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author | Johannes Schickel | 2008-04-05 01:49:28 +0000 |
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committer | Johannes Schickel | 2008-04-05 01:49:28 +0000 |
commit | eac671de99b601d6df1ac4c54ad4af8709871ae3 (patch) | |
tree | 12ccd4e58d82628c4aafe491627861b60ef4a8f7 /engines | |
parent | 595be540839bbb6c896effeac5876a10482edcfe (diff) | |
download | scummvm-rg350-eac671de99b601d6df1ac4c54ad4af8709871ae3.tar.gz scummvm-rg350-eac671de99b601d6df1ac4c54ad4af8709871ae3.tar.bz2 scummvm-rg350-eac671de99b601d6df1ac4c54ad4af8709871ae3.zip |
Implemented proper savefile listing, this fixes bug #1479872 "KYRA1: a small menu issue".
svn-id: r31392
Diffstat (limited to 'engines')
-rw-r--r-- | engines/kyra/gui.cpp | 15 | ||||
-rw-r--r-- | engines/kyra/gui.h | 3 | ||||
-rw-r--r-- | engines/kyra/gui_v1.cpp | 12 | ||||
-rw-r--r-- | engines/kyra/gui_v2.cpp | 18 |
4 files changed, 39 insertions, 9 deletions
diff --git a/engines/kyra/gui.cpp b/engines/kyra/gui.cpp index f851bcf066..d0151f0ed5 100644 --- a/engines/kyra/gui.cpp +++ b/engines/kyra/gui.cpp @@ -298,6 +298,21 @@ int GUI::redrawShadedButtonCallback(Button *button) { return 0; } +void GUI::updateSaveList() { + Common::String pattern = _vm->_targetName + ".???"; + Common::StringList saveFileList = _vm->_saveFileMan->listSavefiles(pattern.c_str()); + Common::sort(saveFileList.begin(), saveFileList.end()); + _saveSlots.clear(); + + for (Common::StringList::const_iterator i = saveFileList.begin(); i != saveFileList.end(); ++i) { + char s1 = 0, s2 = 0, s3 = 0; + s1 = (*i)[i->size()-3] - '0'; + s2 = (*i)[i->size()-2] - '0'; + s3 = (*i)[i->size()-1] - '0'; + _saveSlots.push_back(s1*100+s2*10+s3); + } +} + int GUI::getNextSavegameSlot() { Common::InSaveFile *in; diff --git a/engines/kyra/gui.h b/engines/kyra/gui.h index ae0ec2014a..17f13469e9 100644 --- a/engines/kyra/gui.h +++ b/engines/kyra/gui.h @@ -30,6 +30,7 @@ #include "kyra/kyra.h" #include "common/ptr.h" +#include "common/array.h" namespace Kyra { @@ -185,6 +186,8 @@ protected: void redrawText(const Menu &menu); void redrawHighlight(const Menu &menu); + Common::Array<int> _saveSlots; + void updateSaveList(); int getNextSavegameSlot(); }; diff --git a/engines/kyra/gui_v1.cpp b/engines/kyra/gui_v1.cpp index 96449e31b4..711ecba214 100644 --- a/engines/kyra/gui_v1.cpp +++ b/engines/kyra/gui_v1.cpp @@ -613,12 +613,12 @@ void GUI_v1::setupSavegames(Menu &menu, int num) { } KyraEngine::SaveHeader header; - for (int i = startSlot; i < num; i++) { - if ((in = _vm->openSaveForReading(_vm->getSavegameFilename(i + _savegameOffset), header))) { + for (int i = startSlot; i < num && uint(_savegameOffset + i) < _saveSlots.size(); i++) { + if ((in = _vm->openSaveForReading(_vm->getSavegameFilename(_saveSlots[i + _savegameOffset]), header))) { strncpy(savenames[i], header.description.c_str(), 31); menu.item[i].itemString = savenames[i]; menu.item[i].enabled = 1; - menu.item[i].saveSlot = i + _savegameOffset; + menu.item[i].saveSlot = _saveSlots[i + _savegameOffset]; delete in; } else { menu.item[i].enabled = 0; @@ -630,6 +630,8 @@ void GUI_v1::setupSavegames(Menu &menu, int num) { int GUI_v1::saveGameMenu(Button *button) { debugC(9, kDebugLevelGUI, "GUI_v1::saveGameMenu()"); + updateSaveList(); + updateMenuButton(button); _menu[2].item[5].enabled = true; @@ -671,6 +673,8 @@ int GUI_v1::saveGameMenu(Button *button) { int GUI_v1::loadGameMenu(Button *button) { debugC(9, kDebugLevelGUI, "GUI_v1::loadGameMenu()"); + updateSaveList(); + if (_vm->_menuDirectlyToLoad) { _menu[2].item[5].enabled = false; } else { @@ -1101,6 +1105,8 @@ int GUI_v1::scrollDown(Button *button) { updateMenuButton(button); _savegameOffset++; + if (uint(_savegameOffset + 5) >= _saveSlots.size()) + _savegameOffset = MAX<int>(_saveSlots.size() - 5, 0); setupSavegames(_menu[2], 5); initMenu(_menu[2]); diff --git a/engines/kyra/gui_v2.cpp b/engines/kyra/gui_v2.cpp index e87c149a21..78705fdfb5 100644 --- a/engines/kyra/gui_v2.cpp +++ b/engines/kyra/gui_v2.cpp @@ -1396,10 +1396,10 @@ void GUI_v2::setupSavegameNames(Menu &menu, int num) { KyraEngine::SaveHeader header; Common::InSaveFile *in; - for (int i = startSlot; i < num; ++i) { - if ((in = _vm->openSaveForReading(_vm->getSavegameFilename(i + _savegameOffset), header)) != 0) { + for (int i = startSlot; i < num && uint(_savegameOffset + i) < _saveSlots.size(); ++i) { + if ((in = _vm->openSaveForReading(_vm->getSavegameFilename(_saveSlots[i + _savegameOffset]), header)) != 0) { strncpy(_vm->getTableString(menu.item[i].itemId, _vm->_optionsBuffer, 0), header.description.c_str(), 80); - menu.item[i].saveSlot = i + _savegameOffset; + menu.item[i].saveSlot = _saveSlots[i + _savegameOffset]; menu.item[i].enabled = true; delete in; } @@ -1421,10 +1421,9 @@ void GUI_v2::setupSavegameNames(Menu &menu, int num) { } int GUI_v2::scrollUpButton(Button *button) { - int startSlot = _isSaveMenu ? 1 : 0; updateMenuButton(button); - if (_savegameOffset <= startSlot) + if (_savegameOffset == 0) return 0; --_savegameOffset; @@ -1444,6 +1443,10 @@ int GUI_v2::scrollUpButton(Button *button) { int GUI_v2::scrollDownButton(Button *button) { updateMenuButton(button); ++_savegameOffset; + + if (uint(_savegameOffset + 5) >= _saveSlots.size()) + _savegameOffset = MAX<int>(_saveSlots.size() - 5, 0); + if (_isLoadMenu) { setupSavegameNames(_loadMenu, 5); // original calls something different here... @@ -1737,6 +1740,8 @@ void GUI_v2::drawSliderBar(int slider, const uint8 *shape) { } int GUI_v2::loadMenu(Button *caller) { + updateSaveList(); + if (!_vm->_menuDirectlyToLoad) { updateMenuButton(caller); restorePage1(_vm->_screenBuffer); @@ -1803,7 +1808,8 @@ int GUI_v2::cancelLoadMenu(Button *caller) { } int GUI_v2::saveMenu(Button *caller) { - //XXX + updateSaveList(); + updateMenuButton(caller); restorePage1(_vm->_screenBuffer); |