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authorStrangerke2012-12-29 23:57:50 +0100
committerStrangerke2012-12-29 23:57:50 +0100
commitea235f71a5b860a36be4c97cdb7c3842fb7003ba (patch)
treee54f491dfd7a06ff94951265fe62af79cc1e7e23 /engines
parentf7b62d555782385f11a2367da4ba5192716668ad (diff)
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HOPKINS: More refactoring of ObjectsManager
Diffstat (limited to 'engines')
-rw-r--r--engines/hopkins/anim.cpp32
-rw-r--r--engines/hopkins/globals.cpp2
-rw-r--r--engines/hopkins/globals.h4
-rw-r--r--engines/hopkins/objects.cpp437
-rw-r--r--engines/hopkins/objects.h18
5 files changed, 222 insertions, 271 deletions
diff --git a/engines/hopkins/anim.cpp b/engines/hopkins/anim.cpp
index 58b22ec0ff..5c02b21b91 100644
--- a/engines/hopkins/anim.cpp
+++ b/engines/hopkins/anim.cpp
@@ -608,7 +608,7 @@ void AnimationManager::clearAnim() {
for (int idx = 0; idx < 8; ++idx) {
_vm->_globals.Bank[idx]._data = _vm->_globals.freeMemory(_vm->_globals.Bank[idx]._data);
- _vm->_globals.Bank[idx].field4 = 0;
+ _vm->_globals.Bank[idx]._loadedFl = false;
_vm->_globals.Bank[idx]._filename = "";
_vm->_globals.Bank[idx]._fileHeader = 0;
_vm->_globals.Bank[idx].field1C = 0;
@@ -619,41 +619,35 @@ void AnimationManager::clearAnim() {
* Load Sprite Bank
*/
int AnimationManager::loadSpriteBank(int idx, const Common::String &filename) {
- byte *v3;
- byte *v4;
byte *v13;
- byte *ptr;
byte *v19;
int result = 0;
_vm->_fileManager.constructFilename(_vm->_globals.HOPANIM, filename);
_vm->_globals.Bank[idx].field1C = _vm->_fileManager.fileSize(_vm->_globals._curFilename);
- _vm->_globals.Bank[idx].field4 = 1;
+ _vm->_globals.Bank[idx]._loadedFl = true;
_vm->_globals.Bank[idx]._filename = filename;
- v3 = _vm->_fileManager.loadFile(_vm->_globals._curFilename);
- v4 = v3;
+ byte *fileDataPtr = _vm->_fileManager.loadFile(_vm->_globals._curFilename);
_vm->_globals.Bank[idx]._fileHeader = 0;
- if (*(v3 + 1) == 'L' && *(v3 + 2) == 'E')
+ if (fileDataPtr[1] == 'L' && fileDataPtr[2] == 'E')
_vm->_globals.Bank[idx]._fileHeader = 1;
- if (*(v3 + 1) == 'O' && *(v3 + 2) == 'R')
+ else if (fileDataPtr[1] == 'O' && fileDataPtr[2] == 'R')
_vm->_globals.Bank[idx]._fileHeader = 2;
if (_vm->_globals.Bank[idx]._fileHeader) {
- _vm->_globals.Bank[idx]._data = v3;
+ _vm->_globals.Bank[idx]._data = fileDataPtr;
bool loopCond = false;
int v8 = 0;
int width;
int height;
do {
- ptr = v4;
- width = _vm->_objectsManager.getWidth(v4, v8);
- height = _vm->_objectsManager.getHeight(ptr, v8);
- v4 = ptr;
+ width = _vm->_objectsManager.getWidth(fileDataPtr, v8);
+ height = _vm->_objectsManager.getHeight(fileDataPtr, v8);
if (!width && !height)
loopCond = true;
- if (!loopCond)
+ else
++v8;
if (v8 > 249)
loopCond = true;
@@ -691,13 +685,13 @@ int AnimationManager::loadSpriteBank(int idx, const Common::String &filename) {
result = 0;
} else {
- _vm->_globals.freeMemory(ptr);
- _vm->_globals.Bank[idx].field4 = 0;
+ _vm->_globals.freeMemory(fileDataPtr);
+ _vm->_globals.Bank[idx]._loadedFl = false;
result = -2;
}
} else {
- _vm->_globals.freeMemory(v3);
- _vm->_globals.Bank[idx].field4 = 0;
+ _vm->_globals.freeMemory(fileDataPtr);
+ _vm->_globals.Bank[idx]._loadedFl = false;
result = -1;
}
diff --git a/engines/hopkins/globals.cpp b/engines/hopkins/globals.cpp
index c97277ce61..d3eeaf8071 100644
--- a/engines/hopkins/globals.cpp
+++ b/engines/hopkins/globals.cpp
@@ -438,7 +438,7 @@ void Globals::INIT_ANIM() {
for (int idx = 0; idx < 8; ++idx) {
Bank[idx]._data = g_PTRNUL;
- Bank[idx].field4 = 0;
+ Bank[idx]._loadedFl = false;
Bank[idx]._filename = "";
Bank[idx]._fileHeader = 0;
Bank[idx].field1C = 0;
diff --git a/engines/hopkins/globals.h b/engines/hopkins/globals.h
index 1a613b8958..db51f8aa73 100644
--- a/engines/hopkins/globals.h
+++ b/engines/hopkins/globals.h
@@ -66,7 +66,7 @@ struct BqeAnimItem {
struct BankItem {
byte *_data;
- int8 field4;
+ bool _loadedFl;
Common::String _filename;
int _fileHeader;
int field1A;
@@ -74,7 +74,7 @@ struct BankItem {
};
struct ListeItem {
- int field0;
+ bool field0;
int field2;
int field4;
int _width;
diff --git a/engines/hopkins/objects.cpp b/engines/hopkins/objects.cpp
index 5c6eb723f5..c4f520fe7e 100644
--- a/engines/hopkins/objects.cpp
+++ b/engines/hopkins/objects.cpp
@@ -116,7 +116,8 @@ byte *ObjectsManager::CAPTURE_OBJET(int objIndex, int mode) {
int val2 = _vm->_globals.ObjetW[objIndex]._idx;
if (mode == 1)
- ++val2;
+ ++val2;
+
if (val1 != _vm->_globals.NUM_FICHIER_OBJ) {
if (_vm->_globals.ADR_FICHIER_OBJ != g_PTRNUL)
ObjectsManager::DEL_FICHIER_OBJ();
@@ -201,7 +202,7 @@ void ObjectsManager::set_offsetxy(byte *data, int idx, int xp, int yp, bool isSi
}
}
-int ObjectsManager::get_offsetx(const byte *spriteData, int spriteIndex, bool isSize) {
+int ObjectsManager::getOffsetX(const byte *spriteData, int spriteIndex, bool isSize) {
const byte *v3 = spriteData + 3;
for (int i = spriteIndex; i; --i)
v3 += READ_LE_UINT32(v3) + 16;
@@ -214,7 +215,7 @@ int ObjectsManager::get_offsetx(const byte *spriteData, int spriteIndex, bool is
return result;
}
-int ObjectsManager::get_offsety(const byte *spriteData, int spriteIndex, bool isSize) {
+int ObjectsManager::getOffsetY(const byte *spriteData, int spriteIndex, bool isSize) {
const byte *v3 = spriteData + 3;
for (int i = spriteIndex; i; --i)
v3 += READ_LE_UINT32(v3) + 16;
@@ -378,7 +379,7 @@ void ObjectsManager::displaySprite() {
_vm->_graphicsManager.SCOPY(_vm->_graphicsManager._vesaScreen, x1_2, y1_2,
_vm->_globals.Liste[idx]._width + 4, _vm->_globals.Liste[idx]._height + 4,
_vm->_graphicsManager._vesaBuffer, v8, v9);
- _vm->_globals.Liste[idx].field0 = 0;
+ _vm->_globals.Liste[idx].field0 = false;
}
}
}
@@ -389,11 +390,11 @@ void ObjectsManager::displaySprite() {
if (!PERSO_ON) {
// Handle drawing characters on the screen
for (int idx = 0; idx < MAX_SPRITE; ++idx) {
- _vm->_globals.Liste[idx].field0 = 0;
+ _vm->_globals.Liste[idx].field0 = false;
if (_sprite[idx]._animationType == 1) {
- CALCUL_SPRITE(idx);
- if (_sprite[idx].field2A == 1)
- AvantTri(TRI_SPRITE, idx, _sprite[idx].field32 + _sprite[idx].field2E);
+ computeSprite(idx);
+ if (_sprite[idx].field2A)
+ AvantTri(TRI_SPRITE, idx, _sprite[idx]._height + _sprite[idx].field2E);
}
}
@@ -583,56 +584,53 @@ void ObjectsManager::BOB_ZERO(int idx) {
}
void ObjectsManager::DEF_BOB(int idx) {
- if (_vm->_globals._bob[idx]._activeFl) {
- int xp = _vm->_globals._bob[idx]._oldX;
- int yp = _vm->_globals._bob[idx]._oldY;
+ if (!_vm->_globals._bob[idx]._activeFl)
+ return;
- if (_vm->_globals._bob[idx]._isSpriteFl)
- _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager._vesaBuffer, _vm->_globals._bob[idx]._spriteData,
- xp + 300, yp + 300, _vm->_globals._bob[idx]._frameIndex);
- else
- _vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager._vesaBuffer,
- _vm->_globals._bob[idx]._spriteData, xp + 300, yp + 300, _vm->_globals._bob[idx]._frameIndex,
- _vm->_globals._bob[idx].field4A, _vm->_globals._bob[idx]._oldY2,
- _vm->_globals._bob[idx]._modeFlag);
+ int xp = _vm->_globals._bob[idx]._oldX;
+ int yp = _vm->_globals._bob[idx]._oldY;
- _vm->_globals.Liste2[idx]._visibleFl = true;
- _vm->_globals.Liste2[idx]._xp = xp;
- _vm->_globals.Liste2[idx]._yp = yp;
+ if (_vm->_globals._bob[idx]._isSpriteFl)
+ _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager._vesaBuffer, _vm->_globals._bob[idx]._spriteData,
+ xp + 300, yp + 300, _vm->_globals._bob[idx]._frameIndex);
+ else
+ _vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager._vesaBuffer,
+ _vm->_globals._bob[idx]._spriteData, xp + 300, yp + 300, _vm->_globals._bob[idx]._frameIndex,
+ _vm->_globals._bob[idx].field4A, _vm->_globals._bob[idx]._oldY2,
+ _vm->_globals._bob[idx]._modeFlag);
- _vm->_globals.Liste2[idx]._width = _vm->_globals._bob[idx]._oldWidth;
- _vm->_globals.Liste2[idx]._height = _vm->_globals._bob[idx]._oldHeight;
+ _vm->_globals.Liste2[idx]._visibleFl = true;
+ _vm->_globals.Liste2[idx]._xp = xp;
+ _vm->_globals.Liste2[idx]._yp = yp;
- int v5 = _vm->_globals.Liste2[idx]._xp;
- if (v5 < _vm->_graphicsManager.min_x) {
- _vm->_globals.Liste2[idx]._width -= _vm->_graphicsManager.min_x - v5;
- _vm->_globals.Liste2[idx]._xp = _vm->_graphicsManager.min_x;
- }
+ _vm->_globals.Liste2[idx]._width = _vm->_globals._bob[idx]._oldWidth;
+ _vm->_globals.Liste2[idx]._height = _vm->_globals._bob[idx]._oldHeight;
- int v7 = _vm->_globals.Liste2[idx]._yp;
- if (v7 < _vm->_graphicsManager.min_y) {
- _vm->_globals.Liste2[idx]._height -= _vm->_graphicsManager.min_y - v7;
- _vm->_globals.Liste2[idx]._yp = _vm->_graphicsManager.min_y;
- }
+ if (_vm->_globals.Liste2[idx]._xp < _vm->_graphicsManager.min_x) {
+ _vm->_globals.Liste2[idx]._width -= _vm->_graphicsManager.min_x - _vm->_globals.Liste2[idx]._xp;
+ _vm->_globals.Liste2[idx]._xp = _vm->_graphicsManager.min_x;
+ }
- int v9 = _vm->_globals.Liste2[idx]._xp;
- if (_vm->_globals.Liste2[idx]._width + v9 > _vm->_graphicsManager.max_x)
- _vm->_globals.Liste2[idx]._width = _vm->_graphicsManager.max_x - v9;
+ if (_vm->_globals.Liste2[idx]._yp < _vm->_graphicsManager.min_y) {
+ _vm->_globals.Liste2[idx]._height -= _vm->_graphicsManager.min_y - _vm->_globals.Liste2[idx]._yp;
+ _vm->_globals.Liste2[idx]._yp = _vm->_graphicsManager.min_y;
+ }
- int v10 = _vm->_globals.Liste2[idx]._yp;
- if (_vm->_globals.Liste2[idx]._height + v10 > _vm->_graphicsManager.max_y)
- _vm->_globals.Liste2[idx]._height = _vm->_graphicsManager.max_y - v10;
+ if (_vm->_globals.Liste2[idx]._width + _vm->_globals.Liste2[idx]._xp > _vm->_graphicsManager.max_x)
+ _vm->_globals.Liste2[idx]._width = _vm->_graphicsManager.max_x - _vm->_globals.Liste2[idx]._xp;
- if (_vm->_globals.Liste2[idx]._width <= 0 || _vm->_globals.Liste2[idx]._height <= 0)
- _vm->_globals.Liste2[idx]._visibleFl = false;
+ if (_vm->_globals.Liste2[idx]._height + _vm->_globals.Liste2[idx]._yp > _vm->_graphicsManager.max_y)
+ _vm->_globals.Liste2[idx]._height = _vm->_graphicsManager.max_y - _vm->_globals.Liste2[idx]._yp;
- if (_vm->_globals.Liste2[idx]._visibleFl)
- _vm->_graphicsManager.Ajoute_Segment_Vesa(
- _vm->_globals.Liste2[idx]._xp,
- _vm->_globals.Liste2[idx]._yp,
- _vm->_globals.Liste2[idx]._xp + _vm->_globals.Liste2[idx]._width,
- _vm->_globals.Liste2[idx]._yp + _vm->_globals.Liste2[idx]._height);
- }
+ if (_vm->_globals.Liste2[idx]._width <= 0 || _vm->_globals.Liste2[idx]._height <= 0)
+ _vm->_globals.Liste2[idx]._visibleFl = false;
+
+ if (_vm->_globals.Liste2[idx]._visibleFl)
+ _vm->_graphicsManager.Ajoute_Segment_Vesa(
+ _vm->_globals.Liste2[idx]._xp,
+ _vm->_globals.Liste2[idx]._yp,
+ _vm->_globals.Liste2[idx]._xp + _vm->_globals.Liste2[idx]._width,
+ _vm->_globals.Liste2[idx]._yp + _vm->_globals.Liste2[idx]._height);
}
void ObjectsManager::BOB_VISU(int idx) {
@@ -648,7 +646,7 @@ void ObjectsManager::BOB_VISU(int idx) {
int16 offsetY = (int16)READ_LE_UINT16(data + 6);
int16 v6 = (int16)READ_LE_UINT16(data + 8);
if ((int16)READ_LE_UINT16(data)) {
- if (_vm->_globals.Bank[v1].field4) {
+ if (_vm->_globals.Bank[v1]._loadedFl) {
if (!v9)
v9 = 1;
if (!v6)
@@ -752,11 +750,11 @@ void ObjectsManager::CALCUL_BOB(int idx) {
if (result != 250) {
int v5, v15, v22;
if (_vm->_globals._bob[idx]._modeFlag) {
- v22 = v15 = get_offsetx(_vm->_globals._bob[idx]._spriteData, result, 1);
- v5 = get_offsety(_vm->_globals._bob[idx]._spriteData, _vm->_globals._bob[idx]._frameIndex, 1);
+ v22 = v15 = getOffsetX(_vm->_globals._bob[idx]._spriteData, result, 1);
+ v5 = getOffsetY(_vm->_globals._bob[idx]._spriteData, _vm->_globals._bob[idx]._frameIndex, 1);
} else {
- v22 = v15 = get_offsetx(_vm->_globals._bob[idx]._spriteData, result, 0);
- v5 = get_offsety(_vm->_globals._bob[idx]._spriteData, _vm->_globals._bob[idx]._frameIndex, 0);
+ v22 = v15 = getOffsetX(_vm->_globals._bob[idx]._spriteData, result, 0);
+ v5 = getOffsetY(_vm->_globals._bob[idx]._spriteData, _vm->_globals._bob[idx]._frameIndex, 0);
}
int v17 = v5;
@@ -858,8 +856,8 @@ void ObjectsManager::VERIFCACHE() {
if (_sprite[v10]._animationType == 1) {
if (_sprite[v10]._spriteIndex != 250) {
v1 = _sprite[v10].field2C;
- v11 = _sprite[v10].field30 + v1;
- v2 = _sprite[v10].field32 + _sprite[v10].field2E;
+ v11 = _sprite[v10]._width + v1;
+ v2 = _sprite[v10]._height + _sprite[v10].field2E;
v6 = _vm->_globals.Cache[v8]._x;
v3 = _vm->_globals.Cache[v8]._y;
v9 = _vm->_globals.Cache[v8]._width + v6;
@@ -918,65 +916,44 @@ void ObjectsManager::VERIFCACHE() {
}
void ObjectsManager::DEF_SPRITE(int idx) {
- int v2;
- int v3;
- int v4;
- int v5;
- int v6;
- int v7;
- int v8;
- int v9;
- int v10;
- int v11;
- int v12;
- int v13;
+ if (!_sprite[idx].field2A)
+ return;
- v2 = idx;
- if (_sprite[v2].field2A) {
- v3 = _sprite[v2].field2C;
- v4 = _sprite[v2].field2E;
- if (_sprite[v2].field28)
- _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager._vesaBuffer, _sprite[v2]._spriteData,
- v3 + 300, v4 + 300, _sprite[v2]._spriteIndex);
+ if (_sprite[idx]._rleFl)
+ _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager._vesaBuffer, _sprite[idx]._spriteData,
+ _sprite[idx].field2C + 300, _sprite[idx].field2E + 300, _sprite[idx]._spriteIndex);
else
- _vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager._vesaBuffer, _sprite[v2]._spriteData,
- v3 + 300, v4 + 300, _sprite[v2]._spriteIndex, _sprite[v2].field36, _sprite[v2].field34, _sprite[v2].fieldE);
-
- v5 = idx;
- v6 = idx;
- _vm->_globals.Liste[v5]._width = _sprite[v6].field30;
- _vm->_globals.Liste[v5]._height = _sprite[v6].field32;
- v7 = _vm->_globals.Liste[v5].field2;
- v8 = _vm->_graphicsManager.min_x;
-
- if (v7 < _vm->_graphicsManager.min_x) {
- _vm->_globals.Liste[v5]._width -= _vm->_graphicsManager.min_x - v7;
- _vm->_globals.Liste[v5].field2 = v8;
+ _vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager._vesaBuffer, _sprite[idx]._spriteData,
+ _sprite[idx].field2C + 300, _sprite[idx].field2E + 300, _sprite[idx]._spriteIndex, _sprite[idx]._reducePct, _sprite[idx]._zoomPct, _sprite[idx].fieldE);
+
+ _vm->_globals.Liste[idx]._width = _sprite[idx]._width;
+ _vm->_globals.Liste[idx]._height = _sprite[idx]._height;
+
+ if (_vm->_globals.Liste[idx].field2 < _vm->_graphicsManager.min_x) {
+ _vm->_globals.Liste[idx]._width -= _vm->_graphicsManager.min_x - _vm->_globals.Liste[idx].field2;
+ _vm->_globals.Liste[idx].field2 = _vm->_graphicsManager.min_x;
}
- v9 = _vm->_globals.Liste[v5].field4;
- v10 = _vm->_graphicsManager.min_y;
- if (v9 < _vm->_graphicsManager.min_y) {
- _vm->_globals.Liste[v5]._height -= _vm->_graphicsManager.min_y - v9;
- _vm->_globals.Liste[v5].field4 = v10;
+ if (_vm->_globals.Liste[idx].field4 < _vm->_graphicsManager.min_y) {
+ _vm->_globals.Liste[idx]._height -= _vm->_graphicsManager.min_y - _vm->_globals.Liste[idx].field4;
+ _vm->_globals.Liste[idx].field4 = _vm->_graphicsManager.min_y;
}
- v11 = _vm->_globals.Liste[v5].field2;
- if (_vm->_globals.Liste[v5]._width + v11 > _vm->_graphicsManager.max_x)
- _vm->_globals.Liste[v5]._width = _vm->_graphicsManager.max_x - v11;
- v12 = _vm->_globals.Liste[v5].field4;
- if ( _vm->_globals.Liste[v5]._height + v12 > _vm->_graphicsManager.max_y)
- _vm->_globals.Liste[v5]._height = _vm->_graphicsManager.max_y - v12;
- if ( _vm->_globals.Liste[v5]._width <= 0 || _vm->_globals.Liste[v5]._height <= 0)
- _vm->_globals.Liste[v5].field0 = 0;
-
- v13 = idx;
- if (_vm->_globals.Liste[v13].field0 == 1)
+
+ if (_vm->_globals.Liste[idx]._width + _vm->_globals.Liste[idx].field2 > _vm->_graphicsManager.max_x)
+ _vm->_globals.Liste[idx]._width = _vm->_graphicsManager.max_x - _vm->_globals.Liste[idx].field2;
+
+ if ( _vm->_globals.Liste[idx]._height + _vm->_globals.Liste[idx].field4 > _vm->_graphicsManager.max_y)
+ _vm->_globals.Liste[idx]._height = _vm->_graphicsManager.max_y - _vm->_globals.Liste[idx].field4;
+
+ if ( _vm->_globals.Liste[idx]._width <= 0 || _vm->_globals.Liste[idx]._height <= 0)
+ _vm->_globals.Liste[idx].field0 = false;
+
+ if (_vm->_globals.Liste[idx].field0)
_vm->_graphicsManager.Ajoute_Segment_Vesa(
- _vm->_globals.Liste[v13].field2,
- _vm->_globals.Liste[v13].field4,
- _vm->_globals.Liste[v13].field2 + _vm->_globals.Liste[v13]._width,
- _vm->_globals.Liste[v13].field4 + _vm->_globals.Liste[v13]._height);
- }
+ _vm->_globals.Liste[idx].field2,
+ _vm->_globals.Liste[idx].field4,
+ _vm->_globals.Liste[idx].field2 + _vm->_globals.Liste[idx]._width,
+ _vm->_globals.Liste[idx].field4 + _vm->_globals.Liste[idx]._height);
}
void ObjectsManager::DEF_CACHE(int idx) {
@@ -991,125 +968,95 @@ void ObjectsManager::DEF_CACHE(int idx) {
}
// Compute Sprite
-void ObjectsManager::CALCUL_SPRITE(int idx) {
- int width, height;
- int v3;
- int v4;
- int v5;
- int v6;
- int v7;
- int v8;
- int v9;
- int v10;
- int v11;
- int v12;
- int v13;
- int v15;
- int v16;
- int v17;
- int v22;
-
- _sprite[idx].field2A = 0;
+void ObjectsManager::computeSprite(int idx) {
+ _sprite[idx].field2A = false;
int spriteIndex = _sprite[idx]._spriteIndex;
- if (spriteIndex != 250) {
- if (_sprite[idx].fieldE) {
- v5 = get_offsetx(_sprite[idx]._spriteData, spriteIndex, 1);
- v22 = _sprite[idx].field12 + v5;
- v4 = _sprite[idx].field12 + v5;
- v6 = get_offsety(_sprite[idx]._spriteData, _sprite[idx]._spriteIndex, 1);
+ if (spriteIndex == 250)
+ return;
+
+ int offX;
+ int offY;
+ if (_sprite[idx].fieldE) {
+ offX = getOffsetX(_sprite[idx]._spriteData, spriteIndex, 1);
+ offY = getOffsetY(_sprite[idx]._spriteData, _sprite[idx]._spriteIndex, 1);
+ } else {
+ offX = getOffsetX(_sprite[idx]._spriteData, spriteIndex, 0);
+ offY = getOffsetY(_sprite[idx]._spriteData, _sprite[idx]._spriteIndex, 0);
+ }
+
+ int tmpX = _sprite[idx].field12 + offX;
+ int deltaX = tmpX;
+ int tmpY = _sprite[idx].field14 + offY;
+ int deltaY = tmpY;
+ int zoomPercent = 0;
+ int reducePercent = 0;
+
+ if (_sprite[idx].fieldC < 0) {
+ reducePercent = -_sprite[idx].fieldC;
+ if (reducePercent > 95)
+ reducePercent = 95;
+ } else
+ zoomPercent = _sprite[idx].fieldC;
+
+ if (zoomPercent) {
+ if (tmpX >= 0)
+ deltaX = _vm->_graphicsManager.zoomIn(tmpX, zoomPercent);
+ else
+ deltaX = -_vm->_graphicsManager.zoomIn(-tmpX, zoomPercent);
+
+ if (tmpY >= 0) {
+ deltaY = _vm->_graphicsManager.zoomIn(tmpY, zoomPercent);
} else {
- v3 = get_offsetx(_sprite[idx]._spriteData, spriteIndex, 0);
- v22 = _sprite[idx].field12 + v3;
- v4 = _sprite[idx].field12 + v3;
- v6 = get_offsety(_sprite[idx]._spriteData, _sprite[idx]._spriteIndex, 0);
- }
+ if (tmpX < 0)
+ tmpY = -tmpX;
+ else
+ tmpY = tmpX;
- v9 = _sprite[idx].field14 + v6;
- v7 = v9;
- v8 = v9;
- int zoomPercent = 0;
- int reducePercent = 0;
-
- v9 = _sprite[idx].fieldC;
- if (v9 < 0) {
- v9 = -v9;
- reducePercent = v9;
- if (v9 > 95)
- reducePercent = 95;
+ deltaY = -_vm->_graphicsManager.zoomIn(tmpY, zoomPercent);
}
- if (_sprite[idx].fieldC > 0)
- zoomPercent = _sprite[idx].fieldC;
-
- if (zoomPercent) {
- if (v4 >= 0) {
- v22 = _vm->_graphicsManager.zoomIn(v4, zoomPercent);
- } else {
- v10 = v4;
+ } else if (reducePercent) {
+ if (tmpX >= 0)
+ deltaX = _vm->_graphicsManager.zoomOut(tmpX, reducePercent);
+ else
+ deltaX = -_vm->_graphicsManager.zoomOut(-tmpX, reducePercent);
- if (v4 < 0)
- v10 = -v4;
- v4 = v10;
- v22 = -_vm->_graphicsManager.zoomIn(v10, zoomPercent);
- }
+ if (tmpY >= 0) {
+ deltaY = _vm->_graphicsManager.zoomOut(tmpY, reducePercent);
+ } else {
+ if (tmpX < 0)
+ tmpY = -tmpX;
+ else
+ tmpY = tmpX;
- if (v8 >= 0) {
- v7 = _vm->_graphicsManager.zoomIn(v8, zoomPercent);
- } else {
- v11 = v4;
- if (v4 < 0)
- v11 = -v4;
- v8 = v11;
- v7 = -_vm->_graphicsManager.zoomIn(v11, zoomPercent);
- }
- }
- if (reducePercent) {
- if (v4 >= 0) {
- v22 = _vm->_graphicsManager.zoomOut(v4, reducePercent);
- } else {
- v12 = v4;
- if (v4 < 0)
- v12 = -v4;
- v4 = v12;
- v22 = -_vm->_graphicsManager.zoomOut(v12, reducePercent);
- }
- if (v8 >= 0) {
- v7 = _vm->_graphicsManager.zoomOut(v8, reducePercent);
- } else {
- v13 = v4;
- if (v4 < 0)
- v13 = -v4;
- v7 = -_vm->_graphicsManager.zoomOut(v13, reducePercent);
- }
+ deltaY = -_vm->_graphicsManager.zoomOut(tmpY, reducePercent);
}
+ }
- v15 = _sprite[idx]._spritePos.x - v22;
- v16 = _sprite[idx]._spritePos.y - v7;
- _sprite[idx].field2C = v15;
- _sprite[idx].field2E = v16;
- _sprite[idx].field2A = 1;
- _sprite[idx].field34 = zoomPercent;
- _sprite[idx].field36 = reducePercent;
-
- v17 = idx;
- _vm->_globals.Liste[v17].field0 = 1;
- _vm->_globals.Liste[v17].field2 = v15;
- _vm->_globals.Liste[v17].field4 = v16;
- width = getWidth(_sprite[idx]._spriteData, _sprite[idx]._spriteIndex);
- height = getHeight(_sprite[idx]._spriteData, _sprite[idx]._spriteIndex);
-
- if (zoomPercent) {
- width = _vm->_graphicsManager.zoomIn(width, zoomPercent);
- height = _vm->_graphicsManager.zoomIn(height, zoomPercent);
- }
+ int v15 = _sprite[idx]._spritePos.x - deltaX;
+ int v16 = _sprite[idx]._spritePos.y - deltaY;
+ _sprite[idx].field2C = v15;
+ _sprite[idx].field2E = v16;
+ _sprite[idx].field2A = true;
+ _sprite[idx]._zoomPct = zoomPercent;
+ _sprite[idx]._reducePct = reducePercent;
- if (reducePercent) {
- height = _vm->_graphicsManager.zoomOut(height, reducePercent);
- width = _vm->_graphicsManager.zoomOut(width, reducePercent);
- }
+ _vm->_globals.Liste[idx].field0 = true;
+ _vm->_globals.Liste[idx].field2 = v15;
+ _vm->_globals.Liste[idx].field4 = v16;
+
+ int width = getWidth(_sprite[idx]._spriteData, _sprite[idx]._spriteIndex);
+ int height = getHeight(_sprite[idx]._spriteData, _sprite[idx]._spriteIndex);
- _sprite[idx].field30 = width;
- _sprite[idx].field32 = height;
+ if (zoomPercent) {
+ width = _vm->_graphicsManager.zoomIn(width, zoomPercent);
+ height = _vm->_graphicsManager.zoomIn(height, zoomPercent);
+ } else if (reducePercent) {
+ height = _vm->_graphicsManager.zoomOut(height, reducePercent);
+ width = _vm->_graphicsManager.zoomOut(width, reducePercent);
}
+
+ _sprite[idx]._width = width;
+ _sprite[idx]._height = height;
}
// Before Sort
@@ -1155,8 +1102,13 @@ void ObjectsManager::AFF_BOB_ANIM() {
v1 = _vm->_globals._bob[idx].field20;
if (v1 == -1)
v1 = 50;
- if (_vm->_globals._bob[idx]._animData == g_PTRNUL || _vm->_globals._bob[idx]._disabledAnimationFl || v1 <= 0)
- goto LABEL_38;
+ if (_vm->_globals._bob[idx]._animData == g_PTRNUL || _vm->_globals._bob[idx]._disabledAnimationFl || v1 <= 0) {
+ v12 = idx;
+
+ if (_vm->_globals._bob[v12].field1E == 1 || _vm->_globals._bob[v12].field1E == 2)
+ _vm->_globals._bob[v12].field1C = true;
+ continue;
+ }
if (_vm->_globals._bob[idx].field12 == _vm->_globals._bob[idx].field14) {
_vm->_globals._bob[idx].field1C = true;
@@ -1165,8 +1117,13 @@ void ObjectsManager::AFF_BOB_ANIM() {
_vm->_globals._bob[idx].field1C = false;
}
- if (!_vm->_globals._bob[idx].field1C)
- goto LABEL_38;
+ if (!_vm->_globals._bob[idx].field1C) {
+ v12 = idx;
+
+ if (_vm->_globals._bob[v12].field1E == 1 || _vm->_globals._bob[v12].field1E == 2)
+ _vm->_globals._bob[v12].field1C = true;
+ continue;
+ }
v20 = _vm->_globals._bob[idx]._animData + 20;
v24 = _vm->_globals._bob[idx].field10;
@@ -1179,8 +1136,8 @@ void ObjectsManager::AFF_BOB_ANIM() {
_vm->_globals._bob[idx]._yp = (int16)READ_LE_UINT16(v20 + 2 * v24 + 2);
_vm->_globals._bob[idx].field12 = (int16)READ_LE_UINT16(v20 + 2 * v24 + 4);
_vm->_globals._bob[idx].field36 = (int16)READ_LE_UINT16(v20 + 2 * v24 + 6);
- _vm->_globals._bob[idx]._frameIndex = *(v20 + 2 * v24 + 8);
- _vm->_globals._bob[idx]._modeFlag = *(v20 + 2 * v24 + 9);
+ _vm->_globals._bob[idx]._frameIndex = v20[2 * v24 + 8];
+ _vm->_globals._bob[idx]._modeFlag = v20[2 * v24 + 9];
_vm->_globals._bob[idx].field10 += 5;
v5 = _vm->_globals._bob[idx].field12;
@@ -1188,12 +1145,10 @@ void ObjectsManager::AFF_BOB_ANIM() {
v6 = v5 / _vm->_globals._speed;
_vm->_globals._bob[idx].field12 = v5 / _vm->_globals._speed;
if (v6 > 0) {
-LABEL_37:
_vm->_globals._bob[idx].field14 = 1;
-LABEL_38:
v12 = idx;
- if ((unsigned int)(_vm->_globals._bob[v12].field1E - 1) <= 1u)
+ if (_vm->_globals._bob[v12].field1E == 1 || _vm->_globals._bob[v12].field1E == 2)
_vm->_globals._bob[v12].field1C = true;
continue;
}
@@ -1233,7 +1188,12 @@ LABEL_38:
}
}
- goto LABEL_37;
+ _vm->_globals._bob[idx].field14 = 1;
+ v12 = idx;
+
+ if (_vm->_globals._bob[v12].field1E == 1 || _vm->_globals._bob[v12].field1E == 2)
+ _vm->_globals._bob[v12].field1C = true;
+ continue;
}
} while (idx != 35);
@@ -1429,7 +1389,7 @@ void ObjectsManager::clearSprite() {
}
for (int idx = 0; idx < MAX_SPRITE; idx++) {
- _vm->_globals.Liste[idx].field0 = 0;
+ _vm->_globals.Liste[idx].field0 = false;
_vm->_globals.Liste[idx].field2 = 0;
_vm->_globals.Liste[idx].field4 = 0;
_vm->_globals.Liste[idx]._width = 0;
@@ -1449,6 +1409,7 @@ void ObjectsManager::SPRITE(const byte *spriteData, Common::Point pos, int idx,
_sprite[idx]._spritePos = pos;
_sprite[idx]._spriteIndex = spriteIndex;
_sprite[idx].fieldC = a6;
+ _sprite[idx].fieldE = a7;
_sprite[idx].field12 = a8;
_sprite[idx].field14 = a9;
_sprite[idx].field1C = g_PTRNUL;
@@ -1457,12 +1418,10 @@ void ObjectsManager::SPRITE(const byte *spriteData, Common::Point pos, int idx,
_sprite[idx].field26 = 0;
_sprite[idx].field22 = 0;
_sprite[idx]._animationType = 0;
- _sprite[idx].field28 = false;
- _sprite[idx].fieldE = a7;
- if (*spriteData == 'R' && *(spriteData + 1) == 'L' && *(spriteData + 2) == 'E')
- _sprite[idx].field28 = true;
- if (_sprite[idx].field28) {
+ _sprite[idx]._rleFl = false;
+ if (spriteData[0] == 'R' && spriteData[1] == 'L' && spriteData[2] == 'E') {
+ _sprite[idx]._rleFl = true;
_sprite[idx].fieldC = 0;
_sprite[idx].fieldE = 0;
}
@@ -1479,12 +1438,10 @@ void ObjectsManager::SPRITE2(const byte *spriteData, int idx, byte *a3, int a4,
_sprite[idx]._animationType = 1;
_sprite[idx].field22 = 0;
_sprite[idx].field14 = a5;
- if (*spriteData == 'R' && *(spriteData + 1) == 'L' && *(spriteData + 2) == 'E')
- _sprite[idx].field28 = true;
- if (_sprite[idx].field28) {
- _sprite[idx].fieldC = 0;
- _sprite[idx].fieldE = 0;
+ _sprite[idx]._rleFl = false;
+ if (spriteData[0] == 'R' && spriteData[1] == 'L' && spriteData[2] == 'E') {
+ _sprite[idx]._rleFl = true;
}
}
@@ -1524,12 +1481,12 @@ void ObjectsManager::setSpriteIndex(int idx, int spriteIndex) {
// Set Sprite Size
void ObjectsManager::SETTAILLESPR(int idx, int a2) {
assert (idx <= MAX_SPRITE);
- if (!_sprite[idx].field28)
+ if (!_sprite[idx]._rleFl)
_sprite[idx].fieldC = a2;
}
void ObjectsManager::setFlipSprite(int idx, bool flip) {
- if (!_sprite[idx].field28) {
+ if (!_sprite[idx]._rleFl) {
assert (idx <= MAX_SPRITE);
_sprite[idx].fieldE = flip;
}
diff --git a/engines/hopkins/objects.h b/engines/hopkins/objects.h
index 45fc8def74..9fbaaced76 100644
--- a/engines/hopkins/objects.h
+++ b/engines/hopkins/objects.h
@@ -45,14 +45,14 @@ struct SpriteItem {
int field22;
int field24;
int field26;
- bool field28;
- int field2A;
+ bool _rleFl;
+ bool field2A;
int field2C;
int field2E;
- int field30;
- int field32;
- int field34;
- int field36;
+ int _width;
+ int _height;
+ int _zoomPct;
+ int _reducePct;
};
class HopkinsEngine;
@@ -133,8 +133,8 @@ public:
byte *loadSprite(const Common::String &file);
void set_offsetxy(byte *data, int idx, int xp, int yp, bool isSize);
- int get_offsetx(const byte *spriteData, int spriteIndex, bool isSize);
- int get_offsety(const byte *spriteData, int spriteIndex, bool isSize);
+ int getOffsetX(const byte *spriteData, int spriteIndex, bool isSize);
+ int getOffsetY(const byte *spriteData, int spriteIndex, bool isSize);
void displaySprite();
int capture_mem_sprite(const byte *objectData, byte *sprite, int objIndex);
@@ -154,7 +154,7 @@ public:
void VERIFCACHE();
void DEF_SPRITE(int idx);
void DEF_CACHE(int idx);
- void CALCUL_SPRITE(int idx);
+ void computeSprite(int idx);
int AvantTri(TriMode triMode, int index, int priority);
void AFF_BOB_ANIM();
void AFF_VBOB();