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author | Martin Kiewitz | 2010-07-26 21:25:07 +0000 |
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committer | Martin Kiewitz | 2010-07-26 21:25:07 +0000 |
commit | ea5f8049a2a3af836c81fb4698317b999c152459 (patch) | |
tree | b6390fe7cb2045f65ae08874ebdb45ea760fac49 /engines | |
parent | 57136cd86a66459a1ef5f2b6d02a7662714c7f3b (diff) | |
download | scummvm-rg350-ea5f8049a2a3af836c81fb4698317b999c152459.tar.gz scummvm-rg350-ea5f8049a2a3af836c81fb4698317b999c152459.tar.bz2 scummvm-rg350-ea5f8049a2a3af836c81fb4698317b999c152459.zip |
SCI: fixing scroll transitions for kq6 hires
fixes bug #3034587
svn-id: r51334
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sci/graphics/transitions.cpp | 65 | ||||
-rw-r--r-- | engines/sci/graphics/transitions.h | 1 |
2 files changed, 26 insertions, 40 deletions
diff --git a/engines/sci/graphics/transitions.cpp b/engines/sci/graphics/transitions.cpp index 9ebd67accf..abb5e74cbd 100644 --- a/engines/sci/graphics/transitions.cpp +++ b/engines/sci/graphics/transitions.cpp @@ -407,39 +407,39 @@ void GfxTransitions::straight(int16 number, bool blackoutFlag) { } } +void GfxTransitions::scrollCopyOldToScreen(Common::Rect screenRect, int16 x, int16 y) { + byte *oldScreenPtr = _oldScreen; + int16 screenWidth = _screen->getDisplayWidth(); + if (_screen->getUpscaledHires()) { + _screen->adjustToUpscaledCoordinates(screenRect.top, screenRect.left); + _screen->adjustToUpscaledCoordinates(screenRect.bottom, screenRect.right); + _screen->adjustToUpscaledCoordinates(y, x); + } + oldScreenPtr += screenRect.left + screenRect.top * screenWidth; + g_system->copyRectToScreen(oldScreenPtr, screenWidth, x, y, screenRect.width(), screenRect.height()); +} + // Scroll old screen (up/down/left/right) and insert new screen that way - works // on _picRect area only. void GfxTransitions::scroll(int16 number) { int16 screenWidth, screenHeight; - byte *oldScreenPtr; int16 stepNr = 0; Common::Rect oldMoveRect = _picRect; + Common::Rect oldScreenRect = _picRect; Common::Rect newMoveRect = _picRect; Common::Rect newScreenRect = _picRect; _screen->copyFromScreen(_oldScreen); screenWidth = _screen->getDisplayWidth(); screenHeight = _screen->getDisplayHeight(); - oldScreenPtr = _oldScreen + _picRect.left + _picRect.top * screenWidth; - if (_screen->getUpscaledHires()) { - oldScreenPtr += _picRect.left + _picRect.top * screenWidth; - } - switch (number) { case SCI_TRANSITIONS_SCROLL_LEFT: newScreenRect.right = newScreenRect.left; newMoveRect.left = newMoveRect.right; while (oldMoveRect.left < oldMoveRect.right) { - oldScreenPtr++; - if (_screen->getUpscaledHires()) - oldScreenPtr++; - oldMoveRect.right--; - if (oldMoveRect.right > oldMoveRect.left) { - if (!_screen->getUpscaledHires()) - g_system->copyRectToScreen(oldScreenPtr, screenWidth, oldMoveRect.left, oldMoveRect.top, oldMoveRect.width(), oldMoveRect.height()); - else - g_system->copyRectToScreen(oldScreenPtr, screenWidth, oldMoveRect.left * 2, oldMoveRect.top * 2, oldMoveRect.width() * 2, oldMoveRect.height() * 2); - } + oldMoveRect.right--; oldScreenRect.left++; + if (oldMoveRect.right > oldMoveRect.left) + scrollCopyOldToScreen(oldScreenRect, oldMoveRect.left, oldMoveRect.top); newScreenRect.right++; newMoveRect.left--; _screen->copyRectToScreen(newScreenRect, newMoveRect.left, newMoveRect.top); if ((stepNr & 1) == 0) { @@ -458,13 +458,9 @@ void GfxTransitions::scroll(int16 number) { case SCI_TRANSITIONS_SCROLL_RIGHT: newScreenRect.left = newScreenRect.right; while (oldMoveRect.left < oldMoveRect.right) { - oldMoveRect.left++; - if (oldMoveRect.right > oldMoveRect.left) { - if (!_screen->getUpscaledHires()) - g_system->copyRectToScreen(oldScreenPtr, screenWidth, oldMoveRect.left, oldMoveRect.top, oldMoveRect.width(), oldMoveRect.height()); - else - g_system->copyRectToScreen(oldScreenPtr, screenWidth, oldMoveRect.left * 2, oldMoveRect.top * 2, oldMoveRect.width() * 2, oldMoveRect.height() * 2); - } + oldMoveRect.left++; oldScreenRect.right--; + if (oldMoveRect.right > oldMoveRect.left) + scrollCopyOldToScreen(oldScreenRect, oldMoveRect.left, oldMoveRect.top); newScreenRect.left--; _screen->copyRectToScreen(newScreenRect, newMoveRect.left, newMoveRect.top); if ((stepNr & 1) == 0) { @@ -484,16 +480,9 @@ void GfxTransitions::scroll(int16 number) { newScreenRect.bottom = newScreenRect.top; newMoveRect.top = newMoveRect.bottom; while (oldMoveRect.top < oldMoveRect.bottom) { - oldScreenPtr += screenWidth; - if (_screen->getUpscaledHires()) - oldScreenPtr += screenWidth; - oldMoveRect.top++; - if (oldMoveRect.top < oldMoveRect.bottom) { - if (!_screen->getUpscaledHires()) - g_system->copyRectToScreen(oldScreenPtr, screenWidth, _picRect.left, _picRect.top, oldMoveRect.width(), oldMoveRect.height()); - else - g_system->copyRectToScreen(oldScreenPtr, screenWidth, _picRect.left * 2, _picRect.top * 2, oldMoveRect.width() * 2, oldMoveRect.height() * 2); - } + oldMoveRect.top++; oldScreenRect.top++; + if (oldMoveRect.top < oldMoveRect.bottom) + scrollCopyOldToScreen(oldScreenRect, _picRect.left, _picRect.top); newScreenRect.bottom++; newMoveRect.top--; _screen->copyRectToScreen(newScreenRect, newMoveRect.left, newMoveRect.top); updateScreenAndWait(3); @@ -503,13 +492,9 @@ void GfxTransitions::scroll(int16 number) { case SCI_TRANSITIONS_SCROLL_DOWN: newScreenRect.top = newScreenRect.bottom; while (oldMoveRect.top < oldMoveRect.bottom) { - oldMoveRect.top++; - if (oldMoveRect.top < oldMoveRect.bottom) { - if (!_screen->getUpscaledHires()) - g_system->copyRectToScreen(oldScreenPtr, screenWidth, oldMoveRect.left, oldMoveRect.top, oldMoveRect.width(), oldMoveRect.height()); - else - g_system->copyRectToScreen(oldScreenPtr, screenWidth, oldMoveRect.left * 2, oldMoveRect.top * 2, oldMoveRect.width() * 2, oldMoveRect.height() * 2); - } + oldMoveRect.top++; oldScreenRect.bottom--; + if (oldMoveRect.top < oldMoveRect.bottom) + scrollCopyOldToScreen(oldScreenRect, oldMoveRect.left, oldMoveRect.top); newScreenRect.top--; _screen->copyRectToScreen(newScreenRect, _picRect.left, _picRect.top); updateScreenAndWait(3); diff --git a/engines/sci/graphics/transitions.h b/engines/sci/graphics/transitions.h index 788cefabca..233638ffda 100644 --- a/engines/sci/graphics/transitions.h +++ b/engines/sci/graphics/transitions.h @@ -83,6 +83,7 @@ private: void pixelation(bool blackoutFlag); void blocks(bool blackoutFlag); void straight(int16 number, bool blackoutFlag); + void scrollCopyOldToScreen(Common::Rect screenRect, int16 x, int16 y); void scroll(int16 number); void verticalRollFromCenter(bool blackoutFlag); void verticalRollToCenter(bool blackoutFlag); |