30AFE = 0; - perso1(perso); - } - void persoparle(short pers) { - char res; - unsigned short idx; - unsigned char *ptr; - perso_t *perso = &kPersons[pers]; - p_global->perso_ptr = perso; - p_global->dialogType = DialogType::dtInspect; - idx = perso->id * 8 | p_global->dialogType; - res = dialoscansvmas((dial_t *)GetElem(gameDialogs, idx)); - aflieu(); - af_subtitle(); - persovox(); - p_global->ff_CA = 0; - p_global->dialogType = 0; - } - void roi() { - perso_normal(&kPersons[PER_ROI]); - } - void dina() { - perso_normal(&kPersons[PER_DINA]); - } - void thoo() { - perso_normal(&kPersons[PER_THOO]); - } - void monk() { - perso_normal(&kPersons[PER_MONK]); - } - void bourreau() { - perso_normal(&kPersons[PER_BOURREAU]); - } - void messager() { - perso_normal(&kPersons[PER_MESSAGER]); - } - void mango() { - perso_normal(&kPersons[PER_MANGO]); - } - void eve() { - perso_normal(&kPersons[PER_EVE]); - } - void azia() { - perso_normal(&kPersons[PER_AZIA]); - } - void mammi() { - perso_t *perso; - for (perso = &kPersons[PER_MAMMI]; perso->party == PersonMask::pmLeader; perso++) { - if (perso->roomNum == p_global->roomNum) { - perso_normal(perso); - break; - } - } - } - void gardes() { - perso_normal(&kPersons[PER_GARDES]); - } - void bambou() { - perso_normal(&kPersons[PER_BAMBOO]); - } - void kabuka() { - if (p_global->roomNum == 0x711) perso_normal(&kPersons[PER_KABUKA]); - else bambou(); - } - void fisher() { - if (p_global->roomNum == 0x902) perso_normal(&kPersons[PER_FISHER]); - else kabuka(); - } - void dino() { - perso_t *perso = p_global->room_perso; - if (!perso) - return; - byte_30AFE = 1; - p_global->dialogType = 0; - p_global->roomPersoFlags = perso->flags; - p_global->roomPersoItems = perso->items; - p_global->roomPersoPowers = perso->powers; - p_global->perso_ptr = perso; - init_perso_ptr(perso); - debug("beg dino talk"); - parle_moi(); - debug("end dino talk"); - if (p_global->areaNum == Areas::arWhiteArch) - return; - if (p_global->ff_60) - waitendspeak(); - if (pomme_q) - return; - perso = &kPersons[PER_MANGO]; - if (!(p_global->party & PersonMask::pmMungo)) { - perso = &kPersons[PER_DINA]; - if (!(p_global->party & PersonMask::pmDina)) { - perso = &kPersons[PER_EVE]; - if (!(p_global->party & PersonMask::pmEve)) { - perso = &kPersons[PER_GARDES]; - } - } - } - p_global->dialogType = DialogType::dtDinoAction; - if (p_global->curObjectId) - p_global->dialogType = DialogType::dtDinoItem; - perso1(perso); - if (p_global->roomPersoType == PersonFlags::pftMosasaurus && !p_global->curObjectId) { - p_global->area_ptr->flags |= AreaFlags::afFlag20; - lieuvava(p_global->area_ptr); + parle_mfin(); + } else + close_perso(); +} + +void EdenGame::init_perso_ptr(perso_t *perso) { + p_global->metPersonsMask1 |= perso->party; + p_global->metPersonsMask2 |= perso->party; + p_global->next_dialog_ptr = 0; + byte_30B00 = 0; + dialogSkipFlags = DialogFlags::dfSpoken; + p_global->ff_60 = 0; + p_global->textToken1 = 0; +} + +void EdenGame::perso1(perso_t *perso) { + p_global->phaseActionsCount++; + if (perso == &kPersons[PER_THOO]) + p_global->phaseActionsCount--; + p_global->perso_ptr = perso; + init_perso_ptr(perso); + parle_moi(); +} + +void EdenGame::perso_normal(perso_t *perso) { + p_global->last_dialog_ptr = 0; + p_global->dialogType = 0; + byte_30AFE = 0; + perso1(perso); +} + +void EdenGame::persoparle(short pers) { + char res; + unsigned short idx; + unsigned char *ptr; + perso_t *perso = &kPersons[pers]; + p_global->perso_ptr = perso; + p_global->dialogType = DialogType::dtInspect; + idx = perso->id * 8 | p_global->dialogType; + res = dialoscansvmas((dial_t *)GetElem(gameDialogs, idx)); + aflieu(); + af_subtitle(); + persovox(); + p_global->ff_CA = 0; + p_global->dialogType = 0; +} + +void EdenGame::roi() { + perso_normal(&kPersons[PER_ROI]); +} + +void EdenGame::dina() { + perso_normal(&kPersons[PER_DINA]); +} + +void EdenGame::thoo() { + perso_normal(&kPersons[PER_THOO]); +} + +void EdenGame::monk() { + perso_normal(&kPersons[PER_MONK]); +} + +void EdenGame::bourreau() { + perso_normal(&kPersons[PER_BOURREAU]); +} + +void EdenGame::messager() { + perso_normal(&kPersons[PER_MESSAGER]); +} + +void EdenGame::mango() { + perso_normal(&kPersons[PER_MANGO]); +} + +void EdenGame::eve() { + perso_normal(&kPersons[PER_EVE]); +} + +void EdenGame::azia() { + perso_normal(&kPersons[PER_AZIA]); +} + +void EdenGame::mammi() { + perso_t *perso; + for (perso = &kPersons[PER_MAMMI]; perso->party == PersonMask::pmLeader; perso++) { + if (perso->roomNum == p_global->roomNum) { + perso_normal(perso); + break; } } - void tyran() { - perso_t *perso = p_global->room_perso; - if (!perso) - return; - byte_30AFE = 1; - p_global->dialogType = 0; - p_global->roomPersoFlags = perso->flags; - p_global->perso_ptr = perso; - init_perso_ptr(perso); - perso = &kPersons[PER_MANGO]; - if (!(p_global->party & PersonMask::pmMungo)) { - perso = &kPersons[PER_DINA]; - if (!(p_global->party & PersonMask::pmDina)) { - perso = &kPersons[PER_EVE]; - if (!(p_global->party & PersonMask::pmEve)) { - perso = &kPersons[PER_GARDES]; - } +} + +void EdenGame::gardes() { + perso_normal(&kPersons[PER_GARDES]); +} + +void EdenGame::bambou() { + perso_normal(&kPersons[PER_BAMBOO]); +} + +void EdenGame::kabuka() { + if (p_global->roomNum == 0x711) perso_normal(&kPersons[PER_KABUKA]); + else bambou(); +} + +void EdenGame::fisher() { + if (p_global->roomNum == 0x902) perso_normal(&kPersons[PER_FISHER]); + else kabuka(); +} + +void EdenGame::dino() { + perso_t *perso = p_global->room_perso; + if (!perso) + return; + byte_30AFE = 1; + p_global->dialogType = 0; + p_global->roomPersoFlags = perso->flags; + p_global->roomPersoItems = perso->items; + p_global->roomPersoPowers = perso->powers; + p_global->perso_ptr = perso; + init_perso_ptr(perso); + debug("beg dino talk"); + parle_moi(); + debug("end dino talk"); + if (p_global->areaNum == Areas::arWhiteArch) + return; + if (p_global->ff_60) + waitendspeak(); + if (pomme_q) + return; + perso = &kPersons[PER_MANGO]; + if (!(p_global->party & PersonMask::pmMungo)) { + perso = &kPersons[PER_DINA]; + if (!(p_global->party & PersonMask::pmDina)) { + perso = &kPersons[PER_EVE]; + if (!(p_global->party & PersonMask::pmEve)) { + perso = &kPersons[PER_GARDES]; } } - p_global->dialogType = DialogType::dtDinoAction; - if (p_global->curObjectId) - p_global->dialogType = DialogType::dtDinoItem; - perso1(perso); } - void morkus() { - perso_normal(&kPersons[PER_MORKUS]); + p_global->dialogType = DialogType::dtDinoAction; + if (p_global->curObjectId) + p_global->dialogType = DialogType::dtDinoItem; + perso1(perso); + if (p_global->roomPersoType == PersonFlags::pftMosasaurus && !p_global->curObjectId) { + p_global->area_ptr->flags |= AreaFlags::afFlag20; + lieuvava(p_global->area_ptr); } - void comment() { - perso_t *perso; +} + +void EdenGame::tyran() { + perso_t *perso = p_global->room_perso; + if (!perso) + return; + byte_30AFE = 1; + p_global->dialogType = 0; + p_global->roomPersoFlags = perso->flags; + p_global->perso_ptr = perso; + init_perso_ptr(perso); + perso = &kPersons[PER_MANGO]; + if (!(p_global->party & PersonMask::pmMungo)) { perso = &kPersons[PER_DINA]; if (!(p_global->party & PersonMask::pmDina)) { perso = &kPersons[PER_EVE]; if (!(p_global->party & PersonMask::pmEve)) { perso = &kPersons[PER_GARDES]; - if (!(p_global->party & PersonMask::pmThugg)) { - return; - } } } - p_global->dialogType = DialogType::dtHint; - perso1(perso); } - void adam() { - char *objvid; - object_t *object; - short vid; - resetscroll(); - switch (p_global->curObjectId) { - case Objects::obNone: - gotopanel(); - break; - case Objects::obRoot: - if (p_global->roomNum == 2817 - && p_global->phaseNum > 496 && p_global->phaseNum < 512) { - bigphase1(); - loseobject(Objects::obRoot); - p_global->ff_100 = -1; - quitmiroir(); - maj_salle(p_global->roomNum); - reste_ici(5); - p_global->eventType = EventType::etEvent3; - showevents(); - waitendspeak(); - if (pomme_q) - return; - close_perso(); - reste_ici(5); - p_global->roomNum = 2818; - p_global->areaNum = Areas::arWhiteArch; - p_global->eventType = EventType::etEvent5; - p_global->valleyVidNum = 0; - p_global->ff_102 = 6; - p_global->newMusicType = MusicType::mtNormal; - maj_salle(p_global->roomNum); - } else { - p_global->dialogType = DialogType::dtHint; - perso1(&kPersons[PER_EVE]); - } - break; - case Objects::obShell: - p_global->dialogType = DialogType::dtHint; - perso1(&kPersons[PER_THOO]); - break; - case Objects::obFlute: - case Objects::obTrumpet: - if (p_global->roomPersoType) { - quitmiroir(); - maj_salle(p_global->roomNum); - dino(); - } else - comment(); - break; - case Objects::obTablet1: - case Objects::obTablet2: - case Objects::obTablet3: - case Objects::obTablet4: - case Objects::obTablet5: - case Objects::obTablet6: - if ((p_global->partyOutside & PersonMask::pmDina) - && p_global->curObjectId == Objects::obTablet1 && p_global->phaseNum == 370) - incphase1(); - objvid = &kTabletView[(p_global->curObjectId - Objects::obTablet1) * 2]; - object = getobjaddr(*objvid++); - vid = 84; - if (!object->count) - vid = *objvid; - bars_out(); - specialTextMode = 1; - playhnm(vid); - needPaletteUpdate = 1; - p_global->ff_102 = 16; - bars_in(); - gametomiroir(0); - break; - case Objects::obApple: - case Objects::obShroom: - case Objects::obBadShroom: - case Objects::obNest: - case Objects::obFullNest: - case Objects::obDrum: - if (p_global->party & PersonMask::pmThugg) { - p_global->dialogType = DialogType::dtHint; - perso1(&kPersons[PER_GARDES]); + p_global->dialogType = DialogType::dtDinoAction; + if (p_global->curObjectId) + p_global->dialogType = DialogType::dtDinoItem; + perso1(perso); +} + +void EdenGame::morkus() { + perso_normal(&kPersons[PER_MORKUS]); +} + +void EdenGame::comment() { + perso_t *perso; + perso = &kPersons[PER_DINA]; + if (!(p_global->party & PersonMask::pmDina)) { + perso = &kPersons[PER_EVE]; + if (!(p_global->party & PersonMask::pmEve)) { + perso = &kPersons[PER_GARDES]; + if (!(p_global->party & PersonMask::pmThugg)) { + return; } - break; - default: - comment(); } } - void init_oui() { - word_30AFC = -1; - } - void init_non() { - word_30AFC = 0; - } - void oui() { - word_30AFC = -1; - } - void non() { - word_30AFC = 0; - } - char verif_oui() { - return word_30AFC == -1; - } - void SpcChampi(perso_t *perso) { - perso->flags |= PersonFlags::pf10; - p_global->area_ptr->flags |= AreaFlags::afFlag2; - p_global->curAreaFlags |= AreaFlags::afFlag2; - } - void SpcNidv(perso_t *perso) { - if (!verif_oui()) - return; - perso->flags |= PersonFlags::pf10; - p_global->roomPersoFlags |= PersonFlags::pf10; - p_global->gameFlags |= GameFlags::gfFlag400; - if (p_global->perso_ptr == &kPersons[PER_EVE]) { - p_global->area_ptr->flags |= AreaFlags::afFlag4; - p_global->curAreaFlags |= AreaFlags::afFlag4; - perso->flags |= PersonFlags::pfInParty; - p_global->roomPersoFlags |= PersonFlags::pfInParty; - lieuvava(p_global->area_ptr); + p_global->dialogType = DialogType::dtHint; + perso1(perso); +} + +void EdenGame::adam() { + char *objvid; + object_t *object; + short vid; + resetscroll(); + switch (p_global->curObjectId) { + case Objects::obNone: + gotopanel(); + break; + case Objects::obRoot: + if (p_global->roomNum == 2817 + && p_global->phaseNum > 496 && p_global->phaseNum < 512) { + bigphase1(); + loseobject(Objects::obRoot); + p_global->ff_100 = -1; + quitmiroir(); + maj_salle(p_global->roomNum); + reste_ici(5); + p_global->eventType = EventType::etEvent3; + showevents(); + waitendspeak(); + if (pomme_q) + return; + close_perso(); + reste_ici(5); + p_global->roomNum = 2818; + p_global->areaNum = Areas::arWhiteArch; + p_global->eventType = EventType::etEvent5; + p_global->valleyVidNum = 0; + p_global->ff_102 = 6; + p_global->newMusicType = MusicType::mtNormal; + maj_salle(p_global->roomNum); } else { - perso->flags &= ~PersonFlags::pf10; - p_global->roomPersoFlags &= ~PersonFlags::pf10; + p_global->dialogType = DialogType::dtHint; + perso1(&kPersons[PER_EVE]); } - } - void SpcNido(perso_t *perso) { - if (perso == &kPersons[PER_GARDES]) - giveobject(); - } - void SpcPomme(perso_t *perso) { - perso->flags |= PersonFlags::pf10; - p_global->area_ptr->flags |= AreaFlags::afFlag8; - p_global->curAreaFlags |= AreaFlags::afFlag8; - p_global->gameFlags |= GameFlags::gfFlag200; - } - void SpcOr(perso_t *perso) { - if (!verif_oui()) - return; - perso->items = currentSpecialObject->itemMask; - p_global->roomPersoItems = currentSpecialObject->itemMask; - perso->flags |= PersonFlags::pf10; - perso->flags &= ~PersonFlags::pfInParty; - perso->targetLoc = 0; - p_global->area_ptr->flags |= AreaFlags::afGaveGold; - p_global->curAreaFlags |= AreaFlags::afGaveGold; - if (p_global->phaseNum == 226) + break; + case Objects::obShell: + p_global->dialogType = DialogType::dtHint; + perso1(&kPersons[PER_THOO]); + break; + case Objects::obFlute: + case Objects::obTrumpet: + if (p_global->roomPersoType) { + quitmiroir(); + maj_salle(p_global->roomNum); + dino(); + } else + comment(); + break; + case Objects::obTablet1: + case Objects::obTablet2: + case Objects::obTablet3: + case Objects::obTablet4: + case Objects::obTablet5: + case Objects::obTablet6: + if ((p_global->partyOutside & PersonMask::pmDina) + && p_global->curObjectId == Objects::obTablet1 && p_global->phaseNum == 370) incphase1(); - } - void SpcPrisme(perso_t *perso) { - if (perso == &kPersons[PER_DINA]) { - if (p_global->partyOutside & PersonMask::pmMonk) - p_global->gameFlags |= GameFlags::gfPrismAndMonk; - } - } - void SpcTalisman(perso_t *perso) { - if (perso == &kPersons[PER_DINA]) - suis_moi(1); - } - void SpcMasque(perso_t *perso) { - if (perso == &kPersons[PER_BAMBOO]) { - dialautoon(); - byte_30AFE = 1; + objvid = &kTabletView[(p_global->curObjectId - Objects::obTablet1) * 2]; + object = getobjaddr(*objvid++); + vid = 84; + if (!object->count) + vid = *objvid; + bars_out(); + specialTextMode = 1; + playhnm(vid); + needPaletteUpdate = 1; + p_global->ff_102 = 16; + bars_in(); + gametomiroir(0); + break; + case Objects::obApple: + case Objects::obShroom: + case Objects::obBadShroom: + case Objects::obNest: + case Objects::obFullNest: + case Objects::obDrum: + if (p_global->party & PersonMask::pmThugg) { + p_global->dialogType = DialogType::dtHint; + perso1(&kPersons[PER_GARDES]); } + break; + default: + comment(); } - void SpcSac(perso_t *perso) { - if (p_global->textToken1 != 3) - return; - if (perso == &kPersons[PER_KABUKA] || perso == &kPersons[PER_MAMMI_3]) - loseobject(currentSpecialObject->id); - } - void SpcTrompet(perso_t *perso) { - if (!verif_oui()) - return; - p_global->ff_54 = 4; - winobject(Objects::obTrumpet); - p_global->drawFlags |= DrawFlags::drDrawInventory; - byte_30B00 = 1; - TyranMeurt(p_global->room_perso); - } - void SpcArmes(perso_t *perso) { - if (!verif_oui()) - return; - perso->powers = currentSpecialObject->powerMask; - p_global->roomPersoPowers = currentSpecialObject->powerMask; - giveobject(); +} + +void EdenGame::init_oui() { + word_30AFC = -1; +} + +void EdenGame::init_non() { + word_30AFC = 0; +} + +void EdenGame::oui() { + word_30AFC = -1; +} + +void EdenGame::non() { + word_30AFC = 0; +} + +char EdenGame::verif_oui() { + return word_30AFC == -1; +} + +void EdenGame::SpcChampi(perso_t *perso) { + perso->flags |= PersonFlags::pf10; + p_global->area_ptr->flags |= AreaFlags::afFlag2; + p_global->curAreaFlags |= AreaFlags::afFlag2; +} + +void EdenGame::SpcNidv(perso_t *perso) { + if (!verif_oui()) + return; + perso->flags |= PersonFlags::pf10; + p_global->roomPersoFlags |= PersonFlags::pf10; + p_global->gameFlags |= GameFlags::gfFlag400; + if (p_global->perso_ptr == &kPersons[PER_EVE]) { + p_global->area_ptr->flags |= AreaFlags::afFlag4; + p_global->curAreaFlags |= AreaFlags::afFlag4; + perso->flags |= PersonFlags::pfInParty; + p_global->roomPersoFlags |= PersonFlags::pfInParty; + lieuvava(p_global->area_ptr); + } else { + perso->flags &= ~PersonFlags::pf10; + p_global->roomPersoFlags &= ~PersonFlags::pf10; } - void SpcInstru(perso_t *perso) { - if (!verif_oui()) - return; - if (perso == &kPersons[PER_MONK]) { - p_global->partyInstruments &= ~1; //TODO: check me - if (currentSpecialObject->id == Objects::obRing) { - p_global->partyInstruments |= 1; - p_global->monkGotRing++; //TODO: |= 1 ? - } - } - if (perso == &kPersons[PER_GARDES]) { - p_global->partyInstruments &= ~2; - if (currentSpecialObject->id == Objects::obDrum) - p_global->partyInstruments |= 2; - } - perso->powers = currentSpecialObject->powerMask; - p_global->curPersoPowers = currentSpecialObject->powerMask; +} + +void EdenGame::SpcNido(perso_t *perso) { + if (perso == &kPersons[PER_GARDES]) giveobject(); +} + +void EdenGame::SpcPomme(perso_t *perso) { + perso->flags |= PersonFlags::pf10; + p_global->area_ptr->flags |= AreaFlags::afFlag8; + p_global->curAreaFlags |= AreaFlags::afFlag8; + p_global->gameFlags |= GameFlags::gfFlag200; +} + +void EdenGame::SpcOr(perso_t *perso) { + if (!verif_oui()) + return; + perso->items = currentSpecialObject->itemMask; + p_global->roomPersoItems = currentSpecialObject->itemMask; + perso->flags |= PersonFlags::pf10; + perso->flags &= ~PersonFlags::pfInParty; + perso->targetLoc = 0; + p_global->area_ptr->flags |= AreaFlags::afGaveGold; + p_global->curAreaFlags |= AreaFlags::afGaveGold; + if (p_global->phaseNum == 226) + incphase1(); +} + +void EdenGame::SpcPrisme(perso_t *perso) { + if (perso == &kPersons[PER_DINA]) { + if (p_global->partyOutside & PersonMask::pmMonk) + p_global->gameFlags |= GameFlags::gfPrismAndMonk; } - void SpcOeuf(perso_t *perso) { - if (!verif_oui()) - return; - gameIcons[131].cursor_id &= ~0x8000; - p_global->persoBackgroundBankIdx = 62; +} + +void EdenGame::SpcTalisman(perso_t *perso) { + if (perso == &kPersons[PER_DINA]) + suis_moi(1); +} + +void EdenGame::SpcMasque(perso_t *perso) { + if (perso == &kPersons[PER_BAMBOO]) { dialautoon(); + byte_30AFE = 1; } - void TyranMeurt(perso_t *perso) { - perso->flags |= PersonFlags::pf80; - perso->roomNum = 0; - delinfo(p_global->areaNum + ValleyNews::vnTyrannIn); - p_global->roomPersoType = 0; - p_global->roomPersoFlags = 0; - p_global->chrono_on = 0; - } - void SpecialObjets(perso_t *perso, char objid) { - typedef void (EdenGameImpl::*disp_t)(perso_t *perso); - struct spcobj_t { - char persoType; - char objectId; -// void (EdenGameImpl::*disp)(perso_t *perso); - disp_t disp; - }; +} - static spcobj_t kSpecialObjectActions[] = { - // perso, obj, disp - { PersonFlags::pfType8, Objects::obShroom, &EdenGameImpl::SpcChampi }, - { PersonFlags::pftTriceraptor, Objects::obNest, &EdenGameImpl::SpcNidv }, - { PersonFlags::pfType0, Objects::obFullNest, &EdenGameImpl::SpcNido }, - { PersonFlags::pftMosasaurus, Objects::obApple, &EdenGameImpl::SpcPomme }, - { PersonFlags::pftVelociraptor, Objects::obGold, &EdenGameImpl::SpcOr }, - { PersonFlags::pfType0, Objects::obPrism, &EdenGameImpl::SpcPrisme }, - { PersonFlags::pfType0, Objects::obTalisman, &EdenGameImpl::SpcTalisman }, - { PersonFlags::pfType2, Objects::obMaskOfDeath, &EdenGameImpl::SpcMasque }, - { PersonFlags::pfType2, Objects::obMaskOfBonding, &EdenGameImpl::SpcMasque }, - { PersonFlags::pfType2, Objects::obMaskOfBirth, &EdenGameImpl::SpcMasque }, - { PersonFlags::pfType0, Objects::obBag, &EdenGameImpl::SpcSac }, - { PersonFlags::pfType2, Objects::obBag, &EdenGameImpl::SpcSac }, - { PersonFlags::pftTyrann, Objects::obTrumpet, &EdenGameImpl::SpcTrompet }, - { PersonFlags::pftVelociraptor, Objects::obEyeInTheStorm, &EdenGameImpl::SpcArmes }, - { PersonFlags::pftVelociraptor, Objects::obSkyHammer, &EdenGameImpl::SpcArmes }, - { PersonFlags::pftVelociraptor, Objects::obFireInTheClouds, &EdenGameImpl::SpcArmes }, - { PersonFlags::pftVelociraptor, Objects::obWithinAndWithout, &EdenGameImpl::SpcArmes }, - { PersonFlags::pftVelociraptor, Objects::obEyeInTheCyclone, &EdenGameImpl::SpcArmes }, - { PersonFlags::pftVelociraptor, Objects::obRiverThatWinds, &EdenGameImpl::SpcArmes }, - { PersonFlags::pfType0, Objects::obTrumpet, &EdenGameImpl::SpcInstru }, - { PersonFlags::pfType0, Objects::obDrum, &EdenGameImpl::SpcInstru }, - { PersonFlags::pfType0, Objects::obRing, &EdenGameImpl::SpcInstru }, - { PersonFlags::pfType0, Objects::obEgg, &EdenGameImpl::SpcOeuf }, - { -1, -1, nullptr } - }; - spcobj_t *spcobj = kSpecialObjectActions; - char persoType = perso->flags & PersonFlags::pfTypeMask; - currentSpecialObject = &objects[objid - 1]; - for (; spcobj->persoType != -1; spcobj++) { - if (spcobj->objectId == objid && spcobj->persoType == persoType) { - (this->*spcobj->disp)(perso); - break; - } - } - } +void EdenGame::SpcSac(perso_t *perso) { + if (p_global->textToken1 != 3) + return; + if (perso == &kPersons[PER_KABUKA] || perso == &kPersons[PER_MAMMI_3]) + loseobject(currentSpecialObject->id); +} - void dialautoon() { - p_global->iconsIndex = 4; - p_global->autoDialog = -1; - putobject(); - } - void dialautooff() { - p_global->iconsIndex = 0x10; - p_global->autoDialog = 0; - } - void follow() { - if (p_global->roomPersoType == PersonFlags::pfType12) { - debug("follow: hiding person %d", p_global->room_perso - kPersons); - p_global->room_perso->flags |= PersonFlags::pf80; - p_global->room_perso->roomNum = 0; - p_global->gameFlags |= GameFlags::gfFlag8; - gameIcons[123].object_id = 18; - gameIcons[124].object_id = 35; - gameIcons[125].cursor_id &= ~0x8000; - p_global->persoBackgroundBankIdx = 56; - } else - suis_moi5(); +void EdenGame::SpcTrompet(perso_t *perso) { + if (!verif_oui()) + return; + p_global->ff_54 = 4; + winobject(Objects::obTrumpet); + p_global->drawFlags |= DrawFlags::drDrawInventory; + byte_30B00 = 1; + TyranMeurt(p_global->room_perso); +} + +void EdenGame::SpcArmes(perso_t *perso) { + if (!verif_oui()) + return; + perso->powers = currentSpecialObject->powerMask; + p_global->roomPersoPowers = currentSpecialObject->powerMask; + giveobject(); +} + +void EdenGame::SpcInstru(perso_t *perso) { + if (!verif_oui()) + return; + if (perso == &kPersons[PER_MONK]) { + p_global->partyInstruments &= ~1; //TODO: check me + if (currentSpecialObject->id == Objects::obRing) { + p_global->partyInstruments |= 1; + p_global->monkGotRing++; //TODO: |= 1 ? + } } - void dialonfollow() { - p_global->iconsIndex = 4; - p_global->autoDialog = -1; - follow(); + if (perso == &kPersons[PER_GARDES]) { + p_global->partyInstruments &= ~2; + if (currentSpecialObject->id == Objects::obDrum) + p_global->partyInstruments |= 2; } - void abortdial() { - p_global->ff_F6++; - if (p_global->roomPersoType != PersonFlags::pftTriceraptor || p_global->perso_ptr != &kPersons[PER_EVE]) - return; - p_global->area_ptr->flags |= AreaFlags::afFlag4; - p_global->curAreaFlags |= AreaFlags::afFlag4; - p_global->room_perso->flags |= PersonFlags::pfInParty; - p_global->roomPersoFlags |= PersonFlags::pfInParty; - lieuvava(p_global->area_ptr); + perso->powers = currentSpecialObject->powerMask; + p_global->curPersoPowers = currentSpecialObject->powerMask; + giveobject(); +} + +void EdenGame::SpcOeuf(perso_t *perso) { + if (!verif_oui()) + return; + gameIcons[131].cursor_id &= ~0x8000; + p_global->persoBackgroundBankIdx = 62; + dialautoon(); +} + +void EdenGame::TyranMeurt(perso_t *perso) { + perso->flags |= PersonFlags::pf80; + perso->roomNum = 0; + delinfo(p_global->areaNum + ValleyNews::vnTyrannIn); + p_global->roomPersoType = 0; + p_global->roomPersoFlags = 0; + p_global->chrono_on = 0; +} + +void EdenGame::SpecialObjets(perso_t *perso, char objid) { + typedef void (EdenGame::*disp_t)(perso_t *perso); + struct spcobj_t { + char persoType; + char objectId; + //void (EdenGame::*disp)(perso_t *perso); + disp_t disp; + }; + + static spcobj_t kSpecialObjectActions[] = { + // perso, obj, disp + { PersonFlags::pfType8, Objects::obShroom, &EdenGame::SpcChampi }, + { PersonFlags::pftTriceraptor, Objects::obNest, &EdenGame::SpcNidv }, + { PersonFlags::pfType0, Objects::obFullNest, &EdenGame::SpcNido }, + { PersonFlags::pftMosasaurus, Objects::obApple, &EdenGame::SpcPomme }, + { PersonFlags::pftVelociraptor, Objects::obGold, &EdenGame::SpcOr }, + { PersonFlags::pfType0, Objects::obPrism, &EdenGame::SpcPrisme }, + { PersonFlags::pfType0, Objects::obTalisman, &EdenGame::SpcTalisman }, + { PersonFlags::pfType2, Objects::obMaskOfDeath, &EdenGame::SpcMasque }, + { PersonFlags::pfType2, Objects::obMaskOfBonding, &EdenGame::SpcMasque }, + { PersonFlags::pfType2, Objects::obMaskOfBirth, &EdenGame::SpcMasque }, + { PersonFlags::pfType0, Objects::obBag, &EdenGame::SpcSac }, + { PersonFlags::pfType2, Objects::obBag, &EdenGame::SpcSac }, + { PersonFlags::pftTyrann, Objects::obTrumpet, &EdenGame::SpcTrompet }, + { PersonFlags::pftVelociraptor, Objects::obEyeInTheStorm, &EdenGame::SpcArmes }, + { PersonFlags::pftVelociraptor, Objects::obSkyHammer, &EdenGame::SpcArmes }, + { PersonFlags::pftVelociraptor, Objects::obFireInTheClouds, &EdenGame::SpcArmes }, + { PersonFlags::pftVelociraptor, Objects::obWithinAndWithout, &EdenGame::SpcArmes }, + { PersonFlags::pftVelociraptor, Objects::obEyeInTheCyclone, &EdenGame::SpcArmes }, + { PersonFlags::pftVelociraptor, Objects::obRiverThatWinds, &EdenGame::SpcArmes }, + { PersonFlags::pfType0, Objects::obTrumpet, &EdenGame::SpcInstru }, + { PersonFlags::pfType0, Objects::obDrum, &EdenGame::SpcInstru }, + { PersonFlags::pfType0, Objects::obRing, &EdenGame::SpcInstru }, + { PersonFlags::pfType0, Objects::obEgg, &EdenGame::SpcOeuf }, + { -1, -1, nullptr } + }; + spcobj_t *spcobj = kSpecialObjectActions; + char persoType = perso->flags & PersonFlags::pfTypeMask; + currentSpecialObject = &objects[objid - 1]; + for (; spcobj->persoType != -1; spcobj++) { + if (spcobj->objectId == objid && spcobj->persoType == persoType) { + (this->*spcobj->disp)(perso); + break; + } } - void narrateur() { - if (!(p_global->displayFlags & DisplayFlags::dfFlag1)) +} + +void EdenGame::dialautoon() { + p_global->iconsIndex = 4; + p_global->autoDialog = -1; + putobject(); +} + +void EdenGame::dialautooff() { + p_global->iconsIndex = 0x10; + p_global->autoDialog = 0; +} + +void EdenGame::follow() { + if (p_global->roomPersoType == PersonFlags::pfType12) { + debug("follow: hiding person %d", p_global->room_perso - kPersons); + p_global->room_perso->flags |= PersonFlags::pf80; + p_global->room_perso->roomNum = 0; + p_global->gameFlags |= GameFlags::gfFlag8; + gameIcons[123].object_id = 18; + gameIcons[124].object_id = 35; + gameIcons[125].cursor_id &= ~0x8000; + p_global->persoBackgroundBankIdx = 56; + } else + suis_moi5(); +} + +void EdenGame::dialonfollow() { + p_global->iconsIndex = 4; + p_global->autoDialog = -1; + follow(); +} + +void EdenGame::abortdial() { + p_global->ff_F6++; + if (p_global->roomPersoType != PersonFlags::pftTriceraptor || p_global->perso_ptr != &kPersons[PER_EVE]) + return; + p_global->area_ptr->flags |= AreaFlags::afFlag4; + p_global->curAreaFlags |= AreaFlags::afFlag4; + p_global->room_perso->flags |= PersonFlags::pfInParty; + p_global->roomPersoFlags |= PersonFlags::pfInParty; + lieuvava(p_global->area_ptr); +} + +void EdenGame::narrateur() { + if (!(p_global->displayFlags & DisplayFlags::dfFlag1)) + return; + if (!p_global->narratorSequence) { + if (p_global->ff_6A == p_global->ff_69) + goto skip; + buildcita(); + } + p_global->ff_F5 |= 0x80; + p_global->ff_F2 &= ~1; //TODO: check me + p_global->perso_ptr = &kPersons[PER_UNKN_156]; + p_global->ff_60 = 0; + p_global->eventType = 0; + p_global->ff_103 = 69; + if (dialo_even(&kPersons[PER_UNKN_156])) { + p_global->narrator_dialog_ptr = p_global->dialog_ptr; + dialautoon(); + p_global->ff_F2 |= 1; + waitendspeak(); + if (pomme_q) return; - if (!p_global->narratorSequence) { - if (p_global->ff_6A == p_global->ff_69) - goto skip; - buildcita(); - } - p_global->ff_F5 |= 0x80; - p_global->ff_F2 &= ~1; //TODO: check me - p_global->perso_ptr = &kPersons[PER_UNKN_156]; - p_global->ff_60 = 0; - p_global->eventType = 0; - p_global->ff_103 = 69; - if (dialo_even(&kPersons[PER_UNKN_156])) { + endpersovox(); + while (dialoscansvmas(p_global->narrator_dialog_ptr)) { p_global->narrator_dialog_ptr = p_global->dialog_ptr; - dialautoon(); - p_global->ff_F2 |= 1; waitendspeak(); if (pomme_q) return; endpersovox(); - while (dialoscansvmas(p_global->narrator_dialog_ptr)) { - p_global->narrator_dialog_ptr = p_global->dialog_ptr; - waitendspeak(); - if (pomme_q) - return; - endpersovox(); - } - p_global->narrator_dialog_ptr = p_global->dialog_ptr; - p_global->ff_102 = 0; - p_global->ff_103 = 0; - close_perso(); - lieuvava(p_global->area_ptr); - if (p_global->narratorSequence == 8) - deplaval(134); } + p_global->narrator_dialog_ptr = p_global->dialog_ptr; + p_global->ff_102 = 0; p_global->ff_103 = 0; - if (p_global->narratorSequence == 10) { - suis_moi(5); - suis_moi(7); - suis_moi(3); - suis_moi(18); - reste_ici(6); - p_global->eloiHaveNews = 0; - deplaval(139); - } - p_global->eventType = EventType::etEventD; - showevents(); - p_global->ff_F5 &= ~0x80; + close_perso(); + lieuvava(p_global->area_ptr); + if (p_global->narratorSequence == 8) + deplaval(134); + } + p_global->ff_103 = 0; + if (p_global->narratorSequence == 10) { + suis_moi(5); + suis_moi(7); + suis_moi(3); + suis_moi(18); + reste_ici(6); + p_global->eloiHaveNews = 0; + deplaval(139); + } + p_global->eventType = EventType::etEventD; + showevents(); + p_global->ff_F5 &= ~0x80; skip: - ; - p_global->ff_F2 &= ~1; //TODO: check me - if (p_global->narratorSequence > 50 && p_global->narratorSequence <= 80) - p_global->endGameFlag = 50; - if (p_global->narratorSequence == 3) - chronoon(1200); - p_global->narratorSequence = 0; + ; + p_global->ff_F2 &= ~1; //TODO: check me + if (p_global->narratorSequence > 50 && p_global->narratorSequence <= 80) + p_global->endGameFlag = 50; + if (p_global->narratorSequence == 3) + chronoon(1200); + p_global->narratorSequence = 0; - } - void vrf_phrases_file() { - short num = 3; - if (p_global->dialog_ptr < (dial_t *)GetElem(gameDialogs, 48)) - num = 1; - else if (p_global->dialog_ptr < (dial_t *)GetElem(gameDialogs, 128)) - num = 2; - p_global->textBankIndex = num; - if (p_global->pref_language) - num += (p_global->pref_language - 1) * 3; - if (num == lastPhrasesFile) - return; - lastPhrasesFile = num; - num += 404; - loadfile(num, gamePhrases); - verifh(gamePhrases); - } - unsigned char *gettxtad(short id) { - vrf_phrases_file(); - return (unsigned char *)GetElem(gamePhrases, id - 1); - } - void gotocarte() { - char newArea, curArea; - goto_t *go = &gotos[current_spot2->object_id]; - endpersovox(); - newArea = go->areaNum; - p_global->newRoomNum = (go->areaNum << 8) | 1; - p_global->newLocation = 1; - p_global->prevLocation = p_global->roomNum & 0xFF; - curArea = p_global->roomNum >> 8; - if (curArea == go->areaNum) - newArea = 0; - else { - for (; go->curAreaNum != 0xFF; go++) - if (go->curAreaNum == curArea) - break; - if (go->areaNum == 0xFF) - return; - } - p_global->eventType = EventType::etGotoArea | newArea; - init_oui(); - showevents1(); - waitendspeak(); - if (pomme_q) +} + +void EdenGame::vrf_phrases_file() { + short num = 3; + if (p_global->dialog_ptr < (dial_t *)GetElem(gameDialogs, 48)) + num = 1; + else if (p_global->dialog_ptr < (dial_t *)GetElem(gameDialogs, 128)) + num = 2; + p_global->textBankIndex = num; + if (p_global->pref_language) + num += (p_global->pref_language - 1) * 3; + if (num == lastPhrasesFile) + return; + lastPhrasesFile = num; + num += 404; + loadfile(num, gamePhrases); + verifh(gamePhrases); +} + +unsigned char *EdenGame::gettxtad(short id) { + vrf_phrases_file(); + return (unsigned char *)GetElem(gamePhrases, id - 1); +} + +void EdenGame::gotocarte() { + char newArea, curArea; + goto_t *go = &gotos[current_spot2->object_id]; + endpersovox(); + newArea = go->areaNum; + p_global->newRoomNum = (go->areaNum << 8) | 1; + p_global->newLocation = 1; + p_global->prevLocation = p_global->roomNum & 0xFF; + curArea = p_global->roomNum >> 8; + if (curArea == go->areaNum) + newArea = 0; + else { + for (; go->curAreaNum != 0xFF; go++) + if (go->curAreaNum == curArea) + break; + if (go->areaNum == 0xFF) return; - close_perso(); - if (verif_oui()) - gotolieu(go); } - void record() { - short i; - tape_t *tape; - perso_t *perso; - if (p_global->curObjectId) - return; - if (p_global->perso_ptr >= &kPersons[PER_UNKN_18C]) - return; - if (p_global->eventType == EventType::etEventE || p_global->eventType >= EventType::etGotoArea) + p_global->eventType = EventType::etGotoArea | newArea; + init_oui(); + showevents1(); + waitendspeak(); + if (pomme_q) + return; + close_perso(); + if (verif_oui()) + gotolieu(go); +} + +void EdenGame::record() { + short i; + tape_t *tape; + perso_t *perso; + if (p_global->curObjectId) + return; + if (p_global->perso_ptr >= &kPersons[PER_UNKN_18C]) + return; + if (p_global->eventType == EventType::etEventE || p_global->eventType >= EventType::etGotoArea) + return; + for (tape = tapes; tape != tapes + MAX_TAPES; tape++) + if (tape->textNum == p_global->textNum) return; - for (tape = tapes; tape != tapes + MAX_TAPES; tape++) - if (tape->textNum == p_global->textNum) - return; - for (tape = tapes, i = 0; i < MAX_TAPES - 1; i++) { - tape->textNum = tape[+1].textNum; - tape->perso = tape[+1].perso; - tape->party = tape[+1].party; - tape->roomNum = tape[+1].roomNum; - tape->bgBankNum = tape[+1].bgBankNum; - tape->dialog = tape[+1].dialog; - tape++; - } - perso = p_global->perso_ptr; - if (perso == &kPersons[PER_EVE]) - perso = p_global->phaseNum >= 352 ? &kPersons[PER_UNKN_372] - : &kPersons[PER_UNKN_402]; - tape->textNum = p_global->textNum; - tape->perso = perso; - tape->party = p_global->party; - tape->roomNum = p_global->roomNum; - tape->bgBankNum = p_global->roomBgBankNum; - tape->dialog = p_global->dialog_ptr; - } - char dial_scan(dial_t *dial) { - unsigned char flags; - unsigned char hidx, lidx; - char bidx, pnum; - short i; - unsigned short mask; - perso_t *perso; - if (p_global->numGiveObjs) { - if (!(p_global->displayFlags & DisplayFlags::dfFlag2)) - showobjects(); - p_global->numGiveObjs = 0; - } - p_global->dialog_ptr = dial; - vavapers(); - p_global->phraseBufferPtr = phraseBuffer; + for (tape = tapes, i = 0; i < MAX_TAPES - 1; i++) { + tape->textNum = tape[+1].textNum; + tape->perso = tape[+1].perso; + tape->party = tape[+1].party; + tape->roomNum = tape[+1].roomNum; + tape->bgBankNum = tape[+1].bgBankNum; + tape->dialog = tape[+1].dialog; + tape++; + } + perso = p_global->perso_ptr; + if (perso == &kPersons[PER_EVE]) + perso = p_global->phaseNum >= 352 ? &kPersons[PER_UNKN_372] + : &kPersons[PER_UNKN_402]; + tape->textNum = p_global->textNum; + tape->perso = perso; + tape->party = p_global->party; + tape->roomNum = p_global->roomNum; + tape->bgBankNum = p_global->roomBgBankNum; + tape->dialog = p_global->dialog_ptr; +} + +char EdenGame::dial_scan(dial_t *dial) { + unsigned char flags; + unsigned char hidx, lidx; + char bidx, pnum; + short i; + unsigned short mask; + perso_t *perso; + if (p_global->numGiveObjs) { + if (!(p_global->displayFlags & DisplayFlags::dfFlag2)) + showobjects(); + p_global->numGiveObjs = 0; + } + p_global->dialog_ptr = dial; + vavapers(); + p_global->phraseBufferPtr = phraseBuffer; + for (;; p_global->dialog_ptr++) { for (;; p_global->dialog_ptr++) { - for (;; p_global->dialog_ptr++) { - if (p_global->dialog_ptr->flags == -1 && p_global->dialog_ptr->condNumLow == -1) - return 0; - flags = p_global->dialog_ptr->flags; - p_global->dialogFlags = flags; - if (!(flags & DialogFlags::dfSpoken) || (flags & DialogFlags::dfRepeatable)) { - hidx = (p_global->dialog_ptr->textCondHiMask >> 6) & 3; - lidx = p_global->dialog_ptr->condNumLow; - if (flags & 0x10) - hidx |= 4; - if (testcondition(((hidx << 8) | lidx) & 0x7FF)) - break; - } else { - if (flags & dialogSkipFlags) - continue; - hidx = (p_global->dialog_ptr->textCondHiMask >> 6) & 3; - lidx = p_global->dialog_ptr->condNumLow; - if (flags & 0x10) - hidx |= 4; - if (testcondition(((hidx << 8) | lidx) & 0x7FF)) - break; - } + if (p_global->dialog_ptr->flags == -1 && p_global->dialog_ptr->condNumLow == -1) + return 0; + flags = p_global->dialog_ptr->flags; + p_global->dialogFlags = flags; + if (!(flags & DialogFlags::dfSpoken) || (flags & DialogFlags::dfRepeatable)) { + hidx = (p_global->dialog_ptr->textCondHiMask >> 6) & 3; + lidx = p_global->dialog_ptr->condNumLow; + if (flags & 0x10) + hidx |= 4; + if (testcondition(((hidx << 8) | lidx) & 0x7FF)) + break; + } else { + if (flags & dialogSkipFlags) + continue; + hidx = (p_global->dialog_ptr->textCondHiMask >> 6) & 3; + lidx = p_global->dialog_ptr->condNumLow; + if (flags & 0x10) + hidx |= 4; + if (testcondition(((hidx << 8) | lidx) & 0x7FF)) + break; } - bidx = (p_global->dialog_ptr->textCondHiMask >> 2) & 0xF; - if (!bidx) - goto no_perso; //TODO: rearrange - mask = (p_global->party | p_global->partyOutside) & (1 << (bidx - 1)); - if (mask) - break; } - for (perso = kPersons; !(perso->party == mask && perso->roomNum == p_global->roomNum); perso++) ; //Find matching - p_global->perso_ptr = perso; - init_perso_ptr(perso); - no_perso(); -no_perso: - ; - hidx = p_global->dialog_ptr->textCondHiMask; - lidx = p_global->dialog_ptr->textNumLow; - p_global->textNum = ((hidx << 8) | lidx) & 0x3FF; - if (p_global->phraseBufferPtr != phraseBuffer) { - for (i = 0; i < 32; i++) - SysBeep(1); - } else - my_bulle(); - if (!dword_30B04) { - static void (EdenGameImpl::*talk_subject[])() = { - &EdenGameImpl::oui, - &EdenGameImpl::non, - &EdenGameImpl::eloipart, - &EdenGameImpl::dialautoon, - &EdenGameImpl::dialautooff, - &EdenGameImpl::stay_here, - &EdenGameImpl::follow, - &EdenGameImpl::citadelle, - &EdenGameImpl::dialonfollow, - &EdenGameImpl::abortdial, - &EdenGameImpl::incphase, - &EdenGameImpl::bigphase, - &EdenGameImpl::giveobject, - &EdenGameImpl::choixzone, - &EdenGameImpl::lostobject - }; - pnum = p_global->dialog_ptr->flags & 0xF; - if (pnum) - (this->*talk_subject[pnum - 1])(); - p_global->ff_60 = -1; - p_global->dialog_ptr->flags |= DialogFlags::dfSpoken; - p_global->dialog_ptr++; - } - if (p_global->dialogType != DialogType::dtInspect) { - record(); - getdatasync(); - show_perso(); - persovox(); - } - return 1; - } - char dialoscansvmas(dial_t *dial) { - char res; - char old = dialogSkipFlags; - dialogSkipFlags = DialogFlags::df20; - res = dial_scan(dial); - dialogSkipFlags = old; - return res; - } - char dialo_even(perso_t *perso) { - char res; - int num; - dial_t *dial; - p_global->perso_ptr = perso; - num = (perso->id << 3) | DialogType::dtEvent; - dial = (dial_t *)GetElem(gameDialogs, num); - res = dialoscansvmas(dial); - p_global->last_dialog_ptr = 0; - byte_30AFE = 0; - return res; - } - void stay_here() { - if (p_global->perso_ptr == &kPersons[PER_DINA] && p_global->roomNum == 260) - p_global->gameFlags |= GameFlags::gfFlag1000; - reste_ici5(); + bidx = (p_global->dialog_ptr->textCondHiMask >> 2) & 0xF; + if (!bidx) + goto no_perso; //TODO: rearrange + mask = (p_global->party | p_global->partyOutside) & (1 << (bidx - 1)); + if (mask) + break; } - void mort(short vid) { - bars_out(); - playhnm(vid); - fadetoblack(2); - CLBlitter_FillScreenView(0); - CLBlitter_FillView(p_mainview, 0); - bars_in(); - p_global->narratorSequence = 51; - p_global->newMusicType = MusicType::mtNormal; - musique(); - musicspy(); + for (perso = kPersons; !(perso->party == mask && perso->roomNum == p_global->roomNum); perso++) ; //Find matching + p_global->perso_ptr = perso; + init_perso_ptr(perso); + no_perso(); +no_perso: + ; + hidx = p_global->dialog_ptr->textCondHiMask; + lidx = p_global->dialog_ptr->textNumLow; + p_global->textNum = ((hidx << 8) | lidx) & 0x3FF; + if (p_global->phraseBufferPtr != phraseBuffer) { + for (i = 0; i < 32; i++) + SysBeep(1); + } else + my_bulle(); + if (!dword_30B04) { + static void (EdenGame::*talk_subject[])() = { + &EdenGame::oui, + &EdenGame::non, + &EdenGame::eloipart, + &EdenGame::dialautoon, + &EdenGame::dialautooff, + &EdenGame::stay_here, + &EdenGame::follow, + &EdenGame::citadelle, + &EdenGame::dialonfollow, + &EdenGame::abortdial, + &EdenGame::incphase, + &EdenGame::bigphase, + &EdenGame::giveobject, + &EdenGame::choixzone, + &EdenGame::lostobject + }; + pnum = p_global->dialog_ptr->flags & 0xF; + if (pnum) + (this->*talk_subject[pnum - 1])(); + p_global->ff_60 = -1; + p_global->dialog_ptr->flags |= DialogFlags::dfSpoken; + p_global->dialog_ptr++; + } + if (p_global->dialogType != DialogType::dtInspect) { + record(); + getdatasync(); + show_perso(); + persovox(); } - void evenchrono() { - unsigned short old; - if (!(p_global->displayFlags & DisplayFlags::dfFlag1)) - return; - old = p_global->gameTime; - currentTime = TimerTicks / 100; - p_global->gameTime = currentTime; - if (p_global->gameTime <= old) - return; - heurepasse(); - if (!(p_global->chrono_on & 1)) - return; - p_global->chrono -= 200; - if (p_global->chrono == 0) - p_global->chrono_on |= 2; - if (!(p_global->chrono_on & 2)) - return; - p_global->chrono_on = 0; - p_global->chrono = 0; - if (p_global->roomPersoType == PersonFlags::pftTyrann) { - short vid = 272; - if (p_global->curRoomFlags & 0xC0) { + return 1; +} + +char EdenGame::dialoscansvmas(dial_t *dial) { + char res; + char old = dialogSkipFlags; + dialogSkipFlags = DialogFlags::df20; + res = dial_scan(dial); + dialogSkipFlags = old; + return res; +} + +char EdenGame::dialo_even(perso_t *perso) { + char res; + int num; + dial_t *dial; + p_global->perso_ptr = perso; + num = (perso->id << 3) | DialogType::dtEvent; + dial = (dial_t *)GetElem(gameDialogs, num); + res = dialoscansvmas(dial); + p_global->last_dialog_ptr = 0; + byte_30AFE = 0; + return res; +} + +void EdenGame::stay_here() { + if (p_global->perso_ptr == &kPersons[PER_DINA] && p_global->roomNum == 260) + p_global->gameFlags |= GameFlags::gfFlag1000; + reste_ici5(); +} + +void EdenGame::mort(short vid) { + bars_out(); + playhnm(vid); + fadetoblack(2); + CLBlitter_FillScreenView(0); + CLBlitter_FillView(p_mainview, 0); + bars_in(); + p_global->narratorSequence = 51; + p_global->newMusicType = MusicType::mtNormal; + musique(); + musicspy(); +} + +void EdenGame::evenchrono() { + unsigned short old; + if (!(p_global->displayFlags & DisplayFlags::dfFlag1)) + return; + old = p_global->gameTime; + currentTime = TimerTicks / 100; + p_global->gameTime = currentTime; + if (p_global->gameTime <= old) + return; + heurepasse(); + if (!(p_global->chrono_on & 1)) + return; + p_global->chrono -= 200; + if (p_global->chrono == 0) + p_global->chrono_on |= 2; + if (!(p_global->chrono_on & 2)) + return; + p_global->chrono_on = 0; + p_global->chrono = 0; + if (p_global->roomPersoType == PersonFlags::pftTyrann) { + short vid = 272; + if (p_global->curRoomFlags & 0xC0) { + vid += 2; + if ((p_global->curRoomFlags & 0xC0) != 0x80) { vid += 2; - if ((p_global->curRoomFlags & 0xC0) != 0x80) { - vid += 2; - mort(vid); - return; - } - } - if (p_global->areaNum == Areas::arUluru || p_global->areaNum == Areas::arTamara) { mort(vid); return; } - vid++; + } + if (p_global->areaNum == Areas::arUluru || p_global->areaNum == Areas::arTamara) { mort(vid); return; } - if (p_global->roomNum == 2817) { - suis_moi(5); - p_global->gameFlags |= GameFlags::gfFlag40; - dialautoon(); - } else - eloirevient(); - p_global->eventType = EventType::etEvent10; - showevents(); - } - void chronoon(short t) { - p_global->chrono = t; - p_global->chrono_on = 1; + vid++; + mort(vid); + return; } - void prechargephrases(short vid) { - int num; - dial_t *dial; - perso_t *perso = &kPersons[PER_MORKUS]; - if (vid == 170) - perso = &kPersons[PER_UNKN_156]; - p_global->perso_ptr = perso; - p_global->dialogType = DialogType::dtInspect; - num = (perso->id << 3) | p_global->dialogType; - dial = (dial_t *)GetElem(gameDialogs, num); - dialoscansvmas(dial); - } - void effet1() { - debug(__FUNCTION__); - int x, y; - short i; - short dy, ny; - rectanglenoir32(); - if (!doubled) { - setRS1(0, 0, 16 - 1, 4 - 1); - y = p_mainview->norm.dst_top; - for (i = 16; i <= 96; i += 4) { - for (x = p_mainview->norm.dst_left; x < p_mainview->norm.dst_left + 320; x += 16) { - setRD1(x, y + i, x + 16 - 1, y + i + 4 - 1); - CLBlitter_CopyViewRect(p_view2, &ScreenView, &rect_src, &rect_dst); - setRD1(x, y + 192 - i, x + 16 - 1, y + 192 - i + 4 - 1); - CLBlitter_CopyViewRect(p_view2, &ScreenView, &rect_src, &rect_dst); - } - CLBlitter_UpdateScreen(); - wait(1); - } - } else { - setRS1(0, 0, 16 * 2 - 1, 4 * 2 - 1); - y = p_mainview->zoom.dst_top; - for (i = 16 * 2; i <= 96 * 2; i += 4 * 2) { - for (x = p_mainview->zoom.dst_left; x < p_mainview->zoom.dst_left + 320 * 2; x += 16 * 2) { - setRD1(x, y + i, x + 16 * 2 - 1, y + i + 4 * 2 - 1); - CLBlitter_CopyViewRect(p_view2, &ScreenView, &rect_src, &rect_dst); - setRD1(x, y + 192 * 2 - i, x + 16 * 2 - 1, y + 192 * 2 - i + 4 * 2 - 1); - CLBlitter_CopyViewRect(p_view2, &ScreenView, &rect_src, &rect_dst); - } - wait(1); + if (p_global->roomNum == 2817) { + suis_moi(5); + p_global->gameFlags |= GameFlags::gfFlag40; + dialautoon(); + } else + eloirevient(); + p_global->eventType = EventType::etEvent10; + showevents(); +} + +void EdenGame::chronoon(short t) { + p_global->chrono = t; + p_global->chrono_on = 1; +} + +void EdenGame::prechargephrases(short vid) { + int num; + dial_t *dial; + perso_t *perso = &kPersons[PER_MORKUS]; + if (vid == 170) + perso = &kPersons[PER_UNKN_156]; + p_global->perso_ptr = perso; + p_global->dialogType = DialogType::dtInspect; + num = (perso->id << 3) | p_global->dialogType; + dial = (dial_t *)GetElem(gameDialogs, num); + dialoscansvmas(dial); +} + +void EdenGame::effet1() { + debug(__FUNCTION__); + int x, y; + short i; + short dy, ny; + rectanglenoir32(); + if (!doubled) { + setRS1(0, 0, 16 - 1, 4 - 1); + y = p_mainview->norm.dst_top; + for (i = 16; i <= 96; i += 4) { + for (x = p_mainview->norm.dst_left; x < p_mainview->norm.dst_left + 320; x += 16) { + setRD1(x, y + i, x + 16 - 1, y + i + 4 - 1); + CLBlitter_CopyViewRect(p_view2, &ScreenView, &rect_src, &rect_dst); + setRD1(x, y + 192 - i, x + 16 - 1, y + 192 - i + 4 - 1); + CLBlitter_CopyViewRect(p_view2, &ScreenView, &rect_src, &rect_dst); } - } - CLPalette_Send2Screen(global_palette, 0, 256); - p_mainview->norm.height = 2; - p_mainview->zoom.height = 4; - ny = p_mainview->norm.dst_top; - dy = p_mainview->zoom.dst_top; - for (i = 0; i < 100; i += 2) { - p_mainview->norm.src_top = 99 - i; - p_mainview->zoom.src_top = 99 - i; - p_mainview->norm.dst_top = 99 - i + ny; - p_mainview->zoom.dst_top = (99 - i) * 2 + dy; - CLBlitter_CopyView2Screen(p_mainview); - p_mainview->norm.src_top = 100 + i; - p_mainview->zoom.src_top = 100 + i; - p_mainview->norm.dst_top = 100 + i + ny; - p_mainview->zoom.dst_top = (100 + i) * 2 + dy; - CLBlitter_CopyView2Screen(p_mainview); CLBlitter_UpdateScreen(); wait(1); } - p_mainview->norm.height = 200; - p_mainview->zoom.height = 400; - p_mainview->norm.src_top = 0; - p_mainview->zoom.src_top = 0; - p_mainview->norm.dst_top = ny; - p_mainview->zoom.dst_top = dy; - p_global->ff_F1 = 0; - } - void effet2() { - debug(__FUNCTION__); - static int eff2pat = 0; - if (p_global->ff_103 == 69) { - effet4(); - return; - } - switch (++eff2pat) { - case 1: { - static short pattern[] = {0, 1, 2, 3, 7, 11, 15, 14, 13, 12, 8, 4, 5, 6, 10, 9}; - colimacon(pattern); - break; - } - case 2: { - static short pattern[] = {0, 15, 1, 14, 2, 13, 3, 12, 7, 8, 11, 4, 5, 10, 6, 9}; - colimacon(pattern); - break; - } - case 3: { - static short pattern[] = {0, 2, 5, 7, 8, 10, 13, 15, 1, 3, 4, 6, 9, 11, 12, 14}; - colimacon(pattern); - break; - } - case 4: { - static short pattern[] = {0, 3, 15, 12, 1, 7, 14, 8, 2, 11, 13, 4, 5, 6, 10, 9}; - colimacon(pattern); - eff2pat = 0; - break; - } - } - } - void effet3() { - debug(__FUNCTION__); - unsigned short i, c; - CLPalette_GetLastPalette(oldPalette); - for (i = 0; i < 6; i++) { - for (c = 0; c < 256; c++) { - newColor.r = oldPalette[c].r >> i; - newColor.g = oldPalette[c].g >> i; - newColor.b = oldPalette[c].b >> i; - CLPalette_SetRGBColor(newPalette, c, &newColor); + } else { + setRS1(0, 0, 16 * 2 - 1, 4 * 2 - 1); + y = p_mainview->zoom.dst_top; + for (i = 16 * 2; i <= 96 * 2; i += 4 * 2) { + for (x = p_mainview->zoom.dst_left; x < p_mainview->zoom.dst_left + 320 * 2; x += 16 * 2) { + setRD1(x, y + i, x + 16 * 2 - 1, y + i + 4 * 2 - 1); + CLBlitter_CopyViewRect(p_view2, &ScreenView, &rect_src, &rect_dst); + setRD1(x, y + 192 * 2 - i, x + 16 * 2 - 1, y + 192 * 2 - i + 4 * 2 - 1); + CLBlitter_CopyViewRect(p_view2, &ScreenView, &rect_src, &rect_dst); } - CLPalette_Send2Screen(newPalette, 0, 256); wait(1); } + } + CLPalette_Send2Screen(global_palette, 0, 256); + p_mainview->norm.height = 2; + p_mainview->zoom.height = 4; + ny = p_mainview->norm.dst_top; + dy = p_mainview->zoom.dst_top; + for (i = 0; i < 100; i += 2) { + p_mainview->norm.src_top = 99 - i; + p_mainview->zoom.src_top = 99 - i; + p_mainview->norm.dst_top = 99 - i + ny; + p_mainview->zoom.dst_top = (99 - i) * 2 + dy; CLBlitter_CopyView2Screen(p_mainview); - for (i = 0; i < 6; i++) { - for (c = 0; c < 256; c++) { - newColor.r = global_palette[c].r >> (5 - i); - newColor.g = global_palette[c].g >> (5 - i); - newColor.b = global_palette[c].b >> (5 - i); - CLPalette_SetRGBColor(newPalette, c, &newColor); - } - CLPalette_Send2Screen(newPalette, 0, 256); - wait(1); - } + p_mainview->norm.src_top = 100 + i; + p_mainview->zoom.src_top = 100 + i; + p_mainview->norm.dst_top = 100 + i + ny; + p_mainview->zoom.dst_top = (100 + i) * 2 + dy; + CLBlitter_CopyView2Screen(p_mainview); + CLBlitter_UpdateScreen(); + wait(1); + } + p_mainview->norm.height = 200; + p_mainview->zoom.height = 400; + p_mainview->norm.src_top = 0; + p_mainview->zoom.src_top = 0; + p_mainview->norm.dst_top = ny; + p_mainview->zoom.dst_top = dy; + p_global->ff_F1 = 0; +} + +void EdenGame::effet2() { + debug(__FUNCTION__); + static int eff2pat = 0; + if (p_global->ff_103 == 69) { + effet4(); + return; } - void effet4() { - debug(__FUNCTION__); - unsigned char *scr, *pix, *r24, *r25, *r30, c; - short i; - short x, y; - short w, h, ww; - short r17, r23, r16, r18, r19, r22, r27, r31; - CLPalette_Send2Screen(global_palette, 0, 256); - w = ScreenView.width; - h = ScreenView.height; - ww = ScreenView.pitch; - if (!doubled) { - x = p_mainview->norm.dst_left; - y = p_mainview->norm.dst_top; - for (i = 32; i > 0; i -= 2) { - scr = ScreenView.p_buffer; - scr += (y + 16) * ww + x; - pix = p_mainview->p_buffer + 16 * 640; - r17 = 320 / i; - r23 = 320 - 320 / i * i; //TODO: 320 % i ? - r16 = 160 / i; - r18 = 160 - 160 / i * i; //TODO: 160 % i ? - for (r19 = r16; r19 > 0; r19--) { - r24 = scr; - r25 = pix; - for (r22 = r17; r22 > 0; r22--) { - c = *r25; - r25 += i; - r30 = r24; - for (r27 = i; r27 > 0; r27--) { - for (r31 = i; r31 > 0; r31--) - *r30++ = c; - r30 += ww - i; - } - r24 += i; - } - if (r23) { - c = *r25; - r30 = r24; - for (r27 = i; r27 > 0; r27--) { - for (r31 = r23; r31 > 0; r31--) - *r30++ = c; - r30 += ww - r23; - } + switch (++eff2pat) { + case 1: { + static short pattern[] = {0, 1, 2, 3, 7, 11, 15, 14, 13, 12, 8, 4, 5, 6, 10, 9}; + colimacon(pattern); + break; + } + case 2: { + static short pattern[] = {0, 15, 1, 14, 2, 13, 3, 12, 7, 8, 11, 4, 5, 10, 6, 9}; + colimacon(pattern); + break; + } + case 3: { + static short pattern[] = {0, 2, 5, 7, 8, 10, 13, 15, 1, 3, 4, 6, 9, 11, 12, 14}; + colimacon(pattern); + break; + } + case 4: { + static short pattern[] = {0, 3, 15, 12, 1, 7, 14, 8, 2, 11, 13, 4, 5, 6, 10, 9}; + colimacon(pattern); + eff2pat = 0; + break; + } + } +} + +void EdenGame::effet3() { + debug(__FUNCTION__); + unsigned short i, c; + CLPalette_GetLastPalette(oldPalette); + for (i = 0; i < 6; i++) { + for (c = 0; c < 256; c++) { + newColor.r = oldPalette[c].r >> i; + newColor.g = oldPalette[c].g >> i; + newColor.b = oldPalette[c].b >> i; + CLPalette_SetRGBColor(newPalette, c, &newColor); + } + CLPalette_Send2Screen(newPalette, 0, 256); + wait(1); + } + CLBlitter_CopyView2Screen(p_mainview); + for (i = 0; i < 6; i++) { + for (c = 0; c < 256; c++) { + newColor.r = global_palette[c].r >> (5 - i); + newColor.g = global_palette[c].g >> (5 - i); + newColor.b = global_palette[c].b >> (5 - i); + CLPalette_SetRGBColor(newPalette, c, &newColor); + } + CLPalette_Send2Screen(newPalette, 0, 256); + wait(1); + } +} + +void EdenGame::effet4() { + debug(__FUNCTION__); + unsigned char *scr, *pix, *r24, *r25, *r30, c; + short i; + short x, y; + short w, h, ww; + short r17, r23, r16, r18, r19, r22, r27, r31; + CLPalette_Send2Screen(global_palette, 0, 256); + w = ScreenView.width; + h = ScreenView.height; + ww = ScreenView.pitch; + if (!doubled) { + x = p_mainview->norm.dst_left; + y = p_mainview->norm.dst_top; + for (i = 32; i > 0; i -= 2) { + scr = ScreenView.p_buffer; + scr += (y + 16) * ww + x; + pix = p_mainview->p_buffer + 16 * 640; + r17 = 320 / i; + r23 = 320 - 320 / i * i; //TODO: 320 % i ? + r16 = 160 / i; + r18 = 160 - 160 / i * i; //TODO: 160 % i ? + for (r19 = r16; r19 > 0; r19--) { + r24 = scr; + r25 = pix; + for (r22 = r17; r22 > 0; r22--) { + c = *r25; + r25 += i; + r30 = r24; + for (r27 = i; r27 > 0; r27--) { + for (r31 = i; r31 > 0; r31--) + *r30++ = c; + r30 += ww - i; } - scr += i * ww; - pix += i * 640; + r24 += i; } - if (r18) { - r24 = scr; - r25 = pix; - for (r22 = r17; r22 > 0; r22--) { - c = *r25; - r25 += i; - r30 = r24; - for (r27 = r18; r27 > 0; r27--) { - for (r31 = i; r31 > 0; r31--) - *r30++ = c; - r30 += ww - i; - } - r24 += i; - } - if (r23) { - c = *r25; - r30 = r24; - for (r27 = r18; r27 > 0; r27--) { - for (r31 = r23; r31 > 0; r31--) - *r30++ = c; - r30 += ww - r23; - } + if (r23) { + c = *r25; + r30 = r24; + for (r27 = i; r27 > 0; r27--) { + for (r31 = r23; r31 > 0; r31--) + *r30++ = c; + r30 += ww - r23; } } - CLBlitter_UpdateScreen(); - wait(3); + scr += i * ww; + pix += i * 640; } - } else { - x = p_mainview->zoom.dst_left; - y = p_mainview->zoom.dst_top; - for (i = 32; i > 0; i -= 2) { - scr = ScreenView.p_buffer; - scr += (y + 16 * 2) * ww + x; - pix = p_mainview->p_buffer + 16 * 640; - r17 = 320 / i; - r23 = 320 % i; - r16 = 160 / i; - r18 = 160 % i; - for (r19 = r16; r19 > 0; r19--) { - r24 = scr; - r25 = pix; - for (r22 = r17; r22 > 0; r22--) { - c = *r25; - r25 += i; - r30 = r24; - for (r27 = i * 2; r27 > 0; r27--) { - for (r31 = i * 2; r31 > 0; r31--) - *r30++ = c; - r30 += ww - i * 2; - } - r24 += i * 2; + if (r18) { + r24 = scr; + r25 = pix; + for (r22 = r17; r22 > 0; r22--) { + c = *r25; + r25 += i; + r30 = r24; + for (r27 = r18; r27 > 0; r27--) { + for (r31 = i; r31 > 0; r31--) + *r30++ = c; + r30 += ww - i; } - if (r23) { - c = *r25; - r30 = r24; - for (r27 = i * 2; r27 > 0; r27--) { - for (r31 = r23 * 2; r31 > 0; r31--) - *r30++ = c; - r30 += ww - r23 * 2; - } - } - scr += i * ww * 2; - pix += i * 640; + r24 += i; } - if (r18) { - r24 = scr; - r25 = pix; - for (r22 = r17; r22 > 0; r22--) { - c = *r25; - r25 += i; - r30 = r24; - for (r27 = r18 * 2; r27 > 0; r27--) { - for (r31 = i * 2; r31 > 0; r31--) - *r30++ = c; - r30 += ww - i * 2; - } - r24 += i * 2; - } - if (r23) { - c = *r25; - r30 = r24; - for (r27 = i * 2; r27 > 0; r27--) { - for (r31 = r23 * 2; r31 > 0; r31--) - *r30++ = c; - r30 += ww - r23 * 2; - } + if (r23) { + c = *r25; + r30 = r24; + for (r27 = r18; r27 > 0; r27--) { + for (r31 = r23; r31 > 0; r31--) + *r30++ = c; + r30 += ww - r23; } } - wait(3); - } - } - CLBlitter_CopyView2Screen(p_mainview); - } - void ClearScreen() { - unsigned char *scr; - short x, y, xx, yy; - short w, h, ww; - w = ScreenView.width; - h = ScreenView.height; - ww = ScreenView.pitch; - if (!doubled) { - x = p_mainview->norm.dst_left; - y = p_mainview->norm.dst_top; - scr = ScreenView.p_buffer; - scr += (y + 16) * ww + x; - for (yy = 0; yy < 160; yy++) { - for (xx = 0; xx < 320; xx++) - *scr++ = 0; - scr += ww - 320; - } - } else { - x = p_mainview->zoom.dst_left; - y = p_mainview->zoom.dst_top; - scr = ScreenView.p_buffer; - scr += (y + 32) * ww + x; - for (yy = 0; yy < 160; yy++) { - for (xx = 0; xx < 320; xx++) { - scr[0] = 0; - scr[1] = 0; - scr[ww] = 0; - scr[ww + 1] = 0; - scr += 2; - } - scr += (ww - 320) * 2; } + CLBlitter_UpdateScreen(); + wait(3); } - CLBlitter_UpdateScreen(); - } - void colimacon(short pattern[16]) { - unsigned char *scr, *pix; - short x, y, xx, yy; - short w, h, ww; - short i, j, p, r27, r25; - w = ScreenView.width; - h = ScreenView.height; - ww = ScreenView.pitch; - if (!doubled) { - x = p_mainview->norm.dst_left; - y = p_mainview->norm.dst_top; - scr = ScreenView.p_buffer; - scr += (y + 16) * ww + x; - for (i = 0; i < 16; i++) { - p = pattern[i]; - r27 = p % 4 + p / 4 * ww; - for (j = 0; j < 320 * 160 / 16; j++) - scr[j / (320 / 4) * ww * 4 + j % (320 / 4) * 4 + r27] = 0; - CLBlitter_UpdateScreen(); - wait(1); - } - } else { - x = p_mainview->zoom.dst_left; - y = p_mainview->zoom.dst_top; + } else { + x = p_mainview->zoom.dst_left; + y = p_mainview->zoom.dst_top; + for (i = 32; i > 0; i -= 2) { scr = ScreenView.p_buffer; scr += (y + 16 * 2) * ww + x; - for (i = 0; i < 16; i++) { - p = pattern[i]; - r27 = p % 4 * 2 + p / 4 * ww * 2; - for (j = 0; j < 320 * 160 / 16; j++) { - unsigned char *sc = &scr[j / (320 / 4) * ww * 4 * 2 + j % (320 / 4) * 4 * 2 + r27]; - sc[0] = 0; - sc[1] = 0; - sc[ww] = 0; - sc[ww + 1] = 0; + pix = p_mainview->p_buffer + 16 * 640; + r17 = 320 / i; + r23 = 320 % i; + r16 = 160 / i; + r18 = 160 % i; + for (r19 = r16; r19 > 0; r19--) { + r24 = scr; + r25 = pix; + for (r22 = r17; r22 > 0; r22--) { + c = *r25; + r25 += i; + r30 = r24; + for (r27 = i * 2; r27 > 0; r27--) { + for (r31 = i * 2; r31 > 0; r31--) + *r30++ = c; + r30 += ww - i * 2; + } + r24 += i * 2; } - wait(1); - } - } - CLPalette_Send2Screen(global_palette, 0, 256); - if (!doubled) { - pix = p_mainview->p_buffer; - x = p_mainview->norm.dst_left; - y = p_mainview->norm.dst_top; - pix += 640 * 16; - scr = ScreenView.p_buffer; - scr += (y + 16) * ww + x; - for (i = 0; i < 16; i++) { - p = pattern[i]; - r25 = p % 4 + p / 4 * 640; - r27 = p % 4 + p / 4 * ww; - for (j = 0; j < 320 * 160 / 16; j++) - scr[j / (320 / 4) * ww * 4 + j % (320 / 4) * 4 + r27] = - pix[j / (320 / 4) * 640 * 4 + j % (320 / 4) * 4 + r25]; - CLBlitter_UpdateScreen(); - wait(1); + if (r23) { + c = *r25; + r30 = r24; + for (r27 = i * 2; r27 > 0; r27--) { + for (r31 = r23 * 2; r31 > 0; r31--) + *r30++ = c; + r30 += ww - r23 * 2; + } + } + scr += i * ww * 2; + pix += i * 640; } - } else { - pix = p_mainview->p_buffer; - x = p_mainview->zoom.dst_left; - y = p_mainview->zoom.dst_top; - pix += 640 * 16; - scr = ScreenView.p_buffer; - scr += (y + 16 * 2) * ww + x; - for (i = 0; i < 16; i++) { - p = pattern[i]; - r25 = p % 4 + p / 4 * 640; - r27 = p % 4 * 2 + p / 4 * ww * 2; - for (j = 0; j < 320 * 160 / 16; j++) { - unsigned char c = pix[j / (320 / 4) * 640 * 4 + j % (320 / 4) * 4 + r25]; - unsigned char *sc = &scr[j / (320 / 4) * ww * 4 * 2 + j % (320 / 4) * 4 * 2 + r27]; - sc[0] = c; - sc[1] = c; - sc[ww] = c; - sc[ww + 1] = c; + if (r18) { + r24 = scr; + r25 = pix; + for (r22 = r17; r22 > 0; r22--) { + c = *r25; + r25 += i; + r30 = r24; + for (r27 = r18 * 2; r27 > 0; r27--) { + for (r31 = i * 2; r31 > 0; r31--) + *r30++ = c; + r30 += ww - i * 2; + } + r24 += i * 2; + } + if (r23) { + c = *r25; + r30 = r24; + for (r27 = i * 2; r27 > 0; r27--) { + for (r31 = r23 * 2; r31 > 0; r31--) + *r30++ = c; + r30 += ww - r23 * 2; + } } - wait(1); } + wait(3); } } - void fadetoblack(int delay) { - short i, j; - CLPalette_GetLastPalette(oldPalette); - for (i = 0; i < 6; i++) { - for (j = 0; j < 256; j++) { - newColor.r = oldPalette[j].r >> i; - newColor.g = oldPalette[j].g >> i; - newColor.b = oldPalette[j].b >> i; - CLPalette_SetRGBColor(newPalette, j, &newColor); + CLBlitter_CopyView2Screen(p_mainview); +} + +void EdenGame::ClearScreen() { + unsigned char *scr; + short x, y, xx, yy; + short w, h, ww; + w = ScreenView.width; + h = ScreenView.height; + ww = ScreenView.pitch; + if (!doubled) { + x = p_mainview->norm.dst_left; + y = p_mainview->norm.dst_top; + scr = ScreenView.p_buffer; + scr += (y + 16) * ww + x; + for (yy = 0; yy < 160; yy++) { + for (xx = 0; xx < 320; xx++) + *scr++ = 0; + scr += ww - 320; + } + } else { + x = p_mainview->zoom.dst_left; + y = p_mainview->zoom.dst_top; + scr = ScreenView.p_buffer; + scr += (y + 32) * ww + x; + for (yy = 0; yy < 160; yy++) { + for (xx = 0; xx < 320; xx++) { + scr[0] = 0; + scr[1] = 0; + scr[ww] = 0; + scr[ww + 1] = 0; + scr += 2; } - CLPalette_Send2Screen(newPalette, 0, 256); - wait(delay); + scr += (ww - 320) * 2; } } - void fadetoblack128(int delay) { - short i, j; - CLPalette_GetLastPalette(oldPalette); - for (i = 0; i < 6; i++) { - for (j = 0; j < 129; j++) { //TODO: wha? - newColor.r = oldPalette[j].r >> i; - newColor.g = oldPalette[j].g >> i; - newColor.b = oldPalette[j].b >> i; - CLPalette_SetRGBColor(newPalette, j, &newColor); + CLBlitter_UpdateScreen(); +} + +void EdenGame::colimacon(short pattern[16]) { + unsigned char *scr, *pix; + short x, y, xx, yy; + short w, h, ww; + short i, j, p, r27, r25; + w = ScreenView.width; + h = ScreenView.height; + ww = ScreenView.pitch; + if (!doubled) { + x = p_mainview->norm.dst_left; + y = p_mainview->norm.dst_top; + scr = ScreenView.p_buffer; + scr += (y + 16) * ww + x; + for (i = 0; i < 16; i++) { + p = pattern[i]; + r27 = p % 4 + p / 4 * ww; + for (j = 0; j < 320 * 160 / 16; j++) + scr[j / (320 / 4) * ww * 4 + j % (320 / 4) * 4 + r27] = 0; + CLBlitter_UpdateScreen(); + wait(1); + } + } else { + x = p_mainview->zoom.dst_left; + y = p_mainview->zoom.dst_top; + scr = ScreenView.p_buffer; + scr += (y + 16 * 2) * ww + x; + for (i = 0; i < 16; i++) { + p = pattern[i]; + r27 = p % 4 * 2 + p / 4 * ww * 2; + for (j = 0; j < 320 * 160 / 16; j++) { + unsigned char *sc = &scr[j / (320 / 4) * ww * 4 * 2 + j % (320 / 4) * 4 * 2 + r27]; + sc[0] = 0; + sc[1] = 0; + sc[ww] = 0; + sc[ww + 1] = 0; } - CLPalette_Send2Screen(newPalette, 0, 128); - wait(delay); + wait(1); } } - void fadefromblack128(int delay) { - short i, j; - for (i = 0; i < 6; i++) { - for (j = 0; j < 129; j++) { //TODO: wha? - newColor.r = global_palette[j].r >> (5 - i); - newColor.g = global_palette[j].g >> (5 - i); - newColor.b = global_palette[j].b >> (5 - i); - CLPalette_SetRGBColor(newPalette, j, &newColor); + CLPalette_Send2Screen(global_palette, 0, 256); + if (!doubled) { + pix = p_mainview->p_buffer; + x = p_mainview->norm.dst_left; + y = p_mainview->norm.dst_top; + pix += 640 * 16; + scr = ScreenView.p_buffer; + scr += (y + 16) * ww + x; + for (i = 0; i < 16; i++) { + p = pattern[i]; + r25 = p % 4 + p / 4 * 640; + r27 = p % 4 + p / 4 * ww; + for (j = 0; j < 320 * 160 / 16; j++) + scr[j / (320 / 4) * ww * 4 + j % (320 / 4) * 4 + r27] = + pix[j / (320 / 4) * 640 * 4 + j % (320 / 4) * 4 + r25]; + CLBlitter_UpdateScreen(); + wait(1); + } + } else { + pix = p_mainview->p_buffer; + x = p_mainview->zoom.dst_left; + y = p_mainview->zoom.dst_top; + pix += 640 * 16; + scr = ScreenView.p_buffer; + scr += (y + 16 * 2) * ww + x; + for (i = 0; i < 16; i++) { + p = pattern[i]; + r25 = p % 4 + p / 4 * 640; + r27 = p % 4 * 2 + p / 4 * ww * 2; + for (j = 0; j < 320 * 160 / 16; j++) { + unsigned char c = pix[j / (320 / 4) * 640 * 4 + j % (320 / 4) * 4 + r25]; + unsigned char *sc = &scr[j / (320 / 4) * ww * 4 * 2 + j % (320 / 4) * 4 * 2 + r27]; + sc[0] = c; + sc[1] = c; + sc[ww] = c; + sc[ww + 1] = c; } - CLPalette_Send2Screen(newPalette, 0, 128); - wait(delay); + wait(1); } } - void rectanglenoir32() { - // blacken 32x32 rectangle - int i; - int *pix = (int *)p_view2_buf; - for (i = 0; i < 32; i++) { - pix[0] = 0; - pix[1] = 0; - pix[2] = 0; - pix[3] = 0; - pix[4] = 0; - pix[5] = 0; - pix[6] = 0; - pix[7] = 0; - pix += 32 / 4; - } +} + +void EdenGame::fadetoblack(int delay) { + short i, j; + CLPalette_GetLastPalette(oldPalette); + for (i = 0; i < 6; i++) { + for (j = 0; j < 256; j++) { + newColor.r = oldPalette[j].r >> i; + newColor.g = oldPalette[j].g >> i; + newColor.b = oldPalette[j].b >> i; + CLPalette_SetRGBColor(newPalette, j, &newColor); + } + CLPalette_Send2Screen(newPalette, 0, 256); + wait(delay); } - void setRS1(short sx, short sy, short ex, short ey) { - rect_src.sx = sx; - rect_src.sy = sy; - rect_src.ex = ex; - rect_src.ey = ey; +} + +void EdenGame::fadetoblack128(int delay) { + short i, j; + CLPalette_GetLastPalette(oldPalette); + for (i = 0; i < 6; i++) { + for (j = 0; j < 129; j++) { //TODO: wha? + newColor.r = oldPalette[j].r >> i; + newColor.g = oldPalette[j].g >> i; + newColor.b = oldPalette[j].b >> i; + CLPalette_SetRGBColor(newPalette, j, &newColor); + } + CLPalette_Send2Screen(newPalette, 0, 128); + wait(delay); } - void setRD1(short sx, short sy, short ex, short ey) { - rect_dst.sx = sx; - rect_dst.sy = sy; - rect_dst.ex = ex; - rect_dst.ey = ey; +} + +void EdenGame::fadefromblack128(int delay) { + short i, j; + for (i = 0; i < 6; i++) { + for (j = 0; j < 129; j++) { //TODO: wha? + newColor.r = global_palette[j].r >> (5 - i); + newColor.g = global_palette[j].g >> (5 - i); + newColor.b = global_palette[j].b >> (5 - i); + CLPalette_SetRGBColor(newPalette, j, &newColor); + } + CLPalette_Send2Screen(newPalette, 0, 128); + wait(delay); + } +} + +void EdenGame::rectanglenoir32() { + // blacken 32x32 rectangle + int i; + int *pix = (int *)p_view2_buf; + for (i = 0; i < 32; i++) { + pix[0] = 0; + pix[1] = 0; + pix[2] = 0; + pix[3] = 0; + pix[4] = 0; + pix[5] = 0; + pix[6] = 0; + pix[7] = 0; + pix += 32 / 4; } - void wait(int howlong) { - int t2, t = TickCount(); +} + +void EdenGame::setRS1(short sx, short sy, short ex, short ey) { + rect_src.sx = sx; + rect_src.sy = sy; + rect_src.ex = ex; + rect_src.ey = ey; +} + +void EdenGame::setRD1(short sx, short sy, short ex, short ey) { + rect_dst.sx = sx; + rect_dst.sy = sy; + rect_dst.ex = ex; + rect_dst.ey = ey; +} + +void EdenGame::wait(int howlong) { + int t2, t = TickCount(); #ifdef EDEN_DEBUG - howlong *= 10; + howlong *= 10; #endif - for (t2 = t; t2 - t < howlong; t2 = TickCount()) g_system->delayMillis(10); // waste time - } - void effetpix() { - debug(__FUNCTION__); - unsigned char *scr, *pix; - short x, y, xx, yy; - short w, h, ww; - short i, j, p, r25, r18, r31, r30; //TODO: change to xx/yy - unsigned char r24, r23; //TODO: change to p0/p1 - short r26, r27, r20; - w = ScreenView.width; - h = ScreenView.height; - ww = ScreenView.pitch; - r25 = ww * 80; - r18 = 640 * 80; - pix = p_mainview->p_buffer + 16 * 640; - if (!doubled) { - x = p_mainview->norm.dst_left; - y = p_mainview->norm.dst_top; - scr = ScreenView.p_buffer; - scr += (y + 16) * ww + x; - } else { - x = p_mainview->zoom.dst_left; - y = p_mainview->zoom.dst_top; - scr = ScreenView.p_buffer; - scr += (y + 16 * 2) * ww + x; - r25 *= 2; - } - r20 = 0x4400; //TODO - r27 = 1; - r26 = 0; - do { - char r8 = r27 & 1; - r27 >>= 1; - if (r8) - r27 ^= r20; - if (r27 < 320 * 80) { - r31 = r27 / 320; - r30 = r27 % 320; - if (doubled) { - r31 *= 2; - r30 *= 2; - scr[r31 * ww + r30] = 0; - scr[r31 * ww + r30 + 1] = 0; - scr[r31 * ww + r25 + r30] = 0; - scr[r31 * ww + r25 + r30 + 1] = 0; - r31++; - scr[r31 * ww + r30] = 0; - scr[r31 * ww + r30 + 1] = 0; - scr[r31 * ww + r25 + r30] = 0; - scr[r31 * ww + r25 + r30 + 1] = 0; - if (++r26 == 960) { - wait(1); - r26 = 0; - } - } else { - scr[r31 * ww + r30] = 0; - scr[r31 * ww + r25 + r30] = 0; - if (++r26 == 960) { - CLBlitter_UpdateScreen(); - wait(1); - r26 = 0; - } + for (t2 = t; t2 - t < howlong; t2 = TickCount()) g_system->delayMillis(10); // waste time +} + +void EdenGame::effetpix() { + debug(__FUNCTION__); + unsigned char *scr, *pix; + short x, y, xx, yy; + short w, h, ww; + short i, j, p, r25, r18, r31, r30; //TODO: change to xx/yy + unsigned char r24, r23; //TODO: change to p0/p1 + short r26, r27, r20; + w = ScreenView.width; + h = ScreenView.height; + ww = ScreenView.pitch; + r25 = ww * 80; + r18 = 640 * 80; + pix = p_mainview->p_buffer + 16 * 640; + if (!doubled) { + x = p_mainview->norm.dst_left; + y = p_mainview->norm.dst_top; + scr = ScreenView.p_buffer; + scr += (y + 16) * ww + x; + } else { + x = p_mainview->zoom.dst_left; + y = p_mainview->zoom.dst_top; + scr = ScreenView.p_buffer; + scr += (y + 16 * 2) * ww + x; + r25 *= 2; + } + r20 = 0x4400; //TODO + r27 = 1; + r26 = 0; + do { + char r8 = r27 & 1; + r27 >>= 1; + if (r8) + r27 ^= r20; + if (r27 < 320 * 80) { + r31 = r27 / 320; + r30 = r27 % 320; + if (doubled) { + r31 *= 2; + r30 *= 2; + scr[r31 * ww + r30] = 0; + scr[r31 * ww + r30 + 1] = 0; + scr[r31 * ww + r25 + r30] = 0; + scr[r31 * ww + r25 + r30 + 1] = 0; + r31++; + scr[r31 * ww + r30] = 0; + scr[r31 * ww + r30 + 1] = 0; + scr[r31 * ww + r25 + r30] = 0; + scr[r31 * ww + r25 + r30 + 1] = 0; + if (++r26 == 960) { + wait(1); + r26 = 0; + } + } else { + scr[r31 * ww + r30] = 0; + scr[r31 * ww + r25 + r30] = 0; + if (++r26 == 960) { + CLBlitter_UpdateScreen(); + wait(1); + r26 = 0; } } - } while (r27 != 1); - CLPalette_Send2Screen(global_palette, 0, 256); - r20 = 0x4400; - r27 = 1; - r26 = 0; - do { - char r8 = r27 & 1; - r27 >>= 1; - if (r8) - r27 ^= r20; - if (r27 < 320 * 80) { - r31 = r27 / 320; - r30 = r27 % 320; - r24 = pix[r31 * 640 + r30]; - r23 = pix[r31 * 640 + r18 + r30]; - if (doubled) { - r31 *= 2; - r30 *= 2; - scr[r31 * ww + r30] = r24; - scr[r31 * ww + r30 + 1] = r24; - scr[r31 * ww + r25 + r30] = r23; - scr[r31 * ww + r25 + r30 + 1] = r23; - r31++; - scr[r31 * ww + r30] = r24; - scr[r31 * ww + r30 + 1] = r24; - scr[r31 * ww + r25 + r30] = r23; - scr[r31 * ww + r25 + r30 + 1] = r23; - if (++r26 == 960) { - wait(1); - r26 = 0; - } - } else { - scr[r31 * ww + r30] = r24; - scr[r31 * ww + r25 + r30] = r23; - if (++r26 == 960) { - CLBlitter_UpdateScreen(); - wait(1); - r26 = 0; - } + } + } while (r27 != 1); + CLPalette_Send2Screen(global_palette, 0, 256); + r20 = 0x4400; + r27 = 1; + r26 = 0; + do { + char r8 = r27 & 1; + r27 >>= 1; + if (r8) + r27 ^= r20; + if (r27 < 320 * 80) { + r31 = r27 / 320; + r30 = r27 % 320; + r24 = pix[r31 * 640 + r30]; + r23 = pix[r31 * 640 + r18 + r30]; + if (doubled) { + r31 *= 2; + r30 *= 2; + scr[r31 * ww + r30] = r24; + scr[r31 * ww + r30 + 1] = r24; + scr[r31 * ww + r25 + r30] = r23; + scr[r31 * ww + r25 + r30 + 1] = r23; + r31++; + scr[r31 * ww + r30] = r24; + scr[r31 * ww + r30 + 1] = r24; + scr[r31 * ww + r25 + r30] = r23; + scr[r31 * ww + r25 + r30 + 1] = r23; + if (++r26 == 960) { + wait(1); + r26 = 0; + } + } else { + scr[r31 * ww + r30] = r24; + scr[r31 * ww + r25 + r30] = r23; + if (++r26 == 960) { + CLBlitter_UpdateScreen(); + wait(1); + r26 = 0; } } - } while (r27 != 1); - assert(ScreenView.pitch == 320); - } -////// datfile.c - void verifh(void *ptr) { - unsigned char sum = 0; - unsigned char *data; - unsigned char *head = (unsigned char *)ptr; - unsigned short h0, h3; - short i; - char h2; - for (i = 0; i < 6; i++) - sum += *head++; - if (sum != 0xAB) - return; - debug("* Begin unpacking resource"); - head -= 6; - h0 = PLE16(head); - head += 2; - h2 = *head++; - h3 = PLE16(head); - head += 2; - data = h0 + head + 26; - h3 -= 6; - head += h3; - for (; h3; h3--) - *data-- = *head--; - head = data + 1; - data = (unsigned char *)ptr; - Expand_hsq(head, data); - } - void openbigfile() { - assert(sizeof(pakfile_t) == 25); - long size = 0x10000; - CLFile_MakeStruct(0, 0, "EDEN.DAT", &bigfilespec); - CLFile_Open(&bigfilespec, 1, h_bigfile); - CLFile_Read(h_bigfile, bigfile_header, &size); - p_hnmcontext = CLHNM_New(128); - CLHNM_SetFile(p_hnmcontext, &h_bigfile); - } - void closebigfile() { - CLFile_Close(h_bigfile); - } - void loadfile(unsigned short num, void *buffer) { - short retry, res = 1; - assert(num < bigfile_header->count); - for (retry = 0; res && retry < 5; retry++) { - pakfile_t *file = &bigfile_header->files[num]; - long size = PLE32(&file->size); - long offs = PLE32(&file->offs); - debug("* Loading resource %d (%s) at 0x%X, %d bytes", num, file->name, offs, size); - CLFile_SetPosition(h_bigfile, fsFromStart, offs); - CLFile_Read(h_bigfile, buffer, &size); - res = 0; } - if (res) - quit_flag = 1; - } - void shnmfl(unsigned short num) { - int res; - assert(num + 484 < bigfile_header->count); - pakfile_t *file = &bigfile_header->files[num + 484]; - int size = PLE32(&file->size); - int offs = PLE32(&file->offs); - debug("* Loading movie %d (%s) at 0x%X, %d bytes", num, file->name, offs, size); - CLHNM_SetPosIntoFile(p_hnmcontext, offs); - } - int ssndfl(unsigned short num) { - int res; - assert(num + 660 < bigfile_header->count); - pakfile_t *file = &bigfile_header->files[num + 660]; + } while (r27 != 1); + assert(ScreenView.pitch == 320); +} + +////// datfile.c +void EdenGame::verifh(void *ptr) { + unsigned char sum = 0; + unsigned char *data; + unsigned char *head = (unsigned char *)ptr; + unsigned short h0, h3; + short i; + char h2; + for (i = 0; i < 6; i++) + sum += *head++; + if (sum != 0xAB) + return; + debug("* Begin unpacking resource"); + head -= 6; + h0 = PLE16(head); + head += 2; + h2 = *head++; + h3 = PLE16(head); + head += 2; + data = h0 + head + 26; + h3 -= 6; + head += h3; + for (; h3; h3--) + *data-- = *head--; + head = data + 1; + data = (unsigned char *)ptr; + Expand_hsq(head, data); +} + +void EdenGame::openbigfile() { + assert(sizeof(pakfile_t) == 25); + long size = 0x10000; + CLFile_MakeStruct(0, 0, "EDEN.DAT", &bigfilespec); + CLFile_Open(&bigfilespec, 1, h_bigfile); + CLFile_Read(h_bigfile, bigfile_header, &size); + p_hnmcontext = CLHNM_New(128); + CLHNM_SetFile(p_hnmcontext, &h_bigfile); +} + +void EdenGame::closebigfile() { + CLFile_Close(h_bigfile); +} + +void EdenGame::loadfile(unsigned short num, void *buffer) { + short retry, res = 1; + assert(num < bigfile_header->count); + for (retry = 0; res && retry < 5; retry++) { + pakfile_t *file = &bigfile_header->files[num]; long size = PLE32(&file->size); long offs = PLE32(&file->offs); - if (soundAllocated) { - CLMemory_Free(voiceSamplesBuffer); - soundAllocated = 0; //TODO: bug??? no alloc - } else { - voiceSamplesBuffer = CLMemory_Alloc(size); - soundAllocated = 1; - } - CLFile_SetPosition(h_bigfile, 1, offs); - CLFile_Read(h_bigfile, voiceSamplesBuffer, &size); - return size; - + debug("* Loading resource %d (%s) at 0x%X, %d bytes", num, file->name, offs, size); + CLFile_SetPosition(h_bigfile, fsFromStart, offs); + CLFile_Read(h_bigfile, buffer, &size); + res = 0; } + if (res) + quit_flag = 1; +} + +void EdenGame::shnmfl(unsigned short num) { + int res; + assert(num + 484 < bigfile_header->count); + pakfile_t *file = &bigfile_header->files[num + 484]; + int size = PLE32(&file->size); + int offs = PLE32(&file->offs); + debug("* Loading movie %d (%s) at 0x%X, %d bytes", num, file->name, offs, size); + CLHNM_SetPosIntoFile(p_hnmcontext, offs); +} + +int EdenGame::ssndfl(unsigned short num) { + int res; + assert(num + 660 < bigfile_header->count); + pakfile_t *file = &bigfile_header->files[num + 660]; + long size = PLE32(&file->size); + long offs = PLE32(&file->offs); + if (soundAllocated) { + CLMemory_Free(voiceSamplesBuffer); + soundAllocated = 0; //TODO: bug??? no alloc + } else { + voiceSamplesBuffer = CLMemory_Alloc(size); + soundAllocated = 1; + } + CLFile_SetPosition(h_bigfile, 1, offs); + CLFile_Read(h_bigfile, voiceSamplesBuffer, &size); + return size; + +} + #if 1 - void ConvertIcons(icon_t *icon, int count) { - int i; - for (i = 0; i < count; i++, icon++) { - icon->sx = BE16(icon->sx); - icon->sy = BE16(icon->sy); - icon->ex = BE16(icon->ex); - icon->ey = BE16(icon->ey); - icon->cursor_id = BE16(icon->cursor_id); - icon->object_id = BE32(icon->object_id); - icon->action_id = BE32(icon->action_id); - } +void EdenGame::ConvertIcons(icon_t *icon, int count) { + int i; + for (i = 0; i < count; i++, icon++) { + icon->sx = BE16(icon->sx); + icon->sy = BE16(icon->sy); + icon->ex = BE16(icon->ex); + icon->ey = BE16(icon->ey); + icon->cursor_id = BE16(icon->cursor_id); + icon->object_id = BE32(icon->object_id); + icon->action_id = BE32(icon->action_id); } +} - void ConvertLinks(room_t *room, int count) { - int i; - for (i = 0; i < count; i++, room++) { - room->bank = BE16(room->bank); - room->party = BE16(room->party); - } +void EdenGame::ConvertLinks(room_t *room, int count) { + int i; + for (i = 0; i < count; i++, room++) { + room->bank = BE16(room->bank); + room->party = BE16(room->party); } +} - void ConvertMacToPC() { - // Conert all mac (big-endian) resources to native format - ConvertIcons(gameIcons, 136); - ConvertLinks(gameRooms, 424); - // Array of longs - int *p = (int *)gameLipsync; - for (int i = 0; i < 7240 / 4; i++) - p[i] = BE32(p[i]); - } +void EdenGame::ConvertMacToPC() { + // Conert all mac (big-endian) resources to native format + ConvertIcons(gameIcons, 136); + ConvertLinks(gameRooms, 424); + // Array of longs + int *p = (int *)gameLipsync; + for (int i = 0; i < 7240 / 4; i++) + p[i] = BE32(p[i]); +} #endif - void loadpermfiles() { - loadfile(2498, gameIcons); - loadfile(2497, gameRooms); - loadfile(2486, gameLipsync); - loadfile(0, main_bank_buf); - loadfile(402, gameFont); - loadfile(404, gameDialogs); - loadfile(403, gameConditions); +void EdenGame::loadpermfiles() { + loadfile(2498, gameIcons); + loadfile(2497, gameRooms); + loadfile(2486, gameLipsync); + loadfile(0, main_bank_buf); + loadfile(402, gameFont); + loadfile(404, gameDialogs); + loadfile(403, gameConditions); #if 1 - ConvertMacToPC(); + ConvertMacToPC(); #endif +} + +char EdenGame::ReadDataSync(unsigned short num) { + long pos, len; + pos = PLE32(gameLipsync + num * 4); + len = 1024; + if (pos != -1) { + loadpartoffile(1936, gameLipsync + 7260, pos, len); + return 1; } - char ReadDataSync(unsigned short num) { - long pos, len; - pos = PLE32(gameLipsync + num * 4); - len = 1024; - if (pos != -1) { - loadpartoffile(1936, gameLipsync + 7260, pos, len); - return 1; - } - return 0; - } - void loadpartoffile(unsigned short num, void *buffer, long pos, long len) { - short res; - assert(num < bigfile_header->count); - pakfile_t *file = &bigfile_header->files[num]; - long offs = PLE32(&file->offs); - debug("* Loading partial resource %d (%s) at 0x%X(+0x%X), %d bytes", num, file->name, offs, pos, len); - CLFile_SetPosition(h_bigfile, 1, offs + pos); - CLFile_Read(h_bigfile, buffer, &len); - } - void Expand_hsq(void *input, void *output) { - unsigned char *src = (unsigned char *)input; - unsigned char *dst = (unsigned char *)output; - unsigned char *ptr; - unsigned short bit; // bit - unsigned short queue = 0; // queue - unsigned short len = 0; - short ofs; -#define GetBit \ - bit = queue & 1; \ - queue >>= 1; \ - if(!queue) \ - { \ - queue = (src[1] << 8) | src[0]; src += 2; \ - bit = queue & 1; \ - queue = (queue >> 1) | 0x8000; \ + return 0; +} + +void EdenGame::loadpartoffile(unsigned short num, void *buffer, long pos, long len) { + short res; + assert(num < bigfile_header->count); + pakfile_t *file = &bigfile_header->files[num]; + long offs = PLE32(&file->offs); + debug("* Loading partial resource %d (%s) at 0x%X(+0x%X), %d bytes", num, file->name, offs, pos, len); + CLFile_SetPosition(h_bigfile, 1, offs + pos); + CLFile_Read(h_bigfile, buffer, &len); +} + +void EdenGame::Expand_hsq(void *input, void *output) { + unsigned char *src = (unsigned char *)input; + unsigned char *dst = (unsigned char *)output; + unsigned char *ptr; + unsigned short bit; // bit + unsigned short queue = 0; // queue + unsigned short len = 0; + short ofs; +#define GetBit \ + bit = queue & 1; \ + queue >>= 1; \ + if (!queue) { \ + queue = (src[1] << 8) | src[0]; src += 2; \ + bit = queue & 1; \ + queue = (queue >> 1) | 0x8000; \ } - for (;;) { + for (;;) { + GetBit; + if (bit) + *dst++ = *src++; + else { + len = 0; GetBit; - if (bit) - *dst++ = *src++; - else { - len = 0; + if (!bit) { GetBit; - if (!bit) { - GetBit; - len = (len << 1) | bit; - GetBit; - len = (len << 1) | bit; - ofs = 0xFF00 | *src++; //TODO: -256 - } else { - ofs = (src[1] << 8) | src[0]; - src += 2; - len = ofs & 7; - ofs = (ofs >> 3) | 0xE000; - if (!len) { - len = *src++; - if (!len) - break; - } + len = (len << 1) | bit; + GetBit; + len = (len << 1) | bit; + ofs = 0xFF00 | *src++; //TODO: -256 + } else { + ofs = (src[1] << 8) | src[0]; + src += 2; + len = ofs & 7; + ofs = (ofs >> 3) | 0xE000; + if (!len) { + len = *src++; + if (!len) + break; } - ptr = dst + ofs; - len += 2; - while (len--) - *dst++ = *ptr++; } + ptr = dst + ofs; + len += 2; + while (len--) + *dst++ = *ptr++; } } +} + ////// - void ajouinfo(unsigned char info) { - unsigned char idx = p_global->next_info_idx; - if (kPersons[PER_MESSAGER].roomNum) - info |= 0x80; - info_list[idx] = info; - if (idx == p_global->last_info_idx) - p_global->last_info = info; +void EdenGame::ajouinfo(unsigned char info) { + unsigned char idx = p_global->next_info_idx; + if (kPersons[PER_MESSAGER].roomNum) + info |= 0x80; + info_list[idx] = info; + if (idx == p_global->last_info_idx) + p_global->last_info = info; + idx++; + if (idx == 16) idx = 0; + p_global->next_info_idx = idx; +} + +void EdenGame::unlockinfo() { + unsigned char idx; + for (idx = 0; idx < 16; idx++) { + if (info_list[idx] != 0xFF) + info_list[idx] &= ~0x80; + } + p_global->last_info &= ~0x80; +} + +void EdenGame::nextinfo() { + do { + unsigned char idx = p_global->last_info_idx; + info_list[idx] = 0; idx++; if (idx == 16) idx = 0; - p_global->next_info_idx = idx; - } - void unlockinfo() { - unsigned char idx; - for (idx = 0; idx < 16; idx++) { - if (info_list[idx] != 0xFF) - info_list[idx] &= ~0x80; - } - p_global->last_info &= ~0x80; - } - void nextinfo() { - do { - unsigned char idx = p_global->last_info_idx; - info_list[idx] = 0; - idx++; - if (idx == 16) idx = 0; - p_global->last_info_idx = idx; - p_global->last_info = info_list[idx]; - } while (p_global->last_info == 0xFF); - } - void delinfo(unsigned char info) { - unsigned char idx; - for (idx = 0; idx < 16; idx++) { - if ((info_list[idx] & ~0x80) == info) { - info_list[idx] = 0xFF; - if (idx == p_global->last_info_idx) - nextinfo(); - break; - } + p_global->last_info_idx = idx; + p_global->last_info = info_list[idx]; + } while (p_global->last_info == 0xFF); +} + +void EdenGame::delinfo(unsigned char info) { + unsigned char idx; + for (idx = 0; idx < 16; idx++) { + if ((info_list[idx] & ~0x80) == info) { + info_list[idx] = 0xFF; + if (idx == p_global->last_info_idx) + nextinfo(); + break; } } - void updateinfolist() { - int idx; - for (idx = 0; idx < 16; idx++) - info_list[idx] = 0; - } - void init_globals() { - gameIcons[16].cursor_id |= 0x8000; +} - p_global->areaNum = Areas::arMo; - p_global->areaVisitCount = 1; - p_global->menuItemIdLo = 0; - p_global->menuItemIdHi = 0; - p_global->randomNumber = 0; - p_global->gameTime = 0; - p_global->gameDays = 0; - p_global->chrono = 0; - p_global->eloiDepartureDay = 0; - p_global->roomNum = 259; - p_global->newRoomNum = 0; - p_global->phaseNum = 0; - p_global->metPersonsMask1 = 0; - p_global->party = 0; - p_global->partyOutside = 0; - p_global->metPersonsMask2 = 0; - p_global->__UNUSED_1C = 0; - p_global->phaseActionsCount = 0; - p_global->curAreaFlags = 0; - p_global->curItemsMask = 0; - p_global->curPowersMask = 0; - p_global->curPersoItems = 0; - p_global->curPersoPowers = 0; - p_global->wonItemsMask = 0; - p_global->wonPowersMask = 0; - p_global->stepsToFindAppleFast = 0; - p_global->stepsToFindAppleNormal = 0; - p_global->roomPersoItems = 0; - p_global->roomPersoPowers = 0; - p_global->gameFlags = 0; - p_global->curVideoNum = 0; - p_global->morkusSpyVideoNum1 = 89; - p_global->morkusSpyVideoNum2 = 88; - p_global->morkusSpyVideoNum3 = 83; - p_global->morkusSpyVideoNum4 = 94; - p_global->newMusicType = MusicType::mtDontChange; - p_global->ff_43 = 0; - p_global->videoSubtitleIndex = 0; - p_global->partyInstruments = 0; - p_global->monkGotRing = 0; - p_global->chrono_on = 0; - p_global->curRoomFlags = 0; - p_global->endGameFlag = 0; - p_global->last_info = 0; - p_global->autoDialog = 0; - p_global->worldTyrannSighted = 0; - p_global->ff_4D = 0; - p_global->ff_4E = 0; - p_global->worldGaveGold = 0; - p_global->worldHasTriceraptors = 0; - p_global->worldHasVelociraptors = 0; - p_global->worldHasTyrann = 0; - p_global->ff_53 = 0; - p_global->ff_54 = 0; - p_global->ff_55 = 0; - p_global->ff_56 = 0; - p_global->textToken1 = 0; - p_global->textToken2 = 0; - p_global->eloiHaveNews = 0; - p_global->dialogFlags = 0; - p_global->curAreaType = 0; - p_global->curCitadelLevel = 0; - p_global->newLocation = 0; - p_global->prevLocation = 0; - p_global->curPersoFlags = 0; - p_global->ff_60 = 0; - p_global->eventType = EventType::etEvent5; - p_global->ff_62 = 0; - p_global->curObjectId = 0; - p_global->curObjectFlags = 0; - p_global->ff_65 = 1; - p_global->roomPersoType = 0; - p_global->roomPersoFlags = 0; - p_global->narratorSequence = 0; - p_global->ff_69 = 0; - p_global->ff_6A = 0; - p_global->fresqNumber = 0; - p_global->ff_6C = 0; - p_global->ff_6D = 0; - p_global->labyrinthDirections = 0; - p_global->labyrinthRoom = 0; - p_global->curPersoAnimPtr = 0; - p_global->perso_img_bank = 0; - p_global->roomImgBank = 0; - p_global->persoBackgroundBankIdx = 55; - p_global->ff_D4 = 0; - p_global->fresqWidth = 0; - p_global->fresqImgBank = 0; - p_global->ff_DA = 0; - p_global->ff_DC = 0; - p_global->room_x_base = 0; - p_global->ff_E0 = 0; - p_global->dialogType = 0; - p_global->ff_E4 = 0; - p_global->currentMusicNum = 0; - p_global->textNum = 0; - p_global->travelTime = 0; - p_global->ff_EC = 0; - p_global->displayFlags = DisplayFlags::dfFlag1; - p_global->oldDisplayFlags = 1; - p_global->drawFlags = 0; - p_global->ff_F1 = 0; - p_global->ff_F2 = 0; - p_global->menuFlags = 0; - p_global->ff_F5 = 0; - p_global->ff_F6 = 0; - p_global->ff_F7 = 0; - p_global->ff_F8 = 0; - p_global->ff_F9 = 0; - p_global->ff_FA = 0; - p_global->animationFlags = 0; - p_global->__UNUSED_FC = 0; - p_global->giveobj1 = 0; - p_global->giveobj2 = 0; - p_global->giveobj3 = 0; - p_global->ff_100 = 0; - p_global->roomVidNum = 0; - p_global->ff_102 = 0; - p_global->ff_103 = 0; - p_global->roomBgBankNum = 0; - p_global->valleyVidNum = 0; - p_global->updatePaletteFlag = 0; - p_global->inventoryScrollPos = 0; - p_global->obj_count = 0; - p_global->ff_109 = 0; - p_global->textBankIndex = 69; - p_global->cita_area_num = 0; - p_global->ff_113 = 0; - p_global->lastSalNum = 0; - p_global->__UNUSED_70 = 0; - p_global->dialog_ptr = 0; - p_global->tape_ptr = tapes; - p_global->next_dialog_ptr = 0; - p_global->narrator_dialog_ptr = 0; - p_global->last_dialog_ptr = 0; - p_global->nextRoomIcon = 0; - p_global->phraseBufferPtr = 0; - p_global->__UNUSED_90 = 0; - p_global->__UNUSED_94 = 0; - p_global->room_ptr = 0; - p_global->area_ptr = 0; - p_global->last_area_ptr = 0; - p_global->cur_area_ptr = 0; - p_global->cita_area_firstRoom = 0; - p_global->perso_ptr = 0; - p_global->room_perso = 0; - p_global->last_info_idx = 0; - p_global->next_info_idx = 0; - p_global->iconsIndex = 16; - p_global->persoSpritePtr = 0; - p_global->numGiveObjs = 0; +void EdenGame::updateinfolist() { + int idx; + for (idx = 0; idx < 16; idx++) + info_list[idx] = 0; +} - rect_31C7A.sy = 0; //TODO: unused? - rect_31C7A.sx = 0; - rect_31C7A.ex = 320 - 1; - rect_31C7A.ey = 200 - 1; - - initrect(); - - underSubtitlesScreenRect.sy = 0; - underSubtitlesScreenRect.sx = subtitles_x_scr_margin; - underSubtitlesScreenRect.ex = subtitles_x_scr_margin + subtitles_x_width - 1; - underSubtitlesScreenRect.ey = 176 - 1; - - underSubtitlesBackupRect.sy = 0; - underSubtitlesBackupRect.sx = subtitles_x_scr_margin; - underSubtitlesBackupRect.ex = subtitles_x_scr_margin + subtitles_x_width - 1; - underSubtitlesBackupRect.ey = 60 - 1; - } - void initrect() { - underTopBarScreenRect.sy = 0; - underTopBarScreenRect.sx = 0; - underTopBarScreenRect.ex = 320 - 1; - underTopBarScreenRect.ey = 16 - 1; - - underTopBarBackupRect.sy = 0; - underTopBarBackupRect.sx = 0; - underTopBarBackupRect.ex = 320 - 1; - underTopBarBackupRect.ey = 16 - 1; - - underBottomBarScreenRect.sy = 176; - underBottomBarScreenRect.sx = 0; - underBottomBarScreenRect.ex = 320 - 1; - underBottomBarScreenRect.ey = 200 - 1; //TODO: original bug? this cause crash in copyrect (this, underBottomBarBackupRect) - - underBottomBarBackupRect.sy = 16; - underBottomBarBackupRect.sx = 0; - underBottomBarBackupRect.ex = 320 - 1; - underBottomBarBackupRect.ey = 40 - 1; - } - void closesalle() { - if (p_global->displayFlags & DisplayFlags::dfPanable) { - p_global->displayFlags &= ~DisplayFlags::dfPanable; - resetscroll(); - } +void EdenGame::init_globals() { + gameIcons[16].cursor_id |= 0x8000; + + p_global->areaNum = Areas::arMo; + p_global->areaVisitCount = 1; + p_global->menuItemIdLo = 0; + p_global->menuItemIdHi = 0; + p_global->randomNumber = 0; + p_global->gameTime = 0; + p_global->gameDays = 0; + p_global->chrono = 0; + p_global->eloiDepartureDay = 0; + p_global->roomNum = 259; + p_global->newRoomNum = 0; + p_global->phaseNum = 0; + p_global->metPersonsMask1 = 0; + p_global->party = 0; + p_global->partyOutside = 0; + p_global->metPersonsMask2 = 0; + p_global->__UNUSED_1C = 0; + p_global->phaseActionsCount = 0; + p_global->curAreaFlags = 0; + p_global->curItemsMask = 0; + p_global->curPowersMask = 0; + p_global->curPersoItems = 0; + p_global->curPersoPowers = 0; + p_global->wonItemsMask = 0; + p_global->wonPowersMask = 0; + p_global->stepsToFindAppleFast = 0; + p_global->stepsToFindAppleNormal = 0; + p_global->roomPersoItems = 0; + p_global->roomPersoPowers = 0; + p_global->gameFlags = 0; + p_global->curVideoNum = 0; + p_global->morkusSpyVideoNum1 = 89; + p_global->morkusSpyVideoNum2 = 88; + p_global->morkusSpyVideoNum3 = 83; + p_global->morkusSpyVideoNum4 = 94; + p_global->newMusicType = MusicType::mtDontChange; + p_global->ff_43 = 0; + p_global->videoSubtitleIndex = 0; + p_global->partyInstruments = 0; + p_global->monkGotRing = 0; + p_global->chrono_on = 0; + p_global->curRoomFlags = 0; + p_global->endGameFlag = 0; + p_global->last_info = 0; + p_global->autoDialog = 0; + p_global->worldTyrannSighted = 0; + p_global->ff_4D = 0; + p_global->ff_4E = 0; + p_global->worldGaveGold = 0; + p_global->worldHasTriceraptors = 0; + p_global->worldHasVelociraptors = 0; + p_global->worldHasTyrann = 0; + p_global->ff_53 = 0; + p_global->ff_54 = 0; + p_global->ff_55 = 0; + p_global->ff_56 = 0; + p_global->textToken1 = 0; + p_global->textToken2 = 0; + p_global->eloiHaveNews = 0; + p_global->dialogFlags = 0; + p_global->curAreaType = 0; + p_global->curCitadelLevel = 0; + p_global->newLocation = 0; + p_global->prevLocation = 0; + p_global->curPersoFlags = 0; + p_global->ff_60 = 0; + p_global->eventType = EventType::etEvent5; + p_global->ff_62 = 0; + p_global->curObjectId = 0; + p_global->curObjectFlags = 0; + p_global->ff_65 = 1; + p_global->roomPersoType = 0; + p_global->roomPersoFlags = 0; + p_global->narratorSequence = 0; + p_global->ff_69 = 0; + p_global->ff_6A = 0; + p_global->fresqNumber = 0; + p_global->ff_6C = 0; + p_global->ff_6D = 0; + p_global->labyrinthDirections = 0; + p_global->labyrinthRoom = 0; + p_global->curPersoAnimPtr = 0; + p_global->perso_img_bank = 0; + p_global->roomImgBank = 0; + p_global->persoBackgroundBankIdx = 55; + p_global->ff_D4 = 0; + p_global->fresqWidth = 0; + p_global->fresqImgBank = 0; + p_global->ff_DA = 0; + p_global->ff_DC = 0; + p_global->room_x_base = 0; + p_global->ff_E0 = 0; + p_global->dialogType = 0; + p_global->ff_E4 = 0; + p_global->currentMusicNum = 0; + p_global->textNum = 0; + p_global->travelTime = 0; + p_global->ff_EC = 0; + p_global->displayFlags = DisplayFlags::dfFlag1; + p_global->oldDisplayFlags = 1; + p_global->drawFlags = 0; + p_global->ff_F1 = 0; + p_global->ff_F2 = 0; + p_global->menuFlags = 0; + p_global->ff_F5 = 0; + p_global->ff_F6 = 0; + p_global->ff_F7 = 0; + p_global->ff_F8 = 0; + p_global->ff_F9 = 0; + p_global->ff_FA = 0; + p_global->animationFlags = 0; + p_global->__UNUSED_FC = 0; + p_global->giveobj1 = 0; + p_global->giveobj2 = 0; + p_global->giveobj3 = 0; + p_global->ff_100 = 0; + p_global->roomVidNum = 0; + p_global->ff_102 = 0; + p_global->ff_103 = 0; + p_global->roomBgBankNum = 0; + p_global->valleyVidNum = 0; + p_global->updatePaletteFlag = 0; + p_global->inventoryScrollPos = 0; + p_global->obj_count = 0; + p_global->ff_109 = 0; + p_global->textBankIndex = 69; + p_global->cita_area_num = 0; + p_global->ff_113 = 0; + p_global->lastSalNum = 0; + p_global->__UNUSED_70 = 0; + p_global->dialog_ptr = 0; + p_global->tape_ptr = tapes; + p_global->next_dialog_ptr = 0; + p_global->narrator_dialog_ptr = 0; + p_global->last_dialog_ptr = 0; + p_global->nextRoomIcon = 0; + p_global->phraseBufferPtr = 0; + p_global->__UNUSED_90 = 0; + p_global->__UNUSED_94 = 0; + p_global->room_ptr = 0; + p_global->area_ptr = 0; + p_global->last_area_ptr = 0; + p_global->cur_area_ptr = 0; + p_global->cita_area_firstRoom = 0; + p_global->perso_ptr = 0; + p_global->room_perso = 0; + p_global->last_info_idx = 0; + p_global->next_info_idx = 0; + p_global->iconsIndex = 16; + p_global->persoSpritePtr = 0; + p_global->numGiveObjs = 0; + + rect_31C7A.sy = 0; //TODO: unused? + rect_31C7A.sx = 0; + rect_31C7A.ex = 320 - 1; + rect_31C7A.ey = 200 - 1; + + initrect(); + + underSubtitlesScreenRect.sy = 0; + underSubtitlesScreenRect.sx = subtitles_x_scr_margin; + underSubtitlesScreenRect.ex = subtitles_x_scr_margin + subtitles_x_width - 1; + underSubtitlesScreenRect.ey = 176 - 1; + + underSubtitlesBackupRect.sy = 0; + underSubtitlesBackupRect.sx = subtitles_x_scr_margin; + underSubtitlesBackupRect.ex = subtitles_x_scr_margin + subtitles_x_width - 1; + underSubtitlesBackupRect.ey = 60 - 1; +} + +void EdenGame::initrect() { + underTopBarScreenRect.sy = 0; + underTopBarScreenRect.sx = 0; + underTopBarScreenRect.ex = 320 - 1; + underTopBarScreenRect.ey = 16 - 1; + + underTopBarBackupRect.sy = 0; + underTopBarBackupRect.sx = 0; + underTopBarBackupRect.ex = 320 - 1; + underTopBarBackupRect.ey = 16 - 1; + + underBottomBarScreenRect.sy = 176; + underBottomBarScreenRect.sx = 0; + underBottomBarScreenRect.ex = 320 - 1; + underBottomBarScreenRect.ey = 200 - 1; //TODO: original bug? this cause crash in copyrect (this, underBottomBarBackupRect) + + underBottomBarBackupRect.sy = 16; + underBottomBarBackupRect.sx = 0; + underBottomBarBackupRect.ex = 320 - 1; + underBottomBarBackupRect.ey = 40 - 1; +} + +void EdenGame::closesalle() { + if (p_global->displayFlags & DisplayFlags::dfPanable) { + p_global->displayFlags &= ~DisplayFlags::dfPanable; + resetscroll(); } - void afsalle1(room_t *room) { - unsigned char *ptr = (unsigned char *)GetElem(sal_buf, room->ff_0 - 1); - ptr++; - for (;;) { - unsigned char b0, b1; - short index, x, y, ex, ey; - b0 = *ptr++; - b1 = *ptr++; - index = (b1 << 8) | b0; - if (index == -1) - break; - if (index > 0) { - x = *ptr++ | (((b1 & 0x2) >> 1) << 8); //TODO: check me - y = *ptr++; - ptr++; - index &= 0x1FF; - if (!(p_global->displayFlags & 0x80)) { - if (index == 1 || p_global->ff_F7) - noclipax_avecnoir(index - 1, x, y); - } - p_global->ff_F7 = 0; - continue; +} + +void EdenGame::afsalle1(room_t *room) { + unsigned char *ptr = (unsigned char *)GetElem(sal_buf, room->ff_0 - 1); + ptr++; + for (;;) { + unsigned char b0, b1; + short index, x, y, ex, ey; + b0 = *ptr++; + b1 = *ptr++; + index = (b1 << 8) | b0; + if (index == -1) + break; + if (index > 0) { + x = *ptr++ | (((b1 & 0x2) >> 1) << 8); //TODO: check me + y = *ptr++; + ptr++; + index &= 0x1FF; + if (!(p_global->displayFlags & 0x80)) { + if (index == 1 || p_global->ff_F7) + noclipax_avecnoir(index - 1, x, y); } - if (b1 & 0x40) { - if (b1 & 0x20) { - char addIcon = 0; - icon_t *icon = p_global->nextRoomIcon; - if (b0 < 4) { - if (p_global->room_ptr->exits[b0]) - addIcon = 1; - } else if (b0 > 229) { - if (p_global->partyOutside & (1 << (b0 - 230))) - addIcon = 1; - } else if (b0 >= 100) { - debug("add object %d", b0 - 100); - if (objecthere(b0 - 100)) { - addIcon = 1; - p_global->ff_F7 = -1; - } - } else + p_global->ff_F7 = 0; + continue; + } + if (b1 & 0x40) { + if (b1 & 0x20) { + char addIcon = 0; + icon_t *icon = p_global->nextRoomIcon; + if (b0 < 4) { + if (p_global->room_ptr->exits[b0]) addIcon = 1; - if (addIcon) { - icon->action_id = b0; - icon->object_id = b0; - icon->cursor_id = kActionCursors[b0]; - x = PLE16(ptr); - ptr += 2; - y = PLE16(ptr); - ptr += 2; - ex = PLE16(ptr); - ptr += 2; - ey = PLE16(ptr); - ptr += 2; - x += p_global->room_x_base; - ex += p_global->room_x_base; - debug("add hotspot at %3d:%3d - %3d:%3d, action = %d", x, y, ex, ey, b0); + } else if (b0 > 229) { + if (p_global->partyOutside & (1 << (b0 - 230))) + addIcon = 1; + } else if (b0 >= 100) { + debug("add object %d", b0 - 100); + if (objecthere(b0 - 100)) { + addIcon = 1; + p_global->ff_F7 = -1; + } + } else + addIcon = 1; + if (addIcon) { + icon->action_id = b0; + icon->object_id = b0; + icon->cursor_id = kActionCursors[b0]; + x = PLE16(ptr); + ptr += 2; + y = PLE16(ptr); + ptr += 2; + ex = PLE16(ptr); + ptr += 2; + ey = PLE16(ptr); + ptr += 2; + x += p_global->room_x_base; + ex += p_global->room_x_base; + debug("add hotspot at %3d:%3d - %3d:%3d, action = %d", x, y, ex, ey, b0); #ifdef EDEN_DEBUG - for (int iii = x; iii < ex; iii++) p_mainview_buf[y * 640 + iii] = p_mainview_buf[ey * 640 + iii] = (iii % 2) ? 0 : 255; - for (int iii = y; iii < ey; iii++) p_mainview_buf[iii * 640 + x] = p_mainview_buf[iii * 640 + ex] = (iii % 2) ? 0 : 255; + for (int iii = x; iii < ex; iii++) p_mainview_buf[y * 640 + iii] = p_mainview_buf[ey * 640 + iii] = (iii % 2) ? 0 : 255; + for (int iii = y; iii < ey; iii++) p_mainview_buf[iii * 640 + x] = p_mainview_buf[iii * 640 + ex] = (iii % 2) ? 0 : 255; #endif - icon->sx = x; - icon->sy = y; - icon->ex = ex; - icon->ey = ey; - p_global->nextRoomIcon = ++icon; - icon->sx = -1; - } else - ptr += 8; + icon->sx = x; + icon->sy = y; + icon->ex = ex; + icon->ey = ey; + p_global->nextRoomIcon = ++icon; + icon->sx = -1; } else ptr += 8; } else ptr += 8; - } + } else + ptr += 8; } - void afsalle() { - room_t *room = p_global->room_ptr; - p_global->displayFlags = DisplayFlags::dfFlag1; - p_global->room_x_base = 0; - p_global->roomBgBankNum = room->background; - if (room->flags & RoomFlags::rf08) { - p_global->displayFlags |= DisplayFlags::dfFlag80; - if (room->flags & RoomFlags::rfPanable) { - p_global->displayFlags |= DisplayFlags::dfPanable; - p_global->ff_F4 = 0; - rundcurs(); - sauvefrises(); - use_bank(room->bank - 1); - noclipax_avecnoir(0, 0, 16); - use_bank(room->bank); - noclipax_avecnoir(0, 320, 16); - afsalle1(room); - p_global->room_x_base = 320; - afsalle1(room + 1); - } else - afsalle1(room); - } else { - //TODO: roomImgBank is garbage here! - debug("drawroom: room 0x%X using bank %d", p_global->roomNum, p_global->roomImgBank); - use_bank(p_global->roomImgBank); +} + +void EdenGame::afsalle() { + room_t *room = p_global->room_ptr; + p_global->displayFlags = DisplayFlags::dfFlag1; + p_global->room_x_base = 0; + p_global->roomBgBankNum = room->background; + if (room->flags & RoomFlags::rf08) { + p_global->displayFlags |= DisplayFlags::dfFlag80; + if (room->flags & RoomFlags::rfPanable) { + p_global->displayFlags |= DisplayFlags::dfPanable; + p_global->ff_F4 = 0; + rundcurs(); + sauvefrises(); + use_bank(room->bank - 1); + noclipax_avecnoir(0, 0, 16); + use_bank(room->bank); + noclipax_avecnoir(0, 320, 16); afsalle1(room); - assert(ScreenView.pitch == 320); - } - } - void aflieu() { - no_perso(); - if (!pomme_q) { - p_global->iconsIndex = 16; - p_global->autoDialog = 0; - } - p_global->nextRoomIcon = &gameIcons[28]; - afsalle(); - needPaletteUpdate = 1; + p_global->room_x_base = 320; + afsalle1(room + 1); + } else + afsalle1(room); + } else { + //TODO: roomImgBank is garbage here! + debug("drawroom: room 0x%X using bank %d", p_global->roomNum, p_global->roomImgBank); + use_bank(p_global->roomImgBank); + afsalle1(room); + assert(ScreenView.pitch == 320); } - void loadsal(short num) { - if (num == p_global->lastSalNum) - return; - p_global->lastSalNum = num; - loadfile(num + 419, sal_buf); +} + +void EdenGame::aflieu() { + no_perso(); + if (!pomme_q) { + p_global->iconsIndex = 16; + p_global->autoDialog = 0; } - void specialoutside() { - if (p_global->last_area_ptr->type == AreaType::atValley && (p_global->party & PersonMask::pmLeader)) - perso_ici(5); + p_global->nextRoomIcon = &gameIcons[28]; + afsalle(); + needPaletteUpdate = 1; +} + +void EdenGame::loadsal(short num) { + if (num == p_global->lastSalNum) + return; + p_global->lastSalNum = num; + loadfile(num + 419, sal_buf); +} + +void EdenGame::specialoutside() { + if (p_global->last_area_ptr->type == AreaType::atValley && (p_global->party & PersonMask::pmLeader)) + perso_ici(5); +} + +void EdenGame::specialout() { + if (p_global->gameDays - p_global->eloiDepartureDay > 2) { + if (eloirevientq() == 1) + eloirevient(); } - void specialout() { - if (p_global->gameDays - p_global->eloiDepartureDay > 2) { - if (eloirevientq() == 1) - eloirevient(); - } - if (p_global->phaseNum >= 32 && p_global->phaseNum < 48) - if (p_global->newLocation == 9 || p_global->newLocation == 4 || p_global->newLocation == 24) { - kPersons[PER_MESSAGER].roomNum = 263; - return; - } - if (p_global->phaseNum == 434) - if (p_global->newLocation == 5) { - reste_ici(4); - kPersons[PER_BOURREAU].roomNum = 264; - return; - } - if (p_global->phaseNum < 400) - if ((p_global->gameFlags & GameFlags::gfFlag4000) && p_global->prevLocation == 1 - && (p_global->party & PersonMask::pmEloi) && p_global->curAreaType == AreaType::atValley) - eloipart(); - if (p_global->phaseNum == 386) - if (p_global->prevLocation == 1 - && (p_global->party & PersonMask::pmEloi) && p_global->areaNum == Areas::arCantura) - eloipart(); - } - void specialin() { - if (!(p_global->party & PersonMask::pmEloi) && (p_global->partyOutside & PersonMask::pmEloi) && (p_global->roomNum & 0xFF) == 1) { - suis_moi(5); - p_global->eloiHaveNews = 1; + if (p_global->phaseNum >= 32 && p_global->phaseNum < 48) + if (p_global->newLocation == 9 || p_global->newLocation == 4 || p_global->newLocation == 24) { + kPersons[PER_MESSAGER].roomNum = 263; + return; } - if (p_global->roomNum == 288) - p_global->gameFlags |= GameFlags::gfFlag100 | GameFlags::gfFlag2000; - if (p_global->roomNum == 3075 && p_global->phaseNum == 546) { - incphase1(); - if (p_global->curItemsMask & 0x2000) { // Morkus' tablet - bars_out(); - playhnm(92); - gameRooms[129].exits[0] = 0; - gameRooms[129].exits[2] = 1; - p_global->roomNum = 3074; - kPersons[PER_MANGO].roomNum = 3074; - p_global->eventType = EventType::etEvent5; - maj_salle(p_global->roomNum); - return; - } - p_global->narratorSequence = 53; + if (p_global->phaseNum == 434) + if (p_global->newLocation == 5) { + reste_ici(4); + kPersons[PER_BOURREAU].roomNum = 264; + return; } - if (p_global->roomNum == 1793 && p_global->phaseNum == 336) + if (p_global->phaseNum < 400) + if ((p_global->gameFlags & GameFlags::gfFlag4000) && p_global->prevLocation == 1 + && (p_global->party & PersonMask::pmEloi) && p_global->curAreaType == AreaType::atValley) eloipart(); - if (p_global->roomNum == 259 && p_global->phaseNum == 129) - p_global->narratorSequence = 12; - if (p_global->roomNum >= 289 && p_global->roomNum < 359) - p_global->labyrinthDirections = kLabyrinthPath[(p_global->roomNum & 0xFF) - 33]; - if (p_global->roomNum == 305 && p_global->prevLocation == 103) - p_global->gameFlags &= ~GameFlags::gfFlag2000; - if (p_global->roomNum == 304 && p_global->prevLocation == 105) - p_global->gameFlags &= ~GameFlags::gfFlag2000; - if (p_global->phaseNum < 226) { - if (p_global->roomNum == 842) - p_global->gameFlags |= GameFlags::gfFlag2; - if (p_global->roomNum == 1072) - p_global->gameFlags |= GameFlags::gfFlag4; - if (p_global->roomNum == 1329) - p_global->gameFlags |= GameFlags::gfFlag8000; - } + if (p_global->phaseNum == 386) + if (p_global->prevLocation == 1 + && (p_global->party & PersonMask::pmEloi) && p_global->areaNum == Areas::arCantura) + eloipart(); +} + +void EdenGame::specialin() { + if (!(p_global->party & PersonMask::pmEloi) && (p_global->partyOutside & PersonMask::pmEloi) && (p_global->roomNum & 0xFF) == 1) { + suis_moi(5); + p_global->eloiHaveNews = 1; } - void animpiece() { - room_t *room = p_global->room_ptr; - if (p_global->roomVidNum && p_global->ff_100 != 0xFF) { - if (p_global->valleyVidNum || !room->level || (room->flags & RoomFlags::rfHasCitadel) - || room->level == p_global->ff_100) { - bars_out(); - p_global->updatePaletteFlag = 16; - if (!p_global->narratorSequence & 0x80) //TODO: bug? !() @ 100DC - p_global->ff_102 = 0; - if (!needToFade) - needToFade = room->flags & RoomFlags::rf02; - playhnm(p_global->roomVidNum); - return; - } - } - p_global->ff_F1 &= ~RoomFlags::rf04; - } - void getdino(room_t *room) { - assert(tab_2CEF0[4] == 0x25); - perso_t *perso = &kPersons[PER_UNKN_18C]; - short *tab; - unsigned char persoType, r27; - short bank; - room->flags &= ~0xC; - for (; perso->roomNum != 0xFFFF; perso++) { - if (perso->flags & PersonFlags::pf80) - continue; - if (perso->roomNum != p_global->roomNum) - continue; - persoType = perso->flags & PersonFlags::pfTypeMask; - if (persoType == PersonFlags::pftVelociraptor) - delinfo(p_global->cita_area_num + ValleyNews::vnVelociraptorsIn); - if (persoType == PersonFlags::pftTriceraptor) - delinfo(p_global->cita_area_num + ValleyNews::vnTriceraptorsIn); - perso->flags |= PersonFlags::pf20; - tab = tab_2CF70; - if (p_global->areaNum != Areas::arUluru && p_global->areaNum != Areas::arTamara) - tab = tab_2CEF0; - r27 = (room->flags & 0xC0) >> 2; //TODO: check me (like pc) - persoType = perso->flags & PersonFlags::pfTypeMask; - if (persoType == PersonFlags::pftTyrann) - persoType = 13; - r27 |= (persoType & 7) << 1; //TODO: check me 13 & 7 = ??? - tab += r27; - p_global->roomVidNum = *tab++; - bank = *tab; - if (bank & 0x8000) { - bank &= ~0x8000; - room->flags |= RoomFlags::rf08; - } - room->flags |= RoomFlags::rf04 | RoomFlags::rf02; - p_global->roomImgBank = bank; - break; + if (p_global->roomNum == 288) + p_global->gameFlags |= GameFlags::gfFlag100 | GameFlags::gfFlag2000; + if (p_global->roomNum == 3075 && p_global->phaseNum == 546) { + incphase1(); + if (p_global->curItemsMask & 0x2000) { // Morkus' tablet + bars_out(); + playhnm(92); + gameRooms[129].exits[0] = 0; + gameRooms[129].exits[2] = 1; + p_global->roomNum = 3074; + kPersons[PER_MANGO].roomNum = 3074; + p_global->eventType = EventType::etEvent5; + maj_salle(p_global->roomNum); + return; } + p_global->narratorSequence = 53; } - room_t *getsalle(short loc) { //TODO: unsigned char? - debug("get room for %X, starting from %d, looking for %X", loc, p_global->area_ptr->firstRoomIndex, p_global->partyOutside); - room_t *room = &gameRooms[p_global->area_ptr->firstRoomIndex]; - loc &= 0xFF; - for (;; room++) { - for (; room->location != loc; room++) { - if (room->ff_0 == 0xFF) - return 0; - } - if (p_global->partyOutside == room->party || room->party == 0xFFFF) - break; - } - debug("found room: party = %X, bank = %X", room->party, room->bank); - p_global->roomImgBank = room->bank; - p_global->labyrinthRoom = 0; - if (p_global->roomImgBank > 104 && p_global->roomImgBank <= 112) - p_global->labyrinthRoom = p_global->roomImgBank - 103; - if (p_global->valleyVidNum) - p_global->roomVidNum = p_global->valleyVidNum; - else - p_global->roomVidNum = room->video; - if ((room->flags & 0xC0) == RoomFlags::rf40 || (room->flags & RoomFlags::rf01)) - getdino(room); - if (room->flags & RoomFlags::rfHasCitadel) { - delinfo(p_global->areaNum + ValleyNews::vnCitadelLost); - delinfo(p_global->areaNum + ValleyNews::vnTyrannIn); - delinfo(p_global->areaNum + ValleyNews::vnTyrannLost); - delinfo(p_global->areaNum + ValleyNews::vnVelociraptorsLost); - } - if (istyran(p_global->roomNum)) - p_global->gameFlags |= GameFlags::gfFlag10; - else - p_global->gameFlags &= ~GameFlags::gfFlag10; - return room; - } - void initlieu(short roomNum) { - area_t *area; - p_global->gameFlags |= GameFlags::gfFlag4000; - gameIcons[18].cursor_id |= 0x8000; - p_global->last_area_ptr = p_global->area_ptr; - p_global->area_ptr = &kAreasTable[((roomNum >> 8) & 0xFF) - 1]; - area = p_global->area_ptr; - area->visitCount++; - p_global->areaVisitCount = area->visitCount; - p_global->curAreaFlags = area->flags; - p_global->curAreaType = area->type; - p_global->curCitadelLevel = area->citadelLevel; - if (p_global->curAreaType == AreaType::atValley) - gameIcons[18].cursor_id &= ~0x8000; - loadsal(area->salNum); - } - void maj2() { - char r9, r30; - room_t *room = p_global->room_ptr; //TODO: unused - aflieu(); - assert(ScreenView.pitch == 320); - if (p_global->roomNum == 273 && p_global->prevLocation == 18) - p_global->ff_102 = 1; - if (p_global->eventType == EventType::etEventC) { - afftopscr(); - showobjects(); + if (p_global->roomNum == 1793 && p_global->phaseNum == 336) + eloipart(); + if (p_global->roomNum == 259 && p_global->phaseNum == 129) + p_global->narratorSequence = 12; + if (p_global->roomNum >= 289 && p_global->roomNum < 359) + p_global->labyrinthDirections = kLabyrinthPath[(p_global->roomNum & 0xFF) - 33]; + if (p_global->roomNum == 305 && p_global->prevLocation == 103) + p_global->gameFlags &= ~GameFlags::gfFlag2000; + if (p_global->roomNum == 304 && p_global->prevLocation == 105) + p_global->gameFlags &= ~GameFlags::gfFlag2000; + if (p_global->phaseNum < 226) { + if (p_global->roomNum == 842) + p_global->gameFlags |= GameFlags::gfFlag2; + if (p_global->roomNum == 1072) + p_global->gameFlags |= GameFlags::gfFlag4; + if (p_global->roomNum == 1329) + p_global->gameFlags |= GameFlags::gfFlag8000; + } +} + +void EdenGame::animpiece() { + room_t *room = p_global->room_ptr; + if (p_global->roomVidNum && p_global->ff_100 != 0xFF) { + if (p_global->valleyVidNum || !room->level || (room->flags & RoomFlags::rfHasCitadel) + || room->level == p_global->ff_100) { + bars_out(); + p_global->updatePaletteFlag = 16; + if (!p_global->narratorSequence & 0x80) //TODO: bug? !() @ 100DC + p_global->ff_102 = 0; + if (!needToFade) + needToFade = room->flags & RoomFlags::rf02; + playhnm(p_global->roomVidNum); + return; } - FRDevents(); - assert(ScreenView.pitch == 320); - r9 = 0; - if (p_global->curAreaType == AreaType::atValley && !(p_global->displayFlags & DisplayFlags::dfPanable)) - r9 = 1; - r30 = r9; //TODO: ^^ inlined func? - if (p_global->ff_102 || p_global->ff_103) - afficher(); - else if (p_global->ff_F1 == (RoomFlags::rf40 | RoomFlags::rf04 | RoomFlags::rf01)) { - blackbars(); - effet1(); - } else if (p_global->ff_F1 && !(p_global->ff_F1 & RoomFlags::rf04) && !r30) { - if (!(p_global->displayFlags & DisplayFlags::dfPanable)) - blackbars(); - else if (p_global->valleyVidNum) - blackbars(); - effet1(); - } else if (r30 && !(p_global->ff_F1 & RoomFlags::rf04)) - effetpix(); - else - afficher128(); - musique(); - if (p_global->eventType != EventType::etEventC) { - afftopscr(); - showobjects(); + } + p_global->ff_F1 &= ~RoomFlags::rf04; +} + +void EdenGame::getdino(room_t *room) { + assert(tab_2CEF0[4] == 0x25); + perso_t *perso = &kPersons[PER_UNKN_18C]; + short *tab; + unsigned char persoType, r27; + short bank; + room->flags &= ~0xC; + for (; perso->roomNum != 0xFFFF; perso++) { + if (perso->flags & PersonFlags::pf80) + continue; + if (perso->roomNum != p_global->roomNum) + continue; + persoType = perso->flags & PersonFlags::pfTypeMask; + if (persoType == PersonFlags::pftVelociraptor) + delinfo(p_global->cita_area_num + ValleyNews::vnVelociraptorsIn); + if (persoType == PersonFlags::pftTriceraptor) + delinfo(p_global->cita_area_num + ValleyNews::vnTriceraptorsIn); + perso->flags |= PersonFlags::pf20; + tab = tab_2CF70; + if (p_global->areaNum != Areas::arUluru && p_global->areaNum != Areas::arTamara) + tab = tab_2CEF0; + r27 = (room->flags & 0xC0) >> 2; //TODO: check me (like pc) + persoType = perso->flags & PersonFlags::pfTypeMask; + if (persoType == PersonFlags::pftTyrann) + persoType = 13; + r27 |= (persoType & 7) << 1; //TODO: check me 13 & 7 = ??? + tab += r27; + p_global->roomVidNum = *tab++; + bank = *tab; + if (bank & 0x8000) { + bank &= ~0x8000; + room->flags |= RoomFlags::rf08; + } + room->flags |= RoomFlags::rf04 | RoomFlags::rf02; + p_global->roomImgBank = bank; + break; + } +} + +room_t *EdenGame::getsalle(short loc) { //TODO: unsigned char? + debug("get room for %X, starting from %d, looking for %X", loc, p_global->area_ptr->firstRoomIndex, p_global->partyOutside); + room_t *room = &gameRooms[p_global->area_ptr->firstRoomIndex]; + loc &= 0xFF; + for (;; room++) { + for (; room->location != loc; room++) { + if (room->ff_0 == 0xFF) + return 0; } - bars_in(); - showevents(); - p_global->labyrinthDirections = 0; - specialin(); - } - void majsalle1(short roomNum) { - room_t *room = getsalle(roomNum & 0xFF); - p_global->room_ptr = room; - debug("DrawRoom: room 0x%X, arg = 0x%X", p_global->roomNum, roomNum); - p_global->curRoomFlags = room->flags; - p_global->ff_F1 = room->flags; - animpiece(); - p_global->ff_100 = 0; - maj2(); + if (p_global->partyOutside == room->party || room->party == 0xFFFF) + break; } - void maj_salle(unsigned short roomNum) { - setpersohere(); - majsalle1(roomNum); + debug("found room: party = %X, bank = %X", room->party, room->bank); + p_global->roomImgBank = room->bank; + p_global->labyrinthRoom = 0; + if (p_global->roomImgBank > 104 && p_global->roomImgBank <= 112) + p_global->labyrinthRoom = p_global->roomImgBank - 103; + if (p_global->valleyVidNum) + p_global->roomVidNum = p_global->valleyVidNum; + else + p_global->roomVidNum = room->video; + if ((room->flags & 0xC0) == RoomFlags::rf40 || (room->flags & RoomFlags::rf01)) + getdino(room); + if (room->flags & RoomFlags::rfHasCitadel) { + delinfo(p_global->areaNum + ValleyNews::vnCitadelLost); + delinfo(p_global->areaNum + ValleyNews::vnTyrannIn); + delinfo(p_global->areaNum + ValleyNews::vnTyrannLost); + delinfo(p_global->areaNum + ValleyNews::vnVelociraptorsLost); } - void initbuf() { -#define ALLOC(ptr, size, typ) if(!((ptr) = (typ*)malloc(size))) quit_flag = 1; - ALLOC(bigfile_header, 0x10000, pak_t); - ALLOC(gameRooms, 0x4000, room_t); - ALLOC(gameIcons, 0x4000, icon_t); - ALLOC(bank_data_buf, 0x10000, unsigned char); - ALLOC(p_global, sizeof(*p_global), global_t); - ALLOC(sal_buf, 2048, void); - ALLOC(gameConditions, 0x4800, unsigned char); - ALLOC(gameDialogs, 0x2800, unsigned char); - ALLOC(gamePhrases, 0x10000, unsigned char); - ALLOC(main_bank_buf, 0x9400, unsigned char); - ALLOC(glow_buffer, 0x2800, unsigned char); - ALLOC(gameFont, 0x900, unsigned char); - ALLOC(gameLipsync, 0x205C, unsigned char); - ALLOC(music_buf, 0x140000, unsigned char); + if (istyran(p_global->roomNum)) + p_global->gameFlags |= GameFlags::gfFlag10; + else + p_global->gameFlags &= ~GameFlags::gfFlag10; + return room; +} + +void EdenGame::initlieu(short roomNum) { + area_t *area; + p_global->gameFlags |= GameFlags::gfFlag4000; + gameIcons[18].cursor_id |= 0x8000; + p_global->last_area_ptr = p_global->area_ptr; + p_global->area_ptr = &kAreasTable[((roomNum >> 8) & 0xFF) - 1]; + area = p_global->area_ptr; + area->visitCount++; + p_global->areaVisitCount = area->visitCount; + p_global->curAreaFlags = area->flags; + p_global->curAreaType = area->type; + p_global->curCitadelLevel = area->citadelLevel; + if (p_global->curAreaType == AreaType::atValley) + gameIcons[18].cursor_id &= ~0x8000; + loadsal(area->salNum); +} + +void EdenGame::maj2() { + char r9, r30; + room_t *room = p_global->room_ptr; //TODO: unused + aflieu(); + assert(ScreenView.pitch == 320); + if (p_global->roomNum == 273 && p_global->prevLocation == 18) + p_global->ff_102 = 1; + if (p_global->eventType == EventType::etEventC) { + afftopscr(); + showobjects(); + } + FRDevents(); + assert(ScreenView.pitch == 320); + r9 = 0; + if (p_global->curAreaType == AreaType::atValley && !(p_global->displayFlags & DisplayFlags::dfPanable)) + r9 = 1; + r30 = r9; //TODO: ^^ inlined func? + if (p_global->ff_102 || p_global->ff_103) + afficher(); + else if (p_global->ff_F1 == (RoomFlags::rf40 | RoomFlags::rf04 | RoomFlags::rf01)) { + blackbars(); + effet1(); + } else if (p_global->ff_F1 && !(p_global->ff_F1 & RoomFlags::rf04) && !r30) { + if (!(p_global->displayFlags & DisplayFlags::dfPanable)) + blackbars(); + else if (p_global->valleyVidNum) + blackbars(); + effet1(); + } else if (r30 && !(p_global->ff_F1 & RoomFlags::rf04)) + effetpix(); + else + afficher128(); + musique(); + if (p_global->eventType != EventType::etEventC) { + afftopscr(); + showobjects(); + } + bars_in(); + showevents(); + p_global->labyrinthDirections = 0; + specialin(); +} + +void EdenGame::majsalle1(short roomNum) { + room_t *room = getsalle(roomNum & 0xFF); + p_global->room_ptr = room; + debug("DrawRoom: room 0x%X, arg = 0x%X", p_global->roomNum, roomNum); + p_global->curRoomFlags = room->flags; + p_global->ff_F1 = room->flags; + animpiece(); + p_global->ff_100 = 0; + maj2(); +} + +void EdenGame::maj_salle(unsigned short roomNum) { + setpersohere(); + majsalle1(roomNum); +} + +void EdenGame::initbuf() { +#define ALLOC(ptr, size, typ) if (!((ptr) = (typ*)malloc(size))) quit_flag = 1; + ALLOC(bigfile_header, 0x10000, pak_t); + ALLOC(gameRooms, 0x4000, room_t); + ALLOC(gameIcons, 0x4000, icon_t); + ALLOC(bank_data_buf, 0x10000, unsigned char); + ALLOC(p_global, sizeof(*p_global), global_t); + ALLOC(sal_buf, 2048, void); + ALLOC(gameConditions, 0x4800, unsigned char); + ALLOC(gameDialogs, 0x2800, unsigned char); + ALLOC(gamePhrases, 0x10000, unsigned char); + ALLOC(main_bank_buf, 0x9400, unsigned char); + ALLOC(glow_buffer, 0x2800, unsigned char); + ALLOC(gameFont, 0x900, unsigned char); + ALLOC(gameLipsync, 0x205C, unsigned char); + ALLOC(music_buf, 0x140000, unsigned char); #undef ALLOC +} + +void EdenGame::freebuf() { + free(bigfile_header); + free(gameRooms); + free(gameIcons); + free(bank_data_buf); + free(p_global); + free(sal_buf); + free(gameConditions); + free(gameDialogs); + free(gamePhrases); + free(main_bank_buf); + free(glow_buffer); + free(gameFont); + free(gameLipsync); + free(music_buf); +} + +void EdenGame::openwindow() { + p_underBarsView = CLView_New(320, 40); + p_underBarsView->norm.width = 320; + + p_view2 = CLView_New(32, 32); + p_view2_buf = p_view2->p_buffer; + + p_subtitlesview = CLView_New(subtitles_x_width, 60); + p_subtitlesview_buf = p_subtitlesview->p_buffer; + + p_underSubtitlesView = CLView_New(subtitles_x_width, 60); + p_underSubtitlesView_buf = p_underSubtitlesView->p_buffer; + + p_mainview = CLView_New(640, 200); + p_mainview->norm.width = 320; + CLBlitter_FillView(p_mainview, 0xFFFFFFFF); + CLView_SetSrcZoomValues(p_mainview, 0, 0); + CLView_SetDisplayZoomValues(p_mainview, 640, 400); + CLScreenView_CenterIn(p_mainview); + p_mainview_buf = p_mainview->p_buffer; + + mouse_x_center = p_mainview->norm.dst_left + p_mainview->norm.width / 2; + mouse_y_center = p_mainview->norm.dst_top + p_mainview->norm.height / 2; + CLMouse_SetPosition(mouse_x_center, mouse_y_center); + CLMouse_Hide(); + + curs_x = 320 / 2; + curs_y = 200 / 2; +} + +void EdenGame::EmergencyExit() { + SysBeep(1); +} + +void EdenGame::run() { + debug("global size is %X", (size_t)(&((global_t *)0)->save_end)); + if ((size_t)(&((global_t *)0)->__UNUSED_70) != 0x70) { // let's be more optimistic + // great, you broke the dialog system. expect all nasty stuff now + assert(0); } - void freebuf() { - free(bigfile_header); - free(gameRooms); - free(gameIcons); - free(bank_data_buf); - free(p_global); - free(sal_buf); - free(gameConditions); - free(gameDialogs); - free(gamePhrases); - free(main_bank_buf); - free(glow_buffer); - free(gameFont); - free(gameLipsync); - free(music_buf); - } - void openwindow() { - p_underBarsView = CLView_New(320, 40); - p_underBarsView->norm.width = 320; - - p_view2 = CLView_New(32, 32); - p_view2_buf = p_view2->p_buffer; - - p_subtitlesview = CLView_New(subtitles_x_width, 60); - p_subtitlesview_buf = p_subtitlesview->p_buffer; - - p_underSubtitlesView = CLView_New(subtitles_x_width, 60); - p_underSubtitlesView_buf = p_underSubtitlesView->p_buffer; - - p_mainview = CLView_New(640, 200); - p_mainview->norm.width = 320; - CLBlitter_FillView(p_mainview, 0xFFFFFFFF); - CLView_SetSrcZoomValues(p_mainview, 0, 0); - CLView_SetDisplayZoomValues(p_mainview, 640, 400); - CLScreenView_CenterIn(p_mainview); - p_mainview_buf = p_mainview->p_buffer; - - mouse_x_center = p_mainview->norm.dst_left + p_mainview->norm.width / 2; - mouse_y_center = p_mainview->norm.dst_top + p_mainview->norm.height / 2; - CLMouse_SetPosition(mouse_x_center, mouse_y_center); - CLMouse_Hide(); - - curs_x = 320 / 2; - curs_y = 200 / 2; - } - void EmergencyExit() { - SysBeep(1); - } -public: - void main() { - debug("global size is %X", (size_t)(&((global_t *)0)->save_end)); - if ((size_t)(&((global_t *)0)->__UNUSED_70) != 0x70) { // let's be more optimistic - // great, you broke the dialog system. expect all nasty stuff now - assert(0); - } + CRYOLib_Init(); + CRYOLib_InstallExitPatch(); + CRYOLib_SetDebugMode(0); + word_378CE = 0; + CRYOLib_MinimalInit(); + CRYOLib_TestConfig(); + CRYOLib_ManagersInit(); + CLFile_SetFilter(1, 'EDNS', 0, 0, 0); + // CRYOLib_InstallEmergencyExit(EmergencyExit); + CRYOLib_SetupEnvironment(); + CLHNM_SetupSound(5, 0x2000, 8, 11025 * 65536.0 , 0); + CLHNM_SetForceZero2Black(1); + CLHNM_SetupTimer(12.5); + voiceSound = CLSoundRaw_New(0, 11025 * 65536.0, 8, 0); + hnmsound_ch = CLHNM_GetSoundChannel(); + music_channel = CLSoundChannel_New(0); + CLSound_SetWantsDesigned(1); + initbuf(); + openbigfile(); + openwindow(); + loadpermfiles(); - CRYOLib_Init(); - CRYOLib_InstallExitPatch(); - CRYOLib_SetDebugMode(0); - word_378CE = 0; - CRYOLib_MinimalInit(); - CRYOLib_TestConfig(); - CRYOLib_ManagersInit(); - CLFile_SetFilter(1, 'EDNS', 0, 0, 0); -// CRYOLib_InstallEmergencyExit(EmergencyExit); - CRYOLib_SetupEnvironment(); - CLHNM_SetupSound(5, 0x2000, 8, 11025 * 65536.0 , 0); - CLHNM_SetForceZero2Black(1); - CLHNM_SetupTimer(12.5); - voiceSound = CLSoundRaw_New(0, 11025 * 65536.0, 8, 0); - hnmsound_ch = CLHNM_GetSoundChannel(); - music_channel = CLSoundChannel_New(0); - CLSound_SetWantsDesigned(1); - - initbuf(); - openbigfile(); - openwindow(); - loadpermfiles(); - - if (!quit_flag) { - LostEdenMac_InitPrefs(); - init_cube(); - p_mainview->doubled = doubled; - while (!quit_flag2) { - init_globals(); - quit_flag3 = 0; - normalCursor = 1; - torchCursor = 0; - curs_keepy = -1; - curs_keepx = -1; - CLDesktop_TestOpenFileAtStartup(); - if (!gameLoaded) - intro(); - edmain(); - if (quit_flag) - goto quit; - startmusique(1); - blackbars(); + if (!quit_flag) { + LostEdenMac_InitPrefs(); + init_cube(); + p_mainview->doubled = doubled; + while (!quit_flag2) { + init_globals(); + quit_flag3 = 0; + normalCursor = 1; + torchCursor = 0; + curs_keepy = -1; + curs_keepx = -1; + CLDesktop_TestOpenFileAtStartup(); + if (!gameLoaded) + intro(); + edmain(); + if (quit_flag) + goto quit; + startmusique(1); + blackbars(); + afficher(); + fadetoblack(3); + ClearScreen(); + playhnm(95); + if (p_global->endGameFlag == 50) { + loadrestart(); + gameLoaded = 0; + } + fademusica0(2); + CLSoundChannel_Stop(music_channel); + CLSoundGroup_Free(mus_queue_grp); + musicPlaying = 0; + mus_queue_grp = 0; + } + // LostEdenMac_SavePrefs(); + } +quit: + ; + fadetoblack(4); + closebigfile(); + freebuf(); + CRYOLib_RestoreEnvironment(); + CRYOLib_ManagersDone(); + CRYOLib_Done(); + CRYOLib_RemoveExitPatch(); +} + +void EdenGame::edmain() { + //TODO + entergame(); + while (!quit_flag && !quit_flag3 && p_global->endGameFlag != 50) { + if (!gameStarted) { + // if in demo mode, reset game after a while + demoCurrentTicks = TimerTicks; + if (demoCurrentTicks - demoStartTicks > 3000) { + rundcurs(); afficher(); - fadetoblack(3); - ClearScreen(); - playhnm(95); - if (p_global->endGameFlag == 50) { - loadrestart(); - gameLoaded = 0; - } fademusica0(2); + fadetoblack(3); + CLBlitter_FillScreenView(0); + CLBlitter_FillView(p_mainview, 0); CLSoundChannel_Stop(music_channel); CLSoundGroup_Free(mus_queue_grp); musicPlaying = 0; mus_queue_grp = 0; + intro(); + entergame(); } -// LostEdenMac_SavePrefs(); - } -quit: - ; - fadetoblack(4); - closebigfile(); - freebuf(); - CRYOLib_RestoreEnvironment(); - CRYOLib_ManagersDone(); - CRYOLib_Done(); - CRYOLib_RemoveExitPatch(); - } -private: - void edmain() { - //TODO - entergame(); - while (!quit_flag && !quit_flag3 && p_global->endGameFlag != 50) { - if (!gameStarted) { - // if in demo mode, reset game after a while - demoCurrentTicks = TimerTicks; - if (demoCurrentTicks - demoStartTicks > 3000) { - rundcurs(); - afficher(); - fademusica0(2); - fadetoblack(3); - CLBlitter_FillScreenView(0); - CLBlitter_FillView(p_mainview, 0); - CLSoundChannel_Stop(music_channel); - CLSoundGroup_Free(mus_queue_grp); - musicPlaying = 0; - mus_queue_grp = 0; - intro(); - entergame(); - } - } - rundcurs(); - musicspy(); - FRDevents(); - narrateur(); - evenchrono(); - if (p_global->drawFlags & DrawFlags::drDrawInventory) showobjects(); - if (p_global->drawFlags & DrawFlags::drDrawTopScreen) afftopscr(); - if ((p_global->displayFlags & DisplayFlags::dfPanable) && (p_global->displayFlags != DisplayFlags::dfPerson)) scrollpano(); - if ((p_global->displayFlags & DisplayFlags::dfMirror) && (p_global->displayFlags != DisplayFlags::dfPerson)) scrollmiroir(); - if ((p_global->displayFlags & DisplayFlags::dfFresques) && (p_global->displayFlags != DisplayFlags::dfPerson)) scrollfresques(); - if (p_global->displayFlags & DisplayFlags::dfFlag2) noclicpanel(); - if (animationActive) anim_perso(); - update_cursor(); - afficher(); } + rundcurs(); + musicspy(); + FRDevents(); + narrateur(); + evenchrono(); + if (p_global->drawFlags & DrawFlags::drDrawInventory) showobjects(); + if (p_global->drawFlags & DrawFlags::drDrawTopScreen) afftopscr(); + if ((p_global->displayFlags & DisplayFlags::dfPanable) && (p_global->displayFlags != DisplayFlags::dfPerson)) scrollpano(); + if ((p_global->displayFlags & DisplayFlags::dfMirror) && (p_global->displayFlags != DisplayFlags::dfPerson)) scrollmiroir(); + if ((p_global->displayFlags & DisplayFlags::dfFresques) && (p_global->displayFlags != DisplayFlags::dfPerson)) scrollfresques(); + if (p_global->displayFlags & DisplayFlags::dfFlag2) noclicpanel(); + if (animationActive) anim_perso(); + update_cursor(); + afficher(); } - void intro() { +} + +void EdenGame::intro() { #if 0 - return; + return; #endif - short speed = 0; - if (!machine_speed) { - if (!word_378CC) - speed = 4; - else { - if (CLComputer_Has68030()) - speed = 1; - if (CLComputer_Has68040()) - speed = 2; + short speed = 0; + if (!machine_speed) { + if (!word_378CC) + speed = 4; + else { + if (CLComputer_Has68030()) + speed = 1; + if (CLComputer_Has68040()) + speed = 2; + } + if (speed == 2) + if (testcdromspeed()) + speed++; + machine_speed = speed; + } + if (machine_speed == 1) { + doubled = 0; + p_mainview->doubled = doubled; + if (ScreenView.width < 640 || ScreenView.height < 400) + allow_doubled = 0; + } + if (machine_speed < 3) + playhnm(98); + else { + CLSoundChannel_Stop(hnmsound_ch); + CLHNM_CloseSound(); + CLHNM_SetupSound(5, 0x2000, 16, 22050 * 65536.0, 0); + hnmsound_ch = CLHNM_GetSoundChannel(); + playhnm(2012); + } + playhnm(171); + CLBlitter_FillScreenView(0); + specialTextMode = 0; + if (machine_speed < 3) + playhnm(170); + else { + playhnm(2001); + CLSoundChannel_Stop(hnmsound_ch); + CLHNM_CloseSound(); + CLHNM_SetupSound(5, 0x2000, 8, 11025 * 65536.0, 0); + hnmsound_ch = CLHNM_GetSoundChannel(); + } +} + +char EdenGame::testcdromspeed() { + return 1; +} + +void EdenGame::entergame() { + char flag = 0; + currentTime = TimerTicks / 100; + p_global->gameTime = currentTime; + demoStartTicks = TimerTicks; + gameStarted = 0; + if (!gameLoaded) { + p_global->roomNum = 279; + p_global->areaNum = Areas::arMo; + p_global->ff_100 = -1; + initlieu(p_global->roomNum); + p_global->currentMusicNum = 0; + startmusique(1); + } else { + flag = p_global->autoDialog == 0xFF; //TODO + initafterload(); + lastMusicNum = p_global->currentMusicNum; //TODO: ??? + p_global->currentMusicNum = 0; + startmusique(lastMusicNum); + p_global->inventoryScrollPos = 0; + gameStarted = 1; + } + showobjects(); + afftopscr(); + sauvefrises(); + showBlackBars = 1; + p_global->ff_102 = 1; + maj_salle(p_global->roomNum); + if (flag) { + p_global->iconsIndex = 4; + p_global->autoDialog = -1; + parle_moi(); + } +} + +void EdenGame::signon(char *s) { +} + +void EdenGame::testPommeQ() { + char key; + if (!CLKeyboard_HasCmdDown()) + return; + key = CLKeyboard_GetLastASCII(); + if (key == 'Q' || key == 'q') + if (!pomme_q) + pomme_q = 1; +} + +void EdenGame::FRDevents() { + short dx, dy, max_y; + CLKeyboard_Read(); + if (allow_doubled) { + if (CLKeyboard_IsScanCodeDown(0x30)) { //TODO: const + if (!keybd_held) { + doubled = !doubled; + p_mainview->doubled = doubled; + CLBlitter_FillScreenView(0); + keybd_held = 1; } - if (speed == 2) - if (testcdromspeed()) - speed++; - machine_speed = speed; - } - if (machine_speed == 1) { - doubled = 0; - p_mainview->doubled = doubled; - if (ScreenView.width < 640 || ScreenView.height < 400) - allow_doubled = 0; + } else + keybd_held = 0; + } + CLMouse_GetPosition(&mouse_x, &mouse_y); + dx = mouse_x - mouse_x_center; + dy = mouse_y - mouse_y_center; + CLMouse_SetPosition(mouse_x_center, mouse_y_center); + curs_x += dx; + if (curs_x < 4) + curs_x = 4; + if (curs_x > 292) + curs_x = 292; + curs_y += dy; + max_y = p_global->displayFlags == DisplayFlags::dfFlag2 ? 190 : 170; + if (curs_y < 4) + curs_y = 4; + if (curs_y > max_y) + curs_y = max_y; + curs_x_pan = curs_x; + if (curs_y >= 10 && curs_y <= 164 && !(p_global->displayFlags & DisplayFlags::dfFresques)) + curs_x_pan += scroll_pos; + if (normalCursor) { + current_cursor = 0; + current_spot = scan_icon_list(curs_x_pan + curs_center, curs_y + curs_center, p_global->iconsIndex); + if (current_spot) + current_cursor = current_spot->cursor_id; + } + if (curs_center == 0 && current_cursor != 53) { + curs_center = 11; + curs_x -= 11; + } + if (curs_center == 11 && current_cursor == 53) { + curs_center = 0; + curs_x += 11; + } + if (p_global->displayFlags & DisplayFlags::dfPanable) { + //TODO: current_spot may be zero (due to scan_icon_list failure) if cursor slips between hot areas. + //fix me here or above? + if (current_spot) { // ok, plug it here + current_spot2 = current_spot; + affrepereadam(current_spot2->action_id - 14); } - if (machine_speed < 3) - playhnm(98); - else { - CLSoundChannel_Stop(hnmsound_ch); - CLHNM_CloseSound(); - CLHNM_SetupSound(5, 0x2000, 16, 22050 * 65536.0, 0); - hnmsound_ch = CLHNM_GetSoundChannel(); - playhnm(2012); + } + if (p_global->displayFlags == DisplayFlags::dfFlag2 && current_spot) + current_spot2 = current_spot; + if (p_global->displayFlags & DisplayFlags::dfFresques) { + if (fresqTalk) + restaurefondbulle(); + if (current_cursor == 9 && !torchCursor) { + rundcurs(); + torchCursor = 1; + glow_x = -1; } - playhnm(171); - CLBlitter_FillScreenView(0); - specialTextMode = 0; - if (machine_speed < 3) - playhnm(170); - else { - playhnm(2001); - CLSoundChannel_Stop(hnmsound_ch); - CLHNM_CloseSound(); - CLHNM_SetupSound(5, 0x2000, 8, 11025 * 65536.0, 0); - hnmsound_ch = CLHNM_GetSoundChannel(); + if (current_cursor != 9 && torchCursor == 1) { + unglow(); + torchCursor = 0; + curs_saved = 0; } } - char testcdromspeed() { - return 1; - } - void entergame() { - char flag = 0; - currentTime = TimerTicks / 100; - p_global->gameTime = currentTime; - demoStartTicks = TimerTicks; - gameStarted = 0; - if (!gameLoaded) { - p_global->roomNum = 279; - p_global->areaNum = Areas::arMo; - p_global->ff_100 = -1; - initlieu(p_global->roomNum); - p_global->currentMusicNum = 0; - startmusique(1); - } else { - flag = p_global->autoDialog == 0xFF; //TODO - initafterload(); - lastMusicNum = p_global->currentMusicNum; //TODO: ??? - p_global->currentMusicNum = 0; - startmusique(lastMusicNum); - p_global->inventoryScrollPos = 0; + if (CLMouse_IsDown()) { + if (!mouse_held) { + mouse_held = 1; gameStarted = 1; + mouse(); + } + } else + mouse_held = 0; + if (p_global->displayFlags != DisplayFlags::dfFlag2) { + if (--inventoryScrollDelay <= 0) { + if (p_global->obj_count > 9 && curs_y > 164) { + if (curs_x > 284 && p_global->inventoryScrollPos + 9 < p_global->obj_count) { + p_global->inventoryScrollPos++; + inventoryScrollDelay = 20; + showobjects(); + } + if (curs_x < 30 && p_global->inventoryScrollPos != 0) { + p_global->inventoryScrollPos--; + inventoryScrollDelay = 20; + showobjects(); + } + } } - showobjects(); - afftopscr(); - sauvefrises(); - showBlackBars = 1; - p_global->ff_102 = 1; - maj_salle(p_global->roomNum); - if (flag) { - p_global->iconsIndex = 4; - p_global->autoDialog = -1; - parle_moi(); + } + if (inventoryScrollDelay < 0) + inventoryScrollDelay = 0; + if (!pomme_q) { + testPommeQ(); + if (pomme_q) { + PommeQ(); + return; //TODO: useless } } - void signon(char *s) { +} + +icon_t *EdenGame::scan_icon_list(short x, short y, short index) { + icon_t *icon; + for (icon = &gameIcons[index]; icon->sx >= 0; icon++) { + if (icon->cursor_id & 0x8000) + continue; +#if 0 + // MAC version use this check. Same check is present in PC version, but never used + // Because of x >= clause two adjacent rooms has 1-pixel wide dead zone between them + // On valley view screens if cursor slips in this zone a crash in FRDevents occurs + // due to lack of proper checks + if (x < icon->ff_0 || x >= icon->ff_4 + || y < icon->ff_2 || y >= icon->ff_6) +#else + // PC version has this check inlined in FRDevents + // Should we keep it or fix edge coordinates in afroom() instead? + if (x < icon->sx || x > icon->ex + || y < icon->sy || y > icon->ey) +#endif + continue; + return icon; } - void testPommeQ() { - char key; - if (!CLKeyboard_HasCmdDown()) - return; - key = CLKeyboard_GetLastASCII(); - if (key == 'Q' || key == 'q') - if (!pomme_q) - pomme_q = 1; + return 0; +} + +void EdenGame::update_cursor() { + if (++word_2C300 > 3) + word_2C300 = 0; + if (!word_2C300) { + word_2C304++; + word_2C302++; + } + if (word_2C304 > 8) + word_2C304 = 0; + if (word_2C302 > 4) + word_2C302 = 0; + if (!torchCursor) { + use_main_bank(); + sundcurs(curs_x + scroll_pos, curs_y); + if (current_cursor != 53 && current_cursor < 10) //TODO: cond + moteur(); + else + noclipax(current_cursor, curs_x + scroll_pos, curs_y); + glow_x = 1; + } else { + use_bank(117); + if (curs_x > 294) + curs_x = 294; + unglow(); + glow(word_2C302); + noclipax(word_2C304, curs_x + scroll_pos, curs_y); + if (fresqTalk) + af_subtitle(); } - void FRDevents() { - short dx, dy, max_y; +} + +void EdenGame::mouse() { + static void (EdenGame::*mouse_actions[])() = { + &EdenGame::goto_nord, + &EdenGame::goto_est, + &EdenGame::goto_sud, + &EdenGame::goto_ouest, + &EdenGame::plaquemonk, + &EdenGame::fresquesgraa, + &EdenGame::pushpierre, + &EdenGame::tetesquel, + &EdenGame::tetemomie, + &EdenGame::goto_nord, + &EdenGame::roiparle1, + &EdenGame::roiparle2, + &EdenGame::roiparle3, + &EdenGame::gotohall, + &EdenGame::demitourlabi, + &EdenGame::squelmoorkong, + &EdenGame::gotonido, + &EdenGame::voirlac, + &EdenGame::ret, + &EdenGame::ret, + &EdenGame::ret, + &EdenGame::final, + &EdenGame::goto_nord, + &EdenGame::goto_sud, + &EdenGame::visiter, + &EdenGame::dinosoufle, + &EdenGame::fresqueslasc, + &EdenGame::ret, + &EdenGame::ret, + &EdenGame::ret, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + nullptr, + nullptr, + nullptr, + nullptr, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + nullptr, + nullptr, + nullptr, + nullptr, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + nullptr, + nullptr, + nullptr, + nullptr, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + &EdenGame::gotoval, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + &EdenGame::ret, + &EdenGame::ret, + &EdenGame::ret, + &EdenGame::ret, + &EdenGame::ret, + &EdenGame::getprisme, + &EdenGame::ret, + &EdenGame::ret, + &EdenGame::getoeuf, + &EdenGame::ret, + &EdenGame::ret, + &EdenGame::getchampb, + &EdenGame::getchampm, + &EdenGame::getcouteau, + &EdenGame::getnidv, + &EdenGame::getnido, + &EdenGame::getor, + nullptr, + &EdenGame::ret, + &EdenGame::getsoleil, + &EdenGame::getcorne, + &EdenGame::ret, + &EdenGame::ret, + &EdenGame::ret, + &EdenGame::ret, + &EdenGame::ret, + &EdenGame::ret, + &EdenGame::ret, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + &EdenGame::getplaque, + &EdenGame::clicplanval, + &EdenGame::finfresques, + &EdenGame::choisir, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + &EdenGame::roi, + &EdenGame::dina, + &EdenGame::thoo, + &EdenGame::monk, + &EdenGame::bourreau, + &EdenGame::messager, + &EdenGame::mango, + &EdenGame::eve, + &EdenGame::azia, + &EdenGame::mammi, + &EdenGame::gardes, + &EdenGame::fisher, + &EdenGame::dino, + &EdenGame::tyran, + &EdenGame::morkus, + &EdenGame::ret, + &EdenGame::parle_moi, + &EdenGame::adam, + &EdenGame::takeobject, + &EdenGame::putobject, + &EdenGame::clictimbre, + &EdenGame::dinaparle, + &EdenGame::close_perso, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + &EdenGame::generique, + &EdenGame::choixsubtitle, + &EdenGame::EdenQuit, + &EdenGame::restart, + &EdenGame::cancel2, + &EdenGame::testvoice, + &EdenGame::reglervol, + &EdenGame::load, + &EdenGame::save, + &EdenGame::cliccurstape, + &EdenGame::playtape, + &EdenGame::stoptape, + &EdenGame::rewindtape, + &EdenGame::forwardtape, + &EdenGame::confirmyes, + &EdenGame::confirmno, + &EdenGame::gotocarte + }; + + if (!(current_spot = scan_icon_list(curs_x_pan + curs_center, + curs_y + curs_center, p_global->iconsIndex))) + return; + current_spot2 = current_spot; + debug("invoking mouse action %d", current_spot->action_id); + if (mouse_actions[current_spot->action_id]) + (this->*mouse_actions[current_spot->action_id])(); +} + +////// film.c +void EdenGame::showfilm(char arg1) { + short playing; + CLHNM_Prepare2Read(p_hnmcontext, 0); + CLHNM_ReadHeader(p_hnmcontext); + if (p_global->curVideoNum == 92) { + p_hnmcontext->header.flag2 = 0; + CLSoundChannel_SetVolumeLeft(hnmsound_ch, 0); + CLSoundChannel_SetVolumeRight(hnmsound_ch, 0); + } + playing = 1; + if (CLHNM_GetVersion(p_hnmcontext) != 4) + return; + CLHNM_AllocMemory(p_hnmcontext); + p_hnmview = CLView_New(p_hnmcontext->header.width, p_hnmcontext->header.height); + CLView_SetSrcZoomValues(p_hnmview, 0, 0); + CLView_SetDisplayZoomValues(p_hnmview, p_hnmcontext->header.width * 2, p_hnmcontext->header.height * 2); + CLScreenView_CenterIn(p_hnmview); + p_hnmview_buf = p_hnmview->p_buffer; + if (arg1) { + p_hnmview->norm.height = 160; + p_hnmview->zoom.height = 320; //TODO: width?? + p_hnmview->norm.dst_top = p_mainview->norm.dst_top + 16; + p_hnmview->zoom.dst_top = p_mainview->zoom.dst_top + 32; + } + CLHNM_SetFinalBuffer(p_hnmcontext, p_hnmview->p_buffer); + p_hnmview->doubled = doubled; + do { + hnm_position = CLHNM_GetFrameNum(p_hnmcontext); + CLHNM_WaitLoop(p_hnmcontext); + playing = CLHNM_NextElement(p_hnmcontext); + if (specialTextMode) + bullehnm(); + else + musicspy(); + CLBlitter_CopyView2Screen(p_hnmview); + assert(ScreenView.pitch == 320); CLKeyboard_Read(); if (allow_doubled) { if (CLKeyboard_IsScanCodeDown(0x30)) { //TODO: const if (!keybd_held) { doubled = !doubled; - p_mainview->doubled = doubled; + p_hnmview->doubled = doubled; //TODO: but mainview ? CLBlitter_FillScreenView(0); keybd_held = 1; } } else keybd_held = 0; } - CLMouse_GetPosition(&mouse_x, &mouse_y); - dx = mouse_x - mouse_x_center; - dy = mouse_y - mouse_y_center; - CLMouse_SetPosition(mouse_x_center, mouse_y_center); - curs_x += dx; - if (curs_x < 4) - curs_x = 4; - if (curs_x > 292) - curs_x = 292; - curs_y += dy; - max_y = p_global->displayFlags == DisplayFlags::dfFlag2 ? 190 : 170; - if (curs_y < 4) - curs_y = 4; - if (curs_y > max_y) - curs_y = max_y; - curs_x_pan = curs_x; - if (curs_y >= 10 && curs_y <= 164 && !(p_global->displayFlags & DisplayFlags::dfFresques)) - curs_x_pan += scroll_pos; - if (normalCursor) { - current_cursor = 0; - current_spot = scan_icon_list(curs_x_pan + curs_center, curs_y + curs_center, p_global->iconsIndex); - if (current_spot) - current_cursor = current_spot->cursor_id; - } - if (curs_center == 0 && current_cursor != 53) { - curs_center = 11; - curs_x -= 11; - } - if (curs_center == 11 && current_cursor == 53) { - curs_center = 0; - curs_x += 11; - } - if (p_global->displayFlags & DisplayFlags::dfPanable) { - //TODO: current_spot may be zero (due to scan_icon_list failure) if cursor slips between hot areas. - //fix me here or above? - if (current_spot) { // ok, plug it here - current_spot2 = current_spot; - affrepereadam(current_spot2->action_id - 14); - } - } - if (p_global->displayFlags == DisplayFlags::dfFlag2 && current_spot) - current_spot2 = current_spot; - if (p_global->displayFlags & DisplayFlags::dfFresques) { - if (fresqTalk) - restaurefondbulle(); - if (current_cursor == 9 && !torchCursor) { - rundcurs(); - torchCursor = 1; - glow_x = -1; - } - if (current_cursor != 9 && torchCursor == 1) { - unglow(); - torchCursor = 0; - curs_saved = 0; - } - } - if (CLMouse_IsDown()) { - if (!mouse_held) { - mouse_held = 1; - gameStarted = 1; - mouse(); - } - } else - mouse_held = 0; - if (p_global->displayFlags != DisplayFlags::dfFlag2) { - if (--inventoryScrollDelay <= 0) { - if (p_global->obj_count > 9 && curs_y > 164) { - if (curs_x > 284 && p_global->inventoryScrollPos + 9 < p_global->obj_count) { - p_global->inventoryScrollPos++; - inventoryScrollDelay = 20; - showobjects(); - } - if (curs_x < 30 && p_global->inventoryScrollPos != 0) { - p_global->inventoryScrollPos--; - inventoryScrollDelay = 20; - showobjects(); - } + if (arg1) { + if (CLMouse_IsDown()) { + if (!mouse_held) { + mouse_held = 1; + videoCanceled = 1; } - } - } - if (inventoryScrollDelay < 0) - inventoryScrollDelay = 0; - if (!pomme_q) { - testPommeQ(); - if (pomme_q) { - PommeQ(); - return; //TODO: useless - } - } - } - icon_t *scan_icon_list(short x, short y, short index) { - icon_t *icon; - for (icon = &gameIcons[index]; icon->sx >= 0; icon++) { - if (icon->cursor_id & 0x8000) - continue; -#if 0 - // MAC version use this check. Same check is present in PC version, but never used - // Because of x >= clause two adjacent rooms has 1-pixel wide dead zone between them - // On valley view screens if cursor slips in this zone a crash in FRDevents occurs - // due to lack of proper checks - if (x < icon->ff_0 || x >= icon->ff_4 - || y < icon->ff_2 || y >= icon->ff_6) -#else - // PC version has this check inlined in FRDevents - // Should we keep it or fix edge coordinates in afroom() instead? - if (x < icon->sx || x > icon->ex - || y < icon->sy || y > icon->ey) -#endif - continue; - return icon; + } else + mouse_held = 0; } - return 0; + } while (playing && !videoCanceled); + CLView_Free(p_hnmview); + CLHNM_DeallocMemory(p_hnmcontext); +} + +void EdenGame::playhnm(short num) { + perso_t *perso; + short oldDialogType; + p_global->curVideoNum = num; + if (num != 2001 && num != 2012 && num != 98 && num != 171) { + unsigned char oldMusicType = p_global->newMusicType; + p_global->newMusicType = MusicType::mtEvent; + musique(); + musicspy(); + p_global->newMusicType = oldMusicType; } - void update_cursor() { - if (++word_2C300 > 3) - word_2C300 = 0; - if (!word_2C300) { - word_2C304++; - word_2C302++; - } - if (word_2C304 > 8) - word_2C304 = 0; - if (word_2C302 > 4) - word_2C302 = 0; - if (!torchCursor) { - use_main_bank(); - sundcurs(curs_x + scroll_pos, curs_y); - if (current_cursor != 53 && current_cursor < 10) //TODO: cond - moteur(); - else - noclipax(current_cursor, curs_x + scroll_pos, curs_y); - glow_x = 1; - } else { - use_bank(117); - if (curs_x > 294) - curs_x = 294; - unglow(); - glow(word_2C302); - noclipax(word_2C304, curs_x + scroll_pos, curs_y); - if (fresqTalk) - af_subtitle(); - } + p_global->videoSubtitleIndex = 1; + if (specialTextMode) { + perso = p_global->perso_ptr; + oldDialogType = p_global->dialogType; + prechargephrases(num); + fademusica0(1); + CLSoundChannel_Stop(music_channel); + } + showVideoSubtitle = 0; + videoCanceled = 0; + shnmfl(num); + CLHNM_Reset(p_hnmcontext); + CLHNM_FlushPreloadBuffer(p_hnmcontext); + if (needToFade) { + fadetoblack(4); + ClearScreen(); + needToFade = 0; + } + if (num == 2012 || num == 98 || num == 171) + showfilm(0); + else + showfilm(1); + curs_keepx = curs_keepy = -1; + p_mainview->doubled = doubled; + if (specialTextMode) { + mus_fade_flags = 3; + musicspy(); + p_global->perso_ptr = perso; + p_global->dialogType = oldDialogType; + specialTextMode = 0; } - void mouse() { - static void (EdenGameImpl::*mouse_actions[])() = { - &EdenGameImpl::goto_nord, - &EdenGameImpl::goto_est, - &EdenGameImpl::goto_sud, - &EdenGameImpl::goto_ouest, - &EdenGameImpl::plaquemonk, - &EdenGameImpl::fresquesgraa, - &EdenGameImpl::pushpierre, - &EdenGameImpl::tetesquel, - &EdenGameImpl::tetemomie, - &EdenGameImpl::goto_nord, - &EdenGameImpl::roiparle1, - &EdenGameImpl::roiparle2, - &EdenGameImpl::roiparle3, - &EdenGameImpl::gotohall, - &EdenGameImpl::demitourlabi, - &EdenGameImpl::squelmoorkong, - &EdenGameImpl::gotonido, - &EdenGameImpl::voirlac, - &EdenGameImpl::ret, - &EdenGameImpl::ret, - &EdenGameImpl::ret, - &EdenGameImpl::final, - &EdenGameImpl::goto_nord, - &EdenGameImpl::goto_sud, - &EdenGameImpl::visiter, - &EdenGameImpl::dinosoufle, - &EdenGameImpl::fresqueslasc, - &EdenGameImpl::ret, - &EdenGameImpl::ret, - &EdenGameImpl::ret, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - nullptr, - nullptr, - nullptr, - nullptr, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - nullptr, - nullptr, - nullptr, - nullptr, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - nullptr, - nullptr, - nullptr, - nullptr, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - &EdenGameImpl::gotoval, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - &EdenGameImpl::ret, - &EdenGameImpl::ret, - &EdenGameImpl::ret, - &EdenGameImpl::ret, - &EdenGameImpl::ret, - &EdenGameImpl::getprisme, - &EdenGameImpl::ret, - &EdenGameImpl::ret, - &EdenGameImpl::getoeuf, - &EdenGameImpl::ret, - &EdenGameImpl::ret, - &EdenGameImpl::getchampb, - &EdenGameImpl::getchampm, - &EdenGameImpl::getcouteau, - &EdenGameImpl::getnidv, - &EdenGameImpl::getnido, - &EdenGameImpl::getor, - nullptr, - &EdenGameImpl::ret, - &EdenGameImpl::getsoleil, - &EdenGameImpl::getcorne, - &EdenGameImpl::ret, - &EdenGameImpl::ret, - &EdenGameImpl::ret, - &EdenGameImpl::ret, - &EdenGameImpl::ret, - &EdenGameImpl::ret, - &EdenGameImpl::ret, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - &EdenGameImpl::getplaque, - &EdenGameImpl::clicplanval, - &EdenGameImpl::finfresques, - &EdenGameImpl::choisir, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - &EdenGameImpl::roi, - &EdenGameImpl::dina, - &EdenGameImpl::thoo, - &EdenGameImpl::monk, - &EdenGameImpl::bourreau, - &EdenGameImpl::messager, - &EdenGameImpl::mango, - &EdenGameImpl::eve, - &EdenGameImpl::azia, - &EdenGameImpl::mammi, - &EdenGameImpl::gardes, - &EdenGameImpl::fisher, - &EdenGameImpl::dino, - &EdenGameImpl::tyran, - &EdenGameImpl::morkus, - &EdenGameImpl::ret, - &EdenGameImpl::parle_moi, - &EdenGameImpl::adam, - &EdenGameImpl::takeobject, - &EdenGameImpl::putobject, - &EdenGameImpl::clictimbre, - &EdenGameImpl::dinaparle, - &EdenGameImpl::close_perso, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - &EdenGameImpl::generique, - &EdenGameImpl::choixsubtitle, - &EdenGameImpl::EdenQuit, - &EdenGameImpl::restart, - &EdenGameImpl::cancel2, - &EdenGameImpl::testvoice, - &EdenGameImpl::reglervol, - &EdenGameImpl::load, - &EdenGameImpl::save, - &EdenGameImpl::cliccurstape, - &EdenGameImpl::playtape, - &EdenGameImpl::stoptape, - &EdenGameImpl::rewindtape, - &EdenGameImpl::forwardtape, - &EdenGameImpl::confirmyes, - &EdenGameImpl::confirmno, - &EdenGameImpl::gotocarte - }; + if (videoCanceled) + p_global->ff_F1 = RoomFlags::rf40 | RoomFlags::rf04 | RoomFlags::rf01; + if (p_global->curVideoNum == 167) + p_global->ff_F1 = RoomFlags::rf40 | RoomFlags::rf04 | RoomFlags::rf01; + if (p_global->curVideoNum == 104) + p_global->ff_F1 = RoomFlags::rf40 | RoomFlags::rf04 | RoomFlags::rf01; + if (p_global->curVideoNum == 102) + p_global->ff_F1 = RoomFlags::rf40 | RoomFlags::rf04 | RoomFlags::rf01; + if (p_global->curVideoNum == 77) + p_global->ff_F1 = RoomFlags::rf40 | RoomFlags::rf04 | RoomFlags::rf01; + if (p_global->curVideoNum == 149) + p_global->ff_F1 = RoomFlags::rf40 | RoomFlags::rf04 | RoomFlags::rf01; +} - if (!(current_spot = scan_icon_list(curs_x_pan + curs_center, - curs_y + curs_center, p_global->iconsIndex))) - return; - current_spot2 = current_spot; - debug("invoking mouse action %d", current_spot->action_id); - if (mouse_actions[current_spot->action_id]) - (this->*mouse_actions[current_spot->action_id])(); - } -////// film.c - void showfilm(char arg1) { - short playing; - CLHNM_Prepare2Read(p_hnmcontext, 0); - CLHNM_ReadHeader(p_hnmcontext); - if (p_global->curVideoNum == 92) { - p_hnmcontext->header.flag2 = 0; - CLSoundChannel_SetVolumeLeft(hnmsound_ch, 0); - CLSoundChannel_SetVolumeRight(hnmsound_ch, 0); - } - playing = 1; - if (CLHNM_GetVersion(p_hnmcontext) != 4) - return; - CLHNM_AllocMemory(p_hnmcontext); - p_hnmview = CLView_New(p_hnmcontext->header.width, p_hnmcontext->header.height); - CLView_SetSrcZoomValues(p_hnmview, 0, 0); - CLView_SetDisplayZoomValues(p_hnmview, p_hnmcontext->header.width * 2, p_hnmcontext->header.height * 2); - CLScreenView_CenterIn(p_hnmview); - p_hnmview_buf = p_hnmview->p_buffer; - if (arg1) { - p_hnmview->norm.height = 160; - p_hnmview->zoom.height = 320; //TODO: width?? - p_hnmview->norm.dst_top = p_mainview->norm.dst_top + 16; - p_hnmview->zoom.dst_top = p_mainview->zoom.dst_top + 32; - } - CLHNM_SetFinalBuffer(p_hnmcontext, p_hnmview->p_buffer); - p_hnmview->doubled = doubled; - do { - hnm_position = CLHNM_GetFrameNum(p_hnmcontext); - CLHNM_WaitLoop(p_hnmcontext); - playing = CLHNM_NextElement(p_hnmcontext); - if (specialTextMode) - bullehnm(); - else - musicspy(); - CLBlitter_CopyView2Screen(p_hnmview); - assert(ScreenView.pitch == 320); - CLKeyboard_Read(); - if (allow_doubled) { - if (CLKeyboard_IsScanCodeDown(0x30)) { //TODO: const - if (!keybd_held) { - doubled = !doubled; - p_hnmview->doubled = doubled; //TODO: but mainview ? - CLBlitter_FillScreenView(0); - keybd_held = 1; - } - } else - keybd_held = 0; - } - if (arg1) { - if (CLMouse_IsDown()) { - if (!mouse_held) { - mouse_held = 1; - videoCanceled = 1; - } - } else - mouse_held = 0; - } - } while (playing && !videoCanceled); - CLView_Free(p_hnmview); - CLHNM_DeallocMemory(p_hnmcontext); +void EdenGame::bullehnm() { + short *frames, *frames_start, frame, num; + perso_t *perso; + switch (p_global->curVideoNum) { + case 170: + frames = tab_2D24C; + perso = &kPersons[PER_UNKN_156]; + break; + case 83: + frames = tab_2D28E; + perso = &kPersons[PER_MORKUS]; + break; + case 88: + frames = tab_2D298; + perso = &kPersons[PER_MORKUS]; + break; + case 89: + frames = tab_2D2AA; + perso = &kPersons[PER_MORKUS]; + break; + case 94: + frames = tab_2D2C4; + perso = &kPersons[PER_MORKUS]; + break; + default: + return; } - void playhnm(short num) { - perso_t *perso; - short oldDialogType; - p_global->curVideoNum = num; - if (num != 2001 && num != 2012 && num != 98 && num != 171) { - unsigned char oldMusicType = p_global->newMusicType; - p_global->newMusicType = MusicType::mtEvent; - musique(); - musicspy(); - p_global->newMusicType = oldMusicType; - } - p_global->videoSubtitleIndex = 1; - if (specialTextMode) { - perso = p_global->perso_ptr; - oldDialogType = p_global->dialogType; - prechargephrases(num); - fademusica0(1); - CLSoundChannel_Stop(music_channel); - } - showVideoSubtitle = 0; - videoCanceled = 0; - shnmfl(num); - CLHNM_Reset(p_hnmcontext); - CLHNM_FlushPreloadBuffer(p_hnmcontext); - if (needToFade) { - fadetoblack(4); - ClearScreen(); - needToFade = 0; - } - if (num == 2012 || num == 98 || num == 171) - showfilm(0); - else - showfilm(1); - curs_keepx = curs_keepy = -1; - p_mainview->doubled = doubled; - if (specialTextMode) { - mus_fade_flags = 3; - musicspy(); - p_global->perso_ptr = perso; - p_global->dialogType = oldDialogType; - specialTextMode = 0; - } - if (videoCanceled) - p_global->ff_F1 = RoomFlags::rf40 | RoomFlags::rf04 | RoomFlags::rf01; - if (p_global->curVideoNum == 167) - p_global->ff_F1 = RoomFlags::rf40 | RoomFlags::rf04 | RoomFlags::rf01; - if (p_global->curVideoNum == 104) - p_global->ff_F1 = RoomFlags::rf40 | RoomFlags::rf04 | RoomFlags::rf01; - if (p_global->curVideoNum == 102) - p_global->ff_F1 = RoomFlags::rf40 | RoomFlags::rf04 | RoomFlags::rf01; - if (p_global->curVideoNum == 77) - p_global->ff_F1 = RoomFlags::rf40 | RoomFlags::rf04 | RoomFlags::rf01; - if (p_global->curVideoNum == 149) - p_global->ff_F1 = RoomFlags::rf40 | RoomFlags::rf04 | RoomFlags::rf01; - } - void bullehnm() { - short *frames, *frames_start, frame, num; - perso_t *perso; - switch (p_global->curVideoNum) { - case 170: - frames = tab_2D24C; - perso = &kPersons[PER_UNKN_156]; - break; - case 83: - frames = tab_2D28E; - perso = &kPersons[PER_MORKUS]; - break; - case 88: - frames = tab_2D298; - perso = &kPersons[PER_MORKUS]; + frames_start = frames; + while ((frame = *frames++) != -1) { + if ((frame & ~0x8000) == hnm_position) break; - case 89: - frames = tab_2D2AA; - perso = &kPersons[PER_MORKUS]; - break; - case 94: - frames = tab_2D2C4; - perso = &kPersons[PER_MORKUS]; - break; - default: - return; - } - frames_start = frames; - while ((frame = *frames++) != -1) { - if ((frame & ~0x8000) == hnm_position) - break; - } - if (frame == -1) { - if (showVideoSubtitle) - af_subtitlehnm(); - return; - } - if (frame & 0x8000) - showVideoSubtitle = 0; - else { - p_global->videoSubtitleIndex = (frames - frames_start) / 2 + 1; - p_global->perso_ptr = perso; - p_global->dialogType = DialogType::dtInspect; - num = (perso->id << 3) | p_global->dialogType; - dialoscansvmas((dial_t *)GetElem(gameDialogs, num)); - showVideoSubtitle = 1; - } + } + if (frame == -1) { if (showVideoSubtitle) af_subtitlehnm(); + return; + } + if (frame & 0x8000) + showVideoSubtitle = 0; + else { + p_global->videoSubtitleIndex = (frames - frames_start) / 2 + 1; + p_global->perso_ptr = perso; + p_global->dialogType = DialogType::dtInspect; + num = (perso->id << 3) | p_global->dialogType; + dialoscansvmas((dial_t *)GetElem(gameDialogs, num)); + showVideoSubtitle = 1; } + if (showVideoSubtitle) + af_subtitlehnm(); +} + ////// sound.c - void musique() { - unsigned char flag, hidx, lidx, mus; - dial_t *dial; - if (p_global->newMusicType == MusicType::mtDontChange) - return; - dial = (dial_t *)GetElem(gameDialogs, 128); - for (;; dial++) { - if (dial->flags == -1 && dial->condNumLow == -1) - return; - flag = dial->flags; - hidx = (dial->textCondHiMask & 0xC0) >> 6; - lidx = dial->condNumLow; //TODO: fixme - unsigned = signed - if (flag & 0x10) - hidx |= 4; - if (testcondition(((hidx << 8) | lidx) & 0x7FF)) - break; - } - mus = dial->textNumLow; - p_global->newMusicType = MusicType::mtDontChange; - if (mus != 0 && mus != 2 && mus < 50) - startmusique(mus); - } - void startmusique(unsigned char num) { - short seq_size, pat_size, freq; - if (num == p_global->currentMusicNum) - return; - if (musicPlaying) { - fademusica0(1); - CLSoundChannel_Stop(music_channel); - CLSoundGroup_Free(mus_queue_grp); - } - loadmusicfile(num); - p_global->currentMusicNum = num; - mus_sequence_ptr = music_buf + 32; //TODO: rewrite it properly - seq_size = PLE16(music_buf + 30); - mus_patterns_ptr = music_buf + 30 + seq_size; - pat_size = PLE16(music_buf + 27); - mus_samples_ptr = music_buf + 32 + 4 + pat_size; - freq = PLE16(mus_samples_ptr - 2); - if (freq == 166) - mus_queue_grp = CLSoundGroup_New(3, 0, 8, 7.225344e8, 0); - else - mus_queue_grp = CLSoundGroup_New(3, 0, 8, 1.4450688e9, 0); - musicSequencePos = 0; - mus_vol_left = p_global->pref_10C[0]; - mus_vol_right = p_global->pref_10C[1]; - CLSoundChannel_SetVolumeLeft(music_channel, mus_vol_left); - CLSoundChannel_SetVolumeRight(music_channel, mus_vol_right); - } - void musicspy() { - unsigned char patnum, *patptr; - int ofs, len; - if (!mus_queue_grp) +void EdenGame::musique() { + unsigned char flag, hidx, lidx, mus; + dial_t *dial; + if (p_global->newMusicType == MusicType::mtDontChange) + return; + dial = (dial_t *)GetElem(gameDialogs, 128); + for (;; dial++) { + if (dial->flags == -1 && dial->condNumLow == -1) return; - mus_vol_left = p_global->pref_10C[0]; - mus_vol_right = p_global->pref_10C[1]; - if (mus_fade_flags & 3) - fademusicup(); - if (personTalking && !hnmsound_ch->numSounds) - mus_fade_flags = 3; - if (music_channel->numSounds < 3) { + flag = dial->flags; + hidx = (dial->textCondHiMask & 0xC0) >> 6; + lidx = dial->condNumLow; //TODO: fixme - unsigned = signed + if (flag & 0x10) + hidx |= 4; + if (testcondition(((hidx << 8) | lidx) & 0x7FF)) + break; + } + mus = dial->textNumLow; + p_global->newMusicType = MusicType::mtDontChange; + if (mus != 0 && mus != 2 && mus < 50) + startmusique(mus); +} + +void EdenGame::startmusique(unsigned char num) { + short seq_size, pat_size, freq; + if (num == p_global->currentMusicNum) + return; + if (musicPlaying) { + fademusica0(1); + CLSoundChannel_Stop(music_channel); + CLSoundGroup_Free(mus_queue_grp); + } + loadmusicfile(num); + p_global->currentMusicNum = num; + mus_sequence_ptr = music_buf + 32; //TODO: rewrite it properly + seq_size = PLE16(music_buf + 30); + mus_patterns_ptr = music_buf + 30 + seq_size; + pat_size = PLE16(music_buf + 27); + mus_samples_ptr = music_buf + 32 + 4 + pat_size; + freq = PLE16(mus_samples_ptr - 2); + if (freq == 166) + mus_queue_grp = CLSoundGroup_New(3, 0, 8, 7.225344e8, 0); + else + mus_queue_grp = CLSoundGroup_New(3, 0, 8, 1.4450688e9, 0); + musicSequencePos = 0; + mus_vol_left = p_global->pref_10C[0]; + mus_vol_right = p_global->pref_10C[1]; + CLSoundChannel_SetVolumeLeft(music_channel, mus_vol_left); + CLSoundChannel_SetVolumeRight(music_channel, mus_vol_right); +} + +void EdenGame::musicspy() { + unsigned char patnum, *patptr; + int ofs, len; + if (!mus_queue_grp) + return; + mus_vol_left = p_global->pref_10C[0]; + mus_vol_right = p_global->pref_10C[1]; + if (mus_fade_flags & 3) + fademusicup(); + if (personTalking && !hnmsound_ch->numSounds) + mus_fade_flags = 3; + if (music_channel->numSounds < 3) { + patnum = mus_sequence_ptr[musicSequencePos]; + if (patnum == 0xFF) { + // rewind + musicSequencePos = 0; patnum = mus_sequence_ptr[musicSequencePos]; - if (patnum == 0xFF) { - // rewind - musicSequencePos = 0; - patnum = mus_sequence_ptr[musicSequencePos]; - } - musicSequencePos++; - patptr = mus_patterns_ptr + patnum * 6; - ofs = patptr[0] + (patptr[1] << 8) + (patptr[2] << 16); - len = patptr[3] + (patptr[4] << 8) + (patptr[5] << 16); - CLSoundGroup_AssignDatas(mus_queue_grp, mus_samples_ptr + ofs, len, 0); - CLSoundGroup_PlayNextSample(mus_queue_grp, music_channel); - musicPlaying = 1; } + musicSequencePos++; + patptr = mus_patterns_ptr + patnum * 6; + ofs = patptr[0] + (patptr[1] << 8) + (patptr[2] << 16); + len = patptr[3] + (patptr[4] << 8) + (patptr[5] << 16); + CLSoundGroup_AssignDatas(mus_queue_grp, mus_samples_ptr + ofs, len, 0); + CLSoundGroup_PlayNextSample(mus_queue_grp, music_channel); + musicPlaying = 1; } - int loadmusicfile(short num) { - short res; - long numread; - pakfile_t *file = &bigfile_header->files[num + 435]; - long size = PLE32(&file->size); - long offs = PLE32(&file->offs); - CLFile_SetPosition(h_bigfile, 1, offs); - numread = size; - if (numread > 0x140000) //TODO: const - numread = 0x140000; - CLFile_Read(h_bigfile, music_buf, &numread); - return size; - } - void persovox() { - short vol_l, vol_r, step_l, step_r; - short num = p_global->textNum; - if (p_global->textBankIndex != 1) - num += 565; - if (p_global->textBankIndex == 3) - num += 707; - voiceSamplesSize = ssndfl(num); - vol_l = p_global->pref_110[0]; - vol_r = p_global->pref_110[1]; - step_l = -1; - if (music_channel->volumeLeft < vol_l) - step_l = 1; - step_r = -1; - if (music_channel->volumeRight < vol_r) - step_r = 1; - do { - if (vol_l != music_channel->volumeLeft) - CLSoundChannel_SetVolumeLeft(music_channel, music_channel->volumeLeft + step_l); - if (vol_r != music_channel->volumeRight) - CLSoundChannel_SetVolumeRight(music_channel, music_channel->volumeRight + step_r); - } while (music_channel->volumeLeft != vol_l || music_channel->volumeRight != vol_r); - vol_l = p_global->pref_10E[0]; - vol_r = p_global->pref_10E[1]; - CLSoundChannel_SetVolumeLeft(hnmsound_ch, vol_l); - CLSoundChannel_SetVolumeRight(hnmsound_ch, vol_r); - CLSound_SetWantsDesigned(0); - CLSoundRaw_AssignBuffer(voiceSound, voiceSamplesBuffer, 0, voiceSamplesSize); - CLSoundChannel_Play(hnmsound_ch, voiceSound); - personTalking = 1; - mus_fade_flags = 0; - last_anim_ticks = TimerTicks; +} + +int EdenGame::loadmusicfile(short num) { + short res; + long numread; + pakfile_t *file = &bigfile_header->files[num + 435]; + long size = PLE32(&file->size); + long offs = PLE32(&file->offs); + CLFile_SetPosition(h_bigfile, 1, offs); + numread = size; + if (numread > 0x140000) //TODO: const + numread = 0x140000; + CLFile_Read(h_bigfile, music_buf, &numread); + return size; +} + +void EdenGame::persovox() { + short vol_l, vol_r, step_l, step_r; + short num = p_global->textNum; + if (p_global->textBankIndex != 1) + num += 565; + if (p_global->textBankIndex == 3) + num += 707; + voiceSamplesSize = ssndfl(num); + vol_l = p_global->pref_110[0]; + vol_r = p_global->pref_110[1]; + step_l = -1; + if (music_channel->volumeLeft < vol_l) + step_l = 1; + step_r = -1; + if (music_channel->volumeRight < vol_r) + step_r = 1; + do { + if (vol_l != music_channel->volumeLeft) + CLSoundChannel_SetVolumeLeft(music_channel, music_channel->volumeLeft + step_l); + if (vol_r != music_channel->volumeRight) + CLSoundChannel_SetVolumeRight(music_channel, music_channel->volumeRight + step_r); + } while (music_channel->volumeLeft != vol_l || music_channel->volumeRight != vol_r); + vol_l = p_global->pref_10E[0]; + vol_r = p_global->pref_10E[1]; + CLSoundChannel_SetVolumeLeft(hnmsound_ch, vol_l); + CLSoundChannel_SetVolumeRight(hnmsound_ch, vol_r); + CLSound_SetWantsDesigned(0); + CLSoundRaw_AssignBuffer(voiceSound, voiceSamplesBuffer, 0, voiceSamplesSize); + CLSoundChannel_Play(hnmsound_ch, voiceSound); + personTalking = 1; + mus_fade_flags = 0; + last_anim_ticks = TimerTicks; +} + +void EdenGame::endpersovox() { + restaurefondbulle(); + if (personTalking) { + CLSoundChannel_Stop(hnmsound_ch); + personTalking = 0; + mus_fade_flags = 3; } - void endpersovox() { - restaurefondbulle(); - if (personTalking) { - CLSoundChannel_Stop(hnmsound_ch); - personTalking = 0; - mus_fade_flags = 3; - } - if (soundAllocated) { - CLMemory_Free(voiceSamplesBuffer); - soundAllocated = 0; - } + if (soundAllocated) { + CLMemory_Free(voiceSamplesBuffer); + soundAllocated = 0; } - void fademusicup() { - short vol; - if (mus_fade_flags & 2) { - vol = music_channel->volumeLeft; - if (vol < mus_vol_left) { - vol += 8; - if (vol > mus_vol_left) - vol = mus_vol_left; - } else { - vol -= 8; - if (vol < mus_vol_left) - vol = mus_vol_left; - } - CLSoundChannel_SetVolumeLeft(music_channel, vol); - if (vol == mus_vol_left) - mus_fade_flags &= ~2; - } - if (mus_fade_flags & 1) { - vol = music_channel->volumeRight; - if (vol < mus_vol_right) { - vol += 8; - if (vol > mus_vol_right) - vol = mus_vol_right; - } else { - vol -= 8; - if (vol < mus_vol_right) - vol = mus_vol_right; - } - CLSoundChannel_SetVolumeRight(music_channel, vol); - if (vol == mus_vol_right) - mus_fade_flags &= ~1; +} + +void EdenGame::fademusicup() { + short vol; + if (mus_fade_flags & 2) { + vol = music_channel->volumeLeft; + if (vol < mus_vol_left) { + vol += 8; + if (vol > mus_vol_left) + vol = mus_vol_left; + } else { + vol -= 8; + if (vol < mus_vol_left) + vol = mus_vol_left; + } + CLSoundChannel_SetVolumeLeft(music_channel, vol); + if (vol == mus_vol_left) + mus_fade_flags &= ~2; + } + if (mus_fade_flags & 1) { + vol = music_channel->volumeRight; + if (vol < mus_vol_right) { + vol += 8; + if (vol > mus_vol_right) + vol = mus_vol_right; + } else { + vol -= 8; + if (vol < mus_vol_right) + vol = mus_vol_right; } + CLSoundChannel_SetVolumeRight(music_channel, vol); + if (vol == mus_vol_right) + mus_fade_flags &= ~1; } - void fademusica0(short delay) { - short volume; - while ((volume = CLSoundChannel_GetVolume(music_channel)) > 2) { - volume -= 2; - if (volume < 2) - volume = 2; - CLSoundChannel_SetVolume(music_channel, volume); - wait(delay); - } +} + +void EdenGame::fademusica0(short delay) { + short volume; + while ((volume = CLSoundChannel_GetVolume(music_channel)) > 2) { + volume -= 2; + if (volume < 2) + volume = 2; + CLSoundChannel_SetVolume(music_channel, volume); + wait(delay); } +} + //// obj.c - object_t *getobjaddr(short id) { - int i; - for (i = 0; i < MAX_OBJECTS; i++) - if (objects[i].id == id) - break; - return objects + i; - } - void countobjects() { - short index = 0; - unsigned char total = 0; - int i; - for (i = 0; i < MAX_OBJECTS; i++) { - short count = objects[i].count; +object_t *EdenGame::getobjaddr(short id) { + int i; + for (i = 0; i < MAX_OBJECTS; i++) + if (objects[i].id == id) + break; + return objects + i; +} + +void EdenGame::countobjects() { + short index = 0; + unsigned char total = 0; + int i; + for (i = 0; i < MAX_OBJECTS; i++) { + short count = objects[i].count; #ifdef EDEN_DEBUG - count = 1; - goto show_all_objects; //DEBUG + count = 1; + goto show_all_objects; //DEBUG #endif - if (count == 0) - continue; - if (objects[i].flags & ObjectFlags::ofInHands) - count--; + if (count == 0) + continue; + if (objects[i].flags & ObjectFlags::ofInHands) + count--; show_all_objects: - ; - if (count) { - total += count; - while (count--) - own_objects[index++] = objects[i].id; - } - } - p_global->obj_count = total; - } - void showobjects() { - short i, total, index; - icon_t *icon = &gameIcons[19]; - p_global->drawFlags &= ~(DrawFlags::drDrawInventory | DrawFlags::drDrawFlag2); - countobjects(); - total = p_global->obj_count; - for (i = 9; i--; icon++) { - if (total) { - icon->cursor_id &= ~0x8000; - total--; - } else - icon->cursor_id |= 0x8000; - } - use_main_bank(); - noclipax(55, 0, 176); - icon = &gameIcons[19]; - total = p_global->obj_count; - index = p_global->inventoryScrollPos; - for (i = 9; total-- && i--; icon++) { - char obj = own_objects[index++]; - icon->object_id = obj; - noclipax(obj + 9, icon->sx, 178); - } - needPaletteUpdate = 1; - if ((p_global->displayFlags & DisplayFlags::dfMirror) || (p_global->displayFlags & DisplayFlags::dfPanable)) { - sauvefrisesbas(); - scroll(); + ; + if (count) { + total += count; + while (count--) + own_objects[index++] = objects[i].id; } } - void winobject(short id) { - object_t *object = getobjaddr(id); - object->flags |= ObjectFlags::ofFlag1; - object->count++; - p_global->curItemsMask |= object->itemMask; - p_global->wonItemsMask |= object->itemMask; - p_global->curPowersMask |= object->powerMask; - p_global->wonPowersMask |= object->powerMask; - } - void loseobject(short id) { - object_t *object = getobjaddr(id); - if (object->count > 0) - object->count--; - if (!object->count) { - object->flags &= ~ObjectFlags::ofFlag1; - p_global->curItemsMask &= ~object->itemMask; - p_global->curPowersMask &= ~object->powerMask; - } - p_global->curObjectId = 0; - p_global->curObjectFlags = 0; - p_global->curObjectCursor = 9; - gameIcons[16].cursor_id |= 0x8000; - object->flags &= ~ObjectFlags::ofInHands; - normalCursor = 1; - current_cursor = 0; - torchCursor = 0; + p_global->obj_count = total; +} + +void EdenGame::showobjects() { + short i, total, index; + icon_t *icon = &gameIcons[19]; + p_global->drawFlags &= ~(DrawFlags::drDrawInventory | DrawFlags::drDrawFlag2); + countobjects(); + total = p_global->obj_count; + for (i = 9; i--; icon++) { + if (total) { + icon->cursor_id &= ~0x8000; + total--; + } else + icon->cursor_id |= 0x8000; + } + use_main_bank(); + noclipax(55, 0, 176); + icon = &gameIcons[19]; + total = p_global->obj_count; + index = p_global->inventoryScrollPos; + for (i = 9; total-- && i--; icon++) { + char obj = own_objects[index++]; + icon->object_id = obj; + noclipax(obj + 9, icon->sx, 178); + } + needPaletteUpdate = 1; + if ((p_global->displayFlags & DisplayFlags::dfMirror) || (p_global->displayFlags & DisplayFlags::dfPanable)) { + sauvefrisesbas(); + scroll(); } - void lostobject() { - byte_30AFE = 1; - if (p_global->curObjectId) - loseobject(p_global->curObjectId); +} + +void EdenGame::winobject(short id) { + object_t *object = getobjaddr(id); + object->flags |= ObjectFlags::ofFlag1; + object->count++; + p_global->curItemsMask |= object->itemMask; + p_global->wonItemsMask |= object->itemMask; + p_global->curPowersMask |= object->powerMask; + p_global->wonPowersMask |= object->powerMask; +} + +void EdenGame::loseobject(short id) { + object_t *object = getobjaddr(id); + if (object->count > 0) + object->count--; + if (!object->count) { + object->flags &= ~ObjectFlags::ofFlag1; + p_global->curItemsMask &= ~object->itemMask; + p_global->curPowersMask &= ~object->powerMask; + } + p_global->curObjectId = 0; + p_global->curObjectFlags = 0; + p_global->curObjectCursor = 9; + gameIcons[16].cursor_id |= 0x8000; + object->flags &= ~ObjectFlags::ofInHands; + normalCursor = 1; + current_cursor = 0; + torchCursor = 0; +} + +void EdenGame::lostobject() { + byte_30AFE = 1; + if (p_global->curObjectId) + loseobject(p_global->curObjectId); +} + +char EdenGame::objecthere(short id) { + object_t *object = getobjaddr(id); + for (pCurrentObjectLocation = &kObjectLocations[object->locations]; *pCurrentObjectLocation != -1; pCurrentObjectLocation++) { + if (*pCurrentObjectLocation == p_global->roomNum) + return 1; } - char objecthere(short id) { - object_t *object = getobjaddr(id); - for (pCurrentObjectLocation = &kObjectLocations[object->locations]; *pCurrentObjectLocation != -1; pCurrentObjectLocation++) { - if (*pCurrentObjectLocation == p_global->roomNum) - return 1; - } - return 0; + return 0; +} + +void EdenGame::objectmain(short id) { + object_t *object = getobjaddr(id); + gameIcons[16].cursor_id &= ~0x8000; + p_global->curObjectId = object->id; + p_global->curObjectCursor = p_global->curObjectId + 9; + object->flags |= ObjectFlags::ofInHands; + p_global->curObjectFlags = object->flags; + current_cursor = p_global->curObjectId + 9; + normalCursor = 0; +} + +void EdenGame::getobject(short id) { + room_t *room = p_global->room_ptr; + if (p_global->curObjectId) + return; + if (!objecthere(id)) + return; + *pCurrentObjectLocation |= 0x8000; + objectmain(id); + winobject(id); + showobjects(); + p_global->roomImgBank = room->bank; + p_global->roomVidNum = room->video; + aflieu(); +} + +void EdenGame::putobject() { + object_t *object; + if (!p_global->curObjectId) + return; + gameIcons[16].cursor_id |= 0x8000; + object = getobjaddr(p_global->curObjectId); + p_global->curObjectCursor = 9; + p_global->curObjectId = 0; + p_global->curObjectFlags = 0; + object->flags &= ~ObjectFlags::ofInHands; + p_global->next_dialog_ptr = 0; + byte_30B00 = 0; + p_global->dialogType = DialogType::dtTalk; + showobjects(); + normalCursor = 1; +} + +void EdenGame::newobject(short id, short arg2) { + object_t *object = getobjaddr(id); + short e, *t = &kObjectLocations[object->locations]; + while ((e = *t) != -1) { + e &= ~0x8000; + if ((e >> 8) == arg2) + *t = e; + t++; } - void objectmain(short id) { +} + +void EdenGame::giveobjectal(short id) { + if (id == Objects::obKnife) + kObjectLocations[2] = 0; + if (id == Objects::obApple) + p_global->stepsToFindAppleNormal = 0; + if (id >= Objects::obEyeInTheStorm && id < (Objects::obRiverThatWinds + 1) && p_global->roomPersoType == PersonFlags::pftVelociraptor) { + //TODO: fix that cond above object_t *object = getobjaddr(id); - gameIcons[16].cursor_id &= ~0x8000; - p_global->curObjectId = object->id; - p_global->curObjectCursor = p_global->curObjectId + 9; - object->flags |= ObjectFlags::ofInHands; - p_global->curObjectFlags = object->flags; - current_cursor = p_global->curObjectId + 9; - normalCursor = 0; - } - void getobject(short id) { - room_t *room = p_global->room_ptr; - if (p_global->curObjectId) - return; - if (!objecthere(id)) - return; - *pCurrentObjectLocation |= 0x8000; - objectmain(id); - winobject(id); - showobjects(); - p_global->roomImgBank = room->bank; - p_global->roomVidNum = room->video; - aflieu(); - } - void putobject() { - object_t *object; - if (!p_global->curObjectId) - return; - gameIcons[16].cursor_id |= 0x8000; - object = getobjaddr(p_global->curObjectId); - p_global->curObjectCursor = 9; - p_global->curObjectId = 0; - p_global->curObjectFlags = 0; - object->flags &= ~ObjectFlags::ofInHands; - p_global->next_dialog_ptr = 0; - byte_30B00 = 0; - p_global->dialogType = DialogType::dtTalk; - showobjects(); - normalCursor = 1; + p_global->room_perso->powers &= ~object->powerMask; } - void newobject(short id, short arg2) { - object_t *object = getobjaddr(id); - short e, *t = &kObjectLocations[object->locations]; - while ((e = *t) != -1) { - e &= ~0x8000; - if ((e >> 8) == arg2) - *t = e; - t++; - } + winobject(id); +} + +void EdenGame::giveobject() { + unsigned char id; + id = p_global->giveobj1; + if (id) { + p_global->giveobj1 = 0; + giveobjectal(id); } - void giveobjectal(short id) { - if (id == Objects::obKnife) - kObjectLocations[2] = 0; - if (id == Objects::obApple) - p_global->stepsToFindAppleNormal = 0; - if (id >= Objects::obEyeInTheStorm && id < (Objects::obRiverThatWinds + 1) && p_global->roomPersoType == PersonFlags::pftVelociraptor) { - //TODO: fix that cond above - object_t *object = getobjaddr(id); - p_global->room_perso->powers &= ~object->powerMask; - } - winobject(id); - } - void giveobject() { - unsigned char id; - id = p_global->giveobj1; - if (id) { - p_global->giveobj1 = 0; - giveobjectal(id); - } - id = p_global->giveobj2; - if (id) { - p_global->giveobj2 = 0; - giveobjectal(id); - } - id = p_global->giveobj3; - if (id) { - p_global->giveobj3 = 0; - giveobjectal(id); - } + id = p_global->giveobj2; + if (id) { + p_global->giveobj2 = 0; + giveobjectal(id); } - void takeobject() { - objectmain(current_spot2->object_id); - p_global->next_dialog_ptr = 0; - byte_30B00 = 0; - p_global->dialogType = 0; - if (p_global->inventoryScrollPos) - p_global->inventoryScrollPos--; - showobjects(); + id = p_global->giveobj3; + if (id) { + p_global->giveobj3 = 0; + giveobjectal(id); } +} + +void EdenGame::takeobject() { + objectmain(current_spot2->object_id); + p_global->next_dialog_ptr = 0; + byte_30B00 = 0; + p_global->dialogType = 0; + if (p_global->inventoryScrollPos) + p_global->inventoryScrollPos--; + showobjects(); +} //// - void newchampi() { - if (objects[Objects::obShroom - 1].count == 0) { - newobject(Objects::obShroom, p_global->cita_area_num); - newobject(Objects::obBadShroom, p_global->cita_area_num); - } +void EdenGame::newchampi() { + if (objects[Objects::obShroom - 1].count == 0) { + newobject(Objects::obShroom, p_global->cita_area_num); + newobject(Objects::obBadShroom, p_global->cita_area_num); } - void newnidv() { - short *ptr; - object_t *obj; - room_t *room = p_global->cita_area_firstRoom; - if (objects[Objects::obNest - 1].count) - return; - obj = getobjaddr(Objects::obNest); - for (ptr = kObjectLocations + obj->locations; *ptr != -1; ptr++) { - if ((*ptr & ~0x8000) >> 8 != p_global->cita_area_num) - continue; - *ptr &= ~0x8000; - for (; room->ff_0 != 0xFF; room++) { - if (room->location == (*ptr & 0xFF)) { - room->bank = 279; - room->ff_0 = 9; - room++; - room->bank = 280; - return; - } +} + +void EdenGame::newnidv() { + short *ptr; + object_t *obj; + room_t *room = p_global->cita_area_firstRoom; + if (objects[Objects::obNest - 1].count) + return; + obj = getobjaddr(Objects::obNest); + for (ptr = kObjectLocations + obj->locations; *ptr != -1; ptr++) { + if ((*ptr & ~0x8000) >> 8 != p_global->cita_area_num) + continue; + *ptr &= ~0x8000; + for (; room->ff_0 != 0xFF; room++) { + if (room->location == (*ptr & 0xFF)) { + room->bank = 279; + room->ff_0 = 9; + room++; + room->bank = 280; + return; } } } - void newnido() { - short *ptr; - object_t *obj; - room_t *room = p_global->cita_area_firstRoom; - if (objects[Objects::obFullNest - 1].count) - return; - if (objects[Objects::obNest - 1].count) - return; - obj = getobjaddr(Objects::obFullNest); - for (ptr = kObjectLocations + obj->locations; *ptr != -1; ptr++) { - if ((*ptr & ~0x8000) >> 8 != p_global->cita_area_num) - continue; - *ptr &= ~0x8000; - for (; room->ff_0 != 0xFF; room++) { - if (room->location == (*ptr & 0xFF)) { - room->bank = 277; - room->ff_0 = 9; - room++; - room->bank = 278; - return; - } +} + +void EdenGame::newnido() { + short *ptr; + object_t *obj; + room_t *room = p_global->cita_area_firstRoom; + if (objects[Objects::obFullNest - 1].count) + return; + if (objects[Objects::obNest - 1].count) + return; + obj = getobjaddr(Objects::obFullNest); + for (ptr = kObjectLocations + obj->locations; *ptr != -1; ptr++) { + if ((*ptr & ~0x8000) >> 8 != p_global->cita_area_num) + continue; + *ptr &= ~0x8000; + for (; room->ff_0 != 0xFF; room++) { + if (room->location == (*ptr & 0xFF)) { + room->bank = 277; + room->ff_0 = 9; + room++; + room->bank = 278; + return; } } } - void newor() { - if (objects[Objects::obGold - 1].count == 0) { - newobject(Objects::obGold, p_global->cita_area_num); - } +} + +void EdenGame::newor() { + if (objects[Objects::obGold - 1].count == 0) { + newobject(Objects::obGold, p_global->cita_area_num); } - void gotopanel() { - if (pomme_q) - byte_31D64 = p_global->autoDialog == 0xFF; //TODO: check me - no_palette = 0; - p_global->iconsIndex = 85; - p_global->perso_ptr = 0; - p_global->drawFlags |= DrawFlags::drDrawMenu; - p_global->displayFlags = DisplayFlags::dfFlag2; - p_global->menuFlags = 0; - affpanel(); - fadetoblack(3); - afftoppano(); - CLBlitter_CopyView2Screen(p_mainview); - CLPalette_Send2Screen(global_palette, 0, 256); - curs_x = 320 / 2; - curs_y = 200 / 2; - CLMouse_SetPosition(mouse_x_center, mouse_y_center); - } - void noclicpanel() { - unsigned char num; - if (p_global->menuFlags & MenuFlags::mfFlag4) { - depcurstape(); - return; - } - if (p_global->drawFlags & DrawFlags::drDrawFlag8) - return; - if (p_global->menuFlags & MenuFlags::mfFlag1) { - changervol(); - return; - } - if (current_spot2 >= &gameIcons[119]) { - debug("noclic: objid = %4X, glob3,2 = %2X %2X", current_spot2, p_global->menuItemIdHi, p_global->menuItemIdLo); - if (current_spot2->object_id == (p_global->menuItemIdLo + p_global->menuItemIdHi) << 8) //TODO: check me - return; - } else { - int idx = current_spot2 - &gameIcons[105]; - if (idx == 0) { - p_global->menuItemIdLo = 1; - num = 1; - goto skip; - } - num = idx & 0x7F + 1; - if (num >= 5) - num = 1; - if (num == p_global->ff_43) - return; - p_global->ff_43 = 0; - } - num = p_global->menuItemIdLo; - p_global->menuItemIdLo = current_spot2->object_id & 0xFF; -skip: - ; - p_global->menuItemIdHi = (current_spot2->object_id & 0xFF00) >> 8; - debug("noclic: new glob3,2 = %2X %2X", p_global->menuItemIdHi, p_global->menuItemIdLo); - affresult(); - num &= 0xF0; - if (num != 0x30) - num = p_global->menuItemIdLo & 0xF0; - if (num == 0x30) - affcurseurs(); - } - void generique() { - int oldmusic; - blackbars(); - afficher(); - fadetoblack(3); - ClearScreen(); - oldmusic = p_global->currentMusicNum; - playhnm(95); - affpanel(); - afftoppano(); - needPaletteUpdate = 1; - startmusique(oldmusic); +} + +void EdenGame::gotopanel() { + if (pomme_q) + byte_31D64 = p_global->autoDialog == 0xFF; //TODO: check me + no_palette = 0; + p_global->iconsIndex = 85; + p_global->perso_ptr = 0; + p_global->drawFlags |= DrawFlags::drDrawMenu; + p_global->displayFlags = DisplayFlags::dfFlag2; + p_global->menuFlags = 0; + affpanel(); + fadetoblack(3); + afftoppano(); + CLBlitter_CopyView2Screen(p_mainview); + CLPalette_Send2Screen(global_palette, 0, 256); + curs_x = 320 / 2; + curs_y = 200 / 2; + CLMouse_SetPosition(mouse_x_center, mouse_y_center); +} + +void EdenGame::noclicpanel() { + unsigned char num; + if (p_global->menuFlags & MenuFlags::mfFlag4) { + depcurstape(); + return; } - void cancel2() { - afftopscr(); - showobjects(); - p_global->iconsIndex = 16; - p_global->drawFlags &= ~DrawFlags::drDrawMenu; - gametomiroir(1); - } - void testvoice() { - char res; //TODO: useless? - short num; - p_global->fresqNumber = 0; - p_global->perso_ptr = kPersons; - p_global->dialogType = DialogType::dtInspect; - num = (kPersons[0].id << 3) | p_global->dialogType; - res = dialoscansvmas((dial_t *)GetElem(gameDialogs, num)); - restaurefondbulle(); - af_subtitle(); - persovox(); - waitendspeak(); - endpersovox(); - p_global->ff_CA = 0; - p_global->dialogType = DialogType::dtTalk; + if (p_global->drawFlags & DrawFlags::drDrawFlag8) + return; + if (p_global->menuFlags & MenuFlags::mfFlag1) { + changervol(); + return; } - void load() { - char name[132]; - unsigned char oldMusic, talk; - gameLoaded = 0; - oldMusic = p_global->currentMusicNum; //TODO: from ush to byte?! - fademusica0(1); - desktopcolors(); - FlushEvents(-1, 0); -// if(OpenDialog(0, 0)) //TODO: write me - { - // TODO - strcpy(name, "edsave1.000"); - loadgame(name); - } - CLMouse_Hide(); - CLBlitter_FillScreenView(-1); - fadetoblack(3); - CLBlitter_FillScreenView(0); - if (!gameLoaded) { - mus_fade_flags = 3; - musicspy(); - needPaletteUpdate = 1; + if (current_spot2 >= &gameIcons[119]) { + debug("noclic: objid = %4X, glob3,2 = %2X %2X", current_spot2, p_global->menuItemIdHi, p_global->menuItemIdLo); + if (current_spot2->object_id == (p_global->menuItemIdLo + p_global->menuItemIdHi) << 8) //TODO: check me return; + } else { + int idx = current_spot2 - &gameIcons[105]; + if (idx == 0) { + p_global->menuItemIdLo = 1; + num = 1; + goto skip; } - if ((oldMusic & 0xFF) != p_global->currentMusicNum) { //TODO: r30 is uns char/bug??? - oldMusic = p_global->currentMusicNum; - p_global->currentMusicNum = 0; - startmusique(oldMusic); - } else { - mus_fade_flags = 3; - musicspy(); - } - talk = p_global->autoDialog == 0xFF; //TODO check me - initafterload(); - fadetoblack(3); - CLBlitter_FillScreenView(0); - CLBlitter_FillView(p_mainview, 0); - afftopscr(); - p_global->inventoryScrollPos = 0; - showobjects(); - maj_salle(p_global->roomNum); - if (talk) { - p_global->iconsIndex = 4; - p_global->autoDialog = -1; - parle_moi(); - } - - } - void initafterload() { - p_global->perso_img_bank = 0; - p_global->lastSalNum = 0; - loadsal(p_global->area_ptr->salNum); - gameIcons[18].cursor_id |= 0x8000; - if (p_global->curAreaType == AreaType::atValley) - gameIcons[18].cursor_id &= ~0x8000; - kPersoRoomBankTable[30] = 27; - if (p_global->phaseNum >= 352) - kPersoRoomBankTable[30] = 26; - animateTalking = 0; - animationActive = 0; - p_global->ff_100 = 0; - p_global->eventType = EventType::etEventC; - p_global->valleyVidNum = 0; - p_global->drawFlags &= ~DrawFlags::drDrawMenu; - currentTime = TimerTicks / 100; - p_global->gameTime = currentTime; - if (p_global->roomPersoType == PersonFlags::pftTyrann) - chronoon(3000); - saved_repadam.x = -1; - saved_repadam.y = -1; + num = idx & 0x7F + 1; + if (num >= 5) + num = 1; + if (num == p_global->ff_43) + return; + p_global->ff_43 = 0; } - void save() { - char name[260]; - fademusica0(1); - desktopcolors(); - FlushEvents(-1, 0); - //SaveDialog(byte_37150, byte_37196->ff_A); - //TODO + num = p_global->menuItemIdLo; + p_global->menuItemIdLo = current_spot2->object_id & 0xFF; +skip: + ; + p_global->menuItemIdHi = (current_spot2->object_id & 0xFF00) >> 8; + debug("noclic: new glob3,2 = %2X %2X", p_global->menuItemIdHi, p_global->menuItemIdLo); + affresult(); + num &= 0xF0; + if (num != 0x30) + num = p_global->menuItemIdLo & 0xF0; + if (num == 0x30) + affcurseurs(); +} + +void EdenGame::generique() { + int oldmusic; + blackbars(); + afficher(); + fadetoblack(3); + ClearScreen(); + oldmusic = p_global->currentMusicNum; + playhnm(95); + affpanel(); + afftoppano(); + needPaletteUpdate = 1; + startmusique(oldmusic); +} + +void EdenGame::cancel2() { + afftopscr(); + showobjects(); + p_global->iconsIndex = 16; + p_global->drawFlags &= ~DrawFlags::drDrawMenu; + gametomiroir(1); +} + +void EdenGame::testvoice() { + char res; //TODO: useless? + short num; + p_global->fresqNumber = 0; + p_global->perso_ptr = kPersons; + p_global->dialogType = DialogType::dtInspect; + num = (kPersons[0].id << 3) | p_global->dialogType; + res = dialoscansvmas((dial_t *)GetElem(gameDialogs, num)); + restaurefondbulle(); + af_subtitle(); + persovox(); + waitendspeak(); + endpersovox(); + p_global->ff_CA = 0; + p_global->dialogType = DialogType::dtTalk; +} + +void EdenGame::load() { + char name[132]; + unsigned char oldMusic, talk; + gameLoaded = 0; + oldMusic = p_global->currentMusicNum; //TODO: from ush to byte?! + fademusica0(1); + desktopcolors(); + FlushEvents(-1, 0); +// if(OpenDialog(0, 0)) //TODO: write me + { + // TODO strcpy(name, "edsave1.000"); - savegame(name); - CLMouse_Hide(); - CLBlitter_FillScreenView(0xFFFFFFFF); - fadetoblack(3); - CLBlitter_FillScreenView(0); + loadgame(name); + } + CLMouse_Hide(); + CLBlitter_FillScreenView(-1); + fadetoblack(3); + CLBlitter_FillScreenView(0); + if (!gameLoaded) { mus_fade_flags = 3; musicspy(); needPaletteUpdate = 1; + return; } - void desktopcolors() { - fadetoblack(3); - CLBlitter_FillScreenView(-1); - CLPalette_BeSystem(); - CLMouse_Show(); + if ((oldMusic & 0xFF) != p_global->currentMusicNum) { //TODO: r30 is uns char/bug??? + oldMusic = p_global->currentMusicNum; + p_global->currentMusicNum = 0; + startmusique(oldMusic); + } else { + mus_fade_flags = 3; + musicspy(); } - void panelrestart() { - unsigned char curmus, curlng; - gameLoaded = 0; + talk = p_global->autoDialog == 0xFF; //TODO check me + initafterload(); + fadetoblack(3); + CLBlitter_FillScreenView(0); + CLBlitter_FillView(p_mainview, 0); + afftopscr(); + p_global->inventoryScrollPos = 0; + showobjects(); + maj_salle(p_global->roomNum); + if (talk) { + p_global->iconsIndex = 4; + p_global->autoDialog = -1; + parle_moi(); + } + +} + +void EdenGame::initafterload() { + p_global->perso_img_bank = 0; + p_global->lastSalNum = 0; + loadsal(p_global->area_ptr->salNum); + gameIcons[18].cursor_id |= 0x8000; + if (p_global->curAreaType == AreaType::atValley) + gameIcons[18].cursor_id &= ~0x8000; + kPersoRoomBankTable[30] = 27; + if (p_global->phaseNum >= 352) + kPersoRoomBankTable[30] = 26; + animateTalking = 0; + animationActive = 0; + p_global->ff_100 = 0; + p_global->eventType = EventType::etEventC; + p_global->valleyVidNum = 0; + p_global->drawFlags &= ~DrawFlags::drDrawMenu; + currentTime = TimerTicks / 100; + p_global->gameTime = currentTime; + if (p_global->roomPersoType == PersonFlags::pftTyrann) + chronoon(3000); + saved_repadam.x = -1; + saved_repadam.y = -1; +} + +void EdenGame::save() { + char name[260]; + fademusica0(1); + desktopcolors(); + FlushEvents(-1, 0); + //SaveDialog(byte_37150, byte_37196->ff_A); + //TODO + strcpy(name, "edsave1.000"); + savegame(name); + CLMouse_Hide(); + CLBlitter_FillScreenView(0xFFFFFFFF); + fadetoblack(3); + CLBlitter_FillScreenView(0); + mus_fade_flags = 3; + musicspy(); + needPaletteUpdate = 1; +} + +void EdenGame::desktopcolors() { + fadetoblack(3); + CLBlitter_FillScreenView(-1); + CLPalette_BeSystem(); + CLMouse_Show(); +} + +void EdenGame::panelrestart() { + unsigned char curmus, curlng; + gameLoaded = 0; + curmus = p_global->currentMusicNum; + curlng = p_global->pref_language; + loadrestart(); + p_global->pref_language = curlng; + if (!gameLoaded) //TODO always? + return; + p_global->perso_img_bank = 0; + p_global->lastSalNum = 0; + loadsal(p_global->area_ptr->salNum); + p_global->displayFlags = DisplayFlags::dfFlag1; + gameIcons[18].cursor_id |= 0x8000; + if (p_global->curAreaType == AreaType::atValley) + gameIcons[18].cursor_id &= ~0x8000; + kPersoRoomBankTable[30] = 27; + if (p_global->phaseNum >= 352) + kPersoRoomBankTable[30] = 26; + animateTalking = 0; + animationActive = 0; + p_global->ff_100 = 0; + p_global->eventType = 0; + p_global->valleyVidNum = 0; + p_global->drawFlags &= ~DrawFlags::drDrawMenu; + p_global->inventoryScrollPos = 0; + saved_repadam.x = -1; + saved_repadam.y = -1; + if (curmus != p_global->currentMusicNum) { curmus = p_global->currentMusicNum; - curlng = p_global->pref_language; - loadrestart(); - p_global->pref_language = curlng; - if (!gameLoaded) //TODO always? + p_global->currentMusicNum = 0; + startmusique(curmus); + } + fadetoblack(3); + CLBlitter_FillScreenView(0); + CLBlitter_FillView(p_mainview, 0); + afftopscr(); + showobjects(); + sauvefrises(); + showBlackBars = 1; + maj_salle(p_global->roomNum); +} + +void EdenGame::reallyquit() { + quit_flag3 = 1; //TODO: byte + quit_flag2 = 1; +} + +void EdenGame::confirmer(char mode, char yesId) { + p_global->iconsIndex = 119; + gameIcons[119].object_id = yesId; + confirmMode = mode; + use_bank(65); + noclipax(12, 117, 74); + curs_x = 156; + if (pomme_q) + curs_x = 136; + curs_y = 88; +} + +void EdenGame::confirmyes() { + affpanel(); + p_global->iconsIndex = 85; + switch (confirmMode) { + case 1: + panelrestart(); + break; + case 2: + reallyquit(); + break; + } +} + +void EdenGame::confirmno() { + affpanel(); + p_global->iconsIndex = 85; + pomme_q = 0; +} + +void EdenGame::restart() { + confirmer(1, current_spot2->object_id); +} + +void EdenGame::EdenQuit() { + confirmer(2, current_spot2->object_id); +} + +void EdenGame::choixsubtitle() { + unsigned char lang = current_spot2->object_id & 0xF; + if (lang == p_global->pref_language) + return; + if (lang > 5) + return; + p_global->pref_language = lang; + langbuftopanel(); + afflangue(); +} + +void EdenGame::reglervol() { + unsigned char *valptr = &p_global->pref_10C[current_spot2->object_id & 7]; + curs_y = 104 - ((*valptr >> 2) & 0x3F); // TODO: check me + cur_slider_value_ptr = valptr; + p_global->menuFlags |= MenuFlags::mfFlag1; + if (current_spot2->object_id & 8) + p_global->menuFlags |= MenuFlags::mfFlag2; + cur_slider_x = current_spot2->sx; + cur_slider_y = curs_y; +} + +void EdenGame::changervol() { + short delta; + if (mouse_held) { + limitezonecurs(cur_slider_x - 1, cur_slider_x + 3, 40, 110); + delta = cur_slider_y - curs_y; + if (delta == 0) + return; + newvol(cur_slider_value_ptr, delta); + if (p_global->menuFlags & MenuFlags::mfFlag2) + newvol(cur_slider_value_ptr + 1, delta); + cursbuftopanel(); + affcurseurs(); + cur_slider_y = curs_y; + } else + p_global->menuFlags &= ~(MenuFlags::mfFlag1 | MenuFlags::mfFlag2); +} + +void EdenGame::newvol(unsigned char *volptr, short delta) { + short vol = *volptr / 4; + vol += delta; + if (vol < 0) + vol = 0; + if (vol > 63) + vol = 63; + *volptr = vol * 4; + CLSoundChannel_SetVolumeLeft(music_channel, p_global->pref_10C[0]); //TODO: this val only? + CLSoundChannel_SetVolumeRight(music_channel, p_global->pref_10C[1]); +} + +void EdenGame::playtape() { + unsigned short oldRoomNum, oldParty; + unsigned char oldBack; + perso_t *oldPerso; + if (p_global->menuItemIdHi & 8) + p_global->tape_ptr++; + for (;; p_global->tape_ptr++) { + if (p_global->tape_ptr == &tapes[MAX_TAPES]) { + p_global->tape_ptr--; + stoptape(); return; - p_global->perso_img_bank = 0; - p_global->lastSalNum = 0; - loadsal(p_global->area_ptr->salNum); - p_global->displayFlags = DisplayFlags::dfFlag1; - gameIcons[18].cursor_id |= 0x8000; - if (p_global->curAreaType == AreaType::atValley) - gameIcons[18].cursor_id &= ~0x8000; - kPersoRoomBankTable[30] = 27; - if (p_global->phaseNum >= 352) - kPersoRoomBankTable[30] = 26; - animateTalking = 0; - animationActive = 0; - p_global->ff_100 = 0; - p_global->eventType = 0; - p_global->valleyVidNum = 0; - p_global->drawFlags &= ~DrawFlags::drDrawMenu; - p_global->inventoryScrollPos = 0; - saved_repadam.x = -1; - saved_repadam.y = -1; - if (curmus != p_global->currentMusicNum) { - curmus = p_global->currentMusicNum; - p_global->currentMusicNum = 0; - startmusique(curmus); } - fadetoblack(3); - CLBlitter_FillScreenView(0); - CLBlitter_FillView(p_mainview, 0); - afftopscr(); - showobjects(); - sauvefrises(); - showBlackBars = 1; - maj_salle(p_global->roomNum); - } - void reallyquit() { - quit_flag3 = 1; //TODO: byte - quit_flag2 = 1; - } - void confirmer(char mode, char yesId) { - p_global->iconsIndex = 119; - gameIcons[119].object_id = yesId; - confirmMode = mode; - use_bank(65); - noclipax(12, 117, 74); - curs_x = 156; - if (pomme_q) - curs_x = 136; - curs_y = 88; - } - void confirmyes() { - affpanel(); - p_global->iconsIndex = 85; - switch (confirmMode) { - case 1: - panelrestart(); - break; - case 2: - reallyquit(); + if (p_global->tape_ptr->textNum) break; - } - } - void confirmno() { - affpanel(); - p_global->iconsIndex = 85; - pomme_q = 0; - } - void restart() { - confirmer(1, current_spot2->object_id); - } - void EdenQuit() { - confirmer(2, current_spot2->object_id); } - void choixsubtitle() { - unsigned char lang = current_spot2->object_id & 0xF; - if (lang == p_global->pref_language) - return; - if (lang > 5) - return; - p_global->pref_language = lang; - langbuftopanel(); - afflangue(); - } - void reglervol() { - unsigned char *valptr = &p_global->pref_10C[current_spot2->object_id & 7]; - curs_y = 104 - ((*valptr >> 2) & 0x3F); // TODO: check me - cur_slider_value_ptr = valptr; - p_global->menuFlags |= MenuFlags::mfFlag1; - if (current_spot2->object_id & 8) - p_global->menuFlags |= MenuFlags::mfFlag2; - cur_slider_x = current_spot2->sx; - cur_slider_y = curs_y; + p_global->menuFlags |= MenuFlags::mfFlag8; + p_global->drawFlags &= ~DrawFlags::drDrawMenu; + oldRoomNum = p_global->roomNum; + oldParty = p_global->party; + oldBack = p_global->roomBgBankNum; + oldPerso = p_global->perso_ptr; + p_global->party = p_global->tape_ptr->party; + p_global->roomNum = p_global->tape_ptr->roomNum; + p_global->roomBgBankNum = p_global->tape_ptr->bgBankNum; + p_global->dialog_ptr = p_global->tape_ptr->dialog; + p_global->perso_ptr = p_global->tape_ptr->perso; + endpersovox(); + affcurstape(); + if (p_global->perso_ptr != oldPerso + || p_global->roomNum != lastTapeRoomNum) { + lastTapeRoomNum = p_global->roomNum; + p_global->curPersoAnimPtr = 0; + p_global->ff_CA = 0; + p_global->perso_img_bank = -1; + anim_perfin(); + load_perso_cour(); } - void changervol() { - short delta; - if (mouse_held) { - limitezonecurs(cur_slider_x - 1, cur_slider_x + 3, 40, 110); - delta = cur_slider_y - curs_y; - if (delta == 0) - return; - newvol(cur_slider_value_ptr, delta); - if (p_global->menuFlags & MenuFlags::mfFlag2) - newvol(cur_slider_value_ptr + 1, delta); - cursbuftopanel(); - affcurseurs(); - cur_slider_y = curs_y; - } else - p_global->menuFlags &= ~(MenuFlags::mfFlag1 | MenuFlags::mfFlag2); - } - void newvol(unsigned char *volptr, short delta) { - short vol = *volptr / 4; - vol += delta; - if (vol < 0) - vol = 0; - if (vol > 63) - vol = 63; - *volptr = vol * 4; - CLSoundChannel_SetVolumeLeft(music_channel, p_global->pref_10C[0]); //TODO: this val only? - CLSoundChannel_SetVolumeRight(music_channel, p_global->pref_10C[1]); - } - void playtape() { - unsigned short oldRoomNum, oldParty; - unsigned char oldBack; - perso_t *oldPerso; - if (p_global->menuItemIdHi & 8) - p_global->tape_ptr++; - for (;; p_global->tape_ptr++) { - if (p_global->tape_ptr == &tapes[MAX_TAPES]) { - p_global->tape_ptr--; - stoptape(); - return; - } - if (p_global->tape_ptr->textNum) - break; - } - p_global->menuFlags |= MenuFlags::mfFlag8; - p_global->drawFlags &= ~DrawFlags::drDrawMenu; - oldRoomNum = p_global->roomNum; - oldParty = p_global->party; - oldBack = p_global->roomBgBankNum; - oldPerso = p_global->perso_ptr; - p_global->party = p_global->tape_ptr->party; - p_global->roomNum = p_global->tape_ptr->roomNum; - p_global->roomBgBankNum = p_global->tape_ptr->bgBankNum; - p_global->dialog_ptr = p_global->tape_ptr->dialog; - p_global->perso_ptr = p_global->tape_ptr->perso; - endpersovox(); + af_fondperso(); + p_global->textNum = p_global->tape_ptr->textNum; + my_bulle(); + getdatasync(); + showpersopanel(); + persovox(); + p_global->roomBgBankNum = oldBack; + p_global->party = oldParty; + p_global->roomNum = oldRoomNum; +} + +void EdenGame::rewindtape() { + if (p_global->tape_ptr > tapes) { + p_global->tape_ptr--; + p_global->menuFlags &= ~MenuFlags::mfFlag8; affcurstape(); - if (p_global->perso_ptr != oldPerso - || p_global->roomNum != lastTapeRoomNum) { - lastTapeRoomNum = p_global->roomNum; - p_global->curPersoAnimPtr = 0; - p_global->ff_CA = 0; - p_global->perso_img_bank = -1; - anim_perfin(); - load_perso_cour(); - } - af_fondperso(); - p_global->textNum = p_global->tape_ptr->textNum; - my_bulle(); - getdatasync(); - showpersopanel(); - persovox(); - p_global->roomBgBankNum = oldBack; - p_global->party = oldParty; - p_global->roomNum = oldRoomNum; } - void rewindtape() { - if (p_global->tape_ptr > tapes) { - p_global->tape_ptr--; - p_global->menuFlags &= ~MenuFlags::mfFlag8; +} + +void EdenGame::depcurstape() { + int idx; + tape_t *tape; + if (mouse_held) { + limitezonecurs(95, 217, 179, 183); + idx = (curs_x - 97); + if (idx < 0) idx = 0; + idx /= 8; + tape = tapes + idx; + if (tape >= tapes + 16) tape = tapes + 16 - 1; + if (tape != p_global->tape_ptr) { + p_global->tape_ptr = tape; affcurstape(); - } - } - void depcurstape() { - int idx; - tape_t *tape; - if (mouse_held) { - limitezonecurs(95, 217, 179, 183); - idx = (curs_x - 97); - if (idx < 0) idx = 0; - idx /= 8; - tape = tapes + idx; - if (tape >= tapes + 16) tape = tapes + 16 - 1; - if (tape != p_global->tape_ptr) { - p_global->tape_ptr = tape; - affcurstape(); - p_global->menuFlags &= ~MenuFlags::mfFlag8; - } - } else - p_global->menuFlags &= ~MenuFlags::mfFlag4; - } - void affcurstape() { - int x; - if (p_global->drawFlags & DrawFlags::drDrawFlag8) - no_palette = 1; - use_bank(65); - noclipax(2, 0, 176); - x = (p_global->tape_ptr - tapes) * 8 + 97; - gameIcons[112].sx = x - 3; - gameIcons[112].ex = x + 3; - noclipax(5, x, 179); - no_palette = 0; - } - void forwardtape() { - if (p_global->tape_ptr < tapes + 16) { - p_global->tape_ptr++; p_global->menuFlags &= ~MenuFlags::mfFlag8; - affcurstape(); } - } - void stoptape() { - if (!(p_global->drawFlags & DrawFlags::drDrawFlag8)) - return; + } else + p_global->menuFlags &= ~MenuFlags::mfFlag4; +} + +void EdenGame::affcurstape() { + int x; + if (p_global->drawFlags & DrawFlags::drDrawFlag8) + no_palette = 1; + use_bank(65); + noclipax(2, 0, 176); + x = (p_global->tape_ptr - tapes) * 8 + 97; + gameIcons[112].sx = x - 3; + gameIcons[112].ex = x + 3; + noclipax(5, x, 179); + no_palette = 0; +} + +void EdenGame::forwardtape() { + if (p_global->tape_ptr < tapes + 16) { + p_global->tape_ptr++; p_global->menuFlags &= ~MenuFlags::mfFlag8; - p_global->drawFlags &= ~DrawFlags::drDrawFlag8; - p_global->menuFlags |= MenuFlags::mfFlag10; - p_global->iconsIndex = 85; - p_global->perso_ptr = 0; - lastTapeRoomNum = 0; - endpersovox(); - fin_perso(); - affpanel(); - afftoppano(); - needPaletteUpdate = 1; - } - void cliccurstape() { - p_global->menuFlags |= MenuFlags::mfFlag4; - } - void paneltobuf() { - setRS1(0, 16, 320 - 1, 169 - 1); - setRD1(320, 16, 640 - 1, 169 - 1); - CLBlitter_CopyViewRect(p_mainview, p_mainview, &rect_src, &rect_dst); - } - void cursbuftopanel() { - setRS1(434, 40, 525 - 1, 111 - 1); - setRD1(114, 40, 205 - 1, 111 - 1); - CLBlitter_CopyViewRect(p_mainview, p_mainview, &rect_src, &rect_dst); - } - void langbuftopanel() { - setRS1(328, 42, 407 - 1, 97 - 1); - setRD1(8, 42, 87 - 1, 97 - 1); - CLBlitter_CopyViewRect(p_mainview, p_mainview, &rect_src, &rect_dst); - } - void affpanel() { - use_bank(65); - noclipax(0, 0, 16); - paneltobuf(); - afflangue(); - affcurseurs(); affcurstape(); } - void afflangue() { - use_bank(65); - if (p_global->pref_language < 0 //TODO: never happens - || p_global->pref_language > 5) - return; - noclipax(6, 8, p_global->pref_language * 9 + 43); //TODO: * FONT_HEIGHT - noclipax(7, 77, p_global->pref_language * 9 + 44); - } - void affcursvol(short x, short vol1, short vol2) { - short slider = 3; - if (lastMenuItemIdLo && (lastMenuItemIdLo & 9) != 1) //TODO check me - slider = 4; - noclipax(slider, x, 104 - vol1); - slider = 3; - if ((lastMenuItemIdLo & 9) != 0) - slider = 4; - noclipax(slider, x + 12, 104 - vol2); - } - void affcurseurs() { - use_bank(65); - if (p_global->drawFlags & DrawFlags::drDrawFlag8) - return; - curseurselect(48); - affcursvol(114, p_global->pref_10C[0] / 4, p_global->pref_10C[1] / 4); - curseurselect(50); - affcursvol(147, p_global->pref_10E[0] / 4, p_global->pref_10E[1] / 4); - curseurselect(52); - affcursvol(179, p_global->pref_110[0] / 4, p_global->pref_110[1] / 4); - } - void curseurselect(int itemId) { - lastMenuItemIdLo = p_global->menuItemIdLo; - if ((lastMenuItemIdLo & ~9) != itemId) - lastMenuItemIdLo = 0; - } - void afftoppano() { - noclipax(1, 0, 0); - } - void affresult() { - short num; - restaurefondbulle(); - p_global->perso_ptr = &kPersons[19]; - p_global->dialogType = DialogType::dtInspect; - num = (kPersons[19].id << 3) | p_global->dialogType; - if (dialoscansvmas((dial_t *)GetElem(gameDialogs, num))) - af_subtitle(); - p_global->ff_CA = 0; - p_global->dialogType = DialogType::dtTalk; - p_global->perso_ptr = 0; - } - void limitezonecurs(short xmin, short xmax, short ymin, short ymax) { - if (curs_x < xmin) curs_x = xmin; - if (curs_x > xmax) curs_x = xmax; - if (curs_y < ymin) curs_y = ymin; - if (curs_y > ymax) curs_y = ymax; - } - void PommeQ() { - icon_t *icon = &gameIcons[85]; - if (p_global->displayFlags & DisplayFlags::dfFresques) { - torchCursor = 0; - curs_saved = 1; - if (p_global->displayFlags & DisplayFlags::dfPerson) - close_perso(); - p_global->displayFlags = DisplayFlags::dfFlag1; - resetscroll(); - p_global->ff_100 = -1; - maj_salle(p_global->roomNum); - } +} + +void EdenGame::stoptape() { + if (!(p_global->drawFlags & DrawFlags::drDrawFlag8)) + return; + p_global->menuFlags &= ~MenuFlags::mfFlag8; + p_global->drawFlags &= ~DrawFlags::drDrawFlag8; + p_global->menuFlags |= MenuFlags::mfFlag10; + p_global->iconsIndex = 85; + p_global->perso_ptr = 0; + lastTapeRoomNum = 0; + endpersovox(); + fin_perso(); + affpanel(); + afftoppano(); + needPaletteUpdate = 1; +} + +void EdenGame::cliccurstape() { + p_global->menuFlags |= MenuFlags::mfFlag4; +} + +void EdenGame::paneltobuf() { + setRS1(0, 16, 320 - 1, 169 - 1); + setRD1(320, 16, 640 - 1, 169 - 1); + CLBlitter_CopyViewRect(p_mainview, p_mainview, &rect_src, &rect_dst); +} + +void EdenGame::cursbuftopanel() { + setRS1(434, 40, 525 - 1, 111 - 1); + setRD1(114, 40, 205 - 1, 111 - 1); + CLBlitter_CopyViewRect(p_mainview, p_mainview, &rect_src, &rect_dst); +} + +void EdenGame::langbuftopanel() { + setRS1(328, 42, 407 - 1, 97 - 1); + setRD1(8, 42, 87 - 1, 97 - 1); + CLBlitter_CopyViewRect(p_mainview, p_mainview, &rect_src, &rect_dst); +} + +void EdenGame::affpanel() { + use_bank(65); + noclipax(0, 0, 16); + paneltobuf(); + afflangue(); + affcurseurs(); + affcurstape(); +} + +void EdenGame::afflangue() { + use_bank(65); + if (p_global->pref_language < 0 //TODO: never happens + || p_global->pref_language > 5) + return; + noclipax(6, 8, p_global->pref_language * 9 + 43); //TODO: * FONT_HEIGHT + noclipax(7, 77, p_global->pref_language * 9 + 44); +} + +void EdenGame::affcursvol(short x, short vol1, short vol2) { + short slider = 3; + if (lastMenuItemIdLo && (lastMenuItemIdLo & 9) != 1) //TODO check me + slider = 4; + noclipax(slider, x, 104 - vol1); + slider = 3; + if ((lastMenuItemIdLo & 9) != 0) + slider = 4; + noclipax(slider, x + 12, 104 - vol2); +} + +void EdenGame::affcurseurs() { + use_bank(65); + if (p_global->drawFlags & DrawFlags::drDrawFlag8) + return; + curseurselect(48); + affcursvol(114, p_global->pref_10C[0] / 4, p_global->pref_10C[1] / 4); + curseurselect(50); + affcursvol(147, p_global->pref_10E[0] / 4, p_global->pref_10E[1] / 4); + curseurselect(52); + affcursvol(179, p_global->pref_110[0] / 4, p_global->pref_110[1] / 4); +} + +void EdenGame::curseurselect(int itemId) { + lastMenuItemIdLo = p_global->menuItemIdLo; + if ((lastMenuItemIdLo & ~9) != itemId) + lastMenuItemIdLo = 0; +} + +void EdenGame::afftoppano() { + noclipax(1, 0, 0); +} + +void EdenGame::affresult() { + short num; + restaurefondbulle(); + p_global->perso_ptr = &kPersons[19]; + p_global->dialogType = DialogType::dtInspect; + num = (kPersons[19].id << 3) | p_global->dialogType; + if (dialoscansvmas((dial_t *)GetElem(gameDialogs, num))) + af_subtitle(); + p_global->ff_CA = 0; + p_global->dialogType = DialogType::dtTalk; + p_global->perso_ptr = 0; +} + +void EdenGame::limitezonecurs(short xmin, short xmax, short ymin, short ymax) { + if (curs_x < xmin) curs_x = xmin; + if (curs_x > xmax) curs_x = xmax; + if (curs_y < ymin) curs_y = ymin; + if (curs_y > ymax) curs_y = ymax; +} + +void EdenGame::PommeQ() { + icon_t *icon = &gameIcons[85]; + if (p_global->displayFlags & DisplayFlags::dfFresques) { + torchCursor = 0; + curs_saved = 1; if (p_global->displayFlags & DisplayFlags::dfPerson) close_perso(); - if (p_global->displayFlags & DisplayFlags::dfPanable) - resetscroll(); - if (p_global->displayFlags & DisplayFlags::dfMirror) - resetscroll(); - if (p_global->drawFlags & DrawFlags::drDrawFlag8) - stoptape(); - if (personTalking) - endpersovox(); - p_global->ff_103 = 0; - p_global->ff_102 = 0; - putobject(); - current_cursor = 53; - if (p_global->displayFlags != DisplayFlags::dfFlag2) - gotopanel(); - current_spot2 = icon + 7; //TODO - EdenQuit(); - } - void habitants(perso_t *perso) { - char persType = perso->flags & PersonFlags::pfTypeMask; //TODO rename - if (persType && persType != PersonFlags::pfType2) { - p_global->room_perso = perso; - p_global->roomPersoType = persType; - p_global->roomPersoFlags = perso->flags; - p_global->roomPersoItems = perso->items; - p_global->roomPersoPowers = perso->powers; - p_global->partyOutside |= perso->party; - if (p_global->roomPersoType == PersonFlags::pftTriceraptor) - delinfo(p_global->areaNum + ValleyNews::vnTriceraptorsIn); - else if (p_global->roomPersoType == PersonFlags::pftVelociraptor) - delinfo(p_global->areaNum + ValleyNews::vnVelociraptorsIn); - } else if (!(perso->flags & PersonFlags::pfInParty)) - p_global->partyOutside |= perso->party; - } - void suiveurs(perso_t *perso) { - char persType = perso->flags & PersonFlags::pfTypeMask; - if (persType == 0 || persType == PersonFlags::pfType2) { - if (perso->flags & PersonFlags::pfInParty) - p_global->party |= perso->party; - } - } - void evenements(perso_t *perso) { - if (p_global->ff_113) - return; - if (perso >= &kPersons[PER_UNKN_18C]) - return; - if (!dialo_even(perso)) - return; - p_global->ff_113++; - p_global->oldDisplayFlags = 1; - perso = p_global->perso_ptr; - init_perso_ptr(perso); - if (!(perso->party & PersonMask::pmLeader)) - p_global->ff_60 = -1; - p_global->eventType = 0; + p_global->displayFlags = DisplayFlags::dfFlag1; + resetscroll(); + p_global->ff_100 = -1; + maj_salle(p_global->roomNum); } - void followme(perso_t *perso) { - if (perso->flags & PersonFlags::pfTypeMask) - return; + if (p_global->displayFlags & DisplayFlags::dfPerson) + close_perso(); + if (p_global->displayFlags & DisplayFlags::dfPanable) + resetscroll(); + if (p_global->displayFlags & DisplayFlags::dfMirror) + resetscroll(); + if (p_global->drawFlags & DrawFlags::drDrawFlag8) + stoptape(); + if (personTalking) + endpersovox(); + p_global->ff_103 = 0; + p_global->ff_102 = 0; + putobject(); + current_cursor = 53; + if (p_global->displayFlags != DisplayFlags::dfFlag2) + gotopanel(); + current_spot2 = icon + 7; //TODO + EdenQuit(); +} + +void EdenGame::habitants(perso_t *perso) { + char persType = perso->flags & PersonFlags::pfTypeMask; //TODO rename + if (persType && persType != PersonFlags::pfType2) { + p_global->room_perso = perso; + p_global->roomPersoType = persType; + p_global->roomPersoFlags = perso->flags; + p_global->roomPersoItems = perso->items; + p_global->roomPersoPowers = perso->powers; + p_global->partyOutside |= perso->party; + if (p_global->roomPersoType == PersonFlags::pftTriceraptor) + delinfo(p_global->areaNum + ValleyNews::vnTriceraptorsIn); + else if (p_global->roomPersoType == PersonFlags::pftVelociraptor) + delinfo(p_global->areaNum + ValleyNews::vnVelociraptorsIn); + } else if (!(perso->flags & PersonFlags::pfInParty)) + p_global->partyOutside |= perso->party; +} + +void EdenGame::suiveurs(perso_t *perso) { + char persType = perso->flags & PersonFlags::pfTypeMask; + if (persType == 0 || persType == PersonFlags::pfType2) { if (perso->flags & PersonFlags::pfInParty) - perso->roomNum = destinationRoom; + p_global->party |= perso->party; } - void rangermammi(perso_t *perso, room_t *room) { - room_t *found_room; - if (!(perso->party & PersonMask::pmLeader)) - return; - for (; room->ff_0 != 0xFF; room++) { - if (room->flags & RoomFlags::rfHasCitadel) { - found_room = room; - break; - } - if (room->party != 0xFFFF && (room->party & PersonMask::pmLeader)) - found_room = room; //TODO: no brk? +} + +void EdenGame::evenements(perso_t *perso) { + if (p_global->ff_113) + return; + if (perso >= &kPersons[PER_UNKN_18C]) + return; + if (!dialo_even(perso)) + return; + p_global->ff_113++; + p_global->oldDisplayFlags = 1; + perso = p_global->perso_ptr; + init_perso_ptr(perso); + if (!(perso->party & PersonMask::pmLeader)) + p_global->ff_60 = -1; + p_global->eventType = 0; +} + +void EdenGame::followme(perso_t *perso) { + if (perso->flags & PersonFlags::pfTypeMask) + return; + if (perso->flags & PersonFlags::pfInParty) + perso->roomNum = destinationRoom; +} + +void EdenGame::rangermammi(perso_t *perso, room_t *room) { + room_t *found_room; + if (!(perso->party & PersonMask::pmLeader)) + return; + for (; room->ff_0 != 0xFF; room++) { + if (room->flags & RoomFlags::rfHasCitadel) { + found_room = room; + break; } - if (!found_room) //TODO not zeroed? - return; - perso->roomNum &= ~0xFF; - perso->roomNum |= found_room->location; - perso->flags &= ~PersonFlags::pfInParty; - p_global->party &= ~perso->party; + if (room->party != 0xFFFF && (room->party & PersonMask::pmLeader)) + found_room = room; //TODO: no brk? } - void perso_ici(short action) { - perso_t *perso = &kPersons[PER_UNKN_156]; + if (!found_room) //TODO not zeroed? + return; + perso->roomNum &= ~0xFF; + perso->roomNum |= found_room->location; + perso->flags &= ~PersonFlags::pfInParty; + p_global->party &= ~perso->party; +} + +void EdenGame::perso_ici(short action) { + perso_t *perso = &kPersons[PER_UNKN_156]; // room_t *room = p_global->last_area_ptr->room_ptr; //TODO: compiler opt bug? causes access to zero ptr??? last_area_ptr == 0 - switch (action) { - case 0: - suiveurs(perso); - break; - case 1: - habitants(perso); - break; - case 3: - evenements(perso); - break; - case 4: - followme(perso); - break; - case 5: - rangermammi(perso, p_global->last_area_ptr->citadelRoom); - break; - } - perso = kPersons; - do { - if (perso->roomNum == p_global->roomNum && !(perso->flags & PersonFlags::pf80)) { - switch (action) { - case 0: - suiveurs(perso); - break; - case 1: - habitants(perso); - break; - case 3: - evenements(perso); - break; - case 4: - followme(perso); - break; - case 5: - rangermammi(perso, p_global->last_area_ptr->citadelRoom); - break; - } + switch (action) { + case 0: + suiveurs(perso); + break; + case 1: + habitants(perso); + break; + case 3: + evenements(perso); + break; + case 4: + followme(perso); + break; + case 5: + rangermammi(perso, p_global->last_area_ptr->citadelRoom); + break; + } + perso = kPersons; + do { + if (perso->roomNum == p_global->roomNum && !(perso->flags & PersonFlags::pf80)) { + switch (action) { + case 0: + suiveurs(perso); + break; + case 1: + habitants(perso); + break; + case 3: + evenements(perso); + break; + case 4: + followme(perso); + break; + case 5: + rangermammi(perso, p_global->last_area_ptr->citadelRoom); + break; } - perso++; - } while (perso->roomNum != 0xFFFF); - } - void setpersohere() { - debug("setpersohere, perso is %d", p_global->perso_ptr - kPersons); - p_global->partyOutside = 0; - p_global->party = 0; - p_global->room_perso = 0; - p_global->roomPersoType = 0; - p_global->roomPersoFlags = 0; - perso_ici(1); - perso_ici(0); - if (p_global->roomPersoType == PersonFlags::pftTyrann) delinfo(p_global->areaNum + ValleyNews::vnTyrannIn); - if (p_global->roomPersoType == PersonFlags::pftTriceraptor) delinfo(p_global->areaNum + ValleyNews::vnTriceraptorsIn); - if (p_global->roomPersoType == PersonFlags::pftVelociraptor) { - delinfo(p_global->areaNum + ValleyNews::vnTyrannIn); - delinfo(p_global->areaNum + ValleyNews::vnTyrannLost); - delinfo(p_global->areaNum + ValleyNews::vnVelociraptorsLost); } + perso++; + } while (perso->roomNum != 0xFFFF); +} + +void EdenGame::setpersohere() { + debug("setpersohere, perso is %d", p_global->perso_ptr - kPersons); + p_global->partyOutside = 0; + p_global->party = 0; + p_global->room_perso = 0; + p_global->roomPersoType = 0; + p_global->roomPersoFlags = 0; + perso_ici(1); + perso_ici(0); + if (p_global->roomPersoType == PersonFlags::pftTyrann) delinfo(p_global->areaNum + ValleyNews::vnTyrannIn); + if (p_global->roomPersoType == PersonFlags::pftTriceraptor) delinfo(p_global->areaNum + ValleyNews::vnTriceraptorsIn); + if (p_global->roomPersoType == PersonFlags::pftVelociraptor) { + delinfo(p_global->areaNum + ValleyNews::vnTyrannIn); + delinfo(p_global->areaNum + ValleyNews::vnTyrannLost); + delinfo(p_global->areaNum + ValleyNews::vnVelociraptorsLost); } - void faire_suivre(short roomNum) { - destinationRoom = roomNum; - perso_ici(4); - } - void suis_moi5() { - debug("adding person %d to party", p_global->perso_ptr - kPersons); - p_global->perso_ptr->flags |= PersonFlags::pfInParty; - p_global->perso_ptr->roomNum = p_global->roomNum; - p_global->party |= p_global->perso_ptr->party; - p_global->drawFlags |= DrawFlags::drDrawTopScreen; - } - void suis_moi(short index) { - perso_t *old_perso = p_global->perso_ptr; - p_global->perso_ptr = &kPersons[index]; - suis_moi5(); - p_global->perso_ptr = old_perso; - } - void reste_ici5() { - debug("removing person %d from party", p_global->perso_ptr - kPersons); - p_global->perso_ptr->flags &= ~PersonFlags::pfInParty; - p_global->partyOutside |= p_global->perso_ptr->party; - p_global->party &= ~p_global->perso_ptr->party; - p_global->drawFlags |= DrawFlags::drDrawTopScreen; - } - void reste_ici(short index) { - perso_t *old_perso = p_global->perso_ptr; - p_global->perso_ptr = &kPersons[index]; - reste_ici5(); - p_global->perso_ptr = old_perso; - } - void eloipart() { - reste_ici(5); - p_global->gameFlags &= ~GameFlags::gfFlag4000; - kPersons[PER_MESSAGER].roomNum = 0; - p_global->partyOutside &= ~kPersons[PER_MESSAGER].party; - if (p_global->roomNum == 2817) - chronoon(3000); - p_global->eloiDepartureDay = p_global->gameDays; - p_global->eloiHaveNews = 0; - unlockinfo(); - } - char eloirevientq() { - if (p_global->phaseNum < 304) - return 1; - if (p_global->phaseNum <= 353) - return 0; - if (p_global->phaseNum == 370) - return 0; - if (p_global->phaseNum == 384) - return 0; - if (p_global->areaNum != Areas::arShandovra) - return 1; - if (p_global->phaseNum < 480) - return 0; +} + +void EdenGame::faire_suivre(short roomNum) { + destinationRoom = roomNum; + perso_ici(4); +} + +void EdenGame::suis_moi5() { + debug("adding person %d to party", p_global->perso_ptr - kPersons); + p_global->perso_ptr->flags |= PersonFlags::pfInParty; + p_global->perso_ptr->roomNum = p_global->roomNum; + p_global->party |= p_global->perso_ptr->party; + p_global->drawFlags |= DrawFlags::drDrawTopScreen; +} + +void EdenGame::suis_moi(short index) { + perso_t *old_perso = p_global->perso_ptr; + p_global->perso_ptr = &kPersons[index]; + suis_moi5(); + p_global->perso_ptr = old_perso; +} + +void EdenGame::reste_ici5() { + debug("removing person %d from party", p_global->perso_ptr - kPersons); + p_global->perso_ptr->flags &= ~PersonFlags::pfInParty; + p_global->partyOutside |= p_global->perso_ptr->party; + p_global->party &= ~p_global->perso_ptr->party; + p_global->drawFlags |= DrawFlags::drDrawTopScreen; +} + +void EdenGame::reste_ici(short index) { + perso_t *old_perso = p_global->perso_ptr; + p_global->perso_ptr = &kPersons[index]; + reste_ici5(); + p_global->perso_ptr = old_perso; +} + +void EdenGame::eloipart() { + reste_ici(5); + p_global->gameFlags &= ~GameFlags::gfFlag4000; + kPersons[PER_MESSAGER].roomNum = 0; + p_global->partyOutside &= ~kPersons[PER_MESSAGER].party; + if (p_global->roomNum == 2817) + chronoon(3000); + p_global->eloiDepartureDay = p_global->gameDays; + p_global->eloiHaveNews = 0; + unlockinfo(); +} + +char EdenGame::eloirevientq() { + if (p_global->phaseNum < 304) return 1; - } - void eloirevient() { - if (p_global->area_ptr->type == AreaType::atValley && !kPersons[PER_MESSAGER].roomNum) - kPersons[PER_MESSAGER].roomNum = (p_global->roomNum & 0xFF00) + 1; - } + if (p_global->phaseNum <= 353) + return 0; + if (p_global->phaseNum == 370) + return 0; + if (p_global->phaseNum == 384) + return 0; + if (p_global->areaNum != Areas::arShandovra) + return 1; + if (p_global->phaseNum < 480) + return 0; + return 1; +} + +void EdenGame::eloirevient() { + if (p_global->area_ptr->type == AreaType::atValley && !kPersons[PER_MESSAGER].roomNum) + kPersons[PER_MESSAGER].roomNum = (p_global->roomNum & 0xFF00) + 1; +} //// phase.c - void incphase1() { - static phase_t phases[] = { - { 65, &EdenGameImpl::dialautoon }, - { 113, &EdenGameImpl::phase113 }, - { 129, &EdenGameImpl::dialautoon }, - { 130, &EdenGameImpl::phase130 }, - { 161, &EdenGameImpl::phase161 }, - { 211, &EdenGameImpl::dialautoon }, - { 226, &EdenGameImpl::phase226 }, - { 257, &EdenGameImpl::phase257 }, - { 353, &EdenGameImpl::phase353 }, - { 369, &EdenGameImpl::phase369 }, - { 371, &EdenGameImpl::phase371 }, - { 385, &EdenGameImpl::phase385 }, - { 386, &EdenGameImpl::dialonfollow }, - { 418, &EdenGameImpl::phase418 }, - { 433, &EdenGameImpl::phase433 }, - { 434, &EdenGameImpl::phase434 }, - { 449, &EdenGameImpl::dialautoon }, - { 497, &EdenGameImpl::dialautoon }, - { 513, &EdenGameImpl::phase513 }, - { 514, &EdenGameImpl::phase514 }, - { 529, &EdenGameImpl::phase529 }, - { 545, &EdenGameImpl::phase545 }, - { 561, &EdenGameImpl::phase561 }, - { -1, nullptr } - }; +void EdenGame::incphase1() { + static phase_t phases[] = { + { 65, &EdenGame::dialautoon }, + { 113, &EdenGame::phase113 }, + { 129, &EdenGame::dialautoon }, + { 130, &EdenGame::phase130 }, + { 161, &EdenGame::phase161 }, + { 211, &EdenGame::dialautoon }, + { 226, &EdenGame::phase226 }, + { 257, &EdenGame::phase257 }, + { 353, &EdenGame::phase353 }, + { 369, &EdenGame::phase369 }, + { 371, &EdenGame::phase371 }, + { 385, &EdenGame::phase385 }, + { 386, &EdenGame::dialonfollow }, + { 418, &EdenGame::phase418 }, + { 433, &EdenGame::phase433 }, + { 434, &EdenGame::phase434 }, + { 449, &EdenGame::dialautoon }, + { 497, &EdenGame::dialautoon }, + { 513, &EdenGame::phase513 }, + { 514, &EdenGame::phase514 }, + { 529, &EdenGame::phase529 }, + { 545, &EdenGame::phase545 }, + { 561, &EdenGame::phase561 }, + { -1, nullptr } + }; - phase_t *phase = phases; - p_global->phaseNum++; - debug("!!! next phase - %4X , room %4X", p_global->phaseNum, p_global->roomNum); - p_global->phaseActionsCount = 0; - for (; phase->id != -1; phase++) { - if (p_global->phaseNum == phase->id) { - (this->*phase->disp)(); - break; - } + phase_t *phase = phases; + p_global->phaseNum++; + debug("!!! next phase - %4X , room %4X", p_global->phaseNum, p_global->roomNum); + p_global->phaseActionsCount = 0; + for (; phase->id != -1; phase++) { + if (p_global->phaseNum == phase->id) { + (this->*phase->disp)(); + break; } } - void incphase() { - incphase1(); - } - void phase113() { - reste_ici(1); - kPersons[PER_DINA].roomNum = 274; - } - void phase130() { - dialautoon(); - reste_ici(3); - } - void phase161() { - area_t *area = p_global->area_ptr; - suis_moi(9); - kPersons[PER_MAMMI].flags |= PersonFlags::pf10; - area->flags |= AreaFlags::afFlag1; - p_global->curAreaFlags |= AreaFlags::afFlag1; - } - void phase226() { - newobject(16, 3); - newobject(16, 4); - newobject(16, 5); - } - void phase257() { - gameIcons[127].cursor_id &= ~0x8000; - p_global->persoBackgroundBankIdx = 58; - dialautooff(); - } - void phase353() { - reste_ici(1); - kPersons[PER_DINA].roomNum = 0; - kTabletView[1] = 88; - } - void phase369() { - suis_moi(5); - p_global->narratorSequence = 2; - gameRooms[334].exits[0] = 134; - gameRooms[335].exits[0] = 134; - } - void phase371() { - eloirevient(); - gameIcons[128].cursor_id &= ~0x8000; - gameIcons[129].cursor_id &= ~0x8000; - gameIcons[127].cursor_id |= 0x8000; - p_global->persoBackgroundBankIdx = 59; - gameRooms[334].exits[0] = -1; - gameRooms[335].exits[0] = -1; - gameIcons[123].object_id = 9; - gameIcons[124].object_id = 26; - gameIcons[125].object_id = 42; - gameIcons[126].object_id = 56; - } - void phase385() { - dialautooff(); - eloirevient(); - p_global->next_info_idx = 0; - p_global->last_info_idx = 0; - updateinfolist(); - p_global->last_info = 0; - } - void phase418() { - loseobject(Objects::obHorn); - dialautoon(); - suis_moi(4); - } - void phase433() { - dialautoon(); - kPersons[PER_MAMMI_4].flags &= ~PersonFlags::pf80; - kPersons[PER_BOURREAU].flags &= ~PersonFlags::pf80; - setpersohere(); - p_global->chrono_on = 0; - p_global->chrono = 0; - } - void phase434() { - p_global->roomNum = 275; - gameRooms[16].bank = 44; - gameRooms[18].bank = 44; - gameIcons[132].cursor_id &= ~0x8000; - p_global->persoBackgroundBankIdx = 61; - gameRooms[118].exits[2] = -1; - abortdial(); - gameRooms[7].bank = 322; - reste_ici(7); - reste_ici(3); - reste_ici(5); - reste_ici(18); - reste_ici(4); - p_global->drawFlags |= DrawFlags::drDrawTopScreen; - } - void phase513() { - p_global->last_dialog_ptr = 0; - byte_30AFE = 0; - dialautoon(); - } - void phase514() { - gameRooms[123].exits[2] = 1; - } - void phase529() { - gameIcons[133].cursor_id &= ~0x8000; - p_global->persoBackgroundBankIdx = 63; - } - void phase545() { - } - void phase561() { - p_global->narratorSequence = 10; - } - void bigphase1() { - static void (EdenGameImpl::*bigphases[])() = { - &EdenGameImpl::phase16, - &EdenGameImpl::phase32, - &EdenGameImpl::phase48, - &EdenGameImpl::phase64, - &EdenGameImpl::phase80, - &EdenGameImpl::phase96, - &EdenGameImpl::phase112, - &EdenGameImpl::phase128, - &EdenGameImpl::phase144, - &EdenGameImpl::phase160, - &EdenGameImpl::phase176, - &EdenGameImpl::phase192, - &EdenGameImpl::phase208, - &EdenGameImpl::phase224, - &EdenGameImpl::phase240, - &EdenGameImpl::phase256, - &EdenGameImpl::phase272, - &EdenGameImpl::phase288, - &EdenGameImpl::phase304, - &EdenGameImpl::phase320, - &EdenGameImpl::phase336, - &EdenGameImpl::phase352, - &EdenGameImpl::phase368, - &EdenGameImpl::phase384, - &EdenGameImpl::phase400, - &EdenGameImpl::phase416, - &EdenGameImpl::phase432, - &EdenGameImpl::phase448, - &EdenGameImpl::phase464, - &EdenGameImpl::phase480, - &EdenGameImpl::phase496, - &EdenGameImpl::phase512, - &EdenGameImpl::phase528, - &EdenGameImpl::phase544, - &EdenGameImpl::phase560 - }; +} + +void EdenGame::incphase() { + incphase1(); +} + +void EdenGame::phase113() { + reste_ici(1); + kPersons[PER_DINA].roomNum = 274; +} + +void EdenGame::phase130() { + dialautoon(); + reste_ici(3); +} + +void EdenGame::phase161() { + area_t *area = p_global->area_ptr; + suis_moi(9); + kPersons[PER_MAMMI].flags |= PersonFlags::pf10; + area->flags |= AreaFlags::afFlag1; + p_global->curAreaFlags |= AreaFlags::afFlag1; +} + +void EdenGame::phase226() { + newobject(16, 3); + newobject(16, 4); + newobject(16, 5); +} + +void EdenGame::phase257() { + gameIcons[127].cursor_id &= ~0x8000; + p_global->persoBackgroundBankIdx = 58; + dialautooff(); +} + +void EdenGame::phase353() { + reste_ici(1); + kPersons[PER_DINA].roomNum = 0; + kTabletView[1] = 88; +} + +void EdenGame::phase369() { + suis_moi(5); + p_global->narratorSequence = 2; + gameRooms[334].exits[0] = 134; + gameRooms[335].exits[0] = 134; +} + +void EdenGame::phase371() { + eloirevient(); + gameIcons[128].cursor_id &= ~0x8000; + gameIcons[129].cursor_id &= ~0x8000; + gameIcons[127].cursor_id |= 0x8000; + p_global->persoBackgroundBankIdx = 59; + gameRooms[334].exits[0] = -1; + gameRooms[335].exits[0] = -1; + gameIcons[123].object_id = 9; + gameIcons[124].object_id = 26; + gameIcons[125].object_id = 42; + gameIcons[126].object_id = 56; +} + +void EdenGame::phase385() { + dialautooff(); + eloirevient(); + p_global->next_info_idx = 0; + p_global->last_info_idx = 0; + updateinfolist(); + p_global->last_info = 0; +} + +void EdenGame::phase418() { + loseobject(Objects::obHorn); + dialautoon(); + suis_moi(4); +} + +void EdenGame::phase433() { + dialautoon(); + kPersons[PER_MAMMI_4].flags &= ~PersonFlags::pf80; + kPersons[PER_BOURREAU].flags &= ~PersonFlags::pf80; + setpersohere(); + p_global->chrono_on = 0; + p_global->chrono = 0; +} + +void EdenGame::phase434() { + p_global->roomNum = 275; + gameRooms[16].bank = 44; + gameRooms[18].bank = 44; + gameIcons[132].cursor_id &= ~0x8000; + p_global->persoBackgroundBankIdx = 61; + gameRooms[118].exits[2] = -1; + abortdial(); + gameRooms[7].bank = 322; + reste_ici(7); + reste_ici(3); + reste_ici(5); + reste_ici(18); + reste_ici(4); + p_global->drawFlags |= DrawFlags::drDrawTopScreen; +} + +void EdenGame::phase513() { + p_global->last_dialog_ptr = 0; + byte_30AFE = 0; + dialautoon(); +} + +void EdenGame::phase514() { + gameRooms[123].exits[2] = 1; +} + +void EdenGame::phase529() { + gameIcons[133].cursor_id &= ~0x8000; + p_global->persoBackgroundBankIdx = 63; +} + +void EdenGame::phase545() { +} + +void EdenGame::phase561() { + p_global->narratorSequence = 10; +} + +void EdenGame::bigphase1() { + static void (EdenGame::*bigphases[])() = { + &EdenGame::phase16, + &EdenGame::phase32, + &EdenGame::phase48, + &EdenGame::phase64, + &EdenGame::phase80, + &EdenGame::phase96, + &EdenGame::phase112, + &EdenGame::phase128, + &EdenGame::phase144, + &EdenGame::phase160, + &EdenGame::phase176, + &EdenGame::phase192, + &EdenGame::phase208, + &EdenGame::phase224, + &EdenGame::phase240, + &EdenGame::phase256, + &EdenGame::phase272, + &EdenGame::phase288, + &EdenGame::phase304, + &EdenGame::phase320, + &EdenGame::phase336, + &EdenGame::phase352, + &EdenGame::phase368, + &EdenGame::phase384, + &EdenGame::phase400, + &EdenGame::phase416, + &EdenGame::phase432, + &EdenGame::phase448, + &EdenGame::phase464, + &EdenGame::phase480, + &EdenGame::phase496, + &EdenGame::phase512, + &EdenGame::phase528, + &EdenGame::phase544, + &EdenGame::phase560 + }; + + short phase = (p_global->phaseNum & ~3) + 0x10; //TODO: check me + debug("!!! big phase - %4X", phase); + p_global->phaseActionsCount = 0; + p_global->phaseNum = phase; + if (phase > 560) + return; + phase >>= 4; + (this->*bigphases[phase - 1])(); +} + +void EdenGame::bigphase() { + if (!(p_global->dialog_ptr->flags & DialogFlags::dfSpoken)) + bigphase1(); +} + +void EdenGame::phase16() { + dialautoon(); +} + +void EdenGame::phase32() { + word_31E7A &= ~0x8000; +} + +void EdenGame::phase48() { + gameRooms[8].exits[1] = 22; + dialautoon(); +} + +void EdenGame::phase64() { + suis_moi(1); + kPersons[PER_MESSAGER].roomNum = 259; +} + +void EdenGame::phase80() { + kPersons[PER_THOO].roomNum = 0; +} + +void EdenGame::phase96() { +} + +void EdenGame::phase112() { + giveobject(); +} + +void EdenGame::phase128() { + suis_moi(1); + giveobject(); +} + +void EdenGame::phase144() { + suis_moi(5); + gameRooms[113].video = 0; + gameRooms[113].bank = 317; +} + +void EdenGame::phase160() { +} + +void EdenGame::phase176() { + dialonfollow(); +} + +void EdenGame::phase192() { + area_t *area = p_global->area_ptr; + suis_moi(10); + kPersons[PER_MAMMI_1].flags |= PersonFlags::pf10; + dialautoon(); + area->flags |= AreaFlags::afFlag1; + p_global->curAreaFlags |= AreaFlags::afFlag1; +} + +void EdenGame::phase208() { + eloirevient(); +} + +void EdenGame::phase224() { + gameIcons[126].cursor_id &= ~0x8000; + p_global->persoBackgroundBankIdx = 57; + dialautooff(); +} + +void EdenGame::phase240() { + area_t *area = p_global->area_ptr; + suis_moi(11); + kPersons[PER_MAMMI_2].flags |= PersonFlags::pf10; + area->flags |= AreaFlags::afFlag1; + p_global->curAreaFlags |= AreaFlags::afFlag1; +} + +void EdenGame::phase256() { + dialautoon(); +} + +void EdenGame::phase272() { + dialautoon(); + p_global->eloiHaveNews = 0; +} + +void EdenGame::phase288() { + oui(); + kPersons[PER_MANGO].roomNum = 0; + reste_ici(6); + suis_moi(5); + p_global->narratorSequence = 8; +} + +void EdenGame::phase304() { + area_t *area = p_global->area_ptr; + suis_moi(7); + suis_moi(14); + kPersons[PER_MAMMI_5].flags |= PersonFlags::pf10; + dialautoon(); + area->flags |= AreaFlags::afFlag1; + p_global->curAreaFlags |= AreaFlags::afFlag1; +} + +void EdenGame::phase320() { + dialonfollow(); +} + +void EdenGame::phase336() { + gameRooms[288].exits[0] = 135; + gameRooms[289].exits[0] = 135; + loseobject(p_global->curObjectId); + dialautoon(); +} + +void EdenGame::phase352() { + kPersoRoomBankTable[30] = 26; + kPersons[PER_EVE].bank = 9; + kPersons[PER_EVE].targetLoc = 8; + suiveurs_list[13].image = 2; + dialautoon(); + gameRooms[288].exits[0] = -1; + gameRooms[289].exits[0] = -1; + gameRooms[288].flags &= ~RoomFlags::rf02; + gameRooms[289].flags &= ~RoomFlags::rf02; +} + +void EdenGame::phase368() { + reste_ici(7); + dialautoon(); + kPersons[PER_MESSAGER].roomNum = 1811; + kPersons[PER_DINA].roomNum = 1607; +} + +void EdenGame::phase384() { + area_t *area = p_global->area_ptr; + suis_moi(7); + reste_ici(1); + dialautoon(); + area->flags |= AreaFlags::afFlag1; + p_global->curAreaFlags |= AreaFlags::afFlag1; + eloipart(); +} + +void EdenGame::phase400() { + dialonfollow(); + kPersons[PER_ROI].roomNum = 0; + kPersons[PER_MONK].roomNum = 259; + p_global->eloiHaveNews = 0; + kObjectLocations[20] = 259; +} + +void EdenGame::phase416() { + suis_moi(3); + gameIcons[130].cursor_id &= ~0x8000; + p_global->persoBackgroundBankIdx = 60; + gameRooms[0].exits[0] = 138; +} + +void EdenGame::phase432() { + p_global->narratorSequence = 3; + kPersons[PER_MAMMI_4].flags |= PersonFlags::pf80; + kPersons[PER_BOURREAU].flags |= PersonFlags::pf80; + kPersons[PER_MESSAGER].roomNum = 257; + gameRooms[0].exits[0] = -1; + p_global->drawFlags |= DrawFlags::drDrawTopScreen; +} + +void EdenGame::phase448() { + dialautoon(); + eloipart(); +} + +void EdenGame::phase464() { + p_global->area_ptr->flags |= AreaFlags::afFlag1; + p_global->curAreaFlags |= AreaFlags::afFlag1; + kPersons[PER_MAMMI_6].flags |= PersonFlags::pf10; + suis_moi(8); + p_global->cita_area_num = p_global->areaNum; + naitredino(8); +} + +void EdenGame::phase480() { + giveobject(); + newvallee(); + eloirevient(); + kTabletView[1] = 94; +} + +void EdenGame::phase496() { + dialautoon(); + p_global->last_dialog_ptr = 0; + byte_30AFE = 0; +} + +void EdenGame::phase512() { + reste_ici(3); + reste_ici(7); + reste_ici(8); + reste_ici(18); +} + +void EdenGame::phase528() { + p_global->narratorSequence = 11; + suis_moi(3); + suis_moi(5); + suis_moi(7); + suis_moi(8); + suis_moi(18); +} + +void EdenGame::phase544() { + eloipart(); + dialautoon(); + reste_ici(8); + reste_ici(18); +} + +void EdenGame::phase560() { + kPersons[PER_MESSAGER].roomNum = 3073; + gameRooms[127].exits[1] = 0; +} - short phase = (p_global->phaseNum & ~3) + 0x10; //TODO: check me - debug("!!! big phase - %4X", phase); - p_global->phaseActionsCount = 0; - p_global->phaseNum = phase; - if (phase > 560) - return; - phase >>= 4; - (this->*bigphases[phase - 1])(); - } - void bigphase() { - if (!(p_global->dialog_ptr->flags & DialogFlags::dfSpoken)) - bigphase1(); - } - void phase16() { - dialautoon(); - } - void phase32() { - word_31E7A &= ~0x8000; - } - void phase48() { - gameRooms[8].exits[1] = 22; - dialautoon(); - } - void phase64() { - suis_moi(1); - kPersons[PER_MESSAGER].roomNum = 259; - } - void phase80() { - kPersons[PER_THOO].roomNum = 0; - } - void phase96() { - } - void phase112() { - giveobject(); - } - void phase128() { - suis_moi(1); - giveobject(); - } - void phase144() { - suis_moi(5); - gameRooms[113].video = 0; - gameRooms[113].bank = 317; - } - void phase160() { - } - void phase176() { - dialonfollow(); - } - void phase192() { - area_t *area = p_global->area_ptr; - suis_moi(10); - kPersons[PER_MAMMI_1].flags |= PersonFlags::pf10; - dialautoon(); - area->flags |= AreaFlags::afFlag1; - p_global->curAreaFlags |= AreaFlags::afFlag1; - } - void phase208() { - eloirevient(); - } - void phase224() { - gameIcons[126].cursor_id &= ~0x8000; - p_global->persoBackgroundBankIdx = 57; - dialautooff(); - } - void phase240() { - area_t *area = p_global->area_ptr; - suis_moi(11); - kPersons[PER_MAMMI_2].flags |= PersonFlags::pf10; - area->flags |= AreaFlags::afFlag1; - p_global->curAreaFlags |= AreaFlags::afFlag1; - } - void phase256() { - dialautoon(); - } - void phase272() { - dialautoon(); - p_global->eloiHaveNews = 0; - } - void phase288() { - oui(); - kPersons[PER_MANGO].roomNum = 0; - reste_ici(6); - suis_moi(5); - p_global->narratorSequence = 8; - } - void phase304() { - area_t *area = p_global->area_ptr; - suis_moi(7); - suis_moi(14); - kPersons[PER_MAMMI_5].flags |= PersonFlags::pf10; - dialautoon(); - area->flags |= AreaFlags::afFlag1; - p_global->curAreaFlags |= AreaFlags::afFlag1; - } - void phase320() { - dialonfollow(); - } - void phase336() { - gameRooms[288].exits[0] = 135; - gameRooms[289].exits[0] = 135; - loseobject(p_global->curObjectId); - dialautoon(); - } - void phase352() { - kPersoRoomBankTable[30] = 26; - kPersons[PER_EVE].bank = 9; - kPersons[PER_EVE].targetLoc = 8; - suiveurs_list[13].image = 2; - dialautoon(); - gameRooms[288].exits[0] = -1; - gameRooms[289].exits[0] = -1; - gameRooms[288].flags &= ~RoomFlags::rf02; - gameRooms[289].flags &= ~RoomFlags::rf02; - } - void phase368() { - reste_ici(7); - dialautoon(); - kPersons[PER_MESSAGER].roomNum = 1811; - kPersons[PER_DINA].roomNum = 1607; - } - void phase384() { - area_t *area = p_global->area_ptr; - suis_moi(7); - reste_ici(1); - dialautoon(); - area->flags |= AreaFlags::afFlag1; - p_global->curAreaFlags |= AreaFlags::afFlag1; - eloipart(); - } - void phase400() { - dialonfollow(); - kPersons[PER_ROI].roomNum = 0; - kPersons[PER_MONK].roomNum = 259; - p_global->eloiHaveNews = 0; - kObjectLocations[20] = 259; - } - void phase416() { - suis_moi(3); - gameIcons[130].cursor_id &= ~0x8000; - p_global->persoBackgroundBankIdx = 60; - gameRooms[0].exits[0] = 138; - } - void phase432() { - p_global->narratorSequence = 3; - kPersons[PER_MAMMI_4].flags |= PersonFlags::pf80; - kPersons[PER_BOURREAU].flags |= PersonFlags::pf80; - kPersons[PER_MESSAGER].roomNum = 257; - gameRooms[0].exits[0] = -1; - p_global->drawFlags |= DrawFlags::drDrawTopScreen; - } - void phase448() { - dialautoon(); - eloipart(); - } - void phase464() { - p_global->area_ptr->flags |= AreaFlags::afFlag1; - p_global->curAreaFlags |= AreaFlags::afFlag1; - kPersons[PER_MAMMI_6].flags |= PersonFlags::pf10; - suis_moi(8); - p_global->cita_area_num = p_global->areaNum; - naitredino(8); - } - void phase480() { - giveobject(); - newvallee(); - eloirevient(); - kTabletView[1] = 94; - } - void phase496() { - dialautoon(); - p_global->last_dialog_ptr = 0; - byte_30AFE = 0; - } - void phase512() { - reste_ici(3); - reste_ici(7); - reste_ici(8); - reste_ici(18); - } - void phase528() { - p_global->narratorSequence = 11; - suis_moi(3); - suis_moi(5); - suis_moi(7); - suis_moi(8); - suis_moi(18); - } - void phase544() { - eloipart(); - dialautoon(); - reste_ici(8); - reste_ici(18); - } - void phase560() { - kPersons[PER_MESSAGER].roomNum = 3073; - gameRooms[127].exits[1] = 0; - } //// saveload.c - void savegame(char *name) { +void EdenGame::savegame(char *name) { // filespec_t fs; // file_t handle; - long size; + long size; // CLFile_MakeStruct(0, 0, name, &fs); // CLFile_Create(&fs); // CLFile_SetFinderInfos(&fs, 'EDNS', 'LEDN'); // CLFile_Open(&fs, 3, handle); - Common::OutSaveFile *handle = g_system->getSavefileManager()->openForSaving(name); - if (!handle) - return; + Common::OutSaveFile *handle = g_system->getSavefileManager()->openForSaving(name); + if (!handle) + return; #define CLFile_Write(h, ptr, size) \ - debug("writing 0x%lX bytes", *size); \ - h->write(ptr, *size); - - vavaoffsetout(); - size = (char *)(&p_global->save_end) - (char *)(p_global); - CLFile_Write(handle, p_global, &size); - size = (char *)(&gameIcons[134]) - (char *)(&gameIcons[123]); - CLFile_Write(handle, &gameIcons[123], &size); - lieuoffsetout(); - size = (char *)(&kAreasTable[12]) - (char *)(&kAreasTable[0]); - CLFile_Write(handle, &kAreasTable[0], &size); - size = (char *)(&gameRooms[423]) - (char *)(&gameRooms[0]); - CLFile_Write(handle, &gameRooms[0], &size); - size = (char *)(&objects[42]) - (char *)(&objects[0]); - CLFile_Write(handle, &objects[0], &size); - size = (char *)(&kObjectLocations[45]) - (char *)(&kObjectLocations[0]); - CLFile_Write(handle, &kObjectLocations[0], &size); - size = (char *)(&suiveurs_list[14]) - (char *)(&suiveurs_list[13]); - CLFile_Write(handle, &suiveurs_list[13], &size); - size = (char *)(&kPersons[55]) - (char *)(&kPersons[0]); - CLFile_Write(handle, &kPersons[0], &size); - bandeoffsetout(); - size = (char *)(&tapes[16]) - (char *)(&tapes[0]); - CLFile_Write(handle, &tapes[0], &size); - size = (char *)(&kTabletView[6]) - (char *)(&kTabletView[0]); - CLFile_Write(handle, &kTabletView[0], &size); - size = (char *)(&gameDialogs[10240]) - (char *)(&gameDialogs[0]); //TODO: const size 10240 - CLFile_Write(handle, &gameDialogs[0], &size); - - delete handle; +debug("writing 0x%lX bytes", *size); \ +h->write(ptr, *size); + + vavaoffsetout(); + size = (char *)(&p_global->save_end) - (char *)(p_global); + CLFile_Write(handle, p_global, &size); + size = (char *)(&gameIcons[134]) - (char *)(&gameIcons[123]); + CLFile_Write(handle, &gameIcons[123], &size); + lieuoffsetout(); + size = (char *)(&kAreasTable[12]) - (char *)(&kAreasTable[0]); + CLFile_Write(handle, &kAreasTable[0], &size); + size = (char *)(&gameRooms[423]) - (char *)(&gameRooms[0]); + CLFile_Write(handle, &gameRooms[0], &size); + size = (char *)(&objects[42]) - (char *)(&objects[0]); + CLFile_Write(handle, &objects[0], &size); + size = (char *)(&kObjectLocations[45]) - (char *)(&kObjectLocations[0]); + CLFile_Write(handle, &kObjectLocations[0], &size); + size = (char *)(&suiveurs_list[14]) - (char *)(&suiveurs_list[13]); + CLFile_Write(handle, &suiveurs_list[13], &size); + size = (char *)(&kPersons[55]) - (char *)(&kPersons[0]); + CLFile_Write(handle, &kPersons[0], &size); + bandeoffsetout(); + size = (char *)(&tapes[16]) - (char *)(&tapes[0]); + CLFile_Write(handle, &tapes[0], &size); + size = (char *)(&kTabletView[6]) - (char *)(&kTabletView[0]); + CLFile_Write(handle, &kTabletView[0], &size); + size = (char *)(&gameDialogs[10240]) - (char *)(&gameDialogs[0]); //TODO: const size 10240 + CLFile_Write(handle, &gameDialogs[0], &size); + + delete handle; #undef CLFile_Write // CLFile_Close(handle); - vavaoffsetin(); - lieuoffsetin(); - bandeoffsetin(); - - debug("* Game saved to %s", name); - } - void loadrestart() { - assert(0); //TODO: this won't work atm - all snapshots are BE - long offs = 0; - long size; - size = (char *)(&p_global->save_end) - (char *)(p_global); - loadpartoffile(2495, p_global, offs, size); - offs += size; - vavaoffsetin(); - size = (char *)(&gameIcons[134]) - (char *)(&gameIcons[123]); - loadpartoffile(2495, &gameIcons[123], offs, size); - offs += size; - size = (char *)(&kAreasTable[12]) - (char *)(&kAreasTable[0]); - loadpartoffile(2495, &kAreasTable[0], offs, size); - offs += size; - lieuoffsetin(); - size = (char *)(&gameRooms[423]) - (char *)(&gameRooms[0]); - loadpartoffile(2495, &gameRooms[0], offs, size); - offs += size; - size = (char *)(&objects[42]) - (char *)(&objects[0]); - loadpartoffile(2495, &objects[0], offs, size); - offs += size; - size = (char *)(&kObjectLocations[45]) - (char *)(&kObjectLocations[0]); - loadpartoffile(2495, &kObjectLocations[0], offs, size); - offs += size; - size = (char *)(&suiveurs_list[14]) - (char *)(&suiveurs_list[13]); - loadpartoffile(2495, &suiveurs_list[13], offs, size); - offs += size; - size = (char *)(&kPersons[55]) - (char *)(&kPersons[0]); - loadpartoffile(2495, &kPersons[0], offs, size); - offs += size; - size = (char *)(&tapes[16]) - (char *)(&tapes[0]); - loadpartoffile(2495, &tapes[0], offs, size); - offs += size; - bandeoffsetin(); - size = (char *)(&kTabletView[6]) - (char *)(&kTabletView[0]); - loadpartoffile(2495, &kTabletView[0], offs, size); - offs += size; - size = (char *)(&gameDialogs[10240]) - (char *)(&gameDialogs[0]); //TODO: const size 10240 - loadpartoffile(2495, &gameDialogs[0], offs, size); - gameLoaded = 1; - } - void loadgame(char *name) { + vavaoffsetin(); + lieuoffsetin(); + bandeoffsetin(); + + debug("* Game saved to %s", name); +} + +void EdenGame::loadrestart() { + assert(0); //TODO: this won't work atm - all snapshots are BE + long offs = 0; + long size; + size = (char *)(&p_global->save_end) - (char *)(p_global); + loadpartoffile(2495, p_global, offs, size); + offs += size; + vavaoffsetin(); + size = (char *)(&gameIcons[134]) - (char *)(&gameIcons[123]); + loadpartoffile(2495, &gameIcons[123], offs, size); + offs += size; + size = (char *)(&kAreasTable[12]) - (char *)(&kAreasTable[0]); + loadpartoffile(2495, &kAreasTable[0], offs, size); + offs += size; + lieuoffsetin(); + size = (char *)(&gameRooms[423]) - (char *)(&gameRooms[0]); + loadpartoffile(2495, &gameRooms[0], offs, size); + offs += size; + size = (char *)(&objects[42]) - (char *)(&objects[0]); + loadpartoffile(2495, &objects[0], offs, size); + offs += size; + size = (char *)(&kObjectLocations[45]) - (char *)(&kObjectLocations[0]); + loadpartoffile(2495, &kObjectLocations[0], offs, size); + offs += size; + size = (char *)(&suiveurs_list[14]) - (char *)(&suiveurs_list[13]); + loadpartoffile(2495, &suiveurs_list[13], offs, size); + offs += size; + size = (char *)(&kPersons[55]) - (char *)(&kPersons[0]); + loadpartoffile(2495, &kPersons[0], offs, size); + offs += size; + size = (char *)(&tapes[16]) - (char *)(&tapes[0]); + loadpartoffile(2495, &tapes[0], offs, size); + offs += size; + bandeoffsetin(); + size = (char *)(&kTabletView[6]) - (char *)(&kTabletView[0]); + loadpartoffile(2495, &kTabletView[0], offs, size); + offs += size; + size = (char *)(&gameDialogs[10240]) - (char *)(&gameDialogs[0]); //TODO: const size 10240 + loadpartoffile(2495, &gameDialogs[0], offs, size); + gameLoaded = 1; +} + +void EdenGame::loadgame(char *name) { // filespec_t fs; // file_t handle; - long size; + long size; // CLFile_MakeStruct(0, 0, name, &fs); // CLFile_Open(&fs, 3, handle); - Common::InSaveFile *handle = g_system->getSavefileManager()->openForLoading(name); - if (!handle) - return; + Common::InSaveFile *handle = g_system->getSavefileManager()->openForLoading(name); + if (!handle) + return; #define CLFile_Read(h, ptr, size) \ h->read(ptr, *size); - size = (char *)(&p_global->save_end) - (char *)(p_global); - CLFile_Read(handle, p_global, &size); - vavaoffsetin(); - size = (char *)(&gameIcons[134]) - (char *)(&gameIcons[123]); - CLFile_Read(handle, &gameIcons[123], &size); - size = (char *)(&kAreasTable[12]) - (char *)(&kAreasTable[0]); - CLFile_Read(handle, &kAreasTable[0], &size); - lieuoffsetin(); - size = (char *)(&gameRooms[423]) - (char *)(&gameRooms[0]); - CLFile_Read(handle, &gameRooms[0], &size); - size = (char *)(&objects[42]) - (char *)(&objects[0]); - CLFile_Read(handle, &objects[0], &size); - size = (char *)(&kObjectLocations[45]) - (char *)(&kObjectLocations[0]); - CLFile_Read(handle, &kObjectLocations[0], &size); - size = (char *)(&suiveurs_list[14]) - (char *)(&suiveurs_list[13]); - CLFile_Read(handle, &suiveurs_list[13], &size); - size = (char *)(&kPersons[55]) - (char *)(&kPersons[0]); - CLFile_Read(handle, &kPersons[0], &size); - size = (char *)(&tapes[16]) - (char *)(&tapes[0]); - CLFile_Read(handle, &tapes[0], &size); - bandeoffsetin(); - size = (char *)(&kTabletView[6]) - (char *)(&kTabletView[0]); - CLFile_Read(handle, &kTabletView[0], &size); - size = (char *)(&gameDialogs[10240]) - (char *)(&gameDialogs[0]); //TODO: const size 10240 - CLFile_Read(handle, &gameDialogs[0], &size); - - delete handle; + size = (char *)(&p_global->save_end) - (char *)(p_global); + CLFile_Read(handle, p_global, &size); + vavaoffsetin(); + size = (char *)(&gameIcons[134]) - (char *)(&gameIcons[123]); + CLFile_Read(handle, &gameIcons[123], &size); + size = (char *)(&kAreasTable[12]) - (char *)(&kAreasTable[0]); + CLFile_Read(handle, &kAreasTable[0], &size); + lieuoffsetin(); + size = (char *)(&gameRooms[423]) - (char *)(&gameRooms[0]); + CLFile_Read(handle, &gameRooms[0], &size); + size = (char *)(&objects[42]) - (char *)(&objects[0]); + CLFile_Read(handle, &objects[0], &size); + size = (char *)(&kObjectLocations[45]) - (char *)(&kObjectLocations[0]); + CLFile_Read(handle, &kObjectLocations[0], &size); + size = (char *)(&suiveurs_list[14]) - (char *)(&suiveurs_list[13]); + CLFile_Read(handle, &suiveurs_list[13], &size); + size = (char *)(&kPersons[55]) - (char *)(&kPersons[0]); + CLFile_Read(handle, &kPersons[0], &size); + size = (char *)(&tapes[16]) - (char *)(&tapes[0]); + CLFile_Read(handle, &tapes[0], &size); + bandeoffsetin(); + size = (char *)(&kTabletView[6]) - (char *)(&kTabletView[0]); + CLFile_Read(handle, &kTabletView[0], &size); + size = (char *)(&gameDialogs[10240]) - (char *)(&gameDialogs[0]); //TODO: const size 10240 + CLFile_Read(handle, &gameDialogs[0], &size); + + delete handle; #undef CLFile_Read // CLFile_Close(handle); - gameLoaded = 1; - debug("* Game loaded from %s", name); - } + gameLoaded = 1; + debug("* Game loaded from %s", name); +} + #define NULLPTR (void*)0xFFFFFF -#define OFSOUT(val, base, typ) if(val) (val) = (typ*)((char*)(val) - (size_t)(base)); else (val) = (typ*)NULLPTR; -#define OFSIN(val, base, typ) if((void*)(val) != NULLPTR) (val) = (typ*)((char*)(val) + (size_t)(base)); else (val) = 0; - void vavaoffsetout() { - OFSOUT(p_global->dialog_ptr, gameDialogs, dial_t); - OFSOUT(p_global->next_dialog_ptr, gameDialogs, dial_t); - OFSOUT(p_global->narrator_dialog_ptr, gameDialogs, dial_t); - OFSOUT(p_global->last_dialog_ptr, gameDialogs, dial_t); - OFSOUT(p_global->tape_ptr, tapes, tape_t); - OFSOUT(p_global->nextRoomIcon, gameIcons, icon_t); - OFSOUT(p_global->room_ptr, gameRooms, room_t); - OFSOUT(p_global->cita_area_firstRoom, gameRooms, room_t); - OFSOUT(p_global->area_ptr, kAreasTable, area_t); - OFSOUT(p_global->last_area_ptr, kAreasTable, area_t); - OFSOUT(p_global->cur_area_ptr, kAreasTable, area_t); - OFSOUT(p_global->perso_ptr, kPersons, perso_t); - OFSOUT(p_global->room_perso, kPersons, perso_t); - } - void vavaoffsetin() { - OFSIN(p_global->dialog_ptr, gameDialogs, dial_t); - OFSIN(p_global->next_dialog_ptr, gameDialogs, dial_t); - OFSIN(p_global->narrator_dialog_ptr, gameDialogs, dial_t); - OFSIN(p_global->last_dialog_ptr, gameDialogs, dial_t); - OFSIN(p_global->tape_ptr, tapes, tape_t); - OFSIN(p_global->nextRoomIcon, gameIcons, icon_t); - OFSIN(p_global->room_ptr, gameRooms, room_t); - OFSIN(p_global->cita_area_firstRoom, gameRooms, room_t); - OFSIN(p_global->area_ptr, kAreasTable, area_t); - OFSIN(p_global->last_area_ptr, kAreasTable, area_t); - OFSIN(p_global->cur_area_ptr, kAreasTable, area_t); - OFSIN(p_global->perso_ptr, kPersons, perso_t); - OFSIN(p_global->room_perso, kPersons, perso_t); - } - void lieuoffsetout() { - int i; - for (i = 0; i < 12; i++) { - OFSOUT(kAreasTable[i].citadelRoom, gameRooms, room_t); - } +#define OFSOUT(val, base, typ) if (val) (val) = (typ*)((char*)(val) - (size_t)(base)); else (val) = (typ*)NULLPTR; +#define OFSIN(val, base, typ) if ((void*)(val) != NULLPTR) (val) = (typ*)((char*)(val) + (size_t)(base)); else (val) = 0; + +void EdenGame::vavaoffsetout() { + OFSOUT(p_global->dialog_ptr, gameDialogs, dial_t); + OFSOUT(p_global->next_dialog_ptr, gameDialogs, dial_t); + OFSOUT(p_global->narrator_dialog_ptr, gameDialogs, dial_t); + OFSOUT(p_global->last_dialog_ptr, gameDialogs, dial_t); + OFSOUT(p_global->tape_ptr, tapes, tape_t); + OFSOUT(p_global->nextRoomIcon, gameIcons, icon_t); + OFSOUT(p_global->room_ptr, gameRooms, room_t); + OFSOUT(p_global->cita_area_firstRoom, gameRooms, room_t); + OFSOUT(p_global->area_ptr, kAreasTable, area_t); + OFSOUT(p_global->last_area_ptr, kAreasTable, area_t); + OFSOUT(p_global->cur_area_ptr, kAreasTable, area_t); + OFSOUT(p_global->perso_ptr, kPersons, perso_t); + OFSOUT(p_global->room_perso, kPersons, perso_t); +} + +void EdenGame::vavaoffsetin() { + OFSIN(p_global->dialog_ptr, gameDialogs, dial_t); + OFSIN(p_global->next_dialog_ptr, gameDialogs, dial_t); + OFSIN(p_global->narrator_dialog_ptr, gameDialogs, dial_t); + OFSIN(p_global->last_dialog_ptr, gameDialogs, dial_t); + OFSIN(p_global->tape_ptr, tapes, tape_t); + OFSIN(p_global->nextRoomIcon, gameIcons, icon_t); + OFSIN(p_global->room_ptr, gameRooms, room_t); + OFSIN(p_global->cita_area_firstRoom, gameRooms, room_t); + OFSIN(p_global->area_ptr, kAreasTable, area_t); + OFSIN(p_global->last_area_ptr, kAreasTable, area_t); + OFSIN(p_global->cur_area_ptr, kAreasTable, area_t); + OFSIN(p_global->perso_ptr, kPersons, perso_t); + OFSIN(p_global->room_perso, kPersons, perso_t); +} + +void EdenGame::lieuoffsetout() { + int i; + for (i = 0; i < 12; i++) { + OFSOUT(kAreasTable[i].citadelRoom, gameRooms, room_t); } - void lieuoffsetin() { - int i; - for (i = 0; i < 12; i++) { - OFSIN(kAreasTable[i].citadelRoom, gameRooms, room_t); - } +} + +void EdenGame::lieuoffsetin() { + int i; + for (i = 0; i < 12; i++) { + OFSIN(kAreasTable[i].citadelRoom, gameRooms, room_t); } - void bandeoffsetout() { - int i; - for (i = 0; i < 16; i++) { - OFSOUT(tapes[i].perso, kPersons, perso_t); - OFSOUT(tapes[i].dialog, gameDialogs, dial_t); - } +} + +void EdenGame::bandeoffsetout() { + int i; + for (i = 0; i < 16; i++) { + OFSOUT(tapes[i].perso, kPersons, perso_t); + OFSOUT(tapes[i].dialog, gameDialogs, dial_t); } - void bandeoffsetin() { - int i; - for (i = 0; i < 16; i++) { - OFSIN(tapes[i].perso, kPersons, perso_t); - OFSIN(tapes[i].dialog, gameDialogs, dial_t); - } +} + +void EdenGame::bandeoffsetin() { + int i; + for (i = 0; i < 16; i++) { + OFSIN(tapes[i].perso, kPersons, perso_t); + OFSIN(tapes[i].dialog, gameDialogs, dial_t); } +} + //// cond.c - unsigned char *code_ptr; +unsigned char *code_ptr; - char testcondition(short index) { - char end = 0; - unsigned char op; - unsigned short value, value2; - unsigned short stack[32], *sp = stack, *sp2; - unsigned short ofs; - assert(index > 0); - code_ptr = (unsigned char *)GetElem(gameConditions, (index - 1)); - do { - value = cher_valeur(); - for (;;) { - op = *code_ptr++; - if (op == 0xFF) { - end = 1; - break; - } - if ((op & 0x80) == 0) { - value2 = cher_valeur(); - value = operation(op, value, value2); - } else { - assert(sp < stack + 32); - *sp++ = value; - *sp++ = op; - break; - } +char EdenGame::testcondition(short index) { + char end = 0; + unsigned char op; + unsigned short value, value2; + unsigned short stack[32], *sp = stack, *sp2; + unsigned short ofs; + assert(index > 0); + code_ptr = (unsigned char *)GetElem(gameConditions, (index - 1)); + do { + value = cher_valeur(); + for (;;) { + op = *code_ptr++; + if (op == 0xFF) { + end = 1; + break; } - } while (!end); - - if (sp != stack) { - *sp++ = value; - sp2 = stack; - value = *sp2++; - do { - op = *sp2++; - value2 = *sp2++; + if ((op & 0x80) == 0) { + value2 = cher_valeur(); value = operation(op, value, value2); - } while (sp2 != sp); + } else { + assert(sp < stack + 32); + *sp++ = value; + *sp++ = op; + break; + } } + } while (!end); + + if (sp != stack) { + *sp++ = value; + sp2 = stack; + value = *sp2++; + do { + op = *sp2++; + value2 = *sp2++; + value = operation(op, value, value2); + } while (sp2 != sp); + } // if (value) - debug("cond %d(-1) returns %s", index, value ? "TRUE" : "false"); + debug("cond %d(-1) returns %s", index, value ? "TRUE" : "false"); // if (index == 402) debug("(glob_61.b == %X) & (glob_12.w == %X) & (glob_4C.b == %X) & (glob_4E.b == %X)", p_global->eventType, p_global->phaseNum, p_global->worldTyrannSighted, p_global->ff_4E); - return value != 0; - } - unsigned short opera_add(unsigned short v1, unsigned short v2) { - return v1 + v2; - } - unsigned short opera_sub(unsigned short v1, unsigned short v2) { - return v1 - v2; - } - unsigned short opera_and(unsigned short v1, unsigned short v2) { - return v1 & v2; - } - unsigned short opera_or(unsigned short v1, unsigned short v2) { - return v1 | v2; - } - unsigned short opera_egal(unsigned short v1, unsigned short v2) { - return v1 == v2 ? -1 : 0; - } - unsigned short opera_petit(unsigned short v1, unsigned short v2) { - return v1 < v2 ? -1 : 0; //TODO: all comparisons are unsigned! - } - unsigned short opera_grand(unsigned short v1, unsigned short v2) { - return v1 > v2 ? -1 : 0; - } - unsigned short opera_diff(unsigned short v1, unsigned short v2) { - return v1 != v2 ? -1 : 0; - } - unsigned short opera_petega(unsigned short v1, unsigned short v2) { - return v1 <= v2 ? -1 : 0; - } - unsigned short opera_graega(unsigned short v1, unsigned short v2) { - return v1 >= v2 ? -1 : 0; - } - unsigned short opera_faux(unsigned short v1, unsigned short v2) { - return 0; - } - unsigned short operation(unsigned char op, unsigned short v1, unsigned short v2) { - static unsigned short(EdenGameImpl::*operations[16])(unsigned short, unsigned short) = { - &EdenGameImpl::opera_egal, - &EdenGameImpl::opera_petit, - &EdenGameImpl::opera_grand, - &EdenGameImpl::opera_diff, - &EdenGameImpl::opera_petega, - &EdenGameImpl::opera_graega, - &EdenGameImpl::opera_add, - &EdenGameImpl::opera_sub, - &EdenGameImpl::opera_and, - &EdenGameImpl::opera_or, - &EdenGameImpl::opera_faux, - &EdenGameImpl::opera_faux, - &EdenGameImpl::opera_faux, - &EdenGameImpl::opera_faux, - &EdenGameImpl::opera_faux, - &EdenGameImpl::opera_faux - }; - return (this->*operations[(op & 0x1F) >> 1])(v1, v2); - } - unsigned short cher_valeur() { - unsigned short val; - unsigned char typ = *code_ptr++; - if (typ < 0x80) { - unsigned char ofs = *code_ptr++; - if (typ == 1) - val = *(unsigned char *)(ofs + (unsigned char *)p_global); - else - val = *(unsigned short *)(ofs + (unsigned char *)p_global); - } else if (typ == 0x80) - val = *code_ptr++; - else { - val = PLE16(code_ptr); - code_ptr += 2; - } - return val; - } - void monbreak() { - assert(0); - signon(" coucou"); - } - void ret() { - } + return value != 0; +} + +unsigned short EdenGame::opera_add(unsigned short v1, unsigned short v2) { + return v1 + v2; +} + +unsigned short EdenGame::opera_sub(unsigned short v1, unsigned short v2) { + return v1 - v2; +} + +unsigned short EdenGame::opera_and(unsigned short v1, unsigned short v2) { + return v1 & v2; +} +unsigned short EdenGame::opera_or(unsigned short v1, unsigned short v2) { + return v1 | v2; +} + +unsigned short EdenGame::opera_egal(unsigned short v1, unsigned short v2) { + return v1 == v2 ? -1 : 0; +} + +unsigned short EdenGame::opera_petit(unsigned short v1, unsigned short v2) { + return v1 < v2 ? -1 : 0; //TODO: all comparisons are unsigned! +} + +unsigned short EdenGame::opera_grand(unsigned short v1, unsigned short v2) { + return v1 > v2 ? -1 : 0; +} + +unsigned short EdenGame::opera_diff(unsigned short v1, unsigned short v2) { + return v1 != v2 ? -1 : 0; +} + +unsigned short EdenGame::opera_petega(unsigned short v1, unsigned short v2) { + return v1 <= v2 ? -1 : 0; +} + +unsigned short EdenGame::opera_graega(unsigned short v1, unsigned short v2) { + return v1 >= v2 ? -1 : 0; +} + +unsigned short EdenGame::opera_faux(unsigned short v1, unsigned short v2) { + return 0; +} + +unsigned short EdenGame::operation(unsigned char op, unsigned short v1, unsigned short v2) { + static unsigned short(EdenGame::*operations[16])(unsigned short, unsigned short) = { + &EdenGame::opera_egal, + &EdenGame::opera_petit, + &EdenGame::opera_grand, + &EdenGame::opera_diff, + &EdenGame::opera_petega, + &EdenGame::opera_graega, + &EdenGame::opera_add, + &EdenGame::opera_sub, + &EdenGame::opera_and, + &EdenGame::opera_or, + &EdenGame::opera_faux, + &EdenGame::opera_faux, + &EdenGame::opera_faux, + &EdenGame::opera_faux, + &EdenGame::opera_faux, + &EdenGame::opera_faux + }; + return (this->*operations[(op & 0x1F) >> 1])(v1, v2); +} + +unsigned short EdenGame::cher_valeur() { + unsigned short val; + unsigned char typ = *code_ptr++; + if (typ < 0x80) { + unsigned char ofs = *code_ptr++; + if (typ == 1) + val = *(unsigned char *)(ofs + (unsigned char *)p_global); + else + val = *(unsigned short *)(ofs + (unsigned char *)p_global); + } else if (typ == 0x80) + val = *code_ptr++; + else { + val = PLE16(code_ptr); + code_ptr += 2; + } + return val; +} + +void EdenGame::monbreak() { + assert(0); + signon(" coucou"); +} + +void EdenGame::ret() { +} + //// cube.c - short tabcos[361 * 2]; - int dword_32424, dword_32428, dword_3242C; - int dword_32430, dword_32434, dword_32438; - int dword_3243C, dword_32440, dword_32444; - short word_32448; - short word_3244A, word_3244C; - float flt_32450, flt_32454; - cube_t cube; - short curs_cur_map; - short lines[200 * 8]; - unsigned char cube_texture[0x4000]; - int cube_faces; - long curs_old_tick, curs_new_tick; - - void make_tabcos() { - int i; - for (i = 0; i < 361; i++) { - tabcos[i * 2] = (int)(cos(3.1416 * i / 180.0) * 255.0); - tabcos[i * 2 + 1] = (int)(sin(3.1416 * i / 180.0) * 255.0); - } +short tabcos[361 * 2]; +int dword_32424, dword_32428, dword_3242C; +int dword_32430, dword_32434, dword_32438; +int dword_3243C, dword_32440, dword_32444; +short word_32448; +short word_3244A, word_3244C; +float flt_32450, flt_32454; +cube_t cube; +short curs_cur_map; +short lines[200 * 8]; +unsigned char cube_texture[0x4000]; +int cube_faces; +long curs_old_tick, curs_new_tick; + +void EdenGame::make_tabcos() { + int i; + for (i = 0; i < 361; i++) { + tabcos[i * 2] = (int)(cos(3.1416 * i / 180.0) * 255.0); + tabcos[i * 2 + 1] = (int)(sin(3.1416 * i / 180.0) * 255.0); } - void make_matrice_fix() { - short r30, r28, r29; - r30 = word_3244C; - r28 = word_3244A; - r29 = word_32448; - - dword_32424 = (tabcos[r29 * 2] * tabcos[r28 * 2]) >> 8; - dword_32430 = (tabcos[r29 * 2 + 1] * tabcos[r28 * 2]) >> 8; - dword_3243C = -tabcos[r28 * 2 + 1]; - dword_32428 = ((-tabcos[r29 * 2 + 1] * tabcos[r30 * 2]) >> 8) - + ((tabcos[r30 * 2 + 1] * ((tabcos[r29 * 2] * tabcos[r28 * 2 + 1]) >> 8)) >> 8); - dword_32434 = ((tabcos[r29 * 2] * tabcos[r30 * 2]) >> 8) - + ((tabcos[r30 * 2 + 1] * ((tabcos[r29 * 2 + 1] * tabcos[r28 * 2 + 1]) >> 8)) >> 8); - dword_32440 = (tabcos[r28 * 2] * tabcos[r30 * 2 + 1]) >> 8; - dword_3242C = ((tabcos[r29 * 2 + 1] * tabcos[r30 * 2 + 1]) >> 8) - + ((tabcos[r30 * 2] * ((tabcos[r29 * 2] * tabcos[r28 * 2 + 1]) >> 8)) >> 8); - dword_32438 = ((-tabcos[r29 * 2] * tabcos[r30 * 2 + 1]) >> 8) - + ((tabcos[r30 * 2] * ((tabcos[r29 * 2 + 1] * tabcos[r28 * 2 + 1]) >> 8)) >> 8); - dword_32444 = (tabcos[r28 * 2] * tabcos[r30 * 2]) >> 8; - } - void projection_fix(cube_t *cube, int n) { - int i; - for (i = 0; i < n; i++) { - int r24, r25, r26, r27, r28, r29; - r28 = cube->vertices[i * 4]; - r27 = cube->vertices[i * 4 + 1]; - r26 = cube->vertices[i * 4 + 2]; - - r25 = dword_32424 * r28 + dword_32428 * r27 + dword_3242C * r26 + (int)(flt_32454 * 256.0f); - r24 = dword_32430 * r28 + dword_32434 * r27 + dword_32438 * r26 + (int)(flt_32450 * 256.0f); - r29 = dword_3243C * r28 + dword_32440 * r27 + dword_32444 * r26 + (int)(flt_2DF7C * 256.0f); - - r29 >>= 8; - if (r29 == -256) - r29++; - cube->projection[i * 4 ] = r25 / (r29 + 256) + curs_x + 14 + scroll_pos; - cube->projection[i * 4 + 1] = r24 / (r29 + 256) + curs_y + 14; - cube->projection[i * 4 + 2] = r29; +} + +void EdenGame::make_matrice_fix() { + short r30, r28, r29; + r30 = word_3244C; + r28 = word_3244A; + r29 = word_32448; + + dword_32424 = (tabcos[r29 * 2] * tabcos[r28 * 2]) >> 8; + dword_32430 = (tabcos[r29 * 2 + 1] * tabcos[r28 * 2]) >> 8; + dword_3243C = -tabcos[r28 * 2 + 1]; + dword_32428 = ((-tabcos[r29 * 2 + 1] * tabcos[r30 * 2]) >> 8) + + ((tabcos[r30 * 2 + 1] * ((tabcos[r29 * 2] * tabcos[r28 * 2 + 1]) >> 8)) >> 8); + dword_32434 = ((tabcos[r29 * 2] * tabcos[r30 * 2]) >> 8) + + ((tabcos[r30 * 2 + 1] * ((tabcos[r29 * 2 + 1] * tabcos[r28 * 2 + 1]) >> 8)) >> 8); + dword_32440 = (tabcos[r28 * 2] * tabcos[r30 * 2 + 1]) >> 8; + dword_3242C = ((tabcos[r29 * 2 + 1] * tabcos[r30 * 2 + 1]) >> 8) + + ((tabcos[r30 * 2] * ((tabcos[r29 * 2] * tabcos[r28 * 2 + 1]) >> 8)) >> 8); + dword_32438 = ((-tabcos[r29 * 2] * tabcos[r30 * 2 + 1]) >> 8) + + ((tabcos[r30 * 2] * ((tabcos[r29 * 2 + 1] * tabcos[r28 * 2 + 1]) >> 8)) >> 8); + dword_32444 = (tabcos[r28 * 2] * tabcos[r30 * 2]) >> 8; +} + +void EdenGame::projection_fix(cube_t *cube, int n) { + int i; + for (i = 0; i < n; i++) { + int r24, r25, r26, r27, r28, r29; + r28 = cube->vertices[i * 4]; + r27 = cube->vertices[i * 4 + 1]; + r26 = cube->vertices[i * 4 + 2]; + + r25 = dword_32424 * r28 + dword_32428 * r27 + dword_3242C * r26 + (int)(flt_32454 * 256.0f); + r24 = dword_32430 * r28 + dword_32434 * r27 + dword_32438 * r26 + (int)(flt_32450 * 256.0f); + r29 = dword_3243C * r28 + dword_32440 * r27 + dword_32444 * r26 + (int)(flt_2DF7C * 256.0f); + + r29 >>= 8; + if (r29 == -256) + r29++; + cube->projection[i * 4 ] = r25 / (r29 + 256) + curs_x + 14 + scroll_pos; + cube->projection[i * 4 + 1] = r24 / (r29 + 256) + curs_y + 14; + cube->projection[i * 4 + 2] = r29; // assert(cube->projection[i * 4] < 640); // assert(cube->projection[i * 4 + 1] < 200); - } } - void init_cube() { - NEWcharge_map(2493, cube_texture); - NEWcharge_objet_mob(&cube, 2494, cube_texture); - make_tabcos(); - } - void moteur() { - Eden_dep_and_rot(); - make_matrice_fix(); - projection_fix(&cube, cube_faces); - affiche_objet(&cube); - } - void affiche_objet(cube_t *cube) { - int i; - for (i = 0; i < cube->num; i++) - affiche_polygone_mapping(cube, cube->faces[i]); - } - void NEWcharge_map(int file_id, unsigned char *buffer) { - int i; - loadpartoffile(file_id, buffer, 32, 256 * 3); - - for (i = 0; i < 256; i++) { - color3_t color; - color.r = buffer[i * 3] << 8; - color.g = buffer[i * 3 + 1] << 8; - color.b = buffer[i * 3 + 2] << 8; - CLPalette_SetRGBColor(global_palette, i, &color); - } - CLPalette_Send2Screen(global_palette, 0, 256); - - loadpartoffile(file_id, buffer, 32 + 256 * 3, 0x4000); - } - void NEWcharge_objet_mob(cube_t *cube, int file_id, unsigned char *texptr) { - int i, j, count2; - char *tmp1, *next, error; - cubeface_t **tmp4; - short *vertices, *projection; - tmp1 = (char *)malloc(454); - loadpartoffile(file_id, tmp1, 0, 454); - next = tmp1; - cube_faces = next_val(&next, &error); - vertices = (short *)malloc(cube_faces * 4 * sizeof(*vertices)); - projection = (short *)malloc(cube_faces * 4 * sizeof(*projection)); - for (i = 0; i < cube_faces; i++) { - vertices[i * 4] = next_val(&next, &error); - vertices[i * 4 + 1] = next_val(&next, &error); - vertices[i * 4 + 2] = next_val(&next, &error); - } - count2 = next_val(&next, &error); - tmp4 = (cubeface_t **)malloc(count2 * sizeof(*tmp4)); - for (i = 0; i < count2; i++) { - char textured; - tmp4[i] = (cubeface_t *)malloc(sizeof(cubeface_t)); - tmp4[i]->tri = 3; - textured = next_val(&next, &error); - tmp4[i]->ff_5 = next_val(&next, &error); - tmp4[i]->indices = (unsigned short *)malloc(3 * sizeof(*tmp4[i]->indices)); - tmp4[i]->uv = (short *)malloc(3 * 2 * sizeof(*tmp4[i]->uv)); - for (j = 0; j < 3; j++) { - tmp4[i]->indices[j] = next_val(&next, &error); - if (textured) { - tmp4[i]->uv[j * 2] = next_val(&next, &error); - tmp4[i]->uv[j * 2 + 1] = next_val(&next, &error); - } - } +} + +void EdenGame::init_cube() { + NEWcharge_map(2493, cube_texture); + NEWcharge_objet_mob(&cube, 2494, cube_texture); + make_tabcos(); +} + +void EdenGame::moteur() { + Eden_dep_and_rot(); + make_matrice_fix(); + projection_fix(&cube, cube_faces); + affiche_objet(&cube); +} + +void EdenGame::affiche_objet(cube_t *cube) { + int i; + for (i = 0; i < cube->num; i++) + affiche_polygone_mapping(cube, cube->faces[i]); +} + +void EdenGame::NEWcharge_map(int file_id, unsigned char *buffer) { + int i; + loadpartoffile(file_id, buffer, 32, 256 * 3); + + for (i = 0; i < 256; i++) { + color3_t color; + color.r = buffer[i * 3] << 8; + color.g = buffer[i * 3 + 1] << 8; + color.b = buffer[i * 3 + 2] << 8; + CLPalette_SetRGBColor(global_palette, i, &color); + } + CLPalette_Send2Screen(global_palette, 0, 256); + + loadpartoffile(file_id, buffer, 32 + 256 * 3, 0x4000); +} + +void EdenGame::NEWcharge_objet_mob(cube_t *cube, int file_id, unsigned char *texptr) { + int i, j, count2; + char *tmp1, *next, error; + cubeface_t **tmp4; + short *vertices, *projection; + tmp1 = (char *)malloc(454); + loadpartoffile(file_id, tmp1, 0, 454); + next = tmp1; + cube_faces = next_val(&next, &error); + vertices = (short *)malloc(cube_faces * 4 * sizeof(*vertices)); + projection = (short *)malloc(cube_faces * 4 * sizeof(*projection)); + for (i = 0; i < cube_faces; i++) { + vertices[i * 4] = next_val(&next, &error); + vertices[i * 4 + 1] = next_val(&next, &error); + vertices[i * 4 + 2] = next_val(&next, &error); + } + count2 = next_val(&next, &error); + tmp4 = (cubeface_t **)malloc(count2 * sizeof(*tmp4)); + for (i = 0; i < count2; i++) { + char textured; + tmp4[i] = (cubeface_t *)malloc(sizeof(cubeface_t)); + tmp4[i]->tri = 3; + textured = next_val(&next, &error); + tmp4[i]->ff_5 = next_val(&next, &error); + tmp4[i]->indices = (unsigned short *)malloc(3 * sizeof(*tmp4[i]->indices)); + tmp4[i]->uv = (short *)malloc(3 * 2 * sizeof(*tmp4[i]->uv)); + for (j = 0; j < 3; j++) { + tmp4[i]->indices[j] = next_val(&next, &error); if (textured) { - tmp4[i]->ff_4 = 3; - tmp4[i]->texptr = texptr; - } else - tmp4[i]->ff_4 = 0; - } - free(tmp1); - cube->num = count2; - cube->faces = tmp4; - cube->projection = projection; - cube->vertices = vertices; - } - static int next_val(char **ptr, char *error) { - char c = 0; - char *p = *ptr; - int val = strtol(p, 0, 10); - while ((*p >= '0' && *p <= '9' && *p != 0) || *p == '-') p++; - while ((*p == 13 || *p == 10 || *p == ',' || *p == ' ') && *p) c = *p++; - *error = c == 10; - *ptr = p; - return val; - } - void selectmap(short num) { - int i, j; - short k, x, y; - char mode; - curs_cur_map = num; - k = 0; - mode = tab_2E138[num]; - x = (num & 7) * 32; - y = (num & 0x18) * 4; - for (i = 0; i < 6 * 2; i++) - for (j = 0; j < 3; j++) { - cube.faces[i]->uv[j * 2 ] = x + cube_texcoords[mode][k]; - k++; - cube.faces[i]->uv[j * 2 + 1] = y + cube_texcoords[mode][k]; - k++; + tmp4[i]->uv[j * 2] = next_val(&next, &error); + tmp4[i]->uv[j * 2 + 1] = next_val(&next, &error); } + } + if (textured) { + tmp4[i]->ff_4 = 3; + tmp4[i]->texptr = texptr; + } else + tmp4[i]->ff_4 = 0; } - void Eden_dep_and_rot() { - short curs; - curs = current_cursor; - if (normalCursor && (p_global->drawFlags & DrawFlags::drDrawFlag20)) - curs = 10; - selectmap(curs); - curs_new_tick = TickCount(); - if (curs_new_tick - curs_old_tick < 1) - return; - curs_old_tick = curs_new_tick; - switch (current_cursor) { - case 0: - word_3244C = (word_3244C + 2) % 360; - word_3244A = (word_3244A + 2) % 360; - restoreZDEP(); - break; - case 1: - word_3244C = 0; - word_3244A -= 2; - if (word_3244A < 0) - word_3244A += 360; - restoreZDEP(); - break; - case 2: - word_3244C = (word_3244C + 2) % 360; - word_3244A = 0; - restoreZDEP(); - break; - case 3: - word_3244C -= 2; - if (word_3244C < 0) - word_3244C += 360; - word_3244A = 0; - restoreZDEP(); - break; - case 4: - word_3244C = 0; - word_3244A = (word_3244A + 2) % 360; - restoreZDEP(); - break; - case 5: - word_3244C = 0; - word_3244A = 0; - flt_2DF7C += flt_2DF84; - if ((flt_2DF7C < -3600.0 + flt_2DF80) || flt_2DF7C > flt_2DF80) - flt_2DF84 = -flt_2DF84; - break; - case 6: - word_3244C = 0; - word_3244A = 0; - flt_2DF7C = flt_2DF80; - break; - case 7: - word_3244C -= 2; - if (word_3244C < 0) - word_3244C += 360; - word_3244A = 0; - restoreZDEP(); - break; - case 8: - word_3244C = 0; - word_3244A = 0; - flt_2DF7C = flt_2DF80; - break; - case 9: - word_3244C = 0; - word_3244A = 0; - flt_2DF7C = flt_2DF80; - break; + free(tmp1); + cube->num = count2; + cube->faces = tmp4; + cube->projection = projection; + cube->vertices = vertices; +} + +int EdenGame::next_val(char **ptr, char *error) { + char c = 0; + char *p = *ptr; + int val = strtol(p, 0, 10); + while ((*p >= '0' && *p <= '9' && *p != 0) || *p == '-') p++; + while ((*p == 13 || *p == 10 || *p == ',' || *p == ' ') && *p) c = *p++; + *error = c == 10; + *ptr = p; + return val; +} + +void EdenGame::selectmap(short num) { + int i, j; + short k, x, y; + char mode; + curs_cur_map = num; + k = 0; + mode = tab_2E138[num]; + x = (num & 7) * 32; + y = (num & 0x18) * 4; + for (i = 0; i < 6 * 2; i++) + for (j = 0; j < 3; j++) { + cube.faces[i]->uv[j * 2 ] = x + cube_texcoords[mode][k]; + k++; + cube.faces[i]->uv[j * 2 + 1] = y + cube_texcoords[mode][k]; + k++; } +} + +void EdenGame::Eden_dep_and_rot() { + short curs; + curs = current_cursor; + if (normalCursor && (p_global->drawFlags & DrawFlags::drDrawFlag20)) + curs = 10; + selectmap(curs); + curs_new_tick = TickCount(); + if (curs_new_tick - curs_old_tick < 1) + return; + curs_old_tick = curs_new_tick; + switch (current_cursor) { + case 0: + word_3244C = (word_3244C + 2) % 360; + word_3244A = (word_3244A + 2) % 360; + restoreZDEP(); + break; + case 1: + word_3244C = 0; + word_3244A -= 2; + if (word_3244A < 0) + word_3244A += 360; + restoreZDEP(); + break; + case 2: + word_3244C = (word_3244C + 2) % 360; + word_3244A = 0; + restoreZDEP(); + break; + case 3: + word_3244C -= 2; + if (word_3244C < 0) + word_3244C += 360; + word_3244A = 0; + restoreZDEP(); + break; + case 4: + word_3244C = 0; + word_3244A = (word_3244A + 2) % 360; + restoreZDEP(); + break; + case 5: + word_3244C = 0; + word_3244A = 0; + flt_2DF7C += flt_2DF84; + if ((flt_2DF7C < -3600.0 + flt_2DF80) || flt_2DF7C > flt_2DF80) + flt_2DF84 = -flt_2DF84; + break; + case 6: + word_3244C = 0; + word_3244A = 0; + flt_2DF7C = flt_2DF80; + break; + case 7: + word_3244C -= 2; + if (word_3244C < 0) + word_3244C += 360; + word_3244A = 0; + restoreZDEP(); + break; + case 8: + word_3244C = 0; + word_3244A = 0; + flt_2DF7C = flt_2DF80; + break; + case 9: + word_3244C = 0; + word_3244A = 0; + flt_2DF7C = flt_2DF80; + break; } - void restoreZDEP() { - flt_2DF84 = 200.0; - if (flt_2DF7C < flt_2DF80) - flt_2DF7C += flt_2DF84; - if (flt_2DF7C > flt_2DF80) - flt_2DF7C -= flt_2DF84; - } - void affiche_polygone_mapping(cube_t *cube, cubeface_t *face) { - short r20, r30, r26, r31, r19, r18, /*r25,*/ r24, ymin, ymax, v46, v48, v4A, v4C, v4E, v50; - short *uv; - unsigned short r25; - unsigned short *indices = face->indices; - int r17, r29; - r29 = indices[0] * 4; - v46 = cube->projection[r29]; - v48 = cube->projection[r29 + 1]; +} - r29 = indices[1] * 4; - v4A = cube->projection[r29]; - v4C = cube->projection[r29 + 1]; +void EdenGame::restoreZDEP() { + flt_2DF84 = 200.0; + if (flt_2DF7C < flt_2DF80) + flt_2DF7C += flt_2DF84; + if (flt_2DF7C > flt_2DF80) + flt_2DF7C -= flt_2DF84; +} - r29 = indices[2] * 4; - v4E = cube->projection[r29]; - v50 = cube->projection[r29 + 1]; +void EdenGame::affiche_polygone_mapping(cube_t *cube, cubeface_t *face) { + short r20, r30, r26, r31, r19, r18, /*r25,*/ r24, ymin, ymax, v46, v48, v4A, v4C, v4E, v50; + short *uv; + unsigned short r25; + unsigned short *indices = face->indices; + int r17, r29; + r29 = indices[0] * 4; + v46 = cube->projection[r29]; + v48 = cube->projection[r29 + 1]; - if ((v4C - v48) * (v4E - v46) - (v50 - v48) * (v4A - v46) > 0) - return; + r29 = indices[1] * 4; + v4A = cube->projection[r29]; + v4C = cube->projection[r29 + 1]; + + r29 = indices[2] * 4; + v4E = cube->projection[r29]; + v50 = cube->projection[r29 + 1]; + + if ((v4C - v48) * (v4E - v46) - (v50 - v48) * (v4A - v46) > 0) + return; - uv = face->uv; - ymin = 200; // min y - ymax = 0; // max y + uv = face->uv; + ymin = 200; // min y + ymax = 0; // max y + r29 = indices[0] * 4; + r20 = cube->projection[r29]; + r30 = cube->projection[r29 + 1]; + r19 = *uv++; + r18 = *uv++; + indices++; + for (r17 = 0; r17 < face->tri - 1; r17++, indices++) { r29 = indices[0] * 4; - r20 = cube->projection[r29]; - r30 = cube->projection[r29 + 1]; - r19 = *uv++; - r18 = *uv++; - indices++; - for (r17 = 0; r17 < face->tri - 1; r17++, indices++) { - r29 = indices[0] * 4; - r26 = cube->projection[r29]; - r31 = cube->projection[r29 + 1]; - r25 = *uv++; //TODO: unsigned - r24 = *uv++; //TODO: unsigned - if (r30 < ymin) - ymin = r30; - if (r30 > ymax) - ymax = r30; - if (r31 < ymin) - ymin = r31; - if (r31 > ymax) - ymax = r31; - trace_ligne_mapping(r20, r30, r26, r31, r19, r18, r25, r24, lines); - r20 = r26; - r30 = r31; - r19 = r25; - r18 = r24; - } - r29 = face->indices[0] * 4; r26 = cube->projection[r29]; r31 = cube->projection[r29 + 1]; - uv = face->uv; - r25 = *uv++; //TODO: this is unsigned - r24 = *uv; //TODO: this is signed + r25 = *uv++; //TODO: unsigned + r24 = *uv++; //TODO: unsigned if (r30 < ymin) ymin = r30; if (r30 > ymax) @@ -8321,122 +8573,148 @@ skip: if (r31 > ymax) ymax = r31; trace_ligne_mapping(r20, r30, r26, r31, r19, r18, r25, r24, lines); - affiche_ligne_mapping(ymin, ymax, p_mainview->p_buffer, face->texptr); - } - void trace_ligne_mapping(short r3, short r4, short r5, short r6, short r7, short r8, short r9, short r10, short *lines) { - short t; - short r26; - int r30, r29, r28, r23, r24, r25; - int i; - r26 = r6 - r4; - if (r26 <= 0) { - if (r26 == 0) { - lines += r4 * 8; - if (r5 - r3 > 0) { - lines[0] = r3; - lines[1] = r5; - lines[4] = r7; - lines[5] = r9; - lines[6] = r8; - lines[7] = r10; - } else { - lines[0] = r5; - lines[1] = r3; - lines[4] = r9; - lines[5] = r7; - lines[6] = r10; - lines[7] = r8; - } - return; + r20 = r26; + r30 = r31; + r19 = r25; + r18 = r24; + } + r29 = face->indices[0] * 4; + r26 = cube->projection[r29]; + r31 = cube->projection[r29 + 1]; + uv = face->uv; + r25 = *uv++; //TODO: this is unsigned + r24 = *uv; //TODO: this is signed + if (r30 < ymin) + ymin = r30; + if (r30 > ymax) + ymax = r30; + if (r31 < ymin) + ymin = r31; + if (r31 > ymax) + ymax = r31; + trace_ligne_mapping(r20, r30, r26, r31, r19, r18, r25, r24, lines); + affiche_ligne_mapping(ymin, ymax, p_mainview->p_buffer, face->texptr); +} + +void EdenGame::trace_ligne_mapping(short r3, short r4, short r5, short r6, short r7, short r8, short r9, short r10, short *lines) { + short t; + short r26; + int r30, r29, r28, r23, r24, r25; + int i; + r26 = r6 - r4; + if (r26 <= 0) { + if (r26 == 0) { + lines += r4 * 8; + if (r5 - r3 > 0) { + lines[0] = r3; + lines[1] = r5; + lines[4] = r7; + lines[5] = r9; + lines[6] = r8; + lines[7] = r10; + } else { + lines[0] = r5; + lines[1] = r3; + lines[4] = r9; + lines[5] = r7; + lines[6] = r10; + lines[7] = r8; } - t = r3; - r3 = r5; - r5 = t; - t = r7; - r7 = r9; - r9 = t; - t = r8; - r8 = r10; - r10 = t; - lines += r6 * 8; - r26 = -r26; - } else - lines += r4 * 8 + 1; //TODO wha??? + return; + } + t = r3; + r3 = r5; + r5 = t; + t = r7; + r7 = r9; + r9 = t; + t = r8; + r8 = r10; + r10 = t; + lines += r6 * 8; + r26 = -r26; + } else + lines += r4 * 8 + 1; //TODO wha??? - r30 = r3 << 16; - r29 = r7 << 16; - r28 = r8 << 16; + r30 = r3 << 16; + r29 = r7 << 16; + r28 = r8 << 16; - r25 = ((r5 - r3) << 16) / r26; - r24 = ((r9 - r7) << 16) / r26; - r23 = ((r10 - r8) << 16) / r26; + r25 = ((r5 - r3) << 16) / r26; + r24 = ((r9 - r7) << 16) / r26; + r23 = ((r10 - r8) << 16) / r26; - for (i = 0; i < r26; i++) { - lines[0] = r30 >> 16; - lines[4] = r29 >> 16; - lines[6] = r28 >> 16; + for (i = 0; i < r26; i++) { + lines[0] = r30 >> 16; + lines[4] = r29 >> 16; + lines[6] = r28 >> 16; - r30 += r25; - r29 += r24; - r28 += r23; - lines += 8; - } + r30 += r25; + r29 += r24; + r28 += r23; + lines += 8; } - void affiche_ligne_mapping(short r3, short r4, unsigned char *target, unsigned char *texture) { - short r21, r20, r26, r25, r29, r28, len; - int r22; - unsigned short r31, r30; - short height = r4 - r3; - unsigned char *trg, *trg_line = p_mainview->p_buffer + r3 * 640; //TODO: target?? - short *line = &lines[r3 * 8]; -// debug("curs: beg draw %d - %d", r3, r4); - for (r22 = height; r22; r22--, line += 8, trg_line += 640) { - r29 = line[0]; - r28 = line[1]; - len = r28 - r29; - if (len < 0) - break; - if (len == 0) - continue; -// debug("curs: lin draw %d", r4 - height); - r31 = line[4] << 8; - r30 = line[6] << 8; +} - r21 = line[5] - line[4]; - r20 = line[7] - line[6]; +void EdenGame::affiche_ligne_mapping(short r3, short r4, unsigned char *target, unsigned char *texture) { + short r21, r20, r26, r25, r29, r28, len; + int r22; + unsigned short r31, r30; + short height = r4 - r3; + unsigned char *trg, *trg_line = p_mainview->p_buffer + r3 * 640; //TODO: target?? + short *line = &lines[r3 * 8]; + // debug("curs: beg draw %d - %d", r3, r4); + for (r22 = height; r22; r22--, line += 8, trg_line += 640) { + r29 = line[0]; + r28 = line[1]; + len = r28 - r29; + if (len < 0) + break; + if (len == 0) + continue; + // debug("curs: lin draw %d", r4 - height); + r31 = line[4] << 8; + r30 = line[6] << 8; - r26 = (r21 << 8) / len; - r25 = (r20 << 8) / len; - trg = trg_line + r29; + r21 = line[5] - line[4]; + r20 = line[7] - line[6]; + + r26 = (r21 << 8) / len; + r25 = (r20 << 8) / len; + trg = trg_line + r29; #if 1 - while (r29++ < r28) { - *trg++ = texture[(r30 & 0xFF00) | (r31 >> 8)]; - r31 += r26; - r30 += r25; - } -#endif + while (r29++ < r28) { + *trg++ = texture[(r30 & 0xFF00) | (r31 >> 8)]; + r31 += r26; + r30 += r25; } +#endif } +} + ////// macgame.c //void MyDlgHook() { } //void PrepareReply() { } - short OpenDialog(void *arg1, void *arg2) { - //TODO - return 0; - } +short EdenGame::OpenDialog(void *arg1, void *arg2) { + //TODO + return 0; +} + //void SaveDialog() { } //void LostEdenMac_SavePrefs() { } //void LostEdenMac_LoadPrefs() { } - void LostEdenMac_InitPrefs() { - p_global->pref_language = 1; - doubled = 0; // TODO: set to 1 - p_global->pref_10C[0] = 192; - p_global->pref_10C[1] = 192; - p_global->pref_10E[0] = 255; - p_global->pref_10E[1] = 255; - p_global->pref_110[0] = 32; - p_global->pref_110[1] = 32; - } + +void EdenGame::LostEdenMac_InitPrefs() { + p_global->pref_language = 1; + doubled = 0; // TODO: set to 1 + p_global->pref_10C[0] = 192; + p_global->pref_10C[1] = 192; + p_global->pref_10E[0] = 255; + p_global->pref_10E[1] = 255; + p_global->pref_110[0] = 32; + p_global->pref_110[1] = 32; +} + //void MacGame_DoAbout() { } //void MacGame_DoAdjustMenus() { } //void LostEdenMac_DoPreferences() { } @@ -8445,12 +8723,4 @@ skip: //void MacGame_DoOpen() { } //void MacGame_DoSaveAs() { } -}; // class EdenGameImpl - -EdenGameImpl LostEden; - -void EdenGame::main() { - LostEden.main(); -} - } // namespace Cryo diff --git a/engines/cryo/eden.h b/engines/cryo/eden.h index df6af91d8e..924998c461 100644 --- a/engines/cryo/eden.h +++ b/engines/cryo/eden.h @@ -1,4 +1,7 @@ -#pragma once +#ifndef CRYO_EDEN_H +#define CRYO_EDEN_H + +#include "cryo/defs.h" #define EDEN_DEBUG @@ -6,9 +9,635 @@ namespace Cryo { class EdenGame { public: - void main(); -}; + void run(); + +private: + void RemoveConsole(); + void scroll(); + void resetscroll(); + void scrollfresques(); + void afffresques(); + void gametofresques(); + void dofresques(); + void finfresques(); + void scrollmiroir(); + void scrollpano(); + void affsuiveur(suiveur_t *suiveur, short x, short y); + void persoinmiroir(); + void gametomiroir(unsigned char arg1); + void flipmode(); + void quitmiroir(); + void clictimbre(); + void clicplanval(); + void gotolieu(goto_t *go); + void deplaval(unsigned short roomNum); + void deplacement(short dir); + void deplacement2(short dir); + void dinosoufle(); + void plaquemonk(); + void fresquesgraa(); + void fresqueslasc(); + void pushpierre(); + void tetemomie(); + void tetesquel(); + void squelmoorkong(); + void choisir(); + void dinaparle(); + void roiparle(); + void roiparle1(); + void roiparle2(); + void roiparle3(); + void getcouteau(); + void getprisme(); + void getchampb(); + void getchampm(); + void getor(); + void getnido(); + void getnidv(); + void getcorne(); + void getsoleil(); + void getoeuf(); + void getplaque(); + void voirlac(); + void gotohall(); + void demitourlabi(); + void gotonido(); + void gotoval(); + void visiter(); + void final(); + void goto_nord(); + void goto_est(); + void goto_sud(); + void goto_ouest(); + void afficher(); + void afficher128(); + void sauvefrises(); + void sauvefriseshaut(short x); + void sauvefrisesbas(); + void restaurefrises(); + void restaurefriseshaut(); + void restaurefrisesbas(); + void use_main_bank(); + void use_bank(short bank); + void sundcurs(short x, short y); + void rundcurs(); + void noclipax(short index, short x, short y); + void noclipax_avecnoir(short index, short x, short y); + void getglow(short x, short y, short w, short h); + void unglow(); + void glow(short index); + void readpalette(unsigned char *ptr); + void spritesurbulle(short index, short x, short y); + void bars_out(); + void bars_in(); + void sauvefondbouche(); + void restaurefondbouche(); + void blackbars(); + void afftopscr(); + void affplanval(); + void affrepere(short index, short location); + void affrepereadam(short location); + void rest_repadam(); + void save_repadam(short x, short y); + char istrice(short roomNum); + char istyran(short roomNum); + void istyranval(area_t *area); + char getdirection(perso_t *perso); + char caselibre(char loc, perso_t *perso); + void melange1(char elem[4]); + void melange2(char elem[4]); + void melangedir(); + char naitredino(char persoType); + void newcita(char arg1, short arg2, room_t *room); + void citaevol(short level); + void citacapoute(short roomNum); + void buildcita(); + void citatombe(char level); + void constcita(); + void depladino(perso_t *perso); + void deplaalldino(); + void newvallee(); + char whereiscita(); + char iscita(short loc); + void lieuvava(area_t *area); + void vivredino(); + void vivreval(short areaNum); + void chaquejour(); + void temps_passe(short t); + void heurepasse(); + void anim_perso(); + void getanimrnd(); + void addanim(); + void virespritebouche(); + void anim_perfin(); + void perso_spr(unsigned char *spr); + void af_image(); + void af_perso1(); + void af_perso(); + void ef_perso(); + void load_perso(perso_t *perso); + void load_perso_cour(); + void fin_perso(); + void no_perso(); + void close_perso(); + void af_fondsuiveur(); + void af_fondperso1(); + void af_fondperso(); + void setpersoicon(); + void show_perso(); + void showpersopanel(); + void getdatasync(); + short ReadNombreFrames(); + void waitendspeak(); + void my_bulle(); + void my_pr_bulle(); + void charsurbulle(unsigned char c, unsigned char color, short width); + void af_subtitle(); + void sauvefondbulle(short y); + void restaurefondbulle(); + void af_subtitlehnm(); + void patchphrase(); + void vavapers(); + void citadelle(); + void choixzone(); + void showevents1(); + void showevents(); + void parle_mfin(); + void parlemoi_normal(); + void parle_moi(); + void init_perso_ptr(perso_t *perso); + void perso1(perso_t *perso); + void perso_normal(perso_t *perso); + void persoparle(short pers); + void roi(); + void dina(); + void thoo(); + void monk(); + void bourreau(); + void messager(); + void mango(); + void eve(); + void azia(); + void mammi(); + void gardes(); + void bambou(); + void kabuka(); + void fisher(); + void dino(); + void tyran(); + void morkus(); + void comment(); + void adam(); + void init_oui(); + void init_non(); + void oui(); + void non(); + char verif_oui(); + void SpcChampi(perso_t *perso); + void SpcNidv(perso_t *perso); + void SpcNido(perso_t *perso); + void SpcPomme(perso_t *perso); + void SpcOr(perso_t *perso); + void SpcPrisme(perso_t *perso); + void SpcTalisman(perso_t *perso); + void SpcMasque(perso_t *perso); + void SpcSac(perso_t *perso); + void SpcTrompet(perso_t *perso); + void SpcArmes(perso_t *perso); + void SpcInstru(perso_t *perso); + void SpcOeuf(perso_t *perso); + void TyranMeurt(perso_t *perso); + void SpecialObjets(perso_t *perso, char objid); + void dialautoon(); + void dialautooff(); + void follow(); + void dialonfollow(); + void abortdial(); + void narrateur(); + void vrf_phrases_file(); + unsigned char *gettxtad(short id); + void gotocarte(); + void record(); + char dial_scan(dial_t *dial); + char dialoscansvmas(dial_t *dial); + char dialo_even(perso_t *perso); + void stay_here(); + void mort(short vid); + void evenchrono(); + void chronoon(short t); + void prechargephrases(short vid); + void effet1(); + void effet2(); + void effet3(); + void effet4(); + void ClearScreen(); + void colimacon(short pattern[16]); + void fadetoblack(int delay); + void fadetoblack128(int delay); + void fadefromblack128(int delay); + void rectanglenoir32(); + void setRS1(short sx, short sy, short ex, short ey); + void setRD1(short sx, short sy, short ex, short ey); + void wait(int howlong); + void effetpix(); + void verifh(void *ptr); + void openbigfile(); + void closebigfile(); + void loadfile(unsigned short num, void *buffer); + void shnmfl(unsigned short num); + int ssndfl(unsigned short num); + void ConvertIcons(icon_t *icon, int count); + void ConvertLinks(room_t *room, int count); + void ConvertMacToPC(); + void loadpermfiles(); + char ReadDataSync(unsigned short num); + void loadpartoffile(unsigned short num, void *buffer, long pos, long len); + void Expand_hsq(void *input, void *output); + void ajouinfo(unsigned char info); + void unlockinfo(); + void nextinfo(); + void delinfo(unsigned char info); + void updateinfolist(); + void init_globals(); + void initrect(); + void closesalle(); + void afsalle1(room_t *room); + void afsalle(); + void aflieu(); + void loadsal(short num); + void specialoutside(); + void specialout(); + void specialin(); + void animpiece(); + void getdino(room_t *room); + room_t *getsalle(short loc); + void initlieu(short roomNum); + void maj2(); + void majsalle1(short roomNum); + void maj_salle(unsigned short roomNum); + void initbuf(); + void freebuf(); + void openwindow(); + void EmergencyExit(); + void edmain(); + void intro(); + char testcdromspeed(); + void entergame(); + void signon(char *s); + void testPommeQ(); + void FRDevents(); + icon_t *scan_icon_list(short x, short y, short index); + void update_cursor(); + void mouse(); + void showfilm(char arg1); + void playhnm(short num); + void bullehnm(); + void musique(); + void startmusique(unsigned char num); + void musicspy(); + int loadmusicfile(short num); + void persovox(); + void endpersovox(); + void fademusicup(); + void fademusica0(short delay); + object_t *getobjaddr(short id); + void countobjects(); + void showobjects(); + void winobject(short id); + void loseobject(short id); + void lostobject(); + char objecthere(short id); + void objectmain(short id); + void getobject(short id); + void putobject(); + void newobject(short id, short arg2); + void giveobjectal(short id); + void giveobject(); + void takeobject(); + void newchampi(); + void newnidv(); + void newnido(); + void newor(); + void gotopanel(); + void noclicpanel(); + void generique(); + void cancel2(); + void testvoice(); + void load(); + void initafterload(); + void save(); + void desktopcolors(); + void panelrestart(); + void reallyquit(); + void confirmer(char mode, char yesId); + void confirmyes(); + void confirmno(); + void restart(); + void EdenQuit(); + void choixsubtitle(); + void reglervol(); + void changervol(); + void newvol(unsigned char *volptr, short delta); + void playtape(); + void rewindtape(); + void depcurstape(); + void affcurstape(); + void forwardtape(); + void stoptape(); + void cliccurstape(); + void paneltobuf(); + void cursbuftopanel(); + void langbuftopanel(); + void affpanel(); + void afflangue(); + void affcursvol(short x, short vol1, short vol2); + void affcurseurs(); + void curseurselect(int itemId); + void afftoppano(); + void affresult(); + void limitezonecurs(short xmin, short xmax, short ymin, short ymax); + void PommeQ(); + void habitants(perso_t *perso); + void suiveurs(perso_t *perso); + void evenements(perso_t *perso); + void followme(perso_t *perso); + void rangermammi(perso_t *perso, room_t *room); + void perso_ici(short action); + void setpersohere(); + void faire_suivre(short roomNum); + void suis_moi5(); + void suis_moi(short index); + void reste_ici5(); + void reste_ici(short index); + void eloipart(); + char eloirevientq(); + void eloirevient(); + void incphase1(); + void incphase(); + void phase113(); + void phase130(); + void phase161(); + void phase226(); + void phase257(); + void phase353(); + void phase369(); + void phase371(); + void phase385(); + void phase418(); + void phase433(); + void phase434(); + void phase513(); + void phase514(); + void phase529(); + void phase545(); + void phase561(); + void bigphase1(); + void bigphase(); + void phase16(); + void phase32(); + void phase48(); + void phase64(); + void phase80(); + void phase96(); + void phase112(); + void phase128(); + void phase144(); + void phase160(); + void phase176(); + void phase192(); + void phase208(); + void phase224(); + void phase240(); + void phase256(); + void phase272(); + void phase288(); + void phase304(); + void phase320(); + void phase336(); + void phase352(); + void phase368(); + void phase384(); + void phase400(); + void phase416(); + void phase432(); + void phase448(); + void phase464(); + void phase480(); + void phase496(); + void phase512(); + void phase528(); + void phase544(); + void phase560(); + void savegame(char *name); + void loadrestart(); + void loadgame(char *name); + void vavaoffsetout(); + void vavaoffsetin(); + void lieuoffsetout(); + void lieuoffsetin(); + void bandeoffsetout(); + void bandeoffsetin(); + char testcondition(short index); + unsigned short opera_add(unsigned short v1, unsigned short v2); + unsigned short opera_sub(unsigned short v1, unsigned short v2); + unsigned short opera_and(unsigned short v1, unsigned short v2); + unsigned short opera_or(unsigned short v1, unsigned short v2); + unsigned short opera_egal(unsigned short v1, unsigned short v2); + unsigned short opera_petit(unsigned short v1, unsigned short v2); + unsigned short opera_grand(unsigned short v1, unsigned short v2); + unsigned short opera_diff(unsigned short v1, unsigned short v2); + unsigned short opera_petega(unsigned short v1, unsigned short v2); + unsigned short opera_graega(unsigned short v1, unsigned short v2); + unsigned short opera_faux(unsigned short v1, unsigned short v2); + unsigned short operation(unsigned char op, unsigned short v1, unsigned short v2); + unsigned short cher_valeur(); + void monbreak(); + void ret(); + void make_tabcos(); + void make_matrice_fix(); + void projection_fix(cube_t *cube, int n); + void init_cube(); + void moteur(); + void affiche_objet(cube_t *cube); + void NEWcharge_map(int file_id, unsigned char *buffer); + void NEWcharge_objet_mob(cube_t *cube, int file_id, unsigned char *texptr); + static int next_val(char **ptr, char *error); + void selectmap(short num); + void Eden_dep_and_rot(); + void restoreZDEP(); + void affiche_polygone_mapping(cube_t *cube, cubeface_t *face); + void trace_ligne_mapping(short r3, short r4, short r5, short r6, short r7, short r8, short r9, short r10, short *lines); + void affiche_ligne_mapping(short r3, short r4, unsigned char *target, unsigned char *texture); + short OpenDialog(void *arg1, void *arg2); + void LostEdenMac_InitPrefs(); + +private: + short old_scroll_pos, scroll_pos; + short word_2F514; + unsigned char fresqTalk; + unsigned char keep01, keep02, keep10, keep11, keep12, keep13, keep21, keep22; + unsigned char curs_keepbuf[2500]; + short curs_keepy, curs_keepx; + short torchCursor; + short cur_bank_num; + short glow_h; + short glow_w; + short glow_y; + short glow_x; + unsigned char needPaletteUpdate; + unsigned char curs_saved; + unsigned char showBlackBars; + unsigned char fond_saved; + unsigned char *bank_data_ptr; + color3_t pal_entry; + color_t global_palette[256]; //TODO palette_t + perso_t *tyranPtr; + int last_anim_frame_num; + int cur_anim_frame_num; + int last_anim_ticks; + prect_t *cur_perso_rect; + short num_anim_frames; + short max_perso_desc; + short num_img_desc; + unsigned char restartAnimation; + unsigned char animationActive; + unsigned char animationDelay; + unsigned char animationIndex; + unsigned char lastAnimationIndex; + + unsigned char *dword_30724; + unsigned char *dword_30728; //TODO: rename - something amim-related + unsigned char *dword_3072C; //TODO ditto + unsigned char *animationTable; + unsigned char imagedesc[512]; + unsigned char *perso_img_bank_data_ptr; + unsigned char savedUnderSubtitles; + short num_text_lines; + unsigned char phraseBuffer[400]; + unsigned char *text_ptr; + unsigned char phraseIconsBuffer[10]; + unsigned char phraseCoordsBuffer[22]; + unsigned char *textoutptr; + unsigned char *textout; + object_t *currentSpecialObject; + short word_30AFC; + unsigned char byte_30AFE; + + unsigned char byte_30B00; + int dword_30B04; + + char lastPhrasesFile; + char dialogSkipFlags; + + color3_t newColor; + color_t oldPalette[256]; // TODO palette_t ? + color_t newPalette[256]; + rect_t rect_dst, rect_src; + void *voiceSamplesBuffer; //TODO: sound sample buffer + file_t h_bigfile; + unsigned char info_list[16]; + unsigned char needToFade; + unsigned char lastMusicNum; + unsigned char *main_bank_buf; + unsigned char *music_buf; + unsigned char *gameLipsync; + unsigned char *gamePhrases; + unsigned char *gameDialogs; //TODO: rename to dialogs? + unsigned char *gameConditions; + void *sal_buf; //TODO: fixme + unsigned char *bank_data_buf; + icon_t *gameIcons; + room_t *gameRooms; + pak_t *bigfile_header; + unsigned char *glow_buffer; + unsigned char *p_mainview_buf; + unsigned char *p_view2_buf; + unsigned char *gameFont; //TODO: rename to font? + unsigned char *p_subtitlesview_buf; + unsigned char *p_underSubtitlesView_buf; + global_t *p_global; + unsigned short mouse_y_center, mouse_x_center; + int quit_flag3; //TODO: some obsolete error flag? + unsigned short machine_speed; + unsigned char quit_flag; + + unsigned char gameStarted; + + unsigned char quit_flag2; + unsigned char soundAllocated; + soundchannel_t *music_channel; + soundchannel_t *hnmsound_ch; + sound_t *voiceSound; -class EdenGameImpl; + view_t *p_view2; + view_t *p_underSubtitlesView; + view_t *p_subtitlesview; + view_t *p_underBarsView; + view_t *p_mainview; + view_t *p_hnmview; + hnm_t *p_hnmcontext; + filespec_t bigfilespec; + rect_t underSubtitlesBackupRect, underSubtitlesScreenRect, underBottomBarBackupRect, underBottomBarScreenRect, + underTopBarBackupRect, underTopBarScreenRect, rect_31C7A; + int demoCurrentTicks; + int demoStartTicks; + int currentTime; + short mouse_y; + short mouse_x; + short doubled; + short curs_x_pan; + short inventoryScrollDelay; + short curs_y, curs_x; + short current_cursor; + icon_t *current_spot; + icon_t *current_spot2; + unsigned char pomme_q; + unsigned char keybd_held; + unsigned char mouse_held; + unsigned char normalCursor; + unsigned char *p_hnmview_buf; + unsigned char showVideoSubtitle; + unsigned char videoCanceled; //TODO: hnm_canceled + unsigned char specialTextMode; + int hnm_position; + int voiceSamplesSize; //TODO: perso vox sample data len + short mus_vol_right; + short mus_vol_left; + + + unsigned char animateTalking; + unsigned char personTalking; + unsigned char mus_fade_flags; + + char musicSequencePos; + unsigned char musicPlaying; + + unsigned char *mus_samples_ptr; + unsigned char *mus_patterns_ptr; //TODO: sndblock_t ? + unsigned char *mus_sequence_ptr; + soundgroup_t *mus_queue_grp; + short *pCurrentObjectLocation; + unsigned char own_objects[128]; + unsigned char byte_31D64; + + unsigned char no_palette; + unsigned char gameLoaded; +#define MAX_TAPES 16 + tape_t tapes[MAX_TAPES]; + unsigned char confirmMode; + unsigned char *cur_slider_value_ptr; + unsigned char lastMenuItemIdLo; + short lastTapeRoomNum; + short cur_slider_x; + short cur_slider_y; + short destinationRoom; + short word_31E7A; + + short word_378CC; //TODO: set by CLComputer_Init to 0 + short word_378CE; + +}; } + +#endif diff --git a/engines/cryo/module.mk b/engines/cryo/module.mk index b7a81fa7c8..2b5447007f 100644 --- a/engines/cryo/module.mk +++ b/engines/cryo/module.mk @@ -1,9 +1,15 @@ MODULE := engines/cryo MODULE_OBJS = \ + clerror.o \ + clhnm.o \ + clsoundgroup.o \ + clsoundraw.o \ + cryolib.o \ eden.o \ cryo.o \ - detection.o + detection.o \ + staticdata.o # This module can be built as a plugin ifeq ($(ENABLE_CRYO), DYNAMIC_PLUGIN) diff --git a/engines/cryo/platdefs.h b/engines/cryo/platdefs.h index c011a5f62d..00996285f6 100644 --- a/engines/cryo/platdefs.h +++ b/engines/cryo/platdefs.h @@ -1,8 +1,11 @@ -#pragma once +#ifndef CRYO_PLATDEFS_H +#define CRYO_PLATDEFS_H #if 1 #include "common/file.h" +namespace Cryo { + typedef Common::File file_t; struct filespec_t { @@ -24,3 +27,7 @@ const int subtitles_x_width = (320 - subtitles_x_margin * 2); const int subtitles_x_center = subtitles_x_width / 2; #endif + +} // End of namespace Cryo + +#endif diff --git a/engines/cryo/staticdata.cpp b/engines/cryo/staticdata.cpp new file mode 100644 index 0000000000..164dcc7120 --- /dev/null +++ b/engines/cryo/staticdata.cpp @@ -0,0 +1,668 @@ +#include "cryo/defs.h" +#include "cryo/cryolib.h" + +namespace Cryo { + +suiveur_t suiveurs_list[] = { +// char, X, sx, sy, ex, ey,bank, + { PersonId::pidGregor, 5, 211, 9, 320, 176, 228, 0, 0 }, + { PersonId::pidEloi, 4, 162, 47, 223, 176, 228, 112, 78 }, + { PersonId::pidDina, 3, 55, 0, 172, 176, 228, 90, 16 }, + { PersonId::pidChongOfChamaar, 4, 0, 5, 114, 176, 229, 0, 16 }, + { PersonId::pidKommalaOfKoto, 3, 0, 15, 102, 176, 229, 0, 16 }, + { PersonId::pidUlanOfUlele, 1, 0, 0, 129, 176, 230, 0, 16 }, + { PersonId::pidCabukaOfCantura, 2, 0, 0, 142, 176, 230, 0, 16 }, + { PersonId::pidFuggOfTamara, 0, 0, 17, 102, 176, 230, 0, 16 }, + { PersonId::pidJabber, 2, 0, 6, 134, 176, 228, 0, 16 }, + { PersonId::pidShazia, 1, 90, 17, 170, 176, 228, 50, 22 }, + { PersonId::pidThugg, 0, 489, 8, 640, 176, 228, 160, 24 }, + { PersonId::pidMungo, 5, 361, 0, 517, 176, 229, 0, 16 }, + { PersonId::pidMonk, 0, 419, 22, 569, 176, 229, 100, 30 }, + { PersonId::pidEve, 1, 300, 28, 428, 176, 229, 0, 38 }, + { -1, -1, -1, -1, -1, -1, -1, -1, -1 } +}; + + +/* + Labyrinth of Mo + + | | | | | | | | + +*/ + +unsigned char kLabyrinthPath[] = { +// each nibble tells wich direction to choose to exit the labyrinth + 0x11, 0x11, 0x11, 0x22, 0x33, 0x55, 0x25, 0x44, 0x25, 0x11, 0x11, 0x11, + 0x11, 0x35, 0x55, 0x45, 0x45, 0x44, 0x44, 0x34, 0x44, 0x34, 0x32, 0x52, + 0x33, 0x23, 0x24, 0x44, 0x24, 0x22, 0x54, 0x22, 0x54, 0x54, 0x44, 0x22, + 0x22, 0x42, 0x45, 0x22, 0x42, 0x45, 0x35, 0x11, 0x44, 0x34, 0x52, 0x11, + 0x44, 0x32, 0x55, 0x11, 0x11, 0x33, 0x11, 0x11, 0x53, 0x11, 0x11, 0x53, + 0x54, 0x24, 0x11, 0x22, 0x25, 0x33, 0x53, 0x54, 0x23, 0x44 +}; + +char kDinoSpeedForCitaLevel[16] = { 1, 2, 3, 4, 4, 5, 6, 7, 8, 9 }; + +char kTabletView[] = { //TODO: make as struct? + // opposite tablet id, video id + Objects::obUnused10, 83, + Objects::obUnused10, 84, + Objects::obTablet4, 85, + Objects::obTablet3, 86, + Objects::obTablet6, 87, + Objects::obTablet5, 85 +}; + +// special character backgrounds for specific rooms +char kPersoRoomBankTable[] = { + // first entry is default bank, then pairs of [roomNum, bankNum], terminated by -1 + 0, 3, 33, -1, + 21, 17, 35, -1, + 0, 2, 36, -1, + 22, 9, 38, 3, 39, -1, + 23, 8, 40, -1, + 0, 3, 41, 7, 42, -1, + 25, -1, + 27, 17, 45, -1, + 28, 26, 46, -1, + 29, 51, 48, -1, + 30, 53, 49, -1, + 0, 27, 50, -1, + 32, 17, 51, -1, + 52, 2, 52, -1, + -3, 3, -3, -1, + 31, -1, + 24, 6, 43, -1, + 47, -1, + 0, 2, 64, -1, + 54, 3, 54, -1, + 27, -1, + 26, 17, 45, -1 +}; + +// area transition descriptors +goto_t gotos[] = { +// area, oldarea, vid, time, valleyVid + { 0, 1, 0, 2, 20 }, + { 0, 1, 162, 3, 168 }, + { 0, 2, 0, 2, 21 }, + { 0, 6, 0, 3, 108 }, + { 0, 9, 151, 3, 0 }, + { 0, 7, 106, 2, 101 }, + { 0, 10, 79, 3, 102 }, + { 0, 12, 0, 3, 0 }, + { -1, -1, -1, -1, -1 }, + { 1, 3, 58, 2, 104 }, + { 1, 4, 100, 4, 104 }, + { 1, 5, 107, 6, 104 }, + { 1, 6, 155, 8, 104 }, + { 1, 7, 165, 6, 104 }, + { 1, 8, 169, 6, 104 }, + { 1, 10, 111, 2, 104 }, + { 1, 11, 164, 4, 104 }, + { -1, -1, -1, -1, -1 }, + { 1, 3, 161, 3, 102 }, + { 1, 4, 163, 6, 102 }, + { 1, 5, 157, 9, 102 }, + { 1, 9, 160, 9, 102 }, + { 1, 10, 79, 3, 102 }, + { -1, -1, -1, -1, -1 }, + { 1, 3, 0, 3, 153 }, + { -1, -1, -1, -1, -1 }, + { 3, 1, 154, 2, 103 }, + { 3, 4, 100, 2, 103 }, + { 3, 5, 107, 4, 103 }, + { 3, 6, 155, 6, 103 }, + { 3, 7, 165, 8, 103 }, + { 3, 8, 169, 6, 103 }, + { 3, 10, 111, 4, 103 }, + { 3, 11, 164, 6, 103 }, + { -1, -1, -1, -1, -1 }, + { 3, 1, 162, 3, 22 }, + { 3, 4, 163, 6, 22 }, + { 3, 5, 157, 9, 22 }, + { 3, 9, 160, 9, 22 }, + { -1, -1, -1, -1, -1 }, + { 3, 1, 0, 3, 166 }, + { -1, -1, -1, -1, -1 }, + { 4, 1, 154, 4, 51 }, + { 4, 3, 58, 2, 51 }, + { 4, 5, 107, 2, 51 }, + { 4, 6, 155, 4, 51 }, + { 4, 7, 165, 6, 51 }, + { 4, 8, 169, 8, 51 }, + { 4, 10, 111, 6, 51 }, + { 4, 11, 164, 8, 51 }, + { -1, -1, -1, -1, -1 }, + { 4, 1, 162, 3, 109 }, + { 4, 3, 161, 6, 109 }, + { 4, 5, 157, 9, 109 }, + { 4, 9, 160, 9, 109 }, + { -1, -1, -1, -1, -1 }, + { 5, 1, 154, 6, 33 }, + { 5, 3, 58, 4, 33 }, + { 5, 4, 100, 2, 33 }, + { 5, 6, 155, 2, 33 }, + { 5, 7, 165, 4, 33 }, + { 5, 8, 169, 8, 33 }, + { 5, 10, 111, 8, 33 }, + { 5, 11, 164, 8, 33 }, + { -1, -1, -1, -1, -1 }, + { 5, 1, 162, 3, 99 }, + { 5, 3, 161, 6, 99 }, + { 5, 4, 163, 9, 99 }, + { 5, 9, 160, 9, 99 }, + { -1, -1, -1, -1, -1 }, + { 9, 1, 162, 3, 167 }, + { 9, 3, 161, 6, 167 }, + { 9, 4, 163, 9, 167 }, + { 9, 5, 157, 9, 167 }, + { -1, -1, -1, -1, -1 }, + { 6, 1, 154, 8, 105 }, + { 6, 3, 58, 6, 105 }, + { 6, 4, 100, 4, 105 }, + { 6, 5, 107, 2, 105 }, + { 6, 7, 165, 2, 105 }, + { 6, 8, 169, 10, 105 }, + { 6, 10, 111, 6, 105 }, + { 6, 11, 164, 8, 105 }, + { -1, -1, -1, -1, -1 }, + { 7, 1, 154, 4, 158 }, + { 7, 3, 58, 6, 158 }, + { 7, 4, 100, 6, 158 }, + { 7, 5, 107, 4, 158 }, + { 7, 6, 155, 2, 158 }, + { 7, 8, 169, 8, 158 }, + { 7, 10, 111, 4, 158 }, + { 7, 11, 164, 6, 158 }, + { -1, -1, -1, -1, -1 }, + { 8, 1, 154, 2, 159 }, + { 8, 3, 58, 4, 159 }, + { 8, 4, 100, 6, 159 }, + { 8, 5, 107, 8, 159 }, + { 8, 6, 155, 10, 159 }, + { 8, 7, 165, 8, 159 }, + { 8, 10, 111, 6, 159 }, + { 8, 11, 164, 4, 159 }, + { -1, -1, -1, -1, -1 }, + { 10, 1, 154, 2, 77 }, + { 10, 3, 58, 4, 77 }, + { 10, 4, 100, 6, 77 }, + { 10, 5, 107, 8, 77 }, + { 10, 6, 155, 6, 77 }, + { 10, 7, 165, 4, 77 }, + { 10, 8, 169, 6, 77 }, + { 10, 11, 164, 4, 77 }, + { -1, -1, -1, -1, -1 }, + { 11, 1, 154, 2, 80 }, + { 11, 3, 58, 4, 80 }, + { 11, 4, 100, 6, 80 }, + { 11, 5, 107, 8, 80 }, + { 11, 6, 155, 8, 80 }, + { 11, 7, 165, 6, 80 }, + { 11, 8, 169, 2, 80 }, + { 11, 10, 111, 4, 80 }, + { -1, -1, -1, -1, -1 }, + { 12, 1, 154, 8, 56 }, + { 12, 3, 58, 4, 56 }, + { 12, 4, 100, 4, 56 }, + { 12, 5, 107, 6, 56 }, + { 12, 6, 155, 8, 56 }, + { 12, 7, 165, 10, 56 }, + { 12, 8, 169, 4, 56 }, + { 12, 10, 111, 10, 56 }, + { 12, 11, 164, 6, 56 }, + { -1, -1, -1, -1, -1 } +}; + +#define SUB_LINE(start, end) \ + (start), (end) | 0x8000 + +short tab_2D24C[] = { + SUB_LINE(68, 120), + 123, 32964, + 199, 33042, + 276, 33138, + 799, 33653, + 888, 33708, + 947, 33768, + 1319, 34146, + 1380, 34208, + 1854, 34666, + 1900, 34728, + 2116, 34952, + 2186, 35020, + 2254, 35088, + 3038, 35862, + 3096, 35928, + -1 +}; + +short tab_2D28E[] = { + 99, 32923, + 157, 33024, + -1 +}; + +short tab_2D298[] = { + 106, 32941, + 175, 33012, + 246, 33118, + 352, 33235, + -1 +}; + +short tab_2D2AA[] = { + 126, 32944, + 178, 33035, + 269, 33110, + 344, 33166, + 400, 33226, + 460, 33326, + -1 +}; + +short tab_2D2C4[] = { + 101, 32981, + 215, 33121, + 355, 33223, + 457, 33286, + 520, 33428, + 662, 33536, + -1 +}; +#undef SUB_LINE + +object_t objects[] = { + //id,fl,loc,masklow,maskhi,ct + { 1, 0, 3, 1, 0, 0}, // Eve's Way Stone + { 2, 0, 3, 2, 0, 0}, // Thau's Seashell + { 3, 0, 3, 4, 0, 0}, // Talisman of bravery + { 4, 0, 3, 8, 0, 0}, // An old tooth. Very old! Whoever lost it most certainly has no further use for it! + { 5, 0, 0, 0x10, 0, 0}, // Prism + { 6, 0, 3, 0, 0, 0}, // Flute + { 7, 0, 3, 0x4000, 0, 0}, // Apple + { 8, 0, 4, 0x1000, 0, 0}, // Egg of Destiny + { 9, 0, 3, 0x800, 0, 0}, // Root + { 10, 0, 3, 0, 0, 0}, // ??? + { 11, 0, 6, 0, 0, 0}, // Mushroom + { 12, 0, 13, 0, 0, 0}, // Poisonous Mushroom + { 13, 0, 2, 0x400, 0, 0}, // Graa's Knife + { 14, 0, 22, 0, 0, 0}, // Empty Nest + { 15, 0, 26, 0, 0, 0}, // Full Nest + { 16, 0, 33, 0x20, 0, 0}, // Gold + { 17, 0, 3, 0, 0, 0}, // Sign of Shadow Mistress (moon stone) + { 18, 0, 3, 0, 0, 0}, // Sign of Mother of all (bag of soil) + { 19, 0, 40, 0, 0, 0}, // Sign of the life-giving (sun star) + { 20, 0, 20, 0x200, 0, 0}, // King's Horn + { 21, 0, 3, 0, 0, 0}, // Golden Sword of Mashaar + // Masks + { 22, 0, 3, 0x40, 0, 0}, // Mask of Death + { 23, 0, 3, 0x80, 0, 0}, // Mask of Bonding + { 24, 0, 3, 0x100, 0, 0}, // Mask of Birth + // Objects of power + { 25, 0, 3, 0, 1, 0}, // Eye in the Storm + { 26, 0, 3, 0, 2, 0}, // Sky Hammer + { 27, 0, 3, 0, 4, 0}, // Fire in the Clouds + { 28, 0, 3, 0, 8, 0}, // Within and Without + { 29, 0, 3, 0, 0x10, 0}, // Eye in the Cyclone + { 30, 0, 3, 0, 0x20, 0}, // River that Winds + // Musical instruments + { 31, 0, 3, 0, 0x40, 0}, // Trumpet + { 32, 0, 3, 0, 0x80, 0}, // -- unused (but still has a dialog line) + { 33, 0, 3, 0, 0x100, 0}, // Drum + { 34, 0, 3, 0, 0x200, 0}, // -- unused (but still has a dialog line) + { 35, 0, 3, 0, 0x400, 0}, // -- unused (but still has a dialog line) + { 36, 0, 3, 0, 0x800, 0}, // Ring + // Tablets + { 37, 0, 3, 0, 0, 0}, // Tablet #1 (Mo) + { 38, 0, 42, 0x2000, 0, 0}, // Tablet #2 (Morkus' Lair) + { 39, 0, 3, 0, 0, 0}, // Tablet #3 (White Arch?) + { 40, 0, 3, 0, 0, 0}, // Tablet #4 + { 41, 0, 3, 0, 0, 0}, // Tablet #5 + { 42, 0, 3, 0x8000, 0, 0} // Tablet #6 (Castra) +}; + +short kObjectLocations[100] = { + 0x112, -1, + 0x202, -1, + 0x120, -1, + 0x340, 0x44B, 0x548, 0x640, 0x717, 0x830, -1, + 0x340, 0x44B, 0x548, 0x640, 0x717, 0x830, -1, + 0, -1, + 0x344, 0x53A, 0x831, -1, + 0x331, 0x420, 0x54B, 0x637, 0x716, 0x840, -1, + 0x834A, 0x8430, 0x8531, 0x644, 0x745, 0x838, -1, + 0x510, -1, + 0xC04, -1, + -1 +}; + +perso_t kPersons[] = { + // room, aid, party mask, id, flags, X,bank,X, X,sprId,sprX,speed, X + { 0x103, 230, PersonMask::pmGregor, PersonId::pidGregor , 0, 0, 1, 0, 0, 0, 0, 0, 0 }, + { 0x116, 231, PersonMask::pmDina , PersonId::pidDina , 0, 4, 2, 0, 0, 3, 9, 0, 0 }, + { 0x202, 232, PersonMask::pmTau , PersonId::pidTau , 0, 8, 3, 0, 0, 0, 0, 0, 0 }, + { 0x109, 233, PersonMask::pmMonk , PersonId::pidMonk , 0, 12, 4, 0, 0, 6, 52, 0, 0 }, + { 0x108, 234, PersonMask::pmJabber, PersonId::pidJabber , 0, 18, 5, 0, 0, 2, 0, 0, 0 }, + { 0x103, 235, PersonMask::pmEloi , PersonId::pidEloi , 0, 22, 6, 0, 0, 4, 20, 0, 0 }, + { 0x301, 236, PersonMask::pmMungo , PersonId::pidMungo , 0, 28, 8, 0, 0, 11, 45, 0, 0 }, + { 0x628, 237, PersonMask::pmEve , PersonId::pidEve , 0, 30, 10, 0, 0, 7, 35, 0, 0 }, + { 0x81A, 238, PersonMask::pmShazia, PersonId::pidShazia , 0, 34, 11, 0, 0, 1, 11, 0, 0 }, + { 0x330, 239, PersonMask::pmLeader, PersonId::pidChongOfChamaar , 0, 38, 13, 0, 0, 10, 0, 0, 0 }, + { 0x41B, 239, PersonMask::pmLeader, PersonId::pidUlanOfUlele , 0, 46, 15, 0, 0, 13, 0, 0, 0 }, + { 0x53B, 239, PersonMask::pmLeader, PersonId::pidKommalaOfKoto , 0, 42, 14, 0, 0, 9, 0, 0, 0 }, + { 0x711, 239, PersonMask::pmLeader, PersonId::pidCabukaOfCantura , 0, 50, 16, 0, 0, 14, 0, 0, 0 }, + { 0xA02, 239, PersonMask::pmLeader, PersonId::pidMarindaOfEmbalmers, 0, 54, 17, 0, 0, 0, 0, 0, 0 }, + { 0x628, 239, PersonMask::pmLeader, PersonId::pidFuggOfTamara , 0, 62, 18, 0, 0, 12, 0, 0, 0 }, + { 0x801, 239, PersonMask::pmLeader, PersonId::pidChongOfChamaar , 0, 38, 13, 0, 0, 10, 0, 0, 0 }, + { 0x41B, 10, PersonMask::pmQuest , PersonId::pidUlanOfUlele , PersonFlags::pfType2 , 46, 15, 0, 0, 13, 0, 0, 0 }, + { 0x711, 11, PersonMask::pmQuest , PersonId::pidCabukaOfCantura , PersonFlags::pfType2 , 50, 16, 0, 0, 14, 0, 0, 0 }, + { 0x106, 240, PersonMask::pmThugg , PersonId::pidThugg , 0, 64, 7, 0, 0, 0, 61, 0, 0 }, + { 0, 13, 0, PersonId::pidNarrator , 0, 68, 12, 0, 0, 0, 0, 0, 0 }, + { 0x902, 241, PersonMask::pmQuest , PersonId::pidNarrim , 0, 70, 19, 0, 0, 0, 0, 0, 0 }, + { 0xC03, 244, PersonMask::pmMorkus, PersonId::pidMorkus , 0, 74, 20, 0, 0, 0, 0, 0, 0 }, + // dinos in each valley + { 0x332, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pfType8 , 0, 0, 0, 0, 0, 0, 0, 0 }, + { 0x329, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pfType8 , 0, 0, 0, 0, 0, 0, 0, 0 }, + { 0x33B, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftTriceraptor , 0, 0, 0, 0, 0, 0, 0, 0 }, + { 0x317, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftVelociraptor, 0, 0, 0, 0, 0, 0, 1, 0 }, + { 0x320, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pfType12 , 0, 0, 0, 0, 0, 0, 0, 0 }, + { 0x349, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftMosasaurus , 0, 0, 0, 0, 0, 0, 0, 0 }, + + { 0x429, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pfType8 , 0, 0, 0, 0, 0, 0, 0, 0 }, + { 0x43B, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftTriceraptor , 0, 0, 0, 0, 0, 0, 0, 0 }, + { 0x422, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftVelociraptor, 0, 0, 0, 0, 0, 0, 1, 0 }, + { 0x432, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftMosasaurus , 0, 0, 0, 0, 0, 0, 0, 0 }, + + { 0x522, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pfType8 , 0, 0, 0, 0, 0, 0, 0, 0 }, + { 0x534, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftTriceraptor , 0, 0, 0, 0, 0, 0, 0, 0 }, + { 0x515, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pftVelociraptor , 0, 0, 0, 0, 0, 0, 1, 0 }, + { 0x533, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftMosasaurus , 0, 0, 0, 0, 0, 0, 0, 0 }, + + { 0x622, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pfType8 , 0, 0, 0, 0, 0, 0, 0, 0 }, + { 0x630, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftTriceraptor , 0, 0, 0, 0, 0, 0, 0, 0 }, + { 0x643, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftVelociraptor, 0, 0, 0, 0, 0, 0, 1, 0 }, + { 0x63A, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftMosasaurus , 0, 0, 0, 0, 0, 0, 0, 0 }, + + { 0x737, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pfType8 , 0, 0, 0, 0, 0, 0, 0, 0 }, + { 0x739, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftTriceraptor , 0, 0, 0, 0, 0, 0, 0, 0 }, + { 0x74A, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftVelociraptor, 0, 0, 0, 0, 0, 0, 1, 0 }, + { 0x726, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftMosasaurus , 0, 0, 0, 0, 0, 0, 0, 0 }, + + { 0x842, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pfType8 , 0, 0, 0, 0, 0, 0, 0, 0 }, + { 0x822, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftTriceraptor , 0, 0, 0, 0, 0, 0, 0, 0 }, + { 0x828, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pftVelociraptor , 0, 0, 0, 0, 0, 0, 1, 0 }, + { 0x84B, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pf80 | PersonFlags::pftMosasaurus , 0, 0, 0, 0, 0, 0, 0, 0 }, + + { 0xB03, 242, PersonMask::pmDino , PersonId::pidDinosaur , PersonFlags::pfType8 , 58, 252, 0, 0, 0, 0, 0, 0 }, + // enemy dinos + { 0x311, 243, PersonMask::pmEnemy , PersonId::pidEnemy , PersonFlags::pf80 | PersonFlags::pftTyrann , 0, 0, 0, 0, 0, 0, 0, 0 }, + { 0x410, 243, PersonMask::pmEnemy , PersonId::pidEnemy , PersonFlags::pf80 | PersonFlags::pftTyrann , 0, 0, 0, 0, 0, 0, 0, 0 }, + { 0x51B, 243, PersonMask::pmEnemy , PersonId::pidEnemy , PersonFlags::pf80 | PersonFlags::pftTyrann , 0, 0, 0, 0, 0, 0, 0, 0 }, + { 0x618, 243, PersonMask::pmEnemy , PersonId::pidEnemy , PersonFlags::pf80 | PersonFlags::pftTyrann , 0, 0, 0, 0, 0, 0, 0, 0 }, + { 0x71B, 243, PersonMask::pmEnemy , PersonId::pidEnemy , PersonFlags::pf80 | PersonFlags::pftTyrann , 0, 0, 0, 0, 0, 0, 0, 0 }, + { 0x81B, 243, PersonMask::pmEnemy , PersonId::pidEnemy , PersonFlags::pf80 | PersonFlags::pftTyrann , 0, 0, 0, 0, 0, 0, 0, 0 }, + { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 }, + { 0x628, 237, PersonMask::pmEve , PersonId::pidEve , 0, 80, 9, 0, 0, 8, 35, 0, 0 }, + { 0x628, 237, PersonMask::pmEve , PersonId::pidEve , 0, 78, 10, 0, 0, 7, 35, 0, 0 } +}; + +cita_t cita_list[] = { + { + 1, + { + 163, 182, 0, 0, + 124, 147, 193, 0, + 0, 0, 0, 0, + 0, 0, 0, 0 + } + }, + { + 48, + { + 285, 286, 0, 0, + 287, 288, 284, 0, + 114, 115, 0, 0, + 116, 117, 113, 0 + } + }, + { + 63, + { + 290, 291, 0, 0, + 292, 293, 289, 0, + 119, 120, 0, 0, + 121, 122, 118, 0 + } + }, + { + 95, + { + 295, 296, 0, 0, + 297, 298, 294, 0, + 124, 125, 0, 0, + 126, 127, 123, 0 + } + }, + { + 127, + { + 300, 301, 0, 0, + 302, 303, 299, 0, + 129, 130, 0, 0, + 131, 132, 128, 0 + } + }, + { + 159, + { + 305, 306, 0, 0, + 307, 308, 304, 0, + 134, 135, 0, 0, + 136, 137, 133, 0 + } + }, + { + 255, + { + 310, 311, 0, 0, + 312, 313, 309, 0, + 139, 140, 0, 0, + 141, 142, 138, 0 + } + } +}; + + +short tab_2CB16[] = { 2075, 2080, 2119, -1}; + +char tab_2CB1E[8][4] = { + { 0x10, 0x81, 1, 0x90}, + { 0x90, 1, 0x81, 0x10}, + { 1, 0x90, 0x10, 0x81}, + { 1, 0x10, 0x90, 0x81}, + { 1, 0x90, 0x10, 0x81}, + { 0x81, 0x10, 0x90, 1}, + { 0x81, 0x10, 0x90, 1}, + { 0x81, 0x90, 1, 0x10} +}; + +prect_t perso_rects[] = { //TODO: just an array of shorts? + { 93, 69, 223, 176}, + { 102, 86, 162, 126}, + { 88, 103, 168, 163}, + { 116, 66, 192, 176}, + { 129, 92, 202, 153}, + { 60, 95, 160, 176}, + { 155, 97, 230, 145}, + { 100, 77, 156, 145}, + { 110, 78, 170, 156}, + { 84, 76, 166, 162}, + { 57, 77, 125, 114}, + { 93, 69, 223, 175}, + { 93, 69, 223, 176}, + { 93, 69, 223, 176}, + { 154, 54, 245, 138}, + { 200, 50, 261, 116}, + { 70, 84, 162, 176}, + { 125, 101, 222, 172}, + { 188, 83, 251, 158} +}; + +unsigned char tab_persxx[][5] = { //TODO: struc? + { 8, 15, 23, 25, -1}, + { 0, 9, -1 }, + { 0, 9, -1 }, + { 0, 9, -1 }, + { 0, 13, -1 }, + { 16, 21, -1 }, + { 11, 20, -1 }, + { 0, 12, -1 }, + { 0, 9, -1 }, + { 0, 9, -1 }, + { 5, 13, -1 }, + { -1 }, + { 0, 8, -1 }, + { -1 }, + { 0, 7, -1 }, + { 0, 8, -1 }, + { 8, 12, -1 }, + { 0, 5, -1 }, + { 0, 4, -1 }, + { -1 } +}; + +area_t kAreasTable[] = { + { Areas::arMo , AreaType::atCitadel, 0, 0, 0, 1}, + { Areas::arTausCave , AreaType::atCave , 0, 112, 0, 2}, + { Areas::arChamaar , AreaType::atValley , 0, 133, 0, 3}, + { Areas::arUluru , AreaType::atValley , 0, 187, 0, 4}, + { Areas::arKoto , AreaType::atValley , AreaFlags::HasVelociraptors, 236, 0, 5}, + { Areas::arTamara , AreaType::atValley , 0, 288, 0, 6}, + { Areas::arCantura , AreaType::atValley , 0, 334, 0, 7}, + { Areas::arShandovra , AreaType::atValley , 0, 371, 0, 8}, + { Areas::arNarimsCave , AreaType::atCave , 0, 115, 0, 9}, + { Areas::arEmbalmersCave, AreaType::atCave , 0, 118, 0, 10}, + { Areas::arWhiteArch , AreaType::atCave , 0, 122, 0, 11}, + { Areas::arMoorkusLair , AreaType::atCave , 0, 127, 0, 12} +}; + +short tab_2CEF0[64] = { + 25, 257, 0, 0, 37, 258, 38, 259, 0, 0, 24, 260, 0, 0, 0, 0, + 0, 0, 53, 265, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 39, 261, 0, 0, 40, 262, 62, 263, 0, 0, 63, 264, 0, 0, 0, 0, + 18, 275, 0, 0, 35, 254, 36, 255, 19, 318, 23, 256, 0, 0, 0, 0 +}; + +short tab_2CF70[64] = { + 65, 266, 0, 0, 66, 267, 67, 268, 0, 0, 68, 269, 0, 0, 0, 0, + 0, 0, 73, 274, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 69, 270, 0, 0, 70, 271, 71, 272, 0, 0, 72, 273, 0, 0, 0, 0, + 18, 275, 0, 0, 35, 254, 36, 255, 19, 318, 23, 256, 0, 0, 0, 0, +}; + +short kActionCursors[299] = { + 3, 1, 2, 4, 5, 5, 5, 0, 5, 5, + 5, 5, 5, 3, 2, 5, 5, 5, 3, 2, + 4, 5, 7, 7, 4, 5, 5, 0, 0, 0, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 0, 0, 0, 0, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, + 0, 0, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 0, 0, 0, 0, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 0, 5, 6, + 6, 1, 6, 6, 0, 0, 6, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 0, 0, 6, 6, + 53, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0 +}; + +float flt_2DF7C = -3400; +float flt_2DF80 = -3400; +float flt_2DF84 = 200; + +// Cube faces to texture coords mapping +// each entry is num_polys(6) * num_faces_per_poly(2) * vertex_per_face(3) * uv(2) + +short cube_texcoords[3][6 * 2 * 3 * 2] = { + { + 32, 32, 0, 32, 0, 0, + 32, 32, 0, 0, 32, 0, + + 0, 32, 0, 0, 32, 0, + 0, 32, 32, 0, 32, 32, + + 32, 32, 0, 32, 0, 0, + 32, 32, 0, 0, 32, 0, + + 32, 0, 32, 32, 0, 32, + 32, 0, 0, 32, 0, 0, + + 0, 0, 32, 0, 32, 32, + 0, 0, 32, 32, 0, 32, + + 0, 32, 0, 0, 32, 0, + 0, 32, 32, 0, 32, 32 + }, { + 32, 32, 0, 32, 0, 0, + 32, 32, 0, 0, 32, 0, + + 32, 0, 32, 32, 0, 32, + 32, 0, 0, 32, 0, 0, + + 32, 0, 32, 32, 0, 32, + 32, 0, 0, 32, 0, 0, + + 0, 32, 0, 0, 32, 0, + 0, 32, 32, 0, 32, 32, + + 32, 0, 32, 32, 0, 32, + 32, 0, 0, 32, 0, 0, + + 32, 0, 32, 32, 0, 32, + 32, 0, 0, 32, 0, 0 + }, { + 30, 30, 2, 30, 2, 2, + 30, 30, 2, 2, 30, 2, + + 2, 30, 2, 2, 30, 2, + 2, 30, 30, 2, 30, 30, + + 30, 30, 2, 30, 2, 2, + 30, 30, 2, 2, 30, 2, + + 30, 2, 30, 30, 2, 30, + 30, 2, 2, 30, 2, 2, + + 2, 2, 30, 2, 30, 30, + 2, 2, 30, 30, 2, 30, + + 2, 30, 2, 2, 30, 2, + 2, 30, 30, 2, 30, 30 + } +}; + +char tab_2E138[4 * 3] = { + 0, 0, 1, 1, + 0, 0, 0, 1, + 0, 0, 2, 0 +}; + +} // End of namespace Cryo |